Questions tagged [instances]

Questions related to instancing. Instancing is used to duplicate many objects that are the same. Uses such as particles, Dupliverts.

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Getting instanced particles to follow paths of hairs in particle system with hair dynamics

I've created a plane with a hair particle system and with hair dynamics on. I then used a particle instance modifier to add a custom cylinder to each hair particle, and turned on both 'create along ...
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1answer
19 views

Geometry Nodes instancing faces

How to make Instancing Faces and aligned to face normal in Geometry Nodes?
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18 views

Control Instance Color with Geometry Nodes

I'm excitedly playing with the new Geometry Nodes system, but I've run into a limitation. I would like to control the color of object instances created with the ...
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9 views

convert instanced object into mesh Make Instance Real is not doing anything [duplicate]

New to Blender and I've been trying to figure this out, but maybe it is not possible? Version Blender: 2.8.3 / 2.9.2 In Object Mode. I am trying to turn instance duplicates ALT + D into real geometry. ...
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10 views

Can you rig a set of instances of an object?

I have a cylinder that's instanced along a line with 5 vertices (vertex instances), so I have 5 copies of it. (Note that the cylinder becomes a child of the line because of how instancing works.) I ...
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75 views

Is this a particle system issue, limitation or something?

17/02/2021: I have make this parterre which consists of three joined objects. I have also create vertex group for its surface so to add grass using "particle system". I plan to repeat it ...
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5 views

Hair Particle Instance Objects Inheriting Emitter Colours

Blender 2.9 Hello. I have a bird model with UVs and texturing on it. I need to create realistic feathering. The bird model has a hair particle system. I created a custom feather shape and used the ...
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8 views

Using same mesh along multiple curves keeping correct orientation

I'm trying to replicate the stitching of a boot model, and I have achieved a piece of mesh to follow a curve. The thing is that this mesh needs modifiers applied (Array & Curve modifiers), and I ...
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2answers
40 views

move instanced objects relative to empty

I'm trying to move [instanced] objects up when I move an empty beneath them. Picture a 10 x 10 array of spheres. I want it to look like something is moving below them pushing them up as it moves. I ...
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9 views

Changing active object to copied instance of active object [duplicate]

Simple bpy question, but I can't figure it out. Is there a way to change a new instance to be the active object after it is copied from the active object, without using its name? For Example: ...
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0answers
11 views

How to create an inverse weight map based on particle system

I'm creating a forest that consists of trees and grass. After creating a particle system for trees, I want to make the grass appear where there aren't any trees. Instead of creating a new weight paint ...
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1answer
14 views

TIP: How to find total number of unique objects among many instances

Is there a way to know how many unique objects (with unique mesh data) are in a Blender scene when you have a lot of instances of different objects? For example, if you have a scene with 500 instances ...
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9 views

How to add a child to multiple instanced parents?

So I have multiple instanced objects, they are parents to a spotlight ( this I've set up before I started instancing the main Object ). Now I'd like to add an additional point light to these "...
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16 views

How to hide particle system original object? [duplicate]

I am working on a very complex scene, including areas that have particle systems (grass, flowers, etc.), mostly created with the Botaniq and Graswald addons. Because the scene is so heavy, I have ...
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1answer
26 views

How do find all instances of a mesh via Python?

All answers I've seen here before say to check whether an object has multiple users to know if it's instanced or not, but what if you have multiple objects with multiple instances of each? How do you ...
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1answer
50 views

Does instancing work with boolean modifier?

I am looking at trying to create a flexible system that allows me to place hole patterns on part I am making. Basically it is a riot shield and I want a hole pattern on it. I am trying to use ...
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0answers
15 views

How to animate a character with the new Asset Browser?

Despite it still being in development, the new Asset Browser in v2.92 is a game changer. I'm wondering if it's currently possible to have a collection containing a rigged character and animate that ...
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19 views

Hair count per face overridden by Number

I wanted to instance an object onto each face of my geo. To do so I relied on the Particle System, as hair, which gives me the setup options I desire. The only issue I face is the Hair Particles ...
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36 views

Animation Nodes - How to access individual items within instanced collections?

I have a spline with an empty following along it using a Follow Spline Action node. Then I have a mesh object with a Curve Deform modifier binding it to the spline and a Copy Location constraint to ...
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25 views

Instance action with Animation Nodes

I wish to create randomize action for a walking crowd and even more to learn how to do it with Animation Nodes . I have some issues to clarify but to start with I cannot instance the character ...
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33 views

Animation Nodes: How to Distribute a Loop on a grid?

I created 2 procedural spiral splines(each in the gray frame), one has a smaller radius than the other. I looped each spline So I Imitate the fibers going on a Knot. Then added a curve modifier so I ...
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0answers
19 views

Particle modifier object deformation problem

Im trying to make custom modeled monster tentacle to deform on the particle system hairs with the hair intance modifier. Particle system is animated with the turbulence field and working as expected. ...
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1answer
36 views

Is it possible to hide an array individual instance whitout applying the modifier?

So, let's say I have an array of a cube in X axis... So I would have 10 objects along X, for example, and I want it not to show the 3rd and 4th generated objects. Is there anyway to hide this objects ...
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14 views

Object Instancer Animation Node - How do I duplicate the scaled object not its native size?

Newbie question, but it's properly frustrating me! I add a cube and adjust its Z scale to say 0.5 to make it rectangular I add an Object Instancer node and select the cube object If I click none of ...
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1answer
32 views

How do you change the materials of linked instances stored in another blend file?

I'm creating roughly 15 product models with several color variation as well as product sets. I am having a problem as one product can be used to sell in a set with other products for example, or one ...
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10 views

Visibility issue when instancing another collection instance

I'm not sure how to explain this properly but basically my problem is collection "clones" appear in collection C while I can hide it from render in collection B. My ultimate goal is to flip ...
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0answers
22 views

What is the proper way to fully cover a sphere with tiny objects so they look cluttered?

I'm new in Blender. I'm trying to design a 3D model of a virus that reminds the COVID-19. I want have a surface which has these "seeds" growing out of it. Best way to this seems to be ...
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21 views

Is there a was to instance multiple objects to specific faces of a parent object?

I have a box with two different labels on it. The labels are centered on the front and top faces of the box. I want to make 100 versions of the box all that are scaled differently on x,y, and z plains,...
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35 views

Boolean Alembic Sequence

Is there a way to get rid of a part of an imported alembic mesh sequence? There is one triangle instanced for every alembic vertex, I would like to render only a cropped part of it (there are over 10 ...
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19 views

Material to Vertices (rendering vertices)

I know a similar question has been asked on this forum already, but I just can't believe there is no other option to render vertices differently than the classic, performance killing way- by ...
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2answers
93 views

Is there any method to make the size random to the instanced objects created via Animation nodes?

I made the instances from a collection (of 4 objects) with the help of Animation nodes. I would like to change the sizes of each objects randomly. Now it seems all uniform and if i try to change the ...
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28 views

How to fill a path with objects

I would like to fill the spiral path with the duplicates of crystal objects (as in array modifier).How can I get it? I am using Blender 2.83. Thank you
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35 views

Animation nodes: multiples of a collection with animation along a curve plus lattice modifiers

I have a collection... inside that collection is a curve, and an object with two modifiers (curve, and lattice) the object runs through a simple 30 frame animation. By using animation nodes, I would ...
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0answers
22 views

Incorrect instancing Collection Instance on mirrored faces

I'm modeling mechanical bird wings. The workflow until now was: Collection of feather parts Instance Collection Make a Plane, added Array -> Curve (linked to Bezier curve) -> Mirror (linked to ...
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1answer
44 views

How can I instance linked assets with attached armatures?

For a short film project I created many assets, each in it's own blend file. Some of the assets contains armatures. I want to link these into the movie scene file, instantiate them multiple times and ...
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20 views

Object instancing for 3D tileset

I've been using Blender to create a 3D tileset for a game. In my scene I have an object for each tile that I have built. When I want to test my tileset I make copies of the tile objects and place them ...
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1answer
18 views

converted particles on top of one another instead of simulation position (warning: contains bacon)

Got some bacon problems. I'm trying to fill a bag of bacon cubes and things were going well until was time to convert my particles. I've gather 6 different pieces of bacon in a collection; my bacon ...
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2answers
251 views

How can Particle Objects copy emitter's color texture?

I'd like to make a scientifically accurate animated snake using particle objects (and no, sculpting or bump mapping won't be realistic enough because real scales don't actually shrink and stretch when ...
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1answer
114 views

Blender: How do I unpack a linked instance to make changes to it?

Sorry, but I'm not too sure what the process is called. I basically created an exterior scene full of linked instances by going to: File>Link>Selecting Blend File>Collections>Selecting the ...
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30 views

Particles - collections and instances

I have created collections with characters that I'm using with particle emitters and I have questions about optimizing workflow. My first question is there possibility(or what Im doing wrong) to use ...
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0answers
104 views

Change mesh of animated object into multiple meshes for unity

I'm working with Unity, to create morph like effects. A bunch of spheres come together to form a "Shape" if you will. And then that "Shape" is animated (The exact hierarchy of the ...
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85 views

When I add a Collection Instance, I instead get an empty attached to nothing

This is very simple. I have a cylinder mesh sitting by itself in its own collection. Then I hit SHIFT-A, go down to Collection Instance and select the collection. However, I don't get a collection at ...
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1answer
146 views

Change face instance orientation

I'm trying to use the face instancing workflow, but I would like to rotate the instance orientation for some of the instancer faces. Using Alt+N (flip) will rotate the instance orientation 90 degrees, ...
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0answers
45 views

Replacing linked objects with instanced collections

I know how to replace Objects (Mesh data) (ctrl+L > Mesh data), but how do I replace a series of linked objects with an instanced collection? My example: I want to replace the stair steps with the ...
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1answer
13 views

Several different multi user objects to single user

What is the most effective workflow for making several (20) different multi-user models each into single user? My use case is: I have 3 different objects each distributed manually several times ...
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1answer
25 views

Reproducing the “From Instancer” example from the Blender documentation

Is anyone able to reproduce the From Instancer example from the Blender documentation? Checking the option From Instancer in the Texture Coordinate node gives no effect in Blender 2.83.2 for me. Here ...
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10 views

How to use an instanced object on a second loop

I have this object (Cube) and is being intanced 10 times, I need to istantiate (instance_xxxxx_x) another loop to get info about its location, is it posible? Blender 2.83.5 Animation nodes 2.1 (stable)...
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0answers
12 views

Offset walk cycle animation of collection instances (2.8)

Is it possible to have a collections instance of a character walking, and then offset each instances animation so that they aren't synchronized to walking at the same time? Thanks!
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1answer
23 views

Why are the instances on the right side turned 90 degrees?

The instancing objects were mirrored over so they should be identical. The rotations are all 0 0 0.
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2answers
108 views

How to make objects follow an elevated curve yet stand straight?

For a project I need to model a railing that follows a spiral staircase. I wanted to use a curve for this, but the poles always stand perpendicular to the curve. I want them to stand straight. (I used ...