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Ripped model from Noesis, textures not showing properly

Whenever I load the model I want to work on in blender, I have to cycle the blend a few times and it shows the model textured correctly, but when loading it into blender, the textures are screwed up ...
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0answers
8 views

Any blacklight effect suggestion for 2.8?

Got a question. Are there any way to simulate blacklight (ultraviolet) effect in blender? Dont just light scene with violet colors, but make uv reactive color material or maybe fake blacklight effect? ...
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9 views

How do I use my sculpting addons for 2.8?

I've been watching many sculpting tutorials (most in 2.79 and earlier) and accumulated a few sculpting addons, however, I cannot use them in 2.8. If this problem is being caused by the outdated addon, ...
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4 views

Video Sequence Editor doesn't show textures on objects from added scene

So basically I have two scenes: the first one is a default scene 'Scene' that I use for VSE and the second scene 'Effects' is added to vse. I used nodes for plane material to properly render a texture ...
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0answers
10 views

Blue edge type for border of the mesh

When I extrude a border, it still stays indicated as a border in blue, even if two faces are on the same edge. Is it normal ? How to remove this blue? color explained in: Rendering » Freestyle » ...
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3 views

Applying motion capture data on rigify rig

I have a character with a rigify rig that has been weightpainted and all. Is it possible to import bvh files on to that existing meta rig?
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0answers
7 views

Child Object Not Rendering in BGE v2.77

I am working on a door that later I would like to animate, but it won't show when I parent it. I am using blender v2.77 mainly for my games because of reflections. Anyway I tried everything I know and ...
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0answers
8 views

Parent Hair Fibermesh to head. How?

I've my hair done using particles set up in blender 2.8. hairs are done but I'm having trouble with two things. 1- How to export that hair as obj or fbx to use it in other software. 2- I have my ...
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1answer
13 views

Make object follow a path from a specific frame (not frame 0)

I created a path (Shift + A: Curve -> Path) for an object to follow, and paired them together by selecting the path, the object, hitting Ctrl + P: Follow path). The object now follows the path, ...
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0answers
19 views

Rendering shadows

When rendering scene the shadows render to a different layer. How do I combine them? Do I have to composite them together in an image editor?
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1answer
9 views

What shortkey CTRL + SPACE (context toggle) need for in Blender 2.8?

what does hotkey CTRL + SPACE (context toggle) for in Blender 2.8? In Blender 2.8 (legace 2.7 keymap) this hotkey is for function "space_data.show_gizmo_context" , but when I press it nothing happens. ...
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1answer
17 views

How can I change the movement to Linear?

I want that the animation always move linear how can I change that? Thx for our help.
2
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0answers
24 views

Photogrammetry retopology/projection like Zbrush

I am doing some photogrammetry scans using Agisoft Photoscan and importing the scans to Blender. The problem is that the UV maps are a mess, the meshes have too many polygons. The most common ...
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1answer
13 views

Is there anyway I can boolean a smoothed surface without making it look deformed?

I'm trying to create some holes that are shaped as X's onto the smoothed surface, but it ends up making the surface look deformed.
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1answer
20 views

How me build blender with outliner brunch (or another branch)

I'm sorry if this question already asked, but I could not search answer :) I build blender with "Add OptiX device implementation to Cycles" (https://developer.blender.org/D5363). I get it, everything ...
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1answer
20 views

Blender doesnt start up

Installed linux mint on my macbook pro (13 inch 2010 model) When I run blender from my terminal this is what it outputs ...
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0answers
14 views

Every button triggers panning

Not every button persay. I'm on a mac and my shortcuts are screwy. Every time I hit alt, shift, command, fn or control they automatically switch to panning around wherever the camera was at. ...
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0answers
25 views

Is it possible to fit these textures perfect?

I created a material and added a "Attribute" node + a second UV map for the other side of my plane but now i dont know how to make the texture fit! This is the texture: https://www.textures.com/...
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1answer
17 views

Water Material Not Working the Same in Eevee as it Does in Cycles

I am working on a scene where the water needs to be somewhat transparent and reflective (like water generally is). It looks great in Cycles, but when I switch to Eevee, it does not look the same or ...
0
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1answer
12 views

Spine003 keeps stretching book in undesirable way

I'm trying to fix this rig so that it all bends together, but for some reason the vertices selected below keep stretching in undesirable ways. I've tried a couple different things to no avail. Can ...
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0answers
21 views

Why is half of mesh transparent in edit mode?

So this mesh (downloaded) looks like this in object mode - Then in edit mode looks like only some of the faces actually exist- There's no modifiers on the object. What is this?
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1answer
4 views

how to get a smoke domain and flow object to follow a parent that is driven by a rig following follow path bone constraint?

Figured it out before I finished asking, see below for answer, but i'm going to have to continue typing so that my question meets the minimum amount of characters...hmm will this be enough.
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0answers
13 views

Import & render PLY with color in the latest Blender 2.8

In the latest version of Blender (2.8), I can't find the option "vertex color paint" in cycles mode to render the PLY mesh with color. I can show the PLY mesh color with "Vertex Paint" mode but when I ...
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1answer
11 views

Rotation tool not tilting

I have been trying to tilt a selected part of an arm to bend limbs, I try to tilt it to the right. However, it goes side to side. Here is an example. https://gyazo.com/...
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0answers
9 views

Bevel Problems with imported SVG

i'm new to blender so please be nice. I imported a SVG (Logo) from Illustrator and want to bevel the edges, but it creates strange connections in the corners. I didn't do a double extrude. After ...
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1answer
13 views

Bevel Modifier is Not Showing in Object Mode

I've applied a bevel modifier, and set the edge data to "weight". As you can see in the upcoming image, the modifier is working; but only in edit mode: When I go back into edit mode, it looks like ...
0
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1answer
25 views

how to use displacement node in 2.8

yea this seems super basic but it just isn't working. i've used displacements before and they've worked fine. set feature set to experimental in cycles, switch the material to displacement or both, ...
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0answers
13 views

How do I disable mipmaps in Blender 2.80?

I am working with a low-poly model with small textures (512x512, at most). I am aware that the image textures can be set to use "Closest" Texture interpolation but that does not affect artifacting ...
0
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1answer
9 views

Armature breaks apart my objects which are Ctr-J'd to form a solar panel array deploying?

How do I prevent the bendiness? I tried rigid body constraints with no luck. Should I go back to that approach?
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0answers
13 views

Glare node issue

I have been experiencing strange glitches with the Glare node in the compositor. Frankly, I cannot quite figure out what causes it, since it seems to depend on randomness—frame, camera distance, the ...
0
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1answer
14 views

How do I programmatically query the state of the timeline “record” button?

I have a frame handler that should set keyframes if the record button is set. How do I check whether it's enabled via Python? Thanks!
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0answers
6 views

“Push” Smoke Vortex System Instead of “Pull”

How I might go about making a smoke system be pushed away from the origin as its source moves instead of being pulled in like the normal vortex force field would have it do? I’ve tried using the ...
1
vote
0answers
17 views

Display bone axis on the head instead of the tail

I don't understand why the developers have chosen to display bone axis at bone's tail instead of its head. I mean the bone is rotating along it's head, that's the pivot point. This makes it harder to ...
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0answers
19 views

Blender 2.8 locking vertices in place

I'm working on a project where model looks like perfectly cut stone (or other random object). I have one face flat with multiple vertices and need to modify vertices that are very close to the edge of ...
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0answers
15 views

how does one edit the mesh generated by MB-Lab?

In a previous question I asked if it was possible to model a specific human face. The answer I got was that its used more as a tool for approximating your target face, then manually adjust the mesh to ...
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0answers
13 views

Artifacts in geometry when rendering a surface

I created a surface but when rendering some artifacts appear. Is it a bug? Can be fixed? a screencast to see the details https://streamable.com/1tcyq
0
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1answer
18 views

Join blocks at the corners (Starter Block)

I want to match two blocks at the corners. If I hold CTRL the block is moving in steps but i want that the block attaches to the other. Thx for our help.
1
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0answers
20 views

How I model a vacuum package of meat using Blender?

I am trying to model a "Vacuum Packed Meat without Tray Inside" package, like the ones in the following example. Packaging must have the same creases / folds as the real ones. More like the third. I ...
1
vote
1answer
21 views

How to check if EEVEE or cycles is used?

Is there a way for a shader/material to check if it is being render in EEVEE or cycles? I want to activate different nodes that immitate or indicate some effects that don't work so well in EEVEE, for ...
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0answers
11 views

how do you mask out a smoke simulation!

i had the same issue a while back but i never found a solution. whats the protocol for masking out the fire and or smoke so i can give it a filter, in my case a fog glow. in this simple mock up with ...
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0answers
20 views

Is there any way to remove the black border on image empties?

I was wondering if there was any way to remove these borders: So that when switching between the different ortho views the other image empty doesn't obstruct modelling.
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0answers
17 views

Why is part of my model acting wierd?

I am working on a spiderman fan film and noticed that my model had weirdly shaped arms, what tools can I use to fix this?
0
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1answer
17 views

Creating a Custom Properties Tab in Blender 2.80

I have a suite of several addons that I grouped together in a custom tab in Blender 2.7x, assigning the bl_category to the name of my custom suit: ...
0
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0answers
19 views

Is there a photogrammetry addon or setup that works similar to FaceBuilder addon for NUKE?

Is there an arrangement that allows similar pinning of a generic (initially) mirrored mesh/facemesh ? KeenTools FaceBuilder Demo 2018 I'm fairly sure Blender can come close to this with existing ...
2
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0answers
24 views

Own AddOn Python: poll function by type kills AddOn-undo-menue because of former type conversion

My AddOn converts the selected curve to a mesh. With the poll def() I want to grey out the AddOn-button for other object types then curves. the problem is that the undo-menue that should apear in the ...
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0answers
9 views

How To Show Armatures in Viewport

I recently upgraded to Blender 2.8 from 2.79b. and in 2.79b the armatures were on seperate layers. now when i go to find them, they are there but remain invisible to 2.8. what do i do to fix this?
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0answers
12 views

control mapping node with separate XYZ

why does the separate XYZ only affect the location of the mapping node. how do i tell blender to have it separate any of the the other transforms i.e. scale/rotation. in this example i entered -0.5 ...
0
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0answers
20 views

UV Mappings to Material

Blender 2.79b. Following situation: New at Blender. I made a model which is complete. I have create UV mappings for this model, which are complete. I am using multiple texture image files. In 3D view, ...
2
votes
1answer
42 views

Geometry distorting in Camera View

I was doing a YouTube tutorial called Easy Soft Body Simulation and ran into an issue where the plane that I set up for the background is distorting in camera view. It's a very simple set up with one ...
0
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0answers
6 views

Why does blender 2.8 twist the thumbs the wrong way around in my Poser 11.1 Pro FBX figure?

Why does blender 2.8 twist the thumbs the wrong way around in my Poser 11.1 Pro FBX figure when it imports. How can I maintain the integrity of A Poser figure when I import it into blender

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