Questions tagged [game-engine]

The (BGE) Blender Game Engine (discontinued, blender 2.41 - 2.79) allows you to create interactive 3D applications, game prototypes and simulations.

Filter by
Sorted by
Tagged with
0 votes
0 answers
22 views

Seeking an Old Printed Article that Mentioned Blender [closed]

I’m looking for a an old article that mentioned Blender 3D. This article talked about how to make (a/your own) video game, and I believe the article came out around 2004. I thought that I read the ...
Jeff Lange's user avatar
0 votes
0 answers
31 views

Mouse look not working in UPBGE

I'm trying to make my first person character, and im using the mouse to interact with the view, but im using the logic brick and when i start my game, it doesn't work, nothing happen, what should i do?...
Thiago Pininga's user avatar
0 votes
0 answers
59 views

How should I use the Set Bone Position node in UPBGE?

In UPBGE, I have a rigged car, and I gave my rig a new logic node editor, and then I gave it a 4 key movement. So in pose mode, when I, for example, move the root bone (whose customized shape is ...
dsa's user avatar
  • 35
0 votes
0 answers
29 views

How to make Game Menu buttons disable others?

I'm still very new to Blender and trying to make a game menu currently. Imagine 9 buttons in a 3 by 3 grid. I need it to where you can only choose one button per column and per row. For example: 1 2 3 ...
Ladwick's user avatar
  • 11
0 votes
1 answer
27 views

How can I update the animation line of bone's transformation in UPBGE with python code?

My concept is about extending the animation line dynamically by changing the bones' transformation in necessity in loop for one character that is rigged with bones for a whole game. That means, the ...
blendpro's user avatar
  • 101
0 votes
0 answers
10 views

Problem cooking textures

Could someone help me understand how I could get the same texture rendering on a game engine like second life as on blender? To be clear, some people manage to simply baking the textures and get the ...
Rose's user avatar
  • 1
0 votes
0 answers
16 views

Syncing 2D audio to game map

I'm basically making a rhythm game in upbge 3.6 where the player will have to tap to the rhythm of the song. I was able to make a map for the song, but everytime I try and play it, the song is ...
Beszteri Milán's user avatar
0 votes
1 answer
106 views

Migrating old saves of UPBGE 0.3 to UPBGE 0.36

I made project files on the old UPBGE 0.3 making heavy use of Logic Nodes. When I load them into the new UPBGE 0.36, the logic functions stopped working and I'm getting errors on the Python console ...
Sophia's user avatar
  • 541
0 votes
0 answers
30 views

Why does the Rasteriser take up so much frame time?

Having just downloaded the BGE, I have set up a simple scene with a rigid body cube and a plane, they both interact as expected, but when measuring frametime I register stable 45 FPS, as per in the ...
Giovanni Gravili's user avatar
1 vote
0 answers
31 views

UPBGE physics does not consider object deformation after starting

I'm starting using UPBGE and I'm facing an issue with the physics engine behaviour. It seems that the engine does consider the Static objects as they are when starting the game. For example, in this ...
Didier Tresse's user avatar
0 votes
0 answers
27 views

Change collision bounds of an object with character physics based on its child mesh in UPBGE

I am using character physics on an invisible cube object to control the main character in a game I'm trying to create for my project, but I wanted the character physics objects collision bounds to ...
Samurai-X's user avatar
0 votes
0 answers
36 views

How can I get a object to face the Direction of its Linear velocity?

I using the UPBGE game engine and I am trying to get an object to turn towards the direction of it's linear velocity vector. Here is an example of what I have so far: https://drive.google.com/file/d/...
Anim8D Ideas's user avatar
0 votes
0 answers
23 views

GameEngine BGE: Create a visible path from x/y coordinates via python script

for my work I am using a simple animation, where a vehicle is moving over a concrete surface. The movement is either controlled manually for testing (WASD) or via a TCP-Input, where it receives x/y/z ...
Aargoth's user avatar
1 vote
2 answers
121 views

Why is the UV being distorted when transferring to a copy of the model?

I'm making a model for a Unity game. I have the model finished, as well as the Texture & Lightmap UVs on separate copies of the model from another program (Headus UVLayout). I just need to apply ...
Menelin's user avatar
  • 23
0 votes
0 answers
32 views

Low poly models for buildings creation

[INTRO]: I'm currently working on a project that includes an extensive library of high poly building models. The web engine in which we are planning to operate them seems not to handle such a large ...
Jeff's user avatar
  • 45
0 votes
0 answers
21 views

Is it possible to load a games quality with cycles before being played?

Would it be possible to use cycles to load a game if the games assets were loaded before the game was played? As an example, if I were to make a game where you sit in one place in a 3D room and all ...
Drew's user avatar
  • 1
0 votes
1 answer
22 views

Game asset n-gons management doubts

i am a relative beginner. I have a question that i am not able to answer, i know that in general n-gons are fine on flat surfaces if the model doesn't have to be deformed and quads are not necessary ...
DavideMzz's user avatar
0 votes
1 answer
115 views

How to make a dice logic in UPBGE 0.3?

I'm trying to restore a dice created in the Blender Game Engine so it can work in UPBGE 0.3. The last time I saved this file was in Blender 2.79b. I tried to purge the elements but there is some ...
chicOrtiz's user avatar
  • 485
0 votes
0 answers
152 views

How can i make this low poly edges smooth without bevel?

this is a low-poly mesh I want to make smooth edges like high poly mesh without beveling them
Blenderabi's user avatar
0 votes
1 answer
199 views

Can I export a Vector3 / Vector4 in a uv texcoord?

I was wondering if / how this is possible in Blender. Shaders in game engines like unity and unreal read texcoords (aka UVs) as Vector4 properties. Blender seems to deal with these mostly as Vector2.. ...
fleity's user avatar
  • 11
0 votes
0 answers
22 views

How Do I get objects near my object in BGE 2.78a using an oct tree?

My Attempt. How Do I get objects near my object in BGE 2.78a using an oct tree? I essentially want to get stuff in 3d space within so much distance of my own object without scanning the ENTIRE scene ...
Frederick's user avatar
  • 159
0 votes
0 answers
16 views

Choosing a computer for blender [duplicate]

which is a better starter computer for blender 1.HP Folio 9480m  2.HP EliteBook 840 G3
Tefon's user avatar
  • 1
0 votes
0 answers
77 views

How to change diffuse color in UPBGE real time

I have two materials assigned to an object. I checked both materials in Material> Options> Object Color. I want to change one of the materials without affecting the other material in real time. ...
Dunno dotcom's user avatar
0 votes
0 answers
11 views

combining messages with AND controller does not work

3rd object receives a message from two different objects. one says "go" and one says "now". why can I not combine these two message sensors with the AND controller to make it ...
Eugene Funk's user avatar
0 votes
1 answer
411 views

exporting IK rig into another software

dear blender users. I have researched about ways to export an IK rig from blender into another software, especially unreal engine, but I haven't found any way.is there really any way to export an IK ...
Rekan Hussain's user avatar
0 votes
0 answers
329 views

Copy pose from left side of armature to the right side or vice-versa, with an armature that isn't properly mirrored

I'm working with an armature that came from one of the models from Half-Life 2, and I'm editing it to fit a different model. I'm trying to copy exactly what I do on one side of the armature to the ...
Expandular's user avatar
1 vote
1 answer
43 views

UPBGE how to replace emptys with list or dictionary

I'm trying to make an Openworld game. I have a script that turns all objects to emptys to but the ground,player and camera to save space,then use a pool to call objects to positions in the world where ...
Stawberrydshake's user avatar
0 votes
1 answer
149 views

Is Raspberry Pi 4 able to run Blender Game Engine games?

Ex. I have a game where my object is floating in some empty space and i can interact with it. I can zoom in/out, rotate in every direction and do some clicks which cause some animations (for ex. when ...
Mat's user avatar
  • 25
0 votes
1 answer
88 views

Building created with geometry nodes has sides and corners that won't line up

I have been following this tutorial for how to make a building using geometry nodes https://www.youtube.com/watch?v=o-UqgJWwQ2U. I really love it but there's one problem I see with the corners. The ...
ChristianOConnor's user avatar
0 votes
1 answer
95 views

Folding out shield for games and animations

First of all, I'm new to 3d modeling. I'm thinking of making a shield that can expand its size by folding out metallic plates around it like an umbrella, similar to the "loaded umbrella" ...
Sahan Senanayake's user avatar
0 votes
1 answer
757 views

Baking metallic, roughness and ambient occlusion map into 1 texture map

Is that possible to bake roughness, metallic and ambient occlusion into 1 texture map in blender so I can use it easily in unreal engine, as substance painter do?
Rekan's user avatar
  • 1
1 vote
1 answer
54 views

How to eyedrop the exact color material of a plane(palette) with a mouse?

I'm trying to make a script that eyedrops on a plane(palette) with various materials assigned on each faces with a mouse cursor. Using some sort of eyedropping module would only get me different ...
Dunno dotcom's user avatar
0 votes
1 answer
50 views

How to invert game theme colour?

I wish to make a black/white UI theme in my current project , but setting object colour to all the UI lags the game a bit and takes forever for me to do it. To achieve this I had to connect every ...
semi-developer's user avatar
1 vote
0 answers
19 views

insert a new animation between loop animation

If I animation walk in circles. Can I insert the animation to walk out of the circle to a specific point and then return to walk around the circle at the same point?
user150975's user avatar
0 votes
0 answers
196 views

How do I go to a different scene in upbge without the game restarting automatically?

when I switch the scene while test the game the game restarts. How do I keep the game from restarting when I switch the scene?
fungaming51's user avatar
1 vote
2 answers
62 views

bge assigning a different material to a selection of text

Is there some equivalent of font.move_select() from bpy that can be used during game runtime? I'm building a karaoke GUI and I need a way to add a different color/...
Macumbaomuerte's user avatar
1 vote
1 answer
281 views

How to change strength of studio light via python? (UPBGE)

Hello I would like to have the studio light strength change from 1 to 0 when entering a new scene. I assume that this is achievable via python, but what would the required script be? Thanks.
Minato's user avatar
  • 65
0 votes
1 answer
144 views

how to simulate many balls walk

I want to simulate and visualize some situation, there are many people walking inside a big room, with walls and doors. I simply model each person as a ball or a cylinder, and write python code to ...
Franson  Wu's user avatar
0 votes
1 answer
40 views

Question about memory

A BGE question. Writing this in order to ask if someone could confirm my confusion. Lets say PC has 8GB ram and 1.5GB video card. Lets say I've got a fair amount of stuff as assets stored on layer two....
Noob's user avatar
  • 3
0 votes
1 answer
51 views

Can Script using object work as what "make single user" does?

A while ago I’ve read about what “Make Single User” does and tested it. Which was totally amazing and mind blowing. e.g. later I learned about few Python scripts with which it is possible to move UV ...
Noob's user avatar
  • 3
0 votes
1 answer
137 views

Moving UV in BGE

After watching many tutorials I've bumped into one from which i've learned that it is possible to move UV unwrap over the texture. And the .py looks like below: ...
Noob's user avatar
  • 3
4 votes
3 answers
424 views

How to make a realistic cave in Blender for a VR game? (Blender -> Unity)

At my workplace I got the task to create a huge cave, one that looks similar to Batman's cave, in Blender, to later be used in Unity. I am stuck as I have never done anything like this before. What is ...
Antal Georgina's user avatar
0 votes
1 answer
368 views

Error installing Blender game engine UPBGE

I downloaded BGE from https://upbge.org/#/download. Whenever I extract it on my desktop it shows bunch of errors and also after extraction the application won't run. I am using Windows 10 and ...
Viraj Doshi's user avatar
1 vote
1 answer
40 views

my baked uv doesnt go on my model

I have been slamming my head against my keyboard since last night trying to figure this out. I want to bake the fabric and the metal into one material to port but it just ends up like this. Please ...
ineedhelp's user avatar
0 votes
0 answers
218 views

BGE (Blender game engine) doesn't run on my pc

I downloaded BGE from https://upbge.org/#/download here. A .rar file gets downloaded and I extract that file on the desktop but when I try to open the application inside it, it shows the error that ...
Viraj Doshi's user avatar
1 vote
1 answer
167 views

What is the best way to parent armour to a game rig

I have a rigify rig with armor parented to bones on layer 29 and the body weight painted to the rig but the game rig does not have the armor connected to it, how should i solve this? Should i just ...
Cyborg Primate's user avatar
0 votes
0 answers
176 views

Exported mesh is a different shape than my mesh in blender

My mesh inside of blender looks normal and has all straight edges,: but when I export it, the edges are moved and multiple faces are intersecting: My export settings don't seem to be wrong and im ...
flippityfloppers's user avatar
0 votes
0 answers
165 views

The parented object to my Armature disappears when a starting animation in BGE

Version: Blender Game Gngine 2.7.9 The object always has an idle animation action playing and it works perfectly and it doesn't disappear when I get close to it. ...
12321's user avatar
  • 3
1 vote
1 answer
106 views

Raycasting with rotated vectors

am trying to setup a simple obstacle avoidance, using a ray sensor facing forward direction of an object. If this forward sensor hits something i want to send two raycast to the left and right of the ...
Santa Close's user avatar
1 vote
1 answer
256 views

No module name bge [closed]

I've downloaded upbge 0.30 from official website, but when I import bge I receive error Module error no module named bge
Nightcap79's user avatar

1
2 3 4 5
43