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Empty object is invisible

Im using an empty cube to act as a target for an animation, but for some reason when I opened my project, all my empties had gone and i don't know how to fix it. Any tips?
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Using math nodes to create geometry in geometry nodes

Using math nodes to create geometry in geometry nodes I'm trying to create some geometry using math nodes in geometry nodes see image below of what I'm trying to create. Yes I know I could model a ...
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  • 2,490
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Texture strech not showing on UV edit map

Im having an issue with an awful looking stretched texture while following blender gurus' Anvil tutorial, the two small holes at the back have a horrid stretched look around the rim but it does not ...
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Space groups instanced from collections based on their size

Random Car generator I've made a random car generator that works by picking parts from 3 collections, front, middle and back, then randomly scale the middle section's length and randomly picks a ...
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Can anyone tell me how to make a hand like this

I want to create hands for my model. But it must be in a cylinder shape. There are so many tutorials in YT but can't find one I want. Can anyone tell me how to model like this?
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Line in far right of render when using shadow catcher

If you look to the far right of the character you'll see a faint line that looks like the right border of a box. It goes away if I uncheck shadow catcher, but I want to use the feature to include the ...
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How can I have the so-called 'shape key' AND the vertex color to change synchronously in this Geometry Nodes situation

I have this but I can't make the vertex color that affects the material to change like: Ball = Green Cube = Pink How can it be done?
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When I search for certain nodes, I get no results [duplicate]

I am trying to recreate an example on the blender extrude mesh node tutorial. The nodes in the image are: "UV sphere," "extrude mesh," "random value," "extrude mesh,&...
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Filter Faces Top Down and sides

Hi like on the photo how to filter edges from faces. I need bottom edges(red line on the image)
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Misaligned part of the model

I need this part in yellow circle: To be like this: But when it is placed like that, this is happening: I need it to be like this: Why is this non-alignment happening and how to fix this? I am ...
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Character creation tutorial recommendations

I want to learn to create characters, I would say that I am at an intermediate level in blender , my end goal is to be able to create really realistic characters but I know that I need to learn a lot ...
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Geometrynodes Curve Intersections

I need to get the location where two curves intersect with geometry nodes
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Blender Rotate Tool Uses TrackBall

When I use the rotate tool provided by blender and I try rotating it, it uses trackball instead of the lines that are there on the rotate tool. Please help me fix this.
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how to delete individual objects placed with the scatter objects addon?

i used the scatter objects addon (it comes with blender) to scatter city buildings and there is this 1 building thats just so out of place and i want it gone but all the scattered objects are the same ...
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How can I fix this stacking UI bug? [duplicate]

I'm practicing rigging/animating, and I need to open the dope sheet editor, but the button to change what editor is open is currently blocked by the mode selector drop down. I closed and reopened, ...
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Can't move to collection

I have an object. There is no parenting or anything that I think would make it unable to move the collection. I have it in a collection but I need to move it to another. I don't have any collections ...
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How do I copy one keyframe to another frame after parent,unparent and parent again?

I made a bone (A) follow another bone (B) using Child of, a few frames later I zero the influence (Bone A) and animate this bone moving away from its parent (Bone B) soon after Bone A returning to ...
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Does "Show navigation guide" show the central orbiting point?

In Why does the zoom sometimes stop at a point? @ideasman42 states "Blender's 3D navigation uses a central point to orbit around." Under Edit > Preferences > Input > NDOF> Show ...
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1 vote
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Deactivate all layer except selected

SE, I was wondering if there is a way to automatically hide all layers except the selected one (in the same way Shift+H hides selected objects. This is more useful than SHIFT-ALT-H shortcuts in some ...
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Can I use 3D People or Renderpeople and place them on Blender?

For resources that provide digital humans like Renderpeople and 3D People, can Blender utilize these resources? I wanted to know if I can animate them myself.
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1 answer
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Viewport zoom vs dolly

What is the difference between zooming in the viewport using the wheel on the mouse and dollying using shift ctrl mmb?
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How can I align an Applied Transforms? [duplicate]

My question is how can I get back an object that has lost its direction. In the example below I used a cube. I'm not going to make another cube or hit Ctrl + Z. I want to know what is the best trick ...
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  • 101
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Strange Blocks of color in Sculpt Mode

When I enter sculpt mode and hover over an object a strange (mostly red with some pink) block of color will appear in the upper right of the workspace. The color will vary in hue when the curser is ...
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19 views

Problem with ShrinkWrap Modifier set to Project

As shown in the gif below i have the the problem that when i move some geometry in the edit mode everything in the surroundings move with it (not only vertices), by doing some tests i found out it was ...
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  • 11
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1 answer
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Specify which frame to render in blender terminal

I want to render a selected few frames in blender from terminal. From blender docs, it has options to set start and end frame, but no option to specify individual frame numbers. Is there a way to ...
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1 answer
15 views

Geometry completion percentage slider in Group input

I'm constructing a geometry node setup that joins geometry until a randomised building is formed. Is there a way I can have a slider (from 0 to 100) in my group input that shows the completion of the ...
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Set Origin "Origin to Geometry" stacks objects to one point in render

So I started with the can selected in the red and added two array modifiers and I wanted to rotate the lid on each can, but since the origin point is set to the original can, it rotates relative to ...
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Difficulty with a flat surface that creates shadows

My question may seem simple, I'm new to Blender. I am using version 3.1.2. On a flat surface on which I apply the BoolTool tool to create an opening, my surface behaves strangely. I get ghost shadows ...
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  • 101
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1 answer
17 views

Running a python script with arguments in blender from terminal

I want to run a python script for a blend file within blender and I want to give the command from terminal. Blender has this option as follows: ...
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1 answer
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Joining two identical OBJ's with different UV maps

I'm working with some model exported from a game (for the purpose of modding), however the current model exporter can only export to OBJ, losing any extra UV maps. If i somehow managed to get the ...
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1 vote
0 answers
21 views

Weird white vertical lines on my hair render using Eevee

I'm having a problem when rendering hair using Eevee. I find that when I change the value of Specular to 0, it will disappear. However, this will remove the shine effect that I need. In this image ...
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23 views

Renders appearing transparent

I've been trying to render an image using Eevee, it looks fine from the camera in the viewport. When I go to render the image it appears faded by default in the 'colour and alpha' setting Or when I ...
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8 votes
4 answers
62 views

What is the easiest way to create a hexagonal structure with Geometry Nodes?

I am looking for the simplest possible solution to create a hexagonal structure like this with Geometry Nodes: Which solutions are there? Bonus Tasks: Additionally I want the hexagons to have ...
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  • 6,423
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1 answer
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How to scale several points with one inner point using python script?

I have several points' coordinate that constructed one polygon. I want to scale this polygon with a point inside the polygon and get points' coordinates after scaling.
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1 answer
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Exporting texture with FBX doesn't work

Exporting single plane (floor in this case) as fbx with just changed color in Principled BSDF works. However, for my ring which has image texture for color, metallic and roughness exporting as fbx ...
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  • 511
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0 answers
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How do I append a text file?

More precisely: what is the "directory" or "section" of a text file? This code is not working: ...
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  • 172
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1 answer
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select object related to image through the outliner

I am trying to find the object in the scene that has the tree.png image on it, This is quite a big scene and some images names are obscure and not as recognizable as 'tree'. My question is... is it ...
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  • 608
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Polish the clay surface using grab without change the original shape on Sculpting

I tried to polish my sphere clay into smooth surface by using grab + shift, but it was ended with small cavity on there. i just want it to be smooth ball surface. Surely this is just for learns, where ...
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1 answer
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How to apply scaling to all keyframes?

I'm currently retargeting an animated rig to another rig. I'm having a problem scaling the animated rig to the size of the other. The rescaling only applies to the 0th keyframe. Does anyone know how ...
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1 vote
0 answers
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Any way to make this mesh (hair made from curves) manifold without having to manually retopo it?

So I'm working on this character figure that will be 3D printed, and I just finished the hair base, except it looks awful from below because of course it does :P I was wondering if there was a way ...
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5 votes
1 answer
222 views

Turn black and white image into normal map blender

I have an image like this: I want to map it into a normal map, with black being lower parts and the white parts being raised. I tried this node map: But its evidently not working. How can I ...
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  • 63
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1 answer
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How to remove bone keyframe without interrupting location and rotation object

i started to animate body movement at first and the location and everything, and then i thought about coming back to animate the face. Now that i'm done animating the body, i went to the first ...
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  • 63
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1 answer
28 views

tessellation geometry nodes: how do i set border?

How do I get the generation to be made like the one in the square? and not the way it is out?
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0 answers
23 views

Reveal a missing UI?

How to show this option if it is not there? Sometimes it disappears if I tick the 'Load UI' checkbox when opening a file.
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0 answers
15 views

Environment Texture 360

New to blender. When I add an environment texture as photo theres also this line, which I'm assuming is the photo meeting together. IS there anyway to make this go away, trying to do a 360 animation ...
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  • 1
2 votes
1 answer
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How to extrude and wrap around a ring?

I wanted to be able to extrude the flat side of the squiggly mesh to wrap around the ring, without changing the original shape so that the item looks flush. But when I use shrink wrap, Near surface ...
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1 vote
1 answer
28 views

How to fix pixilated fire in render

Shows fine in the 3d view but renders blocky / pixilated. How can I fix this?
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  • 337
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0 answers
19 views

How to return to first keyframe after parent and unparent

I'm new here and first sorry for my english. So, I'm trying to create an animation of reloading a revolver, that is, I put the cartridge child of the cylinder and after being ejected I wanted the ...
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  • 1
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0 answers
23 views

Why isnt my gpu recognized?

I have a EVGA GeForce RTX 3060 and Blender doesn't recognize it. I am very sure I have all the drivers installed. I don't know what's wrong. ...
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Ground shadow is rendering out volume voxels instead of smoke shadow

I am rendering out a simple fluid (smoke) simulation, and when I render it out, instead of the smoke's shadow rendering out, the shadow is the voxel blocks that house the smoke simulation (See image 1)...
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