Questions tagged [3d-view]

The viewport (also known as the 3D view) is where the user interacts with most 3D elements of the scene. Use this tag for questions related to the viewport.

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Objects shown transparent in 3d Viewport [duplicate]

my object in the 3D port got Transparent even if I dont have X-Ray enabled... In the Shading Tab everything is fine.. best regards
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Get Value from EnumProperty Item

I'm new with Blender 3.4 and (bpy.)Python script. I have build a script from template and found some hints in the web. It shows a list of Material/Texture-Websites (url-links) and it can successful ...
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Isolate objects in only one viewport

I split the screen to Render viewport and Solid viewport. I want to isolate the object only in Solid viewport and want the Render viewport shows all objects. However, whenever I isolate in Solid ...
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The transform arrows are binded to the curser and not the object. How do I change this to the object origin?

Transform arrows not centered on object origin.
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How to select face in edit mode? When I am pressing 2 It's changing the view instead

I know the hotkey is 2 for that but it's changing the view instead of switching to face selection.
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Imported Element is cropped in Viewport when zooming out [duplicate]

I'm using blender 3.4.1 and have imported a DXF file and is showing up correctly on the scene But when I zoom out in the viewport the imported elements seem to get cropped or cover by something else (...
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How to make Pivot rotate in the same direction as the object?

When I rotate an object, the pivot point doesn't follow the direction of the object, which makes editing really bad. The pivot point always stays on the same axes, no matter if you rotate the object. ...
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Converting a weak perspective Camera (SMPL) to a orthographic/perspective projection model

I am currently trying to import and parse outputs from the SMPL/VIBE model into Blender. The goal is to overlay the predicted mesh/armature on the original image and render it in blender similar to ...
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How can I match my Cycles render to my Eevee render? (v. 3.4.0)

I'm following along with this video from Khamurai (https://www.youtube.com/watch?v=BT_wsIvJgNk), and in the video, he addresses the point of how to get the vapor trails to appear correctly by setting ...
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Modifying viewport visibility method for several linked objects at the same time

Is there a way to change viewport visibility method for several linked objects? I have many linked objects that show as textured now and would like to change that ...
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Viewport display issues in flat shading and material shading

I have an abc file imported and textured all good. The render in Cycles is all correct but it looks weird in both solid shading and material shading in the viewport. Eevee and workbench render also ...
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How to generate hexagonal patterns on the largest faces of a cuboid?

I'm new to blender and I want to generate a cuboid with certain dimensions (250 x 120 x 34), and then create a 3D hexagonal grid with depth only on both of its largest faces. The hexagonal grid should ...
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Blender - black mesh is displayed in render view, but in material view it looks fine

I'm working on a project, and today I got stuck on this. I'm using the "experimental Cycles" rendering engine. This is how the setup looks in material preview mode: And, this is how the ...
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Left shift not working in Blender only

So, recently my left SHIFT key doesn't work. It is recognized, as I see some info in the bottom bar as soon as I press SHIFT. I went into the hotkey configuration and the hotkey for viewport rotation ...
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Get view and perspective matrices of the current 3D viewport (not camera)

I'm making a script allowing me to apply fragment shaders to the 3D Viewport real-time. However, I don't know how to get view and perspective matrices of the current point of view. I know how to get ...
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Seems like my sculpt is sliced in half no matter which way I orientate it in Sculpt Mode

I created a sculpt in Blender and it was working fine till I either joined some meshes or after I used the Elastic Deform brush. The sculpt looks fine in Layout or Modeling, but when I view it in ...
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Rotate top view on Z axis to a specific degree

I am modelling up an airfield for a project I am working on, yesterday I found a setting which allowed me to rotate the view by a specific degree figure around the z axis while viewing from top view ( ...
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Cycles lights not showing up in viewpoitrender but only in the layout tab

I noticed a problem that when I go to render view, the lights work in eevee but not in cycles. At first I tought it could be a scaling issue as said in other posts about this. But now I found out that ...
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Boolean Modifier Being Ignored

I've been trying to create a cartoon-like mouth however when I go to render (and even sometimes in the viewport) the boolean modifier that is making the mouth visible is ignored. This is what I'm ...
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Playback lag when displace modifier keyframed (pictures)

I'm having a rather confusing problem. Playback in the viewport (material preview) is great (full 24fps, no lag), but only as long as I don't have any keyframes on a displace modified I'm using. ...
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View3DOverlay.show_overlays exists in context only?

If I use the following code in a workspace with a View 3D, I can see its property show_overlays in Python: ...
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Activating bounding box for a volumetrics

is there a way to make volumetrics a basic bounding box in solid view mode? it keeps blocking out all the other objects in my scene so i always need to keep turning off and when when i need to access ...
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VDB Sim Loses Detail When Zoomed Out in Viewport

So maybe I'm still new to this whole OpenVDB sim thing, but I notice that my sims I make in Embergen lose detail (or Voxel count, I think?). Is this just a general thing about OpenVDB sims or is there ...
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How to Properly Adjust the Frame in Camera view

the Camera view's gutter I often find that when hopping into a Camera view, the margins in the 3D Viewport are quite large. I do not want to change my camera settings. Instead this is a bit of a GUI ...
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I am not able to see the entire grid in object or edit mode in the view port?

I see a grey area in my view port but before I was able to see entire grid with axis? How to get back the original view port look? I am attaching a snapshot of the problem. I have used ctrl + alt+ Q ...
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How to scale the distance between objects, without affecting their individual scales? [duplicate]

This is a case study I'm constantly up against and figured I would ask if there is a shortcut: I have two objects in my scene. I want to move them away from each other along the same axis (x, for ...
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Can Blender be made to indicate directly, if auto-saving is in progress?

If Blender is unresponsive, I can only tell if that's due to auto-saving, by looking at the disk footprint in Task Manager. This problem is giving me a headache. Is there any way to achieve an ...
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Decal Applied in Shader Node Only Rendered When Close

I have a number of decals I'm applying with shader nodes to a procedural texture. The decals render properly when inspecting them closely and stop rendering completely as I move the camera or ...
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Get camera location/angle from viewport in scripting

Blender 3.3, I'm going to use scripting to adjust the location of my camera for a render so I'd like to try out a few camera positions and angles. I want to scroll around a viewport to get the right ...
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zoomed too far out and lost all of my objects

I zoomed too far out and lost my objects. I tried selecting an object and pressing ctrl ., but I don't have a numpad so it doesn't work. Is there another way I can reset my view?
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Question regarding Collection hide

I want to ask the community how to hide collection or grouped objects. My attempt in creating this function was to close the eye icon on the layer panel. I didnt have any luck with this method. The ...
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My camera doing weird thing

So I opened my project and noticed something that wasn't there last time I saved, I don't really know how to describe it so I couldn't find any solutions on the internet. I also tried looking in some ...
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How do I remove a plus sign when I am moving with WASD in Blender?

I used Shift F to move with QWEASD keys but I always have plus sign in the centre. Is it possible to hide it or remove it? How do I remove this?
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'Add Torus' Menu Keeps Disappearing (Blender) [duplicate]

I just started blender today and am following along to Blender Guru's donut video tutorials. On the second video he adds the torus mesh shape and then uses the 'Add Torus' properties browser to adjust ...
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What is area region type HUD and where to find?

In Blender API (3.4) I can see that HUD is a Floating Region Region Type Items > HUD: Floating Region Region Type Items and attribute show_region_hud is ...
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Blender 3.4.1 - Pan Left/Right using Shift+Scroll Up/Down

What preferences need to be changed such that holding the Shift key down while scrolling the mouse wheel up results in panning the 3D viewport (and 2D viewport) to the left? Similarly, pressing Shift ...
3 votes
1 answer
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How can I "zero" the camera's rotation?

Basically, I want to set the camera so that zero on the X axis is straight ahead instead of straight down. I do not want to default blenders settings but the camera's settings; Like how you would zero ...
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Lowering volume voxel resolution in viewport

I baked a simulation with 256 Resolution Divisions. It looks great, but my viewport performance is absolutely abysmal. I tried using simplify to lower the resolution but it doesn't seem to be taking ...
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I cannot find the ae2blend menu

I installed and enabled ae2blend but I cannot see the menu anywhere. I can't seem to find any reason it shouldn't work. I am running blender 3.4 on windows 10.
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Can not save CPU without deleting objects completely

I am animating some characters and my framerate is tanking. I have been troubleshooting a lot and have found that even when a collection containing a character's meshes and rig is completely disabled ...
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Let me show you how to viewport Compositing in real time! (Blender 3.3.1) [duplicate]

A lot of people still don't know how to enable real time composting, this is because it's not that intuitive to do. Today I'm gonna explain it really simple for newbies and experienced users, just as ...
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Object not appearing and being selectable but still present in the menu

So I was working on a model and at some point while working on a part I mistyped and all the other meshes disappeared (except for the one I was working on) the problem is : I can't get them to show ...
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Show wireframe with solid shading in edit mode

In video at ArtStation the teacher uses the screw modifier, then he goes into edit mode and the generated geometry wireframe still shows: https://www.artstation.com/learning/courses/OzX/introduction-...
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1 answer
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Why is the render larger than it should be?

I've been trying to figure it out for 4 hours and I can't. Has anyone more experienced gone through this? I put a grid image as background in World like this: In the viewport it is correct as you ...
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^spacebar not working properly

I am running Blender 3.4.1 on a MacBook Air (M2). When I press ^spacebar, it apparently send ^C (the copy command). I have tried to rekey it using ^spacebar, but it inputs ^C then as well.
1 vote
1 answer
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Disabling an object from viewport and render simultaneously?

I'm wondering if theres an option im not seeing of toggling an object off/on in both viewports and rendering? Im a concept artist so i do a lot of iteration with duplicate objects, and its ...
2 votes
1 answer
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How to view real time object transform values in geometry nodes spreadsheet

I have a simple scene. One object is only a single vert and another object is an empty. The single vert is just used as place holder, it could be any object with geometry/mesh. A geometry node ...
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Weird white and colored dots appear in Eevee everytime

I have these weird dots appearing when in Viewport Shading: I always have them, but however turning on Screen Space Reflections on Eevee has fixed it so far. But now I´m following a tutorial where I ...
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How can I rotate by dragging the manipulator again? Like in the gif

I can no longer grab the XYZ handles anymore in rotate, but can still grab the white one. Grabbing anywhere inside the white circle just does a free transform, not along an axis. Not issues with grab ...
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Blender 3.4+: How to pose a character and move bones without getting a single keyframe error?

How to move bones and pose a character without all sorts of keyframe errors? I would like to animate a character from OBJ file or eventually make 3D images. Have figured out how to make a bone (via ...
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