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Questions tagged [game-engine]

The Blender Game Engine (BGE) allows you to create interactive 3D applications, game prototypes and simulations.

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I try to make a drivable car

I try to make a drivable car i make floor is rigid boy passive, the wheels are either convex hull or cylinder and the scale is applied(ctrl+A),when I press the play in the blender game The wheels ...
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BGE: Which script names produce a “module has no attribute” error?

When I name a module script wave.py it breaks and I get this in the console: ...
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Blender Collision Simulation Data

Is it possible to access data from a collision, such as point of collision and impact force? I am trying to simulate a "drop test" in Blender and cannot figure out how to access the information. As of ...
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Is there any way to save a game in Blender without saving it as a game engine runtime?

Just curious about whether there is any way to export a game in blender without saving it as a game engine runtime, and as some other game engine format, for instance, one that I could upload to a ...
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When will be improved the integration of Bullet Physic Engine? [duplicate]

As we all know Blender just like the other 3D software (Cinema 4D, Maya, 3DS max...) uses Bullet physic engine and that's great!, But I noticed that the physics simulation is not accurate (usually ...
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Standalone Player crashes when trying to launch in fullscreen render mode

When I try to launch the standalone player in fullscreen mode (by ticking the box in the render tab) the game instantly crashes. From what I checked already it's not related to the stated resolution, ...
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Downsize Sci-Fi Corridor to Import into Unity

I created a SCI-FI Corridor and it has 4 different parts to it, being the Floor,Wall etc... To make it bigger I am really just Arraying or Duplicating my Corridor so it actually has the same 4 meshes ...
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35 views

Attach a two handed weapon to UE4 character

I want to make a animation set of a two handed sword, but i don't know how to attach both hands to the weapon, and i dont know how to retarget it to Unreal Engine if necessary need to use more bones, ...
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Setting object property with a python module's function

Is there a way to set an object property using the return value of a module function like this? I'm sure the module works because I can catch the final "value" of the function with that print() in ...
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1answer
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BGE: Change Actuator's Track-to Time value using Python?

I want to change the Time value for an Edit Object: 'Track to' actuator in-game. Seems like something that should be achievable with Python - but I can't find any documentation on this. To add to the ...
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1answer
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Blender Game Engine dynamic text wordwrap

I want to display some text that change dynamically when I select another item. Displaying the text is working, but I'm wondering if there is a way to make the text multilines and/or wordwraping it so ...
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1answer
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Blender game hangs when serial read()

This is my first time using Blender. I have made a CPLD device that can transmit ASCII binary when pressing push buttons. It has been tested to work well on Spyder IDLE using pyserial. However, ...
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unexpected motion

I downloaded an open source character in order to use it in a Blender Game. This character contains a body and an armature. The issue is : when I put physic type as character and run Blender game ...
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1answer
332 views

Blender game recording at the wrong time

I have a simple animation for a midterm project; someone walks up and pushes dominoes over. I can set something with physics to knock the dominoes over at frame 125, then play the engine and he will ...
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How to move Modular Assets in game?

I'm not a newbie to BGE, but not an expert... heck not even intermediate. I started making Modular Assets for a game, but kind of got a little lost when it came to making them movable in game by the ...
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1answer
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Blender order of execution

I got a test project where I created 2 gauges composed of 20 planes for every 5% each. First one works great and update nicely, second don't even show any planes. I tracked the results with a ...
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Branch starting not from bark using hair particle system [duplicate]

I am new at blender and I ran into a problem creating a tree using particle system hairs. I tried following a tutorial which shows how to make branches separetly (I creatied them from images in ...
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1answer
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What does “data” inside standalone game mean in the Blender License? [closed]

The Blender License says that games you create with blender are not covered by their license, however, any "data" inside "standalone" games are subject to the license. Games created in Blender (....
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cutting off meshes in the bge (bad)

when i start my game in the bge, a plane is overlapping objects and they get closer when moving, but the part that the plane is extended to, is the part at the foremost of everything.
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Interactive Blender Enviroment

I am about to develop an application with blender and the openpose library. I want to read the pose of the person using the application and replicate it in it's avatar inside the enviroment. I saw ...
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Camera setting/unsetting parent problem

I'm new to Blender Game Engine and try to set a working side-scroller test project. I got a problem with the camera when i set the his parent to my character so the camera follows the caracter on a 2D ...
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1answer
15 views

Apply collision event only on a specific mesh

I've been using Blender Cycle render for over an year and never done any game engine... This morning I looked a tutorial how to make an object move and after that I wanted to experiment a bit. I did ...
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How to prevent my lamp shining through materials

I have 2 Walls and a lamp in between them. The walls stays close to the floor, there is nothing between but the light is shinning through which is completely nonsense. How to prevent this behavior?
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Mouse movement stucks in either glsl and multitexture mode

I have made a small island to walk around in blender bge. I tried multitexture and also glsl, it seems both is working. The only thing is the mouse movement - it totally sucks. If i play inside of ...
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Create a single object with a single texture from blend file including several materials

I have a house with textures in a blend file. The house consists of a bunch of different objects also including different materials/textures and i want to create a single textured object to import ...
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Lamp doesnt persist over scene restart

I have a small game, when i got 3 points the scene restarts. I also have a lamp parented to the character. After the scene restarts the lamp doesnt show up anymore. I also tried to respawn it ...
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bge rigged enemy physics settings?

I have made a character with an armature to use it in a game. The mesh of the character is parented to the armature. When I append my character and its armature into my game, I cant figure out how to ...
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1answer
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How do I hide the red lines of the path following in the game engine?

I have set up path following using logic bricks. Everything works well but I cant hide the red lines in the final game. Also, I cant find anything on the web about these lines. How can I hide/remove ...
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game engine fps animate weapon but not player

I try to make an fps game. I dont shoot bullets, instead i use rays and a python script. Now i want to add a weapon in front of the player and if the player shoots it should animate the weapon but i ...
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22 views

Unpredictable behavior when shooting a sphere on a cube

I have a player object that can shoot little sphere objects and simple blocks as enemies. When a sphere hits an enemy it sends a message to the enemy to dissapear and spawn a new one (cube) with the ...
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1answer
20 views

Why can't I see the Physics button on the world panel?

I'm starting to make physics in blender, but when I was going to edit the parameter "gravity" on the "World => physics" button, I found it nowhere! Can someone please help me? What can I do? I need ...
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18 views

Game Engine joystick

I want to use a USB game-pad in the BGE. I am using UPBGE, in which the joystick sensor is slightly different from version 2.79. How do I make the character face in the direction in which the ...
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1answer
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Can I export game from blender to unreal?

Can I export my game made in blender from blender to unreal without any change?
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1answer
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Timer with uncapped frame rate

I have been struggling a ton to get a basic time trial type timer that includes milliseconds. The kicker is, I REALLY want to have my frame rate uncapped. With that in mind, this solution I found ...
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Armature animation game engine

In my engineering project I need to add a pre-recorded motion tracking annimation to a blender game engine . The annimation on a blend file works fine but once I launch the game engine there is no ...
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1answer
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How do I make my game music keep playing between scenes?

I'm making a game where each level has its own scene. When a level is completed it switches to the next scene and restarts the music that's playing. How do I make it so that the music plays ...
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Re-running my script gives `Access Denied`

I am sorry if this has been asked before. I already searched for a similar question but I could not find anything. I have a piece of code from a tutorial to rotate a cube with a potentiometer. It all ...
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1answer
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props are not showing up in BGE

I have been working on my horror game and I modeled my trees, the problem is that the trees don't show up when I start the game. when I finished modeling I copy & pasted the tree into the game.
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How to make texture visible in unity from blender file

I've imported a tree to Unity that I've made in blender, but the texture of the tree is not visible. Could you please tell me how to make that texture visible? I am a beginer and I don't know how to ...
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1answer
19 views

Game Engine lags when activating sound with keyboard

I have a basic character set up in an FPS style game I am building. When the player presses W to move forward, I want the game engine to play a walking sound. However, when I link the W keyboard ...
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My player won't stop floating?

I'm making a game where my player is a cylinder. I scaled it down on the Z axis to make it shorter, but all it did was make it LOOK shorter. So when I play, I have a short floating cylinder, like the ...
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Why is this plane getting weird shadows when exported? Best way to texture this?

Ok Im trying to create a grid room in Unity similar to the feel of this, but in white: What I did was make a grid of tiny cubes using particle system set to vents and used a boolean on a cube to cut ...
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Player movement relative to camera (a la Super Mario Galaxy) in BGE

I'm attempting to create a gravity platformer in the style of Super Mario Galaxy for the Wii. I've figured out the gravity mechanic quite well, but the camera player movement has been difficult to ...
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1answer
22 views

How do I change the shape of an object while keeping all of its data?

This is my first time making a game in Blender and I've been using the cube that is the first thing on your screen as my player. The player has a bunch of code in it now and I want it to be a ...
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Can u make a character temporarily float?

How could I make my character float temporarily after a jump using logic bricks?
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How would I get cycles materials in the BGE?

I have a city model but when ever I go to the BGE it has materials. I have tried scripts and making the textures internal. Nothing has worked. I can't re-material everything because there are dozens ...
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how can i get my shading for an image texture back?

I'm making a game and my floor when I was done with the texture is not affected by any shade or light. what am I doing wrong? I set up my image texture like this what should i add or take away?
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can i take a texture from blender cycles into BGE? [duplicate]

I spent a while working on the floor for a forest bump map but it wont work in BGE. Is there any way i can make the bump map work in BGE?
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How do I add an object from one project to another?

I'm trying to add a tree for my game in a forest and they are in separate files. How can I get the tree into my game? I have already tried appending and linking but I want the entire thing. Even what ...
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1answer
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BGE: Getting rigged door mesh to update for collisions

I set off to create a rigged door, thinking a single mesh object with moving parts should be easier to manage than having each part as a separate object - especially once there are a large number of ...