Questions tagged [rigify]

Rigify is a bundled addon that provides a ready made character rig with custom controls. It is designed to help build full character rigs with a building block approach.

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Rigify wont generate rig

I'm finding it impossible to generate my model's rig so I can animate it.. I've positioned the metarig twice now, re-imported the model as a much lower poly-mesh, checked the mesh's integrity and ...
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37 views

Rigify to Unity. Ragdoll spasm out after slicing the mesh/ragdoll

I'm creating a game in Unity where you can slice objects, while using this asset to do so: https://assetstore.unity.com/packages/tools/modeling/mesh-slicer-59618 (there's a free trial version). The ...
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What are these axes on my meta rig?

I created a meta rig using Rigify in Blender 2.8 and am animating my character. I notice that there are green axes that do not follow the mesh as it moves; is this a cause for concern?
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Are all images in Rigify documentation for Blender 2.79 valid for Blender 2.82 and 2.83?

Today (March 4, 2020), I compared the Rigify official documentation for the following Blender versions : A) 2.79 (https://wiki.blender.jp/Extensions:2.6/Py/Scripts/Rigging/Rigify), B) 2.82 (https://...
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Weight paint brush does nothing to my mesh

For some reason, my weight paintbrush doesn't do anything. I am using Rigify, the free Blender addon to create a rig. I used automatic weights and then go from there. I tried to weigh paint it but ...
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25 views

add controls to already generated meta rig

I saw some answers to similar question here, but either it doesn't match my needs or I did not understand them. Long story short: I didn't change rigify type on the fingers to ...
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17 views

Animation Export Problem

I'be been trying to export an animated creature model from blender. I'm using a rigify rig and trying to export only deform bones. The problem is that the scale is messed up on many bones after I ...
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1answer
14 views

Tracking recent rigify changes?

Apparently they decided to change all the pole toggle functions. They seem to work / require a different signature then previous version - this has broken many plugins - (Why on earth would you ever ...
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I can't find the Master Jaw vertex group using the Rigify addon

Pretty self-explanatory. I am using the built-in addon, Rigify to rig one of my characters. The rig isn't perfect so I need to go in and change some weights. I clicked on some of the bones to see what ...
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13 views

rigify export fbx causes twitching

I'm using blender 2.82 and the rigify add on. I tried to do a dragon rig and even though its not perfect it works for now. At least in blender... when i try to export it the spine causes some weird ...
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25 views

Edit Rigify Rig after Generation

This is my first time using blender and rigify for animation. I thought it was a good idea to use the wolf rig as base for a dragon. im almost happy with it but i have some troubles with the neck. My ...
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Rigify: How to remove tweak bones from arms?

The title is self-explanatory. I am using the basic human meta-rig to generate a rig. The problem is I don't want any tweak bones. I tried playing with the number of segments and b-bones, but in the ...
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26 views

While animating using rig the mesh gets destroyed

I am a beginner in Blender and I modified the rig generated using rigify. Now when I try to move the left leg the issue illustrated happens. This does not happen to the right one which is odd ...
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Animating tentacles

I'm doing some tests for a character for a videogame I'm making. The body is straight from MakeHumans, I imported it with the rig because it would save me the pain of rigging the character myself (...
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1answer
33 views

Rigify-armature won't attach to mesh

I am a new Blender user. I have a Genesis 3 character I created in DAZ. I exported him as an fbx into Blender. I followed a few tutorials and using rigify, I fit my bones onto my G3 character. I ...
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Weird problem with my mesh collapsing in on itself when posed at certain angles

I'm a bit new when it comes to Blender, so I'm hoping this an easy fix. I was applying the skin weights to my character, when I noticed this problem where my character's mesh will collapse in on ...
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45 views

Rigify Error on Generate rig

I am having an error when I am trying to generate a rig for my character the error is: Generation has thrown an exception: 'bpy_prop_collection[key]: key "ORG-nose" not found' I think this error is ...
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14 views

Rigify folding foot?

I am trying to learn how to rig a character and I thought I would start off with Rigify first. I thought I rigged it properly, however when I move my foot forward it seems to fold it. Since I am new ...
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33 views

Rigify Generating Broken Armature?

new to Blender but quite familiar with Maya. Been learning Blender 2.8 and all was going well until I hit the Rigify. For whatever reason it seems to have not attached the blue joints to the green ...
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23 views

After exporting to .dae, some objects are shifted

After exporting animated model to .dae his head and eyes are moved lower. I also tried solution from this post, but nothing happened. I played little bit with origin, but that didn't have any effect. ...
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Problem importing a ragdoll model

I've added ragdoll physics to a rigify rig. I've grouped everything together in a collection. It works on the original file, when I hit play, I can grab the doll and shake it all about and get good ...
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8 views

Auto Key does not Key limbs that are moved with FK_IK Snapping Rigify

I am using a rigify rig. I have auto key on. After creating an animation using IK, I want to snap the FK limbs to the animated IK limbs. Auto Key does not record the new position of FK limbs once they ...
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25 views

Rigify and Linking Library Crash

I am currently working on an animated short with a few people, and we choose Blender 2.8. So far, it's a smooth ride. We approached everything similar to the workflow as described by the Blender ...
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Rigify “ORG-Nose” not found" error

I have created a anthropomorphic character and I joined a human metarig and a Wolf metarig together (face and tail of the wolf and Body of the human) and it worked on previous projects but this time ...
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1answer
17 views

rigify problems generating a rig

I'm having a problem using the add-on 'rigify', I line up the rig to my model then generate the rig but it creates a strange group of empty circles around the vertices of the rig rather than the rig.
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25 views

Rigify Only made the Face rig

So I aligned a rigify meta-rig with my character's entire body (including his face) but when I generate a rig it only creates a facial rig and none of the rest of the body, I have no clue why, thanks.
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22 views

Rigify Finger controls behave differently depending on the Rotation Axis

This can easily be tested with the Rigify addon: Drop a Human metarig (that has fingers) Generate the Rig Select the base finger control on any finger (1st control) When you rotate in X axis, the ...
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1answer
71 views

Rigify and Root Motion in Unity. Latest Version not working?

I'm trying to get root motion to work with my Blender character. The issue is that the character keeps lunging backwards, since for some reason whichever bone I pick to be the root node is delayed as ...
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Root bone wasn't rotated, but after imported to Unity, animations were rotated and doesn't match loop

I made 9 animations in Blender and it passed humanoid type configuration(used rigify). All animations don't moving root bone at all(root bone position/rotation/scale is locked), however when I ...
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1k views

Generate Rig error: key “ORG-nose” not found'

In order to generate a bone rig I have created the metarig and adjusted it to my model/character. As I am trying to create something simple (to use it in Unity), I removed the face and ears. Then I ...
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8 views

How to use generate rig function properly?

Hi there. Hope u are doing well. I had a question regarding to the generate rig function. When i use it and move root bone down legs do not go in the right direction (it is shown in the picture). How ...
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Certain parts of rig not getting attached after parenting

I'm trying to rig this model that I ripped from a game with the rigify metarig. After parenting the armature, the body doesn't want to be attached. The head gets attached but the hair doesn't want to ...
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69 views

Prevent auto-stretch IK in Rigify with Blender 2.8

I am looking for the auto-stretch IK feature in Rigify for Blender 2.8 in order to de-activate it (set it to zero). This feature was under Rig Main Property toolbox in the previous version of Blender (...
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57 views

How To rig a fat guy

So I've been experimenting with the best what to rig this guy, I've re rigged him about five times already. So basically this guy is for a mobile game where you roll him around the world and if you ...
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53 views

Rigify knee problem

So I followed a tutorial on placing the rigify metarig on a model. A followed the instructions as best as I can. After generating the rig, if I move any of the foot up, the knee moves away from it's ...
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11 views

Why and how is this happening with my rig?

Everytime I move any controller on the rigify limb, it doesn't even move individual limbs. Not only does it do that, it also completely bends the texture.
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Rigify rigs in Blender scene are making some very bad lag. How to fix performance issues?

I have a scene where there are 2 human models rigged with rigify. I cannot animate these anymore because when they're in the viewport, I get about 6 FPS on the animation preview. I know for a fact ...
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113 views

Blender 2.81 riggify to Unity 2019

I've seen very old videos (and .py scripts) to port the riggify rig from Blender to Unity. Thing is that the most "recent" .py works for Blender 2.78 and previous versions. I´m working with PBR so you´...
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78 views

Can multiple characters share a base rig but still use custom bones?

I'm currently rigging a feline-humanoid character for a UE4 game project using the Rigify add-on. However, this character has some extra features than that of a standard humanoid, including a tail, ...
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bone's are not selecting

please help me, i can select main bone in object mode and pose mode. i can't select all other bone's . when i creat single bone and extrude after there are same issue, i also select first bone in same ...
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42 views

Blender crashing without error message (Automatic Weights)

Trying to pose my model with Rigify and when I already make rig bones and setting parent to Automatic Weights (selecting the model and rigs) the Blender begin to process and then just quit with no ...
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2answers
48 views

Can't access custom properties of a linked characters proxy rig

I have a rigified character. I added a custom property to the rig object to drive a shape key on the face. It works as expected in the original file: the custom property slider of the rig drives the ...
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Rigify arms and legs not working properly

I have some problems with the arms and legs not working as they should with Rigify. If someone could have a look it would be much appreciated:
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130 views

Importing Mhx2 as rigify and loading bvh file errors

I m one year blender artist. I was importing Mhx2 makehuman models as mhx (in override exported data) in blender 2.8 beta version. And in this way I was able to load my bvh files. İn stable version I ...
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55 views

Teeth are deforming when posing lips

I am a beginner to Blender, using version 2.8, and I'm trying to model a human following the Cartoon Character Modeling tutorial on Skillshare. We are using rigify with the new pitchipoy rig to rig ...
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9 views

The selection bone group interface of a rigify rigging disapeared when the character is linked to other blend file

The interface generated by rigify doesn't appear when the character is linked in another blend file for animation. how can I use those buttons in the file when I'm animating the characters?
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Adding new bones to existing rig?

I don't know if someone already answered a similar question somewhere.. Sorry if thats the case ! I just wanted to know if someone knows a way to parent my face bones to the rig rigify has generated ...
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88 views

Applying motion capture data on rigify rig

I have a character with a rigify rig that has been weightpainted and all. Is it possible to import bvh files on to that existing meta rig?
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Bone crazy orientation

I'm using rigify and when generate the skeleton the nose bone rotates ucontrolably in orientation and scale destroying the mesh. I can't figure out what it is pease help!
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364 views

Delete/unlink bones in rigify

I'm trying to delete some bones that are included by default when you rig a model with rigify. The bones themslves are not used for anything and I'd like to delete them as they are causing problems ...

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