Questions tagged [vertex-weights]

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1answer
21 views

Is there a way to hide bones that don't have vertex groups

I need to hide bones that don't have any associated vertex groups, so I can select the bones that only have weight painted.
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1answer
32 views

Why does my model become distorted when adding bones with Automatic Weights?

After adding bones to the model, the whole model breaks down horribly. Here are screenshots: Before: https://ibb.co/Ycm9QVL After adding bones to the model With Automatic Weights: https://ibb.co/...
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Another rigging nightmare : vertices refusing to stick to bones, attempt at fixing it made things worse

Sorry guys, I know this topic lacks originality.. But I browsed dozens of similar articles, and following some of the trouble shooting actually made the mesh worse. I had some terrible automatic ...
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1answer
65 views

More particles as more area is painted

I want to populate trees along a road with Particles using weight painting to control the density. My problem is that the particle system needs to know the final particles count - logically, I proceed ...
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1answer
123 views

Weight painting using Auto Rig Pro on Blender 2.8

I need help with painting weights on a rig made with auto rig pro. I cant find the correct vertex groups for the bone I'm painting. There's an arm twist offset and an arm stretch vertex groups to ...
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15 views

Vertices of the skinned object either moves 100% or 0%, no consideration of actual paintweights

I'm learning rigging and skinning and I have a test rig using bendy bones for a mouth. I do weightpainting and I have clearly different colors but still the vertices of the skinned object either moves ...
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1answer
356 views

Vertex weights and vertex indices for Blender Python API

I'm trying to write an importer addon for blender using the python api. And the documentation has been less than "helpful" so far. In threejs you have a page like this: https://threejs.org/docs/index....
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1answer
88 views

Bone sharing weights with another bone?

When working on a character rig (First time) I attempted to go in and fix it's weights. Apparently afterwards I gave the, "Neck" bone of our character the weights of the, "Chest" bone. No matter as I ...
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1answer
267 views

0 Weight Vertices still affecting deforming bones

I have an issue with Automatic Weights with my human character, it fails. So I'm trying to weight paint manually, however strange things happen: There's no weight painted under the neck. You don't ...
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0answers
8 views

Vertex group : How to remove vertex group with weights but without any bone assignment?

I have renamed several bones and found out that vertex groups with the older bone names still exist. Similar issues with deleted bones as well. So how do i get rid of those redundant vertex groups ...
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11 views

How to snap the angle of a weight paint gradient?

I'm trying to add a particle system to my terrain with a vertex group for the density, and the vertex group is a gradient that's at 0 at the lowest points of the terrain, and gets to 1 as the terrain ...
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1answer
341 views

Problem with the weight paint mode when there are a lot of geometry on the mesh

I have some problem with the weight painting of the mesh,check the attached video and tell me please what's the correct way to operate,in this case. Since there are a lot of geometries on the mesh,I ...
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1answer
422 views

Automatic weights not working with rigify (auto- python checked)

Hello great blender masters. i have made a human mesh, added a rigify rig, lined everything up, clicked generate. But when i click parent with automatic weight, it parents with empty weight groups... ...
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1answer
173 views

Vertices behaving like parented bone is rotating when neighbouring bones rotate

e.g. When I rotate the character's upper shin bone, the vertices behave as if her lower thigh bone is also rotating. The vertices around the lower thigh are not weighted to anything else but the ...
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19 views

How do you transfer weight paint to nearby vertices blender 2.8?

As you can see there are two meshes almost perfectly on top of each other. Their vertex positions differ slightly. Is there a way to transfer the weights? I tried Transfer Weights from the weights ...
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1answer
71 views

Toe Bone Doesn't Appear To Be Weighted Properly (But It Is)

The proper vertices have been weighted 1.00 to the one bone, they aren't weighted to any other bone. The other toe bone, identical, works just fine. There's only one Armature modifier attached to the ...
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1answer
509 views

Rigify vertex groups mesh deform error

So I imported a model into Blender that already has vertex groups and a skeleton. I then imported a metarig and made it the exact same shape as the imported skeleton. I applied the armature modifier ...
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0answers
21 views

Weight-paint vertices without mesh in 2.81

Context: I'm trying to annotate point cloud data. Is there a way to weight paint individual vertices that are not in a mesh? In the image below, all vertices belong to the vertex group 'Group'. ...
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1answer
33 views

How to generate smooth vertex weights from edge/face selection?

I am rigging a character for animation and am sick of manually "painting" the vertex weight corrections because I always get bad results. Is there a way to auto-generate weights based on a selected ...
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1answer
50 views

How to make “Weight Paint” affect all vertices, even those with zero weight?

There is something that I can't understand about the "Weight Paint". I was testing some stuff with a few Models, I need to decimate and fix this one for VRchat, but how does the original model ...
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1answer
28 views

Bone effecting part of mesh it has 0 influence on?

though its my second time modeling, its my first time weight painting + working with mesh aspects particularly close to one another. seen above the right arm bone has absolutely no influence to the ...
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1answer
28 views

Arm Polygons attached to Clothes Polygons?

Hi Blender Community, so i tried to set a rig for this Character and everything seems to be fine except for one thing: When i move the Hand Bone around the Polygons of the Pants follow (the whole ...
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14 views

Weight painting - normalize allowing influence above 100%

Using 2.80 & 2.81. It took a while to find that the new vertex weight window only shows when highlighting a single vert. That feels lackluster when dealing with complex meshes. I have auto-...
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1answer
67 views

Vertex Group Weights disappear when I move the bone

I have 'Vertex Group Weights' enabled in edit mode but for some reason the weight values aren't showing up on the mesh whenever I rotate a bone. I can assign a group of vertices a weight of 1 and it ...
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0answers
8 views

Control hair color with weight paint

Can i somehow determine the color of a particle by weight painting a mesh? For example control a color ramp with the weight of the point where the hair is being generated?
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9 views

Data Transfer: how do I transfer only non existing vertex from one object to another?

I want to transfer some vertex weights using Data Transfer modifier They are identical. However, from the 'source object' just want only the non existing vertex of the target object. What parameter ...
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1answer
35 views

Blender model deforms too much in unreal

Alright so I created a mesh in blender (okay, i threw some crappy sculpt onto the UE manni, and drew over it) I keep getting 2 problems. Finger tips just go where ever they want.... Seems weird as ...
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1answer
382 views

How can I paint through a mesh while weight painting ? [Blender 2.8]

So I found a few questions like this already, but none of them solves the problem in the 2.8 version of blender. How can I weight paint through a mesh in front view for example? In the image below I ...
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1answer
34 views

Any way to weight paint a specific value?

I'm trying to use a grid mesh with a displace modifier on it to create a terrain. I want to paint in the heights of this hill using the weight paint tool. While this does work, it's hard to control. ...
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38 views

Rig & Weight Paint Bent or Curved Model

I have a mesh with bent geometry, and I would like to make a proper rig and weight paint that straightens the model when the bones are straight. I would like to know if there is a technique in ...
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1answer
28 views

Some weight painted faces not effected?

As you can see in the image above the red area, there is a sharp corner I can't smooth out, I've tried painting it various different ways but no dice. It's like there is a ring around the mesh or ...
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0answers
50 views

Why some vertex on weight paint aren't painted

I think it's very self explanatory. When I try to paint some vertex in the weight painting mode they refuse to be painted. I have the weight normalized and tried painting with auto-normalice on and ...
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0answers
17 views

Can I see two vertex group at the same time while weight painting?

I just Wanted To See two Different Vertex groups at the same time so thatwhen i am weight painting i do not overlap each other
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1answer
38 views

I see no weight but mesh still deform

So this is either the weight is so small my eyes can't see it or bug. If it is the former is there a way to properly fix it? I even remove the weight in vertex mode by hand and somehow it still likes ...
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0answers
20 views

Particle distribution map from cycles material data?

any ideas on how to translate cycles material to a texture/vertex distribution map ? it's for biome scattering. Preferably a non destructive way by not baking anything Best Answers will be rewarded.
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0answers
76 views

Spikes while weight painting - SOLVED

EDIT: I'm still able to animate without worrying about weight paint. I have a model with a skirt around the legs, complicating the skinning process, which causes the mesh to deforms. Here are the ...
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0answers
161 views

Weight Tools Menu in Blender 2.8

Is there a way to bring the Wight Tools menu back to the side bar in Blender 2.8? My work depends heavily on weight painting and moving the weights menu adds up an extra step and slows down my ...
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0answers
32 views

Apply vertex weight interpolation

When rigging I weight paint a low poly mesh and then apply subsurface modifier on top. If you put subsurf under the armature modifier, it will interpolate the vertex weights nicely. If I then apply ...
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0answers
19 views

Mesh moves when trying to attach weights

My mesh moves from the armature when I try to add weights. I followed the answers in another thread where it said to apply rotation loc and scale to mesh and armature which I did plus tried merge by ...
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0answers
83 views

Blender vertex weight table

Very frustrated with blenders latest weightpainting. Can't get it to work. Never been a fan of weightpainting anyway. Where can I find the weight table in blender 2.8? Maybe that works
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0answers
68 views

How to remove weights on vertices (2.8)

So for some context: I uploaded a model to Mixamo to get a rig for it, and this rig works fairly well, with the only problem being that the character's tail is distorted. I would like to remove the ...
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1answer
207 views

Animation nodes - Vertex colors to transforms?

I apologize if this looks as spamming, but I think this should be a different question, though I am trying to achieve similar goal. I want to be able to influence matrices with several different ...
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1answer
252 views

How to make an (open) object behave like rubber when penetrated by another

So uh i've got this problem with a penetrating object and another object that serves as something like a condom if you will So what I want, is for the penetrating object to not deform while moving ...
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1answer
271 views

Overlay Vertex Weights as Numbers in Weight Paint Mode

Is there a possibility to overlay the weights of the active Vertex Group as numbers in the viewport? It would make for a much more precise readout than the color gradients, especially when fiddling ...
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1answer
2k views

How to recalculate the automatic weights for single bones in blender 2.8

I'm trying to weight paint correctly and quickly a 3D character in Blender 2.8. I have rigged it with auto-rig-pro and then I used the addon "Voxel and Surface Heat Diffuse Skinning" for the weight ...
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0answers
28 views

Bone heat weighting problem [duplicate]

I know high poly models not preferred to rig but I like to make a breif animation with this little guy.
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0answers
59 views

Apply interpolated weights to the model on export

When skinning a model, you can do a weight painting and then add a subsurf modifier to smoothly interpolate the vertices. To do this I have the subsurface modifier below the armature modifier on the ...
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0answers
150 views

Is there any Animall add-on alternative to be used in blender 2.8?

Animall add-on was very useful in blender. But since it has omitted from latest blender 2.8 updates, I need to know if there is any alternative add-on or Script to make me able to use the same options....
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0answers
104 views

Computer crashes on armature set automatic weights

Not sure why it does this. Scoured the internet trying to figure out what's wrong with my mesh if someone could help that'd be awesome I'm still at amateur level. Specs ...