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Questions tagged [mesh]

A mesh is a collection of vertices, edges, (composed of a connection between two vertices), and faces (composed of 3 or more connected edges). Meshes are the most commonly used object type in Blender.

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I there a way to move multiple vertices preserving a straight line

I have a mesh where one side is tilted (marked red in the image): What I want to do is move selected vertices along the red line so that bottom line (marked white in the image) remains straight. When ...
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How can I tell if my mesh is detailed enough for boolean operations?

I had a quick go at making an anvil with some boolean ops. I started with the basic cube. Things went OK until I added subdiv mod and bevel and it all went horribly wrong. The bevel didn't seem to ...
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Boolean Hammering My Anvil [duplicate]

I trying to do my second full project after finishing Chris Plush's Pretzel. So I am on to Blenderguru's anvil and have I stalled. Cutting the circular slots with a cylinder into the anvil built ...
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how do I join two meshes without leaving a gap?

i'm fairly new to the blender. I have these two meshes, the ragged one i need for the ground surface where the grass will be, the straight one i need for a road, how do i join them together without ...
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What is the fastest way to create 28 x 28 x 28 individual cubes with its own material in python? Writing 3 forloops is too slow

Is it possible to create this many cubes without for loops? Is it possible to create and place cubes in the right location with a 3D numpy matrix?
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Joining all meshes in any context gets error

When I run this code: ...
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How to simplify a mesh that was imported as SVG to extract (with boolean) other meshes?

When I transform the SVG into a mesh, it gets so many parts and lines through its shape that when we try to pull a piece through another mesh it gets all deformed. I can reduce this effect if I ...
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How to make rattan ball?

I'm new here. Anyone know how to make rattan ball like this? https://www.google.com/search?q=takraw+ball+3d+model&source=lnms&tbm=isch&sa=X&ved=...
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See image through object

I am trying to do something like this https://twitter.com/i/status/1094431182891159553
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Extrude a cylinder from the side of another cylinder

I'm trying to extrude a cylinder from the side of another cylinder. Imagine a 3D stick figure. I want to extrude the "arms" of the stick figure, but they need to also be cylinders. When I extrude, the ...
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Are all loops and rings edge loops and rings?

Are all loops and rings edge loops and rings? (See "What is the difference between an edge loop and an edge ring?" here). Can they be composed of vertices or faces?
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Why is Quick Explosion going backwards?

Example: https://gyazo.com/0bb3bba306114688b1ef48960887fd2b why is this going backwards ?? I only want it to explode on the same spot now to move Well i added a quick explode into that Cube ( castle ...
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How to create an arch entance with curves designs?

How to model this arch entrance? I have successfully created the overall arch, but adding those curve designs (in the red circle) is my challenge. My final goal is to completely model this entrance.
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Is it possible to have seamless material blending on two separate objects?

I'm looking for a way to make more seamless joints between separate objects when rendered with cycles. I've noticed that joining multiple meshes will create a seamless edge, even between different ...
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1answer
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How can i model these grooves in my mesh correctly?

I am fairly new to blender and have been trying to learn on my own with help from tutorials and such, so i still don't know a lot of what to do and how to properly do it. I've been modeling this Iron ...
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32 views

Apply scale/location deforms mesh

I'm a total beginner with Blender. When importing my model to Unity3D, the rotation and the location of the body of the model is wrong. I think I have to apply scale/location, but when I do that, the ...
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How would i start retopologizing this with retopoflow?

I am new to Retopoflow and blender retopology in general so how would I get started on this (Tombstone) particular mesh? Thanks
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PSD brushes “couldn't load image”

I'm having issues trying to work with sculpt brushes: when trying to load the PSD Image as a texture for the new brush I recieve a "Can't load image" message. After doing this if I go back to the ...
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Static-looking model upon importing to blender from rhino

I'm trying to import from Rhino to Blender but I always seem to get this same issue where the model looks blotchy. I'm relatively new to blender so I'm not sure how to trouble shoot this. I'm ...
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link or maybe separation problem

I have the following problem. at the beginning, i duplicated the "wheelbox" via duplicate link. first all was ok. but now i am coming to the point where i want to work on the inner/outer part of the ...
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Objects have been duplicated into immovables

I am trying to replicate Claude Monet's bridge over a pond but everything has been duplicated into immovable objects that I can't edit or even select. Here's a screencap of it. https://i.stack....
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how to print the centroid/origin of an object?

I am trying to re-center an object that I have imported into blender. I have set the object origin to the Center of Mass of the object, now I want to translate the object so its' center of mass is ...
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What is the best resource for generating accurate zoomed in Earth based normal/bump maps?

First off, thank you for taking the time to review my question, and please excuse any misused termanology. I am attempting to zoom in on a city with an accurate height/normal/bump/lidar map that is ...
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is there anyway to automatically create a mesh for an armature

i have some animation files that needs to be modified, when i import them in blender, the animation file doesn't have a mesh attached to it and that makes modifying super hard. is there anyway to ...
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What causes this glitch in this mesh? How do I remove it?

There seems to be a weird glitch in subdividing the mesh at the vertex along the mirror axis. Although, only in this one place. Any idea on what caused this, and how to fix it? Thanks! Edit. ...
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How can I make a curved ramp?

I imported a dxf file and wanted to make a curved road but with elevation (a curved ramp basically). How can I do it? This is what I want to do. Thanks!
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Smoother shadows in Blender 2.8 (EEVEE)

So recently I've been really diving into Blender's 2.8 beta, and most importantly EEVEE render engine, and I can't seem to get around these nasty looking shadows. is there a feature I'm missing?
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Collision in .obj file

I am completely new to Blender and I have never done anything with 3D. Currently I have some .obj files and I want to understand them. I downloaded source code for ...
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2answers
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Fill in object's surface with another object

I'm facing a big problem here. First let me show the image while explaining. To make it clear, this is an piece of an ancient/middle age armor like the image below. In the image, you see an object (...
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1answer
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Shrink wrapping 2 mesh together

I need a help shrink wrapping a mesh. * The tan part is the one that needs to be shrink warped because it was it has data on the front and the back side. The puprle mesh only has data on the font ...
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how to correctly update a mesh while animating series of VTP files?

I am trying to render a series of *.vtp files (output of a cfd simulation) in Blender (v2.79). I have successfully installed <...
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how to move cursor between viewports while extruding

I'm following the "04 Nose Blocking" tutorial movie under "Learning Character Modeling" at cloud.blender.org. (particularly at time marker -2:11) In this episode, the light-speed fast tutor manages ...
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Exporting FBX has brown area?

everytime i export a mesh that I uvmapped and import it into a game engine or uv painter, the mesh has parts of it that are brown that even when painted over are still brown? ive tried adding in ...
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Best way to “autofill” a model with preset 3D pattern or module

I am looking for any plugin or built-in function to fast-modeling repetitive patterns. I explain myself: Having roof tiles and the structure of a roof, how could I fill faces by selecting them? This ...
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2answers
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Problem with creating a box on a cylinder

I'm making a box on my cylinder for my Luke Lightsaber modeling practice but by doing so I always create a pinch around the attaching points like I'm new to blender and I just finished blender guru's ...
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1answer
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When I parent my head armature to my body armature it moves

I want to parent my hat armature to one of the bones in the neck, but when I do it messes up the location. The armature has no previous parent like most articles seem to suggest, and the rotation, ...
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How do I get this mesh ready for sculpting?

I've just picked up Blender recently and after learning all of the basics, I attempted to make a base mesh for sculpting a Great Maccao (a raptor-like creature from a video game). I've gotten thus far ...
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Problem with the grid fill result not the way i want

youtube -blender gyroid I followed this tutorial and try to do grid fill, but I stuck at "1:48" grid fill step. - this is how I do grid fill I also try to change the offset but I still can't get ...
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When I rotate A mesh, B mesh will rotate too, but I don't want it, how can i do?

I made 2 mesh(cylinder.001 & cylinder.000, separate mesh), the inside mesh is made by duplicating the outside mesh. After that , when i rotate one of the 2 meshes ,the other one will rotate too. I ...
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Should I convert my quad mesh to triangles? If so, can I do it in this script?

I have topographical data which is height on a square lat/lon grid and I've generated a mesh with the script shown below. My polygons are all quadrangles (close to, but not quite squares in this case) ...
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Armature doesn't move part of the Mesh

I have modeled the Darth Vader, I've made the rig that matches exactly the mesh, but the problem is that part of the mesh (his shoulders and front panels ) are not rotating or moving at all. I joined ...
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Automatically modify primitive based on texture

I have a cube with black and white squares on its surface (texture). Like this: My question is: How can I reshape this cube in a way, that the black parts stick out? I could modify it manually with ...
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1answer
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Exporting a posed armature as a mesh to another blender

I would appreciate anyone's help with a nagging problem I have been trying to solve for quite a while. I have posed a rigged armature in a specific pose whilst in pose mode and would like to export ...
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1answer
29 views

How to scale a mesh without destroying the UV Map

I was as you can see below, I placed a bump and a normal texture on a cylinder with UV mapping, but I need to scale the cylinder up to make it longer. But it then ruins the UV mapping, So I'll ask, ...
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1answer
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Adding simple details to a model symmetrically

I'm creating a model which is intended to be mostly symmetrical. So far, I've simply gone about being careful to keep things even on both sides; most of what I've done so far has involved loop cuts ...
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1answer
29 views

Extrude along path crossing planes

I make route with path and extruded it but I get this nasty looking crosses inside curves. How repair this thing? Thank you for reply. Edit: Added more pictures This is from bottom From top
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Regular Bmesh operators

I'm new to Bmesh and Blender in general, but I would like to know if there's an equivalent for the knife tool in Bmesh. Long story short, I want to do a very regular mesh over a mesh plane; only ...
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Is there any way to stop my mesh from being this color?

I was trying to disjoin two parts of a mesh by pressing P by material, when I went to undo my actions, they ended up looking like this Is there anything I can do to change it back?
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Removing Doubles Ruins Mesh of My Character

I created a character in blender. I tried to parent it to the rig but it says "bone heat weighting failed to find solution for one or more bones". After more than two days of research and restarting ...
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Need help with modeling the cross-guard of a sword

I have the hilt of the sword and the blade I feel confident I can make but I can't figure out the best way to model this cross-guard and the angles on the faces. I was wondering if anyone could give ...