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Questions tagged [mesh]

A mesh is a collection of vertices, edges, (composed of a connection between two vertices), and faces (composed of 3 or more connected edges). Meshes are the most commonly used object type in Blender.

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Strange Shading Problems In Render

When I render my project I get this weird black shading at the back side of the model; the event only occurs in render. Using the loop cut tool does reduce this effect but not entirely and still ...
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Select every other edge (they share a common vertex)

Is it possible to select every other edge in this situation (see image0 I searched the forums for an answer and read through them but could not find a similar situation. Checker Deselect doesn't work,...
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Mutable variable in Add Object Python Script

You know how in adding a circle you can dynamically change the number of verts the circle has? How do I add this? Trying to make an eccentricity variable for an ellipse object. Thanks in advance!
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How to create reeling (spool) effect?

I'm a newbie to Blender. I would like to know if we can create reeling effect (Cloth spooling around a cylindrical object). I found couple of tutorials in which a map is rolled up... but it rolls up ...
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Create a circular disc (an easier way) [duplicate]

To create the disc shown in the image, I added a circle with a triangle fan. Into edit mode, select the outer edges and extrude with cancel. Scale the new edges outside of the original edges. Then, ...
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1answer
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Undo/redo functionality

I use lock to cursor, but sometimes camera go crazy and i cannot see anything. So this happened and i dunno how to see. Pressed ctrl+z a lot of times, did some manipulations with camera and object in ...
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How to Export a BoxCutter mesh into a renderer?

Blender beginner here. I'm playing with MasterXeon1001's amazing BoxCutter add-on in Blender2.8, and I'm getting undesired results when I try exporting my cut-up model into Octane (see image). Is ...
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1answer
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Painting after sculpting

So hey, I'm very new to blender and I can't find any tutorial that is good enough so I could figure out, how can I color a mesh or paint on it after sculpting (so the mesh is complexed) and in general....
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Filling holes easy/quick method

I have the mesh shown in the image and want to fill the holes. If I select each edge and use F then not all of the edges are joined all the way around. Is there an easier or better method to complete ...
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How to scale primitive shapes in Blender so that they are within a [unit] sphere?

I wonder how is it possible to scale all shapes so that they are within boundaries of a [unit] sphere? I know how to do this for a cube: if radius of the sphere is S...
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Is it okay, to put meshes inside each other without connecting them? [duplicate]

Excuse my English. So, im modeling an assault rifle and i was thinking about if its okay to disconnect the highlighted mesh(picture below) from the weapon and just move it a bit inside the weapon to ...
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How to model this cylinder type shape with pattern

I want to create above shape (first image) and I only could come up with this (second image) Maybe some new tips and tricks which would help me in my way?
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Mesh and armature not connected

I created a a blender figure, with mesh and armature, and I followed the instructions to connect the mesh with the armature: Select the mesh Shift+Select the armature Ctrl + P Set parent to armature ...
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1answer
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I'm getting started making trees

What do I need to use to design custom trees with leaves? I'm just getting started
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Mesh deforming when weight paint is at zero

When I rotate the neck bone, some of the buttons on my character's dress rotate too . . . even though the weight paint is blue. I have gone over the buttons several times to make sure that there is no ...
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How can I draw a line between 2 specific points?

I want to find the center axis of the inner irregular cylinder below. I want to determine 2 points and draw a line between them so I can find the central axis. Is there a way to do this?
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How can I convert this into displacement map

This wheel takes big memory.here
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1answer
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Blender 2.8 Image on object

How can i remove it, since i'm trying transparent eyes and there is an image that's in the way. Im not sure if its an image map though. i think that's maybe also why my blender is so slow even with ...
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Need Bar Animation Gradient Fixed

I have searched all over the Internet and here, but no success. I am relatively new to Blender, only used it a few months so far. The project I'm working on is a Bar Chart. In the scene the bars are ...
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I want the domain of a fluid simulation to abosrb the mesh (stop rendering splashes) as soon as it touches the bottom of that domain. Possible?

My fluid sim goes from top to bottom as a waterfall, but i want the water to be absorbed by the bottom of the domain as the fluid touches it. Is that possible?
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Lag in Sculpt Mode

I struggle with lag while sculpting. I am beginner in blender. I created an anvil (from Blender Guru tutorial) it has over 883,200 faces. When I navigate, everything is fine. I only have lag when I ...
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Split unjoined mesh into smaller grid based chunks

I have a large blender scene consisting of different objects like streets, trees, walls, roofs, etc. all created from an openstreetmap file imported into blender. I want to split the complete scene ...
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1answer
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Pink everything in Blender, even with all solutions i tried (searched Web for hours)

I worked on a character in blender 2.8 and wanted to add eyes, just like Danny Mac 3D showed in his tutorial. https://www.youtube.com/watch?v=nPK6JlWESM8&t=397s (sadly there isnt an eye ...
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How to do difference boolean between two objects in Blender?

Hello i have 4 cylinders in a "cube" and i want to extrude cube with them. I want to delete the cylinders and leave holes in cube. (cylinders in my case are holes for screws). I tried to use boolean ...
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Mesh shading glitches/z-fighting in model

Hey all, I'm really new to Blender (this is my first project) and I wanted to create a bear that I can mocap using NI Mate 2.1 - however, when retargeting my rig, I get a few graphical errors such as ...
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Transform breaks Object

I was trying to move a model I had downloaded but when I grabbed it on the z axis this happened. before
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How to pack in this way and unpack?

I know the question is very simple and logical, but I can not pack it this way
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Points of vector in from .svg file imported to Blender become squished when imported

I have been running into an issue with importing .svg files into Blender. I created a vector shown below in Illustrator and saved it as an SVG 1.1 with all base settings. I then try to import it into ...
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Weird form against the mesh flow

I'm getting this weird shape with the sub surf modifier on, how do i fix it to follow the flow the flow of the mesh?
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1answer
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How does a texture image file get mapped on an OBJ model?

I am trying to understand how a texture image is mapped on an OBJ file. For example, if you map below color grid image (texture) on the capsule obj model (screenshot #1), it looks like the screenshot #...
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How do I reconnect faces seperated from a mesh

Really new to Blender still and am working on a teddy bear. In attempting to seperate the nose form the rest of the mesh (I didn't want hair on it, I managed to also select and seperate parts of the ...
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Downloaded and pre-rigged model is partially invisible in object mode

So my friend send a model of his for me to work with, but when I open it the model is partially invisible and the bones are closer together. But in edit mode the entire model is visible I've had ...
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2answers
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Why are all these different colored lines showing up in Edit Mode?

I was working on a project and went to edit a mesh when suddenly, all these multi colored lines appear (in a glitchy-looking way, like when you duplicate a mesh in the same position). I did some ...
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Wierd patterns appearing on part after subdiving and editing parts [duplicate]

Weird patterns appearing on mesh after subdividing and editing certain parts
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having trouble getting rid of unwanted vertices

reworked my model and now can not get rid of stray vertices ,how do I get rid of unwanted Vertices on a model?
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Tracing 2D Images [on hold]

I am trying to do something very specific but it seems more complicated than I thought. I want to generate sort of a Tessellation map from 2D images. Starting from Albedos, converting them to SVG on ...
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2answers
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Possible to make Vertices from overlapping Edges?

I tried to figure out how to make vertices from two overlapping edges. I want the exact point they overlap to become a vertex, but I can't seem to find a solution to the problem.
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How to recall the sipral parameter panel? [duplicate]

After I add an object from Curve: Spiral, there is a panel that allows me to change the parameters for the spiral, like radius, height, number of turns, etc. This panel appeared in the operator panel ...
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How should you merge this track together?

Here is my model: How can I merge these two parts of my race track together so that the white line is preserved like this example? Thanks!
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Mesh colour gets different white tone during edit, but why [duplicate]

can anyone explain to me how this keeps happening random times? I just made 2 circle meshes, subdivided (w + s) a couple of times and then (ctrl + j) on the two meshes and filled them all up the same ...
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1answer
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How to avoid Mesh Distortion when Curves cutting themselves, especially with Subsurface Modifier?

I am failing on a embarrassing challenge. I am trying to create an actually pretty simple form, but I cant finish my work without distortion on my mesh. This is the object I am working on. So far I ...
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Shading artifacts / Tricky modelling situation

I hope someone can help me out with this. I'm modelling a moka pot, similar to this one: This is what my mesh looks like in the snout area: As shown in Fig. 3, I marked the planes around the ...
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Turn 2D Mesh into a 3D Mesh reuleaux solids

I am trying (right now failing) to construct a 3D reuleaux solid in blender. For those of you who don't know a reuleaux solid basically is a fancy word for solids of constant width. If you are a math ...
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Strange Indentation

Man, I hope this has an easy fix. As I'm sculpting and shift from object mode to edit mode, I notice a strange indent in the character's forehead (I call it the "bullet-hole". This only appears when I ...
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3answers
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Positioning objects around a sphere

I'm working on a spaceship. its basic form is a Sphere, with an additional torus around it´s middle. The ship has 48 engine nozzles (is that the correct english term?) around the torus. (Using the ...
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1answer
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Can't parent mesh to Armature

So, for some prior context, I'm trying to rig a model I had previously sculpted, but it doesn't seem the mesh will parent onto the armature no matter what I try. I've selected both, ctrl+p, set parent,...
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2answers
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How to make Holes in Walls, connect Joints and make it symmetric / equal sides?

I started using Blender 4 days ago because I want to try and make games using Unity and Blender. I have 0 experience with code, Blender or Unity but I am eager to learn. So, to get me started I wanted ...
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Optimizing for 3D print

I want to print my sculpt, but to do that I gotta bool the 3 meshes together. The problem is: they are all high res and I've tried booling 2 before and Blender crashed on me after 10+ minutes. Now, I ...
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How can I clean up Boolean operations?

I'm trying to create a mesh as shown in the image. The best way I could think to do this was to use the Boolean modifier, which looks nice shaded flat. However, this creates a messy topology with ...
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Deform a quadrant of a cylinder along the z-axis

File Trim.blend shows an embellished quadrant of a vertical cylinder which is roughly 22 mm radius and 30 mm tall. I need to deform it so that the bottom of the cylinder is about 30 mm radius, with ...