Questions tagged [armature]

An armature is a system of bones used for animating or deforming a mesh. Use this tag for questions pertaining to armatures.

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Can't get mesh to move properly with armature

Currently I am trying to attach a character mesh to an armature but when I go into pose mode the whole mesh just won't move, not even when I move the rootbone. If I take certain clothes of the mesh ...
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finger don't moving with the character's rig?

Why it happens in this finger when moving character?
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Mesh won't preserve changes made in Edit Mode, trying to restore Mesh Shape!

I hope I articulated this correctly. This is also really embarrassing, you can kinda tell what the picture is of. Anyway, I was in edit mode, grabbed a few faces and moved them outward, jutting out of ...
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Can't move Mesh with Armature

I have read a lot of treads with the same problem. And I think I have tried to make everything. But Can't still get it to work. I'm new to Blender. Working in Blender 2.90.1 I have made a character ...
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Can I add more Armetures /bones to a model anated and rigged from mixamo?

My 3D character has a tail, I animated snd rigged the character from mixamo! Now can I add armetures to the tail and animate the tail seperately? Would it work with the mixamo rig and animation? Any ...
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20 views

Rigify generated rig, hand IK controller has unexpected rotation

I am having the same exact issue as described here: Rigify widgets generating in wrong position and won't rotate. I would comment but do not have enough reputation. A three-fingered character ...
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rigged character fbx from Blender not working with mixamo

So, I found a character rigged and I changed some details in it's mesh, then I exported an fbx file in order to use mixamo to animate it, and i got this in result in mixamo an orientation problem or ...
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21 views

Python - Not finding armature

So it's my first time writing a python script for Blender so I may not be entirely familiar with the API but I know enough python to code something. I'm trying to find an armature in code that is the ...
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I cant get rid of this camera that was set to my armature

I set a camera to my armature by pressing ctrl + b and now in my timeline there Is a camera icon with the words armature next to it. I can't get rid of it and whenever I set another camera as the ...
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How do you create the bone/armature structure for a 4-bar linkage?

I have a four-bar linkage system in Blender and I need to animate it with bones and armatures. The meshes are in the initial position to start, I just need to create the constraints to keep all 4 ...
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23 views

How can I fix this Armature?

i need help, how can i change them to bones?
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Object messes up in animation

I`m new in blender, anyone can tell me what I have done wrong, my object messes up while animating, take a look at the eyes from the image.. and edges became very strange, armatures of the arms are ...
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Animation issue in “Sniper Gun Reload”

i am animating the one of the sniper gun "AWP SNIPER GUN" but the issue is that the reload has to be done with the right hand ,the right hand is attached to the gun means where the right ...
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24 views

Keyframed Objects Clipping Through Each Other

I am very new to Blender and have made a scene where a mannequin (animated and downloaded from mixamo) is falling through a tunnel. A basic falling animation has been applied to the mannequin via ...
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Importing Unity FBX breaks armature

To reproduce: Download this example FBX: https://github.com/shasaur/babylonjs-playground/blob/master/SK_Western_Badguy_01.fbx Import into Blender Mesh: With armature: I'm running Blender 2.90.1
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Object locations totally messed up

this will be hard to explain clearly, so i'll go through step by step. make a robot, assign various robot parts with specific origins. Learn about bones, give it bones, move it around by dragging the ...
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17 views

What’s the difference between applying shape keys and saving shape keys?

So I understand that once you have a pose, you can apply it as a shape key via the armature modifier. But what’s the difference between saving it and applying it? Is there any special reason one would ...
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1answer
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Active dynamic rigid body object does not move since linked to armature

i have tried everything and it does not move as an dynamic active object. clear parent does not help. it has an "child of" object constraint: There is no passive object. at least not yet. ...
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Collections / Proxy / Rig

I would like to do the following, here is how far i have gotten: There is a rigged character in a file, inside a collection. Works. I link that character-collection in that file into a master shot ...
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Applying armature scale messes up the action

It's a question derived from this initial question. Scaling the armature messes up the action because it changes the bone locations. How can I apply the scale of the armature, but keep the original ...
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9 views

Why does the armature move when I move the lamp?

When I move the recently added sun lamp it moves and distorts my model's armature. I have not selected my model when I added the light so what am I doing wrong?
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Keeping armature still when animating object it is constrained to

As an animation for a gun model I have been working on, I have two arms which are constrained to the body of a pistol. When I animate the pistol racking, I need to be able to move the body of the ...
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1answer
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No solution to “Bone Heat Weighting: failed to find solution for one or more bones” blender 2.8 [duplicate]

I have this issue but not found any solution working for me. I am new to blender and modelling, and I am aware that my model is far from perfect. But my armature is quite simple. I have tried to clean ...
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18 views

How to connect separate bones into one armature without moving them? (not parenting)

I have 3 bones in very specific locations, and I want to connect them. Is there a way to connect them with additional bones without moving the positions of the original ones? Thanks!
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Is there any way to apply a pose to a mesh and be able to remove the armature and keep the pose?

Im trying to import a model into the oculus home but when i do the character isnt posed but is in blender. idk if theres a way to fix this so oculus can read the armature pose or that i can fully ...
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no mesh data to join?

I'm trying to join the armatures and tracking points but everytime I try to do so, it says 'no mesh data to join'. I'm making a face animation as shown in this tutorial and the point I'm having a ...
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1answer
36 views

How can I instance linked assets with attached armatures?

For a short film project I created many assets, each in it's own blend file. Some of the assets contains armatures. I want to link these into the movie scene file, instantiate them multiple times and ...
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Switching into weight paint mode makes objects uneditable

I am currently trying to rig a character I have been working on for the last week, and I am running into a bug where as soon as I switch into weight paint mode, some of the objects/loose parts lose ...
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1answer
16 views

Armature not moving with mesh

https://mega.nz/file/2lQGjD6T#YIr1GouvxZlPXPB_FL1qWfF1fShevNgNnRCrYO5wIC4 i tried everything but ive been trying to parent the mesh to the armature but nothing works (the file was made in 2.79 and i ...
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Copy Rotation Constraint with Offset doesn't work like expected

Trying to constraint deform armature with bad bone rotations to a copied but fixed armature with proper bone rotations for animation. Some kind of puppetering. (I can't change position or hierarchy of ...
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Fbx armature animation (made in Blender) will not move

I have made a 3D armature animation on blender. It's is an animation of a face emoting. When exported as an fbx and put into Spark AR, the individual objects around the face move but the face mesh is ...
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Body sometimes separates from the clothes during the animation, some times it doesn't

I'm pretty new to blender and 3D. Maybe it's my mistake that I can't resolve by myself. This time that arrive when I play the animation, the body just go down, it must be something that influence it ...
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1answer
65 views

How do I copy object data with deformation animations with AN?

I created this setup for instancing and copying deformed mesh with its armature animation but all I see is the non deformed mesh of cyclinder. Is it possible to instance and copy meshes while keeping ...
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1answer
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2.9. Joined my Armature and now my Weight Paints don't work

PLEASE READ THIS FIRST I know you lose weight paints when joining armatures. This is NOT what I'm talking about. Okay, on to the issue: PLEASE READ THE ABOVE FIRST Hello! I am able to color the ...
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1answer
20 views

Weight paint isn't visible

Going into weight paint mode, the weights aren't visible at all. There's not even the 0 weight blue. They're there and working though because I can pose the character, and I can paint because it ...
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1answer
29 views

applying armature scale yield to change object location

What I want to do is apply the scale of the armature, when applying the position of the armature changes. Here's the armature before applying the scale: After applying the armature scale (Ctrl + A -&...
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Move bone from one armature to another with keyframes included

Ok, so im trying to merge a single bone into an already existing rig and also merge the keyframes After I Ctrl+J the two armatures everything goes wrong, also, when I copied the keyframes from the ...
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Object 'rig' can't be selected because it is not in view layer 'view layer'

I AM getting this error while trying to generate Rig. Please provide me some Solutions.
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1answer
32 views

How to attach an animation to an empty

i have some keyframes on my object , and i want to control that from an empty , so that when i move the empty forward i plays the forward animation. How can i do that. I know that i must use drivers , ...
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17 views

Does anyone know why my fbx mesh has holes?

I have made an animated object using Blender, however, when I export it as an fbx and transfer it to Spark AR, the mesh has large holes in it. Does anyone know what the problem is?
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32 views

How to find the armatures which are hidden in the camera perspective by other parts?

I am new to blender, I have an object that during the animation some armatures are going to be hidden by other parts, How I could find these hidden armatures? As you can see in the picture ...
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1answer
20 views

Armature with automatic weights is deforming mesh

I have created a pretty standard armature but when I try and apply it to my mesh it deforms it pretty wildly. I have removed doubles, but nothing changed. I think areas with higher poly counts are ...
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13 views

Mesh not moving with bones

I'm trying to animate a human made in makehuman and exported to blender, parented mesh with armature with automatic weight but when i move any bone, mesh doesn't move. This is the file https://drive....
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1answer
16 views

How to repeat a cyclic animation of an object/armature from command line with Blender API

I need to render a cyclic animation of an object-armature from the command line. At the moment I am stack on how to repeat the keyframes, ie how to copy the keyframes of the first time points and ...
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How do I link Vertex Groups to Bones?

I watched all the youtube tutorials and all the questions asked here and I still can't get it to work. I did the vertex groups, I created the bones, I weightpainted, I added armature modifiers, used ...
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1answer
30 views

BLENDER & FBX Mocap Import not translating to Rig

I created, rigged a character in blender using Blenders bone only meta rig (no IKs) set up. I exported that character rig to animate in mobu storymode and then rendered it all in Unreal 4. I now want ...
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26 views

Why are the figer tips not moving with my hand in pose mode?

May armature moves but the finger tips on the hand are staying in place.
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1answer
27 views

Armature is not moving all vertex equally even though they have the same weight

I'm working on a low poly game and I decided to use blender to model and animate. This is my first time really using it, so I could use some help. I modeled an arm and apply an armature following a ...
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1answer
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When using Blender to modify the Pharah model, how do you make simple bodymorph changes using Shapekeys?

I'm new to Blender, but hopefully this question won't require complex program functions. The model's creator says I can alter her body using shapekeys, but I don't know how. Can someone point me to ...

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