2022 Developer Survey is open! Take survey.

Questions tagged [masking]

Questions related to masking. Masking is used for many different things, such as compositing, hiding geometry, etc.

Filter by
Sorted by
Tagged with
0 votes
0 answers
9 views

Masking in footage something that comes into view and leaves

I have footage where the camera pans and e.g. a carpet rod comes into view and then leaves the view. I want to create a mask to later remove the rod with e.g. inpaint. Objects which are there for all ...
user avatar
0 votes
0 answers
11 views

Why is masked area showing up as grey rather than displaying the background image

I have masked a window aperture where I do not want an image sequence to display (LH Smooth Wall). I want the background plate footage to show up instead where the window has been masked which is the ...
user avatar
  • 23
0 votes
0 answers
13 views

How to change sculpt expand shapes without numpad?

I'm trying to learn blender sculpt expand feature. I would like to change shape of the mask, normaly you can do this by pressing numpad-2, 3 etc. I have no numpad, and I'm emulating it, but pressing ...
user avatar
0 votes
1 answer
37 views

ColorRamp does not invert properly

I have a gradient texture in a colorramp to control a mask for shading, but it is masking the opposite part of what I want. This is what I have: And I want to have this, but opposite, where the white ...
user avatar
  • 81
2 votes
1 answer
39 views

Masking not working in compositor or image editor

What am I doing wrong, where it states "RH" in the RH Alleyway compositor group, there is a wall which should cut off the white circular highlight, for testing purposes I have cut off the ...
user avatar
  • 23
0 votes
1 answer
13 views

Masked symmetry sculpting?

What I'd like to do is make it so I can symmetrize sculpting the edges, but only the edges and nothing else. Furthermore I'd like to set it so affecting the north also does the south, the east does ...
user avatar
0 votes
0 answers
13 views

Masking half portion of the image to make object transparent during animation

I created an animation of different object and then I combined them in Compositing. I would like that a particular moving object would become transparent after crossing a certain portion of the image. ...
user avatar
  • 13
4 votes
1 answer
35 views

how to make mesh mask an image

I'll try to explain this as best possible. I'm trying to make a mesh mask an image like the galaxy skin from fortnite. how can I do this? I want the image to be only visible where the mesh is as you ...
user avatar
  • 437
0 votes
1 answer
23 views

How can I paint specifically the vertices underneath another mesh?

I have a base body and make clothing for it, but in the game we use an item mask (just a texture of the body that's white, but black underneath the clothing) to clip out the parts of the body ...
user avatar
0 votes
0 answers
21 views

How to increase texture mask opacity?

I'd like to stencil an image texture onto a surface; however it's not in the colors that I want. So, I instead use it as a texture mask. This allows me to paint with whatever color I want but still ...
user avatar
0 votes
0 answers
28 views

Render only objects being scattered using geometry nodes

this my first time using geometry nodes. How do I render only objects being scattered on a plane?
user avatar
0 votes
0 answers
9 views

using video file mp4 as animated fill or add video and mask with another imported element of grease pencil?

do you know how to use masking for a video file imported in blender to use in 2d animation ? or maybe is it possible to use fill with video as source file ? used this example but it did not work .. ...
user avatar
0 votes
0 answers
17 views

Create mask from geometry (for tracked scene)?

I want to create masks from geometry. Here's my situation - I started by tracking a video sequence, then created geometry (corresponding to the space I wanted to replace) and then, using a material ...
user avatar
0 votes
1 answer
19 views

In 2D animation, how to gradually reveal an object, while keeping the backgrount unchanged? (version 3.0.1)

I am working on a simple 2D animation. I have few "images imported as planes", among which a plane I use as a background. Now, I would like to have an effect of gradually revealing an object,...
user avatar
  • 101
1 vote
2 answers
47 views

Object as cut mask

a few days ago I started to learn Blender. I only have experience with Affinity Designer and Illustrator Layers and Masks and stuff like that. I have this little scene: Link to the file: Blender File ...
user avatar
2 votes
1 answer
39 views

Material nodes grey value of 0.5 results in a numerical value of 0.21

Why is this the case? Connect an image texture, generate an image of 0.5 grey scale, connect to map range 0 to 1 TO 0 to 10. Plug that into Wave Texture scale, see the results? A scale of 5 on the ...
user avatar
1 vote
1 answer
73 views

Individual segmentation mask for instances (blender 3.0)

I am working on an application where I want to create segmentation masks of individual instances in a scene. I've created these instances by using the 'instance on points' node in geometry nodes. The ...
user avatar
  • 13
4 votes
1 answer
271 views

Masking out Overlapping Instances in Geometry Nodes

I am an experienced Blender user but very beginner in Geometry Nodes. I have an object onto which I am instancing small water droplets, using geo nodes. Maybe it is completely wrong but, to have more ...
user avatar
  • 119
0 votes
1 answer
24 views

lock/freeze face set?

I know I can click H while hovering over a face set, if I want to only sculpt that. But what if I need to see the other objects in order to place my sculpting correctly? There must be a way to lock or ...
user avatar
3 votes
1 answer
244 views

How to use an object to mask out other objects in 3.0?

I am trying to figure out how to use a transparent object to mask out other objects. Other people have asked similar questions, so here's the links to the others I found: Create invisibility cloak (...
user avatar
3 votes
2 answers
77 views

How do I mask whole cells in a Voronoi texture?

I'm trying to overlay a Voronoi noise texture in Blender, I'd like it to blend into another texture with fewer and fewer whole cells across a gradient. I've tried two methods but neither quite gives ...
user avatar
0 votes
1 answer
36 views

How to remove cavity from edge masks?

How to remove cavity from edge masks on node editor? The obvious way would be to subtract a cavity mask from the edge mask, but that does not work, the mask is simply diminished on the cavity, instead ...
user avatar
1 vote
1 answer
36 views

How Can I Create a Sculpt Mask Based Purely on Face/Vertex Selection, Instead of By Manually Painting It?

This question gets asked from time to time, and doesn't seem to get any attention. Here's one of the more recent instances: Converting a vertex group into a sculpt mask I find it frustrating that the ...
user avatar
  • 2,559
2 votes
0 answers
85 views

How do I create a mask in python?

I'm writing a script for some transition effects in Blender in the VSE. Currently I'm trying to have the script create a mask that can be used. I call ...
user avatar
3 votes
1 answer
58 views

Technique to displace the top surface of a mesh only. Advice needed

I am trying to displace a mesh, only the top surface. You can see there is some kind of a stretch on the sides. This is the shader node: I would also like to use that "mask" that allows me ...
user avatar
0 votes
1 answer
27 views

combining alpha over nodes

I have two masks of different parts of a picture. In each mask I want to completely replace the colors in the mask...a different color for each mask. Should I be trying to do it in the compositor ...
user avatar
1 vote
0 answers
27 views

Is it possible to use normal map as a mask while mixing shaders?

If I have a normal map that adds scratches to a surface and I want to add some dirt inside these scratches can I somehow use the normal map as a mask while mixing two shaders or is there any other way ...
user avatar
0 votes
0 answers
17 views

Need help with a simple intersection of masks question

Where my body and shoulder masks intersect at the neck they are cancelling each other out and none of the image shows. The math node is addition so I thought they would combine together. I want a hole ...
user avatar
0 votes
0 answers
111 views

Mask a displacement?

Blender File: https://drive.google.com/file/d/1OSVhKAGRYp-l9eqZiaR-o_XeKvsDtmE-/view?usp=sharing Hello, I'm trying to only have the tan camo areas displace this texture. I tried plugging the mask I ...
user avatar
0 votes
0 answers
28 views

MovieClipEditor : Load frames using a script when filesname are not enumerated

Got a folder of image files from time-lapse imaging which need to be read into the MovieClipEditor. The filenames are not enumerated following blender's convention, and there's value in not modifying ...
user avatar
  • 101
0 votes
0 answers
23 views

MovieClipEditor : Exporting Coordinates of MaskLayer Spline which has a TrackMarker as parent

In the MovieClipEditor, exporting the coordinates (ControlPoints and Handles) of a MaskLayer Spline, assigning a MarkerTrack as a parent does not affect the coordinates. That is, even though the ...
user avatar
  • 101
0 votes
0 answers
16 views

Holdout like error in renders affecting particle emission layer only

having a bit of a strange one and I've been through everything I can think of to try and identify a cause. Ive got a render which outputs perfectly for 98%. Im seeing two strange issues which I cant ...
user avatar
0 votes
0 answers
15 views

Image-editor refuses to load (or show) entire imagesequence

I am doing a short animation of a bomb with lit fuse in Blender 2.93.4. Underneath the bomb it says "Ceci n'est pas une bombe" - so it's a parody of the famous Magritte painting. When the ...
user avatar
  • 185
1 vote
0 answers
25 views

Green Screen tracking marker crunch?

So I found a website that provides practice green screen plates for you to work with, they also provide some general tips on what you can do to track the shot effectively. However im just getting into ...
user avatar
  • 877
0 votes
1 answer
29 views

Can you Apply a Mask (hide) to a Model Based on the Camera's Field of View?

I need to render a model in pieces. That is, I need to split the model up so I can render it equally N number of times. However I need to capture every vertex in the process (or close too it). It ...
user avatar
  • 101
0 votes
0 answers
91 views

Correct way to hide a part of mesh in weight paint mode

I'm aware a similar question exists. There is no proper answer and I'll elaborate why I ask this again. I'd like to show only the upper body of my character, so when I weight paint the arm, I won't ...
user avatar
  • 1,733
0 votes
1 answer
78 views

Is it possible to mask parts of a model to let them always appear top of other objects?

I recently work on toon shader in Blender cycles and EEVEE and quite curious how the game achieves this effect. What I want to do is to somehow "see through" the hair and when the hair cover ...
user avatar
0 votes
0 answers
48 views

How to render different maps (diffuse, depth, specular, shaded) of a 3d model from different camera angles?

My task is to render a 3d model from different camera angles. Along with the original snapshot, the script that I have also renders depth/normal/albedo maps of the 3d model. https://github.com/panmari/...
user avatar
2 votes
1 answer
43 views

Composite differents parts of render. (Creating Masks)

Can I have different compositor nodes for different parts of my render? I presume the way to do it would be using masks but I just cant figure out how to create/make them work. Half of my render is ...
user avatar
  • 175
1 vote
2 answers
266 views

How do I hide parts of the mesh while weight painting? [closed]

https://youtu.be/6LCPkH8XiBc So I'm trying to do weight paints in Blender for my character that has quite a bit of overlapping mesh on the head. From what I've read you go into edit mode, select the ...
user avatar
0 votes
0 answers
12 views

Tracking out of the sequence?

I'll try to track the corners to replace the sign but the lower corners disappear. It's possible to make the tracker calculate a rute or I only could make it frame by frame?.
user avatar
  • 1
0 votes
1 answer
60 views

How can i edit my mask animation in VSE more precisely?

I created and animated a mask. I used it for a VSE strip. Since I retimed my VSE strip the mask no longer at the right time range. I realized I can edit the keys in the DopeSheet: It is fine to ...
user avatar
  • 888
0 votes
1 answer
44 views

Copy animation from empty in viewport to mask

I want to move a mask along a path. I have an empty in the viewport that already follows the path I want. Is there anyway to group/pair a mask to the empty from the viewport? My project: I have an ...
user avatar
  • 95
0 votes
0 answers
35 views

Move mask keyframes / shapekeys using Python

I would like to move shapekeys of a MaskLayer in time. Using the UI I can do that just fine by opening the dope sheet, select "Mask" as a context, select the keys I want to move and hit &...
user avatar
  • 116
2 votes
2 answers
164 views

Select Faces of Landscape Mesh Using Mask

I want to apply several materials to a landscape mesh. I understand that the normal way to do this is to manually select faces, which is what I've done in the 3D viewport with some place holder ...
user avatar
0 votes
1 answer
416 views

Can't move stencil

I currently have a problem with Blender: With texture painting, if I set a stencil I can't move it with the right mouse button, does anyone have any idea why this could be? It looks like this. So I ...
user avatar
0 votes
0 answers
27 views

remove unwanted colorseams on masked region in planetrack

I mostly find solutions to my little blender problems by watching videos and reading tutorials. This time, I don't get it, so, hopefully someone can give me some hints on how to solve my problem: I ...
user avatar
2 votes
0 answers
58 views

Baked edge mask image behaving differently to edge mask node group

I created an edge mask node group in cycles - baked an image texture from that, when I apply the texture to an object, it behaves differently than the node group: Edit: Added images of the shader ...
user avatar
  • 33
0 votes
0 answers
17 views

How Can I Changed Masked Video (Rotoscoped) Negative Space Color?

I'm trying to create pop-ups for my twitch stream by removing the background of existing video. My completed renders have a black background, which I then key-out in OBS. This does not work well with ...
user avatar
0 votes
1 answer
121 views

SMITE model materials nodes

I downloaded a SMITE model from a certain site. It has all the necessary textures and some more which are all called "mask". I plugged the dif texture into the main color of the principled ...
user avatar

1
2 3 4 5
8