Questions tagged [pose-mode]

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Pose changes when switching between modes

I have a problem with my rig. When I change between edit mode and pose mode or whatever makes rig calculated my bones appear in different positions. Like this; This is the pose I want, and also has ...
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1answer
16 views

Complete Armature disappears when switching to “pose mode” /nothing is hidden, alt+h has no effect

they show normal in "edit mode" but when i switch to "pose mode" or "object mode" they disappear and there is no "eye symbol" in outliner besides green Armature/Bone symbols. But there is a orange ...
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1answer
18 views

How to set quaternion rotations for bones in Blender Python

I'm working on an import script and I am getting stuck on doing armatures properly. So far I have been creating edit bones and I have it mostly looking correct, but while the directions that the ...
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1answer
18 views

How do I enter Pose Mode in Blender 2.81?

I have a figure and added rigging. I'm supposed to select both objects, go to auto weights and then switch over to Pose Mode. I don't see that option. How do I pose my character?
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1answer
47 views

Can't select bones in pose mode

I'm new here so I don't know if I'm making this question in the right place, but I'm having an issue with bones in Pose mode and would be so thankful if anyone could help. I can select them without ...
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1answer
21 views

Absolute rigging fails as my mesh is distorted

Really new to Blender and 3D modelling as a whole but as it's part of my college module I really need to learn it quickly. Anyway, I was following a tutorial on rigging and I believe I followed the ...
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1answer
31 views

When posing a rigged mesh I get really weird results

So I am new to blender and I followed this tutorial to rig my arms model: https://www.youtube.com/watch?v=R0xkPLAhFrY&list=PLKklF7YNi0lOM0C8r_L3JN3oTC6AY9iFE After I parent my mesh with automatic ...
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1answer
20 views

Realtime auto keying framing on the timeline don't work as expected on blender 2.81

Hello blender masters. I'm trying to track and save on the timeline the facial movements of a character using OPEN CV and two custom python scripts that I found here : https://www.youtube.com/watch?...
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21 views

Mesh in pose mode deformed but in edit mode okay

The tail fin of my whale looks right in edit mode but in pose mode it's completely deformed during the animation :( I reset the rotation of the armature at the first keyframe and it helped but at all ...
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1answer
15 views

How do I get rigidbody physics + constraints to interact with a mesh animated with an armature?

In my scene I have 4 "cards" and 1 "stick". The cards are connected to the eachother and the stick with point constraints: https://streamable.com/jtglq They are interacting correctly on their own. I ...
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15 views

Dotted lines and crosshairs in imported .dae [duplicate]

I'm pretty new to blender, so it might be a stupid question but I can't find a solution/explanation for this online. I imported a character file from a game into blender, in the .dae format, since ...
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15 views

Model being slow in pose mode

I downloaded a model that works just fine when I am rotating around the screen, but when I grab and object or move a bone in pose mode it is really slow. How do I speed this up?
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1answer
30 views

Mesh with clean weight paint distorts unexpectedly

i have a model i've been working on, that came with weight painting on it. i made a few edits, set the rig as the parent again, and for some reason when i move the left hand... this happens when i ...
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0answers
26 views

My character is broken in pose mode

Hat and other objects are joined to the main body. After adding armature deform with automatic weights my model gets broken. Head runs away from hat and some parts of model are left behind when I move ...
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0answers
23 views

Animation turns in to spaghetti

Made an animation the day prior and put it in the Unity game engine, and it works fine, the next day I took a look at the same animation in Blender and it went completely crazy, I can describe it as ...
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1answer
22 views

problems of keeping armature after put dynotopo on in sculpting mode

i'm working in Blender 2.81 and making a sculpture where i after been in posemode,go to sculpt mode. When i then activate Dyntopo, then goes my sculpture in rest position,- and all my position is gone,...
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1answer
30 views

Some bones won't move in pose mode

Some bones wont move when I'm in pose mode. For example the head, the neck and the upper spike move without a problem. But when I try to move the eyes and the other spikes only the bones move not the ...
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29 views

Some bones don't move in pose mode

Some bones wont move when I'm in pose mode. For example the head, the neck and the upper spike move without a problem. But when I try to move the eyes and the other spikes only the bones move not the ...
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2answers
59 views

Is it possible to get vertex locations (world) from a vertex group?

How can I get the vertices location connected to animated bones? E.g. the vertices of vertexgroup "foot.L" at keyframe 2?
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19 views

Can and how: do you bend a mesh with a skeleton, but then remove the skeleton and have it remain bent?

Using a tube as an example: If I make a cylinder and subdivide it into lots of tris, Then add a skeleton and bend it to make it look more organic. Is there a way to remove the skeleton afterwards ...
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24 views

Bones vanish in Pose Mode

Im doing my first rig and I can see all my bones in Edit Mode, but as soon as I switch to Pose Mode the whole Rig just vanishes. It's not hidden. Any ideas how to display it in Pose Mode?
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12 views

Why does using a pose library “break” rest pose and other actions?

I'm experiencing a weird problem with pose libraries that I'm not really sure how to deal with. I have a rigged character I've been working on for a while now. Today I tried using a pose library to ...
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21 views

blender ctrl shift v not working and I have no idea why

I have a problem with flipping a pose what my pose looks like before shift+ctrl+v what happens after shift+ctrl+v as you can see the legs do NOT flip for some reason (never mind the arms, but if ...
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0answers
15 views

How to get Local bones rotation while in pose mode

I have a robot arm manipulator and I'd like to control it using blender as an intermediary. I already have the manipulator model rigged and would like to get the bones local rotation. I am able to get ...
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19 views

Teeth popping out of gums when mouth mesh parented to armature

I’m having a weird problem where a single mesh made of several manifolds (ie, gums and teeth) is having the teeth transform differently after I parent it to my armature and enter pose mode. The ...
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14 views

Rigify Finger controls behave differently depending on the Rotation Axis

This can easily be tested with the Rigify addon: Drop a Human metarig (that has fingers) Generate the Rig Select the base finger control on any finger (1st control) When you rotate in X axis, the ...
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59 views

MMD (PMX to Blender) - Armament/Bones: Different Deformation after Import

I found a model in .pmx format that I want to use in blender, so I used the mmd_tools plugin to import it. The model is already perfectly rigged, but in blender the model deforms different than it ...
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0answers
20 views

Apply relative rotation from one armature to another

I have an armature in pose mode on which I am able to rotate the bones around and I want to replicate the relative rotation of each bone on another armature. So if I rotate the arm by 90 degree on the ...
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19 views

How do I reset pose with IK?

I can't seem to find any answers on this as everything pose reset question I found is ALT+R/S/G. I've rigged a leg with IK using the basic methods with a pull target and control bone. But now I can ...
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0answers
12 views

Animating is a struggle due to my obsessive-compulsive disorder, is snapping bones(ex.) in the air a possibility?

This is my first post here, so I apologize for any possible formatting issues. I've recently gained an interest in animating, and get the basic idea, but it's tediously slow to do due to my obsessive-...
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0answers
29 views

Can't select an object while in bone pose mode. (Lock object modes is off)

As the title says. Lock object modes is off, but for some reason I still can't select the rigged character (or any other object) while in armature pose mode. Tried appending the whole thing into other ...
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1answer
57 views

How to create a mirror pose for a pose bone (using Python)?

I've done pose mirroring for characters in some other 3D software using scripting / matrices. However in Blender I don't have the same helper methods / functions available (or haven't found them yet)...
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88 views

Addon for animation library pose

Blender 2.79 can do a lot. But not all. I need help with the poses library. I am trying to find a way to make the value of position which is can be animated and can work with drivers. I tried to do ...
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1answer
31 views

Parts of my fingertips are not moving

I don't know why this is happening. I am very very new to blender or any 3d modeling with rigs. Anyone who could help me?
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0answers
13 views

Copy/paste keyframes between two armatures

Copying animation's keyframes from one arm bone to the arm in a different armature creates a weird result. Keyframes values, bones' local axis, alos parents' axis & keyframes are identical but ...
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0answers
22 views

How to set active Pose Library selection from Python (for running ops) [duplicate]

(I also asked this on Blender Artists) I’m trying to run: bpy.ops.poselib.apply_pose(pose_index=index) For some reason I can’t seem to be able to find way to ...
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1answer
39 views

Moving armature-bone moves the whole character

I just set up a character rig and am trying to animate it now. However, when I move this one armature it simply moves the whole character but the mesh itself doesn't move. When I try to rotate this ...
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0answers
38 views

Rig & Weight Paint Bent or Curved Model

I have a mesh with bent geometry, and I would like to make a proper rig and weight paint that straightens the model when the bones are straight. I would like to know if there is a technique in ...
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1answer
38 views

Why does parenting Heel IK to Thigh Bone cause jittering in right leg but not left leg?

I have a character with legs that are not parented to a torso bone (they end at the top of the thigh - each thigh is a highest level parent). Other than that, I rigged the legs normally. I wanted my ...
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13 views

I cannot duplicate anything correctly in Pose-Mode

I am a beginner and I'm using Blender 2.79 and I have a problem with duplicating a character of mine, it isn't an obj so if there's any way I can make it one? Or just tell me how to duplicate them ...
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1answer
16 views

Replace Bones with existing bones from other models | 1 animation for 2 differnt models

i think there is a easy way to fix but i cant find it(Beginner). So i have two different models; 1 Character and 1 weapon both of them have their own pose/bones but I can see that the bones/pose from ...
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1answer
96 views

Cannot enter Pose Mode with an avatar with a grayed-out name

I recently downloaded an avatar in .blend format. I don't know what version of Blender created it, but I'm using Blender 2.8. The avatar has its name ("Character") ...
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26 views

Best way to deform a cylinder

I'm still fairly new to Blender, please advice: This is not a completed or rigged model, I feel I'm still blocking the robot. I was trying to pose the robot without any rig, so I used proportional ...
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0answers
17 views

Armature moves when being exported

I'm trying to figure out why my armature keeps resetting to this position: https://gyazo.com/5a8b1eaa253b0b73464847b94f37adc6 instead of it's normal t pose, especially when exporting. This causes ...
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47 views

New to Blender, need ideas on how to design this model

Dears, I am trying to prepare a model of this person. I created a base model using make human. I need help in how to model his cloth that wraps around him. I tried cloth simulation but it ...
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187 views

Mesh won't respond to rigged armature with automatic weights

This is my first wire mesh/blender project and I've hit a real road block trying to rig my model. Any help would be greatly appreciated. I've followed this tutorial series on rigging: https://www....
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1answer
1k views

How do I save a pose in 2.8?

I'm trying to figure out how to use the pose library in 2.8 as I never learned how to use it in the last version. For some reason the "+New" icon is grayed out and I can't select it. Any help?
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85 views

Cant Seem To Move Into Adding Weights when in Object Mode

I'm just starting and would like to animate it for a game I'm working on. Can anyone help? Thanks!
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0answers
41 views

Teeth are deforming when posing lips

I am a beginner to Blender, using version 2.8, and I'm trying to model a human following the Cartoon Character Modeling tutorial on Skillshare. We are using rigify with the new pitchipoy rig to rig ...
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0answers
18 views

Bone moves whole mesh instead of designated area

I have a simple stick figure, all bones work perfectly except the left leg. It moves the whole entire mesh as displayed below.[ and when I rotate just the bone, this happens. I need Immediate help as ...

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