Questions tagged [pose-mode]

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Can armatures be posed by curves

I created a rig for a leg with many segments. Posing it would be too tedious, due to the large number of bones and segments. So I intended to make the armature pose following a curve, but couldn't get ...
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Control bones keep sliding off mesh when posing

I've been following a rigging tutorial on youtube and noticed something odd on my end. In the tutorial video (link includes relevant timestamp), the bones that control lips appear "glued" to the exact ...
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Problem with bone disconnecting during animation

I have difficulty articulating my thought, so please be patient with me. I am having issue of child bone disconnecting from parent bone eventhough they are "connected" during animation/posing (ref ...
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Why I can't go into the drawing mode?

Why I can't go into the drawing mode to adjust my wonderful worm?
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25 views

Blender won't let me select the head of a bone in pose mode

I want to do is set my cursor to where the head of a bone is in pose mode. It's the only way I can perfectly position unconnected bones from head to tail in pose mode.
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6 views

2.80 nla.bake - returns 'Nothing to bake' - when selecting bones through script

I'm trying to write a script that bakes constraints to bones. However if I select a bone via script the bpy.ops.nla.bake() operations won't run, it just returns "Nothing to bake" in the system console....
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36 views

How to fix leg IK rotating foot bone?

I'm rigging a model using IK for legs and arms and initially I set up the IK while the bone roll for the leg and arm bones wasn't 0. After going back to fix the bone roll and redoing the IK, I now ...
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45 views

Is it there any way to view armatures in blender 2.8?

I have characters with armatures in blender 2.8 and I would like to view the armatures and change the pose. Is it possible with blender 2.8? If yes, how?
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1answer
23 views

Change Orientation of Bones

Hello Blender Community, I have rigged a robot-arm and now I want to import the Rotations for the Animation with a python script. However The Normals of the Bones aren't convenient for the Animation ...
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22 views

How do you make a seamless IK > FK > IK switch using drivers?

Is there a way to have a seamless IK, to FK, to IK, to FK, etc... kind of slider? I have seen it to be done in riggify but it uses a python script that only works with that armature and doesnt look ...
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36 views

The mesh of my model is distorting when I try to pose it. Help!

I'm a major beginner at blender, but I tried following a few tutorials and ended up being able to make a low-poly base model and rig it, or so I thought. When I tried to pose the model it got super ...
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2answers
20 views

Sniper bolt warping when rotated in pose mode

I'm trying to rig a bolt action sniper. I made sure the bone root was in the dead center of the bolt's selected vertices. However when I go to rotate the bolt's bone in pose mode, the bolt warps and ...
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1answer
39 views

Why are bones not connected both in rest and pose position?

I was making a simple character to learn animation and how to use bones (I'm a beginner), I accidentally made a rotation that I didn't like, so I cleared the transforms, but it is different from the ...
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15 views

Not translate to pose mode

Sorry, I'm not good at English :( It doesn't translate into pose mode after I call an object. I can't click in pose mode like this. HELP! I'm using v2.70.
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36 views

rotate bone around 3D cursor in pose mode

I would like to pose my armature using the 3D cursor as pivot point. However, the bone rotates around its own center, even when I set its origin to 3D cursor. I also tried parenting this bone to ...
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1answer
51 views

Apply Transform and Rest Pose Not Working After Restart Blender

I've been working on a character model, and all seems well during a single session. However, after exiting and restarting blender, my model is scaled several thousand times larger than it was when I ...
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15 views

Blenrig bones changing between rest and pose mode, have tried resetting all transforms and reset “stretch to” constraints

I've made a rig with Blenrig and everything was working cool so far, but I've come across a problem where some strange deformation is happening between rest position and pose position. The face ...
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1answer
27 views

I got this problem with animating, when I switch frames, the pose of reverts

So I have the problem where I'm making an animation of a character walking after making one of them in idle pose. The first animation was easy, but now that I am trying to make the walking onwe I have ...
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1answer
20 views

Is there a way to see spots on a model that don't have any weight painting on them?

I'm trying to get my model's head to pose correctly but when I try to pose it, some of the face (eyes) stays in one spot. Here's the blender file: Head up Head to side Head normal
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1answer
33 views

Problem when moving and changing object pose at the same time

As you can see in the image below, I can move and rotate the object correctly: It turns out, I'd like to move it and change your pose at the same time and I can not do that. I modified only the ...
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1answer
49 views

Searching for 3 posing buttons in Blender 2.8

i use these little guys a lot in Blender, but i cannot find them in Blender 2.8,where did they go? Important note,i am not looking for the shorcuts with the keyboard
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74 views

Posing on Pose Mode is bugged(2.8). Deforming mesh by every action

I have a problem while using the pose mode. To start off, idk if this is a feature of blender 2.8 but... when im deforming my mesh in pose mode with bendy bones i need to "refresh" (by clicking or ...
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1answer
95 views

Tips and tricks for posing / overlaying correctly a 3D character over an image mapped on a 2D plane

I'm trying to make the posing of a 3D character so that it covers perfectly the actor's body behind that's mapped on a 2d plane : https://drive.google.com/open?id=1OZVXQaCqQhPZs21rXybUKElY1MeGlTFN ...
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18 views

Blender:PoseMode: What is the reason I can't move my thighs (but i CAN move calves and everything else)

What I did: I created humanoid character with vertices, then I added skin modifier and created armature from it. Then i went to armature's posemode and couldnt move my thigs. When I was extruding, ...
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14 views

Moving bone moves wrong part of body

This is weird, ive done this stick several times today and it worked well last time i did it, i think so But now it moves body when i drag the upper body bone (just below head and invisible neck). ...
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49 views

Armature mirroring other side in pose mode of a mesh with mirror modifier

So I have this mesh that has a mirror modifier and I selected automatic weights for the bones and whenever I move the right side of the bones it does the same thing for the left side and I move the ...
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11 views

unknown slot part in rig joint

please excuse my lack of knowledge since this is my first time in this forum I used blender for making pose animation in sims 3 game using this rig what's bugging me is there are parts in joints ...
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1answer
42 views

Paste X-flipped Pose half working

I am working on a climbing cycle and i tried to Paste X-flipped pose and it seems that my lower body of the mesh worked not the top part? I done this before for my walk cycle and it has no problem. Is ...
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0answers
18 views

can we select only modified bones from a pose in the library?

When applying a pose from the library, I have to: 1 - spend some time to grant there is no bones already selected 1.1 - but I usually hit 'A' until it selects all and then hit 'A' again to deselect ...
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1answer
31 views

Blender Not Responding When I Try To Move My Character

When I go to start setting poses and such, it keeps saying not responding and freezes. This started when I used the particle system for the hair and it got much worse while I tried starting to move ...
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0answers
18 views

Problem mirroring bones to the opposite side

I seem to having an issue mirroring my finger bones to the opposite side. From frame 8 to 10, I want the fingers on the left hand to begin clenching like on the other (right) side. However, when I ...
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1answer
28 views

How can I prevent my posed rigs from defaulting back to the static stance? Also undo questions

I created a humanoid rig, skinned it and got all the project files open in the same instance. Started moving things around and then posing my model... Issue number one... Using Ctrl+Z or even "Undo" ...
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80 views

Posing: only one object moving, incorrectly

Apologies if I missed something. Newbie to Blender, none of my searches have helped yet. Perhaps I just don't know the proper terms. I finished a model, finished (I thought) rigging, and after setting ...
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1answer
54 views

Do i pose the root bone too?

So this is more like a best practice question. I tried doing a walk cycle by creating a walk action and then repeating it in NLA editor over a root bone position change. But this looks very mechanical,...
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1answer
19 views

When I parent my head armature to my body armature it moves

I want to parent my hat armature to one of the bones in the neck, but when I do it messes up the location. The armature has no previous parent like most articles seem to suggest, and the rotation, ...
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1answer
42 views

How do I get the knee to bend the other direction?

I've set the pole target as child bone to the IK bone attached to the yellow bone which solved some problems. The knee now constantly bends in the exact opposite direction. It rotates the foot. It ...
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23 views

What are the human bone rotation limits for fingers?

Pose tool to aid in teaching animation using a non-traditional technique. Also to be used to speed up animations and walk cycles. I'm not blessed with wealth to give but I offer the gift of knowledge. ...
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1answer
368 views

how to stretch ik bone in blender 2.8

in blender 2.7 we have Autostretch Ik for stretching ik and not stretching it, but I can't find it in 2.8. I want this result: please see the picture.
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1answer
18 views

How do I fix the placement of these bones?

I'm really confused with the placement of some of the bones in my rig. The controller bones for the fingers (the ones in green) keep moving whenever I jump into Pose Mode from Edit Mode. The same ...
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1answer
32 views

Inverted axis in pose mode

I have this mesh with their bones... the first (upper, called Target) bone is selected in pose mode. The bone next (down) the "Target" has IK. as you can see the location and rotation are with cero'...
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66 views

Calling Undo in Blender 2.8 resets all animated objects to their keyframed positions

In 2.8 it seems that pressing ctrl+z (from any mode) triggers a scene update which resets all bones on all objects to their previously keyframed values. I would expect it behave like in 2.79 (where ...
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3answers
118 views

How to pose a rigged model in Blender 2.72

Hi I'm new to Blender and I am having problems with a rig I downloaded online. When I import the Blender file I get a static pose and when I attempt to move it nothing happens. I have Rigify and Auto ...
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1answer
22 views

Model refuses to move in pose mode

I'm working on a model for the VR game for school. But for some reason it refuses to move. Before it was working fine then I had to fix the tail and now it refuses to do anything. the weight painting ...
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1answer
86 views

Setting up a linked rigged character

So, I have a best practice question. I created a few characters in their separate files. Rigged them using rigify, created a pose library for rubharb lip sync. Next, i linked that character to a ...
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0answers
13 views

Why does Copy/Flip Paste bone pose collapse my deform cage mesh?

I'm trying to follow a BlenRig5 tutorial, and all was going well until it asked me to mirror the deform cage mesh, at which point it pastes collapsed on the legs (arms are fine). Any help? I've tried ...
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0answers
14 views

Paste x flipped pose has no difference when flipped

I'm having issues where the pose I want to mirror does zero to bare minimal change, as in the arms may move slightly but nothing is mirrored it stays the same. My old pose was scrapped and remade ...
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1answer
109 views

Paste x flipped pose does not change

I'm having issues where the pose I want to mirror does zero to bare minimal change, as in the arms may move slightly but nothing is mirrored it stays the same. My old pose was scrapped and remade ...
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1answer
19 views

posing armature after camera cut

I'm trying to pose my armature in a scene directly after a jump-cut. Its mostly static until the cut and i want its location and armature pose to be completely different. Unfortunately, every time I ...
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I'm using 'Preserve Volume' but my model is still going flat when posed?

Did I do something wrong with the model? No matter how I try to weight paint, the leg still flattens. Is my 'Preserve Volume' tick not working?
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1answer
622 views

I can't keep my armature in pose mode when selecting another object

I have set my armature to pose mode, and now want to select the rigged mesh so that I can weight paint it. The only way I can select the mesh as the active object is to set the armature back to object ...