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Questions tagged [weight-painting]

Questions related to weight painting. Weight painting is a method of defining a value for things such as how much a certain vertex will be deformed by a bone, or how long hair particles should be on a certain face.

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Is there a way to delete bones that don't have any weight assigned to them?

I'm trying to rig a model, but the model has upwards of 500 bones and many don't have any weight to them. I was wondering if there was a way to delete bones that aren't weighted to the mesh.
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Blender 2.80 - Weight Paint - Front Faces Only - Error

I'm developing an addon that uses weight paint to select external faces. All work well on Blender 2.78, but when I made the same in 2.80 the command painted the surface and inside too: Have a way to ...
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Blender's “Automatic weight” and weight is 0, it will be blank

I did Blender's "Automatic weight". I set two bones in a simple cylinder and did Automatic weight. The weight has been set successfully. However, the vertex of weight 0 is not zero. It is blank. ...
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Model's “spine bone” doesn't deform correctly

First off, this is kinda how I want the selected spine bone to rotate the mesh… But after weight painting over and over again, adding more faces, and moving bones around, it always turns out ...
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Cannot transfer weights from objects

im trying to transfer weights from one object to another. Ive downloaded and edited this guy and i wanna use the skeleton of the girl because it has very cool IK, and im not proficient enought to make ...
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Same object with the same weight but different behaviour

My problem right here is that in the image shown bellow, i have 2 objects with the same weight but one is affected 100% and the other not (Idk if i explained myself good) You can see that the bottle ...
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How do you transfer weight paint in blender 2.8

How do you transfer weight paint in blender 2.8? I want to transfer the weight paint of my character to my clothes?
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Moving Bones While Weight Painting

I'm in Blender 2.8. Is there a way to move bones while weight painting? It doesn't seem to let me move them by pressing r on the bone I'm painting like in the tutorials :( Thank you so much for your ...
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How do I set weight painting brushes to limit total vertex weight to 1?

I'm using Blender 2.8! I was wondering if there any way to set the weight brush so that if a bone controls a point (or group of points) with a strength of 1, it will automatically remove the strength ...
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Riggin - BlenRig - Is it possible to swap out similar characters?

I have a fully rigged Blenrig character. I have another almost identical character - not rigged. Is it possible to just swap out the characters so I don't have to go through the process of rigging ...
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In Blender 2.8 how do I mirror my weight painting?

I am weight painting a human model and would like whatever I do to one half of the body be reflected in the other. In 2.7 it seems there was some sort of "mirror X" object but I don't see that option ...
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Particle Systems & Weight Painting?

G'day, guys! Few days ago I stumbled upon one issue that I still can resolve! And I have no any idea how to complete it. I can create feathers as Particle System and use Weight painting to specify ...
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Question about weight paint mode

So i've recently started to learn blender, but i've encountered a problem with my last model. When I go into weight paint mode, the whole model is displayed as lines instead of a volume, not allowing ...
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Rigging and auto weight painting not working

I have no doubles, my normals are outward, rig is lined up, but the rig isn't actually deforming the model at all and auto weight painting isn't doing anything. Can someone take a look at my file ...
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Limit selection to visible not working?

Limit selection to visible not working? No matter if i tick it or not, I can't paint through my mesh. http://prntscr.com/muinpy As you can see in this pic, I have it ticked, and the same thing happens ...
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Realistic cocoa cream!

Hey guys I hope you can help me out, I am struggling on a cream. Right now I am doing it with particle but I don't like the result, maybe you have an idea. And maybe u have also an Idea for the ...
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Why is automatic weights missing from ctrl+p?

I tried it on a fresh project and there I was able to successfully apply automatic weights. Here if I try to do it with empty weights I can't select bones in weight paint mode, so that's not an option....
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My bone is affecting vertices not assigned to it?

I've got a lego rig going and it's almost complete, but I've encountered the problem where the head bones are affecting the chest area, despite no verticies in the chest being assigned to the head ...
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Can you transfer weights partially in blender?

I'm trying to transfer weights from one mesh to another, but I don't want to transform all of the weights, just one in a specific area. Is there any way to do this, or will I manually have to ...
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Armature mirroring other side in pose mode of a mesh with mirror modifier

So I have this mesh that has a mirror modifier and I selected automatic weights for the bones and whenever I move the right side of the bones it does the same thing for the left side and I move the ...
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Bone effecting part of mesh it has 0 influence on?

though its my second time modeling, its my first time weight painting + working with mesh aspects particularly close to one another. seen above the right arm bone has absolutely no influence to the ...
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eyes not moving 100% with head / eyes lagging behind

I've checked many other same questions. but none of them helped. It is still not working at my object. I hope that someone can take a look at it and help me out. Problem is that the eyes are lagging ...
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Vertices with anything above 0% weight move as if they were 100% weight?

Vertices with anything above 0% weight move as if they were 100% weight? and as you can see, when the vertices have 100% weight, they move the exact same way and no, no other bone has any weight on ...
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Weight paint doesn't work in weight paint mode

I can't get the weight paint to work? http://prntscr.com/mpmq13 i am in weight paint,i have the bone selected, and it doesnt let me paint. am i doing something wrong with the vertex groups?
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Weight painting Issue

I am doing some animation on my mesh and notice that the foot is stuck to the ground when i try to move it. I tried to use weight painting on the selected bone but it would not work.
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Automatic weights not working ( bone heat weighting failed on 1 or more bones)

I am editing a sonic model that I'm working on for importing it to VR chat. Is there a way I can fix this? I even tried decreasing the polycount of this model.
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Mix two Shader together

Hey Guys I' am struggling the whole time how I can mix a second shader to the place where the marshmallow swimming. When I take a second uv, the texture will have a square circle around the ...
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Rigging and weight painting challenges

New to rigging so please be patient :-) I used rigify to generate my rig, but afterwards a lot of my mesh was incorrectly map, so I tried weight painting to fix it. I'm getting the following results ...
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Auto weight painting error [duplicate]

Hi very new to rigging a model and have no idea whats causing the error. I've tried recalculating normals and removing doubles but nothing has worked here's a link to file https://www.dropbox.com/s/...
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How to activate a dynamic weight paint mode? [duplicate]

I clicked through the program following a tutorial, yet I don't get the same options. I couldn't find the required option on my own. Might be silly, but I tried. Here's a picture from the tut video: ...
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Weight Paint x mirror is painting left and right weight to the left side of the mesh

Im trying to paint weight on the left side of the mesh and have it mirror over while painting to the opposing bones on the opposite side (def-thigh.L over to def-thigh.R). however, when I paint, it ...
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2answers
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Can I use weight paint in the middle of a face?

I've been following along with this tutorial (you don't need to watch it). I made a plate mesh, and it's quite low-poly. The top of it is only one (1) n-gon. I was hoping to use weight paint in the ...
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Rope moves away

When i move bone, rope goes away from bow, i want to weld it at top and bottom.
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Bone Heat Weighting Failed. No solution works

I have an object, that always result in a "Bone Heat Weighting Failed" error when I try to set parents with automatic weights. What I tried as a fix so far: It's only one lose part. Just using a ...
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Removing Doubles Ruins Mesh of My Character

I created a character in blender. I tried to parent it to the rig but it says "bone heat weighting failed to find solution for one or more bones". After more than two days of research and restarting ...
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Is there a way to isolate an area of a mesh when Weight Painting?

Is there a way of isolating a particular area of a model whilst Weight Painting? When in Weight Paint mode, and you can see your entire model in blue (0) is there any way of being able to focus on the ...
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How to apply Mix Shader to a mesh via the Weight Paint tool?

I was just wondering if the Weight Paint tool can be used to guide a Mix Shader through a mesh pretty much like how a ColorRamp does. So say I have BLack on Shader 1 and White on Shader 2, is there a ...
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Why my mesh is getting messed up?

Is it because weight paint or is it something else? I have tried making it right with weight paint but it's still not working. Should I add more geometry to the leg part? Like adding few more vertices ...
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How to rig my character's clothe

I just made a hooide for my character but I don't know how to rig it in a correct way. When I rigged the hoodie, it's always clipping to the character's body. (by the way It's blender 2.79) I can ...
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Can't use Automatic weights

I want to rig and use automatic weights to a robot. The problem is that when I try to choose Armature Deform with automatic weights, I get error: Bone Heat weighting: failed to find solution for one ...
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MakeHuman Model Rigging - Bone Heat Weighting Failed To Find Solution

I was trying to apply an ''Armature Deform'' with ''Automatic Envelop Weights'' to my MakeHuman model imported into Blender, but apparently there's a problem somewhere. Here's a screenshot of the ...
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How can I get rid of this bulge?

This bulge on the glove has appeared whilst I was adjusting my hand and arm armature. I figured it was just down to messing with the Weight Paints, but after trying, I could only reduce it slightly. ...
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When rigging the character verticels are flipping (solved)

So I don't know what did I do wrong when I do the rig or something but it just doesn't works correct. screenshot: anyone knows how to fix this problem? edit: I deleted the download link because ...
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How come Blender does not reconize a mesh from my makehuman program?

my mhx2 function does not work so I have been converting my makehuman models with an autodesk converter to FBX or importing them in DAE, but when I try to bind the rig to the mesh, I get an error ...
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Joining 2 Armatures and keeping the weights

I have two separate Armatures that I want to join together. I have no problem combining the meshes, but the problem is the bones/rigs. When you do the Object mode > join, I lose all of my weight paint ...
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I can only weight paint bones that are in the top level in the outliner window

I'm trying to learn how to weight paint but I have only been able to weight paint for 2 bones in my armature - the ones that are on the top level in the Outliner. When I select another bone, Shift+...
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How to make “Idle” animation like in “Overcooked”?

I am new here and I wanna try to make Idle animation for my character like in game "Overcooked". Example: I try to make skeleton animation like here. But my Blender give me error. (I think it's ...
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Why does mesh not follow bone perfectly?

My mesh is parented to an armature. But when I rotate the armature upperarm, the mesh's upper arm does not follow the armature fully. What are the likely causes and how to fix this? Thank you very ...
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Problem with linked duplicates and bone weights

So I am making some eyes for a model and thought it would be great if they could be Linked Duplicates so I could make small changes to both at the same time. However, in linking the Mesh Data the ...
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More particles as more area is painted

I want to populate trees along a road with Particles using weight painting to control the density. My problem is that the particle system needs to know the final particles count - logically, I proceed ...