Questions tagged [vertex-weights]

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particles in particle system rendering on the same place

I have a particle system where I want to use a vertex group for the density(normal stuff). But I am also using a vertex weight edit modifier with a mask to control the vertex group. When I'm ...
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19 views

Vertex Weight Proximity with an empty is not rendering

I subdivided a plane and applied distortion modifier and distorted the mesh permanently. Then with corrective smooth and vertex weight modifier with target an empty i tried to change the mesh. The ...
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Vertex Weight Proximity not working for Particle Settings. Any solution?

As in in the screenshots added, I have to control the crystal particles with "Emitter" settings with empty sphere using Vertex Weight Proximity modifier. But its not working. At the same ...
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17 views

vertex selection not showing on most of the mesh

Okay so. this issue has been popping up in a few of my Models. And still can't work it out sometimes when I'm working with a model something weird happens with the selection. it's not a problem most ...
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1answer
27 views

Head bone moves top portion of body back, but leaves the eye lid sticking out far from eye ball

https://www.twitch.tv/videos/771914889 This video should explain everything hopefully, and it also shows a lot of whats going on with my problem.
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1answer
30 views

Some vertices aren't visible when i go to edit mode from weight paint mode

When I am in weight paint mode and I want to create a vertex mask. I click tab and some of the mesh does not show the vertices. I can hit alt-h to unhide but when i go back to weight paint mode and ...
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1answer
27 views

Both side of the Weight Painting went to the right side

I went back to work more on my project which is building a character for my game. I made the weight painting already, but I wanted to edit my mesh, and then adjust the weight paint too if it's needed. ...
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1answer
20 views

Vertex Weight Proximity Not Controlling Hair Particle Density

In a scene, I have a Grid with hair particles growing out of it. The grid is a very large grassy field, so I want only the hairs close to the camera to render. A sphere is parented to the camera, and ...
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1answer
23 views

Certain verticies arent registering for weight paint

I'm trying to weight paint a model and it works for the most part but at random vertices or faces, it will refuse to paint over or change. I'm still relatively new, so I don't know if there's ...
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25 views

How to transfer only the vertex groups' names between two identical meshes?

I have to identical meshes. They have the same vertex groups; different names, same order and the weights from one mesh are a bit deformed. I need to only transfer the vertex groups' names. Is there a ...
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35 views

vertex based occlusion with python?

i was wondering if there's a way to bake (scene scale) ambient occlusion information into an object vertex group? I believe the only option is to uv unwrap the terrain, create a new image texture, ...
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13 views

FBX exporter changes weights on some bones

I am having an issue where exporting an FBX causes the weight to change on certain bones. It seems that it is setting the weight to 1.00 on most of the verts assigned to those bones. This issue doesn'...
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1answer
15 views

Bone Heat Weighting Failed, no solution works [duplicate]

I've been trying to get the headband connected to the bone. The selected piece I used Vertex Cleanup but it did nothing and deformed my mesh so I'm trying to find some solutions
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1answer
67 views

Why can't I change the weights of subdivided bones?

I have character with ready armature. I want to make forearm twist & for this need to subdivide bone. When I do this, I can't change weights for these bones. Maybe there is some way for weights to ...
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27 views

Renaming or reorder vertex groups of a mesh to match the names of a second mesh

I have two meshes which share similar vertex groups (positions), but they have different names and order. I want to reorder or rename the vertex groups from the first mesh to match the second one. The ...
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1answer
18 views

Is there a way to rig another character to have the same weight paint?

As you can see, I have 2 near identical low poly characters which I want to reuse animations for. Is it possible to somehow copy the weight paint from one to another? Although in the screenshot it ...
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20 views

How to transfer weights of some bones from one armature to another one?

I have such question. Let's say I have 2 models. First armature it's hands, and second one it's jacket. I want to tie hands to jacket. I already tried to join these 2 armatures, but when I create IK ...
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13 views

How to change vertex group weights of a mesh based on active shapekey?

Not sure if the title is right, but here is my problem: I have a Jacket mesh with a shapekey that makes it into a jacket tied around the waist, the jacket is controlled by the character's armature. I ...
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28 views

Blender + Mixamo vertex weight copy

Hey Blender community, Following this tutorial for Blender + Mixamo workflow, at 4:35 he says to copy vertex weight data from Mixamo downloaded model to original non-rigged model. As my mesh is very ...
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15 views

Weight painting returns bones to rest position instead of adjusting

I'm sure this is a simple thing that I'm screwing up but I just have not been able to figure it out. I need to adjust the weights under the shoulder but whenever I subtract from the shoulder bone it ...
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12 views

When moving a control bone, some vertices of my mesh twist, but only at certain positions

I used riggify, applied automatic weights, used weight painting and everything was perfect. But one day, something wrong I should have done, and some vertices move in a weird way when moving a bone. ...
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13 views

Copying vertex weights doesn't remove vertex groups

When I hit the copy button in the vertex weights menu on the sidebar, it copies the weights for each vertex group for the highlighted vertex to the other selected vertices, which works. The problem is ...
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9 views

Edit Mode: Vertex Group Weights: Active: 0 Weight shows as grey and hazy which is a problem

I was following a tutorial and I can't make out what he did to show the vertices and edges as clear and the faces as black as in his videos. In my case, the vertices are invisible in edit mode, which ...
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1answer
30 views

Weight painted mesh stays in place when rotated

I’m new to Blender and trying to rig a head but the head and body are one mesh so I used weight painting to make sure the head bone only controlled the head. When I rotate the head bone the head ...
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22 views

Rig and Weight paint

I can’t understand why the head controller affects the clothes. The weight paint zones of problem are not touched. Clothing is tied by empty groups parent + transfer weights. Are there any links to ...
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56 views

restrict weight painting on occluded/hidden geometry

I am weight painting, part of my geometry is obstructed visually. Using the add brush, I paint on the visible vertices. (The rest of the geometry [the other cube] is behind the the visible cube.) ...
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0answers
15 views

Choose Which Weights to Keep When Merging Vertices

When merging two or more vertices, how do I select which one's weights are kept? For instance, let's say I have two vertices, Vertex A and Vertex B. Vertex A has Vertex Group 1 at 0.5 and Vertex Group ...
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11 views

I symmetrized the object, ctrl+shift+M mirror fails

Hi! When I was rigging my hair model, I've stumbled across a problem iv'e seen few times. The problem was when I tried to Ctrl+shift+M mirror the vertices so that I can set up mirrored vertex group ...
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1answer
21 views

Why does part of my model shrink when rotating the bone it is weight painted to?

So I'm a beginner in blender, and I was testing rigging in a model. I tried automatic weights but when I moved the arm a bunch of other parts of the body moved as well, so I erased all their weights ...
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1answer
18 views

Made a mistake weight painting now i cant reset weight values of bones to the automatic ones

Im new in blender and i was tryign to rig arms for my 3d project but they would deform a lot. I tried a lot of things, one of them changing weight painting from the automatic one. But now i realized i ...
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1answer
16 views

Blender weight can only painted on face

Blender 2.8's weight painting behavior is really different than 2.79 and it's bugging me for few month One of the biggest problem is I can't paint vertex weight by clicking empty space. For example, ...
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1answer
35 views

Symmetrize Weight Paint Inconsistency (Video Included)

I have a model and rig that I'm trying to mirror to the other side. When I try to perform the operation it works totally fine on last weeks file. But when I do it on my most recent file, it doesn't ...
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0answers
39 views

My mesh deforms to original placement

I tried resetting the position in pose mode with the Alt + R , Alt + G to no avail. I was guessing it has something to do with the default pose but I haven't found any way that seems to work. Just ...
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19 views

Rigged Clothing Being Shredded

been trying to rig some clothes on a character, and while the pants and the shirt that I copied from the faces of the body work well, the jacket that I sculpted and then remeshed does not. I have been ...
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1answer
91 views

How to spot un-weighted vertices?

As you can I see have three rouge vertices that are not a part of a vertex group and/or doesn't have weights on them. Is there an easy way to spot them without going through each bone? More clearly: ...
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1answer
19 views

Rigged Mesh Behavior Is Different Despite Same Weights

In the attached images, I have a mesh that I rigged with automatic weights. The auto-weight turned out pretty good, minus a few tweaks. However I ran into issues with the mouth and eyes. I applied ...
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1answer
37 views

Is there a way to hide bones that don't have vertex groups

I need to hide bones that don't have any associated vertex groups, so I can select the bones that only have weight painted.
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0answers
43 views

Another rigging nightmare : vertices refusing to stick to bones, attempt at fixing it made things worse

Sorry guys, I know this topic lacks originality.. But I browsed dozens of similar articles, and following some of the trouble shooting actually made the mesh worse. I had some terrible automatic ...
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2answers
48 views

Why does my model become distorted when adding bones with Automatic Weights?

After adding bones to the model, the whole model breaks down horribly. Here are screenshots: Before: https://ibb.co/Ycm9QVL After adding bones to the model With Automatic Weights: https://ibb.co/...
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17 views

Vertices of the skinned object either moves 100% or 0%, no consideration of actual paintweights

I'm learning rigging and skinning and I have a test rig using bendy bones for a mouth. I do weightpainting and I have clearly different colors but still the vertices of the skinned object either moves ...
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73 views

How to parent correctly

I made a sonic model and am now into the rigging process.I separated the mouth eyes, nose, and mouth from the main mesh and planned on parenting all three of them to the head bone so that they would ...
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0answers
9 views

Vertex group : How to remove vertex group with weights but without any bone assignment?

I have renamed several bones and found out that vertex groups with the older bone names still exist. Similar issues with deleted bones as well. So how do i get rid of those redundant vertex groups ...
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0answers
44 views

How to snap the angle of a weight paint gradient?

I'm trying to add a particle system to my terrain with a vertex group for the density, and the vertex group is a gradient that's at 0 at the lowest points of the terrain, and gets to 1 as the terrain ...
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28 views

How do you transfer weight paint to nearby vertices blender 2.8?

As you can see there are two meshes almost perfectly on top of each other. Their vertex positions differ slightly. Is there a way to transfer the weights? I tried Transfer Weights from the weights ...
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0answers
28 views

Weight-paint vertices without mesh in 2.81

Context: I'm trying to annotate point cloud data. Is there a way to weight paint individual vertices that are not in a mesh? In the image below, all vertices belong to the vertex group 'Group'. ...
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1answer
89 views

How to make “Weight Paint” affect all vertices, even those with zero weight?

There is something that I can't understand about the "Weight Paint". I was testing some stuff with a few Models, I need to decimate and fix this one for VRchat, but how does the original model ...
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1answer
948 views

Weight painting using Auto Rig Pro on Blender 2.8

I need help with painting weights on a rig made with auto rig pro. I cant find the correct vertex groups for the bone I'm painting. There's an arm twist offset and an arm stretch vertex groups to ...
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0answers
37 views

Weight painting - normalize allowing influence above 100%

Using 2.80 & 2.81. It took a while to find that the new vertex weight window only shows when highlighting a single vert. That feels lackluster when dealing with complex meshes. I have auto-...
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17 views

Control hair color with weight paint

Can i somehow determine the color of a particle by weight painting a mesh? For example control a color ramp with the weight of the point where the hair is being generated?