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Questions tagged [shape-keys]

Questions related to using and manipulating Shape Keys. Shape keys are used to deform objects by transforming the locations of control points over time. There are two kinds of shape keys, Relative and Absolute.

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3 votes
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how do I constrain a shape key

I made a corrective shape key for a model's hip area, and it works fine when the leg bends forward. But if the leg bends back, the shape key also activates, and then there's a bulge in the upper thigh ...
SpanishCarmine's user avatar
3 votes
2 answers
133 views

Is it possible to animate a transition between two XYZ Math Surfaces?

Using the Add Mesh: Extra Objects add-on, I have set up a group of XYZ Math Surfaces Add > Mesh > Math Function > XYZ Math Surface which generate various parts of a single mesh object, with ...
Lawton's user avatar
  • 275
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0 answers
21 views

several vertices swap X position when Shape key is mirrored, how I can fix it without splitting and mirroring again?

When I apply a 'Mirror Shape Key (Topology)' to a shape key, some vertices swaps their X position with his mirrored vertex generating a not expected behavior even though the vertices aren't affected ...
camilo molina's user avatar
1 vote
0 answers
16 views

Shape Keys for Character Muscles

Would using shape keys to "randomize" parts of the character (Such as muscles) be ideal for a character that is supposed to look the same thru out the game ("Look the same" ...
Cloud Guy's user avatar
0 votes
0 answers
16 views

Dynamically adjusting bones based on Shape Key adjustments

I am trying to make a customizable body in Blender, and I am using Shape Keys to manipulate the scaling of body parts, i.e. making the arms and legs thicker and longer. However when I alter the mesh ...
Mirmo's user avatar
  • 1
1 vote
0 answers
12 views

Can I use a texture to change the strength of a shape key on an object being used as a particle?

I want to make it so that the object I'm using as a particle changes shape throughout its lifetime. However, it doesn't seem like I can change the shape key strength from the emitter object. I do not ...
FearwithaB's user avatar
0 votes
0 answers
8 views

Controlling a shape key with multiple custom properties

A model I'm working with has multiple shape keys that change the shape of the body. What I'm trying to do is set up a custom property to make a "preset" for some of these shape keys. (i.e. ...
Ethan's user avatar
  • 152
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0 answers
19 views

Why do I keep getting this error for Autolip sync and how do I fix it?

...
William's user avatar
  • 19
0 votes
0 answers
18 views

How results the values of the x-, y-, z-location and the placement in the world-origin of a .shp-file in Blender(GIS)?

After importing a .shp-file in BlenderGIS (Blender 3.6.2 and BlenderGIS 2.2.10) with correct crs, the orange dot (?) has a location, which is not in the world-origin. 1 (green): How and for what is ...
stefan's user avatar
  • 1
0 votes
0 answers
16 views

Export / Apply Animation from Geometry Nodes

Is it possible to either: export the result of a Geometry Nodes Animation (preferrably to .glb), apply a change made in Geometry Nodes as Shape Key at least ‚bake‘ the Animation to Keyframes Re. 1. ...
Todes Digga's user avatar
1 vote
1 answer
22 views

Controlling multiple shape keys for different meshes in the same movement

I have a question regarding shape keys. I have 3 different meshes that all move downward at different lengths. They are all part of the same movement but each has its own shape key. Is there a way to ...
N03's user avatar
  • 403
0 votes
0 answers
15 views

Multiple Shape Key Driver

Im just new to drivers I figure out how to do it with bones but when it comes to multiple shape keys Im bit confused and need help.. For example I have 1 shape key that works with bone it makes skin ...
Furkan Can Kaya's user avatar
0 votes
0 answers
11 views

Issue with Preserving Custom Range Values for Shape Keys in Blender

I’ve encountered a challenge while working with shape keys in Blender. I’m currently creating facial expressions using shape keys. I started with a shape key named ‘Mouth_Smile_L’ to create a smiling ...
구원자's user avatar
1 vote
1 answer
20 views

Shape Keys negative to positive range relation

I would like to get advice from someone who is familiar with the internal mechanism of "Shape Keys(SK)". SKs can have not only positive but also negative ranges. I would like to understand ...
Andrew's user avatar
  • 11
0 votes
0 answers
22 views

Using Sculpt Mode for Shape Keys - Modeling

Can one make shape keys using multires modifier and sculpting? I set the value to 1 on shape key, start sculpting and nothing moves when I slide the value of the shake key. Is it incompatible?
ahkai's user avatar
  • 67
1 vote
0 answers
12 views

Bake shape keys animation to UE5

In my model, the animation of the shape keys is carried out through added properties on the dummy through the driver. Please tell me how I can bake animations of these properties in order to transfer ...
MrGravicaper's user avatar
0 votes
0 answers
24 views

How to bake metaballs animation for UE?

I want to make a simple animation using metaballs in blender and import it into Unreal Engine. But since metaballs will only work in blender, apparently I need to bake the animation somehow. If I can ...
Rumata's user avatar
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0 answers
8 views

Changing color of mesh in which shape keys is applied based in z direction for different areas in a mesh

I have a 3d mesh {I-beam} in blender which changes shape{bends} using shape keys i want a way to make the color of the mesh change according to the z direction of the vertex of the mesh from their ...
Harsh Singh Gond's user avatar
0 votes
0 answers
16 views

Mirror shape key key giving error

I made a blender model and tried to make it blink using the shape key function. I only did to only half of the face and the problem now is I get an error if I try to mirror shape key function and got ...
Smile's user avatar
  • 1
1 vote
1 answer
27 views

Shape of my modelHead changing from edit mode to object mode

I managed to rig my model. It uses long chains with some constraints for both ik and fk kinematics. But now, I have faced another challenge. I have tried to fix this, but I'm missing something. In ...
Just Max's user avatar
0 votes
0 answers
25 views

Using shape keys change height and torse of human body

I have created rigged avatar(.glb) along with multiple meshes like shirt, trousers etc need to change the avatar Height by which body shape should change accordingly. Using Shape keys, by selecting ...
user1577494's user avatar
0 votes
0 answers
90 views

Animate many faces

I have about 40 faces I want to animate one after another, kind of like 40 pillars in a row, scaling one up after another. I made an example where I do it with 3 faces and a Shape Key animation for ...
Robert Nagel's user avatar
0 votes
0 answers
22 views

Add a first shape key where 'Basis' doesn't yet exist

I want to create a shape key modifier_apply_as_shapekey(...) where on a mesh where none yet exist, ie ...
james_t's user avatar
  • 5,549
0 votes
1 answer
9 views

Model flips around origin point when applying a Mirrored Shape Key

I'm currently trying to create Shape Keys for facial expressions on my character. When I got to the point of trying to mirror them, I was able to successfully mirror them with Shape Mirror (Topology). ...
Firepawz's user avatar
1 vote
1 answer
31 views

Improve my game asset model to match the reference video (Stargate Portal)

I'm working on project which requires an animation whoosh type effect as shown in this video im using as a reference - https://www.youtube.com/watch?v=dkufTQZnRgk My project file is in my GitHub here -...
Shaun Webb's user avatar
0 votes
1 answer
17 views

Shrinkwrap vertex group of modified model to vertex group of shape-key'd Source model

I am working on modding a player character for a video game. I duplicated the character mesh, added geometry and modified it a good amount to make it les generic and more defined for muscle and body ...
Jwalk9000's user avatar
0 votes
0 answers
26 views

How to Spawn Shape Keys as Objects from One Object?

i swear, this used to be a thing. i was doing it a lot last year. i have an object with a dozen shape keys. because reasons (blender is a butt), i need to spawn duplicates of this object, with each ...
blr's user avatar
  • 77
0 votes
1 answer
38 views

How to make a driver/shape key cancel out another driver/shape key?

The idea I have is fairly simple in concept: I'd like to enable two shape keys independently (like a normal face rig slider), but have one of those shape keys take priority over the other. My exact ...
Excretioner's user avatar
0 votes
0 answers
27 views

"phantom" KEkey.001 block stuck on object

I have a script for retargeting shape key drivers, but when I use it and then copy/paste it, I get this error: Shapekey KEKey.001 has an invalid 'from' pointer (0000000000000000), it will be deleted ...
Krayne's user avatar
  • 152
0 votes
1 answer
40 views

How do I make the eyelashes follow the rig?

I joined the eyelashes to mesh to have them blink and had hope it would follow the rig when I rotate the head but sadly could not do it and unsure what can be done here to fix this. What I did was: I ...
William's user avatar
  • 19
0 votes
1 answer
79 views

how can can I make eyelashes follow eyelids when I close them?

I'm trying to make it so eyelashes follow along eyelids but everything I've tried either didn't do anything or turn out right. I thought shape keys would help but couldn't find anything online about ...
William's user avatar
  • 19
2 votes
1 answer
27 views

How can I adjust an already bevelled surface?

This is an embarrassingly simple question.. but I don't know how to word it the right way so I am not able to find an answer via my own research. I am making a plaque.. I want the plaque to have a ...
PeachyKeen's user avatar
0 votes
1 answer
37 views

how to make a texture that reflect the change of a mesh in a shapekey

I would like to make a texture that could reflect that change of every vertex of the mesh making red values = X-axis, Green values = Y-axis, blue values = Z-axis so the changes only will be when ...
Animepro266's user avatar
2 votes
1 answer
70 views

It is possible to create a texture that records the vertex movement of a shape key?

Good afternoon I want to know if I can create a texture that shows the vertex movements of a specific shape key in my model. Red channel movements of vertex in X axis Green Channel movements of vertex ...
souleater's user avatar
0 votes
0 answers
9 views

Override a linked curve in blender

I might have found a limitation of blender but just to be sure I would like to ask the community if its possible to override a linked curve in a scene. Scenario: I have a curve that I want to ...
ben's user avatar
  • 319
0 votes
2 answers
137 views

I use Shape Keys but they aren't saved in the timeline

I use Blender 3.6.2. I downloaded this Object(Bunny) from this link : https://www.cgtrader.com/items/4240773/download-page When I click on my object's head or any parts they are not selected, and when ...
Om Makwana's user avatar
-1 votes
1 answer
132 views

Should I make a model one object before rigging? [duplicate]

I'm fairly new to this community and blender. This is a model I made for a more cartoonish style show and I have a few questions before I move on to rigging the face and body. Right now this model is ...
Jonathan Franklin's user avatar
0 votes
1 answer
44 views

Is there a Blender equivalent to Maya's smooth target brush?

I'm trying to smooth out and deform a mesh for a shape key, where it will average out the geometry between the new shape and the original, like in Maya with a smooth target brush.
Ehi Passiko's user avatar
0 votes
0 answers
49 views

How to get Shape Key box working in Pose Mode

Back again with another add-on in development. The add-on that I am currently working on is a Viewport Sidebar version of the Properties Editor, with various improvements that are just not possible ...
Sonario648's user avatar
0 votes
0 answers
14 views

Encountered an issue when attempting to copy shape keys from a previously created model

I have recently created a 3D model in Blender and am currently working on implementing lip sync using shape keys. In the process, I encountered an issue when attempting to copy shape keys from a ...
Swapnil Manchanda's user avatar
0 votes
1 answer
42 views

How to make shape key "presets"

I'm looking for a way to have multiple shape keys be combined to form a single shape key. If anyone's familiar with Daz studio, I'm looking for something similar to a parameter. Is this something that ...
Ethan's user avatar
  • 152
0 votes
1 answer
61 views

Why do my curtains get rendered with black triangles?

Doing my school work and my curtains get rendered like this. I wanted to apply the cloth modifier but it says I cant apply modifier to a mesh with shape keys here is a file with the curtains (im ...
skerka's user avatar
  • 3
1 vote
1 answer
34 views

Piñata hangs from rope animation

I want to know if there's a way to have the piñata/hook cling to the rope like in real life. The rope currently has a shape key that has it drop down like this: I have tried adding the piñata as a '...
yoonchbo's user avatar
0 votes
0 answers
29 views

Blender Adjust Shape Keys And See Weird Shapes

I am having fun playing with VRChat models in Blender. I noticed that when I adjust some of the shape key, some weird shapes will form. It is like the skin is stretched. How can I fix this or avoid ...
Lao_Liu's user avatar
0 votes
1 answer
94 views

Applying symmetry to mesh with shape keys

I added a shape key to a mesh via surface deform, but the shape key did not turn out to be symmetrical. Is there a way to make the shape key symmetrical without having to manually fix all the wrongly ...
Ethan's user avatar
  • 152
1 vote
1 answer
56 views

How to add a driver to a shape key and modify the fcurves through Blender python?

My question is how do I reference a the fcurve modifier on a shape key driver in Python? I have the following code at the moment: ...
John Smith's user avatar
0 votes
0 answers
71 views

Shape key looks different in between edit mode and object mode

I want to know the cause of this problem and stop this happen. I applied shape key to object from armature modifier with corrective shape keys. When I enable the applied shape key in object mode, the ...
Black Cat's user avatar
0 votes
0 answers
38 views

When trying to "Make Segment" it connects wrong points

I have curves as shown on picture below and I want to make them become one whole segment (as it happened to a "plain" to the left of selected curves (both are separate objects). After ...
SeniorPug's user avatar
1 vote
0 answers
51 views

Add Input variable on driver shapekeys with python

I try to transfert a facial animation using shapekeys from one model to my target model using Rigify rig and drivers facial animation. It works to do it by hand with this technique : I copy as new ...
Pomess's user avatar
  • 431
0 votes
0 answers
30 views

Shape key Pivot point ignores initial edit pivot

https://clipchamp.com/watch/ALoZTrgBSix Can't get shapes like these animated properly because the shape keys completely ignore the pivot point of the object and do whatever that is instead. is there a ...
BigTuggz's user avatar

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