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Transparency can be anything from an alpha-channel in an image, to shaders in the BGE, to transparency in a material, to the alpha pass in the compositor.

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21 views

Texture rendering looks different from preview

I created a 3d duck with png alpha feathers. I merged feathers to the body of the duck. Cycles rendered preview is cool but when I export the feathers take the unalpha texture of the body (not of the ...
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1answer
67 views

How to get transparent iridescence using Cycles?

I've succeeded getting iridescent with this Cycles node setup: Physical iridescence in Cycles? This did the job, however I need a transparent/clear iridescence like this So I tried plugging the ...
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0answers
13 views

Why is alpha socket empty in fire sim?

None of these Greater Than nodes are working with fire sim, because Alpha socket is empty both in RGBA node and RenderLayer pass. The only way to see "alpha channel" is to uncheck Use Alpha in Viewer ...
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0answers
17 views

OpenGL render transparency using mix shader node data

I'm using a Cycles mix shader node to animate transparency in some of my objects. I'd also like to animate the same transparency in OpenGL Render. Is there a way to link the viewport alpha to the ...
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0answers
11 views

I am trying to make an object and everything behind it transparent, how would I go on doing that? [duplicate]

This is what I want it to do. I will have smoke in front of the object so I cant use a greenscreen effect.
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1answer
21 views

Rendering depth of field through transparent objects in blender render

i’m New to blender and I’ve had a dabble with rendering bokeh. I have made this image with transparent orange blobs in blender render using refocus node. In the image the orange blob is in the ...
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0answers
62 views

Blender 2.8 EVEE transparency in Alpha Blend mode

I know Blender 2.8 and EVEE is still in development, but I have strange transparency behavior while using Alpha Blend mode on texture. When I move view or camera textured object with Alpha blend mode ...
0
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1answer
40 views

Transparent object create opaque alpha channel. How do you get transparent objects over a transparent background?

I have a transparent object that I am rendering without any sort of background, ie film is set to "transparent." Rather than have slightly transparent pixels, the alpha channel is black and white, no ...
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0answers
17 views

CUDA cuCtxCreate Crash when raising number of transparency bounces

I'm creating animation with complex model. When I try to put number of transparency bounces more than approximately 24 (I want to use cca 64), the solver crashes. As you can see, the pipelines behind ...
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0answers
23 views

How to adjust transparency of alpha channel on a png image, without completely making it vanish?

I don't know if I am making myself clear, but the logo should still be visible, but the background removed. Lastly, I would want to make the logo itself transparent, if possible, how do I accomplish ...
0
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1answer
30 views

illustrating transparent tunnel while embodying solid front

I'm trying to create a scene which consists of one huge block which is seen from really close such that no edges are visible. The inner life of the block should consist of various tunnels carved into ...
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1answer
23 views

How can I render pixel art images with no AA and transparent background?

My question is: How can I render a pixel art image with cycles (low resolution) which is ready for use in a game? That means: no border antialiasing, a transparent background, and a real 1:1 pixel ...
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0answers
18 views

using normals and roughness maps on an alpha masked leaf

So i have a png of a leaf along with its normal and roughness maps that i got off of poliigon. ive got the leaf texture to work with the transparency, issue is how do i use the normal and roughness ...
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0answers
15 views

How do i make shadows in the hdr enviroment? [duplicate]

I'm working in a character project and i'd like to use an HDR, my problem is that i also would like to put the shadows of the character in the HDR ground and i don't know how i could do it. Here is ...
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0answers
25 views

How to use alpha Textures in Blender

Is it possible to use Alpha texture in Blender. If yes then how can i use it. A guy made this using alpha Texture in Substance painter. So is it possible to make ornamental design using Alpha texture ...
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1answer
31 views

How to make the film transparent for other render passes?

I have a scene to be rendered with Cycles with multiple passes like AO, diffuse dir-indir, normals etc. Now the problem arises over here that I'm getting only the beauty render (i.e. the combined ...
2
votes
1answer
29 views

Animate location (or strength?) of alpha / opacity mask to suggest motion along arrows

I have a globe depicting trade winds: The trade wind arrows are an image with alpha. I am in cycles, using this node tree for the earth material: I would like to animate the opacity of the arrows ...
1
vote
1answer
40 views

Camera (F12) wont render correctly [duplicate]

I have a small problem. The f12 wont render correctly. This is my viewport: and this is the f12 image: Blender File here: https://jmp.sh/pIbvOCR Could someone please help me :)?
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1answer
26 views

Gradient transparency of normal map?

Is it possible to make the normal map gradiently transparent? I need to do this Making Vertical Gradient, then make top half transparent , but not for the object, only its normal and specular map. ...
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0answers
20 views

Texture masking problem, wall becomes transparent under cracks?

Hi I want to make a texture combining a plaster texture with an alpha-masked cracks/weathering texture. It works if I mix them but I don't want the cracks to be everywhere so I added a pointiness node ...
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0answers
13 views

Trouble importing a png while using “open shading language”

I am working on a project and using the Toon Kit plugin. In order to use this plugin, i must use the "open shader language" I have never used this before, so I am not very familiar with it. My issue ...
0
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1answer
26 views

How to render invisible objects casting their z-depth alongside other visible objects

I've been looking for some sort of way of rendering invisible objects as transparent pixels depending if they're in front or back of visible objects in the scene. For example, I have a clothed ...
0
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1answer
24 views

Blender cycles - Diffuse + transparent map in one material

So I'm trying to make a material by using two maps: diffuse and transparency map but I can't get these two maps to work together. This is how my nodes and specific textures are looking. https://...
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0answers
47 views

Monster dripping saliva

How can I make dripping saliva like this http://www.goodwp.com/images/201312/goodwp.com_30490.jpg I tried applying cloth physics to a plane, came out meh https://pasteboard.co/HAZwkw7.png . Maybe it's ...
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0answers
24 views

Trasparency is not correct

I am making a short clip of tracking and then making 3d object injected in it. I want to make series of png of 3d object then combining my original footage and that 3d object. The problem is when it ...
6
votes
1answer
262 views

Why is my alpha pass binary (just 0's and 1's) in Cycles?

In Blender Render, my rendered alpha pass has intermediate values (e.g., 0.83) at the boundary -- great for anti-aliasing compositing! However, when I switch to Cycles, my alpha channel is always ...
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vote
1answer
26 views

How to compose alpha information on a render result with transparency?

I would like to compose in Blender a very simple result (actually simple...) Attached you see what I have. How to do this in Blender?! Thank you in advance. Chris
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2answers
63 views

Is it possible to have true transparency (without ghost shadows)?

Is it possible to have true transparency? I have modelled a house with four walls and I want to do a section zoom where, at the beginning, I have the walls solid, but one gradually gets transparent. ...
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0answers
74 views

How to make an alpha background in blender eevee?

I want to render an object in eevee without rendering the HDR background but without losing the HDR lighting.
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0answers
19 views

Object becomes Transparent when Rendered with Camera Tracking

When I set the Viewport to render It shows the Object How I want it however when I actually render the Image it shows very little pieces but black almost transparent looking. Picture 1 shows the ...
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0answers
31 views

How can I have the shadow catcher cast a shadow while still having a white background with filmic color management?

for my project I have an object on a shadow catcher ground-plane. Now I want to render my object only that casts a shadow onto the ground. The object shall be on a white background while still being ...
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0answers
22 views

Cycles transparent node brighter texture color in blender 2.79

Blender 2.79 alpha transparent part brighter color. Blender 2.78 work fine no problem. Material simple alpha is black and white vertex color. Any idea on how to fix this?
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0answers
14 views

How can I create a shadow catcher on the front face with transparency on the back?

My problem is that once I tick the (new to Blender 2.79) Shadow catcher box for my ground plane the shadow catcher can be used as it should. However, during my render (video) the camera is moved below ...
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1answer
37 views

Cycles: object is invisible if Shader Add uses 2 Transparent Shaders

I'm creating ice material, and it works fine, but only in viewport or with background (i.e. disabled Transparent in render). Here is my Nodes with result in the ...
2
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2answers
32 views

Compositing: When using Alpha Over node, only one render layer appears!

I'm new to compositing, so I'm unsure how simple this problem may be to solve; apologies in advance. Anyway, here we go. My scene was too large to render, so I separated it into 3 different Render ...
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0answers
39 views

Reflection on an semi-transparent object

I'm trying to create projection of objects in my scene onto one specific object (in my case a sphere). In theory it is simple, by giving the object a reflective surface but here is my problem, the ...
2
votes
1answer
58 views

How to use an invisible emitter as mask for its particles? (Cycles)

Or in other words: How can I make those parts of my emitted objects/ groups, that are behind their emitter from the camera's point of view, disapear despite the emitter itself being transparent/ not ...
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2answers
30 views

An object wouldn't render in cycles (all solutions on the topic I found don't work)

So I ran into a peculiar problem while rendering my scene in cycles. I am creating an animation demonstrating what a mental object cut is (when an object is cut by a plane). The pictures below show ...
1
vote
1answer
212 views

Alpha Channel in Eevee?

Apologies in advance for the Eevee question... but!...now that the releases are getting more stable, I'm messing around with it and wondering if anyone has gotten an alpha channel/transparency mix ...
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1answer
27 views

Animate transparency of entire layer

Blender noob here. I'm learning my way around but could use some assistance. I'm working on a project having to do with human anatomy. I have a 3D model complete with skin, skeleton, muscles, organs ...
0
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1answer
52 views

Why is transparency not working on this transparent image texture [duplicate]

My image texture looks like this: And yet when I try to add a transparent BSDF shader it doesn't work properly, and the result looks like this: I've tried many things; changing the BSDF color to ...
1
vote
0answers
39 views

Volume+Caustics?

Is there any way to make caustics work in a volumetric environment? When using the Cycles render engine, light passing through a Glass BSDF in a volumetric world will not show through on the other ...
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0answers
18 views

Transparency Blender Render/Cycles

I am trying to make an animation but I use an add-on to export XPS models into blender. When I do so it changes me to blender render but when I change back to cycles the character turns grey, blue, ...
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0answers
12 views

Can I send the BGE image, with alpha layer to other SW like openCV or OBS studio?

I would like to overlay 3D video with tranparency generated by the BGE over a real-time video. So, I supposed that I have to access to the images buffer(with RGBA pixel) and send it to openCV or OBS....
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0answers
30 views

How to make video textures transparent

I am making a minecraft animation, and I made the water animated. It worked, but when I set the viewport shading to rendered, the water was not transparent, even though I applied a transparent BSDF to ...
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0answers
22 views

How to bake refraction from camera POV?

It's relatively simple to fudge the normals for baking camera reflection, as I did in my answer to "How to correctly bake glossy/reflection from camera POV?". Does anyone know how to do the same for ...
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0answers
27 views

Alpha Brush Image Problems

So I have a huge problem with my alpha brushes that I made in photoshop. I'm working on a small personal project for my gf and for a piece of the model I want to put her name on it and a little symbol ...
2
votes
1answer
80 views

“Limit selection to visible” not working

I just downloaded Blender 2.79 after about 8 months of not using the software. I noticed that the "selection visible" function isn't working. I expect it to make the mesh partially transparent, but as ...
2
votes
3answers
97 views

material issue - how to make blurry/emissive material?

Ok, I am creating tiny particles (there won't be a ton so doing it manually) to achieve a kind of effect like this per this question: Sun Glow Particles However this, and in my situation, the ...
1
vote
1answer
33 views

Stacking multiple Alpha Planes [duplicate]

I have a simple scene where I have simple planes and textures using the alpha channel of the PNG as transparency. The way I created the files makes the Alpha channel 000 black and 255 pure white. ...