Questions tagged [pose-mode]

Pose Mode is a an editing mode specific to the armature object type, used for positioning, or 'posing' the bones in an armature. This tag should be used for questions about editing armatures in Pose Mode.

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24 views

Bone Turns Orange And Auto IK Doesn't Work

The model's left leg is perfectly fine. I can select the lower leg and with G, move the leg with auto IK. For some reason, when moving any bone on the body, the right leg's upper bone turns orange. ...
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12 views

How to set up rig so it automatically switches between object mode and pose mode?

The title pretty much says it all, I remember on one .blend file I tried, it was set so that depending on what rig/object you clicked, it would switch accordingly. How would you do this? Example: ....
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Blender Rigify deformation weight

I have a mesh of a cubebot with separation between each element. I have used Rigify for the ease of the rig set up, but I only want each bone to control each element that correlates. similar to the ...
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15 views

Rigging is affecting both arms

I've recently tried rigging for the first time, and it seems to be working fine, with one exception. When I change the right arm, it effects the left, but not vice versa. This also is not a problem ...
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20 views

Unable to enter pose mode

I'm new to Blender and have been following a video series on Udemy about this software. I'm in the section where we learn how to model and animate a lamp. In this section we've learned how to use pose ...
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21 views

rigged character model 'ripping and warping'?

My apologies if this question has already been answered. I am a complete beginner and do not know the 'term' for it. I have rigged my character model using rigify but the character is completely being ...
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18 views

Twisted UV (caracters to makes 15)

I dont know why the island is twisted it should be display as a rectangular in uv editor. I marked seam as in ss, the very top of my mesh then hit unwrap. And yes I already applied all transformations....
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23 views

A spike keeps forming on my mesh after posing the armature even though its weight painted with no influence

This is un wanted defermation its weghtied of course because i used auto weights. painted it away. dimples form. i pose the armature and a spike forms. it seams the tip is stayin in that spot in ...
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7 views

Rigging: Deformation in Object Mode

I am a bloody beginner with blender when it comes to rigging which is why I met a problem. I wanted to rigg my clothes to the body/armature. My Problem is that I created the clothes in A Pose but my ...
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8 views

When baking an animation to rid the constraints on the bones, the mesh and bones seem to deform

I'm new to all this animation and rigging stuff, but pretty much exactly what the title says. I tried all sorts of settings on the bake menu but I cannot seem to get it to not deform. Thanks in ...
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22 views

Weird mesh deform when in object or pose mode

Okay, so I have this weird deforming on my mesh when I'm in either pose or object mode. I didn't have any issues with the bones and I've reset the rotation to have nothing change. I'm guessing it has ...
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29 views

Lags in Pose mode 2.90

When I started using 2.90 version, Pose mod started to lag (when choosing some bone). There are no lags in previous versions. I have: RAM 16 gb, 64-bit OS, AMD Athlon X4 840, Nvidia GeForce GTX 960
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17 views

Armature Won't Parent to Mesh

I am currently trying to add armature to a mesh that I took from the web to repose the body out of a t-pose and into a pose. Every try I've had at clearing the parent and then parenting with automatic ...
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13 views

Animating on Blender using Fuse and Mixamo

I'm animating in Blender using Fuse and Mixamo. The trouble is that when I import it to Mixamo from Fuse, the colors of my character disappear. So I just download the skeleton and import it in Blender ...
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317 views

Blender outliner what are the differences between the little green men?

I've imported a mesh and an armature and parented them. There are two little green men in the outliner and one is the Pose I have worked hours on. What is the other one, where the little man is ...
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35 views

How to move selected bone joints independently?

I want to move few bones joints independently as shown below (to make an animation of the sitting): Is it possible in blender? If yes, how to make it? It's important for me to front paws was not ...
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32 views

Cannot apply new pose as rest pose

I have a model that I want to change the rest pose of, which I changed in pose mode, but when I go to pose>apply>apply pose as rest pose the pose resets to the original rest pose instead of the ...
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1answer
39 views

My rig does not move my character correctly

I created a character, I inserted the bones and the rig, when I use the pose mode and move the rig my character deforms and I cannot animate it. I searched a lot online but found nothing about it. I ...
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33 views

I'm not seeing a dark blue color on my mesh in my weight painting mode

In all the tutorials I have been studying, as soon as someone enters weight paint mode in blender, their mesh turns dark blue. Mine is not turning dark blue at all, and when I applied automatic ...
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1answer
37 views

Rigging character, mesh not following bones

I'm following this tutorial trying to rig my character https://www.youtube.com/watch?v=qDlJx3J5HX0&ab_channel=KeelanJon but when I switch to pose mode the mesh won't follow the rig when I try to ...
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Blender 2.79 Everytime I Visual LocRot, then I Click the Timeline, The Pose Changes

I have searched the internet without fail. I have a rig with controllers and constraints. After I pose the rig, I keyframe all the bones, including the bones of the controllers. I use "Visual ...
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98 views

Is it possible to make bones not show “In Front” of everything when in Pose Mode?

I was hoping for my rig to not display in front of everything when in Pose Mode to reduce visual clutter. I've created control shapes that neatly fit around my deforming character so I don't need to ...
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56 views

Rig Deformation: Mesh Deforms Badly When In Pose Mode - When No Pose Changes Have Been Made

I'm still pretty new to modeling and rigging, so apologies if this question seems obvious. But I tried to apply a skeleton and rig to a mesh I was working on. Things seemed to be fine, until I ...
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21 views

Motion Paths is not showing

Motion Paths is not Drawing. I am using Blender 2.90.1 version. How can I fix this?
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Armature is Rendering with my Image. How can I stop this?

I downloaded a model online and the armature appears to be fused with the object, even when I render it. I can't select the armature to enter pose mode. Any idea what the issue is here? Thanks!
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23 views

Rigging. When i try to rotate bones, the shapes are distorted

I have rigged my character. In the pose mode, when I try to rotate these bones, the shapes are distorted in weird ways. This is the mesh: How it is in weight mode: This is how I posed it : ...And ...
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14 views

Even with all bone transformations cleared, as soon as my rig is in pose mode, it distorts my model

I've tried a lot of different fixes for this, but it has happened to me many times. Everything looks fine in rest mode, but as soon as I switch to pose, it distorts the positions of certain parts of ...
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32 views

Armature Locked Down in Blender 2.90

I was recently playing around with bone armatures in Blender 2.9, when I moved the bone in pose mode and it deformed the object mesh. But at some point I must have pressed the wrong key or button in ...
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1answer
19 views

Tracking second object to a pose

I have a human mesh with armature I have imported from Makehuman. I want to put an arrow through the human to illustrate a bullet path. I then want to pose the human mesh to illustrate how the ...
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32 views

Apply pose as rest position keeping previous frame

Using Blender 2.9. I have an animated armature with only two frames. The armature at first frame matches the rest position, while the second has two bones rotated. Now, I'm trying to achieve a ...
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1answer
19 views

How to loop an animation and also incrementing one transform to make it look continues

Assume i have a walk cycle , and i have someone walking in it , wont it be too strange that the person goes back to where he started 1 sec ago every time , so how can i make this animation loop and ...
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1answer
26 views

Mouth Deformations when Posing

I'm having issues with the corner of the mouth section of my rig. When I move the jaw up and down I get sharp deformations in the mesh that looks like this: How do I fix this? The file is located ...
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1answer
95 views

How to import a pose from a different file?

I have a rigged "house cat" model created for me by an actual 3D artist, and sent to me as an .fbx. It contains the mesh and the armature in a rest pose (A). Later, the artist sent me a ...
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12 views

How to make MMD model smooth on bone animation?

Whenever I rotate and animate the bone it causes the model's part around it go sharp.(example:the shoulder) I tried Smoothing Vertex and stuffs but didn't work.
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1answer
14 views

How to temporarily disable pose transformation in Weight Paint mode?

Is it possible temporarily disable pose transformation when in Weight Paint mode? Like it happens when a mesh is in Edit mode? If it's not possible temporarily then maybe I should employ some standard ...
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1answer
45 views

Object pose in camera coordinates

I want to convert object pose (location and rotation) from world coordinate to the camera coordinate. Is there a function to convert not only the location but also the rotation of an object to camera ...
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18 views

How to mirror a pose for a keyframe (ctrl c + shift ctrl v not working)

This is probably a pretty noob question, but I can't get the pose to mirror. I'm making a running/walking animation for my character. I'm at the half way point, where the left leg and the right leg ...
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1answer
22 views

Weight paint isn't visible

Going into weight paint mode, the weights aren't visible at all. There's not even the 0 weight blue. They're there and working though because I can pose the character, and I can paint because it ...
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1answer
28 views

Why are the figer tips not moving with my hand in pose mode?

May armature moves but the finger tips on the hand are staying in place.
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12 views

Bone world location [duplicate]

is there a way to get the location of the bone in world space. Lets say I want to snap 3D cursor to the tail of the bone during the animation. I need its coordinates in world space. Problem is that My ...
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1answer
22 views

Mesh is deforming in Pose mode without moving the bones

For some reason when I switch from Rest Mode to Pose Mose the mesh of the head "squishes" without the bones moving. Does anyone know why this is happening? I've tried ALT+R,S,G and Clear ...
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33 views

How do I unlock all of my rig bones at once?

Every time I generate a rig, the Transform tools for the bones are locked. I can unlock the bones one by one, but that seems inefficient. Is there a way to unlock them all at once? Here is a link to ...
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15 views

How can i change the view of my rig controls from lines back to spheres

i was working on a animation and for some reason it changed all my animation constraints to lines (on left). was wondering if someone knows how to change it back to spheres like (on right).
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30 views

Make the pose position equal to the rest position

I want my rest position to be my pose position (make pose position = rest position), because the when I duplicaed one side of my armature to make the right side, one of the arm got flipped and its ...
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16 views

Why is my rig showing up without colours?

I'm learning rigify, and something that I can't work out is how to get the colours shown on the widgets. At present every widget that is not selected is black, and even when it is selected it's just ...
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1answer
15 views

Matrix not applying to pose bone correctly

I'm attempting to import animations from text files but I can't seem to figure out how to properly import it. If I make a list of positions in a text file like here ...
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30 views

How to make these kind of rigs

Whenever I see a professionally created rig like in animations , I see these king of rigs, but I didn't find any source of info to create these kind of rigs.
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77 views

Frozen poses after rendering animation

I have rigged character and I want to make an animation. I set few kayframes with different poses. It shows up correctly on the timeline. And when I move the timeline character moves the way I desired....
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15 views

How do you limit selection by the A hotkey to only the selected armature in pose mode?

In the previous version, tapping A twice while in pose mode selected all visible bones of the currently selected armature. In the new version it selects all bones of all visible armatures instead. Is ...
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1answer
65 views

cloth simulation messes up

I make a character with 2 skirts. The skirts has cloth simulation on. When I make the character spin around, the inner skirt is fine, but the outer skirt collapses and get stuck on itself. Please ...

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