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Questions tagged [uv]

UV mapping is the process of taking a three-dimensional mesh (X, Y and Z coordinates) and unwrapping it to a flat two-dimensional image (U and V coordinates), in order to texture the 3D model with 2D images.

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Project photo onto mesh UV texture

I am trying to project an image, taken from a certain angle, onto a mesh. For the experiment I have a simple box. I was hoping I could use this for more complex geometry, like a 3D scanned room for ...
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Distorted fuse model when i move it

Trying to move around a fuse character in blender and it gets distorted. Please if you can tell me what do i have to select to properly move it. Thank you
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How can I view textures without a material? (Blender 2.8)

How do I view textures on my objects without using Materials? I'd prefer not to have to make a material for every object since they don't transfer over to Unity very well. I'd rather just see them all ...
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What are the steps to get the UVs back to a square with evenly spaced verts in 2.8? [duplicate]

I realize there are some things I don't know how to do. I previously had an addon for 2.79 that helped with UV layouts and it isn't available in 2.8. If I have basic shapes with increased detail, what ...
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how to have different uv sheets for some objects?

I have a tank model and the thing is there are some objects with seperate uv sheets. I can't join the model together into one because if i do then this happens: I have tried a uv map node and an ...
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25 views

How to make both maps render [duplicate]

I have a model in blender that has two uv maps on it. The thing is only one will show up in viewport/render. It only allows me to render one, the other one wont show up anywhere. How do i make it so i ...
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Model textures duplicating endlessly when duplicating faces leading to <filename>.png.539

I'm currently making a city for a game so I need to duplicate a lot of things over and over which seems to lead to the uv images duplicating I duplicate objects in edit mode with SHIFT + D and join ...
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20 views

Marked Seams not all cutting in UV Map

I am trying to UV Unwrap the lower part of a mouth. The teeth have been outlined with seams to remove them. I want to be able to Texture Paint them separately from the rest of the mesh. Most of the ...
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I'm Making Volcano Eruption and the Splatter Texture Always Repeats, Why?

I'm trying to make a volcano eruption modeling like in CG Geek Youtube Channel. The guy who teaches in CG Geek is using 2.79 but I'm using 2.8 and I'm doing exactly the same things with the guy but ...
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25 views

Unwrap Faces Without Distortion [duplicate]

Is it possible to unwrap a series of connected faces and make them keep their proportions relative to each other for precise texture placement? I have a wall structure that has rounded corners, and ...
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1answer
20 views

Copy Paste uv from one object to a different object

I'm working since few days with blender. I would like to copy the uv of one object (flat object : raster image) to other objects with different mesh. Like you can see on image, I would like to send ...
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Putting textures on top of one another in cycles [duplicate]

So I have a material which is intended to be used on the hull of a spacecraft. It uses an image (Coalition-Shuttle-Skin.png) for the surface, then another image (Hull-Bump.png) of some panelling to ...
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Blender does not display texture on model [duplicate]

I have unwrapped my model, and I loaded a picture into the UV map. However, the model doesn't show any textures on it. This is a screenshot: As one can see, the UVs are present, and I have an image ...
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When merging an object with a mirrored version, the other objects uv is inverted

I copied an object, flipped it and then tried to merge it with the unflipped object. I'm basically a noob when it comes to blender, so specific instructions would be a huge help! Thanks in advance.
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Not rendering properly [duplicate]

The painted windows are not showing properly when I go to prerendered view. It's showing the right texture in the object model but it looks like windows have different textures in prerendered mode. ...
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How do I use a 2D image as a texture on a single 2D face?

I have a 2D JPG of roof tiles. I have a single face in my house mesh that will be the roof (so it is a 2D surface, though it's in 3D space). How do I get the 2D JPG to become the texture for only that ...
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1answer
10 views

A Black Material Problem on imported DAZ Obj materials

I'm currently trying to materialize a DAZ Imported OBJ Character and the process was difficult, but I'm making good progress in the translation. However, I've run into a wall. Im trying to simplify ...
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29 views

Why are these textures diagonally tiled?

Context I am attempting to modify a model of a house that was first made by another user of a transport simulation game, Simutrans. My modified .blend file of the model is here (distributed under the ...
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1answer
42 views

How to unwrap a saw blade?

I have a problem, I just started with Blender. Couldn't find an answer for it on the internet. I'm trying to UV unwrap a saw blade I modelled yesterday, so I could apply a texture to it. First, I ...
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Is it possible to automatically clear unused areas of a texture map with default Blender tools?

I'm a very basic noob in Blender, and I've been unable to find a solution to my goals. I have a basic model and I'm adding a texture, so far so good. The screenshot is a mock-up, not the real thing, ...
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Textures Don't Line Up in the UV Image Editor

I'm trying to apply the texture the model came with but when I would smart project the model onto a new UV image, the texture wouldn't match the unwrapped model at all. Photo on what I mean below...
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33 views

UV texture Nodes

I have been facing an issue for several days, and having tried most of the recommendations out there I wanted your help The UV texture I use on a mesh plane does not appear in my renders, even though ...
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Proportions from model to UV map incorrect

I'm trying to paint a 3D catamaran that I have just modeled, but the proportions are different from the model to the UV map. I'm new to 3D, if helping please give detail such as CTRL+A (and then what'...
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1answer
23 views

can I change the UV editor when colour blind?

I have Deuteranopes(red-green colour blindness) and wondering if its possible to change the UV range in the UV editor?
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26 views

Double UV unwraps

I apparently accidentally made 2 UV layers and so the bottom UV layer is ghosting onto the second layer (see photo). Is there any way to delete the selected UV?
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Why are my UV maps rotated like this?

I tried to model and texture a milk package, but for some reason some of my faces UVs seem to be rotated. I exported my UV Map to photoshop, laid the textures on it but some of them are stretched, ...
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29 views

Texture stretching at edge even though UV map says it's fine

Why is this happening and how do I fix it? I'm still new and following this anvil tutorial but the texture is stretching over one edge and also sort of looks like I've put a seam where I haven't. It'...
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1answer
30 views

How to fix streched texture areas after unwraping UVs?

I just UV unwrapped my first model and I have a problem with the texture. The UV unwrap looks fine (all blue), but in the 3d model it's not that good. The texture stretches and I'm not sure why. I'm ...
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1answer
598 views

How to create a perfect edge?

I want to create a bottle of shampoo, but I encounter some difficulty... When I apply subdivision surface I got this mesh, how can I fix this? Here is my blend object: https://drive.google.com/open?...
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1answer
32 views

Image texture is not applied on the hairs when I reopen Blender (2.8)

I'm trying to texturize the hairs of the 3D character using the projection painting tecnique. At the beginning the hairs are separated objects from the body. Then I spread the texture taken from a ...
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0answers
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How to get UV stretching (angle or area colors) with Python without looking at viewport?

I know how to view the UV stretching by angle or area in the viewport. However, I want to write a script by which I can determine if a UV island results in a red, yellow or green stretch to correct it ...
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1answer
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Fill UV squares completely in all margin

I try to UV in a cubic model using Blender (v2.79). I don't know how to do the same as this and must be like this: The cubic model that I'm trying to UV like the previous even using Method: Angle-...
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1answer
31 views

Blender UV unwrap making too many islands

I am trying to unwrap the UVs on this object and have marked the seems so there should be 4 islands, however once I click the "unwrap" button Blender seems to make several extra islands, some of which ...
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(Beginner) How do i achieve these results?

I am just getting started on trying to create a custom asset library for future use in projects, i am able to make pretty much any basic object in blender however when it comes to exporting and ...
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3answers
27 views

UV-Mapping not correct on 3d model but in UV-Editor

Recently I started texturing parts of my model and came across a problem I cannot figure out a solution. I unwrapped the model as I liked and created a simple transparency map to not use any ...
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1answer
23 views

Add wetmaps to joined mesh

Recently, I have been working on a rain animation for a school project in Blender 2.79. I created cobbled street tile using texture, generated normal maps, displacement map, UV unwrapped it (was just ...
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“Baking” incorrectly gives the size of the texture

I am building a house. He pulled on all the walls and the floor textures, and the fact is that for each wall and floor I made an individual texture size (they themselves are of different sizes) so ...
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42 views

Node setup for a decal in blender 2.8

How can I add a second material as a decal? I am needing to export to collada with 2 materials. The first material is a base texture build up with the principle shader. The second texture is a decal....
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1answer
31 views

Problem with UV-mapping a Character

I'm trying to UV-unwrap the body of my character and for the head it works well. The body texture, however, is behaving strangely. The texture moves, when I rotate around the mesh. UV Map: EDIT: ...
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How can I straighten multiple UV islands at the same time?

I have very huge amount of uv islands that need to be straightened. I can straighten one island using TexTools or MagicUV addons, but how can do that with all of these islands with one click?
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1answer
13 views

How to access per-face UV assignment via API

In Blender 2.79, how can I find the per-face UV image associated with a given face? Essentially what I want to do is this (pseudocode): ...
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1answer
21 views

Import obj ad texture and export aws obj,

I am totally new to blender! I have a program the produces an obj and mtl file, when viewed however all the texture info is gone they are plain objects. My question is how to add a texture to these ...
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sharp lines in normal map

In the Blender Guru anvil tutorial on texturing There are weird lines in my normal map, which are visible on the model. The anvil should be smooth. How can I remove these artefacts on my normal map?
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37 views

World Space Texture Setup

I am quite new to shaders in blender and don't know how most things work, but knowing texturing is the needed basics that I must know. How do I create a world space texture that doesn't depend on any ...
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23 views

Can we see the texture scaling in viewport?

Can we see texture scaling in viewport by using mapping node? I know there is solution to see the texture scaling by scaling the UV map
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1answer
33 views

How to UV unwrap simple plane with very short one edge?

I have disorted square, that that fill ground lying in camera view. It should be image that will have more details close to camera. When i shorten edge close to camera UV starts to create triangles ...
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17 views

Snap to symmetry for UV

I have a human face in the UV editor but some vertices are not exactly symmetrical. You can see it in the picture below at the eyes. I don't want to remove half of the character because it's rigged ...
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Cube texture wrapping around edges of image…?

Sorry for the strange wording of the question, but I really don't know how to put it. I'm trying to have a cube with a texture on it and I've figured out UV unwrapping, but when I place multiple of ...
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How do I get this movie texture to animate as projected on an object? [duplicate]

I'm just trying to get a movie texture to play on an object - can't seem to get it to play in Blender 2.8 (when pressing space). The project can be found here. Can anybody suggest a solution?
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2answers
23 views

How to remove this distinct line in my texture?

I know it is something to do with uv unwrapping but I am unsure as how to fix it. Any help?