Questions tagged [modifiers]

Modifiers are automatic operations that affect an object in a non-destructive way. Use this tag for questions pertaining to modifiers and their usage inside of Blender.

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Why does applying a bezier curve modifier flip my object?

So I have an object here, just a simple rectangle, you can see that objects wireframe mesh below Now what I want to do is turn this object into a curving ramp of some sorts, I have a bezier curve ...
Kellen Cataldo's user avatar
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1 answer
22 views

Extrude pattern from modeled mesh

I have been trying multiple methods to extrude motifs from a figure. The end result should look like raised skin off the model. I've tried modeling it on as well as using different modifiers but can't ...
mel's user avatar
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Boolean modifier not showing in render [duplicate]

how it looks in blender (top) how it looks in the render (bottom)
Ud3x's user avatar
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1 answer
25 views

Problem with vertices after joining two objects

I am relatively new to blender. I am trying to merge a rough lower torso to legs. I used a union Boolean modifier to join them. The topology where they connect is not great all around but one side is ...
Stengy02's user avatar
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1 answer
21 views

Wireframe modifier fails on some shapes. Why?

I have a wireframe modifier on a mutating shape. I have an animation for it, and -- sometimes -- it just doesn't create a wireframe at all. I believe it may have something to do with tiny pockets, ...
Seph Reed's user avatar
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21 views

I've ran into an issue with filling

I was modelling my old camera when i saw that after filling faces mesh gets weird shading and vertices stick to edges.
sss's user avatar
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1 answer
32 views

Camera Distorts Mesh

Seeking help on below. I was trying to set up my camera to prepare for rendering but whenever I clicked on CTRL+ALT+0, it distorts my mesh. I have tried to: Delete the camera and added a new one I ...
Red's user avatar
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1 vote
1 answer
48 views

all the body moves except the head

The head I created in the nomad program (iPad) I made the bone but the head that I made doesn't movie. How do I solve that?
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1 vote
1 answer
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How to add a driver to a shape key and modify the fcurves through Blender python?

My question is how do I reference a the fcurve modifier on a shape key driver in Python? I have the following code at the moment: ...
John Smith's user avatar
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16 views

Lowering polycount of OSRS enviroment to use in Roblox studio

I am a first time blender user attempting to port the location of Lumbridge from Oldschool Runescape into Roblox Studio. There's a tool: https://github.com/ConnorDY/OSRS-Environment-Exporter that ...
Andy R's user avatar
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Trouble Exporting Mesh with Decimate Modifier (keep UVs) to GLTF in Blender

I am experiencing an issue with exporting a mesh to GLB format in Blender 4.0.1. The mesh has a Decimate: planar modifier applied with different Delimit options (position, normal, etc...), and it ...
Raym's user avatar
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How to hide parts of a object without boolean?

Doing a concept of a feature for a game and need to make the map only appear in a little zone, but it should move and everytime it moves or a change something the boolean cut half of my processor and ...
Dystoa's user avatar
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1 vote
1 answer
41 views

Why do I get a wedge instead of a loop when using the simple deform bend modifier?

I am trying to bend shape a few degrees using Modifiers -> Simple Deform -> Bend. However, instead of bending my shape into a semi-circle, this modifier keeps bending my shape into a wedge. I ...
PetSven's user avatar
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5 votes
2 answers
114 views

Creating a parabolic-shaped arch more automatically

I'm trying to create an arch in the shape of a parabola, like the arch in JK Bridge (Brasília-Brazil). I managed to "model" it manually, using some reference images, but it didn't turn out ...
Thomas's user avatar
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1 answer
31 views

Boolean object shows up in render

my boolean object which is used by a bunch of objects, shows up in the final render. The collection which it belongs to, is set to invisible in the render. When I move the boolean object away so that ...
Piet's user avatar
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Shape key looks different in between edit mode and object mode

I want to know the cause of this problem and stop this happen. I applied shape key to object from armature modifier with corrective shape keys. When I enable the applied shape key in object mode, the ...
Black Cat's user avatar
1 vote
0 answers
44 views

How to bevel this impossible looking junction of edges with multiple bevel width?

I have just started to learn hard surface modelling and I came around a very tricky corner with junction of 3 edges which I have to bevel. In the following image I want to create two bevel with ...
Waste2Arts's user avatar
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Difference between mirror modifier and creating collection instance

I was wondering about the difference between using the mirror modifier to mirror an object around the main object, and creating a collection instance then rotating the duplicates around the main ...
Muhanad.H's user avatar
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39 views

"Exception Access Violation" error keeps occurring when rendering a final blender project [closed]

So we have been working on this animation project for a while now. After everything was said and done, we moved to the rendering process. We left a render overnight but when we arrived the next ...
DFault's user avatar
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2 votes
1 answer
58 views

Non-Destructive Deformation of a Collection Instance in Blender with Lattice

In my current project, I'm attempting to deform a collection instance in Blender. I believe using a lattice would be the ideal approach for my needs, but I've been unable to make it work effectively. ...
Tai Alt's user avatar
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14 views

Intersection boolen shader

How can I make a shader that will change if two objects intersect? (More precisely, I need to understand how to calculate the factor for a mix shader using vector maths)
Дима Сидоренко's user avatar
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0 answers
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Applying specific Geometry Nodes modifier to an object with python [duplicate]

I am very new to python and writing blender addons. I am currently trying to make an addon that takes the selected object, makes a new cube at that location, and then applies a set of custom geo nodes ...
michael warneke's user avatar
2 votes
1 answer
111 views

A cube appears when I generate a skin

Consider: I’m trying to make a tree model, but when I generate a skin a cube appears. I tried redoing it, but it didn’t work.
Muhammad Dzulfiqar Asshidiq's user avatar
0 votes
1 answer
24 views

Follow path of curve while the curve is drawn

I have a complicated curve, where the spline length is not aligned with the resolution of sample points. I animate the curve with the bevel_factor_end value. I ...
p6majo's user avatar
  • 143
1 vote
1 answer
32 views

Boolean raise ValueError

A boolean modifier that was working is now throwing an error in Blender 4.0.1 raise ValueError("1-2 args execution context is supported") ...
Increality's user avatar
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1 answer
36 views

How to solve problem with render with boolean modifier?

I just use modifier boolean and it brake my render, idk why. Link to file https://mega.nz/file/UiN3mIiI#2amb61yz-1j7d43prSwPikVC_aZ4DHoFfJAlVLNaPrk
LeCras's user avatar
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0 answers
14 views

Object modifiers in python, is it possible?

Is there a way to create object modifiers coding in python, similarly to what can be done for addons, or the only way is writing C/C++ modules and rebuild Blender from source code?
Antonio's user avatar
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What does 'pose.bones' mean in driver path?

I saw the corrective smooth modifier applied to the pants part while looking at the Ellie demo file. The monitor had drivers on it. There, in the path section, it was written as pose.bones["...
supermoon1234's user avatar
5 votes
2 answers
405 views

Maya Bending in Blender, is it possible?

current iam following a enviroment Tutorial, but the Teacher is using Maya. He bends a floor part with 15 degrees, when iam doing the same in Blender with the simpl deform Modifier, i dont get the ...
Harning's user avatar
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0 answers
22 views

how to fill big holes in blender

I have big holes in the mesh of human skull. I want to topologically fill holes. Like in the picture you can see holes. I can close them with face>fill option but not grid fill. It gives the error ...
Fatih Hamırcu's user avatar
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0 answers
15 views

Is it possible to change first object's place in array modifier with script?

In blender i have a curve and a cylinder that i want to go along the curve, and i use array and curve modifiers for that. But i want to change the place where my first cylinder is placed, it is placed ...
Dan's user avatar
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2 votes
1 answer
44 views

How to smooth such a boundary?

When I use a Boolean modifier to deviate from a plane, I get this section of the object. I want to make this interface smoother, but the bevel operation doesn't work and it creates a lot of extra ...
fage's user avatar
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1 vote
2 answers
75 views

Why bevel modifier is not working?

I'm trying to cut the edges/corners of the pillar that I built by using bevel modifier (pic. 1). Selected one vertex and tried with several edges (to cut a straight line of corners). It does not work ...
Ghoste's user avatar
  • 45
0 votes
1 answer
157 views

Accelerator keys in Blender 4.0

Does anybody know how to make accelerator keys to work in Blender 4.0 ? Can it be fixed by an add-on? They 'replaced' accelerator keys with a search bar. I read UI dev discussion and I think their ...
MikeTS's user avatar
  • 3
2 votes
2 answers
147 views

Need Help Creating Arches Around Main Structure - Array Usage?

everyone, I created a building shaped like a bowl, inspired by the Brasília Cathedral (though with some different measurements). https://en.wikipedia.org/wiki/Cathedral_of_Bras%C3%ADlia Similar to the ...
Thomas's user avatar
  • 115
0 votes
1 answer
26 views

Union boolean object keeping substraction

I want to upload my model to Blenderkit but it seems like it's required to be a single model, not a collection. There's a lot of boolean substraction (I used Bool tool). However when using union or ...
Maksiks's user avatar
0 votes
0 answers
26 views

Help! Is this object rotation on a displaced surface a bug? I can't figure it out

I'm not sure if this is a bug or if I'm doing something unknowingly to cause the issue, and at this point I'm feeling pretty stumped: My render is not matching my viewport. I've checked all modifiers ...
Smashed_Pumpkin's user avatar
0 votes
0 answers
21 views

Use Mirror modifier but keep the UVs

During my project I discovered that something was not mirrored properly, the problem is that I had already done texture and UVs for everything, so if I cut in half and put a mirror modifier it puts ...
Golden Dragon's user avatar
-1 votes
0 answers
27 views

Boolean not cooperating with ridges [duplicate]

I'm trying to cut some holes in my trailer for the storage and windows. I try to use a boolean modifier and it doesn't really work. When I try to cut holes in the trailer without the ridges it works ...
Dikianify's user avatar
0 votes
0 answers
29 views

Keeping Mesh Volume

I modelled a figure and already retopologized it. Then I add some subdivision modifiers to increase the details and shrinkwrap to match the volume with the sculpted one. What I want to know is, is ...
Sekaizaru's user avatar
2 votes
1 answer
269 views

Why can't I add a modifier like Bevel to object?

This modifier doesn't work to me Blend file My problem in image
Mirik's user avatar
  • 17
2 votes
1 answer
28 views

Making variations of a cyclic modified loop walk cycle

I am wondering how I could make a walk cycle with variations after using a cyclic modifier to repeat the cycle infinitely. My cycle runs for 30 frames for a cycle which then repeats. However, I'd love ...
Lawrence  Wong's user avatar
0 votes
3 answers
83 views

Blender Geometry Node : Mesh Boolean isn't working on instances

When I try if I use individual ico-spheres (individually transformed) as inputs for the the boolean works just fine, however if I use instances on points the output disappears! Trying to resolve this ...
saicode's user avatar
  • 953
0 votes
1 answer
69 views

Boolean acting funky with ridges

I'm trying to cut some holes in my trailer for the storage and windows. I try to use a boolean modifier and it doesn't really work. When I try to cut holes in the trailer without the ridges it works ...
Dikianify's user avatar
1 vote
1 answer
31 views

accidently applied mirror modifier

hi all so I have been working on a character here , I used mirror modifier , after a while I accidently applied the mirror modifier on the character , I did not want to apply it , because I Also Want ...
Games nr's user avatar
  • 327
0 votes
1 answer
27 views

How to join two objects in blender where one of them has an array modifier?

I have an object that has no array modifier with it but other has an array modifier added to it. Now since I select them both using Shift key, I don't find that array modifier working anymore. I know ...
M.Riyan's user avatar
0 votes
0 answers
23 views

why does my parent to 3 vertices object jump on my chain animation?

I have made a chain animation with array + curve modifier. I applied the array modifier and i am moving the chain by the y-value via drivers (a custom scene property). I parented the object to the ...
Chris's user avatar
  • 54.4k
1 vote
0 answers
25 views

Detail transfer from high poly to low poly mesh

I saw that people in different tutorials transfer details from a high poly to a low poly mesh by overlapping them and adding a multires and a shrinkwrap modifier to the lowpoly mesh. Why do they do ...
villager's user avatar
1 vote
1 answer
51 views

My Array doesn't follow the curve

I know this is questioned a lot. I have been tried many ways but my stitch array doesn't follow the curve well. I have set curve & object origin to cursor. But still it apply very weirdly. with ...
UNSENT's user avatar
  • 31
0 votes
1 answer
56 views

Are there any way to get mirror modifier for camera with geometry node now that everything node have started to land?

I wish to generate synthetic data for analysis of structure from motion scene reconstruction for a rig of cameras that look like that: As you can see, my two cameras should act like if there were a ...
softyoda yoann's user avatar

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