All Questions
1,734 questions
0
votes
0
answers
10
views
Problem with exaggerated displacement or normals in my texture
I have three materials that I did in substance designer and imported to one project in blender.
The hight and normal maps are in Open Gl, so it's not a problem with DirectX texutres.
There is ...
3
votes
1
answer
93
views
How can I make this material static on the figure? Now the figure slides through it
I want to make this so that the texture moves with the figure. Right now the figure kind of slides through it.
0
votes
0
answers
19
views
How to Create a Realistic Material for My Pendant Light Model?
I modeled this pendant light, but I'm struggling to create the material. Could you help me figure out how to make it? Thank you!
3
votes
1
answer
124
views
How to Create a Random Hexagon Appearance Effect on a Surface?
I’m trying to replicate an effect where hexagons appear randomly over a surface (a pan). I have two textures: one shows the pan with hexagons, and the other shows the pan without them.
Despite trying ...
0
votes
1
answer
30
views
Is it possible to make a procedural circular-streaks noise texture?
I have a circular metal rail object, and I want to add random streaks of high and low roughness along its top surface to suggest uneven wear from the wheels riding on it.
Plugging the Object vector of ...
0
votes
0
answers
35
views
Material is missing
can someone please help me with this material missing situation. No material from the package covering the white part of the head. can someone please tell whats the problem?
0
votes
2
answers
23
views
How to remove the weird dots in grid-like pattern
https://drive.google.com/file/d/1eVAzBuTpyHvcMq2-e7vNIy8jIGd_pa3P/view?usp=drive_link
The dots first appeared when i transferred my object from an older version of blender to 4.2
0
votes
0
answers
15
views
How to fix glossy texture when importing OBJ file? [duplicate]
I exported obj file from some object but when importing the all the texture on object are glossy.
I discovered that the problem is the color space for roughness, metallic, and normal are sRGB; they ...
0
votes
0
answers
10
views
Missing Bricks Mask Texture with pbr Material
I am trying to recreate a Brick material where some Bricks clusters are missing.
Real life example here:
I am using two PBR Material (Brick and plaster) from Poly Haven. I got it working with a ...
0
votes
0
answers
24
views
How to make the floor more reflective and more like a wooden material [duplicate]
I'm new to learn texturing and lighting. I need some help on this floor.
Here's my floor
and i want to make it like this
1
vote
0
answers
28
views
Orient a texture in a consistent manner, without relying on UV unwrapping [duplicate]
Without using UV wrapping, and only relying on shader nodes, is there any way to orient the shingles as indicated on the image before?
I'm looking to not use UV wrapping as this roof geometry is ...
0
votes
0
answers
33
views
Turn textures to materials?
I wonder if it's possible to automatically turn a texture mapped model into a material mapped model.
Manual approach:
Create a new material for each color in the texture,
select model,
enter Edit ...
0
votes
0
answers
25
views
Hiding the Voronoi texture from the bottom of my chocolate chip cookie
I'm making a chocolate chip cookie in blender using two Principled BDSF materials, one for the cookie material and one for the chocolate chip material. I'm using Voronoi texture and color ramp and mix ...
0
votes
0
answers
8
views
Why are model's textures not baked properly?
I have this 3d model of a plush that I made.In the left photo there's the model with all the materials on before baking it into one material.
As you can see in the second picture with the model with ...
0
votes
1
answer
47
views
My VR avatar in blender have white around eyebrows and eyelashes. Fix?
I am new to Blender so any answer you give Please explain it to me. The problem that I am facing is when I import my avatar head, the lashes, and the eyebrows are filled with a thick white border that ...
1
vote
1
answer
29
views
Transparency not combining opacity between two translucent objects
I know that the title may seem confusing, but I don't know how else to explain it.
I am trying to make an "acrylic" material, but when I have two faces of transparency intersect, the ...
1
vote
0
answers
40
views
How can i achieve this kind of 'light' or effect?
How can I achieve some kind of 'lighting' within the model? I don't know if it's light (like point), the same texture, or another external factor.
I leave you an example image of something I would ...
0
votes
0
answers
60
views
How to assign 'Glow' in 4.2 to only few objects?
For Blender 4.2, to add Glow I need to add 'Glare' in the scene node, and it works but taking everything in the scene.
I need this to only be applied to a few objects. How can I achieve this?
...
0
votes
0
answers
21
views
Texture Paint in Blender missing details and losing quality?
there's this weird bug that's been annoying me for a long time and it happens sometimes when I move from one texture to another.
this is what it looks after the bug:
second pic is from the image ...
0
votes
2
answers
53
views
How to fix these pixels in baking texture?
I used texture baking a lot in blender and this first time for this problem The edges between the two materials are pixelated.
I baking the texture 2K or 4K and no solution
used version 3.3.1 and 4.0.
0
votes
0
answers
26
views
The character models have no eyeballs after exporting to FBX
I am a Noob on using Blender.
I want to export some Blender Goo character models to FBX files and use them on Unity.
However, the character models lack eyeballs just like the image below:
But the ...
1
vote
0
answers
27
views
How to scatter multiple clipped 'decal' textures over a surface
I want to scatter multiple manhole textures across a road surface I’ve created using geometry nodes. I use "store named attribute" nodes to transfer the UV coordinates.
The manhole images ...
0
votes
0
answers
19
views
I ran into a problem regarding the textures and shading on some parts of my model
The images probably do a better way of explaining it than I will here but I will try my best. When I open my models on my laptop, some parts of my model's texture are just pure red. The crowsnest, the ...
1
vote
1
answer
39
views
Removing glossy white cover effect on mesh
I have loaded a PLY file and applied an orthophoto on top of it using BlenderGIS but the result is having a white glossy shade cover at some angles, even so there is no light in the Blender project, ...
0
votes
0
answers
6
views
How to take a model having animated texture on it to glb/gltf? [duplicate]
I am trying to convert an animated texture to glb/gltf from blender to Goviee addon
but every time only the model gets converted to glb and texture cannot be seen why so?
0
votes
1
answer
32
views
issue regarding a character face(with a different face texture) shading unexpectedly
The issue I'm having is that I have 2 materials applied to the body of a low-poly character I'm modelling. One of these materials has just been texture painted on and is the skin/underclothes color, ...
1
vote
1
answer
27
views
Batch Relink/Replace Textures from Different Directory
Short Version
I have 2 Folders, one with 2K textures and other with 4K Textures.
Blender currently uses textures from 4K folder, I want to switch to textures from 2K Folder.
Note that names and types(...
3
votes
1
answer
248
views
how to create this Mercedes star texture?
I tried to find/create this texture but failed, can you show me how can I make this texture, or if you found this online can you please share it with me?
Update: I am using a tile image but it does ...
1
vote
0
answers
20
views
Square face texture using texture nodes or so (first filling from the edge or outside)
I would like to create a texture that first comes from the edge, offsets and then fills the area (face, or open [not closed geometry]). I believe we can use proximity vektors but not sure how to ...
0
votes
1
answer
42
views
Is there a way to animate a looping texture moving across a surface?
I have a 3D model of a computer monitor with two image files for the screen's material:
a texture for the contents of the screen, and
a separate texture of horizontal lines that is multiplied with ...
0
votes
0
answers
24
views
Wood grain direction
Very new to Blender and need some help with wood grain and exporting some files.
I have around 35 sample doors that I need a wood texture for that needs to be exported in glb/gltf format for a ...
0
votes
0
answers
116
views
How to make a UV map for a Guilty Gear Style character? (Square UV Mapping)
Does anyone know how to make a map like this for my character? It's similar to the game Guilty Gear, which was developed by Arc System Works.
I tried to search but I didn't find anything I needed.
I ...
0
votes
0
answers
31
views
Why does mixing an image texture with transparency affects the brightness/color of other material?
I'm trying to paste a custom PNG image (think of a chess board where black is 100% transparent and white is 100% opaque) over existing material that has a blue color. I mean there's no black, it is ...
0
votes
0
answers
47
views
How to automatically load psd texture file in blender?
I am a new Blender user.
In Maya there is a feature to link pds file to draw texture and I can update it continuously when drawing just by pressing Ctrl + S to save that drawing. It will automatically ...
1
vote
1
answer
420
views
Black Background on PNGs 4.2
Guys I am absolutely losing my mind trying to get this to work, I am on Blender 4.2, and I have a transparent PNG placed on a surface of a rectangular prism as a material image texture. I cannot get ...
0
votes
0
answers
20
views
How do I combine many materials into only one for a mesh? [duplicate]
I just modeled a character head that I want to export but I need there to be only one material. However I have 11 materials. I also texture painted on some of them. I’m not sure how to join them ...
0
votes
0
answers
21
views
Scripting Python - Identify which textures of material are used as normal map, diffuse etc. PBR workflow
I'm writing a python script to import an asset, and doing some extractions of tree structure, materials data to save in cloud DB. In this process, while extracting metadata of materials, I'm able to ...
0
votes
1
answer
40
views
Blender image textures are only visible when in texture paint, but disappear when in any other mode
I found some questions similar to my problem, but the answer hadn't clear for me as a new Blender user.
I made a cylinder to create chimney model and UV unwrapped it with an image in the UV editor. I ...
2
votes
1
answer
50
views
how to fade out the texture on the edges of the model?
I am making a model of the PS5 controller and I am facing a problem with the texturing part, i have downloaded a texture for the back part of the controller, I want the texture to look like the ...
1
vote
2
answers
98
views
Creating a shader for a non-directional metal material
I'm creating renderings of the products we sell for our website. All of our finishes are non-directional, meaning we use a circular palm sander on the metal. So it is essentially brushed but in a ...
0
votes
0
answers
19
views
how to align a grid on a specific part of an object
I have a question about how to level this mess, because the labels are placed unevenly. Is there any modifier that will make the grid smooth and not twisted? the remesh modifier did not work
0
votes
0
answers
7
views
Blender FBX exports texture nodes incorrectly [duplicate]
When I export my Object as an FBX with a material using maps, the textures get jumbled in the process and connect to the wrong ports.
In the image, I use a diffuse, specular and normal map for the ...
0
votes
0
answers
28
views
How can I align textures of 2 objects?
I have a wall and a door with same dimensions but different UVs so it doesn't line up when put next to each other.
I'm trying to move the UVs up and down but that is hard to align. Is there a better ...
3
votes
1
answer
94
views
How would I make this splotchy texture in blender and export it as a 2D image
I was wondering how I could recreate the green splotchy texture on the reference below and export it as a 1024x1024 image or should I say bake it?
0
votes
0
answers
547
views
Texture display problem in Blender 4.2
I recently updated my Blender to the recently released version 4.2 passing all my configurations and Addo-ns from 4.1 without problems...expecting that now with certain models this error occurs when I ...
3
votes
2
answers
390
views
I copy the mesh with the same material and scale it, the scaled one looks different
The one in red circle is original source, and I scaled the one in yellow circle. How can i fix this issue?
0
votes
0
answers
22
views
"Object" Texture Coordinate option showing a blank texture
Currently watching some YT tutorials and having a weird issue where selecting the "Object" option from the Texture Coordinate node is not properly working on my end.
I have tried ...
0
votes
1
answer
12
views
I did the 2D face rig with the image sequence, and even if it's black, it's pink
The image sequence image name also ends with 001, 002.
I set the refresh and the cyclic.
It turns black when I save it
1
vote
0
answers
28
views
Brushed metal texture - can't rotate the texture to get circular on top
I created this brushed metal texture out of Noise Texture. Left in the picture is the actual object I want to put the texture on to, and right is the sphere with the same texture.
The sphere creates ...
0
votes
0
answers
24
views
i want to mix a texture with noise texture and only want it to be shown where noise exists
i have a grunge texture mask
and noise texture, i want grunge to only be visible where it is white in noise.
i tried mixing both but, was losing the details of the grunge map while doing so. how do ...