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Questions tagged [particles]

Questions pertaining to a group of particles which can be used to simulate a system of chaotic objects(known as particle systems). Particle systems in Blender are robust and full of settings.

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Smoke Particles and Fluid

Taylor Swifts music video has these golden particle/fluid/smoke simulation. It is like a glowing pipe which has particles & smoke or fluid or both coming out randomly. I understand fluid ...
Tulika's user avatar
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17 views

Changing particle colours using objects

I am trying to make particles change colour when flowing through an objects space. Basically I would like any particle that flows into the area occupied by the cube (or any shape) to change to a ...
Casey Rothman's user avatar
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5 views

How can I apply the animation of an object to particles in the particle system and control the velocity?

I need to animate salt particles falling from a container and sticking to an object (collision object) when they fall. I tried particle emission, but I can't able to control their speeds individually (...
Sai Pavan Gantla's user avatar
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5 views

blender particle animation export fbx

https://www.youtube.com/watch?v=AhsZ5Ykm63c https://www.youtube.com/watch?v=3EQ3WfHF_Qo&list=LL&index=2 I think to extract particle animation to fbx extension, I think I need to convert it to ...
윤동훈's user avatar
1 vote
1 answer
17 views

rendering result comes out blurry

I've checked the rendering and camera setting, but I can't fix the problem. The rendering image comes out blurry. Is this because of the hair particle? File is below. https://www.dropbox.com/s/...
julius's user avatar
  • 41
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Mantaflow explosion looks nothing like the tutorial

So recently I was looking into making explosions in Blender with Mantaflow, and I was following a tutorial by Iridesium but my explosion looked nothing like his. I followed it step by step, but when I ...
NPT156's user avatar
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16 views

Particles emitter and dynamics

Dear Folks. Im trying to do some dynamics which is coarse particles entering into the grinding table and then crushed by the three rollers and fine particles extracted upwards at the outlet by help of ...
Begineerz's user avatar
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10 views

Giving individual particles cloth physics, and alternatives?

I wanna make a slime type creature that leaves behind puddles of slime as it jumps around the scene. I had the idea of attaching a particle system that emits cloth-physics spheres that collapse when ...
uwuziel's user avatar
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14 views

Convert Hair to Mesh while mantaining the shape

I've currently got hair I made using the particle system that look something like this: and I want to convert these from something that uses a particle system while keeping the looks the same. ...
Wali Waqar's user avatar
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9 views

How do I add vertices to a face for hair simulation?

I want to cover this puzzle piece in a hair simulation but the top and bottom faces don't have enough geometry to emit from. How do I fix this?
Mitch Williams's user avatar
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8 views

Boid particles jumping/ gathering in the wrong place? [closed]

I'm trying to get my particles to move into a circle together. The particles at the bottom keep gathering at the start of the cycle. How do I get them to stop doing this?
ktml's user avatar
  • 1
2 votes
2 answers
141 views

Particle escaping Tube

I have a tube through which I am trying to pass particles, however, the particles are escaping the constrain. I am using Blender 3.5. This mesh was created in Maya and has been imported as an FBX file....
Tulika's user avatar
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13 views

Grass Particle Hair Are Big

So Recently I Tried To Put Hair Particles As You Can See But Everytime I Scale The Plane The Hair Particle Gets Wider I Probably miss Something Here I Just Want To Make The Hair Particle Skinnier And ...
Games nr's user avatar
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21 views

Simulate filling a Box with objects or particles and transport it (100000+ objects)

For a science video I try to simulate filling a lot of rice in a box an than remove the box, so the rice can spread out. The pictures below show an example of what I try to achive, but in the example ...
Yoshy's user avatar
  • 29
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2 answers
33 views

How can I align particle rotation to only the X-Axis of the emitter normals?

Hello Blender community, I'm currently working on a "herd" shot using a 2D animated cycle within a 3D landscape in Blender. To achieve this, I have mapped several 2D animation cycles to 2d ...
Justin S's user avatar
0 votes
1 answer
30 views

Determine the number of the selected particle system

When a mesh has multiple particle systems, one can be selected in the particle system tab (see image). In my case I have a mane and a tail assigned to a horse mesh. Now I would like to know the index ...
Matthias Müller's user avatar
1 vote
1 answer
14 views

Access custom properties of a particle system

I want to access the custom properties of a particle system. For regular objects this is done using object.data["property_name"]. However, this does not work for particle systems although ...
Matthias Müller's user avatar
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10 views

Particle different in Render and Viewport

I have a particle system that looks different in the unbaked, as well as baked state in the viewport than in the render, in the viewport everything looks normal, in the render suddenly some particles ...
FJD's user avatar
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0 answers
16 views

Hair appearing in Object Mode when removed in Particle Edit

Hair appears on the underside of this beak in Object Mode even after I have removed it in particle edit. I have it set to "interpolated" with 40 children per parent. When I look inside of ...
Vortex3427's user avatar
0 votes
1 answer
12 views

Mirror mesh with hair particles

I tried mirroring a mesh with hair particles, but only the original works properly. I tried moving the Mirror modifier to the top of the modifier list, which still doesn't work. Any solution for this ...
Payso Bilverslack's user avatar
3 votes
1 answer
278 views

How do I hide the object the particles are on?

I'm using a hair particle system to spread objects over another but I want the object to be transparent or gone in the final render.
ABHGames's user avatar
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0 answers
10 views

Collision Problems with Hair Particles (Hair Dynamics) during animation

I’m having trouble with a character that has a particle hair system. I want the hair to move realistically, so I enabled hair dynamics in the particle settings. However, the hair particles don’t ...
Pool_DeadPool's user avatar
1 vote
1 answer
20 views

How do I remove hair from the face of this model?

Blender beginner here. I would like to remove the hair from the face, nothing else, of this model.
tyler herro's user avatar
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0 answers
14 views

hair particles does not move while rigging a character

so i have been doing this character and I put hair particles on it and I Tried to rig it but while rigging it the hair particles Does not move with the hands it stay at the same position , did i miss ...
Games nr's user avatar
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0 answers
13 views

I want to change the resolution division in smoke simulation but can't find it

I'm trying to do a smoke simulation and I want to make the smoke to have more resolution division but can't find it. I watched some tutorial, that's why I'm asking or am I missing something?
Games nr's user avatar
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1 answer
41 views

Particles are falling through Collision Object - Even with Size Deflect

I am trying to emulate wind blowing dust in a desert scene, and try as I might I cannot stop the particles falling through the emitter object (a simple terrain). The particle emitter is set to "...
DrIgnatiusCole's user avatar
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0 answers
20 views

How to efficiently use particle systems for large objects efficiently

I have a carpet texture that I have made: But I would like to apply that texture to large objects: Already, I can tell I will have scaling issues where if I were to directly apply the 'small' ...
CodeZealot's user avatar
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0 answers
18 views

How can I make particles flow like lava, like in the Intro to the Rings of Power

I'm trying to make a section of the particles flow like lava for close up shots. Like how they animated the particles in rings of power intro. Any ideas on how I can achieve this? I've tried using ...
Sebastian's user avatar
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0 answers
15 views

Some of hair particles are black (Cycles render) [duplicate]

I have an issue. I have Particle system and I try to render feathers with Cycle render but some of the feathers are displayed black. Feathers are just a texture on plane. In Eevee render it looks good ...
wyy's user avatar
  • 881
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21 views

Distribute Points on Face to Objects with Particle Properties

I'm trying to distribute the cylinder on the face of the icosphere that has some particle properties. When I tried to joint geometries, the particles properties disappeared. Can someone help me with ...
Hao Nguyen's user avatar
2 votes
2 answers
47 views

Limiting the number of "Instance on Points" in the Viewport

I'm having trouble with the unresponsive viewport due to the number of "Distributed Particles on Point" displayed by the geometry node setup. It displays the mesh ("foam particle" ...
veru_z's user avatar
  • 601
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0 answers
29 views

Blender crashes when baking particles

I'm still rather new to Blender and hope to find support here. Blender is immediately crashing when I try to render my boid - particle simulation (particles that follow a smoke flow). I'm not sure if ...
zopavelina's user avatar
4 votes
2 answers
478 views

Powder In A Pile

I'm trying to achieve a result similar to this one. I'm just trying to find a method my actual goal is to make a path of powder. I tried using a particle system then converting it to a mesh but the ...
Jo xXx's user avatar
  • 200
1 vote
1 answer
17 views

Is there a way to have particles orientation follow their direction of travel?

I'm not new to Blender but it seems like it's the first time I need this. I'm using long particles (like tiny sticks) and I would like them to allign to their direction of travel. I know I can do this ...
Lucian Paraian's user avatar
0 votes
1 answer
13 views

Transform frame of particles sim into object

I want to make this exact frame of the simulation an mesh object so I can append into another file, how do I do that? I searched and didnt find an answer.Its a plane using explode modifier with ...
Godard's user avatar
  • 3
1 vote
1 answer
65 views

How would you animate this (Video example)

I'm trying to animate this with meta-balls for a few days now. First i tried it with reguals spheres and cloth physics but i think the effect meta balls give is good enough. My main issue is how do i ...
ki_one's user avatar
  • 100
1 vote
1 answer
18 views

Why is my particle system showing on only half the mesh?

I have a particle system on several icospheres, all parented to a skeletal mesh. In default pose mode, everything renders just fine. But when I start to move the skeleton a bit, one particular ico ...
GoroToro's user avatar
0 votes
0 answers
24 views

Animating particles when adding a force field

I'm creating an animation with moving newspapers using planes and force fields. On the planes that act as newspapers I add a soft body, and on the ground plane I add collisions. When i watch ...
Operator's user avatar
0 votes
0 answers
28 views

Different Hair cards for bird feathers

I am trying to create a bird with feathers of gradually shifting colours and length. I use a particle system to generate lots of small feathers, but I haven't been able to find way of giving them ...
Ludvig Holmen's user avatar
0 votes
0 answers
11 views

How to get particles simulation data directly from the cache via bpy?

Is there any way to get particles data directly from the cache via bpy? For example, I've added Emitter, baked some particle simulation and would like to get ...
Andrey Sokolov's user avatar
1 vote
1 answer
21 views

particle never settles in place

Here is a situation I cannot solve in Blender :confused: I have a particle emitter, that emits one particle. there is a cube object that has a force on it with the strength of -50 to suck particle ...
Serg's user avatar
  • 111
0 votes
1 answer
30 views

PointerProperty for a particle system

Please, I would like to know How to make a pointer property for a particle system. My goal is having a prop that contains the particle system name and it updates when the particle system is renamed ...
Mostafa Samir's user avatar
0 votes
0 answers
18 views

How to use fluid particles to drive smoke simulation

The fluid simulation creates a particle system in the particle tab. The smoke simulation can use particle systems to create smoke. I cant seem to get the fluid simulation to drive my smoke simulation. ...
Mr.BorB's user avatar
0 votes
0 answers
32 views

Two particle systems interact (collide) with each other

Because I want to duplicate this rig many times, how do I make the spheres collide/deform/interact with the planes without making the instances real? (Making them real and then duplicating creates ...
Aubrey's user avatar
  • 971
2 votes
0 answers
30 views

How can I control the distribution of instances in geometric nodes with lights?

Such as distributing seedlings on objects illuminated by light.
F91's user avatar
  • 31
0 votes
0 answers
9 views

Interaction of a system of particles with a moving rigid-body object

I tried to make a system of particles that would reflect from both active and passive rigid body objects (a plane is passive and a cube is an active rigid body object). But when I try to run the ...
arachnoden's user avatar
1 vote
0 answers
21 views

How to make all particles rotate to face the camera (Blender 3.4)

I realise this question has been asked before, but the answers don't seem to apply to the new version of Blender. I have textured planes should face the camera no matter how wind or other influences ...
Anna's user avatar
  • 11
0 votes
0 answers
12 views

Particles disappear when adding texture

I am trying to make a spray-type particle system, and this is what it is like before I add a texture: (render: object mode, eevee render) After: Settings:
Leo's user avatar
  • 101
0 votes
0 answers
16 views

How to delete or create Hair particle system's spline points via bpy?

In Blender 3 it is possible to make some minor changes to the original non-Geometry-Nodes hair particle systems via bpy. For example, to change spline points ...
Andrey Sokolov's user avatar
1 vote
1 answer
19 views

I cant figure out how to animate particle rotation

I am trying to make a background for a video, where there are glowing particles falling down while rotating. i have it so that they fall at a set rate, and the rotation is randomized, but i can't ...
Lucas Crouch's user avatar

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