Questions tagged [objects]

Questions related to any kind of object. (mesh, text, curve, etc.)

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Can anyone tell me how to modify a cylinder into a spiral using a spiral Bezier curve on Blender?

I am trying to create a spiral object using a spiral shaped Bezier curve. My initial object is a cylinder and I am using curve modifier to do so. I have tried to change the axes as well, but nothing ...
Ananya Saha's user avatar
2 votes
2 answers
156 views

Make a single object transparent in viewport shading

I have two meshes, with one I want to use as a reference. I think it would be easier if I would be able to see through one of the meshes, but the closest I can get is x-ray mode where all of the ...
Ethan's user avatar
  • 138
2 votes
2 answers
45 views

How to set origin of object to the lowest point

The origin of my object is at the middle, and I want it at the bottom. My model is not located at the right location for setting it to world origin to work. Is there a way to do this?
Ethan's user avatar
  • 138
1 vote
1 answer
20 views

Move model directly above -Z axis?

I have a model that is located in the negative x-axis. Is there an automatic method to move it directly to the 0 axis? Location is already applied so that doesn't work.
Ethan's user avatar
  • 138
1 vote
1 answer
15 views

why dont I see the objects in my scene, when using python

I'm trying to list all objects in my blender file, using something like: for obj in bpy.context.scene.objects: print(obj.name, obj.type) For some reason this ...
Hugh Perkins's user avatar
1 vote
1 answer
44 views

How can I break an object apart into pieces of aproximately the same size?

My goal is to create a 3d printable prop for a game (so no need for animation). It will be a tablet (with text and images carved out of it) broken up into half a dozen pieces which the players will ...
Quentin's user avatar
  • 113
5 votes
1 answer
191 views

All objects suddenly created with animations

I have changed some setting in Blender 4.0.2 that results in that all objects (created or duplicated) now suddenly includes an animation. I have a simple scene and deleted all keyframes (I do not want ...
petermichael's user avatar
3 votes
1 answer
77 views

How do I rotate an object to a specific axis?

The object (the weird shape) has been rotated and I want it to line up with an axis again. Rotation in Blender doesn't snap like it does in Sketchup, so I tried snapping it to an object (the cube) ...
Verney's user avatar
  • 33
1 vote
1 answer
21 views

Filling in holes on a model with wall thickness/making a hollow model solid

I have this model I purchased online. Originally, it's supposed to be a hollow piggy bank, but I just want it to be one solid model for 3D printing. It has holes in it with wall thickness like this: ...
Alexander Chistyakov's user avatar
1 vote
1 answer
49 views

How to bevel across the faces of a cylinder or curve

I beveled the single face towards the bottom right, now I want to do the same to the selected area. From what I've gathered, you cannot bevel across multiple faces. I want to bevel this area, while ...
MacintoshIII's user avatar
0 votes
1 answer
34 views

Why did this weird object appear in blender, and how do I get rid of it?

I am new to Blender and I'm following the Blender Guru's donut tutorial. I made it all the way to part 10, when this bizarre object appeared. It seems like it is somehow attatched to my icing layer, ...
Emma's user avatar
  • 3
0 votes
1 answer
35 views

How can I create a large amount of ragdolls (a collection consisting of many rigidbodies and constraints) more conveniently?

Using Blender 4.0. I'm trying to experiment with Ragdoll physics in Blender and I'm curious as to how I can create a large amount of them without tediously selecting objects and marking visibility and ...
Paddlefruit's user avatar
0 votes
1 answer
57 views

Question on scaling object and its impact on rendering in Cycles

I am modeling a plastic bottle. The plastic bottle is actually 19 mm and 6 mm. However, when I modeled it in that size, I encountered issues with clipping and auto-merging vertices. Instead I worked ...
N03's user avatar
  • 139
1 vote
1 answer
31 views

Cone surface definition in relation to other geometries, and intersection of cone surface and plane

I am new to Blender and would like to create a 3D graphic for a technical paper. The three-view drawing of what I need is shown below. There is a line (purple in the figure) that intersects with the x-...
snow023's user avatar
  • 13
0 votes
1 answer
26 views

Why do my location values not make sense

I have a 12m block and a second 2m block. I aligned the bottoms in space so they both had the same z value. I typed in 10 for the Z value for block 2, which should ...
Jibril's user avatar
  • 101
0 votes
0 answers
43 views

Lines on object - unexplained

I am coming towards my first render, expect there is a problem, and I do not know why. I do not know what the lines are.
Salma_Fi's user avatar
0 votes
1 answer
34 views

How do you instruct Blender via .mtl file to import vertex colors?

I have a .OBJ file with vertex colors like: ...
Harry McKenzie's user avatar
0 votes
1 answer
26 views

where are my relationships lines?

I know that relationship lines are the dotted lines that happen when you hit the delete key on bones. I delete the bones between the spine and the legs, and my lines are not there. I read the ...
Full Salvo's user avatar
0 votes
0 answers
24 views

How do I attach object onto a body that is attached to a rig?

I'm new to Blender doing a quick animation and some parts of the model not following the rest of the mesh. I don't know what I did wrong or was it because I was using a model I found online. Is there ...
Quiet Yern's user avatar
1 vote
0 answers
30 views

Selection by specified object

How to select many objects using another object either by projection or intersection, but not by sectioning along the projection because it spoils the mesh? Is there a way to select using volume so ...
Alex's user avatar
  • 11
0 votes
0 answers
31 views

Object also moves up when moving left and right

Why does the object move up slowly when moving it left or right? Its the same in Unity. For example the left stick cant reach the upper stick, keep in mind all the sticks are same height The picture ...
ForeverStar's user avatar
0 votes
0 answers
15 views

I need help with shade smooth

I'm making an ant in Blender, but there is a problem above the jaw when I use Shade Smooth
Leandro's user avatar
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0 answers
29 views

Joining objects in v4.0 - temp_override?

In one of my scripts, which worked fine before v4.0, I join several objects together. The original code segment looked like this: ...
GbHeathcoteOS's user avatar
0 votes
1 answer
37 views

How to animate arrayed objects individually

I'm trying to achieve this "growing" city effect using array modifiers to create a grid and then animating the grid so the objects move up from the floor into place. I managed to achieve ...
Serg's user avatar
  • 1
0 votes
0 answers
6 views

How to improve solve error in motion tracking with low-contrast footage?

https://drive.google.com/file/d/1z6sRF_rNefpGxr_3B1EoVM0mLPrdfLY3/view?usp=sharing ^^ image sequence in question. Blender file is almost not useful. For my first motion tracking project, I probably ...
Erik Jacobs's user avatar
0 votes
0 answers
10 views

Object not following the Nurbspath but there is a blue line moving

The human is still in position but the blue line is moving. The human isn't moving, but the blue line is moving. What should I do?
Mimi Rifai's user avatar
0 votes
0 answers
79 views

How can I export object (.obj) in Blender 4.0 via Python?

I used bpy.ops.export_scene.obj to export .obj files like in this thread which works until Blender 3.6. Now when I check the export documentation, this operator is ...
Harry McKenzie's user avatar
0 votes
0 answers
18 views

How to Export every Action for Specific Armature as Separate FBX?

My goal is to export every action that has animation data on a specific armature into separate FBX files. This is what I have so far. But, it's not quite working right. It crashes if I do not have an ...
dagobaking's user avatar
2 votes
1 answer
51 views

Bend feature of simple deform modifier doesn't work as intended

I was trying to use the bend feature of the simple deform modifier, but was unable to made it work as intended (i.e it doesn't bend the edges following a round shape, instead it bends both ends to ...
Ghufran's user avatar
  • 21
2 votes
1 answer
58 views

How to animate cross section cutaway revealing the inside of an object?

I'm unsure about the exact term for this process, but it is commonly used in various animations I have an object and I want to animate its internal components, similar to the example shown above. I ...
Mohamed Obeid's user avatar
0 votes
0 answers
38 views

How to Remove All Specific Properties in a Model

I have a 3d model with armor and thanks to an addon, my model has become full of custom properties that are bothering me a lot. I wanted to know how to remove all custom properties that contain the ...
MeguiTaA12's user avatar
5 votes
2 answers
223 views

Need help with Cloth simulation plus attached object

I have the same issue as in the question Cloth simulation plus attached object but the solution video mentioned is no longer available. Can anyone please help me with how can I get the same result? ...
videoofarmer's user avatar
0 votes
0 answers
50 views

Geometry to world origin on load

I'm having a strange issue where my original project is ok, with all its objects in their correct places, with their origins set to the base of each of them, without parentings just collections and no ...
SpAiK's user avatar
  • 63
0 votes
0 answers
49 views

how to make an object face forward?

I am a beginner at using Blender. I want to know how to make my object face forward like the video tutorial that I tried to follow. The Blender I use is version 3.0.0. this is what I tried to do: ...
Nathan's user avatar
  • 55
1 vote
1 answer
18 views

I need to rotate a face created using I without effecting the geometry of the other vertex of the object

I am creating a human figure for animation following series of you tube tutorial from 'Blender Character Modelling Tutorial - Body Modelling for Beginners'. While I am doing the hand, I manage to ...
Sarath Anura Hiyare Hewage's user avatar
1 vote
1 answer
40 views

Object rotation not behaving as expected

I am having problems with the default rotation configuration in Blender 4.0 This is the object before I rotate it. It's lined up like it should be. What I'd expect it to do is stay in the same ...
Antrometik's user avatar
1 vote
1 answer
25 views

Burn into image dynamic Note value

Put this value: Here: Hello! Is it possible to burn object rotation parameter (for example..) to each frame? I mean to make object rotation value dynamic in notes? Thanks!
G M's user avatar
  • 61
0 votes
0 answers
16 views

How to cut circles out of the cube? [duplicate]

I am making some quick sketch of the dice. I need to make inner part of the circle leave a trace inside dice and with the outer part completely gone. How to make that?
RIPtilius's user avatar
0 votes
0 answers
32 views

How can i remove this dotted line please? [duplicate]

How can i remove this dotted line please?
Blackay's user avatar
0 votes
1 answer
30 views

Object is not projected on Weight Paint

normally it shows the triangles on the Weight Paint but it dosent. Does somone know why?
Ari's user avatar
  • 73
0 votes
1 answer
23 views

Problem with Shade Smooth

I have a trunk in Blender. I applied 'Shade Smooth' to it, and it looks good. Now, I've divided the trunk in the middle, resulting in two objects. Both have 'Shade Smooth' applied, but now there's an ...
ZeraTFK's user avatar
0 votes
0 answers
25 views

How can i mirror copy hand

I finish making the left hand, Can it be just mirror copy the object for the Right hand with the thumb on right place?
PariSeouL's user avatar
0 votes
1 answer
16 views

object from terrain domain

It would be great if you can help me with this issue. I bought some mountain scans on terraindomain.com but the texturing tutorial is probably for maya users. I tried to make it in blender but the ...
Oto Kandera's user avatar
0 votes
1 answer
28 views

Switching from object mode to sculpt mode hides one part of my model

FIXED I'm still somewhat new to blender but I've managed to almost complete my first model without any problems. Now however out of nowhere this one stupid piece of armour lets me mess around with it ...
Kekygrun's user avatar
0 votes
1 answer
33 views

How to make shape key "presets"

I'm looking for a way to have multiple shape keys be combined to form a single shape key. If anyone's familiar with Daz studio, I'm looking for something similar to a parameter. Is this something that ...
Ethan's user avatar
  • 138
0 votes
2 answers
58 views

How to make light leak through a plane lit by a spot light?

I'm wondering how I can obtain a realistic partially transparent object using a spot light. I see the effect of the light on the side directly lit by the spot light, but I see nothing on the other ...
Franck's user avatar
  • 1
1 vote
1 answer
36 views

Is there any function in Blender 3.0 to convert meshes into instances and not lose the animation keys?

I'm pretty new in this program, was doing my university project, and I'm making a little city, so i duplicated A LOT of buildings and trees and now blender works very very slow (its 10GB file). I ...
Angleton's user avatar
0 votes
0 answers
36 views

Automated rotations

I am stuck on a problem in Blender. I am trying to create a function that automatically aligns an object based on its dimensions to the world axis. This mean for example the largest axis will be ...
Alessandro leone's user avatar
0 votes
0 answers
75 views

MMD Models Materials/Bones/Joints all Disappear and model becomes invisible

I just opened blender so I can continue fixing another model unrelated to MMD, and decided to open one MMD Model for a reference then suddenly for no apparent reason the model loads in with nothing ...
Artixes Pro's user avatar
5 votes
1 answer
358 views

Where is the torus primitive in geometry nodes?

I'm trying to add a torus primitive object in geometry nodes to use as an instance input, but Blender doesn't seem to have one within the geometry nodes context. Is there a way to input a torus mesh ...
deltaray's user avatar
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