All Questions
8,241 questions
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45
views
Export object (obj, gltf, fbx,...) not saving textures
I have a problem that I have been unable to solve for several days. When I export an object retrieved via game assets, the images disappear, whereas if I perform the same action with a simple cube, it ...
0
votes
1
answer
70
views
Rendering a Volumetric Image
So today I decided to try making a volumetric texture. (I found a mod for Kerbal Space Program that adds custom volumetrics, and I wanted to try making something.) If you're unaware, a volumetric ...
1
vote
1
answer
85
views
Trying to clone image with transparent background won't work
I have a problem when trying to clone a png image with no background in the texture paint section.
I select the image in the clone tool but when I start cloning it, the transparent background turns ...
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0
answers
23
views
Use a mesh object to controll the shape of a texture on another object
Is there a way to controll the shape of a texture on one object and using a different object as the controller?
I know there's mapping nodes that control the rotation, location, and scale of a texture ...
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47
views
How to make objects transparent inside of another transparent object?
I'm trying to achieve a similar effect to the boolean modifier without using said modifier. I think the easiest way is to use a transparent object to affect the transparency of another object at its ...
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1
answer
12
views
I did the 2D face rig with the image sequence, and even if it's black, it's pink
The image sequence image name also ends with 001, 002.
I set the refresh and the cyclic.
It turns black when I save it
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25
views
How to Mix Image and Fabric Textures on a 3D Model in Blender?
I'm working on a 3D model in Blender and I have already applied an image texture to it. Now, I also want to apply a fabric texture on top of the image texture in such a way that both textures are ...
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1
answer
134
views
Problem with Google Colab rendering with Blender
I am a novice aspiring professional in Blender who recently told me about being able to render in the cloud with Google Colab of Blender, I tried to do it with several models and although the image ...
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0
answers
11
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Shading different parts of a mesh [duplicate]
I’m beginning my journey with shading in Blender and I’m wondering how to assign different shading to the same mesh. For example, when I’m sculpting a creature and I want to shade scales in a ...
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0
answers
43
views
Dilating baked (BW) texture
I have an object with black/white (binary) baked textures, and I want to dilate the white regions by some amount. The islands on the uv map are offset by a margin. I have tried a few things, without ...
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106
views
how to make cord fabric with geometry node?
hi does someone know how to make cord fabric like this with geometry node?
I try also with displacement texture, but sometimes it works not very well with some models
thanks !
1
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answers
28
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Brushed metal texture - can't rotate the texture to get circular on top
I created this brushed metal texture out of Noise Texture. Left in the picture is the actual object I want to put the texture on to, and right is the sphere with the same texture.
The sphere creates ...
1
vote
1
answer
43
views
How to UV Map correctly a lowpoly egg model?
Hey i'm trying to texture a egg model with a water texture, i tried every type of UV Mapping (such as "Unwrap", "Smart UV", "Cylinder" ecc.) but they all have the same ...
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0
answers
28
views
No Normal Output of the Bump Node
I want to use the "Normal" or "Reflection" output from the Texture Coordinate Node. If I do so, the Bump node does not display any normal data. As You can see, the bump node should ...
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0
answers
52
views
Make beach waves with shading
I have the following scene:
I would like to add a white outline to the water to simulate the foam from the waves clashing into the shore. I was wondering if there was an easier way than needing to ...
0
votes
1
answer
18
views
Bevel mask on texture rotation issue
I have this model that has scratched edges in Blender and when it's at no rotation, it is doing what it is supposed to. But when I rotate it 90 degrees to be standing up, the edge effect seems to ...
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0
answers
24
views
i want to mix a texture with noise texture and only want it to be shown where noise exists
i have a grunge texture mask
and noise texture, i want grunge to only be visible where it is white in noise.
i tried mixing both but, was losing the details of the grunge map while doing so. how do ...
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1
answer
35
views
Exporting fbx file with textures models ara black or transparent
I have huge problem with my fbx file. The models are just black or transparent. I feel like I have tried everything.
Maybe you will be able to find a problem.
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27
views
How can I export blend file into glb format for DeepAR?
All the textures added to the object/mesh erases auto after exporting it as glb format for DeepAR where it should remain shame even after the deepar virtual try-on.
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0
answers
52
views
How to texture a cartoony look?
I've been modeling for some time but I wanna know how to texture like this image because I don't understand how to do it or how to get started on doing it.
0
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1
answer
154
views
How to change/invert color of image texture
I would like these bricks to be white instead of black. Adding a color ramp or invert node causes it to lose the enamel quality that I am trying to maintain, and makes it greyish instead of white. I ...
1
vote
0
answers
24
views
mask/roto the part of the texture inside the shader editor
I draw a mask in the image editor. How can I use this custom mask inside the shader editor ? I want to mask out some part of the image texture using mask/roto directly - without have to render the ...
0
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1
answer
33
views
Blender Terrain Color Mask Convert Texture
How can I eliminate the alpha transition between two colors? I don't want to let other colors appear between transitions.
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0
answers
26
views
Parts of texture missing on Cycles render
I've seen other people having issues where they're missing textures on Cycles render, but in my case, it's only a part of the texture.
Below is what the texture looks like on material view and EVEE ...
0
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0
answers
38
views
How to texture particle object hair
I generated some low poly fur using hair particles and a single triangle object
How can i sorta "sample" the texture underneath the particle object origin, and color the entire triangle in ...
2
votes
1
answer
225
views
Transparent image showing background and not logo in Blender
I have a transparent image in Blender that is only showing the background, not the actual subject I am trying to get it to show
The image shows up properly in paint:
But not in Blender:
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0
answers
14
views
BlenderKit material not exporting right [duplicate]
I downloaded a material from BlednerKit addon. However after exporting it into various formats and putting them inside unity, or opening them with the default windows 3d Viewer, the material looks ...
1
vote
1
answer
31
views
How is tutorial image displayed as background in the viewport? [duplicate]
How is this background image displayed in the viewport? I cannot see it in the outliner.
Here Ian is UV unwrapping/texturing or whatever its called. But he appears to have the image in the viewport ...
2
votes
0
answers
58
views
How can I get variation in a carpet texture
I'm using this image as reference for what I want my carpet to look like:
The carpet has a lot of variation as most carpet does especially in the bottom left corner. I want to know how to turn a ...
0
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0
answers
54
views
How do I make multi-mesh tileable textures?
Hi,
I am trying to make parts for a dynamically sized panel. The panel consists of corner, side and center parts (depicted in the image). All these parts should be tileable, which is where my problem ...
0
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0
answers
25
views
How to associate multiple texture files to downloaded model?
I'd like to get some help figuring out how to associate multiple texture files with a model. I downloaded a satellite model from the NASA's 3D Resource library and opened it in Blender, but it was not ...
0
votes
1
answer
78
views
How to combine texture and normal map to create procedural paper/cloth material?
Let's say we want to create a shader (in Eevee, no displacement) to mimic crumpled paper or wrinkled cloth.
If we just use the paper or cloth texture with a noise texture + bump-node as normal map the ...
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0
answers
25
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How to make small waves for a river? [duplicate]
I created a river and created a texture for the water tho i want to create little waves to make it look more realistic. Any suggestion on how i can do so?
0
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0
answers
29
views
Is it possible to make a texture map that controls where shadows appear? And can I use that same map to display stylized dynamic shadows?
I'm making a low poly character (think like a mixture between a psp character and a character model from final fantasy 8) that makes it difficult to display rendered shadows without it looking Jank as ...
3
votes
1
answer
81
views
What is this texture for in my imported model, and how do I connect it?
I can't figure out what it is and how to attach it? Thank you in advance for your help.
0
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1
answer
70
views
What's the easiest way to make a tater tot/hashbrown texture/bumps in blender?
I'm trying to make a tater tot but have no idea how to start. I've got a cube with a subdivision surface modifier on it, but don't know where to go from here. I'm assuming there must be a way to ...
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0
answers
21
views
How can I scale a texture in relation to a plane's dimensions? [duplicate]
Might be a basic question, but I can't seem to figure out how to scale a texture based on the dimensions of a plane mesh.
My goal is to make a checkerboard plane as the ground, where every square is ...
2
votes
1
answer
74
views
How can I copy and paste an image texture to another mesh, then edit that copy and pasted one?
I have painted a texture using texture paint and put in on my model with an image texture. I have duplicated the mesh and material that I painted. I now want to copy the image texture, paste it as a ...
1
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0
answers
28
views
Equal UV Unwrapping issue
I've always had difficulty with UV's, however I'm struggling to unwrap this one in particular.
Each are different panels, I can manually and smart unwrap. However I always get the same result, the ...
0
votes
2
answers
26
views
Object rendered without material [duplicate]
I have an object in blender that I put a metallic material on and I see it in the viewport but when I render it turns black and the material disappears
i need to render it with transparent background ...
3
votes
1
answer
116
views
How can I preserve these UV's when animating with bones?
I'm trying to make a face rig with a pixelated UV map. The mouth stretching (obviously) causes the UV to warp. I was wondering if there was any way to preserve the UV in the shader itself?
I have ...
1
vote
1
answer
60
views
Blender texture distorted inside quad but correct at edges
Has anyone seen this effect before? I made polar UV coordinates for the ring and applied the standard brick texture. The polar coordinates basically take a square in UV space and squash it onto a ...
3
votes
1
answer
956
views
Where is the Anisotropy BSDF in Blender 4.1?
I can't find the Anisotropy BSDF. Where can I find it in Blender 4.1?
0
votes
0
answers
47
views
How do I paint a texture stencil onto an object with Python?
I'm trying to paint an image texture onto an object with bpy. I'm not running in background mode, so I can confirm the following:
Object is loaded
Image texture is loaded and added as a slot on the ...
1
vote
0
answers
23
views
Crop texture along mesh with boolean modifier
I'm working on a terrain mesh wich is 117sqKm. It has a 2Gb texture on it.
I'm currently splitting the mesh using a boolean modifier in order to extract sections of interest.
Since said texture has ...
1
vote
1
answer
38
views
How can i achive wood texture as show in reference image
i try using magic and noise texture and do some experiment but not getting desire result.
please check blender.file if you have any idea about this
enter image description here
enter image ...
0
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1
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93
views
How would I create the texture and bumpy moss covered trees in this image?
I really like the look of the trees and hills in the image below. I'm assuming they used some kind of procedural generation or particle system to achieve the bumpy/mossy balls on the trees and hills ...
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1
answer
44
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How to make a material for small transparent pebbels
How can I make a material for small transparent rounded pebbles like silica gel pearls?
They look slightly blurry and seem to have a bit of translucency to them.
1
vote
2
answers
189
views
Mirror Reflection In GLB format
I have tried to export mirror reflection PBR. It's visible in Blender, but I couldn't export as GLB. Also I tried in babylonjs (Plugin) via export but that also doesn't work. Is there any specific way ...
1
vote
2
answers
66
views
why is my texture warping/stretching?
I have an issue with the texturing / UV wrapping of my UGC/model.
So First I made the links, used the array, then I made a Bezzier Circle Curved it.
I Smart UV Unwrap, then I Took the Islands and ...