Questions tagged [texture-coordinates]

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21 views

How to fix flames for Pokemon models?

I’ve got this Pokemon model of Charizard from Models Resource. You see that the flame on the tail is black and white. How do I make it like this? I did find a tutorial on Youtube but they were using ...
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1answer
43 views

When do I need to use a texture coordinate node?

I have seen several explanations about the texture coordinate node and have seen some clips that will use this node while creating a texture, but can anyone tell me when do I need to use this node? Do ...
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38 views

Textures appear on Material preview Mode but not in render mode

I'm trying to make a large scale ocean. I've made the texture in node editor using some bakes. So far is looking like on the image above but if I change to render view this is what I'm getting: This ...
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20 views

Texture coordinate isn't working as desired when shading distributed plane with icospheres using geometry nodes

I'm trying to create an animation using a plane distributed with icospheres that is affected by another shape using the proximity attribute in geometry nodes. Now the problem is when I use a texture ...
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1answer
61 views

Coordinate Texture Equally

I'm trying to figure out how could I make all the vertical gradients the same size around the mesh. It's a simple D form mesh to keep it simple. The upper mesh on the image uses Y-axis and the lower ...
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1answer
40 views

The UV Map is correct, but the texture does not appear correctly

I applied textures on the mesh in blender. The UV Map of the mesh is correct. However, when the textures are applied, the textures shows on the mesh as triangles. Please help
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35 views

What causes the visible seams in this seamless procedural texture with non-mirrored interior, and what are good ways to remove them?

To properly explain my question and what I know about it so far, this will be a bit lengthy, so please forgive me for this long preface: I'm creating procedural textures in Blender nodes with seamless,...
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1answer
39 views

Align Texture to Edge Line

Is there any way to align the texture waves between the two selected edge lines with nodes?
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13 views

How to get the precise mapping in python of a point in a texture to the point in which it has been mapped in an object?

Let's say that I have a texture with a square, and I apply this texture to the surface of a object. I need to know that exact 3D coordinates of the borders of this square where they have been applied ...
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33 views

Make procedural texture generate instead of stretching

struggling at a basic and probably dumb issue here. I want to use a generated texture that's supposed to create new texture instead of stretching the existing one. With a uv texture I'd know how to ...
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1answer
232 views

How does blender achieve seamless noise textures for cubes?

When using generated noise textures (i.e. "Noise", "Magic", "Voronoi", ...) for the displacement modifier or as surface for a cube there are no seams visible. See my gif ...
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1answer
25 views

Properly controlling texture mapping

I'm sure an unbelievably dumb question; I think I just don't know the correct search term... I've applied a simple square checker pattern to an object. How do I prevent the checker pattern from ...
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1answer
28 views

Mapping Textures to World Z-Axis

I'd like to apply a texture to several objects and have it fade out with increasing world Z-height. Think something like a high-water mark after flooding staining all objects. I've played around with ...
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29 views

Look up vertex' attributes, given a 3D texture position (in shader nodes)

Is there a way to access the (possibly interpolated) vertex attribute of the closest vertices in a shader node, given a 3D position? In a CPU-based program, I'd use a k-d tree and search for the ...
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13 views

Convert bitmap image textures into mesh

I am wanting to convert a texture on a model into mesh features. An edge detection algorithm would probably be best here, but may not me necessary since this particular image has no more than five ...
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0answers
23 views

Pixelate Texture

I know how I can pixelate a texture by pixelating the texture coordinate input that goes into the texture, but is there a way to take an texture output and than pixelate it? I try to create a node ...
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47 views

How do you fix textures not aligning with each other?

Are there any solutions to fix image textures not aligning with each other? I have UV unwrapped. My solution so far was to change the scale of the texture through the mapping node, but it only appears ...
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7 views

Is there a way to keep overwrapped UV Islands during texture atlasing?

I have a bunch of 3d models with 4 materials, and every model has duplicated/overwrapped UV islands. Used same texture for multiple building floors and walls, windows and doors, even some buildings ...
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21 views

Atribute sample texture , where to find the keyframes animated on the texture properties

I'm using atribute sample texture and trying to animate the points by keyframing the size and brightness of a clouds texture . I managed to insert keyframes and I can see it's animating, but then if I ...
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36 views

Procedural tile texture with different column width and tile lengths

I'm quite new to textures in Blender and still trying to understand how to create procedural textures using nodes. I'd like to create an approximation of these tiles. There are three column widths, a ...
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2answers
19 views

Why does my texture image look compressed in the z direction on the side of this cylinder, but look perfect on the top?

I have UV unwrapped my cylinder, and applied all transformations to the object, but I still get distortion on the side wall of my cylinder when I apply a texture image. I thought maybe this was simply ...
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1answer
82 views

How to add reference numbers to exported UV map

My current workflow is: UV unwrap my 3d object in Blender Export UV map as a .png Import UV map into photo editing software (Photoshop/ClipStudio Paint) Create a new layer and paint the UV map in a ...
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55 views

How to get the position output of a Voronoi texture using only math nodes

Sorry in advance if the title is confusing, I didn't know how else to phrase it. I'm trying to replicate the voronoi texture node and I'm stumped on how to replicate the position vector of the voronoi ...
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17 views

select a texture in texture atlas without moving UV

Hello i have this texture atlas How do i select one of the texture without using a (cheap and dirty) UV moving? I would preferably plug something in the vector input of the Image texture.
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11 views

Problem with baking texture

i have a problem where my baked texture is completely wrong,but in the shading tab it looks like it should look like. Wondering if anyone has a solution for this
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32 views

Getting the colour information from texture at ray intersection using BVHTree returns wrong rgb value

I am trying to achieve the effect shown in the following picture in Blender: That is done in XSI's ICE, which has an inbuilt function for retrieving colour info via raycasting I came up with the ...
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1answer
20 views

Rotating the texture

I have a problem where the texture is on the wrong side.I want it in the middle of the sphere (left arrow). Rotating it did not fix it either. I was wondering if anyone know how to fix this?
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2answers
182 views

How to keep same texture coordinates on model exported from Blender to glTF?

How can I keep the texture looking same as in Blender? In the GLTF viewer it always looks like there is no "texture coordinate" node connected. When I connect this node, the texture changes ...
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1answer
27 views

How to draw a single graffiti over the multiple objects?

For some reason, I have a table made from separated wooden planks that shared the same material, and I'd like to draw something on this "surface". How do I do this dynamically, without ...
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0answers
45 views

Randomizing texture coordinates has no effect on displacement texture position

I have run into the same problem as this old unanswered question, Cycles displacement material wrong uv mapping I can shift the vector coordinates of PBR textures on instances of dupliverts to break ...
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0answers
65 views

How to rotate texture 90 degrees when using Object texture coordinate?

I feel so stupid as I can't figure out how to rotate a texture 90 degrees when using Object as the Texture Coordinate without it starting to stretch on the sides. I'm using Object instead of UV as I ...
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1answer
52 views

Shadow culling in shader for uv projected texture

I'm trying to make a projection using the uv project modifier : But I would like to project only once (don't re-project behind at the place where it should be shadow) Would it be possible to use a ...
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1answer
49 views

How to create a gradient material across an object's local z-axis?

I can't figure out how to get this to work exactly, but I'm guessing I'll need Texture Coordinate and Mapping nodes. I am trying to create a material that creates a gradient relative to an object's ...
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1answer
153 views

Geometry nodes attribute sample texture precision?

So i've been using the attribute sample texture node in blender 2.93. unfortunately it is very unprecise. in this image the red objects are scattered according to the texture while the white pattern ...
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18 views

Use Pixel aspect ratio for image texture node?

Is there any way to use the pixel aspect ratio for image texture node? Lets say i import a brick texture that is 1238x452 and want to keep aspect ratio. Mapping set to eg. flat or box.
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2answers
65 views

How do I custom set the origin when use the mapping node?

I'm going to use the mapping node to rotate my X-mark texture. However, the origin isn't centered on the X-mark. How do I custom set the origin when I use mapping nodes? Test Chris's Answer The ...
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15 views

Can't Texture Paint on Preview mode/Texturing details on Pbr Material

I tried to make details with texture painting on my model. 1.İt's looks like it's gonna be very difficult and not gonna look good what ı'm supposed to do (I'm a Beginner) 2.When ı try to texture paint ...
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33 views

Is there a way to project 2D procedural texture on the object without seams?

I want to make procedural texture of the scratches that apears only on edges, but I need to know how to avoid seams. Is there a way to make projection as in Substance painter? How to make Tri-planar ...
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1answer
59 views

UVs applied in viewport, but not in render

I noticed that one of the UVs on my model does not appear the same in the viewport as it does in the final render. The appearance in the viewport is correct, and matches what is shown in the UV editor,...
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0answers
19 views

texture coordinate imperial units

I understand that by default, 1 blender unit = 1 meter. Setting "Scene Properties -> Units -> Unit System" allows me to model in some other units. I tend to use inches. So that's ...
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0answers
40 views

Moving the generated coordinates with the object

I used the generated coordinates to texture a text that I'm rotating, and I want the generated coordinates to rotate in the opposite direction so as to counteract the text's rotation. To make an ...
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29 views

Ideal Donut-style Texture Coordinates?

I'm making an iris texture, and I need to make distort the texture coordinates, I'm looking for a radial texture coordinate system which works with either object, generated, or UV coordinates, that ...
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50 views

Approach to get the effect of Mixing Fluids - texture distortion or mantaflow/particles?

I'm trying to get the effect of mixing the fluids of different colors. First I was trying to get it done with mantaflow. But cant get to assign different colors to inflows. But there is another ...
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1answer
41 views

Blender is applying only part of texture onto plane ? -- No Shading -- Bug?

turning to you with a really strange issue - Blender only applies part of my texture onto a plane! I have an image texture that ranges from RGB black [0,0,0] to green [0,1,0] and red [1,0,0]. When I ...
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0answers
33 views

UV UDIM texture tile set scale as 1024x1024

Using Blender 2.90.1 I have to change my scale to 4K every time I open the file (yes I saved). Upon re-opening it goes back to 1024x1024 (Just for the first tile). Is this because I might have set it ...
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0answers
25 views

Find texture pixel on 3D mesh

I have a complicated mesh of a real object that I created with a 3D camera. The mesh has a corresponding large texture that maps onto the mesh. I imported the mesh into Blender and then applied the ...
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0answers
29 views

I need help with transparent images in blender,

I am new to blender, I moved to this animating program from adobe animate(flash) recently. In blender I have set up a sphere, but I want to add eyes onto this sphere like a face. Whenever I try to do ...
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1answer
57 views

Get Loc/Rot/Scale of object in material using Object Texture Coords?

Sometimes you want to get an object's Loc/Rot/Scale in the material for fancy vector stuff or controlling procedural textures. This is usually done by creating a bunch of Values driven by the ...
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1answer
109 views

Texture UVs and Array modifier

EDIT: Jachym Michal provided an answer that gets very close but doesn't quite solve the issue. The following screen shot shows that along the top (and bottom) of the large horizontal pipe the texture ...
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16 views

How to join objects without changing textures?

When i connect my head object and my body object i lose the texture to my body