Questions tagged [modifiers]

Modifiers are automatic operations that affect an object in a non-destructive way.

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Need help with boolean

I always run into this really annoying issue in blender where I try to boolean a high poly object with high poly cutters. The issue is that some parts of the model will perform the cut perfectly, but ...
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animation nodes bool difference union intersect

How to do Boolean mesh operations with animation nodes (difference, union, intersect)? The Boolean nodes for animation nodes seem to be for manipulating lists of numbers not mesh data?
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Applied bevel modifier change which edges are sharp

At one point of my modelling process I had to apply the bevel modifier (weight limit) because I used a Data transfer modifier to import custom normals, because if I apply the data transfer custom ...
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1answer
23 views

Missing Edges in mesh

Hello - disclaimer still learning blender ... I'm making a boot, and made the shape using two cylinders and connecting them using a boolean modifier. Somewhere along the way after this, I have ...
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Polar Array + imported Rhino Geometry

Blender No0b I imported some geometry from Rhino into Blender via .FBX which I would like to animate. I can't however seem to get the array modifier to work. After playing around with it I can get a ...
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Fit Object to curve length

I have an Object that is using a Curve Modifier to be mapped down the length of a curve. Is there a way to make the object stretch to fit the length of the curve, even if the curve changes sizes?
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Blender 2.8 Boolean changes texture scale

I want to add a cavity for a window using a boolean modifier. I used a cube as the boolean object, but the scale of the texture is different on the faces created by the boolean cube. Is there a way ...
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Detect object change in sculpt mode - Python

I'm trying to make a script that automatically copy and apply some modifiers when the selected object is modified in sculpt mode. I'm currently using ...
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1answer
28 views

seamless mesh placement

Is it possible to place meshes in a seamless way on a plane, I have made some tests with the array modifier but it didn't work Here is my setup The part of the fish that are not in the square should ...
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Set active control point in script

How do set the control point of a bezier curve to "active" in script in 2.8? Like so: I want to hook it to a new object like so: ...
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2answers
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How to make this thorny decimated effect?

I would like to use a modifier or something to quickly get something like the picture below without too much hand modeling. Is this noise effect possible to apply such a remesh to a base mesh?
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Remesh modifier bug?

Following along this tutorial : https://www.youtube.com/watch?time_continue=45&v=nkaHXlFS0c8 I get this weird shape; although it's pretty simple. Any idea why ? is this a Bug ? Without the ...
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22 views

Why is boolean operation making holes in my object?

I'm trying to remove part from a section of a circle using a boolean modifier (difference). However, after applying the modifier no new faces are added at the intersection so I'm left with hole in my ...
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Find a way to voronoi structure

My object is like the half ball on this picture but with a closed surface and no holes and I would like to have almost the same result as in the picture but with a closed border, and I would like to ...
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Animation with an Object appearing and Disappearing using Boolean Modifier

I'm working on creating an animation involving the boolean modifier in Blender as show below. I'm happy with how the animation looks in Blender, but when I try to export the animation to Unity, it ...
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Control mesh with curve modifier using vertices instead of curve knots?

I have a manually created rope mesh that has a Bezier curve modifier. Currently, I can control it by selecting the Bezier knots in Edit mode and dragging them. However, I want to be able to ...
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1answer
33 views

How to make eye tracker for flat eyes that already applying lattice

Im new at blender and i stumble this problem on my simple character project where the character using lattice / flat eye, is there any way to make an eye tracker to animate the character because the ...
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Select all faces below a certain Z value?

For example, imagine I have a simple subdivided plane, I use the displace modifier with a heightmap to displace the plane, and now i want to select all the faces below a certain Z value so that I may ...
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I can't ignore constraints when duplicating or adding a modifier to a group/collection

I am trying to make an array of a collection/group, each object in the group has a constraint applied to it. I want to apply an array modifier to the collection/group. the issue I am am having is that ...
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My circular array only gives 2 objects instead of my count

Trying to do a circular array in Blender 2.8 as shown in many video's on Youtube. Except I don't get my desired count (5) but I only get two. What I did: Placed my model off center Placed my origin ...
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83 views

Is it possible to project a 2D rendered image back to its 3D model?

I want to modify a 3D model in a particular way. Render images, modify these images (using a python program), and project these modifications back onto the texture. Is this possible or not?
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Bevel modifier artefact on a single vertex

I made a simple object and applied a single bevel modifier on a vertex group. The modifier works fine except for a single vertex (see picture below) where it created a strange artefact. To avoid ...
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Face Retopology in 2.8

guys A quick question: I am retopologising a sculpt I made. However, the single issue I have is when I attempt to move a vertex of the new mesh, the whole thing moves. How do I "unlink" the mesh so ...
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How do I avoid this UV Stretching with Shrink-wrap and Subdivision?

I'm trying to make a shirt in Blender using by using the Shrink-wrap modifier and subdivision modifier over a base mesh. And I'm almost there, however when I preview the mesh with the UV grid, we see ...
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Problems inside the mesh using boolean modifier (2.8)

I did a boolean (union) between 2 equal pieces but I got a weird problem inside of my item. I want a solid piece in order to add another boolean on it.
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Smoke Collision causes Aliasing with Cylinder

My scene is comprised of a smoke domain emitting upwards to a default cylinder. When the smoke collides with the cylinder, there is a noticeable "stepping" or aliasing around the cylinder, as seen ...
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41 views

Making my own Modifier : Make Texture operate as mask on vertices

I’m would like to perform on operation in blender that I don’t think I can yet, I would like some help on how I can develop it in the right way. I would like to delete geometries depending on a ...
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How to transform object resulting from instancing array into editable object

Well I am facing a situation that's bugging me. I needed to duplicate instances of an object that follows a Bezier curve so as to evenly distribute that object along the curve (see screenshot) The ...
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1answer
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My imported STL file has WAY too many tri's in it to edit effectively. How can I reduce it and keep the detail?

I am using Blender 2.79. I've imported a very detailed model originally made in Z-Brush and from there exported to an stl file, (I do not have the original Z-brush file to convert). I imported that ...
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1answer
18 views

Vertices at intersection of two objects

I am using python to form the union of two cylinders through the use of boolean modifiers as shown in the image. How can I obtain a list of the vertices at the intersection of the two objects that are ...
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1answer
23 views

Why is my Array Modifier not curving my mesh like a square mesh?

I have done the procedure on YouTube about curving meshes with the axis,when I want to create an 8 pedal type of flower guard rotating on the y axis like the refrence photo my sword would create 3 ...
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How can I use mirror modifier type of clipping with an edited mode vertices object on to an object mode object

I don't want the vertices of the object with strings to pass over the heart object. strong text
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2answers
38 views

How do I make an array of objects light up sequentially?

I have many cylinders duplicated with an array. The material emits light. I need to make the cylinders light up and turn off one after an other in a loop. Any idea on how to do this?
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flip every other instance in array

I have a road with street lamps going along next to it. There is actually just one streetlamp, but I used a modifier to get it to get multiple instances of it to show up along the road. The issues ...
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Boolean modifier not working, tried solutions suggested in similar articles

I have recently tried to make vice and when using the boolean modifier to create holes for screws, it didn't work. I selected the main body, added modifier and chose my cylinder that was supposed to ...
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22 views

Using procedural noise with the displacement modifier

Applying the displace modifier changes to another random noise map. is there a way to "lock" the current generated noise?
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50 views

Why does adding a bevel mess up a hole?

I've been trying different ways to have a beveled edge on this little box and have a hole cut out of it. I've cut the hole by deleting an existing face created with edge loops, Projecting the Knife, ...
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1answer
27 views

How to create a bottom for this rock to make it a whole mesh?

I've tried boolean with union, but that copies the whole object and when I go to retexture the copy, it turns out wrong. I need to create a bottom so I can shape it and then copy the rock texture to ...
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1answer
43 views

Can I make a smear frame from the blender?

https://hocuspocus-studio.fr/tools/product/overmorpher-world-space/ The link above is a plug-in of 3dsmax. I'm an animator. That's why I need a smear frame I'm about to change my main tool with a ...
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Distorted UVs after Decimate modifier is applied

I'm experimenting with Blender lately, and I have a question about UVs and Decimated modifier. I modeled an object, kept it quite low poly, I unwrapped it, I then applied the subdivision modifier to ...
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bpy.ops.object.datalayout_transfer() don't work in Operator

In Blender 2.8 when I run bpy.ops.object.datalayout_transfer() in a Operator I get a error "RuntimeError: Operator bpy.ops.object.datalayout_transfer.poll() failed, context is incorrect" Outsite my ...
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Skin modifier and subdivision surface modifier interact weirdly

I try to use the skin modifier and the subdivision surface modifier to create the base mesh for a multi-tailed scorpion. It mostly worked great, but one vertex(highlighted in the .blend file I'll add) ...
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Boolean not shown in edit mode

The anvil in edit mode (I put a mirror modifier on the x axis) and the boolean doesn't work on the anvil. The anvil in object mode and the boolean works on the anvil. [3]:
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1answer
29 views

Displace Mesh along Curve on single axis

I am modeling bridges and want to use a curve to shape them. However I only want the vertices to move along a single axis (like Z). With the Curve Modifier, the panels don't hang straight downwards.
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Make Explosion Out Of Blocks

I am trying to make an explosion out of legos like you see in the lego movies, I have seen a bunch of tutorials for houdini but none for blender. I tried adding a remesh modifier to a smoke simulation ...
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26 views

Render issues with subdivision surface

The issue is I modeled a coffee mug, and I did several renders of it with different colors. But at a certain point it started rendering as though the subdivision surface modifier wasn't there. For ...
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1answer
28 views

Any way to make the mirrored mesh more idiomatic?

If you turn on the edit cage for the mirrored side, then if you try to move the mirrored side vertices, they actually behave as if you were trying to move the non-mirrored side, i.e. (assuming you're ...
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Align vertices along a face(not in x, y, z axis)

i had a face(pic 1) and after add solidify modifier, there were some weird shading issue(pic 2), and i cannot fix it. i thought may be the reason that some of these vertice were not on the same face. ...
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How can I merge the last elements of an Array that fits a curve?

I'm trying to make a base for a hard surface model I'm working on using mostly modifiers, and I was hoping I could create a closed "conic" shape out of a simple plane by using an Array modifier and a ...
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44 views

Should I care about topology after applying booleans?

Should I care about the topology of an abject to which I have applied a lot of booleans? In my case I am not planning on doing any transformations on the face with the messy topology (see picture ...