Questions tagged [animation]

Use this tag for questions or issues pertaining to animation and Blender's animation system.

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Spinner with precession

Trying to create a spinner with precession. But without physics, just an animation. So, the object is rotating around the Z axis. At the same time, the upper end of the Z axis should draw a circle in ...
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1 vote
0 answers
13 views

How to stop water from overlaying with boat object

I have been creating animations through blender using the ocean generator and a Lego boat - see attached image - I have been using shrink wrap and copy location to make the boat float but when I play ...
0 votes
0 answers
18 views

Geometry Nodes Growing flowers. How do I animate (grow) a field of flowers with randomness on each flower?

There are many similar posts, but none address a simple concept. When procedurally growing flowers.. I need every flower to be random.. That's it.. that's all I want to do..... but it's turning out to ...
0 votes
0 answers
9 views

can I make the animation of the instance slower than the original?

I have an object with a bunch of simulated cloths attached and I need multiple of those objects. To keep the PC from crashing I just want to make instances instead of duplicates. However, the motion ...
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0 answers
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How to draw line from origin to the vertex of a curve

I would like to make the animatio in the photo,I attached in the link the model that I made https://github.com/kebab03/fourier2d_try the model that I made I want help to make the ...
0 votes
1 answer
18 views

How do I add audio to a single animated action in Blender?

I have animated an action using the action editor, but I want audio to play during that specific action. I could not find any useful tutorials explaining this online, how would I go about this?
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0 answers
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Arms move in wrong direction while legs are fine

My model's arms bend backwards at the elbow when moving them toward the back of the character, but my legs act perfectly normally. The only guides I've seen that seem like they might have the solution ...
1 vote
0 answers
20 views

Animating a spring in a unity compatible way

I want to model and animate a spring in blender. But my animation seems not to be compatible with unity. What I tried so far: Curve Created a curve and added volume to it Added a Bone Mapped the bone ...
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0 votes
1 answer
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Rotation from center of object

I'm creating a headphones animation and trying to animate rotate this dial but its not rotating properly. I adjusted the 3d cursor to rotate center of the object but it's not rotating in the angle I ...
2 votes
1 answer
13 views

How to rotate camera with constraint?

I use a follow path constraint to make the cam travel along a circle and I use a track to constraint to make the cam track to the object I want to render. That way I can control the camera very well ...
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0 votes
3 answers
41 views

Distribute circles evenly along a curve

I need the circles to appear from the center with a gap equal to one circle and at the end gather towards each other Here the circles came out from the center one by one with distance from each other ...
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0 votes
0 answers
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Blender was rendering fine then after 32 frames screen went black [closed]

The project still says it is rendering with the green loading bar at the bottom, and the camera and light are not in the way of anything. I also have 8gb of storage so I don't think its storage either....
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0 answers
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How to unlik bones? [closed]

Hello everyone: when I move the top part of the skeleton down, all the other bones follow. I would like to know if there is a way to move the upper part of the skeleton down, without affecting the ...
0 votes
1 answer
22 views

How to gradually hide/unhide a group of objects?

I want to gradually hide/unhide a group of objects (ctrl-j). For example, I have 2 nested spheres with a radius=1cm and radius 2cm. Both have different materials. Opportunities I have found so far. ...
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1 vote
1 answer
14 views

Adding "clean frames" in the middle of existing ones

I have 100 frames and animation. For example, I want to create an additional animation and I need to add another 50 frames, but inside the existing frames. New 50 frames must be added after the 50th ...
0 votes
0 answers
13 views

Using Sound File to Drive Animation in Sverchok Nodes

Is there a way to use a sound file inside of the Sverchok addon? I am trying to use the output of a sound file to drive an animation in Sverchok, but cannot figure out how to link the sound file into ...
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2 votes
1 answer
235 views

How Do I Rig A Car With Camber

I need to animate a car so that the wheels spin when it moves. I tried using drivers but it doesn't rotate the wheels locally, and the camber causes them to wobble. Is there a better way to animate ...
0 votes
0 answers
12 views

Particle System scattering in the entire scene when parented in object with path animation

I've parented the particle emitter to the UFO, so far its good it follows the object with path animation. But unfortunately there are few particles that is scattering from the entire scene. Also when ...
0 votes
1 answer
28 views

Enable physics in animation [duplicate]

I have a rigged robot and animated bones, and I want to add physics to the robot so that the robot can interact with the scene, e.g., hitting an obstacle. I set rigid body to passive and check ...
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2 votes
1 answer
355 views

Adding a rotating RGB border to a model

I'm pretty new to blender but I have this model of a card which i've created. I want to add a rotating border similar to those you see with RGB mousemats. Does anyone know of a good way to implement ...
0 votes
0 answers
9 views

Particle system import from Blender to Unity work?

I am trying to import a Blender particle system animation into Unity and it is not working. I've tried abc and fbx files and the object in Unity still remains static with no animation. Is there ...
-1 votes
1 answer
21 views

Blender adds an end joint to any child joint automatically

I am facing an issue with blender armature, I have created a skeleton that consists of a parent joint and a number of child joints, when I export it with fbx file and then reimport it to blender I see ...
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2 votes
1 answer
18 views

How can i add movement in one axis to an existing animation keyframe set?

I have this animation keyframe set, where the character jumps up while staying on the same spot. I want that the character moves forward with the jump. For that i need to add position keyframes in the ...
0 votes
0 answers
11 views

Black lines in the animation rendered output of stacking multiple video

I have stacked (combined) multiple videos (to play them simultaneously) into 3x1 columns by rows. These videos have the same background color. So I added a color (the same as their background using ...
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1 vote
1 answer
43 views

Rigging a double hinge

So, I am trying to make one of those concealed door hinges. I cannot make it work to save my life. I have tried several things but nothing really made it work the way it is supposed to work. The arms ...
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0 votes
0 answers
15 views

How do I bake a boolean cutting animation?

I need to create an animation of a cut-out and then export with glTF. How do I bake the boolean cut so that I can then export the deforming mesh animation? I can send a blender file to show exactly ...
1 vote
1 answer
8 views

Hide mesh faces while maintaining collision

I am animating a character and using a cloth simulation for their clothing. Part of their body mesh will occasionally clip through the cloth, which I would typically solve by sculpting or hiding the ...
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0 votes
1 answer
19 views

Animations in Geometry Nodes

I'm trying to learn geo nodes, hope someone could help me here. Is it possible to trigger an animation through nodes? Also if i have multiple instances of it, is there a way to start the animation of ...
1 vote
0 answers
16 views

How to add physics in animation [closed]

I have a rigged 3D model and the pre-recorded animation, and now I want to add some physics to the model. For example, when the model is moving and run into obstacles, collisions are expected, and I ...
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1 vote
1 answer
20 views

Blender 3.3 only rendering the video editor

When I hit Ctrl+F12 to render my viewport animation (with key frames to move a model), it always starts rendering my video editor instead. Now the video editor does have some videos and images in it, ...
0 votes
1 answer
16 views

Why does inserting a keyframe with bones not do anything?

I am trying to animate bones of an armature (my goal is to export an FBX with my animation with just 2 frames). I have a Rest Position of a t-pose and a Pose Position of laying on the ground. In the ...
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0 votes
0 answers
21 views

How to make animation for Fourier series

Given the curve and the sphere attached to the rod in the photo ,I wolud like to move the point B having ther point A fixed in the center And in second place I want that the point A move along the z ...
1 vote
1 answer
16 views

Multiple animations on one mesh, gltf export [duplicate]

the object I'm working on consists of several meshes. all of those meshes are connected to one animation (let's call it "open"), and one of the meshes is connected to another animation (&...
0 votes
0 answers
27 views

What are some techniques I can use to make poses easier and a little more realistic / to reference? [closed]

I've heard of using proper kinomatics, but are there other things that can be used to improve a little? I understand animation principles like anticipation and stuff like that.. However I don't see ...
0 votes
0 answers
12 views

Glare effect in compositing won't show up in rendered animation

this is kind of weird since i used glare effect already in past renderes. I'm currently using the new 3.3 version and glare effect in compositing is showing up while frames are being rendered but not ...
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0 votes
1 answer
34 views

Animating recursive subdivision (Geometry nodes)

I followed this tutorial to simulate recursive subdivision in Blender: https://www.youtube.com/watch?v=_2PkrmpMmQA&t=15s But I can't figure out how to animate the scale of each instance. What I'm ...
0 votes
0 answers
11 views

Cinematic Movie Logo Animation [closed]

Open this link Reference. I just want to create something like the video, but I don't know where to start and what to study, although I am good with Blender but with models. So please assist me, and ...
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0 votes
1 answer
26 views

How to make an operator animatable, even with a workaround

I've some operators that will appear like buttons in the UI. I want to give the user the possibility to add keyframe to the operators. Looking in the documentation it doesn't seem to be possible. Is ...
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0 votes
0 answers
8 views

How to make a model appear and disappear in animation? [duplicate]

So I'm trying to make a model disappear when a certain time hits and replace it with a different object. Some of the answers were to use the transparency node but isn't there any simple solution for ...
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0 votes
0 answers
8 views

Can't Edit Frames in Dope Sheet

I'm trying to create an animation using a linked rig. I created Library Overrides for the rig - I assume this is part of my issue - and I can create key frames, but I cannot modify them in anyway. I ...
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0 votes
0 answers
10 views

Mixamo animations not importing correctly [closed]

Whenever I use .fbx on blender it will show the textures but not play animation as seen below However, when I use .dae the animation works but the textures don't show and are not correct (I use a ...
1 vote
0 answers
12 views

Animation and shading [closed]

Can any one make or reffer to a video tutorial wich can give the same result of the animation of the flag featured in this video https://www.youtube.com/watch?v=4vDjlrlA0IM at 0:13 ?
0 votes
1 answer
21 views

Cannot Bake Bone Animation

So I have this bone animation with all the constraints, and I want to bake all the bones so that I can get rid of all the unnecessarry bones and keep my armature clean. Here is what I did: in Pose ...
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0 votes
0 answers
9 views

Merge parent nodes' animation actions

I came across a fox skeletal animation that is a composite of several actions plus bone animations like this: Now I want to merge all the animations of parents into _rootJoint animation. How do I do ...
0 votes
1 answer
20 views

Ship is not floating in Blender

I tried to make scene with floating container ship with this tutorial But whenever I use copy rotation the ship is behaving very weird. Can You help me? My Blend File is here
-1 votes
0 answers
18 views

Symmetrize issue when using shape keys

I have my model fully rigged, and I want to add some Shape Keys to deform some part of the mesh. The bone moves using driver values. I go to Edit Mode to tweak the deformation of the blend shape key, ...
1 vote
0 answers
21 views

Why motor Speed variation is irregular

I was making a motor animation in Blender. At some point I notice that with the give setting the cube initially speed up and then slow down, which is not expected. What is the reason of this ...
2 votes
1 answer
42 views

How to dynamically simulate physics with python?

I try to simulate dynamic behavior in blender using physics for rigid bodies. Some objects should fall down onto a moving plane. (there is a previous question related to that: animation locations with ...
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0 votes
0 answers
15 views

Problem with FBX from MobileCap to Blender for Daz3d character

Hope you can point me to a tutorial or documentation. First, I use an app on my iPhone called MobileCap to capture simple full body motion and save as an fbx file, which I imported into Blender so ...
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0 votes
0 answers
7 views

Animating with linked armature and separate armature breaks constraints

I have a file with one linked armature (let's call this A) and another armature (let's call this B) that is part of the file itself. I have a child-of constraint from B to A, however when switching ...
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