Questions tagged [mesh]

A mesh is a collection of vertices, edges, (composed of a connection between two vertices), and faces (composed of 3 or more connected edges). Meshes are the most commonly used object type in Blender.

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14 views

Following a video and when using the array my fans are in all diferent Z positions

I'm sorry i'm very new to blender but I'm trying to make a CPU cooler and in the video his array goes nicely around the cylinder but for me the fans go in a different position and i'm not sure how to ...
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12 views

How can I remove the top mesh whilst leaving the bottom one fully intact and as it was before?

I'm following the blendrGuru donut tutorial and when duplicating the top half, the two meshes have remained as one layer. I hadn't realised and saved so I can't undo, regardless this is something I'd ...
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How to deform mesh along another mesh?

I want to create a non-destructive depression to achieve something like this: The problem is that I need to flatten the area just around and under the text like a depression. I followed this tutorial ...
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Select Mesh from scene which has volume equal or close to the active mesh

I am trying to develop a code which can Calculate volume of active mesh object and find another mesh and select it from scene which has volume equal to active mesh or (smaller or greater than active ...
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Skirt warping when posed

I have a character and I made a simple one piece dress out of her mesh. My problem is that when I put her into a simple pose her dress does strange things between her legs. The rest seems fine. How ...
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Mysterious highlight generated by material + mesh combo?

SOLUTION: It was simply a matter of selecting the mesh and Object Context Menu > Shade Flat; it was previously set to Shade Smooth. Here's the file: Blend file I've got a nice material for solar ...
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Copy body proportions from one to another

i'm new to 3D so i may not use the best terms sorry. So i have this case : Now this is something i'm working on for a Mass Effect mod so this is from two PSK files, which are the following: And ...
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21 views

Low level alternative for bpy.ops.object.convert(target='MESH')

Since Blender 2.93 hair system not support curves anymore, I have to convert them to meshes. Trying to replace bpy.ops.object.convert(target='MESH') with obj.to_mesh() function. but, It is not able to ...
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Shape Key Value jump back to default inserting a new keyframe

I never had problems with shape key animations in my project, but suddenly some of my objects can't change their shape key value any more. When I insert a new keyframe with a different value, it ...
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How can I get rid of these dents in my mesh?

I tried sculpting over these dents then smoothening them out but it didn't work it would just appear again, how can I get rid of them?
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The object cannot reflect the light [closed]

The object cannot reflect the light
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1answer
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Blender 3.0 Add Mesh (Icosphere)

I'm a beginner watching v2.x Youtube Tutorials. In them there is a add menu to define basic structure of the iconsphere. (Object Mode > Add > Mesh > Icosphere > [enter]. No menu, just the ...
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Having trouble joining faces [duplicate]

Hi sadly im having a little of trouble and can't find anything on the internet on how to solve this. The faces are splitted with these black lines, anyone knows how to merge them?
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Character armature arm bones crossed when adding animation from mixamo

I downloaded animations from mixamo without skin . and in blender i have a object with armature that are created from mixamo .When i adding other animations to the armature, the arm bone crossed like ...
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Set Objects appearance on using Drivers [closed]

My friend told me I should use drivers to easily change the attachments/parts of the weapon I am currently creating rather than going into individual collection and changing the appearance there. I ...
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23 views

Cannot select the edges I want to work with to join them

I'm working on a really simple shape that fold round so I've extruded some edges. I now want to join the mesh. I try to select the two edges. I select one and ctrl-lmb the other and it does some kind ...
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41 views

Problem parenting mesh with armature

I create my mesh with the sculpting mode and now that I want to parent it with my armature, I get strange strips on my mesh. Before parenting, I set the armature in rest mode. I cant see these strips ...
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Layout view is not displaying materials correctly [closed]

I attempted to follow CGMatter's HDRI tutorial but couldn't get the ground how I wanted so I deleted the HDRI and Sphere. Now the Layout view is displaying my models incorrectly: even though the ...
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1answer
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Does Modifiying Vertex Weights automatically update animations?

Let's say I have a figure rigged and weight painted in a rough way. I then make some quick animations first, and then go back and fine tune the vertex weights on the mesh. Will the animations ...
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I can not connect Mesh with Metarig [closed]

I can not connect Mesh with Metarig. What is the problem?
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Rigging Character - IK Arm Malfunction with Mesh Stretching and Stationary Wrist

Having a new issue with Dikko's arm rig tutorial at around the 31:00 marker. I'm wondering if this stretching and pulling is due to the placement of the subdivision in conjunction with the mesh's ...
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1answer
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How to Apply Interpolation to Mesh casted Shadow

I have a simple question, you know how there is a way using color ramp on the texture to make the color sharp (Setting the Constant on ColorRamp) i wonder is there a way to do that same with the ...
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1answer
20 views

Is there a way to do Stencil Shadows in Blender?

Is There a way to do Stencil Shadows (Stencil buffer) in blender ? or at least a way to cast texture in a shape of seperate mesh
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2answers
152 views

ShrinkWrap to multiple objects

Is there a way to Shrinkwrap and move a plane across more than one mesh?
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15 views

Using mesh shape to cast texture [closed]

I know that you can use object to control texture coordinates but is there a way to use mesh volume to cast texture on surface in the shape of the used mesh ?
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get coordinates of selected vertex of mesh and plot them in matplotlib

i want to get the coordinates of every selected vertex in blender and plot them in maptlotlib in python. My current code is ...
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1answer
17 views

How do I switch the head to the same model? (Not for shape keys)

Is it possible to get a head swap on the same body as a rig or something? Like switching between characters. Not for shape keys, I mean switch different faces or expressions or turn into a monster.
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1answer
28 views

Morphing a tiled diamond pattern around organic objects

I'm a complete beginner trying to replicate this "Cocoon" object. I tried to make the tiled pattern by using several rotated cubes (to create a diamond) joined together by using array ...
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1answer
49 views

How would you make a 'long exposure' effect like this reference?

https://www.youtube.com/watch?v=rZfg0G1yTWk I'm trying to make an echo effect and then feathering the edges of the object so it becomes a frozen smear. I know how this ref was made (bullet time rig) ...
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1answer
30 views

How change mesh form with an armature bone

I want to change the shape by moving the bone along the x axis. how to do it? meaning: when bone x = 0.000. it's a basic shape when bone x = 1.000. i want to change shape and save it to this state of ...
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1answer
61 views

I can't add loop cut

I'm having a problem where I can't add a loop cut. Basically, I filled a gap with the merge by distance, and now I can't add a loop cut. (Sorry for bad english) .blend file Thanks in advance!
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1answer
13 views

Mesh will not move with armature/rig

Despite looking online for answers to this problem, I have come up still empty handed. My humanoid model will not move with his bones in pose mode. The mesh is parented to the armature, the vertex ...
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2answers
38 views

How to simplify some objects in Blender

I have a scene in blender when exported as a gltf file it is 155 megs in size. I've tracked down the entire model and found that the following objects which are 4 are 100 megs. When I view it doesn't ...
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16 views

Mesh will not move with rig

I am on 3.0. I just created a rig for a human mesh. When I move the any part of the rig the only thing that moves is the rig. Its like the mesh wasnt joined with the rig when the rig was created. ...
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2answers
52 views

Align origins to bottom of objects

Is there a way to align origins of multiple objects to their lowest point without addons, custom scripts? I want to modify only Z coordinate, the others leave intact. For example there are furnitures ...
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1answer
28 views

Create dodecahedron using Extra Objects plugin

I saw this post on how to create a dodecahedron, although I cannot replicate this process in Blender 3.0 The Tool Shelf menu does not have an option to set the Object ...
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1answer
30 views

Flatten sphere to a cookie shape

I'm sure I'm just missing something very simple, but I can't manage to flatten both halves of a sphere different amounts like a cookie. I've thought of scaling the vertices on a single axis, but that ...
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0answers
15 views

Why is my Blender performance so inconsistent? [closed]

I am sculpting a character with about 400k faces (no modifiers or other fancy stuff) and experiencing a lot of brush lag as well as occasional crashes. At first I thought that my PC (Ryzen 5 2600, GTX ...
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1answer
34 views

Armature with automatic weights using Rigify failed

While I'm currently creating my first character animation within blender I failed to skin the mesh correctly to the generated rig... I tried to generate the rig over and over again and applied the ...
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22 views

How can i fix this mesh glitch?

I only added the smooth modifier and all this weird shading appeared, how do I get rid of it?
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41 views

Perfectly even quad sphere

I want to make a perfectly even sphere out of quads in blender. but everyone keeps just making cubes and adding subdivision surface to them, which is not a perfect sphere. Do you guys know how to make ...
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21 views

How to evenly distribute a group of objects?

I've imported groups of object files (OBJs) into a Blender project and the problem is that they're all sitting on the 3D cursor one inside the other, so I'm looking for a quick way to evenly spread ...
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25 views

Workflow for placing winter jacket over clothing

I have created a character with clothes using Makehuman and found a matching jacket on Sketchfab. What is the workflow so that the jacket sits neatly on top of the clothes and the clothes don't show ...
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14 views

Shrinkwrap stretches, distorts the object when applied

The look that I am trying to achieve is to have the hexagonal shapes on top of the base mesh. But the hexagonal shapes are getting stretched and distorted. I do not want the Hexagonal shapes to change ...
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17 views

selection bugs in viewport

Not sure if this is a 3.0 bug or an error created by settings carried over from previous versions but I'm coming across weird selection behavior in the viewport. sometimes when I create a new object I ...
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1answer
30 views

Loopcuts will not affect all contiguous faces [duplicate]

This is what happens. Loopcuts will not wrap the object around but are placed only on two of the four faces.
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Edit Mode: Does a "reset phong-shading" function (or add-on) exist?

After doing a lot of vertex welding & knife cuts on my geometry to get the shape I want, the "Smooth Shading" isn't so smooth anymore. Anyone know of a way to reset the shading on the ...
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25 views

What can i do against the slight rotate while snapping one object on another?

I tried practising kitbashing with some small objects. When i want to use the snapping tool, to put an object in place, it rotates slightly. What can i do, to prevent this? the origin is on the ...
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1answer
22 views

When modeling meshes, some functions don't seem to complete

I'm having a problem with several functions. A good example is trying to remove the intersection between two meshes. I've added a sphere and a cube, moved them so they partially overlapped, then ...
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17 views

object first being isolated then disappearing

After sculpting for a week on my first ever blender projekt I wanted to start painting it. While in Vertex paint mode my selected object was isolated from the rest of the body. After trying to get ...

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