Questions tagged [rigging]

Rigging is the process used in computer animation, particularly in the animation of characters, to efficiently mimic real world skeletal systems for animation purposes. Use this tag for questions about armatures and rigging questions/issues.

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Jacket mesh not following rig

fairly new to blender. I have a jacket mesh I am trying add a rig to, in order import the mesh as an UMA recipe in Unity. The mesh have had weight transferred and I have added the rig as a modifier ...
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How to Fix Invisible/Disconnected Rigify Controls?

So I was working on my character mesh and all the sudden the controls for the Rigify Rig disappeared. I have used it to make animations before and the animations still work. The Rigs "bones" ...
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Why does my rig deform when rotating it?

this is my first time posting a question on online forums. I am relatively new to blender and have been working on an attack animation for the past few days. I've been using the Mr. Mannequin add-on ...
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Rigging exercice - Very simple setup creates a Dependency Loop

I'm trying to create four buttons (represented on the image below by the four bones). The bones are constrained in their local Y axis between 0 (corresponding to the "unpressed" position) ...
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How do i "save" a rotation?

I do realize that the title is ambiguous as I'm not too sure how to summarize the issue I'm facing. What I would like to do now is to set the mechanical movements so that I can freely adjust them ...
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2answers
27 views

Trying to use a rigify basic human rig, on a simple bi pedal model resulting in random movement of unrelated body parts?

I'm new to blender and followed tutorials to make a basic bipedal model. I'm now trying to follow different Youtube videos to rig it using rigify and automatic weights. For the purpose of using the ...
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Creating custom dictionary for use within an addon when dictionary items are created from actions within 1 class, so they can be used in another class

I've been working on an addon for my own personal use to streamline my work possesses while augmenting rigs etc.. My general work process is to create a menu with buttons to breakup larger tasks into ...
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1answer
25 views

How do I make this rig's poses able to be x-axis mirrored

I don't understand how to make the rig's poses mirrored on this rig. I tried naming each bone the _L and _R, and it still didn't work. Can someone help me out? Blender File: https://www.mediafire.com/...
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How do I move my IK bone without deforming the mesh

Whenever I move my IK foot bones if deforms like this. I've been trying to teach myself rigging. I have done IK rigging before but I never had this problem before. can anyone help me fix this? Thanks! ...
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How do I properly pose this tail with Rigify?

Another question regarding Rigify, how do I rotate this tail individualy? My goal is to position the tail like this so that I can properly model a skirt for the character. The solution I found is to ...
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Keeping the pose, but reseting the armature to tpose

I created this model for VRM/Unity, and VRM forces the model into Tpose. My idea was making a nice pose in blender, and getting the skeleton while at it back to 0 in all, so that VRM recognized the T-...
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Do my eyes need to be separate objects from the body when rigging?

This is a simple question I've had on my mind for a while. I've learned a lot these past few weeks by working on this project exclusively within Blender and asking questions. I'm just trying to get a ...
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Vertex Groups are not being created

I'm a Blender Newbie - I'm trying to follow an online tutorial that rigs wheels to bones on a car. In the example, the presenter is going into "Pose Mode" and re-naming the bones. In his ...
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Rigging my model doesn't work

My model isn't responding at all when I parent it to the armature I have set up for it. It is clearly parented because it can move around but it does not move with the bones of the rig when I go into ...
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What issues with rigging can cause blender to lag really bad? [closed]

I've been following a tutorial on building a 3D anime model and was alright with no issues. But when I finished up the body rig, I noticed that suddenly Blender would lag, not respond, stutter bad, ...
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Trying to rig eyes, but what should be the driver only spits out 0's instead of it's global axis. (I'm using a target constraint). [Videos included]

I am having an issue with the eyes of a model I am trying to have the rotation of an empty with a tracked constraint be a driver. However, when doing so, I no longer can see the empty's global ...
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Massive issue with moderators [migrated]

I had originally decided to drop this and just not come back to these forums after the way I was treated, but something badly needs to be done. I tried asking the same question multiple times in ...
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251 views

I got stuck animating this crank [closed]

I got stuck animating this crank, I don't know how to use Inverse Kinematics
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How do I snap my hair's scalp geometry to the main character in animation?

So I created a character and extracted some geometry from the head to groom his hair. If you may wonder why I even create separate geometry to groom my hair on, that's why when simulating hair it is ...
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How do I animate a rope in Blender 9.3? [duplicate]

I'm working on an animated short that features a claw machine, but I'm having trouble figuring out how to animate the chord that the claw dangles from. Here's where I'm at: I modeled the claw itself, ...
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How to make 2 different character switch in the same scene and also rigs possible?

I'm not very well at explain. But How do if I want make 2 different head switch in same scene. for example, One head for human, other head for monster. So that I want make look like he transform into ...
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How do I rig a spiral chord in Blender 2.93?

I'm working on an animated short involving a claw machine, and I'm trying to rig a spiral chord that connects a claw to the box it's dangling from. I can't seem to get it right. There aren't many ...
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1answer
25 views

Foot rig , Looking for a way to lift foot by just rotating foot controller

Regarding the title, I am trying to create a rig that allow me to lift my foot heel up by just rotating the foot controller 's X axis. Currently, I'm able to lift my foot up whenever I rotate the ...
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Why is blender lagging when rigging bones in my armature?

I started working on a rig for my first 3D anime model, and everything was running smoothly up until then. As I finished with the body I noticed that suddenly every time I moved the model in pose mode ...
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1answer
29 views

Using a sphere as a head for a rig [duplicate]

I am not entirely new to Blender but i am a bit new to rigging models. How can you rig a simple sphere mesh to the head bone of a rig?
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Animating a wheel using a speed property only

I am trying to set up a wheel rig where the animator is provided with a single speed property only. The speed value should be keyed by the animator over time and the wheels should rotate accordingly. ...
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Problem: When Rigging pant with rigify pant move away

when rig the pants with rigify rig the pants move away from body. I am using automatic weight paint to rig the pant.
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1answer
18 views

When Rigging a Scorpion-Bot Enemy in Pose Mode the Bones Drift Away from the Mesh when Rotating

at wits end trying to figure out what the issue with my rig is. I am trying to rig a Scorpion Bot I have for a project but once I create the Rig, create all of the Vertex Groups, and parent the mesh ...
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1answer
25 views

mesh not connected properly to the bones

I have an issue where my head aren't connected with the bones when I'm moving the root bone. but when I rotate it, the head does connect with the bones direction. How can I solve this problem ?
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1answer
28 views

How to make IK Constrainted bones bend in both direction

I have leg IK constraint for Animating running dog. I need leg to bend in both direction, you will see on picture what I'm talking about. I know when making deforming bones you move head of the bone ...
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Inherit rotation for Bendy Bone ends

I have a bendy bone rig with 5 bones. This rig is to animate a dancing soft drink tin, to music via MIDI (using TouchOSC from my iPad in real-time, and the AddRoutes 0.32 add-on from www.jpfep.net). I’...
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1answer
28 views

How to reverse armature deformation?

I am working on a Blender script that imports characters from a video game. Without going into too much detail, my starting point is a package produced by a game plugin that includes a weight-painted, ...
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33 views

Is it possible to do Cloth/Hair Physics with bones?

I may be on completely the wrong track here, but I'm making a character. They have thick cartoon hair and a dress. If I weight paint the dress to the basic rig, it will not look great. If I have to ...
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33 views

Duplicate of mesh after moving vertex in edit

This is probably an easy question to answer for someone that knows blender (which I'm not). I have tried to google for a solution but don't know what I am searching for so here I am. Problem: I am ...
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Apply Mixamo animations on characters from Human Generator

I have been using Mixamo's character and animation libraries. Since its character collection is quite limited, I wanted to generate rigged human meshes using the Human Generator plugin and apply some ...
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1answer
30 views

Assigning mesh to bones

I am new to Blender and having some issues following tutorials along where the mesh is assigned to bones. I have created a mesh and an armature. Bones are working as expected. At this point I am ...
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1answer
20 views

How do I make an IK rig with separated bones?

Ill try to make this quick, I'm new to rigging so I bought a Model for a few bucks, model came as an .fbx file (Don't know if that makes a difference.) and I imported it to Blender. Got rid of some ...
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1answer
48 views

Rigging - Copy Constraints in Version 2.80 and above

Many changes have been made since 2.80 came out. How do I copy constraints from one bone to another in versions 2.80 and above. using a keyboard shortcut as in 2.79 and below?
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61 views

Rigging/Animation Question (Eyebrows and Eyelashes)

Ok... SO I am but a humble noob in Blender though I am an old, old man. I'm a musician who still writes and records so I've begun to teach myself After Effects and Blender 2.93 in order to make ...
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16 views

Bone heat weighting error when Rigging model [duplicate]

Ok, so I've basically never used Blender before and it's been so long since I used a 3d modeling program I can be considered completely new. I'm attempting to rig a model but I get this Bone Heat ...
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1answer
16 views

Imported FBX file is not affected by my rig

What i did: Imported a model(FBX). Added a test armiture. Parented the model to the armiture(automatic weights). Model wont follow any bone Blendfile : https://drive.google.com/file/d/...
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1answer
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How do I snap my driver's keyframe to the reference point in the driver's graph editor?

I am just working on some corrective shape keys for my character. These shape keys will be triggered by drivers. E.g. when my shin rotates I want the corrective shape key for my knee to be triggered. ...
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1answer
33 views

How to make swishy skirt without cloth sim?

Im trying to make that moves like this one: I would use a cloth sim but my computer would explode if i used one. I'm open to anything other than a cloth sim. I've tried using a soft body sim but it ...
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23 views

Blender IK Arm/Leg Rig not bending the right way

I have been trying to use an IK rig in blender and the arms and legs seem to be bending the wrong way. No matter how hard I try, I just can't get it to bend the right way as if the bend was pointing ...
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18 views

Rigify: Teeth controls not connected to the teeth

I'm testing and weight painting my rig(I used Rigify that I customize) when I tried to move both the top and bottom row of teeth and they don't move at all. Both of teeth controls are not attached to ...
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Spine rig is glitching in Blender

I'm trying to create my own custom rig from scratch because I want to learn how to rig and create my own things, however, I keep running into a problem that I don't know what's causing it. It seems ...
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How to join single parts of an armature to another rig's bones

I'm fairly new to blender, so far I've managed to generate a full body rig thanks to some addons. Recently I've been wondering to add a detailed facial rig in order to achieve decent face expressions, ...
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1answer
19 views

Viewport Posing Problems

I'm having issues moving my rig in my viewport. For some reason when I move a bone, the mesh doesn't follow. But when I let go of the bone to finalize it's transform, then the mesh shifts to the ...
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19 views

Heat weighting: failed to find solution for one or more bones already tried different tutorials [duplicate]

I cant parent my rig with automatic weights to my model blend file attached in the google drive page: https://drive.google.com/file/d/133a4L3RS1Y7VVYdKtPc1pMDmDedBrKFb/view?usp=sharing
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Odd Issue While Rigging Clothing

using Blender 2.93 i parented Mesh to armature, then tried both methods of binding (transfer wieghts and data transfer. but when i test it this is what i get. Any Help would be appreciated. please ...

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