Unanswered Questions

19,251 questions with no upvoted or accepted answers
34
votes
1answer
2k views

Custom trackpad pan/zoom/rotate behavior add-on

I'm trying to write an addon to customize the trackpad panning, zoomimg, and rotating gestures, but can't find a way to read the actual trackpad parameters for position and so on. The properties in ...
16
votes
0answers
697 views

Property Panel Custom Popup Menu when user presses hotkey over an input field

is it possible to trigger this kind of menu: in the property panel when I press a hotkey over a button/input field? I want to specifically,when the user presses a specific hotkey when over an input ...
14
votes
1answer
1k views

How can I remove a linked library with Python?

Load and add linked object I'm working on an add-on. The purpose is to link and un-link groups from another blend file. Thanks to stack exchange and the Blender documentation this works pretty well. ...
13
votes
0answers
406 views

How to make a dynamically expanding menu in Blender?

Say we want to navigate a tree structure without knowing all the data ahead of time, is it possible to do this in Blender? For example, a menu which dynamically loaded a directory hierarchy from the ...
11
votes
0answers
142 views

Generated Previews - low-resolution and dark shading fix?

(2.79 - Blender Internal) Generated Previews is very handy feature for previewing assets when importing / linking, I would just like to know if there is a way to: Make thumbnails lighter to match ...
11
votes
1answer
1k views

Per-Vertex lighting in GLSL?

How can I achieve per-vertex lighting (like in single/multi-texture shading) in GLSL with all of the other GLSL features (like buffer shadows, texture layers, etc.)? Bonus points if it can be done in ...
10
votes
1answer
620 views

Multiple character instances with BlenRig workflow?

I'm working on a project that requires using many instances of the same character and rig in a scene, which I've created using BlenRig 5 (working great). How do I go about instancing the character ...
9
votes
1answer
459 views

Fluid Domain disappears in cycles viewport render

I'm experiencing this weird behavior with a fluid domain. It looks like something is occluding the object whilst there's nothing else in the scene. Even if I apply the FluidSim modifier, I still ...
9
votes
3answers
2k views

How to bake high to low poly normals for multiple objects on one normal map?

Imagining I have multiple objects which make up a scene including high poly and low poly of each object and I want to put all of the baked information onto one map. What would be the easiest way to ...
9
votes
1answer
1k views

How do I snap a vertex along a local axis?

If I'm trying to move a vertex along any axis other than global X Y or Z, it doesn't snap to another line or face (at least not in a useful way). For example, this is what I want: But trying to snap ...
9
votes
0answers
771 views

Constrained depth of sculpting

In Sculpt mode, I need to fix Adding/Substracting of the object to a minimum/maximum depth, that I've predetermined. I need the whole mesh to be smooth, as if I used normal brush but with a Layer, ...
8
votes
0answers
128 views

How do you avoid dependency cycle between two soft bodies?

How do you setup two softbodies with collisions without getting a dependency cycle ? A depends on B through Softbody Collision B depends on A through Softbody Collision Those two objects interact ...
8
votes
0answers
134 views

how to configure facility wide configuration files

We'd like to integrate Blender into our pipeline. With other software packages, we usually have cascading configurations: facility (eg configuring temp folders and common plugins) project (eg project ...
8
votes
1answer
1k views

Toon Shader Cycles- Change Color of Shadows

I made a character for a mobile game in Blender, Cycles, and i used a toon material as shader. Now, for each toon material i create, i used an 'Image Texture' as a color gradient. I like the result, ...
8
votes
0answers
182 views

Problem with sculpting, using graphics monitor

So I have this graphics drawing monitor Huion Kamvas, that I'm trying to use with the blender sculpting, and I am getting this weird issue. Whenever I try to put the first stroke on my object, ...

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