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Questions tagged [mesh]

A mesh is a collection of vertices, edges, (composed of a connection between two vertices), and faces (composed of 3 or more connected edges). Meshes are the most commonly used object type in Blender.

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Which api/data structure does blender use to represent its meshes?

I am wondering which underlying data structure blender uses to represent its meshes. I tried going through the source code but answering that question myself is harder than expected.
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Is there a way to check whether a point is within the convex hull of an object?

I'm trying to calculate to what extent one object contains another in a blender scene. To do this it would be ideal to see if one object is contained in the convex hull of another. I realise there ...
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Automatic Weights Rigging makes model warp horribly on posing

I've used Automatic Weights for rigging humanoid models a lot of times and it worked more or less perfectly. But for this one model, any movement of bones just grabs most of the mesh and deforms it ...
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Mathematical functions for mesh in Blender 2.8 beta

Does somebody know if it is already possible in the beta 2.8 to use mathematical functions for the mesh? I could not find the Addon "Add Mesh: Extra Objects", which I uses in 2.79. Any other solution ...
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Green edges in edit mode?

I have a downloaded OBJ that I have imported into blender. There are some unusual triangular artefacts in one section of the mesh. In edit mode, these are showing up as green-edge triangles. Green ...
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Cube with Ocean Modifier missing

So I was rendering a sequence of an ocean modifier and it was working fine. I stopped in the middle, saved my work, and closed out. The 1st picture is the last image out of the 3280. Now when I open ...
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What does it mean if my wireframe looks like this? (Discontinuous lines) [duplicate]

I'm trying to make a tent, but I just noticed that when I see the wireframe of my object it looks like a messy mesh However in edit mode things are better Why is that the wireframe looks like that ? ...
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Retouching Photoscanned Models

I've just started photoscanning some objects with Meshroom and I imported them in Blender. Because some objects have more complex shapes, the software has some minor issues and some bumps and dents ...
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I changed a primitive mesh, need to restore it to defaults.

Brand new to blender, just finished the doughnut tutorial. Next project to teach myself is I'm trying to make a cupcake on my own. Not sure what I did, but I needed a hollowed out cylinder. So I made ...
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1answer
27 views

Fill hole with spherical cap

I had some artifacts at the pole of a sphere, which are the result of a Displace modifier with a slightly messy UV map: To get rid of them, I Alt-selected a loop around them and did Select > Select ...
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How to snap while beveling an edge

In picture 1 I beveled the edge A into a curved one and then added one loopcut aligned with the end of the bevel (red circle). Then, Pic. 2, I am trying to bevel the second edge in the same way as ...
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Blender crashes after certain part of animation? Due to booleans?

I have no idea what would be causing this as I have nothing with subdivisions, just some particle systems and lots of booleans used for animations. Ive looked online for instant crashes and Ive ...
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Subdividing mesh to get equal vertex density in all direction

This is the twice subdivided mesh of a cylinder: As you can see, the vertices are very close together in horizontal direction but the vertical distance between them is comparatively very large. Is it ...
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Can't load blend with a very dense mesh

I was working on a sculpture and subdivided the mesh one too many times. Blender became painfully slow after that, but I was able to save the file. Now the blender hangs indefinitely when I try to ...
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1answer
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How to Make Joints in Mesh? Distorts when I rotate in pose mode

See how that part of the mesh distorts when I rotate The hoof bone? I'm trying to figure out why it's doing that and what I can do to fix it. From my understanding, it should be properly rigged to ...
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HELP! I tried to render some objects, but the result is only black! [duplicate]

I want to render 2 object, in the rendered preview it looks fine butwhen I press F12 the result is only a black screen like this I have switched the little camera icon in the left on, btw I ...
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What is the best way to model the intersection of multiple hard-surface pieces?

What is the best way to model the intersection of multiple hard-surface objects? Not technically different "objects" persay - but where different pieces meet visually. What are various ways of ...
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multiple objects scaling problem

I want to scale multiple things at once but the "center of Scaling" should not be in the middle of all obyects i selected but in the middle of each seperat/induvidual obyects center. do you know what ...
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2answers
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Face Appearing that can't be selected

I'm encountering an issue in Blender 2.79b where a face has appeared in my mesh that doesn't seem to be a face. I say this because in edit mode with face selection enabled (see screenshot) the face ...
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1answer
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How to place and merge meshes upon another one (and then delete them)

I have copied the 3 meshes on the left (that I created using loopcuts on the "Surface" and placed them onto the right. Now they are lying on the "Surface" at the right end. I would like to simply ...
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is there a way to tesselate (remesh) a model based on UV map data?

what i want to achieve is reconstructing sort of a high res poly from low poly models. I can do this by hand, but that's quite tedidous. So the way I do it right now is the following: remesh the low ...
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1answer
38 views

Curving an edge of a polygonal mesh in blender

I'm trying to replicate this bat: https://www.amazon.in/DSC-Scorer-Kashmir-Willow-Cricket/dp/B014R90AJA/ref=sr_1_11?s=sports&ie=UTF8&qid=1544122892&sr=1-11&refinements=p_n_pct-off-...
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1answer
29 views

What's the correct way of putting these objects together to form a game-ready asset?

I am making a character that will be exported as an .fbx file to a game engine (UE4). I made the basic shape of it using multiple cubes with subsurface modifiers and a mirror modifier for the arms and ...
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1answer
36 views

Mesh Smoothing My Model

So I know this has been asked a million times but I am pretty new to Blender and not finding a resolution that works for me. How can I smooth out these ridges in the attached image? I have tried ...
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1answer
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How can I make an object a light source in blender 2.8 Cycles?

I set the plane to emmision and set the strength to 300, but it doesn't emit light. I just want to use this plane as light source. Please tell me how to do this.
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Make individual pieces from a helmet [closed]

I found a helmet that someone previously designed. I want to cut it up into individual parts. Does anyone wanna point me in the right direction? Out of the kindness of their heart :)
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3answers
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How to quickly fix (or avoid) the n-gons caused by boolean operation?

I'm trying to model a pistol slide with grooves in it which is supposed to look like this: What I did was creating an array of cubes and subtracting it from the slide with boolean modifier. This ...
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1answer
322 views

How do I open an obj file?

I tried to open an .obj file using import but all I got was the workstation with the block. Yes, I'm a total beginner.
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2answers
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is there an inverse function of the circle function (w --> Loop tools) to form a square form a circle?

to create a circle from an edge loop in edit mode, there is function under the specials menu. Access by "W" --> "Loop Tools" --> "Circle". But is there a Function to do the opposite? By now, i pick ...
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need help with setting automatic weights getting a error

iam trying to parent my character with automatic weights but i get this error: heat weighting: failed to find solution for one or more bones i looked at the previous answers but could not find an ...
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1answer
29 views

Arrows show wrong axes [duplicate]

Arrows show wrong axes. Something went wrong with the axes and they began to show absolutely wrong directions. Maybe someone know how to fix this?
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Mesh model not transforming in sync with armature

so I have a model with an armature I attached using Ctrl + P (Armature Deform with Automatic Weights). When I move the bones in pose mode the model is fine for moving. However, when I try to drag it ...
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1answer
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My Mesh Distorts When Switching To Object Mode?

I have no clue what I did wrong, and I am very new to blender so help please. This mesh is rigged to a skeleton that was rigged and fully functioning, until I edited the shape of the mesh to work on ...
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how to refine the mesh in some parts of 3D-Model?

I have created a 3D model. I want to refine the mesh at some parts (like the picture shows) of 3D model. I want to increase the number of meshes in the red circle area. Waht should I do? Thanks a lot.
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Get information whether a surface is visible from a point light source or not

I am working on an optimization problem where I want to find information about the amount of faces of a mesh visible from a set of randomly distributed points. Ideally, I would like to index the faces ...
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1answer
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Creating a 3D printable 2- part mold which are separable for a curved shell

My Question is about creating a 3D printable negative mold for an irregular concave mesh/object which has an outer convex and inner matching concave surface with irregular outline/edge. I have made a ...
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How can I get rid of this shadow that appears in meshes intersection?

I Don´t know exactly what is happening, but when I intersect two meshes this strange shadow appears and I can´t find the way to take it out
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Incorrect Colours

I'm new to blender, only just finished the blender guru's tutorial. I just started my first project without a tutorial and while I was starting to add textures to the project a few errors were ...
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Blender Mesh destroyed when exporting

I have been pulling my hair out over this for a few hours now. I am trying to make a basic 6-cup Muffin Pan, I have modeled it and am ready to export for it to be used as an OBJ file. When I do ...
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1answer
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Weird shadow at object intersection in render view

I Don´t know exactly what is happening, but when I intersect two meshes this strange shadow appears and I can´t find the way to take it out
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1answer
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rigging trunk corrupts the mesh

I’m struggling hard with a rig for an elephant trunk. I want the trunk to rise up in the air and trumpet. I tried to increase and decrease the vertices, I’ve tried bendy bones and assigning the bones ...
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Print something after ctrl+R to loop cut?

I have some complicated functions that I want to perform immediately after the loop cut, and to simplify the problem, I try to find a way to output something after a loop cut. I know I can use "bpy....
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1answer
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Bridge edge loop acting weird between 2 clean edge loops

How edges looks like before bridge edge loop: How mesh looks like after bridge edge loop: Why is it acting so weird, 8 edges in the first loop, 8 edges in the second loop, that seems simple to ...
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1answer
42 views

Absolute Location of a Mesh with Curve Modifier Applied

I animated a plane moving continuously in the y axis. It has a curve modifier applied, and follows the curving path. A change in the planes x location is not reflected in the plane's object properties....
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Color appears in object mode only. How to get it onto vertex color?

I imported a colored logo in SVG format. Initially it was like hundreds of curves so converted to mesh. The color is visible in object mode only. I think how to get it onto vertices but the bake ...
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Make Armature follow mesh

I have animated mesh via single shapekey (one pose to another). Armature of this mesh is not animated and I am in search of a way to match its pose to final state of a shapekey. In other words is it ...
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Is it possible to select all vertices of all meshes so I can recalculate normals on everything at once?

I have imported an OBJ file and removed duplicate vertices off of each layer. Is there a way to select all vertices of all meshes so I can recalculate normals on everything at once? or do I have to ...
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1answer
38 views

Are triangles bad for a mesh [duplicate]

What impact would this have on say a game asset or something like a tank that's animated ? Asking as I'm piecing together a project that will be involving my own models. On occasions I've noticed ...
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1answer
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How do I fix this discoloration in my model?

How can I fix this model discoloration? Hello, I was wondering what is causing the discoloration on this model? It should be a smooth surface. Here's another screenshot in edit mode: How can I ...
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1answer
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World map as displacement map on a sphere distorted

I am trying to use an image of a world map as a displacement map for a sphere. Later I want to export the mesh for 3D printing, with the continents looking like engraved into a sphere. I am new to ...