Questions tagged [bevel]

questions about blender's bevel modifier, text beveling, or the bevel tool in edit mode.

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14 views

Issues with bevel modifier

I have some issues with bevel modifier. It works improperly if clamp overlap is enabled (real bevel amount is small and cannot be changed). When it's disabled it causes such artefacts. I know that my ...
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1answer
21 views

Strange shading and artefacts on my model

I was just wondering if anybody knew how I could fix the shading issues and the artefacts on my model in a non distractive way. What I have tried: I have tried moving around some vertices (which most ...
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1answer
43 views

How can I create a round bevel for this area without creating artifacts?

I've been trying to figure out how to do this sort of procedure before and I've never gotten close to figuring it out until today. I tried using the 'Vertex Group' limit method and I got the curve I'm ...
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1answer
40 views

how do you bevel like shown in picture

what i have tried insetting but insetting starts tearing the faces after some thickness i tried beveling but i do not have idea how do i do varying bevel as shown in the picture edit: the face ...
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bevel clamp overlap work on opposite way?

in picture below , i do a Extrude manifold to the face that shown and it makes overlapping due to the bevel even i turn clamp overlap on , after i turn it off the overlapping is gone is that a ...
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Problem with Bevel BoxCutter

I have a problem with boxcutter's bevel, it doesn't do the bevel correctly, it does them on different edges.
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1answer
65 views

Bevel operation results in different result in similar mesh

I have 2 house shaped objects that are made following different sequences of extrude, knife, and edge dissolve. Now when I try to bevel the top edge of the house I get two different results. How do I ...
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1answer
13 views

Bevelling with Mirror Modifier problem

I'm trying to bevel an edge of a cube that has a mirror modifier (using X axis). When I use the Y axis, the bevel works but I'm not seeing a mirroring copy of that bevel. But I do only want to use the ...
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1answer
41 views

When applying a bevel on 3 faces, converging at 1 point, the angle is pressed inward [closed]

When applying a bevel on 3 faces, converging at 1 point, the angle is pressed inward
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29 views

How to fix this irregularity

I have used a boolean tool for slicing the object. After that when I started to bevel the object I notice a triangular shape appearing in my object. Please could someone give me a solution for this. I ...
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1answer
125 views

Requesting help for answer to 'Model a simple plane into steps'

This is exactly what I want to do but I don't understand the answer: Model a simple plane into steps I'm in version 2.92 and don't understand which field to enter .0000001. I also get lost in step 3 ...
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Prevent rotation of the bevel object (Should stay parallel to the XY plane) [duplicate]

How to prevent bevel shape rotation in extrusion operations? I would like the final shape to remain "parallel" to the XY plane. At the end of the extrusion (Due to the change of Z along the ...
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75 views

Bevel inner edge issue

I'm not really sure what to call this, but here's a quick example of my problem: When beveling a corner edge loop, Blender fattens the inner edge instead of keeping it mostly the same width. I've ...
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1answer
30 views

Using a custom shape as bevel object

I discover blender and python API for blender. I would like to create celtics works with blender using python (for cnc works). I found a way to create a sine curve and use a Bezier circle as the ...
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33 views

What may be the problem with this beveling?

I am working on a small project, but I cant seem to figure out why beveling is different on the sides on a symmetric object. This is how it looks like: I'd like to bevel the shorter sides of it. ...
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1answer
40 views

Is there a way to make bevels automatically dissolve vertices?

In hard surface modeling, when I use bevels, probably most of the time I don’t use clamp overlap. And I’ve seen in other polygon-based software that it is possible to make nice bevels with some ...
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1answer
44 views

Bevel Problems, need assistance

Hi. Im using version 2.82.7 I believe. I want to put a bevel around the top edge of the letters all the way around the top edge, in which the edge and face move in towards the center like the cube on ...
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24 views

How to SVG Extrude, Remesh and Beveling letter correctly?

I am new to Blender and I wanted to take a SVG file and turn it into an object/mesh with a medium sized bevel only on the top. First, I began with importing the SVG file into Blender and using the ...
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1answer
31 views

Revolve Curve 360 degrees

how can I make this tree shape revolve 360 degrees around the curve object axis using bevel from bject data properties?
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3answers
149 views

Bevel an inset face with resulting clean edges

When I bevel this Edge (which is parallel to X-Axis) I always end up like this: But actually I want this (without the faces that I colored blue) I extruded the inset face without further scaling ...
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17 views

Weird glitch in my model when I bevel a particular corner when rendered

When viewing in all modes except rendered view (cycles), the particular corner appears as it should. It is the inside of a corner that i'm trying to bevel. But when I view it in rendered view, I see a ...
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20 views

How can I bevel weapon's handle?

I am working on M4 model, and I have finished the base mesh (image 1). When I mark edges and use bevel - weird thing is going on, totally unexpected (image 2). Rotation & scale is 1-1-1. IMAGE 1 ...
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2answers
384 views

How to smoothly move down in Z-index a curved object

I'm trying to mode down in z-index this part but in a smoothy way, how to achieve this result ? I easily can do it for a straight line but in this case I really don't know how to do it. Thank you for ...
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3answers
49 views

Why is my BezierCurve shaded like a tube?

I've added a BezierCurve, and beveled it with a square curve. The ends are square as expected, but the shading makes it look like a pipe (beveled with a circle). I would expect a shading more like ...
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1answer
48 views

Round the end of shape (mesh)

I have created a bezier curve, applied a bevel and then converted it to a mesh. Is there a way to round the end of the shape? I have tried the bevel modifier but it didn't work as i hoped. It is like ...
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Bevel modifier not working on certain sharpened edges. (Hard-ops/Box cutter) 2.93

I've tried merging verts that were too close to each other and using a weld modifier but it didn't solve my issue. It works when I bevel ctrl+b instead of using the modifier.I have tried reseting ...
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How to keep clean corners after giving bevel to a curve [duplicate]

I need to give the corners of an object a nice shape so I extruded it's top edges and splitted them into a new object, then I turn it to a curve so I have the shape in the picture. After that, I gave ...
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1answer
37 views

bevel modifier after boolean modifier

I want to use bevel after boolean. I have 2 boolean modifier for my object. If I put bevel after the boolean, the bevel doesnt work. When I put bevel first, it works but there is some stain in my ...
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21 views

subdivision for object from loop cut result

This is my object/mesh Actually I want to use bevel modifier but the result not what I want. Then I try using subdivision modifier to check what's wrong with my object. And this is the result The ...
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1answer
29 views

Beveling an extruded object

I've got this logo as svg vector file, extruded it to make it 3d and assigned a simple material. Now the edges should get beveled, but it doesn't work. Any tips?
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1answer
160 views

Superellipse bevel with unevenly distributed edges?

I want to create a simple box shape with rounded corners. This is, of course, easy enough to do with a simple bevel of the relevant edges: However, this approach has a minor problem. With certain ...
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1answer
215 views

Bevel Tool – What exactly does LoopSlide do?

Just for curiosity. I don't find enough information about this, even in documentation. I don't see any difference when I use it.
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2answers
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Bevel and subsurf are weird after inset faces. I used hardops. Simple noob question

I want to have nicely rounded recess, instead I get weird face. I beveled with hardops Subsurfed Now my goal is the left object. I achieved it with boolean. But i find it too long. Instead of I did: ...
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1answer
36 views

Problem with Subdivision Surface after Bevel [duplicate]

Creating a very simple figure out of plane with Bevel modifier following by Subdivision Surface resulted in weird geometry. Steps how to reproduce the problem: I've used a mesh plane, squished z-axis ...
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1answer
30 views

How to round specific face with modifier(non-destructively)?

I want to round only top/bottom corners with a modifier. But I can't do it with bevel modifier. Here are the gif processes: https://imgur.com/a/s4rYBE8 Is there a way?
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47 views

Why don't my edges bevel in the same direction?

I am working on a project to create a bed frame like the one pictured below. I figured the best way to do so would be some beveling. I was having trouble on the original object. I decided to show my ...
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14 views

Bevel applied only to one axis! [duplicate]

So the bevel appears to only be applying to the x-axis, when I also need it on the y axis. Any solutions and thoughts would be much appreciated. I have tried with the modelling bevel and the modifier, ...
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1answer
25 views

Blender Basic Bevel is Flat - Not Curved [closed]

Basic scene with mesh cube. 4 parallel outer edges are selected to round the cube. A bevel is applied but here is no curve to the bevel. Why? And what tiny settings do I need to correct? And where ...
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1answer
38 views

Problem using Bevel and Subdivision Workflow

I am trying to model a simple piece of a sniper scope. For that I am using a Bevel and Subdivision modifier to get clean and crisp edges when raising the model's resolution. this is what the topology ...
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1answer
35 views

bevel doesn't work right

Im using last version of blender and when I want to bevel, blender does this: instead of this: (make it manually) so maybe this happens because I have my configurations wrong but I don't know how to ...
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1answer
32 views

How to remove bevel artifacts on an unusual edge?

Hey guys I am in a bit of a stump. I am using blender 2.92 and I have an issue trying to bevel an edge near a curve. So see here before beveling and image after beveling I could only bevel using the ...
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85 views

Box Cutter- bevel problem

I've got question how to change this weird bevel into normal bevel while im cutting, using Box Cutter. Is there any hidden option for that?
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1answer
35 views

Bevel Operation/Shading Problem

Im making a guitar slanted guitar cabinet. Im having some weird bevel issues shown below. The corners have a weird shading issue. This is whats happening at the corners: I can kind of fix it by ...
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Mesh from a curve using Bevel Object gets flat when exporting to Unity

In blender, I made a hair bow using Bevel Object on a curve. Afterwards I converted the curve into a mesh but regardless wich polygon resolution I choose, the exported fbx object doesn't look ...
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1answer
172 views

Bevel modifier doesn't do anything

If I try to apply Bevel modifier to Object - nothing happens, changing Amount, Segments.. Only "Absolute" Width type actually adds tiny bevel but I can't change neither the Amount, only ...
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17 views

Bevelling the edge around a hole results in starburst [duplicate]

I'm a beginner trying to learn hard surface modelling. I've extruded a hole in my hard surface mesh and bevelled the inside edges to create a round hole. Now I'm trying to bevel the edge around the ...
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28 views

Noob question incoming - Cylinder Bevel

Brand new to blender and have what i think is a very basic question... I have a basic cylinder and i done the loop cut and slide to create more horizontal vertices on there so i have some squarish ...
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23 views

Jagged and pixelated edges from bezier taper on bezier bevel (Realistic lightning?)

I was trying to create a realistic lightning but if I use a taper bezier to curve the outer edges of the lightning bezier with a bevel, the edges get really pixelated and jagged. Also the mesh gets ...
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Optimizing meshes for Unity. How much complex cylinders or bevels can I use? [duplicate]

I just got into learning Blender 3d modeling in order to try to develop a videogame. Since I want a solid foundation in my project, I’ve been searching info on how to keep my meshes optimized for ...
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1answer
63 views

How to non-destructively bevel and extrude a mesh intersection?

In Blender 2.93/2.92, I am looking for ways to more easily create hard surface structures with doorways/archways that are extruded above the surface, in a non-destructive way that allows for quick ...

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