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Questions tagged [modifiers]

Modifiers are automatic operations that affect an object in a non-destructive way.

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0answers
9 views

How to read vertex_indices of a hookmodifier in python

I have a BezierCurve with the handles hooked to two Empty's. After modifying the shape of the curve with the hooks, I want to apply the shape of the curve without removing the hooks from the ...
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15 views

how to use a plan to bisect an object?

I have a character where the hair particles of the back of the head penetrate the head surface and can be seen from the mouth. The picture shows a very simplified model of my issue. I would like to ...
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1answer
21 views

Why is this boolean intersect creating holes?

Here's a screen recording of me trying to create the intersection I'm hoping clip the terrain block mesh to the border map for 3d printing, but the result is missing all but the southern side. I've ...
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1answer
15 views

Copy a mesh at the location of each vertex of another mesh or curve

I have a mesh (e.g. a fish). I would like to duplicate this mesh at the location of every vertices of another mesh. In my example, this means that I would like the fish to be duplicated at the ...
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2answers
375 views

Light turning on and off

I'm trying to make a little scene with a light turning off and on randomly, I tried adding a keyframe to the light power and applying a noise modifier. However the result is too "soft", I mean the ...
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0answers
18 views

Difference Boolean 2.8 not working as expected; Weird shading and not removing face

I'm only on my third day of trying out Blender after hearing about 2.8 changing the workflow. I followed the classic donut tutorial and now I wanted to try a simple project of my own. I'm trying to ...
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1answer
25 views

Can't apply modifiers with shapekeys on blender 2.8

i have a model with some modifiers on (subdivision surfaces and solidify) and i'm not able to apply those modifiers with the shapekeys on, but i want to keep them, is there any solution beside doing ...
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0answers
22 views

Mirror modifier not working

I'm hoping someone can help here - When I try to mirror the saucer, the window cutouts around the rim, are not applied to the mirror. However, two further window cut outs (Not visible here) in the ...
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1answer
44 views

Array of array?

I am trying to model a cake in blender, specifically, the "string of pearls" on a wedding cake. The curved line of pearls in this image: Using an array modifier and a few curve deforms, I have been ...
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0answers
19 views

Best way to rig a cartoon mouth [duplicate]

so i have been experimenting A LOT with blender but this has got me stumped. I'm trying to make this character open his mouth very far (to his legs) and im wondering what the best way to go about this ...
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0answers
12 views

Is it acceptable to have tris in a retopopologised game character mesh if it's in an area that propbably doesn't need to deform? [duplicate]

I just completed my second sculpt and need to retopologise the model for use in a game engine so I need a particular quad based topology with low poly count. I have sculpted, retopologised, rigged ...
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13 views

How to properly use booleans on a curved mesh? [duplicate]

I'm trying to make a lightsaber. Here I'm trying to make an indent in the hilt of the lightsaber for the button seen in the middle section of the handle. But cutting holes in the curved part of the ...
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8 views

Retopologising game character with curve-based hair as single mesh

I have just completed the mesh for a game character I am making. She wears a bikini simply because it was easy to make as separate meshes by extracting a mash in sculpter mode and then shrinkwrap and ...
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3answers
66 views

easiest way to do this? (Amplifier Grid)

i finished full donat tutorial. and im wondering can u tell me the easiest way to do it ? I tried modeling myself with path and using array model but it doesnt look right becouse i cant do it to look ...
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1answer
11 views

Reverting an object back to mirrored state (for symmetrical editing) after “APPLY” in Modifier panel was used

I created an animal body using planes, extruded it, then mirrored the extrusion. 2. I then clicked "APPLY" in the modifier panel so that I could extrude the legs individually in different positions on ...
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1answer
38 views

Why is my road offset from it's parent bezier (wrapped to a sphere)?

I'm currently combining this tutorial with this answer in an attempt to make something like this: Instead, I'm getting something like this: I'm using two simple deforms in order to turn the bezier ...
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2answers
39 views

Tentacles Curve Wave Effect

Anyone have any ideas on how to animate curves to perform like a wave effect instead of this side to side animation I did? Took me a while to find an example but found one by James Curran:
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1answer
21 views

Crazy Distortion when Subdividing with Multires

I want to sculpt with a texture brush so I'm using Multires to add detail to my mesh, but after three subdivides this happens: Does anyone know why this is happening and/or how to fix it?
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1answer
14 views

Why is Union Subdividing objects?

When I try to Unionize two objects the one that is outlined in red before I Union them. Once Unionized is smoothed as if I had upped the view on the Subsurface Modifier. I am using Blender v2.79 and I ...
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0answers
33 views

Using procedural textures in displacement modifier in Blender 2.8

I wanted to know if I can somehow use "Texture Node Editor" to generate mixed procedural textures, and then apply the result to a "Displacement Modifier" in Blender 2.8. I know something like this can ...
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1answer
48 views

Make holes with boolean not working - blender 2.8

I use Blender 2.8 and I made a lot of successful holes with the boolean modifier. Today is not one of those days and I don't know why. I have a simple rectangular 2D object in which I need to cut 4 ...
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1answer
14 views

turn off rendering in outliner view [duplicate]

I'm interested in removing one object's geometry from another. I should be able to do this with a boolean modifier on the larger object (the "car") targeting another object (the "window"). I would ...
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1answer
16 views

Radial Symmetry in Editing a Single Object

I am a intermediate beginner in Blender: I have a moderate knowledge and understanding of the interface and am capable of modeling and rendering simple forms, but if skill is a percentage I'm at ...
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0answers
19 views

How to Thicken Walls Without Hollowing Them? Please Help

I have this design and am trying to thicken the bottom/side walls while keeping the insides the same shape/size. I have tried the solidify modifier but the walls cant be hollow. I found the same ...
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1answer
13 views

Is there any difference between “triangulate faces (Ctrl + T)” and “triangulate modifier”?

Is there any difference between "triangulate faces (Ctrl + T)" and "triangulate modifier" ?
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1answer
17 views

What is the Difference between Displacement Node Normal Node and displace modifier?

The Displacement node doesn't seem to be much different than a normal map, where as the displacement modifier will actually effect the geometry. Am I missing something here, is there a difference in ...
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0answers
42 views

Fill out the stick man

I have a very simple stick man in Blender 2.8, I'd like to give him somewhat more of a rounded body. So, instead of the edges and vertices he is made of now, I'd like to give him thicker limbs and a ...
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1answer
23 views

Rigid body simulation not interacting with objects that have an array modifier

I'm trying to animate objects falling onto a conveyor and falling off the end. I'm using a conveyor belt constructed by using an array and curve modifier to pattern the segments around the curve. ...
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1answer
22 views

Morphing object along curve

is there a simple way to morph object along a bezier curve? For example: a rope with one square end and one round end. Example: If it can’t be done, that is helpful too. I’ll stop trying to find a ...
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0answers
11 views

Mirror Modifier Problems [duplicate]

I did a project using mirror modifier, but I have 2 problems. -There is a visible seam all around. There is a huge gap at some places When I turn off subdivision modifier, there are no gap anymore ...
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2answers
65 views

How to make irregular Honey Comb

I tried to make this pattern using metaball particles inside volume. But couldn't acheive this pattern. DO you know how can I generate a mesh with this porous structure ?
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0answers
24 views

Remove F-Curve Modifier from all selected keys in Graph Editor

I added an F-Curve Modifier (Shift Ctrl M) to all selected Curves to repeat the animation. Now I want to remove this F-Curve Modifier from all the selected Curves/Keys. Is it possible to remove the F-...
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1answer
21 views

Make Thin Mould

I am very new to blender so go easy on me. I have a model I want to cast in cement for this is obviously need a mould. The plan is to make this in blender and then 3D print it. I know about Boolean ...
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1answer
44 views

blender 2.8 - array modifier doesn't follow curve

I want to build a simple race track. I have created a closed bezier curve. Then I have added a plane object with curve modifier. When I try to apply array modifier planes don't follow a curve. What is ...
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1answer
33 views

How do you remove interior faces?

Here we have two overlapping cylinders: They could be one mesh or two separate meshes. I don't care. What I would like to get blender to do is remove the interior faces. I'm having several problems....
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1answer
18 views

Rendering wrongly in screw modifier

Hi I wanted to create the following structure. I have created a single edge and used screw modifier to create this. I used freestlye option to display the edges. However when I render, I am seeing ...
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2answers
32 views

How can I edit the values of modifiers on multiple objects at the same time?

When I select multiple objects, an active object is selected automatically which gets the modifiers changes. How can I select multiple objects to edit their modifiers all at once?
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1answer
25 views

Problem: Wireframe on object with modifiers, autosmooth problem

I have Blender 2.8 and I want to ask two questions. I am trying make simple model of "sci-fi bulldozer". Q.1 - Is available to turn off wireframe on objects with modifiers? If i turn off wireframe (...
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1answer
35 views

Where are the Settings for F-Curve Modifiers?

I tried to follow this, but I'm failing at seeing where the F-Curve modifier Settings are displayed. Once more, the Blender UI is failing me with its logic. According to the Manual they should be in ...
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0answers
16 views

Collision Modifier Stops Rigid Body Simulation

I was following Blender Guru's tutorial here and I had made it all the way to the particles when I added the collision modifiers. When I went to play the simulation to see if the modifier was working,...
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0answers
25 views

Make displacement modifier line up with poles of object?

Here is my problem. i have added a default bezier curve and used the screw modifier on the X axis to turn it into a teardrop/vase shape then converted it into a mesh. now if i apply a displacement ...
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0answers
24 views

Array and Curve modifiers Issues Blender 2.8

I'm currently working on a T-44 as a side project from my Airbus A319. It's all been pretty straight forward up till now. But I've ran into two problems that I could not solve. Although I have seen ...
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2answers
32 views

How can I use the curve modifier with curves that have sharp corners?

is there any way that I can get a mesh to follow sharp corner better. I'm using the array modifier and the curve modifier. As you can see from the image, the corner is very messy, so any suggestions ...
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2answers
34 views

How do I get the Screw modifier to generate a face at the end?

[Example (old link)]1 ^ Desired result on the left Here the end faces are missing. Is it possible to get them there or to generate them at every step?
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0answers
18 views

Double fold animation with curved bends

I want to create an animation which does multiple folding. (Attached gif) I was able to make single folding with the help of bezier curve & AnimAll (points) but when I make multiple bends... I'm ...
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0answers
37 views

How does the Simple Deform modifier work under the hood in Blender 2.8?

I'm trying to make sense of how Simple Deform works. Right now it makes no sense to me. First, if I make a cube, scale it down and subdivide it, then use the Simple Deform (SD from now on), I get the ...
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0answers
5 views

“create landscape” modifier not working

I've done mountains before and so I know how to use the "create landscape" setting. But, now when I try to create one, it adds a mountain (instead of changing my selected mesh into one) and it isn't ...
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0answers
17 views

Why does creating Vertex Parent cause the child object to move?

Vertex parent is being used here because I don't want the child objects to scale when the parent is adjusted. In theory it parents to the vertex and doesn't share in the transforms (at least is my ...
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2answers
48 views

How to fix model after subdivision surface mod?

1) How do i fix those 4 holes after subdivision mod / loop cuts, edge split and bevel mod doesnt help either 2) And also how to fix whole model after this mod so it will look smooth and clean without ...
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0answers
21 views

Applying Solidfy Modifier throws a “Hide, mask and optimized display disabled” error

I'm on the latest version of Blender 2.8. I'm following a tutorial where you make a donut. When I apply the solidfy modifier on my icing mesh, I get a "Hide, mask and optimized display disabled" error ...