Questions tagged [vertex-groups]

Vertex groups are a group of vertices from a mesh that allow specialized selections and or editing.

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how to assign weight from a vertex group to bone if possible [closed]

Thats all there is too it but the body needs to be 30 characters long so here we are.
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Wheatley model strangely scaling upon rotation

I've made a fairly simple rig of Wheatley, which was hand-modeled by me. After rigging the model, however, he bends unnaturally despite the fact that his influence levels are completely red where they ...
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39 views

Weight paint substraction not working? Blender 2.8

i am trying to remove weight paint from a vertex group. Adding weight works just fine but when i change the weight scale to 0.0 it does not remove weight. What am i missing or how else do i remove ...
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Vertex group - What am I doing wrong?

Trying to define a Vertex Group and are following the manual here: https://docs.blender.org/manual/en/latest/modeling/meshes/properties/vertex_groups/assigning_vertex_group.html The manual says Im ...
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Can't see weight paint heatmap in blender 2.8 release candidate. What should I do to toggle it?

I am trying to weight paint a terrain to adjust the amount of stones in some spots, but when I go in weight paint mode the heatmap is not showing, even if there are changes on the stones distribution ...
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Model limbs condensed in one place in Unity3D after applying Scale to armature

I'm new to Blender and modelling in general and I'm trying to incorporate a humanoid model I rigged into my Unity project. It was seemingly working fine in Unity up until I was given a solution to ...
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23 views

How can I generate terrain under road? [duplicate]

I've this project: I'm beginner so I don't know how can I do that, I want to edit surface to align with the road. Like that: Am I able to do that without editing every vertex?
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Methods to control particle velocity

I can paint a Vertex Group on a mesh to control the Density of emitted particles, but this cannot control Velocity. On the other hand, an Image Texture can be used to control Physics Velocity and/or ...
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3answers
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How to determine which vertex groups a vertex belongs to?

I'm using the newest version of 2.8, and I'm wanting to determine which group specific vertices belong to. I have a lot of groups and vertices, so checking them one at a time will be a lot of time ...
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Can't select these areas no matter what so as result it appears white in renders

Here is non rendered image of my project.
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(Python API 2.8) How to add points to a Stroke Grease Pencil in a Vertex Group?

I am newbie in Python API. I wanna to automate one rig proccess with Grease Pencil object in Blender 2.8. I've already created the bones in the correct, related positions in the BBONE format ... and ...
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3answers
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Bevel modifier artefact on a single vertex

I made a simple object and applied a single bevel modifier on a vertex group. The modifier works fine except for a single vertex (see picture below) where it created a strange artefact. To avoid ...
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How can i iterate through a vertexGroup in python [duplicate]

I've been looking for an easy way to iterate through all vertices of a vertex group for quite some time now, but it almost seems as if this wouldn't be possible without major circumstances. I mean, ...
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It it safe to remove an unused bone?

I'm making a shirt for Sims 4 and couldn't find a Sims 4 reference mesh shaped like mine from which to transfer the weight paint. I ended up using a full body mesh, but now I have vertex groups for ...
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Weight paint does not recognize left and right

Any suggestion on what should I do for this to work so blender recognizes left as left and right as right? Would really aprreciate some help with this.
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Copying weights over from one side to the other via Vertex Groups

I swear I've asked this question before, but I can't find the thread if I did. I'm having trouble copying weights from oneside of my rig to the other via Vertex Groups. From what I'm aware of, you ...
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What tool to use for vertex intersection of three lines? Stuck on this [duplicate]

I hope this puzzle here finds you well. I hear tell this question has been asked and answered. If you are aware of that, please point me to a link that demonstrates as such. I can't find anything ...
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1answer
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Weight paint (for particles) not working

my first post here. I'm using beta of Blender 2.8 and am a beginner here. So my problem is during Blender Guru's beginner tutorial on particles, he is able to use the weight paint easily, but when I ...
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1answer
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Way to get vertex index to use in new vertex group from selected faces

I try and not undertand if i am on the right way, that code i want to set the select faces, make a vertex group, this is a piece of code: ...
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How to connect multiple faces quickly?

I was given a model that has most of its faces separate from each other. The model will be 3D printed, so I need to make it into a solid object with wall thickness. Is there a way to connect the edges ...
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1answer
23 views

Is there a way to do math operations on weight groups?

For some skinning purposes, I need to be able to do some basic math operations on vertex groups : lets say I have created A, B and C vertex groups, and I want to subtract A and B of C vertex group (I ...
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1answer
29 views

Weights aren't mirroring

I seem to be having an issue with mirroring weights (again). I have X Mirror enabled, painted one side, gone to Data > Vertex Groups > and selected Copy Vertex Group and even Mirror Vertex Group, and ...
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1answer
107 views

Overlay Vertex Weights as Numbers in Weight Paint Mode

Is there a possibility to overlay the weights of the active Vertex Group as numbers in the viewport? It would make for a much more precise readout than the color gradients, especially when fiddling ...
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How to weight paint correctly the teeth of my character modifying the values on the vertex group panel

I'm trying to weight paint correctly some teeth on my character,previously rigged with auto-rig-pro. Someone told me what to do,but I don't understand how to do that. He told me : "My suggestion is, ...
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2answers
115 views

How to get a Center Point from multiple Vertex Locations?

tl;dr: I just want to create some curve guides along those middle points of vertex groups but with a script. I am new to Python in Blender and I can't seem to find how to do this. So far, I managed ...
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21 views

How can I make vertices of one object follow another object's vertices transformation?

I have 2 objects and need a vertex group of 1st object to follow all transformation of vertex group of 2nd object. I tried parenting vertex but it only parents origins so it's not what I need. And I ...
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1answer
32 views

I want to Transfer Weights from a Vertex or Multiple Vertexes one VG to Another in the Same Mesh Object using Python

I have a model that I want to move vertex groups or a vertex from one group to another. I almost have the code down, but I'm running into a problem. This is the code I have so far (I'm only learning ...
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1answer
22 views

How can I move/reorder a vertex group more than one spot at a time?

I have a model with a lot of vertex groups. I've found out that I'm missing one, or need to add one for a new reason, or whatever. However, to keep the list usefully organized, the new group should be ...
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1answer
51 views

How to parent a *bone* to *vertices*?

Nope, not vertices to a bone, a bone to vertices. I have an armature already rigged to a mesh, but I want its IK controls to move with specific vertices of another mesh. Is there a way to parent the ...
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115 views

Is there any Animall add-on alternative to be used in blender 2.8?

Animall add-on was very useful in blender. But since it has omitted from latest blender 2.8 updates, I need to know if there is any alternative add-on or Script to make me able to use the same options....
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100 views

Way to copy (not linked) object and vertex group in python. (2.8)

I try to copy object with this way, but this example keeping copy object linked (Like ALT+D) i want to copy without link and preserving the previously assigned vertex group. I have to copy object with ...
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43 views

Copy vertex groups from old object to new object(2.8)

I have to modify new orientation and for this i think to make a copy from old object to new object, but not undertand if is possible to copy vertex grup from old object/ mesh to new object/ mesh : <...
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1answer
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“Cluster deformers” in Blender

Does Blender have anything like Maya's (and, perhaps, C4D's) cluster deformer – the ability to group vertices and assign degrees of influence from the cluster parent to subsets of vertices in the ...
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access point/vertex/prim(poly)/detail attributes inside of blender

How to make use of attributes created in Houdini inside of Blender. For things like particle system density, length, color, geometry to scatter etc.
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1answer
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Cannot Apply Vertex Groups To Bones

im Francisco and i have a problem with vertex Groups. Recently i modeled a star wars spaceship witch is called millenium falcon and after i model everything i started rigging , while i was rigging i ...
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1answer
65 views

What are my options for automatically filling in a missing vertex weight group?

I have imported a pre-existing, fully-rigged model into Blender 2.79b. Unfortunately, the source model contains some bones that Blender doesn't appear to know how to import correctly, and thus drops ...
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proper link left/right assets for rigging (2.8)

Can you help me understand the error of my ways? In 2.8 have a standard character with nicely detailed & mirrored left/right sides. The character is rigged with vertex groups. Arm.L and Arm.R ...
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Getting vertex data (for creating a vertex group) after subdivision surface modifier, without applying it

I have a plane, with simple subdivision on it. I want to create vertex groups on the way. Is there a way to do that without applying the modifier first?
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How to copy the rotation of a vertex group consistently

I wasn't planning on spending hours on what is seemingly a simple task but here we go. I created a cylinder (without top and bottom faces) and made a vertex group from one of the edge loops of the ...
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low level alternative for bpy.ops.object.data_transfer for weight copy

I am currently using this code for transfering weights from one obect to another: ...
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Create vertex groups (with names) when joining 2+ meshes

Is there some what I can in 2.8: Join multiple objects together to a single object (Ctrl-J) and use the original collection object names (Head,Arm.R,leg.R etc) to auto create vertex groups for each ...
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2answers
59 views

Remove faces inside object

So I have a cube coming back inside of another cube ( it's the trigger guard thing going inside the gun handle ) and I want it to not go inside ( merge with the handle ) thanks !
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1answer
296 views

How to paint vertex alpha in the new version for unity?

https://youtu.be/DMS1I-gJkzE According to google, making bottom vertecies opaque and top ones transparent should fix the sliding grass issue. https://www.youtube.com/watch?v=1QbpCZuGe7M I tried ...
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2answers
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Shrink Wrap Modifier producing unexpected results

I'm trying to add a label to a bag I've modelled and I want it to follow the vertices of the bag. When I try to shrink-wrap the label to the top of the bag it just makes an odd rectangular shape. I ...
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1answer
56 views

Select side faces only [duplicate]

When I select the walls and assign them as a vertex group and then select this vertex group it selects the wall but the floor too. How can I make it select only the walls ?
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Is there any kind of face group?

So, I'm familiar with vertex groups for saving vertex selections / groups. But, is there any way of grouping faces? Vertex groups won't suffice for the obvious reason that they often select faces I ...
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Keep getting duplicate circle

Hi I am new to Blender and I am trying to select a vertex that i can then drag down on a uv mesh sphere. However I keep getting a duplicate circle. I am so frustrated bc I do not understand why this ...
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Assign vertexes without applying mirror operator [duplicate]

Is there a way to mirror a mesh and assign its vertexes to mirrored bones without applying the mirror operator?
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1answer
38 views

How to rig my character's clothe

I just made a hooide for my character but I don't know how to rig it in a correct way. When I rigged the hoodie, it's always clipping to the character's body. (by the way It's blender 2.79) I can ...
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How to rotate just bottom half of model? With shapekeys?

Ok Ive made a paceman ghost and am trying to do what they did in Wreck it Ralph, with bottom half circling while top stays still:https://youtu.be/HgoUIvnDLGc I think I need shapekeys, but if I just ...