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The viewport (also known as the 3D view) is where the user interacts with most 3D elements of the scene.

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Project on a 3D model

I have rendered an image from my 3D model and I do some processing on the image and now I add (lets say) a new point on the rendered image. Is it possible in any way to project this point from the ...
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1answer
32 views

Final Render is different from Viewport Render

When I render in the 3D viewport, the image comes out how I want it. However, in the final render, the image has some other light source. Viewport: Final:
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texture not showing up in image used as object, a black object is showing

. This is my first time doing any project. i have just started learning blender and following a tuitorial from youtube to learn cloth simulation . selected IMAGE AS PLANE in the beginning. then did ...
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1answer
35 views

How to see through two cameras simultaneously?

In my scene I have two cameras (let's say camera1 and camera2), and in my GUI I have two panes both displaying the 3D-View. In ...
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0answers
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How to quickly select the 3D viewpoint among Front, Top, Left, etc., and customized ones?

I thought the 3D-view viewpoint could be set equally according to predetermined directions (six standard views: Left, Top, Right...) and also camera directions. But it doesn't seem to be the case: ...
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24 views

Draw informations in 3D_view

I'm trying to script a baking in network and it works but now I'd like to print informations for the user (clients whose are connected for example) I tried to print those informations in the 3D_view ...
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46 views

Blender Viewport Issues

I am new to 3D modelling so I know my hardware is not up to snuff, but I am running a 13 inch Macbook Air with a 1.6 GHz Intel Core i5, and an integrated graphics card with 121.12 GB of space and 8 GB ...
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0answers
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Object disappear when zooming in NOT in camera view

I don't know the reason why but while I was zooming in on my object it has suddenly decided to disappear and now if a zoom even just a little bit I can't see it anymore, both in object and edit mode. ...
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26 views

How do you apply shadows after merging the green screen footage with the modeled scene in brender?

If you i model an environment that later I want to use as the environment the subject will be walking/fighting in how do I make it convincing like how will I be able to put his shadow in the scene ?
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28 views

MakeHuman character clothes, hair, etc. have no color

In viewport shading when I hit rendered the makehuman character's clothes are all white. How can I see the character's clothes, hair, eyebrows, etc. in Blender the way I see it in the MakeHuman ...
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1answer
24 views

Point Lamp cannot be rotated - Need confirmation

I am using R and trying to rotate the point lamp, but it does not. I came across this answer - Point Lamp Rotate Answer I have a noob confusion - Doesn't a point lamp correspond to light TO A POINT, ...
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1answer
26 views

How to do a ray_cast from camera origin(position) to object in scene in such a way that ray would pas through a given pixel coordinate in camera view?

As question states, I want to "extract" global coordinates of 3D point that generated information in a specific pixel in camera view(rendered image). I have a pixel coordinate in a rendered image ...
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Slow animation (0.85-1.3fps) cant work!

Im duing a product animation (with lots of stl from cad-software) and its slowly as hell. If I just have a layer without the stl assy, it will can can play the animation in full speed but as soon I ...
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0answers
25 views

Textures at a Distance vs. Geometry In the Distance

So I am building a scene and right now I am running into the problem of having textures in a distance that are kind of throwing my scene off. For example, in this render the fence on the left is ...
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0answers
24 views

Viewport performance due to high poly count

Is there a way of reducing poly count only in the viewport? My gtx 1070 is struggling while sculpting terrain (It has 2000x2000 subdivisions)
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2answers
149 views

Is it possible to turn off grid in orthographic view?

Is it possible to turn of only the grid in orthographic 3D Views?
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0answers
14 views

How to properly manage the center of rotation of the view when painting in 3D editor?

When in Texture Paint mode, and painting in the 3D editor, the center of rotation of the view is not anymore a fixed point (viewport center, selection center, 3D cursor) like it is in Object and Edit ...
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2answers
41 views

Blender objects in outliner, but not visible

I have a big problem. I have an awesome model, but it isn't visible. All the objects are in the outliner, but I can't see them. I have tried: Period on the number pad 3D View Full Zooming in and out ...
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0answers
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Can't get Perspective Transform addon working? (AmasawaTools 1.1.7)

What it is supposed to do: In all my fiddling around with it I can't get the effect to work at all. The addon installs just fine, I can set the Lattice to the camera and all the "functions" of the ...
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1answer
22 views

I cannot create a mesh (the dimensions are all set to 0 whenever i do try and create one)

have am doing a 747 400 currently I have done all the bits up till the engines. I keep on trying to add a new cylinder to make the engines of the 747 but it doesnt work in either edit mode and object ...
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0answers
59 views

Problem faced while using matcap in blender 2.79b

I faced some problems in Blender using Matcap. When I select different different textures in Blender Matcap, the texture doesn't change.
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0answers
15 views

Hide camera bounds from vieport view

I want to screen-capture my scene animation from camera view, but can't make it fully invisible for viewer. Camera is hidden (eye icon is off). Also I've disabled passepartout darkening and checked ...
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0answers
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How to applay a different image for each view [duplicate]

I don't remember but i think i could, how to apply an image for each view (front, side, top...), while I'm making a 3d object i would like to have an image for his front view, another one for his side ...
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0answers
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What material is used in the texture viewport shading mode?

I am very satisfied with the way my object looks in texture mode: But I am not satisfied with the way my object renders or how it looks in material mode: I would like my object to render more or ...
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1answer
15 views

Object Disappears in Camera View Even After Clipping Distance Adjusted

I am having a hard time getting an object to show up in my scene. I already checked the clipping distance and I have messed with the layers to make sure I can view all the layers. Any ideas?
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1answer
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How to hide all subdivision to optimize viewport

I'm working on a scene that is entirely based on subdivision loops, As time passes by the scene got detailed and the view-port got laggy. I turned off subdivision views to optimize it, but that meant ...
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0answers
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Why does the bottom face of my box render black in Cycles?

My scene has a box 45 m × 45 m × 10 m in height. The bottom face is located at Z=0. In the viewport render the bottom face renders black, when it should render white like the other faces. If I move ...
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1answer
17 views

Problems going back to original view?

can't go back to the original object view. Got stuck with this image and can't go back. Thanks
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0answers
20 views

Viewport Artifacts when working with big scales

Has anyone encountered those lines which look like z-fighting already? They only occur when the scale that is being worked on is relatively big. When switching to orthographic this problem does not ...
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1answer
29 views

How to remove blue dashed line with numbers attached to it

I was trying to model quickly and ended mashing some keys (at the WASD end of my keyboard) and did something to create the blue line as shown in my screenshot. The line expands and contracts whenever ...
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2answers
24 views

Is it possible to change the far clip distance more than max value?

The problem is, that my object disappears, when its far away. That happens because the clipping doesn't allow greater values that 100m unless I change the unit presets and therefore scale the whole ...
0
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0answers
25 views

Image Object not showing up in render view?

Doesn't show up, how would I fix this?
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1answer
39 views

Object showing up strange in render

an object in my scene looks fine in all other views but shows up weirdly transparent/ invisible in the render? I've tried everything I could find online about invisible rendered objects but none of ...
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0answers
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Blender 2.76b - Slow performance on Viewport Shading Material

I'm running Blender on Ubuntu 18.04 LTS; I use Blender 2.76b. My problem is when I turn the Viewport Shading to Material Mode, it is very very slow. It is even much slower (much!) than the Rendered ...
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1answer
89 views

Is there any way to add backgrounds in Blender 2.8? [duplicate]

In 2.8, there is no background image option: I am aware of the alternatives like putting an image in a empty or the image directly to the camera. But is there like an addon or something I similar ...
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0answers
75 views

My blender render view ports are slow in material mode, but I don't know the reason

I am working on a project for a level map for a small lowpoly city. I have 143 materials and I used 111 materials from them, but the problem is that my view port is very slow. The program only uses ...
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0answers
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3D view object name text color

In the lower left corner of the 3D view the object's name has always appeared in white text. Now for some reason it is light yellow. I am new to this program and have no idea what I did to cause this ...
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0answers
11 views

Can't tell if I am applying Command or Not

Background I am trying to cleanup a mesh for 3D printing. It is not something I can start over. I have 40ish non planar faces and intersecting planes. They are small and in weird spots I don't care ...
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0answers
69 views

Vetex Color Overlay on top of Material

I would like to display some mesh/object regions with vertex color to help my users in their design. This needs to happen in the 3DView while modelling, not during rendering. 1) How can I overlay ...
5
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1answer
141 views

What is the reason the view isn't rotated around the selected object?

Using v2.79. I wonder why the view isn't rotated around the selection, in some cases, in spite the related setting in User Preferences is set to ...
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0answers
24 views

Displaying video texture on object but hiding background colour/transparency?

Say I want to apply a video texture of a bunny to a plane. The video is of a bunny tilting his head back and forth in a stationary position, and the rest of the background is a solid colour or ...
0
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1answer
15 views

copying settings

As a newbie I'm probably clumsy with controls... I have imported an OBJ several times, the first test was giving me a smooth surface, but I cannot remember how I got there and am unable to duplicate ...
2
votes
1answer
27 views

Can 3DView Border Select behavior be changed?

Trying to dive in to Blender again and really struggling to understand some of the basic selection logic. Specifically border selecting edges in Edit Mode. When dragging out the marquee I've ...
3
votes
1answer
133 views

Differece between Blender 2.8’s camera and world HDRI

Does one of you know whats the difference between Camera HDRI and World HDRI Blender 2.8 now have these options to import Viewport HDRIs I've noticed that if i import a file (either .hdr, .exr, .png,...
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0answers
10 views

After importing .obj file from SketchUp to blender. It looks weird [duplicate]

So I uploaded .obj file from SketchUp to Blender and it looks weird, when i rotate it seems that the view of obj is cut everytime i rotate the view.
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0answers
106 views

My objects are invisible in blender 2.8, how to fix? [closed]

Until 3 weeks ago, blender 2.8 was normal. But now it is with these invisible objects, both in the viewport and in the render. Already tried to switch to Eevee, Workbench and Cycles, I also tried to ...
0
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1answer
29 views

Objects Not Showing in Other Workspace Viewports, Only Default

I'm having this issue where my objects only show up in default view. When I switch to the other workspaces; UV editing, compositing, Nothing shows up at all; not even the cameras, lighting, either. ...
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1answer
28 views

See-through faces, but just in game and probably not because of normals?

I modelled and animated some low poly game characters with Blender and when I import them in Visual Studio MonoGame there are some parts of the modells see-through as you can see in the picture. I ...
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1answer
20 views

Shape key deforms edit mode / object mode after editing basis [closed]

I have rigged head mesh and body mesh with shape keys. I edited head mesh's basis to match with body and then make shape key value 1.0 for both mesh. In Edit mode, two meshes match with no problem, ...
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1answer
21 views

How Can I add an Object so that is not facing the current the view?

I was following a tutorial on blender ( I dont remember which now, as I have watched a lot ). I some how set up this feature and now I dont know how to turn it off. Each time I apply an object in ...