Questions tagged [mesh]

A mesh is a collection of vertices, edges, (composed of a connection between two vertices), and faces (composed of 3 or more connected edges). Meshes are the most commonly used object type in Blender.

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Cannot connect armature to mesh

I have tried everything that I can find to bind my armature to the mesh. I select the mesh first in object mode, then I select the armature. Parent it with automatic weights. I get no error yet when I ...
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How do I fix my mesh for a low poly paper model?

I've been exploring Blender for the past month for a school project and my goal is to create a mesh for a low poly human head which I can transform to paper model in the end. I have been able to ...
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Blender 2.8 freezes when adding new geometry to an exisitng file

I have been having an issue in Blender 2.8, whereby I'm working just fine, and then at one point when I add new geometry (simple shapes like the sphere), Blender freezes. This hasn't happened before, ...
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Possibility to transfer vertex groups between mesh armature and grease pencil

I've been trying to get a grease pencil object to 'stick' to my rigged 3D model, so I can have drawn parts on the face that move as, for example, the mouth opens. So, for example, I'm trying to ...
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Why does Boolean difference add material to this mesh?

In Blender 2.76b, in a mesh, I have added a Boolean subtract modifier. The subtracting mesh was made from text. I have another mesh from text which subtracts correctly. However, on this one, instead ...
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Removing cusp/crease when using array, mirror and subsurface modifier

Below image shows the shape I'm trying to make seamless, I have mirrored it once along the highlighted edge and ensured the stack is in order to avoid a crease. However in the below image, after I've ...
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Intersected Static Mesh Volumes [duplicate]

How to combine or remove intersected or parts of a mesh? In this picture, you can see the parts that I want to fix.
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Can you help me with parenting mesh with an armature, please? [closed]

This is my first time at rigging and animating. I’m having the similar problem as other people when parenting armature with the mesh and i can’t find a solution why it is not working. I tried with a ...
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executing modifier on object does not have any effect

I have a dataset, called ModelNet, containing *.off-files. I need to read each file, decimate the mesh and store it to another file. Problem: For some reason the ...
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Blender Bones don't effect mesh

It's my first time rigging something and it just won't work. I made the mesh, joined all objects together and cleaned the mesh up. I made a standard human rig and parented it via automatic weights to ...
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How to add multiple round holes to a mesh? [duplicate]

I need to add several holes into a mesh, like you would have on the top of a salt shaker: I tried using the boolean modifier, as well as ...
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How to use the 'MESH_OT_extrude_verts_indiv' parameter?

I'm trying to extrude a single vertex several times in a loop for different directions. For that I'm using the function: ...
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Is it possible to make blender loop cut in mouse position?

It is a bit cumbersome when I make a loop cut in a long mesh, I have to turn the settings in the window to the offset value. Is there have any way to make loop cut in the mouse position? Maya has ...
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Self-intersecting geometry removal

I'm working on a number of icons for 3-D printing. I'm having an issue where I've traced out the object as linked edges and vertices, and then gone through the following process: Convert to curve. In ...
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1answer
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duplicated objects dont show up in render

ive got a fairly high poly grass object that will not load in my renders. ive looked at camera settings, ensured they are not hidden, etc. i have been having issues with duplicated objects not ...
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1answer
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Joining two object in Blender

Continuing on my previous question. Here below is the result of my first try at joining 2 objects in one. A sword hand grip and a pommel. I wanted a smooth seamless result as in my reference so I ...
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bending meshes and edge to edge positioning

I can't make sharp edge bends (on the left top of the headlight for example). I am on subsurface=1 and smooth surface enabled. How can i make a sharp bend like in this photo below?
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A problem with edges and vertex after smoothing

Okay so I was practicing to model a human from scratch as a project to finish. Its not really a highly detailed one but I will be adding subsurf after. So this is what it looks like: So I decided ...
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1answer
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Need help making a 3d keychain pendant

I have been fighting with this for the past week and am pretty much about ready to throw it away. I am trying to make keychains for a party and have had nothing but issues and I am almost out of time ...
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Wrapping mesh around the other / deforming mesh

I want to deform my mesh (left) like this right one. Ideally, I want my mesh to follow a path like this. I've tried everything, from curves/arrays to shrinkwrap. so maybe it was doing some things ...
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Adding loop cuts without unwanted details

I just get into blender modelling and have a mesh/topology question/problem which I accounter currently quite often and want to ask you how to resolve it. In the first image you see my current mesh ...
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1answer
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I can't see my objects in Solid mode, but I can see them in Rendered Mode

My object disappear in Solid Mode but when I turn to Rendered Mode they appear back but cannot select them.
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Is this good practice? Joining two objects after subdivision

I would like to know if this is good practice in joining two objects (in my case a sword pommel with a handgrip). The handgrip has a shade smooth and the pommel has a mirror and subdivision ...
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Find the edges shared between polygons [duplicate]

Is there a way to find for each polygon the edges/vertices it shares with other polygons? I would like to create a structure with python where I index mesh polygons. And for each polygon check what ...
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1answer
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Currect definition of edge loop

According to wikipedia https://en.wikipedia.org/wiki/Edge_loop an edge loop is: In a stricter sense, an edge loop is defined as a set of edges where the loop follows the middle edge in every '...
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1answer
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Mesh modeling and shad smooth results

This is a sword pommel I am modeling. Last part of the sword and it will be done as my fist modeling test in blender. As you can see I tried my best to keep the mesh as simple as possible. In order ...
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Weird Glitches With Mesh

I'm new to blender and this is my first project. If you check the video, you'll see a pretty intuitive setup: a rotatable trough with supports letting it turn freely. But I'm getting some wacko ...
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Playing a modifier animation in BGE

I am creating a game in blender. The start of the game is going to show a sphere being "created" using the build modifier, but when I try to use the game logic to play the animation during the game, ...
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How to convert to Mesh from Curve with Python

I'm making a bunch of abstract objects that are shaped programmatically. I use a Bezier curve, you get nice molds with few points. Then I need to convert it into a mesh object. Blender version is 2.80....
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incorrect context animating a mesh

blender newbie here, i am trying to animate a mesh made up of vertices and faces. I have a list of the vertices that I want to make up the object for each timestep, but I am running into problems ...
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select meshes whose volume is smaller that user defined value

Is there any add-on or python script where user enter certain value for volume of mesh (not any selected mesh) and selects all meshes whose volume is smaller than user defined value?
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1answer
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clean up ugly topology

I recently found a free Kitbashing kit on gumroad but when i import the .obj file on blender 2.81, all the object are tri or simply unusable like in the example below. I know that this pack was meant ...
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2answers
370 views

Wrapping a Pattern over an object

I am trying to build some arches in blender, and I want to find a way to apply a pattern to an object in a similar way as using a texture, however instead of having a texture applied to the model I ...
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Inconsistent/ Random behavior in Blender

I am generating some shape using python in Blender. Most of the times, when I run the code I get what I expect. But sometimes I see the broken mesh as I have shown in the figure. As far as code's ...
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1answer
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How can I get the dimensions of an object using script?

In object mode, when I press 'N' I get a little box called Transform. At the bottom of this box I can see the X,Y,Z dimensions of my mesh. Is there a way to get these dimensions through the Python ...
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1answer
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animating mesh division and holes

I'm doing some mesh morphs using shape keys and the shrink wrap modifier with sub surf to get the mesh to mold to the shape of things i want it to shape into. the problem is when i have things with ...
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making low tris count and smooth surface

How can i achieve this look without subsurface?
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Fill the space between two uneven surfaces

I have a couple of vertebrae and I need to insert a disk between them. stl files are shared here. I am looking for a solution that would be compatible with simulation on another software. The ...
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1answer
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Is there a way to use the terminal to check if a mesh is watertight?

Is there a way to use the terminal to check if a mesh is water tight? I want to do something like: ...
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Odd “Darkening” Of Faces

I'm working on a project for school, where I need to make a 3D model of a castle. I have the castle's basic details pretty much complete now, but I've noticed there are weird shadowy bits/faces that ...
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high tris but not smooth surface after subsurface

You can see two different models with high vert count good surface on the other hand i have vw model with low quality surface with hight vert count. I need to push subsurface 6.level to good surface ...
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Individual scaling by vertex

Do you know the way to scale separate individual meshes element by their vert selection? In this case, scale down individual leaves by having their tips selected. using 'individual origin' scales ...
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add modifier > mesh deform, and there is no object to select!

I created 2 vertext groups, and assaigned each with the body and the clothse, now I want to do the mesh deform to the clothse, but as soon as I add mesh deform medifier, I can't find no object to ...
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making 3d surface using list of vertices coordinates [duplicate]

i want to animate a changing 3d surface (i.e. an ocean wave). the surface cannot be defined with a single z function and instead I have been defining as a list of coordinates that lie on the surface. ...
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Blender file and all its backups are corrupted. how can this be?

Hello all and thank you for any assistance! Im sorta new and using a imac 27" with a 3.5 GHz Quad-Core Intel Core i5 and have 32 gb of memory. I am not using any fancy UI but i have been using the "...
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Mesh goes wild when Transform

I have a big Problem, I have linked a Character in my Scene and animate it normally, after a few days I want to animate it further but now my mesh goes wild when I try to transform any bones
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2answers
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How to fix weird mesh issue

I've never used blender before and just imported this fbx to find it very strange looking, like something is wrong with the lighting or shadows? Iv'e tried changing a lot of settings but am unsure of ...
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Animated Bounding box as mesh

I want to create an animated rectangle/cube bounding box as a separate mesh/object. There are scripts I tried which create a static bounding box for one frame of an animated object. But I need an ...
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2answers
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Is there a way to replace an object in my scene with a different one?

Is there a way to replace one object position to another object position? and automatically match the scale? Any sort of addon or there is a way to do it? For example, I have a basic chair obj in the ...
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By rotating rig, the scale changes

I don't know, if this question was already answered but I have following problem. I am trying to rotate a wheel at my bike and while changing the bone rotation the wheel changes the scaling, too. But ...