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Questions tagged [pose-mode]

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Not translate to pose mode

Sorry, I'm not good at English :( It doesn't translate into pose mode after I call an object. I can't click in pose mode like this. HELP! I'm using v2.70.
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rotate bone around 3D cursor in pose mode

I would like to pose my armature using the 3D cursor as pivot point. However, the bone rotates around its own center, even when I set its origin to 3D cursor. I also tried parenting this bone to ...
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1answer
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Apply Transform and Rest Pose Not Working After Restart Blender

I've been working on a character model, and all seems well during a single session. However, after exiting and restarting blender, my model is scaled several thousand times larger than it was when I ...
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Blenrig bones changing between rest and pose mode, have tried resetting all transforms and reset “stretch to” constraints

I've made a rig with Blenrig and everything was working cool so far, but I've come across a problem where some strange deformation is happening between rest position and pose position. The face ...
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1answer
20 views

I got this problem with animating, when I switch frames, the pose of reverts

So I have the problem where I'm making an animation of a character walking after making one of them in idle pose. The first animation was easy, but now that I am trying to make the walking onwe I have ...
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1answer
19 views

Is there a way to see spots on a model that don't have any weight painting on them?

I'm trying to get my model's head to pose correctly but when I try to pose it, some of the face (eyes) stays in one spot. Here's the blender file: Head up Head to side Head normal
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1answer
25 views

Problem when moving and changing object pose at the same time

As you can see in the image below, I can move and rotate the object correctly: It turns out, I'd like to move it and change your pose at the same time and I can not do that. I modified only the ...
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1answer
42 views

Searching for 3 posing buttons in Blender 2.8

i use these little guys a lot in Blender, but i cannot find them in Blender 2.8,where did they go? Important note,i am not looking for the shorcuts with the keyboard
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20 views

Posing on Pose Mode is bugged(2.8). Deforming mesh by every action

I have a problem while using the pose mode. To start off, idk if this is a feature of blender 2.8 but... when im deforming my mesh in pose mode with bendy bones i need to "refresh" (by clicking or ...
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1answer
62 views

Tips and tricks for posing / overlaying correctly a 3D character over an image mapped on a 2D plane

I'm trying to make the posing of a 3D character so that it covers perfectly the actor's body behind that's mapped on a 2d plane : https://drive.google.com/open?id=1OZVXQaCqQhPZs21rXybUKElY1MeGlTFN ...
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Blender:PoseMode: What is the reason I can't move my thighs (but i CAN move calves and everything else)

What I did: I created humanoid character with vertices, then I added skin modifier and created armature from it. Then i went to armature's posemode and couldnt move my thigs. When I was extruding, ...
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Moving bone moves wrong part of body

This is weird, ive done this stick several times today and it worked well last time i did it, i think so But now it moves body when i drag the upper body bone (just below head and invisible neck). ...
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25 views

Armature mirroring other side in pose mode of a mesh with mirror modifier

So I have this mesh that has a mirror modifier and I selected automatic weights for the bones and whenever I move the right side of the bones it does the same thing for the left side and I move the ...
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unknown slot part in rig joint

please excuse my lack of knowledge since this is my first time in this forum I used blender for making pose animation in sims 3 game using this rig what's bugging me is there are parts in joints ...
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1answer
25 views

Paste X-flipped Pose half working

I am working on a climbing cycle and i tried to Paste X-flipped pose and it seems that my lower body of the mesh worked not the top part? I done this before for my walk cycle and it has no problem. Is ...
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0answers
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can we select only modified bones from a pose in the library?

When applying a pose from the library, I have to: 1 - spend some time to grant there is no bones already selected 1.1 - but I usually hit 'A' until it selects all and then hit 'A' again to deselect ...
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1answer
24 views

Blender Not Responding When I Try To Move My Character

When I go to start setting poses and such, it keeps saying not responding and freezes. This started when I used the particle system for the hair and it got much worse while I tried starting to move ...
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Problem mirroring bones to the opposite side

I seem to having an issue mirroring my finger bones to the opposite side. From frame 8 to 10, I want the fingers on the left hand to begin clenching like on the other (right) side. However, when I ...
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1answer
22 views

How can I prevent my posed rigs from defaulting back to the static stance? Also undo questions

I created a humanoid rig, skinned it and got all the project files open in the same instance. Started moving things around and then posing my model... Issue number one... Using Ctrl+Z or even "Undo" ...
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Posing: only one object moving, incorrectly

Apologies if I missed something. Newbie to Blender, none of my searches have helped yet. Perhaps I just don't know the proper terms. I finished a model, finished (I thought) rigging, and after setting ...
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1answer
34 views

Do i pose the root bone too?

So this is more like a best practice question. I tried doing a walk cycle by creating a walk action and then repeating it in NLA editor over a root bone position change. But this looks very mechanical,...
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1answer
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When I parent my head armature to my body armature it moves

I want to parent my hat armature to one of the bones in the neck, but when I do it messes up the location. The armature has no previous parent like most articles seem to suggest, and the rotation, ...
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1answer
36 views

How do I get the knee to bend the other direction?

I've set the pole target as child bone to the IK bone attached to the yellow bone which solved some problems. The knee now constantly bends in the exact opposite direction. It rotates the foot. It ...
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23 views

What are the human bone rotation limits for fingers?

Pose tool to aid in teaching animation using a non-traditional technique. Also to be used to speed up animations and walk cycles. I'm not blessed with wealth to give but I offer the gift of knowledge. ...
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1answer
150 views

how to stretch ik bone in blender 2.8

in blender 2.7 we have Autostretch Ik for stretching ik and not stretching it, but I can't find it in 2.8. I want this result: please see the picture.
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1answer
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How do I fix the placement of these bones?

I'm really confused with the placement of some of the bones in my rig. The controller bones for the fingers (the ones in green) keep moving whenever I jump into Pose Mode from Edit Mode. The same ...
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1answer
22 views

Inverted axis in pose mode

I have this mesh with their bones... the first (upper, called Target) bone is selected in pose mode. The bone next (down) the "Target" has IK. as you can see the location and rotation are with cero'...
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Calling Undo in Blender 2.8 resets all animated objects to their keyframed positions

In 2.8 it seems that pressing ctrl+z (from any mode) triggers a scene update which resets all bones on all objects to their previously keyframed values. I would expect it behave like in 2.79 (where ...
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3answers
62 views

How to pose a rigged model in Blender 2.72

Hi I'm new to Blender and I am having problems with a rig I downloaded online. When I import the Blender file I get a static pose and when I attempt to move it nothing happens. I have Rigify and Auto ...
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1answer
17 views

Model refuses to move in pose mode

I'm working on a model for the VR game for school. But for some reason it refuses to move. Before it was working fine then I had to fix the tail and now it refuses to do anything. the weight painting ...
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1answer
50 views

Setting up a linked rigged character

So, I have a best practice question. I created a few characters in their separate files. Rigged them using rigify, created a pose library for rubharb lip sync. Next, i linked that character to a ...
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Why does Copy/Flip Paste bone pose collapse my deform cage mesh?

I'm trying to follow a BlenRig5 tutorial, and all was going well until it asked me to mirror the deform cage mesh, at which point it pastes collapsed on the legs (arms are fine). Any help? I've tried ...
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Paste x flipped pose has no difference when flipped

I'm having issues where the pose I want to mirror does zero to bare minimal change, as in the arms may move slightly but nothing is mirrored it stays the same. My old pose was scrapped and remade ...
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1answer
86 views

Paste x flipped pose does not change

I'm having issues where the pose I want to mirror does zero to bare minimal change, as in the arms may move slightly but nothing is mirrored it stays the same. My old pose was scrapped and remade ...
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1answer
19 views

posing armature after camera cut

I'm trying to pose my armature in a scene directly after a jump-cut. Its mostly static until the cut and i want its location and armature pose to be completely different. Unfortunately, every time I ...
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I'm using 'Preserve Volume' but my model is still going flat when posed?

Did I do something wrong with the model? No matter how I try to weight paint, the leg still flattens. Is my 'Preserve Volume' tick not working?
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1answer
319 views

I can't keep my armature in pose mode when selecting another object

I have set my armature to pose mode, and now want to select the rigged mesh so that I can weight paint it. The only way I can select the mesh as the active object is to set the armature back to object ...
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24 views

How do I apply character A's pose to character B?

I have 2 characters and made a pose for one of them. Now I want the other character to have the same pose, what is the easiest way to do this?
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Copy Pose and Copy Inverted Pose Buttons

I'm following a Blender book on character creation. It mentions about clicking on Copy Pose and Paste Inverted Pose buttons on the header. I'm guessing it's referring to on the Dope Sheet, which I ...
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23 views

I can't rotate bones in pose mode when trying to make a keyframe

I've been watching single sapling games' tutorial series on how to make a low poly character, but when I tried to add some keyframes to the idle animation as shown in this video: https://www.youtube....
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38 views

How to best create a “hand print” on a rigged model using said rigged model

I am trying to make a character touch part of their own body, and in turn make that part of the body conform to the shape of the hand (as skin does when you poke at it). So far I have tried to use ...
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1answer
22 views

How to Make Joints in Mesh? Distorts when I rotate in pose mode

See how that part of the mesh distorts when I rotate The hoof bone? I'm trying to figure out why it's doing that and what I can do to fix it. From my understanding, it should be properly rigged to ...
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2answers
42 views

Bone rotation quaternion issues

I am attempting to make my character do a backflip. I rotate the hips 360º in the X axis with a couple of keyframes, then watch the animation. It doesn't work. Either it doesn't seem to move at all, ...
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26 views

Mesh model not transforming in sync with armature

so I have a model with an armature I attached using Ctrl + P (Armature Deform with Automatic Weights). When I move the bones in pose mode the model is fine for moving. However, when I try to drag it ...
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1answer
25 views

Don't know how to return to pose mode

I don't know how to return to Pose Mode. I went to Edit mode and know the Pose Mode don't appear. I've made Ctrl + Tab but it doesn't work.
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1answer
107 views

How do I move bones relative to global position rather than its parent?

Is there any way I can transform my bone in pose mode relative to the world instead of what it inherited from it's parent in Edit mode? When I try to do absolute transformations (see red arrow in ...
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Make references to a same 'pose object', as opposed to inserting bone positions in keyframes?

For a given armature, is it possible to save a specific pose as an object that can be referenced during animation, and that when edited later on, will propagate the changes to all the references in ...
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1answer
122 views

Set inverse Child OF constraints via python [duplicate]

A few years ago I used to be using a little script found here in order to reset every "Stretch to" constraints of an armature, in pose mode, even on unselected/offlayered bones : ...
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1answer
27 views

Pressing 'Tab' will move certain bones slightly

I know that pressing Tab does not change the position of the skeleton in edit mode and pose mode. When I press Tab, the skeleton of hand are moves a little strangely.Other bones do not move. What ...
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1answer
22 views

Make character and plane interact in pose mode?

https://drive.google.com/file/d/1fOs4cfkD9Pmj4wb4plDLNib-LdbA9WnN/view?usp=sharing Attached is my file. I have my rigid body constraints set up so that when I press play it sort of... kind of ...