Questions tagged [mesh]

A mesh is a collection of vertices, edges, (composed of a connection between two vertices), and faces (composed of 3 or more connected edges). Meshes are the most commonly used object type in Blender.

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16 views

Removing lines to texture

I am trying to make this box look more realistic There are too many lines and I need to remove some without messing it up. I put this into blender using a CAD file. STL. Is there a way I can do that ...
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Fade mesh from opaque to transparent

I need to fade the circular mesh to transparent, but leave the three blue diamonds visible (see attached pic) After searching, I haven't seen anything recent that addresses this task. I did find one ...
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Interpolating between SVGs

I am very new to Blender. I am trying to create a mesh model to eventually 3D print. I have imported 3 different SVG files, each one is a frame from a video of a running horse. I want to connect the ...
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Is it possible to change the fractal value outside of the subdivide panel? (blender 2.9)

I have a mesh that I subdivided, and increased the fractal amount on it. Now I am later in the project, and I want to increase the fractal amount even more, but I don't want to subdivide it again. ...
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Unidentifiable rays appearing

In my scene I’m getting these Greyish rays which appear, disappear and change shape and position as I rotate my viewpoint. I’m quite confused given I was very careful in the construction of the model. ...
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1answer
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armature not getting attached to mesh

Created an armature for a bird using animals meta-rig (I have downloaded a .blend file of a bird and trying to rig it) I have adjusted all the bones to their places. Using object mode, I generated a ...
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How to unwrap a quad sphere? [duplicate]

I'm trying to UV unwrap a quad sphere. Since its a perfect sphere made out of quads, I have tried followed quads and also sphere projection unwrap, but the results are bad. Is there a method to get ...
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1answer
24 views

Geometry data is coming instead of geometry

I want to create a pipe from converging the plane vertices, then in the object properties its showing geometry data instead of geometry so that I can put the size of the bezier circle in it to make a ...
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96 views

Why my exported UV map is different in size?

I did unwrap my mesh which consists of several parts. I did an export using EPS file format, then I applied several images to all the faces in Adobe Illustrator. When I try to import the texture back ...
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1answer
15 views

Remove mesh editing limit in sculpting

I'm on Blender 2.9 attempting to sculpt. Earlier in the year in 2.83 I could clearly remember ticking/unticking something to be able to keep endlessly adding/subtracting volume with brushes like Clay ...
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28 views

How to make complex connections across spheres

I have this mesh here, I'm making it for a game. My question is, how I can make every sphere connect to each other like the three center ones. I've tried so many ways already, but everytime the ...
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9 views

Face values in obj file is more than vertex count

When I exported the cone.obj from Blender. I got 33 vertices. But the face values specified in the .Obj files seem to included vertex till 65. How can i device what will be the vertex coordinates for ...
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1answer
36 views

Separate a part without holes

It's my first question on Stackexchange :) I've been using Blender for a long time now, but I'm still a big noob about it. I use it to create or modify future 3D prints for my personal use. I'm facing ...
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200 views

Object not rendering smoothly - Can see where it bends regardless of how many loops cuts I have

I'm making this shape which is just a cylinder with a curve modifier on it. I can't seem to figure out why you can see the subtle bends in the cylinder. I've rendered it multiple times with varying ...
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27 views

Why is Bridge edge loop not complete?

I am trying to create a bridge edge loop to attach a finger to a hand. But its not fully bridging here are the vertices before bridging: this is how it looks like when trying to bridge: Thanks in ...
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1answer
36 views

How to remove inner faces generated by union boolean modifier?

I know it is possible to select by trait interior faces and remove them, but when I am using modifiers, without applying I would not be able to do so, is there any way to clean the mess union modifier ...
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Armature only moves parts of mesh on an object

I created the armature, I applied the bones to the arms and legs with automatic weights, but when I go into pose mode and move an arm(only the arms are doing this) the object moves, but pieces of it ...
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How do i multiply a a sculpt around its own axis?

I am extremely new to Blender and I'm trying to learn how to freehand sculpt using my tablet. I'm a 2D artist trying out 3D. I'm trying to make a single sculpt of a face and then rotate it around ...
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Triangular Black parts on mesh after applying a Normal Edit Modifier

I'm trying to create an anime-style character, I've imported a VROID Model that I made and changed the shader on it. There is a solidify modifier (for outline) and an armature modifier placed below ...
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37 views

Deleting voxel artifacts (averaging small geometry)

I need help. There is such a mesh. Obtained by importing the *.obj file from the fractal generator into Blender. The fractal generator creates this mesh using voxels. In this case, all sharp edges are ...
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Why is one side of my rig fine while the other is messed up?

My recently rigged character (using the rigify add on and automatic weights) is a bit off. The majority of the body works fine, and while the bottom lip tends to drag the upper one down, my biggest ...
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23 views

Un-Subdivide Sapling Mesh - Or High Poly to Low Poly

I am ultimately trying to take a sapling tree mesh and create a low poly mesh out of it. So I am manually removing small branches and doing edge loop deletions by hand. Auto un-subdivide modifier does ...
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28 views

How to set the transparency of the mesh when rendering?

I have a mesh here, how to render it with alpha transparency. The following result looks a little strange. Similar problem can be solved by setting parameters in vedo.
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1answer
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How to proceed to UV unwrapping

I used retopoflow 3 beta and retopologized it (retopology for the first time) and I think I am done. But now what? There are 2 modifiers added to the retopology mesh. Should I apply both of them then ...
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Is there a way to jump directly to vertex/edge or face mode in blender standard keymap?

I tried the first solution here: Hotkey to go DIRECTLY to vertex, edge, face edit mode? But it still doesn't go directly to the desired edit mode (vertex, edge or face) because is stores the last ...
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3answers
42 views

Making a Smooth Oval

So i'm super new to Blender and modelling etc, i'm trying to make an oval race track but want it to be completely smooth. I know how to get the shape of the track and can get the flat oval fine there'...
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1answer
33 views

How to render normals?

I wanted to make render with some model which has flipped normals in. But when I render it, the render was looking like this: I didn't find anything about it and how make it to show in render. Is ...
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1answer
21 views

Problems in sculpting mode [duplicate]

I am new to blender and have been following Blender Guru's donut tutorial. When I go in sculpting mode for the icing I always end up getting getting holes for the icing. But When I select the donut I ...
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17 views

Can you merge overlapping vertices into a new shape?

I have a mesh with many overlapping and crisscrossing planes. I would like to auto-remove/merge the inner verts and criss-crossing ones to make the mesh have less vertices. Any help appreciatted.
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How to fix this problem with edit mode [closed]

I need that the model fit perfect in the manikin,but when Im going to edit it in edit mode,the model shows weird,and its complete imposible to work with it
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1answer
20 views

Unable to Loop Cut Odd Shape

I created this odd shape through multiple loop cuts and extrusions, merged the faces (F) so I can start with a "clean slate". Now I'm unable to loop cut ...
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Cloth instantly crinkles when simulation played [duplicate]

I have a cloth simulation on a rigged armature that has Collisions enabled. I haven't messed with any parameters on the cloth sim and every time I play the simulation, it crinkles up and distorts. I'm ...
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1answer
19 views

Object seems split into two

my object is split into two. Last time I got rid of this problem by making normals consistent, but this time it doesnt work. I have a Mirror Modifier on the objecgt, but not applied yet. Thanks for ...
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Deformed mesh in Blender

I'm currently doing the Blender Guru's tutorial on how to make a chair and my mesh is kinda rounded on the outer edges and pinches in towards the middle, (I'm trying to just get it straight like in ...
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8 views

I cannot change the number of vertices of added mesh, must be some changes from default settings [duplicate]

This is blender 2.90.1. I am not able to changes vertices count of the added mesh, might be due to changes of default settings. Pls help me solve the problem. I tried reinstalling ,but the problems ...
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22 views

Why my mesh does not connect?

can someone tell me why my mesh does not connect? Idk what is wrong.
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i am making a chair and i find there black uniteractable lines

i am making a chair and i find there black uniteractable lines they are quite annoying, i want to know how to remove them/hide them so i can continue (entire screen) modifier tab (modifier tab)
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Filling holes for an extrusion

I created an extrusion via a font art svg and tried to create a mesh from the model so that I could select the closed loop edges, ideally from one face to the other, and fill those holes as shown ...
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1answer
22 views

Numbers appear all over mesh

Can anyone please tell me what all these numbers are, or better yet how to get rid of them? They appear when I "select" anything: https://gyazo.com/99a42904702e4ed92f8295cad67e3e18 I cannot ...
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26 views

Bug separating an array of cubes in blender 2.90?

I'm new to blender, but looked at several videos and tutorials and tried to do it in 2.90.0. Starting from a simple cube, created an array in 3D (3 arrays in X, Y and Z), fixed distance, leaving some ...
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Why do I get this error when exporting my mesh?

When I go to export this room I receive this error. I am also un-able to join all of the separate mesh's together due to "Active object is not a Selected Mesh" error. I just updated to 2.9 ...
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32 views

How do I create a vertex group from selected vertices in edit Mode with Python (Blender 2.8)?

I want to create a small Script that works with any object, but I need to create a new Vertex group of the selected vertices with Python ...
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16 views

multiple mesh,multiple textures merge one texture [duplicate]

There are multiple mesh, multiple textures, multiple material objects. Can all of this be made with a single piece of texture and uv? Are there any tutorials /add on to reference I want it to this
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Is it possible to Merge Text Together?

I want to know if it is possible to Merge Texts together for easy to move, scale and grab with the Objects. For example; the Fs and Frankfort Stainlesscoin to be merged as one. See the image below.
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24 views

Inside out issue

I am trying to import a Fbx file that is created and exported in VSticther (Browzwear). I use blender for a quick set up of the model, but when i try to import the model, the inside becomes inverted......
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16 views

Can't get mesh to move properly with armature

Currently I am trying to attach a character mesh to an armature but when I go into pose mode the whole mesh just won't move, not even when I move the rootbone. If I take certain clothes of the mesh ...
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22 views

Rounding and alinging surfaces

i modeled a bigger ship and the hull part is too edgy. So i want to align this part and make the shape more rounded like 1 fluid line. Are there tools to do this or maybe a workflow. The first is my ...
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19 views

I have visual geometry glitch.How can I fix this? [closed]

when I apply two colors on one object the geometry freaks out. I've tried reinstalling blender, updating my bios but the problem still remains.
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Customize bpy.context.space_data.overlay.show_stats

Can I customize the data shown in bpy.context.space_data.overlay.show_stats ? My goal is: if there are 2 selected vertices, then show the distance between them. Same for 2 selected and parallel edges (...

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