Questions tagged [mesh]

A mesh is a collection of vertices, edges, (composed of a connection between two vertices), and faces (composed of 3 or more connected edges). Meshes are the most commonly used object type in Blender.

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Sculpt on a base/reference mesh

I am a beginner in Blender, so I am sure I am lacking on the correct vocabulary, my apologies in advance... I am attempting on making a face mask using the sculpting mode. I have made a 3d scan of a ...
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How do I make a robot with organic joints?

So I have this mesh I made I want to rig. As you can see I have already placed the armature. However I have been stuck trying to find ways to make the rest of the body stiff but have the joints move ...
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How to batch export multiple meshes into separate .ply files?

I have looked into batch exporting scripts and they seem to come in every format except ply. I'm having trouble understanding how to edit the template batch export script blender provides to export ...
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Why are my vertices clipping through the faces below them, and why am I grabbing vertices on the other side of my mesh? [closed]

I have enabled snap to face and proportional editing, xray is not on, yet when I drag my vertices in edit mode they can barely move before clipping through the mesh below them, also often selecting ...
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How to generate Points (x,y,z) model from a 3D model using Blender

I am a newcomer to Blender. Briefly, I want to generate Points (x,y,z) model from a 3D model using Blender. And use these points to do numerical simulation. These points should be not only on the ...
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Extrude gradually from a uv sphere

I am trying to model this fella: And I am struggling to extrude his eyebrows in this smooth way. Basically I would wish to extrude the eyebrow in a way that gradually blends into the sphere from the ...
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Is there a way for me to import a path from a csv file and display it on a mesh?

I have created a mesh (.obj) and run several A* searches on it which yields to me a .txt file where each line is: x,y,z x1,y1,z1 ... I would like to find a way to ideally import these as a single ...
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Is spline cage modeling technique in blender possible?

I saw this technique for modeling cars in Cinema 4D and I wonder if it is possible to achieve in blender. I tried to snap meshes to curves in blender but it doesn't seem to work here is the video ...
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Problems with new added bones

I'm kind of new to bone rigging and I'm having some issues with it. After I added a Meta-Rig (from the Rigify Add-On) and aligned all the bones with the character I made, I decided to add some new ...
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Particle system hairs not in same location as hairs?

So I set a few trees to a particle group, and I set all the origins of each parent tree to its base: However when I add hairs using particle edit the trees are displaced from where the hair was added....
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What's the most efficient way to get rid of this overlap? (Boolean didn't work)

I'm almost positive this is an easy fix, but rather than spending additional hours on it, I've decided to reach out! I tried to use the Boolean modifier, but it didn't do anything. Am I using the ...
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How to convert a complex curve with depth into a clean mesh without overlapping faces?

I modeled a hexagonal grid mesh of interconnected vertices and edges which I converted into a curve via RMB > Convert To > Curve and gave it a Geometry Bevel ...
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How do I keep ribs and shoulder location from being too deform?

Is there an easy technique to make the rib cage and shoulders deform more naturally up and down? The sides on my guy's body puff up too much when moving and they look too skinny when relaxed. I also ...
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whats the easiest way to make a dragon ball z style power up using mesh/grease pencil/ curves?

i want to make the shape of the power up. im only tring to get the yellow outline.. ive made a few of them by basically tracing it using curves but that takes so long. im looking for a way i could ...
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My Blender is slow and laggy and crashes during render for multiple OBJ files

I am working on a project involving 3D models of Berlin city. I have multiple tiles of 3D mesh models in OBJ format. My Blender starts to get slower and laggier as I import more OBJ files and when I ...
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vertex coordinates do not update as mesh is modified

I'm trying to fit the mesh of a human model with the MPFB Plugin until it has the same dimensions as a real world human (data read out of biplanar X-ray images and imported from matlab). The program ...
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Better to model body then add clothes or just go straight to clothes? Low poly modeling [closed]

When modeling before I used to just model lets say a t-shirt then have the arms come out of it, is it better to do a full body mesh before adding on clothes? Or is it better to just go straight to the ...
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Mesh object not using the UV map and Image Texture properly [duplicate]

I've done this plenty of times before but for some reason, the image texture/UV map won't work Add seams to the texture. Make an image that fits the UV Map Add node to attach the image Result: the ...
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How to subdivide this n-gon shape to avoid artifacts?

I have this object which I filled with flat N-gon faces such as this highlighted face. And then I raised it using Propertional Editing. As expected it would ...
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All my objects have disappeared

I don't know where all my objects went. I think I pressed something wrong, but when I press slash or alt+H nothing happens. All of the meshes are grayed out. I think I am in the right layer. Here is a ...
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Mesh displaced after import to the game

I have a mesh exported from the game. An npc in the game has only one normal eye(right) and the other is cybernetic and ugly, so i'd like to change it. I copied the right eye, exported the mesh as ....
1 vote
1 answer
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Volume colonization by capillaries/roots

I'm trying to render a 3D space (defined by an object) occupied by randomly generated capillaries or roots. Imagine a gel with blood capillaries developed inside it. The result would be something ...
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How can I rig the pelvis to deform properly?

Does anyone know a rigging setup for the pelvis? I've been looking through a "ton" of tutorials on YouTube but they're either out of date, don't provide enough info, or they just don't work ...
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2 answers
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Modeling stylised fur

How can i make something similar to the left object? Mid Poly stylised fur all around the right object. I managed to do it with particle system , also curves and in sculpt but none of them gave the ...
2 votes
1 answer
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How would you go about creating a globe?

I'm fairly new to blender and was wondering of the best way to create a 3D world map. Ideally the countries, water, or anything I add would be 2 dimensional. ↓ I have tried to apply an image texture ...
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How to properly thicken this flat 2D mesh?

I'm trying to thicken this flat mesh of vertices and edges into a 3D object. Some merged parts work but some parts don't process well. What I tried was convert the mesh into a 2D curve (RMB > ...
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How do I remove the strips on the mesh?

I have recently run into a problem where after subdivisions, my mesh will create these horizontal streaks across the object. Is there any way to fix this?
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How would I combine these two models in sculpt mode?

I'm trying to merge this box onto this helmet using sculpt mode. I've seen this done before but I don't remember how. I tried using a boolean but there were some edge errors. I might be wrong but it ...
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Problem importing OBJ Mesh

I have a problem importing a car .OBJ into Blender 3.3. The mesh is displaying in points only. Sometimes it happen, sometimes not. Any car imported is displaying in the viewport as the pic below: Is ...
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1 answer
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Rigging bones to mesh with automatic weights not working

I am very new to blender but have 3d modeling experience from other software's and have been playing with the bone rigging and armature stuff in blender. I modeled this character and assumed for ...
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How come the weight paint isn't symmetrical?

My character has mirror modifier turned on and I used automatic weight paint to properly rig my armature to the model and I thought it would be 50% to 50% on both sides but it feels like one side has ...
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I'm not sure how I would get these 2 objects to mesh cleanly so I can sculpt over them without the edges at both ends

I've tried using new face from edges, but my edge counts don't add up between the objects, so they end up jagged.
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How can I make these teeth move with the mouth? [duplicate]

I'm trying to make the bottom set of teeth move with the little mouth slit on this model. I've tried setting up bones around the key points on the mouth, but everything looks unnatural. I also haven'...
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Shape block depressions in an oval shape into archs?

This is the current shape: As you can see, I'd like to turn those square depressions into that arch shape. How do I do so?
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Question regarding the Geometry node "Curve to Mesh" [duplicate]

I'm trying to make a sweep with the geometry node but I can't achieve the result I want. My final object is totally deform.My goal is to obtain the left object. For the left object I use the 2D curve ...
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Best way to make a complex shape on head character or apply material to part of a mesh

I am a beginner with Blender and try to create a robot for a personnal project. Which looks like this : As you can see, there is two part on the head of my character. The face (the white part) and ...
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2 votes
2 answers
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How to rotate elements of a mesh (a.k.a Mesh Islands) individually in Blender 3.3 Geometry Nodes

TLDR: I need to randomly rotate meshes within an object individually (based on their individual origins), using Geo nodes. We now have a "Scale Elements" Node in Geometry Nodes that will ...
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mouth shape is not good

i want my mesh mouth look like this but there is problem in my mesh character mouth you can see it in secound picture https://drive.google.com/file/d/1SNto8tInCks95Y-760n3UugyOjGWwu2_/view?usp=...
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Imported meshes look strange

I am new to blender and ive been trying to fix this issue for days. When i import a map, the meshes look strange and see through. I have discovered that the answer is a property called Show Blackface ...
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How to apply hair particles preserving thickness

I am making a towel by having a particle system on a mesh. The particle system is hair with some thickness to create the illusion of a towel threads. Now I would want to convert it to mesh so I can ...
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Vert that have more than N edges connected to it

I`m trying to find a solution (add-in or Py script) that will highlight the verts in a mesh that has more than N edges connected to it. In the example below l indicated the vert, that have 6 edges ...
1 vote
1 answer
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Part of the mesh is flat and the other is smooth

I have a mesh which there is a section which is not smooth, but in edited mode I can see it is smooth. (although I have chosen the shade smooth option). I have used used a modifier data transfer, don'...
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How to animate assemble animation?

I am really new to blender. I have serval .obj files and each obj file represent a primitive. My goal is to animate the process of generating a CSG trees. My issues are follows: #1 is there any method ...
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Interpolate curves to get coons patch

I am trying to get a coons patch. I have generated 4 curves as shown below: I am trying to make a mesh surface joining opposite curves and one plane surface joining the corner points. Using these I ...
1 vote
1 answer
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Automatic Weights creates empty vertex groups for Armature

I have an armature and a mesh. Those 2 should move together like usual in rigging. The armuture's bones are all "deformable" and the mesh has its normals outside. When I click the mesh, and ...
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How to bend the object inside a torus?

I have an extruded torus empty inside and an object - electrode that I want to insert inside this torus to make animation. The electrode should bend inside when touching the inner walls of the torus ...
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My model used to work so fine, but now only its bones move, not the mesh itself with it!

Here's a image to show u what actually my problem is: Didn't change any settings, except the textures. I got the same model in another blend file that works so pretty fine but this one not! i really ...
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1 answer
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ctrl-r stopped working

suddenly cntrl-r stopped working, even on the simple cube. The rt loop box works but it is very hard to control and flicks about and multiplies. I use the short cut all the time. Win 11/ Blender 3.3.1....
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Mesh not moving with the armature

I tried using rigify and after parenting it with the mesh and using weight paint it still doesn't seem to move. I'm still a newbie so this is my first model that I've made so I'm not sure what I'm ...
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why does my mesh glitch out like this while moving in edit mode?

these are pictures of my mesh before and after I move it does anybody know how to fix it?

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