Questions tagged [animation]

Use this tag for questions or issues pertaining to animation and Blender's animation system.

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rigging movement of cad machine with bone constrains

I would like to animate the movements of this machine here with Blender. Animation video link: https://youtube.com/shorts/NI7p6CnXp1E?si=lVzzqbpwJB9x2Qjj How do I go about it? Where do I start? Should ...
dlbhar's user avatar
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1 answer
42 views

How can I fix the rotation on the legs?

fellow blender artists! What you see here is work in progress, for an ad I'm working on, with CGI involved. I'm posting this as I will need some help and feedback from you guys. Also, for more ...
imdcookie's user avatar
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18 views

How to fix these rig problems [import from mixamo]

I have these rig problems when import character animations from mixamo: At the end you can see how it must be, i don't understand what i missed :( What i've tried: ...
dx000user's user avatar
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10 views

Render Animation error in Eevee: transparent frame only in animation

I am currently trying to render an animation, using Eevee, however, when I am rendering I encounter a bizzare mismatch between the imaged rendered using "Render Image" and "Render ...
Nathan's user avatar
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1 answer
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How to rotate bone around tail in pose mode?

I have a monster model that I'm exporting to Unreal Engine. This is why I can't add individual bones or sequences of bones. They should all form a tree. So my model looks like this I want to tilt the ...
Tolfel's user avatar
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8 views

Strange offset when exporting animation to dae

I'm exporting my skeletal animation to a dae file. The animation looks ok before exporting. but once exported, if I import the dae file into a blank blender scene, the animation will be stretched. it ...
Bill Yan's user avatar
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33 views

Render my project is a big problem [closed]

I am new on blender since i've just started a video game program 15 weeks ago. I am trying to make a cycles render for my scene that has a rotation on one item in the scene and i've made a particules ...
Jean-philippe Nobert's user avatar
2 votes
1 answer
12 views

Animation: scaling an object on 2 different axes without influencing eachother

In Animation I want to animate an upsidedown 'L'. So scaling a cube along 2 axis. First up (Z) then sideways (X). In frame 1 I start with a cube. In frame 100 I have scaled it along the Z-axis. That ...
Kees Smit's user avatar
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25 views

rigging with inverse kinematic

I would like to encourage a movement for this model. Does it make sense to use inverse kinematics here? How should I proceed here? I have already tried to recreate this with bones, hopefully it will ...
dlbhar's user avatar
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How2 keyframe & trigger (retrieve+play) an action incl variable transform values (custom attributes) as with an Action Constraint (no timeline)?

My goal is similar to interactively actuating a controller to drive action constraints, but where some keyframes include variables (pref. custom attributes) for transform & shape key (and shader ...
mediaman1's user avatar
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1 answer
16 views

How to animate character switching outfit/identities

So, for a project I'm attempting to create a character transform into her "royal" outfit, like a superhero or a magical girl. This is just a quick diagram example, but I want her other form ...
Butteruox's user avatar
1 vote
1 answer
53 views

I want to animate a factory treadmill with a dartboard on it. Can i parent the dartboard to each plate so it moves exactly the same around the curve?

So i animated the plates so that they move around the curve. I have added an array modifier and a curve modifier! I want to have one dartboard for every plate so that they move exactly like the plates ...
flolopi's user avatar
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1 vote
1 answer
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Rivet bone over surface for Cloth rigging

I have found an interesting solution for rigging a cloth https://youtu.be/WOa0q8MZKyg?si=fNic7sMQgzryiOf3&t=247 https://www.youtube.com/watch?v=gLak2NIwKqM Is there something similar in blender ...
Michael Lebedev's user avatar
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19 views

why does only the size of my icing increase ,when I scale up the whole thing [closed]

why does only the size of my icing increase ,when I scale up the whole thing
random stuff's user avatar
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0 answers
26 views

thoughts on how to make this "duplicate offset parts" effect on blender? [closed]

a client approached me to make a video similar to this (https://vimeo.com/504865443), the problem is that I'm new to blender and haven't yet found an optimized way to create this type of effects. The ...
gabrielri11's user avatar
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1 answer
28 views

Blender 4.0 - Move Keyframe Precision?

In Blender 3.6 I used to be able to precision move keyframes by holding the CTRL key while moving them. This doesn't seem to be the case in 4.0. How do I do this in 4.0?
Pancakes's user avatar
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Why no one is talking about animation nodes now a days [closed]

Did geometry nodes just take animation nodes? Did users think animation nodes and geometry nodes as the same thing? i think animation nodes should not be phased out by geo/simulation nodes, they are ...
Suhail Prorex's user avatar
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0 answers
24 views

Cannot Export Shape Key Animations with FBX in Blender

Hello Blender Community, I am encountering an issue where I am unable to export shape key animations along with my FBX file from Blender. Although I initially had both a walking animation and facial ...
Rino Bruno Scremin's user avatar
1 vote
1 answer
26 views

Piñata hangs from rope animation

I want to know if there's a way to have the piñata/hook cling to the rope like in real life. The rope currently has a shape key that has it drop down like this: I have tried adding the piñata as a '...
yoonchbo's user avatar
1 vote
1 answer
11 views

Evaluation Time while modifying curve

I have a curve used to control the camera path with the Evaluation Time. If now I want to make small changes to the curve (even adjusting a single vertex) the whole Evaluation goes Off, forcing to ...
emablender's user avatar
0 votes
2 answers
26 views

How to change the shape of the object so that it doesn't change in all keys in the animation?

I'm making animation and I need to pull a cylinder in the direction X there and when I go to edit mode and stretch the cylinder, it caused changing the object in all keyframes but I do not need this I ...
Racer Ghost's user avatar
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0 answers
39 views

Cloth simulation is tearing during the character animation

I'm using Simply Cloth Pro add-on and trying to practice with cloth simulation. I took Mixamo animated characted and trying to dress him up. But when his leg is moving up the pants are tearing on his ...
Alex's user avatar
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1 vote
1 answer
28 views

Rotate locally with keyframes

When rotating the object locally on the Z axis, the rotation is correct if I do it manually, but if I add a keyframe at the beginning and another at the end, the interpolation does not respect the ...
aitor's user avatar
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is there any way I can recreate this slushy animation in blender? [closed]

https://www.youtube.com/watch?app=desktop&v=B3J13n_0fkg Can I recreate this animation in blender?
Mason Heilman's user avatar
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0 answers
23 views

AnimAll: Why when I press insert key in the animation workspace, my timeline don't show any keyframe

My blender version is 4.0.1, I had also try before blender 3.6 but both of them also not shown the keyframe at timeline. I had tried press I and scroll up the timeline but still can't see the ...
TT Cheah's user avatar
0 votes
1 answer
49 views

Trouble Applying Animations Sequentially using Action Editor - T-Pose Not Responding as Expected

I am currently experiencing a strange problem with the Action Editor in Blender 4.0.2. I have a skinned T-Pose character and two skinless animations: Idle, and Walk, all Mixamo downloads; I want to ...
user3350's user avatar
1 vote
1 answer
48 views

all the body moves except the head

The head I created in the nomad program (iPad) I made the bone but the head that I made doesn't movie. How do I solve that?
user avatar
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0 answers
49 views

How to calculate pose bone values (pose_bone.matrix_basis)?

I tried to write own importer for custom model, but have some troubles with it: i don't understand how values of pose's B-bone are calculated. I have a skeleton with 2 bones: parent bone - A, and ...
SWR's user avatar
  • 1
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0 answers
25 views

How could I link these nails to the animation?

I have no clue how to ask this but I feel like its pretty important and I'm not sure how you do it in blender. The picture says a lot, I want the nails on the head moving with the figure which is only ...
Andrej r0bida's user avatar
1 vote
0 answers
15 views

Model a 5-Bar Manipulator with Armatures

I'd like to model a 5-bar manipulator with armatures which should work like this: For my understanding this would imply two bone tails which are connected to each others (at the connection to the red ...
Julian's user avatar
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1 vote
0 answers
9 views

How to slow down particles following this curve?

My particles following the curve but is there any way to slow their dynamics at the tip of my curve?
cezaryke's user avatar
0 votes
0 answers
9 views

Baking a Projected Texture

I want to do an animation like this: https://www.instagram.com/p/Cy5jocQtti-/ How do I save the texture from the background so I can apply the projection on the fabric simulation? Reference:
Haru Shiba's user avatar
3 votes
1 answer
123 views

Rigid Body - Constant Speed

I'm trying to render an animation with motion blur, and I want the motion blur to start since frame 0. To achieve this, I need the Rigid Body to start simulating before frame 0. How can I achieve this?...
Haru Shiba's user avatar
1 vote
1 answer
28 views

Floating Objects

I want to do an animation where a door opens and objects float. How can I do it? Reference: https://www.instagram.com/reel/Cn4rLCvKs-X/?igshid=MzRlODBiNWFlZA%3D%3D Thank you.
Haru Shiba's user avatar
1 vote
1 answer
38 views

Animating a calendar rip and tear

I've been trying to animate a calendar for christmas, similar to this one: https://www.instagram.com/p/C0KuUpVuir2/?hl=pt-br How can I do the calendar ripping animation? Would love some resources or ...
Haru Shiba's user avatar
0 votes
0 answers
30 views

Need help with geometry nodes Shader

im animating an avocado. The thing is i made some green accents on the avocado pit. Sadly i didnt knew they would move around by making the pit float. I want them to stay at one place so that it looks ...
Sarah Ba's user avatar
0 votes
1 answer
43 views

Modifier issue in Cycles - Black Ghosting

I'm fairly new to Blender and was hoping you could help. I'm creating a short animation for a University project and have come up against an issue. I'm creating an animation where a sphere splits in ...
ddml's user avatar
  • 3
0 votes
1 answer
14 views

Help me fix merged actions on export

I have a problem with blender, when I export my actions the poses are getting merged. I have tried to export "all actions" and then "NLA strips" , but I see the same error when I ...
Zenman's user avatar
  • 1
0 votes
1 answer
27 views

Use bones of face rig instead of shape keys (rigify)

With the new blender pose library, I would like to add my armature with facial expressions. However, I have created a character in Character Creator 4. When importing this character in blender, the ...
Tim Garstman's user avatar
0 votes
0 answers
24 views

Breast mesh not moving in pose mode

I was learning this video to know how to make the jiggle of breasts, everything was alright until I tried to move the model in pose mode to see breasts jiggling with the body. However, when I move the ...
pumpkin chicken's user avatar
0 votes
0 answers
22 views

How to export a model and armature into another blender project?

I don't know how to properly export a model and armature into another project and still be able to animate with it in the new project.
VirtualFever's user avatar
0 votes
0 answers
31 views

Proximity of empty to affect nearby points on faces (Geometry nodes) Blend V 4.0

I am having a bit of difficulty with the geometry proximity of an empty and having it affect points distributed on a mesh. When I alter the points offset, the entire set of points move and not only ...
R3naldo's user avatar
3 votes
1 answer
35 views

Can I create this crumped paper shader on a curve?

I would like to achieve something similar to the paper that surrounds the perimeter of this package. I would like to use a curve with a bevel, because I would ultimately like to animate the paper ...
JB Riley's user avatar
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1 vote
0 answers
43 views

Terrain ploughing simulation

I am trying to model something moving through a terrain and disrupting it (think Star Wars Imperial Destroyer size thing crash landing on a planet) What I want to do: model terrain being displaced by ...
Emperor Penguin's user avatar
0 votes
1 answer
22 views

How to edit the position and scale of objects that have keyframes on those properties

I have animated a sequence. It has keyframes on scale, rotation and location. So in order to composite the 3d animation, I will have to scale down the models and change their current positions.
Suragi's user avatar
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0 votes
0 answers
22 views

How to remove sliding effect and sharp transition during the animation

I tried to increase the animation action time and combine some animations by using graph editor in different ways, but I got a sliding effect when I tried to increase animation time and I got sharp ...
Михаил Байраков's user avatar
0 votes
2 answers
20 views

How to reduce the extent of a animation over some bones

I have a character with very long arms, and I used a re-targeted, stock, keyframe animation for walking, but his arms move too much. I would like to select his upperarms and forearms and pull some ...
SilverRain's user avatar
0 votes
0 answers
13 views

Armature on character missing from viewport, when WGTS_rig collection set to Enable In Viewports, the armature shows but isn't posable

The armature doesn't show on the character, I've tried to unhide using alt+h to no av The armature is greyed out in the outliner ...
Mr. Mr's user avatar
  • 66
1 vote
1 answer
34 views

Character all wrong in armature

I made this character for fun but I can't fix it in armature and when I put it in automatic weights and rotate a bone it looks all wrong. I've already tried to fix it in weight paint but without ...
GamesStudioDreams's user avatar
0 votes
0 answers
15 views

How to make follow path with gcode imported?

I am using the plugin: https://github.com/blender-for-science/import-G-code to import Gcodes. When I import the gcode I convert it to curve and then I create a nozzle and it follows the path. The ...
Paolo Boni's user avatar

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