Questions tagged [weight-painting]

Questions related to weight painting. Weight painting is a method of defining a value for things such as how much a certain vertex will be deformed by a bone, or how long hair particles should be on a certain face.

Filter by
Sorted by
Tagged with
2
votes
1answer
10 views

Does Modifiying Vertex Weights automatically update animations?

Let's say I have a figure rigged and weight painted in a rough way. I then make some quick animations first, and then go back and fine tune the vertex weights on the mesh. Will the animations ...
1
vote
1answer
11 views

Make Unweighted Clothing follow Rig in Pose Mode

I have a character modeled and rigged with clothing, and I want to maker her sit in pose mode. The vest is weight painted so that the part of the vest around the shoulders and upper back follows the ...
1
vote
3answers
18 views

Weight Painting: Copy/Mirroring

First post and first time using Blender - Running 2.93 LTS Had started working on my models head/face adding in weight paints to get it ready for use in another program. When I created the model I ...
2
votes
1answer
16 views

How come my hair particles won't stick to the mesh?

So I made this character and I used hair particles and weight painting to create the eyebrows. Then I created the armature and used automatic weights after parenting the mesh to the armature. When I ...
0
votes
0answers
17 views

Weight painting acting weird on certian faces

I tried editing weigth painting but when I got to a certain place, the weight doesn't seem to affect that spot. I tried using the blur tool, it just expands that spot more. Lots of help are ...
0
votes
0answers
14 views

Blender Guru Donut icing weight painting not giving desired results

I am following Blender Guru donut tutorial. At level 2 of part 1 after weight painting to prevent particles underneath the icing, they are still underneath it. How do I correct this.
2
votes
1answer
21 views

Weight Painting / Armature Issue

So I'm trying to move vertices by moving a bone, proportionally according to the weight painted.. but everything keeps on moving by the same amount, regardless of weight (as long as weight>0). I ...
0
votes
0answers
29 views

Clothes revealing skin during movemement

[I'm sorry for the poor quality of the screenshot] So I was making a female body in blender wearing a skin-tight dress. However, when I tried to change the pose of the character in the Pose Mode, a ...
0
votes
0answers
13 views

Moving arm front and back looks weird

I'm trying to make an player model for a TPS. I'm trying to make the character's arm go front and back without it looking weird. I'm not good at weight painting. I'm using this tutorial, but converted ...
1
vote
1answer
21 views

Weight painting not applied for particular vertices

I'm weight painting my character and some of the vertices on the finger are not moving with the others despite the fact that it is included in painted area. Here's the example of moving the finger's ...
2
votes
1answer
17 views

Particles Emitting out of the mesh. Leaving the object

I am new to Blender and I am using Blender 3.0.0 and I was making a city scape and I sculpted some buildings and I want to place them on the plane as particles but the building particles are emitting ...
0
votes
2answers
22 views

Weight Paint is streching

I am a beginner in blender and i am using blender 3.0.0 I stretched a plane and subdivided it but when i weight paint it. The weight paint is also stretching. Is there any way so that i can stop ...
8
votes
1answer
1k views

I am not at all able to paint weight paint on the plane

I am new to Blender and I am using Blender 3.0.0 I am trying to weight paint this plane but I am unable to do it to at least a single vertex. I subdivided the plane many times but I am unable to paint....
0
votes
0answers
28 views

Blender Rigify: automatic weights incorrectly deforming my mesh

I'm making a human character, rigging with the rigify addon, but when I generated the rig and parented with automatic weights, everything on the body deformed terribly. I usually don't have this ...
2
votes
1answer
100 views

How do I fix teeth error bottom and fix the eye rigs?

I'm try to fixing the rig correct. I try to figure out how to fix the teeth inside the mouth and I want eyes to follow it well and smooth. I have not much learn about about rigging or weight paint. I'...
1
vote
2answers
34 views

mesh dosent completely follow armature with 100% influence

i am trying to get the other part of the shorts (i literally cannot think of a name for that part of the clothing) to be 100% influenced by the paint job i gave it but the mesh wont completely follow ...
0
votes
0answers
14 views

no weight gradient falloff

im using a gradient in weight paint mode and there is a very small amount the mesh that has a small gradient falloff to it and i was wondering if i could disable it (so the whole gradient is just ...
0
votes
0answers
18 views

mouth model dosen't follow armature

I have been using a very poorly weighted facial rig I quickly made to make custom mouth models for this model and am just now realizing that mouth bones 5-10 don't follow with any poses. mouth bones 0-...
0
votes
1answer
15 views

Is there a way to weight paint such that falloff only affects a contiguous mesh?

I am attempting to weight paint a rig whose mesh is made of many loose parts. (I am attempting to import it into a game, and for whatever reason, separating the mesh and parenting the individual loose ...
1
vote
1answer
55 views

Geometry Nodes: How to instantiate Feathers along Cylinder circumference and Z Axis?

Currently I have a few rows of feathers around a cylinder. I want to be able to: A. Identify the origin of the cylinder and rotate each feather outwards B. Create rows of different feather sets along ...
1
vote
1answer
31 views

Proper settings of the brush in weight pane mode

I am trying to paint some parts with zero weight with "draw" mode in blue colour. The problem is that the brush does not catch some parts of the mesh, and they move. In the example - I try ...
1
vote
0answers
20 views

how can i make just the arm move?

im practicing weight painting and after parenting with automatic weights my model is all messed up and some things that shouldn't move when moving a bone do for ex those wings and bows how can i fix ...
1
vote
1answer
20 views

Moving a rigged jawbone

I weight painted the jawbone along with the lower jaw, but whenever I rotate the jawbone armature, the jaw comes out. What can I do to keep it in the mouth while moving it? https://blend-exchange.com/...
0
votes
1answer
30 views

Why sometimes vertices cant be colored in weight paint mode?

I brought the view closer to the vertex, I tried to color it from different angles - but it does not stain in any way. I occasionally encounter the fact that some vertices do not want to be colored. ...
1
vote
1answer
38 views

Geometry nodes, factor changes automatically when connected to a float

Using Blender 3.0, I wanted to use a weight paint(multiplied by a number) for the Radius of a Curve Circle. But when I connect the "grey diamond" to the "gray circle" in the image ...
0
votes
1answer
22 views

how do I copy armature with weights to another mesh?

I saw some other posts on here with similar questions but nothing exactly like what I'm facing here. I'm trying to copy specific bones of the main body armature of a mesh to a clothing article in a ...
0
votes
1answer
22 views

how do i effect a single finger with gradient weight painting instead of the whole model

im trying to give each bone on this model a manual weight paint. im using the gradient tool to give it a paint but that gives the whole model a paint instead of a specified area (like masking) making ...
1
vote
1answer
19 views

how to get rid of weight fragments

so i used the gradient tool in weight painting to get this middle finger bone some weight. but the gradient applied to all the other fingers (if you know how to stop that from happening i would ...
0
votes
1answer
11 views

Is there a way to keep the weight painting you already have on old bones and use automatic weights on new bones?

Is there a way to keep the weight painting you already have on old bones and use automatic weights on new bones?
0
votes
0answers
19 views

Long "spikes" appear on model after exporting it as .dae

Hello I have a mesh of a robe in Blender that I want to export as a Collada file. Inside Blender, I can move the skeleton of the robe any way I want and it works perfectly fine. But after exporting it,...
0
votes
0answers
19 views

Weight painting in specific poses?

Im trying to make a pair of sci-fi handcuffs for a game im making, but im having a problem, When I try to weight paint them blender paints them like if they were in the rest pose, instead of in the ...
0
votes
0answers
16 views

Gradient tool seems not working with Mirror Vertex Group in Weight Painting

in Weight Painting mode, Mirror Vertex Group works properly while using Draw tool, but seems not working with Gradient tools? The blender version is 3.0 release, have you met the same problem, is it a ...
0
votes
1answer
27 views

Relax Weight Paint?

I was wondering if there was any function in blender that average's weight paint's of vertices like it does in Maya here: https://youtu.be/WQMjCm-KAis?t=216 Thank you for your time!
0
votes
0answers
26 views

How do i rotate a rabbit leg without it looking funky?

I modelled a rabbit and now i want it to be able to lie down. However right now the leg verticies twist crazily because of how the hindlegs are made up. Does anyone know how to properly model rabbit ...
0
votes
1answer
16 views

How do you substract weight in weight paint with grease pencil?

I am trying to paint the weights of my stickman, but I don't have a brush to substract the weights. How do it do it ?
0
votes
1answer
40 views

Rigify jaw controller deforming throat

I've recently picked up Blender and gotten started with character rigging, i currently have an issue where once the rig is generated and weighted with automatic weights (using rigify), when i move the ...
0
votes
1answer
26 views

When I move armature on one arm, one part of the mesh on the other arm moves as well

Here's the picture: It's not bad weight painting, I think, since I checked all of the bones and none of them have influence on the part of the mesh. Btw, here is the .blend file:
1
vote
0answers
25 views

Copying skin weights+vertex paint+bindskin+rigging+reducing polycount+bindskin in ver. 1.8 blender [closed]

So I've created two models of equal sizes and shapes in blender 1.8 and would like to do the following tasks on one of the models: Copy skin weights from one model to another Add vertex paint to some ...
0
votes
1answer
41 views

Mesh jumping to armature origin with automatic weighting

I have an issue in blender where when I assign automatic weight to the object's mesh. It deforms to the object's origin. This is a video showcasing the issue. I use Rigify to generate the armature and ...
1
vote
1answer
41 views

After joining meshes armature ignores new (second) mesh

First question for this beginner. Slowly kinda understanding some of it but I have a long way to go. I may be using the wrong terms so your patience is appreciated. I am using blender to create things ...
0
votes
0answers
26 views

My mesh is bending in ways I do not want it to around the hip

This is the normal pose, how I modeled it. And this is how it bends. The hip is going inward a bunch. It looks terrible! I assume it has something to do with how the weights are, but I'm not ...
0
votes
1answer
61 views

Why does weight paint looking bad?

It was fine on the low poly version of my model but then it started acting up when I turned on subdivision modifier the weight paint looks like swiss cheese. Is there a way to fix this? https://...
1
vote
1answer
25 views

eliminating fall off in weight paint?

Is there a way to get the weight paint stroke to be constant instead of having a fall off? I tried messing around with the fall off curves but that doesn't work. Essentially I want to weight paint ...
0
votes
1answer
41 views

Hand bone bends lower arm but there is no weight, how I fix that?

I have a problem which I don't know what cause it. When I rotate hand bone lower arm mesh bends with hand (which is not realistic). I look weight painting but there is no problem (I think). I tried ...
0
votes
1answer
18 views

How can I copy a mesh whilst also copying all bones for the specific mesh and their weight-paints?

I wanna know if this is possible in Blender or not. Is there a way I can copy a mesh as well as it's bones on a single rig with the weight-painting intact. I'm trying to make Vulpix tails for a fan-...
0
votes
0answers
26 views

How to hide overlapping mesh to weight paint correctly?

Hi I'm still new to blender and am not sure how to go about selecting this properly. You see, the toes of the character overlap. I tried hiding with "H" like I saw on another question, but I ...
1
vote
1answer
55 views

What's wrong with weight paint?

When I added automatic weight paint on the thumb bones it looked ok but when I bend the joints the mesh seems like its being pulled apart by two opposing forces. This never happened before when I ...
0
votes
0answers
32 views

Blender 2.92: Leaving Weight Paint mode automatically leaves Pose Mode

I've recently switched to 2.92 (I can't go any higher because I'm using Windows 7, before anybody asks), and it seems to have a strange feature that I can't figure out how to disable. I have ...
0
votes
1answer
52 views

Connecting an armature to a model and using Weight Paint

I've been working on a low-poly Mandalorian character model in Blender, and I'm currently setting up an armature. However, I don't know how to connect the armature to the model so I can move parts ...
0
votes
0answers
13 views

Is it possible to recalculate automatic Hair Weights?

After rekeying my hair particles all the automatic weights that are generated when one does add a new particle are gone. Each particle instance is now weighted with a weight of zero. Is there any tool ...

1
2 3 4 5
22