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Questions tagged [3d-view]

The viewport (also known as the 3D view) is where the user interacts with most 3D elements of the scene.

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25 views

Shadow darkness variations?

In my scene, I have one object that's casting a very pleasantly dark shadow (not too dark, not too bright), and on another object, the shadows seem to be much lighter... Is there anything I'm missing ...
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Can't separate background for 3d image

I'm trying to rigg a 3d model of a Human Skeleton (PNG file) which I downloaded into my picture folder (from online) and imported it into Blender 2.8. However, I can't separate the background from the ...
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'Viewport render image' renders wireframe color differently

I'm trying to viewport render a transparent wireframe of an object, but the output renders the wireframe with a different color. This creates a lot of problems for objects with a more complex form, as ...
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2answers
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Render result in current ui

I'm currently using 2.8.2 but this also happens with 2.8.1 when I hit F12 for render it opens a new window, can't seem to find any options to have it display the render result in the current ui layout ...
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1answer
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Render Viewport

can anyone tell me what I've got wrong with my viewport in render mode that it reduces the image from the second screen shot to the first?. I've looked around the Exchange but I don't see anyone with ...
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1answer
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How to “Hide a Collection in viewport” but not “Disable in Viewport” via script in Python

Hi Blender coders and artists. I am updating one of my add-ons for Blender 2.8 and have run into some issues finding the appropriate way to hide a collection that is added to my scene. I want to ...
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1answer
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blender 2.8 how duplicate view3d area into new window from script

Is there a way to duplicate view3d area into a new window from a script? This is how it's done through the UI: blender docs. I want to have a separate window with only the 3d viewport. found this ...
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Grease Pencil Help - Placing 2D Stroke Animation Over 3D Mesh Object?

I'm pretty new to Blender so I'm testing out its different capabilities, particularly in Grease Pencil mode, but I've found myself stuck and would appreciate some help. https://youtu.be/IWZDvbiEMNE ...
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Misaligned Background Image in Viewport but not in Viewport Render Image

I've been camera tracking a simple shot and I am experiencing an odd behaviour when setting up the tracking scene. Below is the view from my viewport, all of the points look misaligned despite a low ...
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low framerate and crashes in the viewport by using not even up to 30% GPU and CPU

Hello im new in blender and wana ask is that normal by my PC that it this scene if i play it for the first time i got 1 to max 15 fps . And my GPU and CPU usage is not even by 30% . And if i for ...
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1answer
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Hide tools in 3D viewport on Blender 2.8

I was wondering if there is a way to turn off these four tools on the 3D viewport: Thank you!
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Only part of the object rendered in viewport cycles. Not a border problem. What is it?

I cant figure out why only part of his face is being rendered in viewport in cycles. Border is much bigger. The object is much bigger than rendered. You see on the picture. Any ideas? Bottom left is ...
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Why does pressing 'Numpad .' not center my view correctly on the selected object?

In layout mode, when I select my object and press numpad . to center my view onto my object. Instead it has me orbit nothing and I cant zoom in on my object. this function still works for other ...
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1answer
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What is this weird ugly dark join using mirror modifier, smooth shading, and possibly subsurface modifier? [duplicate]

I've made some shape in Blender 2.8 that roughly resembles a handle one might find on a fridge to learn, following along with Gran Abitt's videos. Where the handle part of the handle meets itself in ...
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blender breaks for me

i think this first happened when i opened up a large file in blender 2.8. i started getting these weird glitchy colored lines and they followed the viewport when it navigated and it didnt look like a ...
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Cannot find how to turn off snapping to view?

Trying to snap vertices to faces, which works, using projection. But they also all project to view. How do I just snap as I move down, onto faces?
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All shading types in edit mode are very dark

Using solid in object mode the object looks like this: But whenever I go into edit mode, the object becomes very dark: Things I've tried: Changing matcap type, changing from solid to look dev or ...
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orthographic camera clipping problem

I've adjusted things related to the clip, but the camera doesn't look right. What should I do?
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0answers
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Isolation Mode and viewport rendering in 2.80

Is there anyway to viewport render in isolation mode like in 2.79. Currently if you isolate an object and go to viewport render, it renders the whole scene rather than just the isolated object. All ...
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Colour in the viewport

Does somebody has an idea why the colour of the material looks so weird in the viewport? I checked the world settings and the lighting, and did nothing with nodes, just wanted to assign the colour to ...
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1answer
24 views

Problem with x-ray mode

So, I started using blender 2.8 for a while now. And couple of months ago I started experiencing some really weird white dots on x-ray mode in the view-port shading. I use this mode a lot to model ...
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1answer
43 views

Stange material/mesh glitch in LookDev mode

Whenever I go into LookDev mode with this Cynder model I ported from SFM (which was originally an .mesh.ascii file) a strange graphical glitch occurs where I can see faces glitching through each other....
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1answer
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Blender 2.8 Focus view on selection

When i press . view goes to center (no matter which object i selected) and not to selected face/object. Is it bug or what?
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1answer
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How do I display the Stereo Interlace effect in the viewport

when enabling stereocopy, it displays red and blue images, but I want it to display interlace real time. how do I get it to display the effect I want? I need to have the thing playing real time,...
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2answers
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Wireframe overlay seems to be stuck on

I've been using Blender 2.8 for a few months now and I really like it! However, an issue came up that I just can't figure out. The wireframe overlay around my meshes won't go away! Here's a ...
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1answer
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Navigation tools in 2.8 not working

When Im in blender 2.8 I click the tools at the top (the hand and the zoom tool) and they do nothing! I know how to scroll to use them but they don't work. I will build and stuff and then like 5 ...
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1answer
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How to exit from the camera view?

With this code fragment, I can enter the camera view correctly, but I'd like to be able to get out. ...
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Viewport output on videocard

we are currently looking into the possibility of adding monitoring of a fullscreen viewport on SDI videocards, like the Blackmagic Decklink or Blackmagic Ultrastudio. Blackmagic Design has a SDK, with ...
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1answer
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What is this view mode and how do I go back to the default one?

I pressed some button accidentally while trying to do something else and now I have dots everywhere. It's kinda useful since I can see through the object, but I kinda just want to go back to the ...
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Why is a new armatuer appear to be mirrored, but can only control half

When I start with a blank scene and add an Armature this happens, I cant figure out why or find any settings that may cause this, tried reinstalling, still have the same issue.
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1answer
34 views

How do I output the image rendered by viewport shading (2.8+)?

I have a scene, and the viewport's render looks fine in my opinion. I don't want to wait very long for a render, so it'd be great if I could output the viewport's shading as a render.
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1answer
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Overlays; how to turn off grid display only?

I have tried to turn off the grid in the overlay options, but when I went to check it off, it was already unchecked. However, the grid is still displayed! The only way I know of to turn it off is ...
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1answer
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Changes in the UV Editor Not Flowing Over To 3D Viewport

When changing the vertices in the UV editor, the changes do not flow over to the 3D viewport, which displays something completely different. I've tried deleting the faces and recreating them, ...
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1answer
58 views

How to copy a specific area in a 3d map?

I bought a 3D map of whole hong kong city but only specific area is needed. (i have attached an example photo for your easy reference) Any chances to copy the selected area and save it as another 3D ...
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2answers
38 views

Move objetct perpendicular to the viewport

The easiest way to move an object (G key) moves it parallel to the viewport. BUT, is there any way to move it PERPENDICULAR to the viewport? That is, in depth but not just constrained to the XYZ ...
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1answer
52 views

Blender 2.8 3D viewer export with texture

When I export .fbx files and view them in the Windows 10 3d Viewer, they dont have the textures on them. How can I preview my .fbx files with textures in the Windows 10 3d Viewer? My .fbx files work ...
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1answer
31 views

Items are invisible when they are created

I'm posting this for a friend. We are using blender 2.81 While doing the dount tutorial from Blender guru at the end of level one he couldn't move the object anymore. After reloading the program the ...
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1answer
41 views

How to turn off viewport to orthographic snapping during rotation on alt + middle mouse drag?

That was view axis. Can be closed. Settings: I made factory reset and turned on emulate 3 button mouse. Completely clean Blender without anything changed still has this feature... Issue: I want to ...
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Blender 3view - middle mouse click bahaviour zooms out and relocates

I need help to set 3D view so, that I do not experience that effect of jumping out of the camera view when I middle-click the mouse. Blender 2.8+, Ubuntu
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I can't change view/angle or pan, zoom works fine

I tried restarting Blender, opening new, resetting to default factory settings, reinstalling blender - nothing works. All the mouse buttons work fine, selection of object, right-clicking on it for ...
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How do I get my brush to follow along the geometry of my sculptur?

I'd like my brush to follow along the shape of my sculptur, rather than it being 2d from the perspective of my viewport. like in the picture above. the green circle being the brush, it's facing the ...
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1answer
30 views

Blender 2.8 mesh zfighting a mesh thats not overlapping

I have separate closed meshes that are on top of one another, however the one behind still seems to show through unless im really zoomed in, as if zfighting with a mesh thats supposed to be infront of ...
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1answer
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Unusual Viewport Issue

So, I'm not sure what's going on here. But I just finished an animation in another file and came to this model I'm working on and... well I don't know how to explain it but any time I get close to the ...
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1answer
45 views

How to Show Face Center Dot in Blender 2.8 Solid Viewport Display Mode?

I rely on the face center dot to know at a glance I'm in face selection mode. In Blender 2.8, these dots appear on all faces when the viewport display mode is set to wireframe; but for me they do not ...
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1answer
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How to hide an object in the viewport but still be selectable?

Thought the answer for this was straightforward, but that approach isn't working. For the Doorway.013 object you can see that 'Show in Viewports' has been unchecked, but 'Selectable' is still ...
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Geforce RTX in the viewport

Is there any prediction when blender will have in the viewport all the features of the Geforce RTX graphics card? mainly the GI? thanks
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How to check if mouse is in View3D Window from modal operator (2.80)

In the context of a modal operator, I would like to perform an operation when the left mouse button is clicked in the VIEW_3D area, ...
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1answer
67 views

Eevee render doesn't look like render preview

So when I render the model with EEVEE the render output is different from the render preview in viewport. Eevee render viewport screenshot: Eevee render output: Why are they different? This last ...
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1answer
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Fluid render has horizontal lines in Blender Eevee

I am trying to render a fluid simulation in blender eevee but horizontal lines appear in every frame. Can someone help me out?
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2answers
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How to adjust viewport clipping

I'm building a 3D model and it's huge but when I zoom out enough, it's clipped off sort of like when your camera clipping is too low. Is there a way to adjust the viewport clipping? Reference image ...