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Questions tagged [modifiers]

Modifiers are automatic operations that affect an object in a non-destructive way.

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Additional information on Ocean Modifier

I'm currently doing research on ocean waves at a University and using Blender Ocean Modifier to test a method developed for estimating parameters of the ocean from video. I'm using real video and the ...
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1answer
189 views

Mirror modifier active after applying

Blender Version 2.79b (2.79b 2018-03-22, Blender Foundation) Issue: As per the screenshot the mirror modifier still appears to be active (see the crease I added) even though it is no longer seen ...
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Material > Settings > Bump, in blender 2.8

I have been following along a tutorial https://youtu.be/1drRNphACMc?t=949 there is a an option in material > setting to switch from bump to true in 2.78, I'm using 2.8 right now. I tried to use a ...
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3answers
115 views

How to create razor wire

I am trying to create fences with razor wires on them, as to be seen here: I modeled it as a straight wire first, adding the blades in an array and then combined the cylinder and the blades to one ...
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Is there a simple way to apply Bezier curve bevel after the modifier stack?

As an example, if I: create a Bezier curve add a Shrinkwrap modifier to the Bezier curve and target some other object with it add a Bezier Circle and set it to be the Bevel Object of the Bezier Curve ...
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1answer
495 views

Bubble like fur with displacement modifer

What kind of texture would I need to use to get what you see on the left, with a displacement modifer? The left hand side model is made with sculpt mode and dynotopo, but that of course ruins the ...
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21 views

Fire that turns to smoke

I want to make a stream of fire where drips of it fall off, and then it turns into thick smoke. How can I do that? .
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1answer
35 views

How do you animate or otherwise envelope the noise of an animation?

Again, blender is extraordinarily unintuitive, I have no idea how anything is done or why the developers chose to set up anything the way they did, I'm just going to take a whack at explaining this ...
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1answer
14 views

Set a modified mesh (with shape keys) as default mesh

I have basic rigged body mesh that i modified with shape keys sliders to my needs. And i need to export it, but when i do, it will only export the non-modified base mesh. How do i set a modified ...
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20 views

How do I split a mesh of quads into their true triangles?

I am trying to make a low-poly triangulated version of the built-in torus. I insert a torus. Decimate the torus (un-subdivide, 3 iters) I now have a torus made out of quads. A problem arises when I ...
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0answers
16 views

Is there any XOR option for Boolean Modifier?

Let say we got two object, I want to get the sum of the difference for calculating error between two meshes. As the sum of red and blue area following image showed: Somehow the Boolean Modifier doesn'...
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Shrink wrap made some of my model face gone

Im a beginner who just started learning blender i made this model based on some tutorial and end up using shrink wrap for the eye of this model i it bother me because the left eye face is gone after i ...
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1answer
27 views

Solidifying nonmanifold geometry

I'm modelling a maze, and intended to use the solidify modifier. The walls of this maze are infinitely thin, but everything is modelled in quads: When I add the solidify modifier, with even thickness ...
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34 views

How can I create this build up effect (nanotech from infinity war)?

https://www.youtube.com/watch?v=7lVolULFxX8 At 1:37, you may have seen this, I'm trying to re-create the build effect from here. I already have the model in all of its layers, and I tried the build ...
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1answer
18 views

Trying to change modifier properties through script

There are plenty of questions on here asking how to add a new modifier to an object or objects. I am looking to change the properties of an existing modifier on an object. The following text is what I ...
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1answer
22 views

How can I create a non-self-intersecting mesh from a line mesh?

I am currently working on creating a 3D model of a Lorenz system. I want a result fairly similar to the following picture from the Internet, minus the stand: To accomplish this, I created a C++ ...
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0answers
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Curve & Array modifiers causing object to move unexpectedly

I have been having an issue adding array and curve modifiers to my objects. The object looks correct without modifiers. With modifiers it looks correct in edit mode but not in object mode. I modeled a ...
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1answer
30 views

Animated difference boolean with displacement texture - Empty mesh error 2.8

I am new to Blender,and I got a problem with animating boolean object with displacement texture. In some frames it works, it cut the inside of the object and in some frames object is empty. No matter ...
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Scalable “styles” on objects

I would like to model a house like attached and have styles that can be repeated on objects throughout. Thinking like CSS for a blender object. For example, this house has like 10 different roof ...
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1answer
61 views

Laying curved bricks in a circle

I want to recreate the brick layout in the well image below. Specifically, I want my bricks to perfectly mate end-to-end (in the image below, the bricks appear to be uniform size, each 1/8th the ...
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1answer
56 views

How to extend curve on another curve

I'm trying to get something like this Now I'm struggling with extending this curly spring on a circle When I try to use array and curve modifiers it doesn't work the way I want. For example, if I ...
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2answers
42 views

Boolean Modifier results in artifacts

I am decided to design a simple car wheel today. It is not meant to be realistic or anything like that; I am just making it for fun. At the center of the wheel, there are supposed to be 5 indentations ...
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0answers
18 views

Not applying subdivide modifier increases render time

I'm using blender 2.8 and I've noticed that my render time on animations is drastically increased if I don't apply the Subdivision Surface modifiers before rendering. It's as if it's having to apply ...
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Blender 2.8 lattice doesn't work (MacOS)

Lattice added. The model is inside. In the modifier settings the lattice is connected. But the deformation does not change anything.
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1answer
37 views

Subdivision and solidify sharp corners

I've made clothing for a character. I want the clothes as simple as possible. I use a Solidify modifier and a Subdivision modifier after it. There is one problem. I can't get the corners sharp. Edge ...
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24 views

Is it possible to export a Blender f-curve noise modifier to another program?

I have a Blender background that looks like a stone wall illuminated by a flickering candle. The light source was made to "flicker" by putting a single keyframe at the light source's Energy Value, at ...
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23 views

How to make a transformation from a sphere to a “nut” [duplicate]

So I'm trying to make an animation in which a sphere transform into a nut. I noticed about shrinkwrap modifier and watched tutorials but it doesn't work. Here are the models :
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Boolean difference not cutting all holes correctly within for loop (python script)

I have a strange problem with a python script. I am generating an object with holes cut out of it in specific locations. The script works well for all of it except for 1 specific and weird problem. ...
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Problems with Path

Very often a path is twisted where it is exactly vertical. Sometimes I can solve if I tilt all control points to this point by 360 degrees.But i can't solve this problem you see on the following ...
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0answers
25 views

Why does animating my Character deform the Mesh?

I used the skin modifier over some connected vertices to create a character. After animating it, this is my result: Why is the root/pelvis part deforming the skin? I pretty much use default settings ...
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2answers
83 views

Make a hemisphere/dome from flat segments?

Rewritten version after testing (with thanks for all suggestions so far). Here's the partial solution of what I'm trying to do in blender 2.8: This is a slowly collapsing version of the more solid/...
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0answers
41 views

Vertex colors with skin modifier

I have some curves that I want to render in Cycles; these are not blender curves, instead they are composed of a set of vertices, each having a color, and edges (but no faces). Using the skin ...
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1answer
22 views

blender edge crease Invalid

He doesn't work when I use subdivisions This is the uploaded file https://drive.google.com/open?id=1rKluT2TomDGfA4u_UMgL3OPLji65zgjx
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understanding the simple deform modifier (TAPER - FACTOR)

I'm trying to use the simple deform modifier to reproduce what the SHEAR operator does, in order to do so I'm using it in TAPER mode and locking one of the axis deformation, like that the object will ...
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1answer
22 views

Imported SL rectangular mesh doesn't allow edge loops after decimation modifier

OBJECTIVE : Import a rectangular box (Panel) from Second Life and use edge loops to cut a doorway/window through the panel, in Blender.. HISTORY : I have a rectangular box that I imported from Second ...
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1answer
27 views

Creating array of holes

I'm trying to model a "vent" like on an air conditioner and I am familiar with the BOOLEAN tool... So I know I can make a slab of metal out of a BOX and punch a hole in it using the BOOLEAN tool the ...
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1answer
29 views

How to combine two curves for a camera animation

I am working on a math-art animation in which a complicated object is changing and growing in the center of the scene. I want to animate the camera to follow a log spiral path that I've used a mirror ...
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26 views

How to create an embossed/low relief texture? [duplicate]

I would like to create realistic skin/organs by applying slight low-relief or embossed effect to a mesh surface as in this example, maybe from a grayscale image as reference (Note: the surface has a ...
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1answer
23 views

Is this a boolean, and if so how would I do this exactly?

Never done 3d modelling before. Using Blender 2.8. what I have is an outer wall (blue) with an inner room red), both with open doors. I want to add a floor (green) in the middle of the blue room ...
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36 views

Boolean Difference Issue

So I am stumped here in creating a 3D model of my house and cutting the holes for the doors and windows in the exterior walls for the most part is working great. However 1 wall is giving me fits in ...
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0answers
54 views

Boolean Modifier in Blender 2.8 not working as I expect to

I am relatively new to the community and the internet couldn't help me this time. I am creating an airplane model and want to cut out the windows and doors from the basic shape. But as soon as the ...
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1answer
23 views

How to create individual Objects out of Object with applied Array Modifier?

When I watched some tutorial videos, they often use outdated commands. Most of the time I can find the ones for the current version on the internet but I have not been able to find the command for ...
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23 views

Fail boolean operation

I checked my objects and they are manifold. But I can't get expected behaviour with boolean operations. You can see it on related video. How to fix it? Video on Youtube
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1answer
30 views

How to make a mesh deform accurately along curves?

I started to make a mountain pass based on a real road, but I encountered this problem. It gets better when I drag a curve point before the curve down to hell(see pictures), but that's not a great ...
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1answer
35 views

Why can't I use the boolean modifier

so, I'm really new to bender and I'm trying to make a ring for myself. but for this I have to remove part of the skull, but when I try to use the boolean difference modifier it simply doesn't change ...
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0answers
19 views

its possible to use surface subdivision with vertex groups?

there isnt a feature yet in the surfsub modifier to make its funtion in a vertex group instead of all the hole mesh. that would be very usefull for modelling a small part of a mesh that you want to ...
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0answers
22 views

How do you make a Lego statue out of a character Model?

I want to make a Lego esc statue out of a character Model. The character Model has a texture. My plan is to use the Remesh (Blocks) Modifier to make the Lego pieces. This works without a Problem. I ...
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0answers
11 views

Damped track twisting or how to make robot's joint

I'm rigging my robot's model (consisting of many meshes) and have been trying to solve joints' behavior problem (it's a problem 'cause I wanna use mocap for him) for a long and have ended up with ...
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1answer
38 views

Lag in Sculpt Mode

I struggle with lag while sculpting. I am beginner in blender. I created an anvil (from Blender Guru tutorial) it has over 883,200 faces. When I navigate, everything is fine. I only have lag when I ...
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1answer
28 views

Boolean intersect behaves sometimes unpredictably [duplicate]

I'm having some weird and mostly unreproducable error concerning the boolean-intersect modifier. In rare cases, it does not cut objA along the edge of objB but rather along the contour. See the ...