Questions tagged [vertex-weights]

Each vertex in a mesh can be assigned to one or more vertex groups. In each group it has a value between 0.0 and 1.0 called a vertex weight. Use this tag for questions about the use of vertex weights.

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Copying skin weights+vertex paint+bindskin+rigging+reducing polycount+bindskin in ver. 1.8 blender [closed]

So I've created two models of equal sizes and shapes in blender 1.8 and would like to do the following tasks on one of the models: Copy skin weights from one model to another Add vertex paint to some ...
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62 views

Selecting vertices in certain vertex group or certain weight

I am using blender 3.0.0 Beta I have a plane with many vertices and want to raise one of the vertices higher than others using geometry nodes. I have two approaches : 1- vertex groups 2- weighted ...
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37 views

How to move mesh with bone, without using autmatic weights?

So I'm new to blender and I've been playing around with bones and meshes. What I'm trying to do is creating a skeleton for my character, without using automatic weights. I don't want to use automatic ...
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378 views

Blender weight paint looks wrong

I'll just point out that i am quite new to using blender. I have a vertex group where each vertex has a weight of 1.0, however if i look at the weight paint for that group it seems like some vertices ...
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25 views

Rigging and assigning weights to a round mouth

I'm trying to rig an object (a sink, actually) to make it "speak"; using the overflow of the sink for the mouth : I managed to rig a round mouth with bendy bones : But I'm quite new to ...
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109 views

Adjust fall off custom curve of Vertex Weight Edit modifier using script

I'm writing a script to use with headless Blender but can't seem to figure out how to adjust the fall off curve of the Vertex Weight Edit modifier. Just want to move the upper point (1,1) down to ...
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1answer
36 views

can dynamic paint work only at weighted vertex?

Can I use dynamic paint to only weighted vertices? desired effect is the picture below. i made left picture by using shrink wrap modifire with baked mesh, but i hope if there are way to do it more ...
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77 views

Soft body and dynamic vertex weights

I want to simulate a rope using Softbody modifier(because cloth can't collide without edges) and I also want to make dynamic pinning/unpinning from the Emptys. I can use Cloth and Vertex Weight Mix to ...
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33 views

Automatic weights skips vertices [duplicate]

I have an object and I added bones to it. It looks like this I used automatic weights option to calculate the weights. But some of the vertices are not given a weight. When I move the first bone in ...
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is there a kind of trick so that i can see my weights of my vertex groups with hair?

I have a plane with a vertex group and a proximity weight modifier. I can see my weights: If i now add a particle system i loose my ability to see my weights: How can i see my weights even with hair/...
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32 views

How to use a wetmap to distribute particles (how to distribute plants where moisture collects)

This is a follow-up to this question - Geometry nodes: How to distribute points on valleys only? One of the approaches considered was using particles to simulate rain, then using the wet map from ...
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How to convert a wet or paint map to a weight map

Using dynamic paint in Blender 2.93.4, a wet map and a paint map can be created for vertex colors. The 'Tissue' add-on include a command to convert to weight in vertex paint mode. However, when this ...
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Vertex seem to mantain weight no matter what I do

Hi so I'm having rpoblems with this Mesh: This set of vertex, no matter what I do, don't seem to loose their 100% weight. I tried to delete the vertex group and paint again but the result is the same....
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48 views

How do I make my mesh at joints bend smoothly?

I am trying to rig a model here. I have a ripped model from a game here that I've downloaded from the Internet. All the bones deform the mesh smoothly. Here is an example of the shoulder joint here: ...
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15 views

How to copy vertex weights over to the other side?

Below is Edit Mode in which the vertex group "DEF-upper_arm.L" is selected. There are weights assigned. I want to copy the weights over to the corresponding vertices on the other side (that ...
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How can I use the result of Vertex Weight Mix Modifier as Vertex Group input of Particle System?

I have a Vertex Weight Mix Modifier and a particle System. I want to control the density of the particles with the result of the Vertex Weight Mix. Is this possible?
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Weight Paint not working on one character

I've assigned armatures and weight painted several characters in this file and now it's not working for this one character. Everytime i try to weight paint it i see the verticies like in edit mode and ...
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1answer
19 views

Is there a way to remove all weights from a whole ring of vertices at once?

For example, when I select the ring of vertices, I see it has the weights I assigned for particular bones... But when I click on an individual vertex, I see it still has the automatic weights from ...
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19 views

Multi selection vertex group - seeing weight's heat in the same time

Is there a way to seeing all the weight's heat for multiple vertex group at the same time? I'm also open for paid addon options
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1answer
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[2.83]Missing Weight Options

In weight paint mode[2.79], there was an option that could assign many vertices at once with a specific weight. You could also remove any weight on any vertex with another option right beside it. You ...
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1answer
25 views

Need hair particles to only be on the vertex group, but still sticking out all throughout the mesh

I'm trying to make low poly hair and need the hair particles to only stick out of the top of my mesh on the vertex group I made
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1answer
32 views

Unpinning Cloth not working

It would seem that I'm following the solution to Unpinning Cloth Deforms Object, but when I animate the Group Remove Threshold from 0.0 to 1.0 in frame 10, my cloth remains pinned instead of releasing....
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35 views

Blender addon equivalent to 3DS Max SkinUtilities Plugin?

I have been using 3DS Max for modding for a couple of years now. However, I am planning to fully move into Blender in a few weeks due to my 3DS Max license expiring soon. There’s a plugin in Max that ...
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129 views

Trying to weight paint a shoulder so that the arm doesn't clip into itself. Any tips?

So I purchased a model and rigify refuses to work when parenting the mesh to the meta rig. I think it's because the arm clips into the armpit creating a vertex hell. So I made a quick arm rig to ...
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35 views

Weight painting problem, smooth weights not working, the deformation is not smooth

I have a big problem with weight painting in blender. I think the solution may be more simple than i imagine but i couldn't find a solution by myself nor on the internet. The deformation in the model ...
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Strange issue with bones moving vertices even though they are not associated with them

I wonder if anyone can help me? I have this strange issue where a vertex (highlighted in the picture in white) has a weight of 1 linked only the neck bone. However, if I move the head bone, the vertex ...
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1answer
23 views

Scripting: Is vertex weight a proper way to store extra information on vertices?

I'm making an addon and I need to store some extra information on vertices. The natural way to do this seems to be generating a group and set weights of vertices in it. But I read this from the ...
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89 views

How to animate VertexWeightProximity effect with Remesh modifier active

What I'm trying to do in blender 2.93.1: Animate a VertexWeightProximity effect (geometry nodes distributed/instanced cubes on mesh going away as empty gets near) while also animating the main mesh ...
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28 views

Is there a way to see vertex weights of selected bones in pose mode?

The vertex painting view is nice for seeing how a vertex is affected by bones at a glance, but I can't figure out how to enable it within pose mode. Is there a way to do that so that I can see a bone'...
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44 views

how can i use vertex weight value in shader nodes?

I found this answer by Nathan: Weight paint in cycles nodes? This is exactly what i want to do: use vertex weight value for "changing colors"/"use in shaders". Nathans answer seems ...
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1answer
95 views

attaching a child object to a parent object "error:Select either 1 or 3 vertices"

I wanted to attach that red object to the lip of parent object. https://www.youtube.com/watch?v=fGwyE1w8iZg&t=353s I have followed this tutorial Everything is good until 4:48 seconds, when he ...
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How can I modify the backfacing of a mesh's material with another mesh?

I'm trying to find some way to clean up the backfacing around child meshes on this model. It uses a solidify modifier and a backfacing material to generate an outline, which I'd like to modify around ...
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45 views

Can't copy Vertex Group

I can't copy my selected Vertex Group because I cannot select the button. I would copy the Weight Painted Vertex Group to the other side but it didn't work.
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2answers
120 views

How to select the edges that have bevel weight only?

Is there a way to select the edges that have bevel weight? I've seen how to select by similar angles, sharpness, yet I have not seen a bevel weight selection option.
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47 views

need help modeling a flower(Chrysanthemum morifolium)

so,I want to make a Chrysanthemum morifolium specifically this type. and the closest I can get to is this. using hair emitter and vertex groups. so, what should I do now?
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282 views

Is it possible to get a weight paint value for a vertex group inside of a material?

I suspect, but can't prove, that the answer is "No", as materials are meant to be portable. However, I don't see why we couldn't implement something that would at least look up the vertex ...
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46 views

Two objects have the same exact amount of vertices but blender says they don't?

I am trying to either copy vertices from one object to another or transfer weight. When I do either, blender says the objects don't have the same amount of vertices and is unable to. Object 1 Object ...
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1answer
55 views

Manually Painted Vertex Weights don't export to FBX, but auto-weights do

I'm exporting using the AutoRigPro exporter. In Blender, the weights look fine (the first image). However, After auto-weighting to my rig, I needed to do some manual painting around the wrists to fix ...
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254 views

Keep vertex order when exporting and re-importing a mesh

I'm having a problem with exporting my mesh and keeping the vertex order when re-importing that exported mesh. I have looked around but was unable to find a good answer. I'm helping a friend with his ...
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98 views

How can I manually rig a mesh to an armature with Python, as if using bpy.ops.object.parent_set with automatic weights?

I'm working on a Python script that generates a rigged model. The model itself is fairly complex and is composed of many individual mesh objects, all of which I want deformed by the armature when ...
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1answer
14 views

Weight Brush Does nothing on any setting

My weight brush does not add, subtract, or make any changes on any bone. I’ve read a bunch of forums. I’ve tried choosing all the vertices on edit mode by pressing ‘A’ before I weight paint. I’ve ...
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154 views

Preserve vertex groups and weight paint through remesh

I have an old, old model of a fantasy creature with pretty bad topology, but I used to spend quite some time getting all the vertex groups and weights right for rigging and animating. Now, I figured ...
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29 views

can not assign any weights at the vertex group

The shoe string didn't work(First image), but The shoe worked(Second image) What should I do fix the error?
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59 views

Low Poly Character Elbow Deforming

I made a low poly character that I am rigging currently. However, when I bend the elbows inward on the Z-axis, the inner part of the elbow bends too much (Picture attached). I have tried doing shape ...
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1answer
44 views

It won't let me parent the Rig to the Mesh?

When I parent the rig to the model it says,"Bone Heat Weighting: failed to find solution for one or more bones" I'm not sure how to fix this?
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1answer
32 views

Assign "remainder" weights to bone?

I have a face mesh with a number of detail bones (e.g. eyebrows, lips). The latter have all been weighted accurately, but some vertex weights, whether they are contributed to by one or more bones, may ...
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340 views

Why does Automatic Weights paint distant vertices?

I have a face mesh with several lip bones (upper/lower left/right + corners) all parented to a head bone. There used to be eyelids and nose bones which I deleted because I thought it would help ...
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1answer
42 views

Specific Weight to Vertex Group

I'm still trying to understand the concept of vertex groups, so any help would be appreciated. I'm currently trying to follow this video to create a "trampoline", but I'm stuck trying to ...
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107 views

Transfer bone weights to rigify rig

If I have a model that already has its own armature, is there an easy way to transfer the bone weights to a rigify armature. The current armature is very basic and would be much easier to use via a ...
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102 views

How to lock weight paint to a selected vertex group only?

Basically, I'm trying to smudge the edges of the selected vertex group's weights, but when I try painting, I accidentally add vertices to a group, gradient tool just straight up adds the whole mesh ...

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