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Questions tagged [animation]

Use this tag for questions or issues pertaining to animation and Blender's animation system.

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Image dynamic in animation

I'm trying to figure out how to make my first animation. I have an images texture with and without bugs. I would like to change the texture of the wall dynamically and while the insects disappear I ...
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Simple Mirror Modifier WILL NOT WORK, please help

I’m working on a hyper-realistic character, the entire body and head is rigged, textured and ready for animation. But I’m having a ridiculous hang up. My eye brows are made from curves with a ...
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Clothing stays in place when body starts moving

Recently i started using cloth sims for clothing. I downloaded a low res human model with animation and modeled a t-shirt for it. Everything worked just fine. I then used the MB-Lab adon to create a ...
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2 votes
1 answer
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Model moving when using automatic weights

When using the automatic weight option to attach the model to the rig, the model moves down and is attached, this only happened after modeling the spikes on the wings. Any ideas on how to prevent this?...
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1 vote
1 answer
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How do I create an animation that moves along the vertex using an animation node?

Last time I asked how to make an animation that moves along the vertex, thankfully I learned how to use an animation node (How can I make an object move along the vertex of another object?), But is ...
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Linked Rig not updating driver changes

This is the master rig file as you can see. the eye bone's position is changed in a minus direction and as a result, the eye closes. As you can see even after i have reloaded the linked rig, the eye ...
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3 votes
1 answer
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How to make Looney-Tune style eyelids

I'm kinda stuck. I have this character and I'm almost done modeling him, but I want him to have eyelids/eyebrows like Daffy Duck or Bugs Bunny. I tried Making an M-shaped arch out of a cube but it ...
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Bug with particle simulation

I want to make a render of a car drifting, with the smoke emitting from a mesh parented to the rear tires. There are also wind force fields parented to the car to make the smoke-mesh rise up into the ...
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Blender Magic Circle [closed]

Does anyone one know how to make and animate a magic circle like the one from doctor strange or the schnee glyphs from rwby with geometry nodes?
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3 votes
1 answer
101 views

What's a smart way to loop an animation with the camera constantly moving aroud?

Suppose I have an animation that is 16 frames and I wanted to keep looping this over and over for 128 frames (8 times) while the camera pans around this animation. Is there any way to do this without ...
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How to Animate Material Nodes in Python

I am trying to animate, in Python, the colour of a node material using the Colour Ramp node, and I want to know the data path to give in keyframe statements. I have made a material using the Colour ...
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NLA editor seems to automatically keyframe loc-rot-scale for non-specified bones upon export to gltf

I am sorry, I don't really know if it is problem with export or import. NLA editor was always confusing for me. So I have two animations - WALK and STRIKE. WALK only consists of rotation keyframes of ...
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2 votes
1 answer
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Topology question regarding merged edge loop vertices

So I had modelled a base mesh for a female game character I was modelling. However, I wanted it to be sculpted at some parts but overall low poly. So I did this: I joined one vertex each of 3 edge ...
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Exporting Collada from Blender distorts model and animation

I am making an iOS AR app using Xcode and Swift. I am using a model (along with animations) created by someone else in Blender. They have given me the .blend file, but I need a .dae (collada) file to ...
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1 answer
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Keep mesh volume during deformation based on rotation

I'm working on a project which includes a book opening and turning pages. Right now I'm trying to rig the book. Since I can't animate every page individually, I've thought about having a few more ...
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Compute transform of vertex animated mesh

I have a mesh made of different components which is animated using a MeshSequenceCache modifier. This mesh comes from an alembic file. Each one of the different mesh components doesn't deform, so it ...
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1 answer
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Can one transfer an object's animation data between seperate projects?

I had made two copies of a robot that I animated in full in one but unfortunately messed up the parenting within its limbs to a point of irreversibility. Is it possible for me to copy only the ...
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1 answer
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Grease Pencil animation behavior changed - keyframes don't override

I don't know how to explain this exactly. Ordinarily on a blank scene, drawing circles in succession and advancing a keyframe is the way to animate it. Upon advancing to a new frame and drawing, the ...
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How to share attributes between two frames using geometry nodes

I am working with the geometry nodes. My node graph contains the position node. So if I am changing the position of one object in the animation, the output geometry will also change. Is there a way to ...
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0 votes
1 answer
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How to apply scaling to all keyframes?

I'm currently retargeting an animated rig to another rig. I'm having a problem scaling the animated rig to the size of the other. The rescaling only applies to the 0th keyframe. Does anyone know how ...
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1 vote
1 answer
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How to remove bone keyframe without interrupting location and rotation object

i started to animate body movement at first and the location and everything, and then i thought about coming back to animate the face. Now that i'm done animating the body, i went to the first ...
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Environment Texture 360

New to blender. When I add an environment texture as photo theres also this line, which I'm assuming is the photo meeting together. IS there anyway to make this go away, trying to do a 360 animation ...
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How do you replace an object's mesh and armature with the same object that has the updated mesh and armature?

I have a model of a firearm without the magazine and connected it to my arms armature (using Ctrl + P in Pose Mode and choosing Bone) for animations and it works fine. However, when it came to ...
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1 answer
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Is it possible to animate a rigid object while it's running its physics course?

I was planning to create an animation of a rubiks cube, which will be a set of rigid cubes with core locking the parts together like a real rubiks cube, solving itself as it is resting on the floor, ...
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How do I make a tentacle that can hugs walls and slither on the ground?

What would be a quick and easy approach for a system that will prevent a tentacle to not go through the floors or walls?
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Can a single Action from the Action Editor hold multiple Transform animations?

I have a chimney and low poly cloud. The cloud and chimney should have a shared animation in a single Action for later usage in Unity 3D and to make sure that the Animations play perfectly ...
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Seamless Loop Animation [duplicate]

I've made a torus shape from particles. I've used metaball for the particles and was wondering if it is possible to loop their movement so it can look seamless if the exported animation is used as a ...
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Mixed axes in Pose Mode and Graph Editor

For some reason, the X and Y axes are mixed up in Pose Mode. When I move the bone along the X axis, the values Y change, when I change along Y, they change along X. In the Grapth Editor, the axes are ...
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1 vote
2 answers
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Shaking camera at large scene dimensions

We are currently working on a landscape scene in the size of 360x600 Km. The further away the camera (with animation of position and rotation) is from the world origin, the more inaccurate and jittery ...
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0 votes
1 answer
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Object in my Characer Rig is not getting animated during render

Can anyone help me to solve the issue where the 'Body' Object will not show the animation in the rendered view? You can see the entire animation here https://streamable.com/dwjxg7 Edit: The ...
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0 votes
2 answers
50 views

Spinning card animation displaying reverse side incorrectly

I'm attempting to create a trading card design in Blender (version 3.1.2) and animate it to spin for 4 seconds. I am importing 2 files, .png files with transparent background, and importing them as ...
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2 votes
1 answer
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How to make a value last for multiple frames?

I have a simple switch based on a sound spectrum. When the value hits above 0.15 the ...
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2 votes
2 answers
64 views

Camera along a curve with geometry nodes

I want to set the position and direction according to the curve I made at the geometry nodes. I gave an example of how this is supposed to be I extracted values to the camera location. I can't ...
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Could you provide feedback for my Blender Game? [closed]

I finally managed to create a game using Blender and would appreciate any feedback. Thanks. https://vagabondgaming.itch.io/soulquest
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8 votes
1 answer
271 views

how to deform or animate a object like this

how should I approach it if I want to apply a cover on a phone, I have used curves before but I don't know if it's possible to make it work like this, Rigging the cover might work but I feel like the ...
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1 vote
1 answer
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Particle System Grass on Animated Object

I have a particle hair system distributing my grass models across a cylinder ground plane. The rotation orientation axis is set to the normals of the cylinder ground plane however when I animate the ...
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0 votes
1 answer
25 views

Set multiple Child Of constraints properly [duplicate]

I didn't see another question/answer on this topic - please point it out if you know of one. I'm trying to get these two characters to pass this canteen. Making one Child Of constraint, to make the ...
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Not Loading .fpx animations in blender 2022

First of all, I must say that I'm a beginner in Blender. I want to edit some of my model animations but I can't find a way to do it. I did the animations was long ago and with an old blender version, ...
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1 vote
1 answer
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Mechanical animation

I am trying to animate a missile launcher I built. All was going fine till I encountered the below problem. As you will see from the images I am trying to give the missile loading container. All of ...
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Image strip rendered to video is missing half of its frames throughout the animation

I've recently realized that the videos I've rendered using the 2.8+ VSE are much more choppy than they should be. For example, in this animation, there are supposed to be 11 frames total that should ...
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1 vote
1 answer
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Eevee Rendering: not ever object is getting rendered [duplicate]

I got a render problem in my file. There is basicly a Camp and I want to make a camera move through it to show every thing. There are also small animations. Now I am stuck at the point where I want to ...
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0 votes
1 answer
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why is one side of my parented object deformed on animation but the other one is fine?

i'm new to rigging and animation and encountered this problem but i dont really know what to search/ the keyword for this type of error test animation.blend
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1 vote
0 answers
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Can't Export GLTF with alpha value animation

I have an object with a simple animation that just decrease the opacity from 1 to 0. I have created the animation using the keyframe, on frame 0 right click on alpha (value 1.0) and insertkeyframe, ...
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Deformation in my model's head

I finished this model recently, but there are some problems with the rig. When i move the arms, a part of the head moves too.
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2 votes
1 answer
22 views

Rigging model with fur

I'm trying to rig the model with hair particles on Blender 3.0, but the hair won't stick to the rigged model while animating, is there any solution for me to fix the problem? ([]
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2 votes
1 answer
45 views

How to merge overlapping instances in geometry nodes?

I'm still new to geometry nodes for some years using blender, I'm trying to make a cool transition effect, but I have this problem of overlapping instances Keep in mind that it's animated! Also be ...
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2 votes
1 answer
14 views

Filter View to Specific Set of Keyframes

I'm animating multiple characters and would like to filter my timeline keyframe view to just the relevant keyframes for my characters, instead of the entire dump of all of the keyframes for all ...
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0 votes
1 answer
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How to Have Blender play "Animation 2"

I'm trying to import an FBX to Blender and when I do, it stays in it's Idle position. I opened the animation with Windows' 3D Viewer, and on the bottom it said it was playing "Animation 1," ...
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Can one bone follow another bone from different armature in animation?

I'm creating a dragon animation for my school game design work. But I made two seperate objects. A body and wings. The wings had cloth simulator which would dissapear when I tried Ctrl+J it with the ...
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Mixamo Action/Animation messes up my rig

So I want to apply an action to an already existing Mixamo rig (All bone names are correct). But every time I do so it messes up the orientation of some bones. Sadly I can not use Micamos auto rigging ...
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