Questions tagged [rigging]

Rigging is the process used in computer animation, particularly in the animation of characters, to efficiently mimic real world skeletal systems for animation purposes. Use this tag for questions about armatures and rigging questions/issues.

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Should I append the armarture before binding it to the mesh?

Should I append the armarture before binding it to the mesh? I know you should append the mesh before binding but does that apply to the rig as well?
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How do I fix this body rig

Im using rainv2 using this link https://cloud.blender.org/p/characters/5f04a68bb5f1a2612f7b29da im following this tutorial https://www.youtube.com/watch?v=_C2ClFO3FAY&t=784s This is the problem im ...
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Mixamo rejecting my model's FBX in upload (v2.83)

Is there a tutorial on how to properly upload a blender model into maximo? Additional info: I was able to upload the model as OBJ but when I try uploading the zip file with model, mtl and textures (as ...
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Mirror to X not working (Weight Painting)

Hi Mirror to X isn't working. How do I fix this? I'm using v2.83
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Rigging problem with automatic weights (pose mode won't change anything) [closed]

I'm kinda new to Blender. I was wondering why my rig wasn't working. I've had problems rigging since I started using the program. I believe its because the rig is maybe too subdivided/high poly ...
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how to bend torso while keeping the same lenght?

how to bend body like a dancer while keeping the SAME LENGHT?
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How Do I Rig A Human and Werewolf To The Same Rig? [closed]

Basically what I'm trying to figure out is how to have a human body with a werewolf blend shape, but I need to be able to control other things like the ears for the werewolf. How do I do this? I'm ...
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Rigged model rotates and deforms when applying Auto Weights

When using Rigify as my armature my model falls over and scales up along with deforming when applying auto weights. I seem to get this result consistently when I practice rigging a character, what ...
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Freezing While Selecting Joints

I'm working on a rig for a pretty simple character - only about 70,000 tris - and Blender keeps going into (not responding) mode every time I select a joint. It resolves itself eventually, but that ...
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How can I rename an armature that is being linked in another file without breaking the animation?

I have a an armature which was simply named "Armature". It's being linked into many animation .blend files as a linked library override. Now I need to rename it. When I do, the animation in ...
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How to rig this simple machine?

So i was trying to make this “unique fan”. I provided the video sample below, it’s bit low res but i think the mechanism on that machine is still readable : Video reference For anyone there still ...
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How to make the arms of a rigged character slide on the surface of the body

So I saw a pretty good rig the other day of an egg shaped character, but what caught my interest was that when you move the arms around the body (from the shoulder), it seemed that the arms where ...
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Eyelids suddenly won't follow the eye control of rig

I was rigging a character using rigify in 2.9. Somehow, her right eye got messed up when I accidentally renamed the eye.R bone. I noticed right away and ⌃ Ctrl + Z undid the renaming, so everything is ...
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Having trouble with the space settings on copy location bone constraint

So I used to know how to set up the copy location constraint so the bone using it would move when the target moved relative to its own location, but could still move in t's own space. Now I'm trying ...
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Single Root for import to UE4

I am trying to import an animation to UE4 from blender, but it says I have to have only one root. I tried to create a parent for my rig but it ruins all the parenting for my IKs to work. What am I ...
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Collada animation is is distorted

I have been successful with importing collada files that involve a model and armature to another project with blender. However when I try to add an animation, my model seems to be all distorted. For ...
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Grease pencil and rig problem with lattice

I try to rig a leg drawn with Grease Pencil. A lattice deform the grease pencil. The lattice itself is deformed by the armature (with vertex groups). Here is the problem: if I place the IK pole bone ...
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25 views

How do I make a cloth cape for LEGO?

I am trying to make a cloth cape for a LEGO Character, but the flow is always strange. It won't go down and won't stay still. What am I doing wrong?
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How do I make a stretching armature for a LEGO figure?

I am working on a LEGO Superhero comic book, featuring characters I created, and one of them stretches' like Mr. Fantastic, but it winds up as a mess. How do I fix it?
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model and armatures seemed to be rotated in colleada export

I am trying to export blender models as colleada files for use in assimp + opengl. I have been having a lot of problems as whenever I seem to export my model. The orientation sees almost completely ...
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How do I stop the bones in my model from deforming when I export it to a .FBX?

I have tried so may things to stop this but I cant fix it https://i.stack.imgur.com/2ZTNc.png This is what it looks like before https://i.stack.imgur.com/EPZ5r.png This is what it looks like after ...
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1answer
39 views

Prevent Loose Bone Joints

I have this slider-crank rig working but the circled joint between the "ROD" bone and the "PISTON" bone pulls apart a little bit as I rotate the "CRANK" bone away from ...
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1answer
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How to copy animation keyframes from one skeleton to an identical?

I need to paste all of the 18 keyframes from each bone to the other skeleton which has an identical stance at frame 1.
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How do I Rig this Model?

new here I need to be able to move this gimbal as it would in real life i.e rotate the camera up/down and Spinning it Left/right along with tilting it up/down. Is there any easy way of controlling the ...
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Where to find the copy and paste feature for rig in blender 2.8/2.9?

Where to find the copy and paste feature for rig in blender 2.8/2.9? The picture below is from Blender 2.79.
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how to make fast anime style smear effects/fake motion blur in blender 2.9 [duplicate]

Like in many anime based games, when the characters do a quick or strong attack, there's a smear effect. That's what I want to try to do. Is there a way to rig one or shape key it, rather it be rigged ...
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What is wrong with my rigging here?

For those who monitored questions in this site, I read this one: Rigging character, mesh not following bones I doesnt solve my problem. Many similar question posted on the internet doesnt solve the ...
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Adding a facial rig to a mixamo rig

I have a question about facial rigging. Is it possible to add a facial rig to a customized character that was rigged in mixamo?? when I upload my character into blender from mixamo, he has no weight ...
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1answer
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Why aren't my clothes assigned weights? Why can't I assign loose geometry to a bone?

I'm currently rigging a clothed character model, but I've encountered some issues. The character and the clothing are all one object. However, with automatic weight pairing, the clothing seems to be ...
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1answer
38 views

How to fix clipping knee joint with ik bones?

I created a quadruped character, and added ik bones to the legs, but the problem is the knees start clipping when it bends. i tried to see if changing the weight paint would help, but it just got ...
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1answer
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How to switch between fk and ik when they are separate armatures?

I have a model that I want to be able to switch between IK and FK. The ik and fk bones are two separate armatures but connected through bone constraints. How would I be able to switch between FK and ...
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One vertex group affecting other vertex groups in this area when I move bones

I have a problem with this vertex group. In this picture you can see how it was before: Later I made a new vertex group and it affected my other vertex groups. You can see it if you compare picture ...
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1answer
13 views

Rig a body with mirror modifier

I'm trying to create and rig a simple human-ish body, I successfully created the body and the skeleton and parented it and it works, except that the bones on one hand control both. How would one go ...
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1answer
38 views

Why does auto weight paint do a poor job?

I am having an issue where the auto generated weight paint does not match the bones of the model. I have looked up why this may be the case and tried a few things such as applying transformations, ...
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How do i rotate my character head without deforming the neck like that?

I'm using Blender 2.79 and I've been trying to fix this, and i can't get my character head to rotate without messing up the neck. I tried with one bone, two bones and three, i've tried adding some ...
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22 views

How to rig an eyelid for a (perfectly) spherical eye?

i'm trying to find a way to build a good but simple rig for an eyelid. It's for a robot, so the eye will be perfectly spherical. Actually, I just have two demi-sphere rigged on an "up" and &...
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1answer
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Digitigrade leg rig flips 180 when pulled backwards

as I was setting up and testing the constraints for a leg rig I noticed when I pull it back it would flip around in a 180 which is not what I want to happen when I pull it back. How do I keep this ...
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IK not smooth - snapping

I have rigged a low-poly block character so that it has an IK armature. The problem is that when I try to animate it, when the legs get close to extending straight, the leg will be moving smoothly, ...
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1answer
22 views

Parent paddle to left and right hands

I am looking to have a character with motion capture animation holding a paddle/stick between both hands. I have tried adding 2 bones to the stick and then using the 'child of' constraint to link ...
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Can't find ARP tab after pressing N

noob question, but couldn't find it after googling either. I just can't find ARP tab. In fact most of them. Only "Item, Wiew and Tool" tabs come up after pressing N. I need ARP tab to set up ...
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1answer
33 views

Completely hard edge in weight paint?

I have a very low poly half peeled banana object, and the peels all have bones as they are to be animated. I'd like to have bones that ONLY affect the peels and don't deform the rest of the banana ...
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6 views

Link Collection: Bad Results

I'm trying to link a collection that has my character and his rig in it. The problem is that when I link it, I cannot select the rig itself. I can make everything a proxy, but I still cannot select ...
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1answer
41 views

Rigging for Popup Book

I've struggled with rigging a simple popup-book example; I don't even know if it's possible. A simple example: This shows three states of a popup-book. The top state is the "open book" ...
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Non-destructive Rig

I recently watched a video by Pierrik Picaut, and he mentions the creation of a Non-destructive rig. It uses Deform bones, Target bones and Control bones all in one to create the Non-destructive rig ...
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Rig hierarchy breaking when Appending into a file

I have a rig on a character and I have set up a simple soft body dynamic on it's hair geo (it's a carrot so it's hair is the green stalk). Works fine in it's original file, but when I bring it in (...
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Mixamo + Wiggle bone

When I add bones to my mixamo armature (which may not be the problem) the mesh of the body either flies of or sinks to the ground when I add the automatic weights. What I am trying to do is add wiggle ...
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How can I make these drivers “Blend” these shapekeys properly and with acuracy?

Is there a way to blend several shape keys with only drivers properly? This seems very possible but complicated to understand, like for example in how to use the equation, and understand it and how to ...
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1answer
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Four bones counted as one?

I'm somewhat of a beginner and I'm helping out a group of my friends by creating unity assets for them in blender. Recently I came across this avatar (made by Kevin Iglesias) and I've noticed its hand ...
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Control Bone Has No Fixed Position

I have this rig set up with a IK constraint that has one bone that acts as the control for the leg armature (Labeled in Screenshot). I have been following a tutorial, and it shows me how to rig it, ...
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1answer
31 views

Rigging a pencil case

So I have this pencil case: And I would like to open it like this: Note : I'm not trying to open the zipper, just to deform the pencil case in a realistic way. I figured the best way to do this ...

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