Questions tagged [particles]

Questions pertaining to a group of particles which can be used to simulate a system of chaotic objects(known as particle systems). Particle systems in Blender are robust and full of settings.

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3 views

Random spin rotation on particles?

I want to make a rain of bullets, however, while with particles I can get a good spread, I cant make them spin in random directions. I tried keyframing the original, but now they all spin in the same ...
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1answer
9 views

Particle Lifetime Info doesn't work on metaballs

I am working on an animation of water droplets moving upward ("evaporating"). I am trying to animate material transparency based on particle lifetime. Here's my node setup: It works when ...
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1answer
12 views

How come my hair particles won't stick to the mesh?

So I made this character and I used hair particles and weight painting to create the eyebrows. Then I created the armature and used automatic weights after parenting the mesh to the armature. When I ...
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10 views

Fluid Simulation preview remains static?

I'm trying to make my object melt with Quick Liquid but if i open it in my current project and play it the simulation remains static and doesnt flow, it remains just like in the screenshot below. If i ...
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I can't import my fur emission particles with my object into another blender project without it changing color [closed]

I'm trying to export my character to another blender project, but every-time I do so, it changes the color of its fur. See, it's a white rabbit but whenever I want to convert it into a mesh, it turns ...
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8 views

How to change emitters particle direction [closed]

How do I change the particles direction? I have a wind force behind the emitter part and the particles are going to the side instead of straight.
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Is it possible to use curve object as particle sprite?

I'm trying to create a very controllable "hair system" in blender, by duplicating some custom curves creating by hands through a particle system. I'm using "render as" : "...
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8 views

Particle Hair - child hair clumps to wrong parent

This is my first try at using particles and creating eyelashes and I've come across some odd behaviour that appears to be the result of clumping. Some child hairs seem to be following a parent that's ...
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9 views

Blender 3.0 freezes when rendering animation On Linux [closed]

Whenever there is any hair particles in a scene and i try to render animation, blender freezes in between randomly. Sometimes for example its on 5th frame, 9th, 10th, etc. It is random and is not ...
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How to make slime with procedural bubbles using Geometry Nodes?

I've just installed Blender 3.0 and it has renewed my curiosity for Geometry Nodes. I was thinking of what might be a fun use for Geom Nodes and the idea oozed into my head: SLIME! Because slime has ...
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1answer
21 views

Hair particles going through mesh

I'm trying to make a little hairy creature walk around with googly eyes. But I have an issue with my hair particles going through the eyes. The eyes are made out of an animated rigid body "case&...
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How do I make clothes wet and dripping or stained with paint?

Good evening everyone, I have to make wet and dripping clothes from a water pipe and in another scene I have to make smeared them with some paint that fell on them, but I can't find a way to do it. ...
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1answer
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How to generate a city using custom models in a custom shape? [closed]

So i need to create a custom medieval city. I have custom models for it already and the city needs to be in a specific shape, so not a square or circle. How can i generate the city within the shape ...
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1answer
26 views

Hair emitter Object wrong orientation; Blender 3.0

thx in advance I have two planes, one with a vertical tree image texture and one that is flat 'ground'. I want to use a particle system to place the trees on the ground. However the hair emitter has ...
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Hurricane: Smoke Simulation too rough and unnatural

I am trying to create a hurricane with a smoke simulation following a particle system. However, the Hurricane looks less detailed, it's blurry and also the particles in the reference image are much ...
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1answer
14 views

Particles aren't rendering?

Sort of new to Blender, using Eevee and trying to create a rain animation using a plane to emit rain particles. Here is all I have made right now: The main things I've seen looking at other people ...
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13 views

Blender Guru Donut icing weight painting not giving desired results

I am following Blender Guru donut tutorial. At level 2 of part 1 after weight painting to prevent particles underneath the icing, they are still underneath it. How do I correct this.
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Cannot exclude particles form Freestyle rendering

Helloo, a couple of people have posted this same problem but there is no clear answer. I'm, using Blender 3.0 and I have an object that is emitting particles. The object is lying on top of a bumpy ...
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11 views

Why are my hair particles being pulled to the origin?

After baking and adding a material to the mesh, the hair stretches and gets pulled to the origin point. If I delete the bake and remove the particle system from view by hitting the little monitor ...
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22 views

Blender result and saved image different

The render result and the saved image are different in how the particles are showing up. If I remove alpha, it appears just fine. Why is alpha being present changing the particles?
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1answer
34 views

How to fix uneven distribution of hair particles?

I have these spots on my mesh. I've checked if I was combing them in the wrong direction and also tried adding more particles as well, but I'm still getting these patches in certain areas. What could ...
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1answer
163 views

How do I add hair to these eyebrows?

I've been struggling with this for hours. At first I tried just adding hair particles where the eyebrows should go on my character but that wasn't working so I made these eyebrow meshes. I don't want ...
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Disruption of Size Deflect when using Metaball in a particle system

I created a particle system inside, placed the Emitter in an X-type MESH and assigned it the Collision property. But when the metabolites become larger, they fly out of the Collision object
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1answer
16 views

Particles Emitting out of the mesh. Leaving the object

I am new to Blender and I am using Blender 3.0.0 and I was making a city scape and I sculpted some buildings and I want to place them on the plane as particles but the building particles are emitting ...
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20 views

How to make animated particles into a solid animated mesh shape?

is it possible to take my particle system and convert it into an solid animated mesh? Sort of like how the meshes are created around fluid sim particles?
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1answer
58 views

Hairnet addon issues

I've been trying to use the hairnet addon in 3.0, the opinions "sheet" and "curve" work just fine, but using fibermesh, gives me this error no matter what Then I tried using ...
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1answer
103 views

How to reorder vertex index?

I have a particle system that uses a mesh as an emitter. It emits from the Vertices in a non-random order, and (I assume) it uses the vertex index to determine that order. It works as intended, with ...
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Library Overrides for Hair Dynamics?

How do I approach different settings for Hair Dynamics when working with a linked asset? I have a character rig I use in many different shots. Depending on the shot I need to tweak the hair's dynamic ...
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1answer
1k views

I am not at all able to paint weight paint on the plane

I am new to Blender and I am using Blender 3.0.0 I am trying to weight paint this plane but I am unable to do it to at least a single vertex. I subdivided the plane many times but I am unable to paint....
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27 views

Make particle settings unique or rename them without losing hair edit

I'm dealing with a little issue that has me stuck: I have two or more objects using the same particle settings data, a mistake I made in early stages. Each one has combed hair, different particle edit ...
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21 views

Why does my smoke appear as a cube in render

In Solid view its ok but in render view it displays as a cube. The same thing happens in both EEVEE and Cycles
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27 views

How to have hair on a rigged model?

I have a model that is rigged and I have been trying to find a way to add hair to the model. I added a hair particle system for the hair, eyebrows, and eyelashes directly onto the model but when I go ...
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1answer
17 views

Converting Instances of Particles leads to Low Poly Mesh

I am using Grasswald and have created multiple Particle Systems for an object. I want to animate the object, so I need to convert the particles to a mesh first. The PC already gets a bit laggy with ...
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48 views

Sticking objects with particles

How can I stick objects with shapes of my choice (on a model designed by me), on the parts with angles of my choice, very open and very closed through particles? In short : making dirt on the mesh at ...
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26 views

Making Straw in Blender

I need to recreate this product and am not sure on how to model the straw inside the box. Any ideas?
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11 views

Emit object based particles orthogonal to faces on a grid / without overlap

I'd like to emit these hexagon reference objects from the faces of another object in the same way that I can for this plane. Specifically, with the orientation of the hexagons relative to the normal ...
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1answer
27 views

How to make Juddery Simulation of Falling Leaves smooth?

I am using a particle system and a force field to simulate falling leaves. The leaves are falling from the sky and are supposed to stay on the ground. I encounter two problems here: The falling ...
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1answer
82 views

How to get particles emit as trails on an object?

im trying to have an object emit defined lines of trails like this but that consist of particles. Ive seen it done once but cannot figure it out myself and have lost my reference. Can someone help?
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1answer
15 views

Assign Field on a Particle System Slot

I wanted to know if there was a way to assign a Field to a Particle System Slot, I have 3 different Fields and I would like some to act individually on 3 different Particle Slots on the same emitter
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1answer
35 views

Emit Rigid Bodies in a similar way to a particle system

i'm trying to make a scene where icons are shot up out of a phone screen and im running into some issues with the icons. I tried using a particle sim and while this does shoot out of the phone in the ...
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14 views

Hair transparency issue

Does anyone knows how can I fix this hair problem? It's like a transparency issue and I'm unable to find anything online to fix it. Thanks guys!
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1answer
13 views

Apply a boolean to falling particles?

I have a particle emitter working just fine. I want to make the falling particles vanish in one area as they fall. I tried applying a boolean, but the particles appear to ignore it. Is this even ...
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1answer
31 views

Particle system collision with itself and other objects

I'm trying to make a scene where some particles shoot up from a phone and then land on the table the phone is on, i can make them shoot up and bounce off the table well but when they land they seem to ...
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5 views

How to switch out an object (movement, scale, rotation) for a particle-converted replica?

I have two versions of an object (a cacti pad), one with a particle system, and the other with the particles already converted to meshes and joined to the base as one object. I'm using multiple cacti ...
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50 views

How to make a shooting star in Blender?

I have been looking a way to make nice shooting star in blender. Is it possible to achieve something like this one? I already searched on youtube, blender stack and didn't find what I am looking for.
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14 views

Is there a way to turn hair particle into animated, keyframed mesh?

Trying to camera project on a particle system instancing an object, I dont want to change that single object material, because I have painted them differently for each one, Will be good to project by ...
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0answers
27 views

how to make an object float on water?

I watched a Youtube video. Those blocks are floating on the water. I think he used particle for the objects and fluid simulation for the water. Is there anyone who know how he made the blocks floating ...
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20 views

Why are hair particles moving on the emitter in cycles but not in Eevee

I have set up a screw modifier with a particle system on it. The plane/emitter is an edge/line that is subdivided and then extruded by the screw modifier. I have then placed a bunch of trees along the ...
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1answer
42 views

Smoke doesn't seem to have initial velocity

I've been following this tutorial on how to make a simple explosion, I am using the same values, but I don't get the same effect. It seems like my particles have no initial velocity. Do you know what ...
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12 views

What can you do with the mesh that is converted from hair in the particle system?

When you click on the object and then click "convert", it converts the hair to a mesh that doesn't show up in renders, but the hair is still on the original cube. If you apply the particle ...

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