Questions tagged [modifiers]

Modifiers are automatic operations that affect an object in a non-destructive way. Use this tag for questions pertaining to modifiers and their usage inside of Blender.

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28 views

how to make mesh faces look smooth?

I am a amateur to Blender but I want to make a model for my sims game. However, I want to know how I can make faces smooth? As in not have them look blockish / crinkly... if that makes sense. I need a ...
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2answers
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Changing bevel angle

I am working on a model, and now I have stumbled upon a problem. I want to change the angle of my bevel, but all this while its still non-destructive. Is there a way to do this, without the need of ...
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How to animate a spinning Coil Spring (mechnanic watch)

In a mechanic watch you will find such a coil spring. The spring is fixed in two points (green crosses) and has a spinning attractor at the inside of the spiral which is moving first clockwise and ...
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Strange artifacts when using Solidify

I am pretty new to Blender, and have run into a problem that's been bugging me for days now, and I can't seem to find any solution in the forums. Basically, I'm trying to fabricate a vacuum manifold ...
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1answer
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Trying to use array with mesh going from big to small. Meshes are alternately flipping

I've been following the instructions here: Changing Size from small to big in array or duplication It's not going well, however, and being new to this method, I cannot understand what the issue is. ...
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2answers
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Array / fit curve modifier doesn't produce a long enough array to fit entire curve

I've had loads of issues around getting objects to fit and follow the multiple curves in my project. I've searched and overcame every obstacle but one, that I'm aware of lol. I continue to have an ...
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Merging two objects with a smooth transition

Hi I want to merge the body and arm objects together so there is a smooth transition between them just like the right side of the image. Wireframe View Youtube instructions demonstrate connecting all ...
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Should I be using the Decimate modifier or Remesh modifier in order to simplify this model?

I downloaded a free bust from Turbosquid that comes in STL format: So I imported it and for obvious reasons it has over 2 million tris. I want to ultimately use it in architectural visualization ...
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Convert the output of shrinkwrap modifier into a mesh

I'm a newbie to Blender, and this is the thing I'm trying to accomplish. I've got a bezier curve in 3D space and a grid. I want to show the projection of the curve onto the grid, so I use the ...
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How can I snap an object with curve modifier to a vertex?

I need your valuable help in something I am stuck on... As you can see in the image below, a curve modifier has been added to the selected object to follow a specific path. What I'm trying to do, but ...
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Cut hair particles using boolean modifier

I've sculpted a head and added some hair particles to half a sphere positioned on top of the head. This all works fine. I now modeled a hat and placed it on top of the hair. Obviously the hair goes ...
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1answer
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Alternate tiling around a cone/curve (Rocket hull)

I am aiming to (non-destructively) model this tiling pattern: This requires curving the plates in two axes, tapering them, and offsetting to get that alternating tile pattern. So far I can array a ...
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1answer
35 views

Deform mesh along another mesh without distortion

I'm trying to create a non-destructive piece of road with a curb attached. The road and curve are both controlled with a curve that works fine. The problem occurs when I wanted to add a SimpleDeform ...
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2answers
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Boolean modifier doesnt render correctly

Blender 2.80 I have two meshes (curves extruded along paths) that I have combined with ⌃ Ctrl + J union. Now I am trying to subtract a third mesh using a Boolean Modifier. When I select difference, I ...
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1answer
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How to make the arms of a rigged character slide on the surface of the body

So I saw a pretty good rig the other day of an egg shaped character, but what caught my interest was that when you move the arms around the body (from the shoulder), it seemed that the arms where ...
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How do i make shape key driver only show up when it rotates backwards in the x axis

I created a corrective shape key for a quadruped leg, for when i move it backwards. I want the shape key only to appear when the leg rotates backwards in the X axis, but it shows when i rotate the leg ...
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I have a problem with Boolean and Bevel working together (rev - 2.91)

First of all I'd like to state that I HAVE researched this and tried to find answers by myself as well as using trial and error but I can't seem to get it to work. I found a similar question on here ...
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Smart Boolean operation Stack messes up mesh

I'm doing a smart Boolean operation and when I change the Stack in the modifiers panel, depending on where I place the Boolean modifier the mesh either gets messed up, or loses its smooth bevel edge. ...
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1answer
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why Booleans slow my computer more than expected

Hi, I'm on a 3.2Ghz 6core AMD processor, 16Gb Ram, GTX 1050Ti vid card. Blender 2.91, via Steam ( so auto updates) usually works fine, so I'm suspicious of how i'm working. The mesh was a curve, ...
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1answer
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subdivision surface modifier wrinkles mesh

I'm using quads for an object, but when I use the subdivision surface modifier or even select "shade smooth" it gives these weird stripes. I have no clue how to make my object smooth now. I'...
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Artifacts after Bevel and Subdivision

I get artifacts after applying several bevels and a subdivision modifiers: Here the final result: The same without final subdivision: The same without bevels (or to be more precise - with "...
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Cut holes using Box cutter results wired edge compared to Boolean tool

I am cutting holes using box cutter, while the ending result is different to understand. You can see from this comparison, top is by using Box cutter, the bottom is using built-in boolean tool, the ...
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1answer
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Loop a Follow Path Animation?

I've been trying to apply a Cycles modifier to my follow path animation. It's fully selected, and I've set all of the proper values in the Cycles modifier, but it doesn't work. If you know how to fix ...
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1answer
37 views

Problem with array modifier, incorrect orientation and deformation

I am having some issues with this file I am adding. I want to place the cube around this ring but the cube is being deformed (stretched along the larger radius) also the face orientation is wrong. I ...
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1answer
148 views

Cloth simulation doesn't go to Z axis

Every time I try to create a blanket and bed with cloth simulation, my blanket goes crazy (see picture). Can someone explain why this happened and how to fix it?
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1answer
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Making fluffy tail

I am currently working on a Pokemon model. Got almost all the model done but I have problems making the tail. I want the tail based on the top image like a giant ball with fluff around like a fur ...
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1answer
22 views

How do you make linked duplicates with modifiers?

How do I make a group of meshes which are a completely linked duplicate of each other? I’ve tried making a collection of the meshes I pant and made a linked duplicate of those, but when I change the ...
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Can I “cut” edges on same mesh with extruding inwards? [duplicate]

I have made some edges on this face, but want a quick way to apply the same vertices/edges on the opposite face. I have tried extruding inwards and through the mesh and have been clicking buttons to ...
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1answer
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What am I doing incorrectly with the Boolean modifier? *Video attached*

I have two objects that are planes and when I attempt to apply the Boolean, the modifier simply does not work. I have been racking my brain and searching the internet to try and figure out why the ...
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1answer
31 views

How to remove the box and work with the vertices? [duplicate]

Hi I am new to Blender (and 3d design), I have seen that some people can do this. I mean that they can create a cube, apply the "Subdivision Surface" modifier to it and be able to modify the ...
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1answer
60 views

how to make glowing 2d eyes

i need help with making the 2d model into 2d eyes i need to know how to make 2d eyes, that are rounded slightly, I want them to be black with glowing white eyes, I want them to be looking like a glass ...
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1answer
71 views

Create different shapes of the same objects with its content

I was trying to recreate the following screenshot from https://www.youtube.com/watch?v=IzL5GjFjcbU The cells are quite different from each other and also their content (not visible in the pic) is ...
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Extruding faces and boolean not working right

I want to ease this area So I dupulicate the top face, and extrude the face in order to do boolean for this part, as below But it seams that after boolean, there is like the extruded face which was ...
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2answers
225 views

Gradually flatten overlapping vertices on XY-Plane

I would like to connect plane with ocean modifier to a flat plane. I m thinking to keep an x-distance overalapping and i would like to apply a weighted-average that will start moving gradually all ...
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1answer
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I'm trying to cut a hole into a mesh with the Boolean tool, but it just results in a deformed mesh

The Boolean tool is exactly what I'm looking for, according to the countless videos and screenshot tutorials showing it working perfectly. However, I can't get it to work. Here are my steps: Create a ...
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even out weird wrinkles close to the center [duplicate]

I am not sure how to describe it or how to search for it in other questions but modeling a glass, I have this kind of wrinkles close to the center point where the edges come together: It seems to be ...
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Lacking boolean option

In the documentation the boolean modifier has some option that I don't have (top pic is documentation and botom is my Blender v2.90.1). I would actually like the option. Are they still there? Maybe ...
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2answers
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One face is bigger than the others

Making the donut and one of the faces is bigger than the other. Tried goolging the problem but I don't know all the terms to really search effectively. Is there any way to fix this?
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Windows with bool tool

I cutted some windows out of a cube by using "union" with bool tool, it worked great. But it does not work on this special wall and I have no idea why. Is it because the wall is diagonally? ...
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1answer
36 views

Array object offset to make a trapezium like shape

i'm trying to make a set of diamonds 7 diamond wide and 21 diamond long, with a slight offset so that the line grows longer (but only length, not number of items) the more you go down the seven colums ...
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Array modifier for light [duplicate]

I want to create an array of lights contained within a space. There appears to be no way to apply an Array Modifier to a light object -- why not? Is there a non-Python way perhaps to create and space ...
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0answers
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Using Cell Fracture to create a stone wall

I have been using Cell Fracture to create a stone wall to be 3d printed. My first attempt went well: But my second attempt hasn't, it has ended up as the following abomination. Could someone help me ...
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4answers
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What's the fastest / most fun way to create a fork in Blender?

#challenge #justforfun #bounty (#sarcasm) Related challenge: What's the fastest and / or craziest way to model an arrow in Blender? I tried to make a fork in ...
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Why does the boolean modifier fail to produce correct results?

I have two objects where the boolean modifier produces unexpected results. The exact option produces no holes and the fast option produces many artifacts. The face, where the boolean is applied is a ...
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1answer
87 views

What is the correct way to remesh?

I'd like to remesh multiple merged objects into one mesh for sculpting. I've tried to do this with Blender's built-in remesh function, but it didn't work as I wanted. After the remesh, the shape had ...
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1answer
72 views

How do I make a displacement modifier affect multiple objects?

[![enter image description here][1]][1][![enter image description here][1]][1]I've ripped this model out of a game, a character that is made up of multiple objects . I want to 3d print it , but since ...
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Save Modifications to Object

I'm trying to model some objects in blender. Now I have created a bended stick using the curve modifier. I would like to add this stick to my simulation by scaling, rotation and moving it. Doing so, ...
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1answer
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Boolean this made arch wtih a plane

I'm trying to boolean this made arch wtih the plane, goal is to the remove the middle part of the wall inside Arch to make is open. Thx
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How to create an oblique fence?

Is it possible to create an oblique fence-like structure with modifiers? I tried to create one with array then curve modifier and this is what happens
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2answers
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How to create inward curve with edge crease?

I build the hull and use a subdivision surface modifier. I know that if I want to sharpen an angle on the outside, to use Shift + E. But how can I sharpen that angle so that is inward? As you can see ...

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