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A mesh is a collection of vertices, edges, (composed of a connection between two vertices), and faces (composed of 3 or more connected edges). Meshes are the most commonly used object type in Blender.

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How do i half the width of something while keeping it parallel to other edges (locking to an axis doesn't work)

i want to flatten this cube, and keep it a rectangle, all edges parallel. thank you
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1answer
21 views

Mesh looks edgy in object mode and smooth in sculpt mode

I encounter a weird problem working with a mesh.While in object mode, the mesh looks edgy but when in sculpt mode the mesh looks smooth.The mesh has 2804 polygons. I also tried to apply a multi ...
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2answers
38 views

Ridge on mesh after curve modifier

I have modeling a mesh and then I want to curve it to fit another mesh. But when I am using the curve modifier, some ridges appears on the mesh : What can I do to avoid this ? I tried to multiply ...
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2answers
36 views

Making Tiny Detail

I'm making a larger model that requires a lot of tiny detail. is there any modifier or technique to randomly generate tiny detail onto a large mesh rather than the alternative "Subdivide and extrude ...
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Part of the Mesh Disappears When using rigify Option After Importing a makehuman model to Blender

I'm facing a problem when Importing from make human (mhx.formate) to Blender .. Every time I choose Rigfy Option it makes the mesh disappear ..
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1answer
28 views

Blender Guru Anvil Tutorial Base Problem

Ok, so I followed the tutorial pretty much to the letter. I was near the end of video 2. I deleted the bottom face and extruded it together with Clipping and Merge like he showed, then proceeded to ...
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1answer
17 views

Why is my duplicated mesh acting goofy?

I made a tooth in edit mode. When I tried to duplicate it and modify for the other teeth, they look right in edit mode, but when I display the rendered preview, they are out of place and enlarged. How ...
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14 views

Remesh Modifier Problem

I'm trying to 'blockify' my mesh using remesh modifier in blocks mode. In other words I'm trying to get a simpler version of the model that's build of even cubes. The problem is that for some unknown ...
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16 views

Aligning two models with different default rotations

I have two different models that I've imported. However, they both have different origins, and their default rotations both differ (They're slightly tilted at different angles, despite their rotations ...
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1answer
26 views

Mirror modifier not working correctly

I am trying to extrude using mirror modify and instead of connecting the mirrored section automatically, it creates two separate extruded sections. Not sure what I am doing wrong.
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1answer
13 views

World background that is not reflected by Glossy objects

I have a glossy object with a sky texture as world background. What I need is for the glossy object to not reflect the background and for the background to still be visible. I tried this setup: Get ...
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1answer
22 views

Unable to select a vertex by clicking

I can select vertices by using "b" for Box Select, but I'm unable to click a single vertex by a right-click or left-click. When I right-click a vertex, the mouse pointer switches to another location ...
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0answers
8 views

Hair particles on a moving and deforming mesh sequence

I have a .ply sequence of 10 frames (from a fluid simulation) imported with Stop-motion-OBJ which looks like this: The mesh is constantly having a change in the number of vertices/faces as it is ...
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0answers
8 views

Export Location history/Motion Path

Sorry for my ignorance, I would like to export the motion that a body performs. Using the BCB add on I am not able to export the location history into a .csv file, so I was wonder if it is possible to ...
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1answer
29 views

How to remove connected intersecting geometry?

I'm using the Skin modifier to make the base mesh for a creature, to sculpt on later. But I have some self-intersections, and would like to remove all the internal geometry -- kind of like a boolean ...
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1answer
9 views

Strange rigging problem

I am modelling a gun, and used an armature to manipulate the bullet chain with an IK target at the very end. I used this to manipulate the chain into the desired position, but for some reason a single ...
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1answer
28 views

How can i select an Edge loop when using a graphic tablet?

As the title says, Im using a graphic tablet with blender. Just wanted to try and use blender with it, but now I have a problem. I have to check "emulate 3 button mouse" in User Preferences, so I can ...
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1answer
49 views

Unable to convert SVG into a mesh

I am trying to convert a simple logo from SVG into a blender mesh without any success. My logo contains a simple shape and Text. I converted the logo into SVG using both Inkscape and Adobe ...
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0answers
16 views

How can I add a description to an object

Question: How can I add a description to an object. Preferably being able to shows this on top of the object, as an overlay. And that the description can be toggled to show/hide. Background: This ...
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1answer
33 views

Help modelling complex shape

I am trying to recreate this in blender, and do not know where to start. The main difficult part is the top curved object. I tried extruding some sides of a cylinder and then shrinking them down like ...
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23 views

Apply Simple Deform modifier as Shape key

I am having the same issue as this unanswered question: Bug with Apply Modifier ( Simple Deform) as Shape Key? I have been able to animate the transition from plane to sphere, but I want to apply the ...
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1answer
35 views

Cannot smooth without trouble on my mesh [duplicate]

I'm working on my mesh which looks like this : As you can see the surface is not smoothed. Then I apply the smooth option and it gives me this result : It is the third times I start again this ...
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1answer
15 views

trying to box select vertices doesn't select all vertices

I'm trying to Box Select some vertices but for some reason it has problems selecting overlapping vertices. Here's a video that demonstrates this behaviour: https://streamable.com/hvj34 What am I ...
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0answers
11 views

Material mode not loading when pressing on mesh? [closed]

When I I go to material mode and click on my mesh it starts loading and says blender is not responding, my mesh works just fine in every other mode, how do I fix a problem like this?
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1answer
17 views

How to attach mesh object to another mesh

I'm still new to blender and I've been having trouble attaching meshes to another mesh. For example, I'm trying to attach this hairpiece accessory to this hair mesh and I can't quite seem to get it to ...
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3answers
82 views

How do I shift a vertex to establish a single, flat surface on a quad?

One thing that I've noticed when drawing quads is that, if a single surface cannot be established using the vertex arrangement (for example, if you add the default plane and raise a single vertex to 1 ...
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1answer
13 views

Trying to Move 1 Selected Object in Blender Drags Other Faces It's Touching

If I create or duplicate an object that's touching other faces on objects in edit mode, it drags the faces it's touching with it. This just started happening in the middle of me making a haunted house ...
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1answer
22 views

Where is Mesh from Curve? [closed]

Where is the Mesh from Curve function in 2.8. I tried Alt-C but it's not there like in 2.79. Does anyone know how I can access it? Thanks
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1answer
24 views

Copying a detailed piece of a mesh and making it conform to the curve of a sphere

I'm making a model that has a ton of minuscule detail. I was wondering if there was a shortcut to copying a good detailed piece of my mesh and just pasting it to another section of it? I've tried ...
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0answers
17 views

break up complex mesh into many simple meshes for collision mask in unity

I downloaded a very complex house / mansion model fromonine, and I want it to now work with unity. As many know, if I simply put a mesh collider on this huge complex house mesh in unity, things ...
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1answer
52 views

Make a relief out of 3d model

I am a complete blender beginner. I have a 3d model and try to make a relief out of it, by putting it on a flat rectangle, so that it is suited for 3d printing (only the z-height should vary, so 2.5d ...
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0answers
20 views

Several problems regarding rigging

I downloaded a mesh from a website and started rigging it, but I'm having a lot of trouble making it work. The first issue is that in Pose Mode I can't reset the pose to the Rest Position. After ALT+...
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2answers
37 views

rotation in only a single axis

i have a plane and it is rotated in the x axis and i want to rotate the object in y axis 90 while keeping the x axis rotation as previous but when ever i am rotating the plane in the y axis it is also ...
4
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1answer
34 views

Raycast from outside a model to delete all inside faces?

I'm working on a Lego project where I build models out of Lego bricks in LDD and then import them into Blender via various hoops - inside Blender I then optimize them before loading them into Unity ...
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1answer
26 views

How to model a ribbed pattern along a body

In Blender, I am trying to replicate the clothing (in the picture) on my high-poly model. Specifically, I am looking for help in how I can replicate the texture along her belly and inside-breasts. ...
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1answer
38 views

Creating a curved cutter to cut into a sphere - Making a Jack-o-lantern

I want to create a jack-o-lantern with a mouth that stretches almost 90 degrees around the jack-o-lantern. My previous strategy was to create a SVG image, make it solid, and subtract it from the ...
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1answer
19 views

How to avoid weird topology with shrink-wrap when trying to retopologize really high mesh

I don't really know what i'm doing wrong in the whole process of sculpting and re-topology. is not like it's a horrible topology but is not smooth. It is has to do withe the fact that the mesh is 5 ...
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0answers
16 views

Animated character

This might be a complicated question to answer, but I’ll try anyway: I’ve got an riggad character which I got free from a site. In the scene, I can control the character’s expressions from happy to ...
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1answer
38 views

Why is the mirror making secondary lines?

Why is the mirror modifier making secondary lines and how can i make this not happen its on origin to geometry bounds center the lines are only there when i have the mirror modifier on with x axis ...
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1answer
38 views

I can't see faces on my model in all modes

I'm new to Blender and this community. Sorry for bad English. I created a model with Blender 2.78. When I finished (no texture, no animation, only a model with grey original starter color) I added ...
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30 views

Cracking in my model when i use the mirror modifier?

Why is the textures cracking when i have the mirror modifier
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0answers
23 views

light/glow effect not working in blender?

When I use emission it makes the color of the mesh a lighter color and not brighter, Im using cycles btw, I tried blender render and not cycles but I couldnt find a way to fix my problem.
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0answers
26 views

Lighting inside of a MESH

I added a torus mesh to my workspace and placed a light on the inside of it and the camera. When I go into camera view in Material mode, I can see the interior surface.. However, when I go into the ...
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0answers
14 views

Cloth won't collide with collision object? But worked with a cube?

Ive watched all the tutorials but clearly Im missing something on how cloth collisions work - Im trying to make clothing, so I have my collision object (body) and cloth plane (subdivided many times) ...
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0answers
17 views

While using booltool, one of objects disappears

I try to do that: "Select the separate objects that you want to combine Press Ctrl+Numpad +, to perform a union operation Press Ctrl+Shift+Numpad Enter to apply the operation" BoolTool addon is ...
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0answers
24 views

Best way to select parts of a complex model?

I want to make this treasure chest wider ("scale" on X-axis). Is there a good way to select the left and the right part of the model to drag it a little apart? I know of the "b" shortcut to select a ...
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0answers
49 views

Animating Spheres in Blender

Is it possible to design a Particle (Sphere) to mesh instances with the animated position (xyz location) Proposed solution: I need an add-on which saves xyz positions (coordinates) of each particle, ...
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1answer
19 views

Pulling in one edge of a cube. I cant get the right movemen

Hello all I am trying to learn some basics to Blender modelling. I want to make a snooker table. Currently I am making the cushions which hang over the edge of the table. I just want it to be simple ...
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44 views

I Need Help With An Animation I'm Doing For My School

I am doing a animation for my school, but for some reason whenever I go into render view or I try to render the animation my mesh plane doesn't show up, and I haven't hidden it and I also haven't ...
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1answer
36 views

Using dynamic topology makes weird artifacts

When sculpting with dynamic topology, there's this weird sort of artifacting issue that occurs when using the subtract option with the crease brush, where it doesn't make a crease in the way I expect ...