Podcast #128: We chat with Kent C Dodds about why he loves React and discuss what life was like in the dark days before Git. Listen now.

Questions tagged [modifiers]

Modifiers are automatic operations that affect an object in a non-destructive way.

Filter by
Sorted by
Tagged with
0
votes
0answers
6 views

Help with booleans

I'm trying to follow a tutorial on booleans. However, the boolean modifier doesn't seem to be working as described in the tutorial. This is the video in question: https://www.youtube.com/watch?v=...
0
votes
1answer
10 views

Scaling Rather than Moving Objects when Attached to Curve

I'm following this tutorial on YouTube https://www.youtube.com/watch?v=xrFHwoewoPU And it gets to a point where I'm trying to move the tread onto the main object. The problem is every time I try to ...
1
vote
2answers
198 views

How to move multiple objects in a concentric motion?

I have a problem with a little animation. I'm a beginner... I need to move the red objects forward to his center in a radial way. I made a circular array and now I need to move each part (i come from ...
0
votes
1answer
16 views

Is there a way to move, scale and duplicate hidden objects with the gizmo?

I'm using 2.80 and want to do several difference booleans on an object. I would greatly prefer to adjust the modifier object while it is invisible so I can clearly see the results. What I really ...
0
votes
0answers
14 views

Trouble slicing object into SVG cross sections (w/ laser slicer add-on)

I'm trying to slice terrain cross sections from a mesh to export in a side by side layout as a .svg-file using laser slicer (http://blendscript.blogspot.com/2019/01/blender-28-laser-slicer.html). I ...
0
votes
1answer
10 views

My mesh no longer follows my armature

I'm new to blender. I'm working on a simple swimming animation for a fish model. I had everything working fine until I was getting ready to export. After applying the modifiers to my model, I later ...
1
vote
0answers
19 views

The solidify and mirror modifiers are causing choppy shadows

I've been trying to set up a cell shader and have gotten to the part of editing the normals to make the shadows smooth, where I run into this problem. It's a fairly simple setup otherwise, with an ...
0
votes
0answers
14 views

Hidden mesh boolean behavior. What is that?

Some day I would like to buy a HardOps add on, however I decide not to do it before i understand the whole work process behind the operations performed with add-on (hard surface modeling) So I would ...
0
votes
0answers
33 views

Blender 2.80 Subdivision Surface Modifier has no effect

The Subdivion Surface Modifier in Blender 2.80 on Ubuntu is not working for me. I create a cylinder, grid, cube or UV sphere, then apply the modifier, nothing happens. When I press "apply" the rror ...
2
votes
3answers
744 views

How can I model pagoda roof rafters arangement in blender

I want to model pagoda roof like this picture by using modifier, not by manually placing each rafters one by one. anyone have idea about this? P.S : don't recommend array, curved array, object ...
1
vote
1answer
21 views

Array modifier fit curve option( curve direction problem(already Ctrl+A applied, but failed to fix)

I'm trying to wall model following a path curve, so used array modifier, and used 'Fit curve' option problem is the wall model does not follow the curve path while duplicating the wall object ...
0
votes
0answers
31 views

Blender 2.8 - How to fragment an object in cubes

as the title suggests, I have doubts about how to quickly break up an object by dividing it into fragments in the shape of a cube. Let me explain better with images: This is the object on which to ...
0
votes
0answers
16 views

Intersecting Booleans Modifiers

I want to intersect 4 cylinders through an icosphere, but only two of the Boolean modifiers set to "difference" change the model and form the face creation of the intersect. The other two modifiers ...
0
votes
0answers
28 views

Render Problem With Tearing Cloth Effect

I made a animation for flag which is tearing apart. But i can't render it. I view clear render in 3D viewport but when i render it it looks like this which you can see on picture. You can also see my ...
0
votes
0answers
13 views

How to parent objects imported from another application without offsetting issues?

I imported a mesh from Maya into blender. After doing the following: Removing all parent relations from the mesh Setting the mesh's origin to geometry Resetting all transformation data to deltas ...
1
vote
1answer
21 views

modelling question regarding smooth curved and flat surfaces

im fairly new to 3d modelling and im having trouble in getting the smooth curves and flat surfaces I want on a watch strap ive designed. attached are two picture, the first showing the 3d model in ...
0
votes
0answers
17 views

Shrinkwrap a mesh without “squishing it” for 3d printing, blender 2.8

questions similar to this have been asked on here, but either it was prior versions of Blender and buttons are missing now, or it didn't exactly answer it. What I'm trying to do is apply a "decal" of ...
0
votes
1answer
26 views

How to animate folding a paper plane in blender 2.8

I have made a paper plane by folding a flat mesh plain with a mirror modifier. I would like to animate the folding from start to finish. Is there a quick simple way to do this?
0
votes
0answers
12 views

Casting lines on terrain

I have a DXF file which is a 2D file (all lines are on one layer), and I have a 3D terrain model. I'd like to cast these lines on terrain (to keep X,Y axis, and stretch with Z axis automatically). I ...
0
votes
0answers
15 views

Python script to randomize modifiers and their values applied to an object

I’m completely new to blender and python, only having marginal experience with C+. I have a personal project where I’d like to apply randomized generative modifiers, with their values themselves using ...
0
votes
0answers
12 views

Blender Bend Deform Bot Working

I'm trying to make a circle with the bend modifier around Z axis, but I've got this. Any help, please?
1
vote
1answer
28 views

Wireframe modifier with intersection “nodes”

I want to learn how to add objects (in this case spheres) automatically at all the intersections of a wireframe modifier on an object. I'm pretty new to Blender and wanting to use it to create some ...
0
votes
0answers
8 views

Why does a boolean difference turn into a union at certain points?

I have been having an issue while setting up a boolean difference to have a moving object cut away at another. Most of the animation, it works correctly. However, it seems that once the origin point ...
1
vote
0answers
25 views

Is it possible to fit an object to an arbitrary section of a curve?

Say I have three arrayed objects: one I want to fit to 0-38% of the curve, one from 38-75%, and one from 75-100%. Or even just one that I want to fit to 40-85%. Is this possible? As it is, the "Fit ...
0
votes
0answers
18 views

Specifying modifier valus

This might be a weird question but is there any way to specify a range of values in the modifiers tab specifically the edge split modifier it has a value in degrees which specifies the types of edges ...
0
votes
0answers
8 views

Data Transfer: how do I transfer only non existing vertex from one object to another?

I want to transfer some vertex weights using Data Transfer modifier They are identical. However, from the 'source object' just want only the non existing vertex of the target object. What parameter ...
0
votes
0answers
19 views

Paper double folding - Issue with vertices in curves

I'm still a newbie. I'm trying to make this Paper double folding animation. Though I've succeeded in making it I'm not able to import the .abc file into KeyShot. Error that I receive is "Order 4 ...
0
votes
1answer
40 views

How to conform a mesh ontop of another mesh?

I wanted to give my character a circle of differently colored belly fur, so I tried to place a circle onto the body. I was having trouble figuring out how to attach this to the main body, snapping ...
0
votes
1answer
53 views

How to fill a hollow object generated from solidify modifier?

I have a vertebrae with solidify modifier applied, I need to generate another vertebrae which perfectly fits the inside of the solidified one. I have been trying the Boolean modifier by simply ...
0
votes
1answer
22 views

How to seperate multiple object in Array modifier

I want help about seperating those multiple pins made in array so they can be edited on their own. I watched one tutorial and it says to go in edit mode, then press P to get to separation menu, and ...
0
votes
1answer
34 views

Using array and mirror for modeling

Hi Blenderstack commun:) Trying to create a certain pattern using Array modifier Mirror modifier and like maybe a shrink wrap? I think?... I'm trying to recreate the handle wrap without having to ...
0
votes
1answer
30 views

Boolean Modifier (Difference) Issue Persists Even After Applying All Transformations, Recalcing Normals, and Fixing Non-Manifolds

I've been wrestling with this issue for the past couple of hours. Here's the gist of it (version 2.8): I'm trying to "shave off" a piece of my mesh, and have a designated "knife" object. I intend on ...
0
votes
0answers
14 views

array and curve modifiers - rotated planes [duplicate]

I have created a simple road using path, array and curve modifiers. As you can see planes on the corner are rotated: I would like to create a road which change direction on the z axis but without ...
0
votes
1answer
16 views

Exporting UV layout with modifiers applied

I'm trying to export an UV layout with subdivision surface modifier on to paint it in photoshop, but I'm failing to do so. Whenever I export it it gives me my lowpoly model UV map
0
votes
1answer
38 views

How do you create a slice of ocean with an animated surface in blender 2.8?

I am trying to do this... ... as featured in this post, but in blender 2.8. The only way that I can get anywhere close is to create an ocean slightly larger in X & Y than the cube, but shorter ...
0
votes
0answers
21 views

Curves and curve modifier is a nightmare [duplicate]

I try to learn the basics about curves and curve modifiers. To do this, I tried to make a zipper. It was a catastrophe. Doesn't matter what tutorial i follow, the following things (one, more, or all) ...
0
votes
0answers
30 views

Boolean creates open mesh / hollow

I have been trying to modify a STL file from thingiverse to hold a boat I modeled up. However, when I use the boolean difference operator it creates a hole in the mesh rather than forming around the ...
0
votes
1answer
18 views

How do you use the Boolean Modifier on an Ocean Modifier to cut a cube in half and apply a material to the bottom half only

I would like to create a cross section of a patch of ocean (animated surface at the top, terrain at the bottom and water in-between), the starting point is to create this... ... how can this be done ...
0
votes
0answers
19 views

Cutting animation with moving objects

blenderartists! here is the problem that is can’t solve as for now, so maybe you guys can help me. here is an example of what should be done, at least it should look closely to that video: https://...
0
votes
1answer
51 views

How to bend and use on mesh (as shrink wrap)

I have mesh and i added array and tried with simple deform method. Did not work for me. With the shrink wrap modifier i tried that also did not work for me. I want to curve the mesh with array ...
0
votes
0answers
22 views

Boolean + Particles to make randomly distributed pores throughout a mesh

I am looking to make a random distribution of pores throughout a mesh. The most straight forward approach (in my mind) is to model a few random pore shapes in a collection, use emitter to randomly ...
0
votes
1answer
38 views

why fit curve not working

I have a mesh with good verts. I want to fit it to the curve. I have set all the parameters. I dont want to have array and adjust the curve. Whats missing why its not taking the turn and making copies....
0
votes
0answers
15 views

Boolean Operation with Mesh From Bezier Curve

I am fairly new to blender but here goes. I am trying to make a mould for 3D printing and have encountered an issue. My mould is in several parts and along the seam of the parts I want to create a "...
1
vote
1answer
24 views

imprint plane with boolean modifier

I'm wondering if it's possible to "imprint" a cube shape into a flat plane. if i use the boolean modifier to set a cube inside a larger cube it imprints the cube shape into the mesh. But, if I ...
0
votes
0answers
18 views

Is it possible to Cut a curve in a sphear?

I want to cut a semi-circle curve into a sphear then apply solidify modifier. However i always end up with crimping along the curves. Is it possible to cut smooth curves in blender??
0
votes
0answers
18 views

how make each face line up with pixel on a displacement map?

Here is my problem, i have an image of a vicsek fractal (see attached), and i want to displace it in such a way that each pixel on the image lines up perfectly with one face when displacing a plane, ...
0
votes
1answer
30 views

Opposite of extrude (removing)

I created a phone stand, but I would like to cut the top. Is there a way to do the opposite of extrude ? Tried to select the face and delete but that don't do only delete this part. Try to created a ...
0
votes
3answers
36 views

how to combine two meshes without ugly overlapping?

I tried a few things but didn`t get it working. how to combine two meshes without ugly overlapping?
1
vote
0answers
25 views

Making Scales on a Dragon

I'm trying to make a dragon for 3D printing. I've previously made similar creatures by making a single scale, then, through a long series of Array and Curve modifiers, have created my dragon body (as ...
0
votes
0answers
17 views

problem with the curve modifier

i am trying to build a road with guard railing.modeled a road and railings seperately like this-- then applied array mod on both of the objects and it looks like this-- then i tried to bend the road ...