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Questions tagged [animation]

Use this tag for questions or issues pertaining to animation and Blender's animation system.

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Clothing glitching out in pose mode, despite transferring mesh data and parenting to rig

I modelled clothing for a rigged and animated character: Then, following a tutorial, I transferred my character's mesh data to the 1st item of clothing (coat), then parented the coat to character's ...
SkyeBD's user avatar
  • 17
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0 answers
11 views

Bake selected constraints relatively to the parent?

I need to store an animation of the object while preserving its dependencies to the parent. The object is connected to the bone using the Child Of constraint. I transferred some animation to it using ...
3DBear's user avatar
  • 835
1 vote
2 answers
30 views

How to make a transition between 2 objects (between their materials, as in the picture)

I have 2 identical models of tractor, the first has a lot of materials. the 2nd has only one half-transparent material. how do I make the same transition (animation) as in the attached picture?
Mary2004's user avatar
0 votes
0 answers
13 views

Making linear extrapolation only start at a specific frame

I've created a walk cycle that uses linear extrapolation to continue. I want to make the walk cycle start and repeat after a specific keyframe, is this possible?
CowToesies's user avatar
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0 answers
8 views

Exported FBX Animations Become Distorted on Reimport

I'm fairly new to Blender, so maybe I'm doing something obviously wrong, but I can't figure out what it is. Inside Blender, I have my character rigged with Rigify, and the animation plays and looks ...
Trevor's user avatar
  • 101
1 vote
1 answer
15 views

How can I change Materials for Duplicated Objects with Animation?

I have duplicated an object with animation and changed the material for the second one (the duplicate). I have already clicked Make Single User for them, but the original object still changes the ...
SHERHIMB's user avatar
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0 answers
23 views

How to export a GLB animation for augmented reality?

Is there a away I can export this animation as a GLB for augmented reality? The file setup: I have a sheet metal part that I imported from SolidWorks as .ply, instead of rigging the sheet metal in ...
persyst's user avatar
  • 93
1 vote
3 answers
70 views

Creating a circular array of individual planes that face the camera while animating

Im trying to create a circular array of planes, where the face of the plane is tracked to a point (in this case a camera). So that I can animate all the planes along the circular path and have them ...
kbaws's user avatar
  • 43
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1 answer
19 views

How to make Mixamo model face realistic -- fuse Face Builder mesh at the neck?

I'm trying to recreate a historical figure in Blender. I recreated his face using Face Builder, and have downloaded an animated body from Mixamo who I'm going to create Victorian clothing for. Is ...
SkyeBD's user avatar
  • 17
0 votes
1 answer
22 views

How do I import Image sequence (broken?) or not working Blender 4.1

I'm trying to animate a face, but I'm stuck because of the issue I've screenshot below. I've checked the Animated Image Sequences button, but the issue persists. What I see during the import: Result ...
Mr. Mr's user avatar
  • 68
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0 answers
15 views

How to let the Explode modifier only affect the mesh via Weight Paints?

There is an effect that I found that involves the scene breaking away (think of Coraline once the Other World falls apart when she wins the 'game'). I'd like to replicate that effect in Blender by ...
RoomyLEGO101's user avatar
2 votes
0 answers
14 views

How to apply transform to root of Rigify

I made a motion capture of dance with video and after Wonder Dynamics. I transferred the animation to a character to work with Rigify. I'm having some issues with certain parts of the animation and ...
JMW's user avatar
  • 21
-1 votes
1 answer
25 views

Why are evenly spaced blank lines appearing in my texture when rendering an animation? [closed]

I'm having a problem when rendering this mug. In the first few frames, when rotating the cup I get this staggered hiding of the texture: However when the cup is against us this problem disappears. ...
Атанас Воденичаров's user avatar
0 votes
1 answer
21 views

Keep bone in IK chain always pointing down

First time trying to rig something. I've got this sample project to recreate the core issue and needed helping figuring out how to get a specific bone in an IK chain to always be pointed down. I have ...
Evan Brown's user avatar
2 votes
2 answers
231 views

Animate multiple material transitions smoothly

I have a lipstick that i want to animate into different materials. My animation is working but the color of the lipstick is not the real color and it's mixed between them. I want to use the actual ...
Yustina Yasin's user avatar
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0 answers
13 views

My flags stop Waving at above 100 frames. What could be the problem? [closed]

After rendering my project, my flags stop Waving at about 100 frames. What could be the problem?
Roja Maloboozi's user avatar
0 votes
1 answer
24 views

Mirror on Hook modifier

I'm a beginner at blender so I'm sorry if I'm not explaining this perfectly. This is my model and I'm trying to animate it. The idea is to have the two armes stretching and squashing the cube in the ...
Antoine Bedry's user avatar
0 votes
1 answer
38 views

Parent armature with a moving object

How can I parent an armature with an object that moves when you press play? I would like "armature.001" to move with the object. Thank you File: https://wetransfer.com/downloads/...
EverBlazen's user avatar
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0 answers
20 views

Blender viewport running low FPS [closed]

Yesterday I was making an animation in blender. And when I finished part of it I played in viewport, and it was okay. Today I am running the same animation in a viewport and its running in 15 fps. ...
sasha43p's user avatar
1 vote
1 answer
23 views

Simple deform modifier making object thicker

I am trying to make animation of an object opening and closing using the simple deform modifier, but it is also causing the object to thickened. How can I only animate the opening and closing of this ...
Labeeb's user avatar
  • 21
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0 answers
27 views

Blender model that goes upside down when I export it to Unity

This is one of a series of problems I have been having exporting FBX to Unity. I have a Blender model that goes upside down when I export it to Unity. I can't see anything wrong with my export ...
Magnus Hikaru's user avatar
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0 answers
19 views

Combining Mixamo animations with own animations/rig with specifc bones

I am trying to merge some bones from a Mixamo rig to one of my own armatures. I have only animated the arms in my rig. It is strumming a guitar. But i want to combine everything aside from the arms ...
noyou's user avatar
  • 67
1 vote
1 answer
20 views

Why do these 2 unconnected objects rotate together? [duplicate]

This is what happening Can I get help with this rotate issue? When I rotate one of them, the other one rotates too even though they don't have any connection.
gotta stay high all the time's user avatar
0 votes
1 answer
43 views

How can I connect objects together as if with strings/springs?

My end goal is to be able to move one object, and have others that are connected to it, follow as if they're being pulled/dragged by a string or spring. Ideally I'd also want to be able to lock the ...
Zamo Omaz's user avatar
5 votes
2 answers
114 views

Controlling an animated shader with a proximity Geo nodes

I am trying to use Geo Nodes to control my animated shader on multiple objects. What I want is to use an object so that when it comes closer to objects, it starts to animate and eventually becomes ...
N03's user avatar
  • 455
0 votes
0 answers
22 views

I have an animation with x, y f curves, so it creates a "path". Would it be possible to automatically rotate the object to always look forward?

I have an animation with x, y f curves, so it creates a "path". Would it be possible to automatically rotate the object to always look forward? I tried to search for the answer but found ...
Gergő Dankó's user avatar
0 votes
0 answers
19 views

Combining hand animation with a bezier circle walk cycle problems

I have been at this for over 24 hours but I cannot for the life of me work it out. I have an animated character (attached) that walks out from behind something, I've got it set and ready to start ...
Oscar Burr's user avatar
0 votes
0 answers
19 views

How do I link 3 animations made in 3 different scenes of the same character for Unity in NLA

I already have 3 FBX files. Idle, Speed walk and walk. I am a beginner and thats why I copied the character and pasted in to 3 scenes. I want to clarify that when I talk about scenes I mean new ...
Magnus Hikaru's user avatar
2 votes
1 answer
113 views

Can you Constrain the Noise Modifier?

I'm trying to use the Noise modifier to animate an object's Z axis. I want the object to move up and down which it is doing with the Noise modifier but I would like to constrain how far down it goes. ...
Bob's user avatar
  • 67
2 votes
1 answer
69 views

weird bone rotation

I made a cycle animation of a character going up stairs, but at some point the toe rotates, I don't know why. Here is a screenshot and here's the file of my project
Harvey's user avatar
  • 23
1 vote
1 answer
31 views

Cannot make rest position as pose position

I have an animation that starts with a weird pose. I want to insert a neutral/rest pose into frame 0. Based on several previous answers, I did the Alt-G, Alt-R, and Alt-S. I also have no bone ...
Jose Mulia's user avatar
0 votes
1 answer
30 views

Animate rotation [duplicate]

I've keyframed a cylindrical object to rotate, but, on playback, the rotation is different than desired. The first keyframe shows the object at 0 degrees X and Z, 90 degrees at Y axis. The desired, ...
user187768's user avatar
1 vote
1 answer
19 views

Animation with shapekeys looks clunky

I have a swordfish model that I want to make a swimming animation for. Using shapekeys to distort the mesh seemed like a good way to do this, and works for the most part. The issue with this is that ...
Sundayz's user avatar
  • 31
0 votes
0 answers
25 views

How do I animate atomic orbitals in Blender? [closed]

I had watched this animation on YouTube created by someone who has made atomic orbitals: https://youtu.be/mIHiQBxR3RM?si=4clR77jMdKDLYI69 How can I make this animation in my laptop? What app do I need ...
Sameer Athreya's user avatar
0 votes
1 answer
42 views

How can you hide objects while animating them? [duplicate]

I am creating a chef model which has a knife in her hand to cut something, this is one of the animations she has. The other animations she has are walking, talking etc, where she cant have a knife in ...
Harsh Joshi's user avatar
0 votes
0 answers
24 views

Add more than two objects using driver distance

I'm currently working on a project and using the driver distance feature. I'm curious if it's possible to add more than two objects. Has anyone tried this before? Any advice or tips would be greatly ...
N03's user avatar
  • 455
1 vote
0 answers
32 views

Why does camera shake when parented to animated circle curve?

I'm trying to animate a camera orbiting a sphere. Everything works great except the camera appears to shake when moving around the sphere and I can't figure out why. The camera is parented to an ...
WilburPost's user avatar
  • 1,077
0 votes
0 answers
27 views

When I Import FBX animation to unity it says there is no animation data

This is a picture of my settings. I can't apply transforms because then they shrink to their origins even when I don't use scale to individual origins. Even when I bake keyframes. I don't know why but ...
Magnus Hikaru's user avatar
0 votes
1 answer
18 views

Remove easing from animated material

So I animated the displacement in my material by animating the location property of the wave texture and it has easing. How do I remove this easing, preferably on the existing animation? I tried ...
TimSim's user avatar
  • 514
0 votes
1 answer
24 views

Black bars appear in timeline when moving keyframes

Whenever I move a keyframe, these vertical black bars appear near the keyframes in the timeline editor. Any ideas why this is happening?
Default_dx's user avatar
0 votes
0 answers
12 views

why my ball rig file not show in viewport after linked or append it?

As a beginner in blender, I downloaded a ball rig file to practice ball movement and bouncing. However, I am unable to linked or append it to the blender viewport. I am seeking guidance to solve this ...
Asma Khan's user avatar
-1 votes
0 answers
22 views

Character Animation not rigged to armature when exported to unity

Character Animation downloaded from mixamo work on unity, but same animation when edited on blender and exported, don't work. In unity it shows mixamo animations are rigged to armature, but blender ...
Mohammed Ali Shaikh's user avatar
0 votes
0 answers
15 views

Own character animation not working Mixamo

I m new to character animation, I m exploring blender rigging to do the animation on my character. While uploading it to mixamo this is the result. I m not able to proceed. Can someone help?
Murugaperumal.k's user avatar
0 votes
0 answers
18 views

Is it possible to make make a longer animation from shorter clips?

Is it possible to make multiple shorter animations (like loops and transitions) and stitch them together as a longer animation? I often need to do loops in my animations (eg. walking or running), but ...
NMITIMEN's user avatar
0 votes
0 answers
22 views

Combining Animations

I need some help with Blender. I'm trying to animate a robot for my master's thesis, but when I combine the armatures (I downloaded the movements from Mixamo), the robot always briefly spreads its ...
juicyjinx's user avatar
0 votes
0 answers
18 views

Can't Link animation between 2 objects

I imported a new version of a dress i made and i wanted to link the animation so i don't have to do it all again but when i link the dress it becomes giant and i cant scale it down because it always ...
João's user avatar
  • 9
0 votes
1 answer
9 views

Grease pencil, selection problem

Newbie question. When i go to a layer in my animation to draw - two of them are selected and I can only deselect by using 'none' in object mode. Then I get no response to drawing/erasing or ...
Shobson's user avatar
0 votes
1 answer
26 views

When animation is rendered, outputted frames are transparent [duplicate]

I'm trying to render a pretty small model with a camera moving around, viewing it from different angles. However, when I go Render -> Render Animation, my animation does not render, instead a ...
Maxwell's user avatar
-1 votes
0 answers
38 views

How to bake a geometry node animation?

How to bake a geometry node animation? I have a tree animation but it is too heavy for procedural generation. I want to bake and loop it But I don’t know how to basically bake the animation of a ...
notgrilbi's user avatar
0 votes
2 answers
45 views

How to fix noise modifiers getting clamped to -0.5 to 0.5 range

I'm having this bizarre issue that I can't figure out how to fix. I have learned that noise modifiers have a max range of 1 unit peak to peak (multiplied by strength), however, the generated waveform ...
SomeSnowLeopard's user avatar

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