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Use this tag for questions or issues pertaining to animation and Blender's animation system.

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How to animate cubes coming out of a mesh - like fire?

Ok, I dont know how to describe this other than a low poly fire sort of deal - imagine this but animated, so with a particle system of the cubes constantly separating/floating out of the big mesh: ...
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1answer
27 views

Necessary Computer Requirements for Blender?

I installed blender on Windows 7, however I don't have a dedicated graphics card in my computer. can I use blender for making 3d animations (Such as opening laptop) or images? My PC system info.
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1answer
39 views

How do I achieve a bending effect with the collision of two rectangles?

I would like to show two rectangular blocks colliding and one bending due to the pressure of the other one. Edit: colliding plates http://www.physicalgeography.net/fundamentals/images/...
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0answers
23 views

What kind of key for RYY?

After creating an object, if I create a rotation key and in the GraphEditor, I only select the F-curve relative to Y, it is as if I had created an F-curve relating to the ransformation RY. But if I'm ...
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0answers
24 views

Any ideas how make this part with animation? [on hold]

Any ideas how make this part with animation? Thank Advance
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0answers
27 views

How to replicate this mountain melting effect?

The desired effect I am trying to recreate this mountain melting effect. I already have the mountain geometry set up. I've broken down the effect into several parts: A glowing circle that follows ...
3
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1answer
20 views

Dynamic paint erase paint doesnt work?

Ok, I am trying to achieve exactly what this person did with weight painting but with output to material - the circle of "intersection" depends on the proximity of the brush object to canvas, so gets ...
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0answers
17 views

Making model and animation for Unity using MakeHuman and Blender

I'm learning Unity and trying to make a scene which need a model and some animations. I came up with using MakeHuman 1.1.1 and Blender 2.79b. I exported model from MakeHuman to .mhx file and import to ...
2
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1answer
20 views

Make python script to animate vertex points of any object

I am very new to blender and python . i want to make python script which can animate the vertex point of any object (let's example bpy.data.obajects['Cube']) ...
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0answers
11 views

Reparenting Bone, but there's a glitch

How do I fix this message? I need to reparent a bone to fix a glitch, but this little guy pops up.
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0answers
19 views

How to make disappear object in animation without visibility for Game Engines?

Toggling "eye" icon in animation is not working in Unity. I found some alternative solutions such as scale down to super little or move it to very very far away. Actually I already did second option ...
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1answer
35 views

Why does my mesh change when i render it?

I'v created an animation with a simple displace modifier and textures and it looks just fine in rendered view, but as soon as I hit "render" it deforms to this low poly mess. What am I doing wrong?
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0answers
10 views

Importing individual animations from multiple .FBX files

Basically, I have multiple .FBX files from a game Asset I bought with one containing the actual mesh of the model and it's rig but no animation and the other .FBXs containing one animation each. The ...
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0answers
15 views

My timeline scrubber is on a different frame to my mouse cursor?

For some reason whilst animating in blender the green timeline scrubber is now not moving at the same rate as my mouse. So when I set a key frame, the key frame sets where my mouse is but shows me the ...
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1answer
13 views

How can I make my tail animation smoother?

Lately, I've been trying animating on blender, at this point I'm not even sure if I've mastered the basics but in an excited hurry to utilise blender's animation editor I created this choppy, ...
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0answers
12 views

Fbx viewer for Android [on hold]

I need some advice please. Fbx is great and you can view your scene using Autodesk fbx review. Unfortunately there is no FBX review for Android. Only for iOS, windows phones Mac and PC. This is so ...
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0answers
7 views

Is there a possible way to edit the repeated action strip?

I have an action cycle. So in NLA action, i repeat it to make a loop cycle. But I can't edit the whole strip by enter the tweak mode. So i want to combine repeated action so I could edit the whole ...
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0answers
14 views

what is the best file format for an entire 3d scene complete with animation and mechanical support? [on hold]

by mechanical support, i mean something like a gear turning/animating, which connect to maybe another gear or many gears, which pulls a rope and lifts up a drawbridge for a castle? Something where we ...
1
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1answer
35 views

Rendering animation as stills or MP4?

I have an architectural animation of about 400 frames ( a part of a larger compilation). At about two minutes per frame, it will take more than thirteen hours so, I was going to connect a second ...
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0answers
7 views

Mirrored UV Islands broken when I import them to Maya or Max

i hope someone can help me with this issue. So the problem is: I have a model, lets say a ladder, and for saving UV space i want to mirror the UV islands of the ladder spokes. So i unwrap one spoke ...
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0answers
20 views

How do I key frame animation for multiple rigid body objects after fracture?

I want to collide an object (the sphere) with another object (the letter) that will shatter after hitting a location. The letter (eventually letters) will fly into frame and continually move until it ...
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0answers
6 views

How to match an armature to a .fbx file?

I created a cartoon character in Blender, and I would like to rig it and import FBX moves from Mixamo to apply to this character. Obviously, the character I created is unique in shape and size (...
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1answer
24 views

animate a conveyor belt

I´m trying to make a conveyor belt, but haven't found any useful guide so far. So.. is there a way to first make an array for the wood plank and then make all the planks follow a path? I don't want ...
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2answers
47 views

How to rig an IK leg with 2 knee joints

I'm trying to rig a leg with two joints and have been struggling for ages trying to add IK. The chain is 4 bones long so forms 2 knees (Fig 1). Ideally I can imagine having 2 pole targets (Fig 2) but ...
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1answer
26 views

Domain stays a cube when baking?

Whenever I bake my domain, it stays a cube. It does work when the fluid object is outside of a hollow obstacle I've placed it in. I've recalculated the normals, and tried resizing the domain, but ...
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1answer
26 views

How do I properly fit this tail with IK?

I have this tail rig that I'm using IK to animate with. I'm fairly new to rigging and IK, however, I've come this far: The problem is I want to have more control over the curve that the IK Target ...
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0answers
29 views

Which video format should I use to render out 2d animation [on hold]

Ok so I'm trying to make 2d animation, but when it comes to rendering I don't know what format should I use, it will be no longer than 5 minutes and probably will be distributed online let's say it ...
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0answers
14 views

Problem during simulation (hooking)

Ok so I was trying to make Naruto themed short simulation/animation I completed the models and the textures and everything is going on fine. So, one of my models was the headband worn by naruto and ...
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0answers
15 views

Delete parts of mesh in a shape key animation?

I have a character with arms, I want to make those arms shrink back and disappear into his body in an animation. I tried using a shape key to scale all the vertices down, but the problem is when I ...
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0answers
7 views

Blender: Rendering Animation combining all animated frames in single Frame

I have done animation of multiple objects which are there in different layers. My Animation key frames goes from 0 to 999. But when start Rendering the Animation all are getting combined together. ...
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1answer
24 views

Trying to hide object during animation

I'm trying to make a animation where, from a clean slate, more and more objects are to appear one after another. I have seen a method where you make the material transparent, but this doesn't seem ...
2
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0answers
23 views

Efficiently creating noise in animations

Organic animation in Blender looks a lot more convincing when everything has a bit of jitter to it. I'm trying to find an efficient, clean way to do this. F-Curve modifiers are the obvious solution, ...
2
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1answer
19 views

Auto add keyframe at regular intervals?

Is there a way to automate adding keyframes at a regular intervals? I'm mimicking stop-motion movement by keyframing the animation manually adding inbetween keyframes every 4-5 frames setting ...
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0answers
13 views

Is it possible to create a driver that is controlled by a marker?

Imagine I'm using SHOT_01 marker for camera 01 and SHOT_02 marker for camera 02 view, and I want to have Object A visible only during SHOT_01 and Object_B visible only SHOT_02 Is there a way to do ...
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0answers
8 views

Animation not playing in external players

I rendered a six second architectural animation which plays fine in Blender. I set the render export to FFmpeg video, H264 MPEG4, upped the bitrate to match Vimeo's 16mps to fall in their 10-20 mps ...
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0answers
21 views

Neon lighting effect animation, how to? [duplicate]

I was asked to inherit this project at work and re-do the animation as the background and lighting structure shape changed. I was going to use Motion 5 or After effect, but I was curious if I could it ...
1
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1answer
29 views

How to increase frequency of a repetive animated movement?

following setup: Blender 2.79 freshly downloaded from builder.blender.org on Linux (GENTOO) using Cycles. In a animation I have a character using a saw to cut wood. In a fast movement the character ...
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4 views

Combining/Baking multiple object animation NLA strip into single strip

I have two different animation strip of different objects. I need to export these two animation as a single strip in order to play it unity. Is it possible to bake it as a single strip.
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0answers
9 views

Switching from IK to FK-losing pose

Learning rigging and ran into this whole ik/fk switch thing which is confusing. I rigged a leg using the usual IK(heel influencing shin>thigh), I keyframe a leg raise and see that to get the exact ...
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0answers
8 views

Animation rendering

Not able to get full playback of my animation, video is showing 00 seconds despite inserting key frames kindly guide me regarding this to resolve
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2answers
25 views

Animation Rendering in blender

Not able to play full animation but in preview its playing fine if someone can help me regarding this
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0answers
18 views

How to have retopologized 3D model to have the detail from the high resolution sculpted model?

So, I have sculpted a high res 3D model and also has retopologized it. Now, I've seen some people applying the shrinkwrap with subdivision to apply the detail from the high sculpted model, but that ...
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0answers
40 views

How to achieve slow motion effect in blender?

I want to slow mo the sparks animation like this video https://www.youtube.com/watch?v=QCMyvcc3ZaU&t=1271s @0:53 . How can i do this? Help.
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0answers
9 views

How to set the F-curve that defines the bone’s Y position to a reasonable range

I'm trying to drive the control bones of the armature through the shapekeys using the method explained here,that's basically something like this : Add a driver to the bone’s rotation in Pose Mode (...
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0answers
9 views

Importing Rigged Character and animations to Unreal Engine 4

as a title says, I have a problem when importing, mainly, animations to unreal Engine 4. The main problem is, the animation is scaled differently to the character. When I import the animation I also ...
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0answers
18 views

Simulating and animating multiple pieces of clothing (from Marvelous Designer)

This may be a simple question but I'm pretty new to 3D modeling and couldn't find a straight answer online. I modeled a character in ZBrush and just finished making their clothing - underwear, pants ...
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0answers
29 views

Animation deflating

Hello blender community i was trying out a few things for a simple animation and wanted to copy over a keyframe and found that the animation suddenly deflates. as hilarious as it is it makes me ...
0
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1answer
30 views

What are the advantages to animating eyes directly as objects as opposed to via an armature?

I've been in the habit of using armatures to deform my eyes, due to other engines that I use. Generally just solidly weighted to a single bone. But I notice that this isn't popular, that many ...
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0answers
23 views

How to make a dynamic tail rig?

How can I create a dynamic rig? I want to make a dynamic tail rig in Blender (2.79). Are there any methods or any tutorials I could use to learn how to do this?
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1answer
20 views

Need help with basic armature stuff

I´m a newbie with blender and this is probably very basic stuff I´m asking, but I really can´t get my head around this. I have a snakelike mesh I would like to slither in place like a wave but having ...