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Questions tagged [modifiers]

Modifiers are automatic operations that affect an object in a non-destructive way.

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1answer
7 views

Explode modifier size change over time?

When using a particle system, it is possible to change certain values (size, emission rate, etc.) over time using textures. However, I cannot figure out how to do the same when using the "Quick ...
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5answers
668 views

How would you model a pyramid pattern?

I’m trying to model this kettle with a pyramid pattern on the lower side of the kettle. The problem that I am facing is that I have a Subdivision Surface modifier on the object to give it that smooth ...
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2answers
29 views

How can I view and edit modifier properties in the viewport in Blender 2.8?

I've just recently started playing around with Blender 2.8 after years of modelling in different software packages. I've memorized the most used keyboard shortcuts and customized most of the stuff, so ...
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0answers
6 views

Cube with Ocean Modifier missing

So I was rendering a sequence of an ocean modifier and it was working fine. I stopped in the middle, saved my work, and closed out. The 1st picture is the last image out of the 3280. Now when I open ...
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2answers
53 views

How do you calculate Array Modifier with Relative Offset?

The pillar at center's width is 0.2 So I added 0.2 to basic 1.0 value of Array Modifier offeset but it didn't work as I expected. How do you calculate this to close the gap?
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0answers
19 views

Soft body inflate and bulge through a second mesh object?

I've been trying to recreate this effect I've been seeing a lot recently in the mograph community where one object with a soft body is inflated inside a second mesh-like collision object causing the ...
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2answers
87 views
+100

What is the best way to model the intersection of multiple hard-surface pieces?

What is the best way to model the intersection of multiple hard-surface objects? Not technically different "objects" persay - but where different pieces meet visually. What are various ways of ...
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0answers
12 views

boolean difference skipping apply

hi, i'm trying to Boolean difference holes using the cubes, this model is a Chrysler siren replica chopper thats a drum with blades in the inside and i'm trying to Boolean difference holes into the ...
2
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1answer
94 views

Audio visualisation

I have created a simple grid with a wave modifier, It looks like this right now. I want to have the wave be manipulated by audio. does anyone know how i can import audio tracks into blender and have ...
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2answers
55 views

animating a transforming elephant's trunk

I have a rather simple 2D model of an elephant. However I want the trunk to behave in very specific way. As it honks, I want the trunk to bend upwards, but then in the second half of the animation ...
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0answers
9 views

Multires displaying 1 subdiv. in preview, when set to 2-5 [Solved!]

This is only the description of my problem, with a solution in case someone runs in the same problem and hasn't the luck of stumbling over the answer. Problem description I've had this weird problem,...
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0answers
12 views

How to do an automatic wavy pattern on a random shape?

I need some help with this project, where I am comming up with 3 different wavy designs. I was thinking about another way of doing the pattern instead of what I am doing now, so I have more control ...
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3answers
70 views

How to quickly fix (or avoid) the n-gons caused by boolean operation?

I'm trying to model a pistol slide with grooves in it which is supposed to look like this: What I did was creating an array of cubes and subtracting it from the slide with boolean modifier. This ...
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0answers
10 views

Export an animated modifier… To unity

I am trying to make a turntable diorama for Wallpaper engine, and I want to import it to Unity. But I am having problems with the fact that I used modifiers to animate leaves. I tried to bake the ...
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0answers
10 views

Is there a way to change the default Booean operation type?

I use the Boolean modifier a lot and almost always use the "Difference" option. It would be great if I could make that the default rather than "Intersection". Is there a way to do this?
1
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1answer
27 views

Close hole after using screw modifier

I am trying to create a specific kind of look on a mesh, as to be seen on the following picture: https://www.bz-berlin.de/data/uploads/multimedia/archive/00375/Merida2_375848a-724x432.jpg Doesn't ...
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2answers
28 views

Why is there a crease in my mesh when I enable subdivision surface?

I have a dinosaur mesh (more or less thanks to this). Around the 11:55 mark or so, he shift+d's the toe from one side of the foot to the other. However, I observe that whenever I turn on subdivision ...
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0answers
30 views

Apply particle system (Beta 2.80)

I have a particle system on a sphere. The particles are another object (small spikes). I supposed that convert in the modifier panel would apply it to my object. But when I export as an .fbx or .obj ...
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1answer
23 views

Creating a 3D printable 2- part mold which are separable for a curved shell

My Question is about creating a 3D printable negative mold for an irregular concave mesh/object which has an outer convex and inner matching concave surface with irregular outline/edge. I have made a ...
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1answer
28 views

Solidify modifier thinner near edges

I have a house that I'm trying to make it seem normal by attaching the solidify modifier to it. After doing this, the thickened faces seem to be thinned out when near edges. look here. In the last ...
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1answer
30 views

Can't thicken parts, slicers don't recognize said parts

I'm trying to 3D print a statue of a character that has a thin skirt. Problem comes in when I export and load it into a slicer, both Cura and S3D, it doesn't recognize sections of the skirt and won't ...
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0answers
9 views

Curve- and Array Modifier won't align with the curve [duplicate]

I am a bit desparate with one problem. I am having a bezier curve, which I want to add some meshes to with the array modifier, in combination with the array modifier. Problem is, no matter which axis ...
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2answers
31 views

Should you ALWAYS use Blender's subsurface modifier?

I'm creating a spaceship right now and was wondering if it's always necessary to use a subsurface modifier? I've used the modifier in my mesh so far, but it would be much easier to not use it. I hate ...
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0answers
91 views

Boolean modifier and textures in Blender 2.8 [on hold]

I used to use boolean modifier for my architecture projects in Blender 2.79 and it always worked perfect. I wanted to use Blender 2.8 for one of my project yesterday and I realized when I used blender ...
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1answer
42 views

Mirror Modifier not working on Bezier Curve with Bevel Object in 2.80

I was trying to mirror Bezier Curve that has a Bevel object applied to but it doesn't mirror anything. I used a Empty as a Mirror Object but I haven't been able it get it to work. Is it a feature that ...
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2answers
40 views

Plane to 3D Object

absolute beginner here, I'm trying to get a 3D printable .obj or .stl file by using a displacement modifier from a greyscale heightmap on a simple plane in blender. In order to be printable, the ...
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1answer
42 views

Absolute Location of a Mesh with Curve Modifier Applied

I animated a plane moving continuously in the y axis. It has a curve modifier applied, and follows the curving path. A change in the planes x location is not reflected in the plane's object properties....
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1answer
28 views

Array not looking smooth in render along a path

I have an array modifier attached to a curve with a curve modifier. I want to make the crease in between each cube smooth but it's not working. I've applied the array modifier and smoothed the faces, ...
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1answer
16 views

2.79 Multiple displace mods with different uv-maps and textures

I have a model of a glass. I want to create three different displacements: one along the rim one in the middle one at the bottom. I nearly succeeded there - I assigned a new material to, say, the ...
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1answer
29 views

Shading after Boolean

How do i fix this kind of shading after using boolean mod? EDIT: I can make the shading better by applying the modifiers and fixing the topology this way.
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1answer
17 views

Bevel modifier buckling bug

I've noticed on the bevel modifier that edges at vertex junctions of three or more bevels actually buckle in and out when using a profile of 1. I want these to be straight and not bow out/in since I'm ...
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1answer
30 views

Is there a way to change the phase of a wood texture?

Is there a way to change the phase of the wood texture that is used for a Displacement Modifier?
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0answers
22 views

Is it possible to “pack” a .mdd mesh cache animation into the .blend?

I've successfully loaded a mesh cache .mdd file to create an animated mesh. However, if I choose File > External Data > Pack All Into .blend the mesh sequence ...
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1answer
17 views

Animate a plane that transforms to a mesh?

How could I animate a plane that transforms to a sphere using Blender ? I know you can transform a cube to a sphere using shape keys, but is this possible for a plane ?
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2answers
564 views

Random color on multiple multi-component objects obtained by applying an array modifier

I have a shipping container made up of around 30 different meshes. I want 3200 containers stacked together, each with a single random colour of a selected gradient (red container, blue container, ...
6
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4answers
234 views

How to avoid pinching on concave shapes with the bevel modifier and subsurf?

How can I setup the Bevel modifier to only work on 30 degrees angle and avoid pinching at the same time on convex shapes? I want to avoid pinching generated on concave shapes to replace the manual ...
8
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1answer
655 views

Mesh won't bevel

I have two identical objects (at least I cannot find a difference), but one can be beveled, the other not. Any idea why? I already looked for double vertices. The blender file (version 2.8) can be ...
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3answers
76 views

How can I make an animation of mesh pieces assembling (something like an explode modifier in reverse)?

I am making an animation, and I need chunks of text that I've converted into a mesh to assemble from behind the camera's view. This is what needs to eventually come together: Any thoughts on how I ...
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2answers
62 views

Effective modelling of polar array

what would be the best way to achive a quad mesh model of this kind of surface: the model has 12 circular arrays, with 6 holes on the innermost ring, then 12, 18, 24 ... pul 6 per each ring. Please ...
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1answer
39 views

Combine models into a model

How can I simplify the wire structure? I can't simplify it after joining with Join and Booleans is not working well (with Union option). Thanks in advanced! Marcell
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1answer
27 views

How does the Particle Instance modifier work?

I'm trying to figure out the Particle Instance modifier and how it functions, but as yet have had little success. I'd greatly appreciate it if somebody could give me a rundown on its functions and how ...
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0answers
41 views

How to make a hammock?

How do I make an unoccupied hammock like this (just the geometry, no need for netting structure):
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2answers
99 views

Create a hexagon pattern

How can i make a pattern like this to be repeated an undefined number of times? I've tried to use the array modifier and so far I couldn't figure it out.
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0answers
31 views

Change color of part of object inside mesh

I have a complex bezier curve in blender using the Cycles engine that loops in and out of different mesh objects. The curve has a simple diffuse material and the mesh would normally be invisible (or ...
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0answers
17 views

Get One Mesh to Conform to Another Mesh with Same Shape but Different Vertices

I'm new to blender so I appreciate the help. If I have a human model that has shape keys for adjusting height, width, etc. and I have let's say 100+ clothing items. If I dress the human in a clothing ...
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1answer
20 views

Adaptive subdivision resolution cap

I'm trying to render a scene that heavily features micropolygon displacements. It works just fine at 50% 1080x1920 resolution, but at 100% my memory usage goes through the roof, to around 36gigs. I ...
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1answer
27 views

Wierd micro displacement

I have a strange behavior as I am trying to setup micro displacement. I use blender 2.79b. My mesh have a Subsuf modifier from the experimental feature set with the adaptative option turned on, the ...
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1answer
21 views

Avoid rerendering noise texture on every frame of an animation

I'm creating an animation in which I've used noise texture with displacement modifier for the bumps and roughness of the ground. It looks pretty good, but for some reason the texture on the ground is ...
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2answers
31 views

Twist like SimplerDeform but with bones?

I want to create the same sort of twist that you get from the SimpleDeform modifier, but by using an armature so that I can have more control of it. I want to get at least 360degrees of twist, maybe ...
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2answers
161 views

How to fit an object generated by the Array modifier into a frame precisely?

I want to fit the blue pieces inside the white frame with an Array modifier. How can I do that?