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Questions related to masking. Masking is used for many different things, such as compositing, hiding geometry, etc.

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1answer
25 views

How make UV Textured mesh with material instead of specific colour?

Just trying to replicate table with epoxy. But can't figure out how to create a complex material. I have a textured table top but can't replace black strip with a material. Eventually, I wanna get ...
2
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1answer
54 views

How to use an invisible emitter as mask for its particles? (Cycles)

Or in other words: How can I make those parts of my emitted objects/ groups, that are behind their emitter from the camera's point of view, disapear despite the emitter itself being transparent/ not ...
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1answer
19 views

Contain mesh within another mesh boundaries?

I'm trying to limit a mesh within certain boundaries so that I can then scale it really big and the mesh never goes out of boundaries of a box. I've tried using boolean but I get a plethora of ...
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1answer
32 views

What is a paint slot (compared to an image with a UV mapping)?

Learning texture painting mask with the help of Blender official User Manual... nah... just kidding ;-) In the Texture Paint mode, "painting slots" are displayed in the tool shelf of the 3D editor (1)...
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0answers
12 views

Masking out one texture on top of another with precision detailing

In my model, you will notice a silver paint that is applied to the surface of the black material. I'm looking to layer the silver material on top of the black material and then perfectly mask out the ...
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0answers
39 views

Filmic color management and masks

I recently had the problem of having to mask (rotoscope) some footage in the movie clip editor and render out some elements to put in there. For rendering those 3D elements, I wanted to use the filmic ...
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1answer
36 views

Edge Mask Issue - Render nodes

I'm getting this weird edge when trying to use a mask in my composite, is there any way to get rid of this? Here is the issue: Here is my render node setup: Here is my render layer setup: The ...
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29 views

Get layers/masks of shadows and reflection and other interactions with light

I have this scene: There is this cube, that sits on a plane with wave like end. The cube has metallic material and the plane is colored. And Its rendered version would look like this I am using ...
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12 views

How to edit animation of mask in move clip editor?

I can't edit the animation of the mask in movie clip editor. Can we get the animated data of mask on Graph Editor or Dope Sheet?
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1answer
58 views

How to delete a mask in the movie clip editor?

I can't find find a way to remove masking data in the Movie Clip Editor. How to get rid of it?
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0answers
12 views

How to delete mask data blocK?

Open Uv image editor...mask...make a square mask. It's named "mask". HOw do I delete the actual data block? I can delete the mask obviously, but the data block remains still.
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1answer
10 views

Copying mask key frames but different shape

can I copy keyframes of one mask to another but with different starting shape? I need to move it only in x-axis and y-axis, I mean no need to further change the shape. Just to like parent this mask of ...
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0answers
23 views

masking objects rendered

I am using objects (those in image below) to mask parts of others (3D modeled holes in ground and wall) in camera motion tracking . Those masking objects are in different "background" layer, so they ...
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16 views

How to apply a property to multiple keyframes? 2D masking/strips/vse

Hi so I'm making a 2d mask to apply to strips in the vse. ANd I made a ton of keyframes for said mask...basic movement and transformation. After I made this though, I realize I want to scale the mask ...
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0answers
22 views

Dynamic paint on changing geometry

I want to use dynamic paint (wave) on a mesh which geometry is changing, and it seems dynamic paint doesn't support this. The aim is to have dynamic paint a large scale object (ocean) with a small ...
3
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1answer
63 views

How to make object appear only inside a defined region

I want the green signs to move in the direction of the blue arrow as depicted in the following image, however it should be visible only inside the red area, as if it was fading in/out of the air as ...
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0answers
16 views

Removing face details with Movie-Clip-Editor

I try to use blender for removing (e.g.) eyebrows from a face in a video clip. I did some practice and came along with this procedure: Add tracking-points to face Mask the area that I want to ...
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0answers
24 views

Transparent object showing up in render layer mask?

I have this transparent plane which is the texture face of my character. It's attached to my character which I render on Render Layer 2. On Render Layer 1 I render the background, and on Render Layer ...
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0answers
37 views

How to improve the Annoying Orange effect?

I'm working on a project that is using the annoying orange technique. It works fine but the mouth is surrounded by that shadow. I know it due to the feather of the mask I'm using. Do you guys have ...
2
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1answer
40 views

Can a mask hide only one object and not the others?

I want to make the word "SECRET" disappear behind the horizon. That is, I need a mask for the lower half of the image, but if I do this, it also hides the sea..! How can I accomplish this?
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1answer
41 views

VSE: how to duplicate an existing mask?

So I'm in a scenario where I made a mask, but I need another version of the same mask only inverted. Basic question: How do I duplicate the existing mask so I have different mask profiles of the same ...
0
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1answer
34 views

Are vertex groups that had Mask Modifiers applied to them gone forever?

I may have been using this wrong, but I've been applying materials to a complicated object, and using Mask Modifiers (and hitting apply) to hide the parts I was done with and didn't want in my way ...
5
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2answers
139 views

How to utilize material (or object) index behind a refractive material in cycle?

The material (and object) index works only when the object is uncovered by other objects. But the thing is the object can be visible behind a transparent or semi-transparent objects. In cycles it ...
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0answers
14 views

Can I use some image as a mask for weight painting?

I want to apply some effects on model surface, but I want them only on specific parts of the surfce. Is it possible to import greyscale image and use it as a mask for weight painting, so black parts ...
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0answers
64 views

FBX export time takes 5 times longer when using mask modifier

I have a mask modifier on my mesh which masks out about 50 vertices. When exporting to FBX in ASCII the export time is about 30 seconds with the modifier disabled. When enabling the modifier, the ...
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0answers
30 views

how to set the mask to be the correct size in the compositor?

I have been doing car removal with mask using a tutorial I found on youtube at https://www.youtube.com/watch?v=tVyJj9tcTDY&index=33&list=PLrh6CSb2iXxQZq9Y79GbTtrQlC0giLSrI&t=0s. I think I ...
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1answer
304 views

Use masks as part of materials in cycles

Intro: Ok, so I'm new to blender and have looked all over the internet, and blender is not working as expected (and all the usual that seems to be the required greeting on this site...) Question. I ...
2
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1answer
74 views

VSE: Use png images in one channel as alpha mask for another channel

I have rendered a 2D animation from Synfig as png images. It put out the png image of each frame and also the alpha values of each frame as separate png. (basically a white silouette of the animated ...
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0answers
66 views

Object outline appears when using ID Mask

I have an ID Mask, and this yellow-like line appears in my render when I'm using the ID Mask node. (The line appears around the drawers on the right side os the image) I tried using the Fast Gausian ...
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0answers
24 views

VSE: how to change mask position per frame

I'm used to using the red record button at the bottom, which allows the mask to move with the object in question. I have an animation that isn't fluid enough to allow this though, and the frames skip ...
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0answers
23 views

Long export time when using Mask modifier

My mesh contains an Armature modifier and a Mask modifier. The mask modifier is eliminating about 10% of all vertices. When exporting to FBX ASCII, without the mask modifier applied during export, it ...
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1answer
62 views

How do you create mask and “give it a diffuse shader” in this tutorial?

https://blenderartists.org/forum/showthread.php?287130-Quick-Tutorial-How-to-Model-a-Damaged-Planet I am working on this tutorial but I am stuck on creating mask to the sphere or something. I have ...
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0answers
62 views

Scale mask from given control point

I have a triangle shaped mask, and want to scale it from one of its points. Now, I am struggling how to do it precisely. There is no coordinates of control point, so can't put 2D cursor there, Shift+...
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1answer
22 views

Create a positive mask in video editing

I'm doing a video edit for a special effect of explosion and I'm encountering a little problem: I did a mask around a car, to make the car visible in front of the explosion, but, like the majority of ...
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0answers
49 views

Is it possible to do pic collage (compositing nodes)?

I would like to build a python script that takes in entry a list of pictures, set them into a layout like in the above pictures, animate the pictures (ken burns effect) and render. I would like to ...
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31 views

Can I use curve from 3D scene as masking curve?

I created growing outline via curve beveling, but can it be later used as masking layer in Movie Editor (meaning straight points without bevel)?
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1answer
110 views

Masking problems

I am working with masking. Here is my node setting with the mask. And here is my node settings And what am i getting is this. I tried invert node and many settings. It just doesnt work. Where am i ...
3
votes
1answer
182 views

How to store the selected points of a Mask

I am trying to store the selected points of a Mask in the ClipEditor in a list, in order to retrieve it later, so to say as a temporary selection-set of mask controlpoints. Here's what I have so far:...
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1answer
30 views

How to select a point of a MaskLayer with python?

I am trying to select points of a spline of a MaskLayer with Python. In the end I want to be able to temporarily store a group of points in a list so I can select and deselect a bunch of mask points ...
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1answer
72 views

Irregular mask size compositor vs movie clip editor

As you can see from the two images below, the mask comes out smaller in the compositor then what I did in the movie clip editor. Why can I not see the whole dog in the compositor?
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1answer
16 views

getting mask data into shader network through python or any other way

is it possible to fetch bpy.data.mask[] into cycle or blender internal shader as texture? Thanks.
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0answers
38 views

Masking object to plane

New to Blender, experience in Adobe products. I have 3 planes filling the camera viewport - they slide in left-to-right overlaying each other. That part was simple enough. Next I added our logo and ...
0
votes
1answer
213 views

How to mix two baked normal maps on one mesh

I can't seem to find a solution on here or anywhere else. I have baked two separate normal maps from two different high-poly meshes onto one low-poly one. I did this so I can have the head of the ...
1
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1answer
193 views

remove parts of a mesh using uv map

I just read a nice article about the “Design of a Patient Specific, 3D printed Arm Cast”. (https://knepublishing.com/index.php/KnE-Engineering/article/view/607/1895) To create the cast model itself ...
2
votes
1answer
193 views

Any methods to show wires in texture paint WHILE face selection masking is enabled?

Strangely, wires are not drawn on the masked selection (yes, the very selection you've masked off and are trying to paint). Does anyone have a reasonable workaround for this behavior? Edit mode: ...
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0answers
32 views

my mask is not the right size [duplicate]

the mask is too small but in the movie clip editor its looks good is it because I filmed with an iPhone I can resize it my self but I want it to be normal
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0answers
343 views

How to use a mask texture

So I have been trying to recreate the energy sword from Halo in Blender. So far I have tried this node setup: Trying to use the mask texture as a means to control the Fresnel (which is a custom made ...
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1answer
92 views

rendering mask image but many parts failed to render

I made a simple blender model to output the RGB, Depth and Mask picture respectively. As shown in the image below, there are many cars of the same type on the ground in both RGB image and depth ...
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0answers
29 views

adding masking layer affects the renderlayer and depthlayer [duplicate]

I use Blender2.78c, the existing model has the normal RenderLayer and DepthLayer. The RenderLayer and DepthLayer have nodes, I would like to add additional object mask layer. In the figure as shown ...
2
votes
1answer
142 views

Texture splatting 3 or more textures

I'm using "Cycles" render. And I'm working on a landscape. I know how to make sand and rock, with the black and white color map. But how do I mask 3 textures? -On this scene I need 3 textures, rock, ...