Questions tagged [modifiers]

Modifiers are automatic operations that affect an object in a non-destructive way. Use this tag for questions pertaining to modifiers and their usage inside of Blender.

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11 views

Loop cut lags with Subdivison Surface modifier while picking position in 2.93

There is a cow-shaped object with about 1.6k verts and very low memory and CPU usage. Using loop cut in edit mode on any leg without modifiers works fine (look at 1 below). But when I add Subdiv then ...
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31 views

Share parts of mesh data across meshes

Greetings to the Blender community, I'm using an Array Modifier on object A, with object B and C as caps. My problem is, that if I edit object A, the edge doesn't align with the caps anymore. Is there ...
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Problems With Particle Rotation

I am trying to create pipes and AC Units on a building, I am trying to use a particle system to generate new buildings that look different. Unfortunately, the AC Units are all facing random directions....
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30 views

Best way to clean up mesh?

I used the Boolean tools to subtract one mesh to another and thus create this mesh. The result is not very clean. How can I do to best clean this result and get a nice smooth surface? Do I need to re-...
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intersect(Boolean) blender 2.9 issue [closed]

I am very new learner. I am trying to intersect my model with a cylinder using intersect(Boolean) option in edit mode.But when i click intersect(Boolean) nothing happens.
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Is there anyway to create/terminate objects on an array, or have a render border per object? Or anything to this effect?

I'm using an array on a curve to animate a section of chain. I need the chain links to appear at the start of the curve and disappear at the end. What is the optimal way to achieve this? Here are some ...
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1answer
19 views

Why one mesh is merge with array?

I have just a default plane, scale down to make a rectangular shape. I have just array it with fit curve modifier. I have applied rotation scale to both curve and plane. All the mesh are equally ...
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Modifier stack broken [closed]

Modifier stack not displaying modifiers, sliders not showing, tooltip not displaying, collapse not working, boxes not interactable.
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Shading issues with boolean

Before you leave a comment, I know this is a common issue, but I have tried all of the solutions I have found. With that being said, I'm modelling a bishop as part of one of my first projects. I'm ...
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Can I remesh an object including all modifiers?

I appied different modifiers to a text (curve + subdivision). The text is curved now but I want to shift and rotate some of the letters a little bit. This is not possible at the moment because the ...
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Hook modifier stretches unselected vertices

I set up a door and want to the width (Breite), height (Höhe) and opening (Winkel) using empties on hook modifiers. The opening of the door and modifying the height by manipulating the empties works ...
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while using boolean tool object vertices merge with other object and changes shape can anyone tell me a solution [closed]

image shows the bigger object joins its vertices with other object while using boolean tool
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how do i make a certain part of my mesh to have cloth physics [duplicate]

i have a problem with my mesh, i do not know how to turn a part of it into a cloak, its all one mesh, i want the head to stay the way it is, i also want it so i can move the head and the cloak will ...
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Bake animation with modifiers, including “real” location of vertices

I have created an animation with the displacement modifier (for a fish based on https://youtu.be/58lc8sLpJzY). Now I want to bake the animation to keyframes. Additionally, I need the locations of some ...
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How to unlock the subdivision settings

I can't figure out how to get it back to being normal, with it set like this, I'm unable to change any of the green-highlighted settings. How do I fix this?
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1answer
30 views

Hook modifier falloff not working

In Blender's hook modifier, it looks like the falloff, which should behave like proportional edit in edit mode isn't working. None of the tutorials I have found online show how to make proportional ...
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48 views

Can I remove wrong verticals?

I imported my SVG file and solidified it, but some wrong faces were created. I tried to get rid of them in edit mode, but I couldn't do that. How can I do this?
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Best way to use the Curve Modifier on an Arch around a cylinder [closed]

I have been struggling with this over the past week and thought it best to seek the advice of those with more knowledge of blender than me. I am working on a model to 3D print and wanted to give it an ...
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1answer
22 views

How can I assign string variables to an object selection list

I wanna make a script witch automatically connects my sim geo to my high res geo with a Surface Deformer. But Object lists only accept objects, not strings. Is there any way to convert strings to ...
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1answer
20 views

Why does the simple deform modifier not bend when created or strechted on the Y axis?

When I create a simple cube and stretch (or create other cubes as one object) along the x or Z coordinate it and then add lots of loops cuts it seems to bend just fine. However, if I did all of this ...
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1answer
14 views

In BoxCutter, how do you control distance of cutter from object?

I'm trying to do a simple cut of an object in BoxCutter. How do you control the distance of the cutter from the surface of the object? (See images below.) For example, when I'm in front view and I do ...
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16 views

Crop Plane to Polygon using Coordinates (Python)

I want to crop a textured plane to a polygon defined by a set of world coordinates. The process must be scriptable using Python. Something like the knife tool, except using defined points instead of ...
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1answer
12 views

Array modifier to achieve a partial object (ie. non-integer objects)?

I often need a long string of objects followed by a variable size partial object at the end. For example, a long line of brick objects. There are times that I want an array 15.45 (for example) items ...
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Boolean applies only to one quad

I try to boolean the cylinder (it is only one cylinder mirrored) to the car body This is the result I get when I apply the boolean, only one quad gets pierced I tried to pierce the quads above and ...
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1answer
11 views

Adding several deform points in one circular object (belt)

I am trying to go to the "next level" of modeling, and trying to sculpt the CGTrader challenge. So far I was handling it good but, wanting to achieve realism, I got stuck at the point of how ...
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1answer
18 views

How to bend into a circle a series of columns rotated at 45 degrees

I am trying to create a frame of poles for a circular body and cannot figure out how to use Simple Deform to bend them into a 360 body. My guess is that my problem lies with where/how I have my ...
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1answer
39 views

How do I make this concave shape?

So i have a disk to make for my dad. He wants to buy a 3d printer and i need to make this shape. I have looked every where over the internet and couldn't find a tutorial to make a shape like this one. ...
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1answer
26 views

Trying to learn basic animation using curve and array modifier and get this to loop

I am a newbie to Blender who is realizing i need to slow down and learn the basics. I can use a curve and array modifier to make an object fill up and follow this curve. I'm assuming there is a way ...
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1answer
15 views

How to make a curve smooth in the Graph Editor when you restrict the frames of the noise modifier

I applied a noise modifier to the Z location of an object, but just to a certain frame range. My problem is that the z location in the Graph editor has a sharp point (making the movement of the object ...
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1answer
21 views

Mesh is gone after Bool Tool undo

I've played around with the Bool Tools, but when I remove the created modifier from the stack, my object mesh is gone. Not really gone, I see Cube.002's edges there in Edit mode, but I cannot get it ...
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24 views

Blend two meshes by subtraction

I'm looking for a way to blend these two meshes by replacing the steep cliffs of the terrain with the displaced cliffs. (this image is a GIF showing the two meshes) But I'd need to subtract the ...
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1answer
33 views

How to properly place Geometry in Geometry Node

I am looking for a way for the cutout object to be displayed on the vertical edges of the cubes in the blend file. I achieved this for now by creating a vertex group and by moving the cutout shape ...
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Blender API - Repair meshes, similar to Windows 3D Viewer?

I have a question about repairing an stl, particularly after a Bollean union. I've been working on a script that allows me to make customizable game pieces for 3d printing. It involves combining a ...
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1answer
238 views

How can I make an object visible, only where it intersects with other objects?

Apologies for the title, this question is somewhat difficult to ask. I am currently trying to create a 3D render of a blimp for a project. The aim of the project, without Covid, would have been to ...
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Mosaic effect using cell fracture

is there any way after using cell fracture to keep the margin so I can paint margin in a different color? (Basically to have all peaces separated and also margin as separated object) Thanks!
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Prevent water entering into boat?

I'm new to blender (v2.92.2) and would like to know how to prevent the water from getting to the boat. I have used an Ocean Modifier over a plane to create the ocean and modelled the boat. When I use ...
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19 views

Array object does not placed on the wanted location?

I just learned to use blender. I wanted to make an array rotation, and I learned that you have to place empty on the scene as the "reference" for the object to array. But I wanted the pivot ...
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1answer
50 views

How to easily build concentric curved tubes to make layered tubes?

I have built tubes by Bezier Curve, converting to mesh, and adding solidify modifier. I want concentric tubes now. I could not directly scale the duplicated tube, which will cause it to be not ...
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2answers
41 views

How to move the hook with a curve

I know how to move the curve with the hooks, but is there a way that hooks that are assigned to the curve , are moved by the curve.
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1answer
24 views

Blender 2.9.1 Boolean Modifer Union

Im a blender newbie and using blender for 3D modelmaking for printing. I have an issue sometimes when I join two objects. Initially I was using the JOIN operation but now I use the Boolean Union. the ...
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non-outlined mesh in Blender 2.92 shows up in boolean modifier

There is an mesh in my Blender 2.92 file, which does not appear in the Outliner but somehow appears as a possible selection in a Boolean Modifier.
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object disappearing after using Boolean modifier

posting this as other post wasn't of help. i've tried applying all transforms on both object increasing poly on both objects. checking and flipping normals on both objects.
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40 views

Texture wrong in the sides of a plane with solidify modifier

Hi! This is something that bothers my a lot of times. I always end up creating a volume mesh instead of a plane with the solidify modifier to solve the problem but I was wondering if there is a way to ...
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1answer
31 views

bevel modifier after boolean modifier

I want to use bevel after boolean. I have 2 boolean modifier for my object. If I put bevel after the boolean, the bevel doesnt work. When I put bevel first, it works but there is some stain in my ...
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Problem adding a smoke flow modifier with python

I have the following code that turns a named object into smoke emitter that turns off and on at specified frames: ...
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18 views

How can I fix the wierd shape glitch of the curve modifier?

So I was trying to make a robot with wirings and pipes. But it turned out it resulted in the formation of this horrifying worm-like thingy. Note: I used the TubeTool addon to add pipes between faces. ...
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2answers
33 views

Problem with subdivision modifier making a hard edge have curves between each vert

I have encountered a problem while using the subdivision modifier I also have on it a mirror modifier (image below of their hierarchy if that is what's effecting the outcome) The outcome is that ...
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14 views

Convert skinned character in a pose frame to static geometry with Blender python API

Given a character with rigged armature that has animation of 30 frames, how can I convert it to 30 static meshed, each with their pose applied? I found an answer applying the armature of pose in here, ...
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Wrapping objects around a helmet

Currently I'm trying to model this military-style FAST helmet. I'm running into difficulties with wrapping this velcro around the side as well as this mount on the front (both circled), I've tried ...
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1answer
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Object A make Object B expand on ingoing and then shrink on outgoing

I like to create a animation where a "bullet-like-objekt" hits an object ("cube") and then the object shall expand from the bullet. And when the bullet goes through the object ...

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