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Questions tagged [transparency]

Transparency can be anything from an alpha-channel in an image, to shaders in the BGE, to transparency in a material, to the alpha pass in the compositor.

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Why can`t I see my object through refractive surface (Cycles)

I am probably missing something very simple. The hdri background can be seen through the water (a simple refractive material), but the object can`t. This is the same for world materials both with or ...
joethelion's user avatar
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15 views

transmission bake only works on original model

The transmission bake works on my original models eyes so the texture itself is fine and I've tested settings in the materials tab and they match for both materials. I've also tried swapping between ...
Tristian Forbes's user avatar
1 vote
2 answers
30 views

How to make a transition between 2 objects (between their materials, as in the picture)

I have 2 identical models of tractor, the first has a lot of materials. the 2nd has only one half-transparent material. how do I make the same transition (animation) as in the attached picture?
Mary2004's user avatar
1 vote
1 answer
125 views

Transparent Glass Material Eevee Blender version 4.2

I encounter difficulties in creating glass material in Blender version 4.2. Same scene in Blender 4.1 work fine, but in version 4.2 the glass material is not still transparent... I have attached here ...
diniulian's user avatar
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Holdout/Transparent shader bug? [duplicate]

I am using a mix shader node to transition between a holdout and a transparent shader, and therefore create a fade in/out effect. There is nothing wrong when the mix shader node is at 0 or 1, but when ...
Sci3nt0bj3ct 4t's user avatar
1 vote
1 answer
43 views

Is it possible to apply a 'holdout' to a transparent 'image as plane'?

Does anyone know how to apply a 'Holdout' texture to just the solid image in a transparent image PNG and not the blank area around it? Thanks in advance
Luponian's user avatar
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1 answer
26 views

Alpha Over white background with translucent materials

Newish to Blender. Creating an animated product demo with translucent and semi-translucent fluid tanks and parts of the product. Using alpha-over node to create a composite white background over the ...
Produced-by-Ben's user avatar
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0 answers
21 views

My object not fully transparent and fade out problem [duplicate]

Edited because a similar but not identical issue existed in the forum. "Mix Shader" and "Transparent BSDF" have been added to the object in the scene. There is a copy of this ...
ugr's's user avatar
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Transparent image texture occludes translucent texture in Cycles

For some reason, whenever I overlay this image with a transparent background over this transparent texture, it occludes it. This issue only occurs in Cycles. I'm not sure why this is happening. I've ...
Gabe Goob's user avatar
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1 answer
41 views

Procedural texture looks granular with EEVEE -- how to smooth?

Noob here -- I religiously followed this tutorial (Procedural Saturn Planet Material): https://youtu.be/cxS_4tpKOa4?si=ZMdWHB3BLWq1opYU But his render engine was Cycles, mine is EEVEE. Because of this,...
SkyeBD's user avatar
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multiple instance of an Image (texture)

When I load an Image in the image editor, most of the case I will use it in multiple places like in compositor , shader editor etc using 'image texture' nodes. In this node there's an alpha param ...
andio's user avatar
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Transparent Render makes object blue

I'm rendering this object animation which is a tangram puzzle that starts as a box and moves to different shapes. Whenever I render it in cycles (with transparent turned on) using FFmpgvideo - RGBA ...
meziszem's user avatar
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1 answer
26 views

Blender Terrain Color Mask Convert Texture

How can I eliminate the alpha transition between two colors? I don't want to let other colors appear between transitions.
Ramazan ŞAHİN's user avatar
2 votes
1 answer
209 views

Transparent image showing background and not logo in Blender

I have a transparent image in Blender that is only showing the background, not the actual subject I am trying to get it to show The image shows up properly in paint: But not in Blender:
prestonferry's user avatar
0 votes
1 answer
27 views

Get Transparent BSDF to work in Cycles as it is working in Eevee

I'm unable to make the Transparent BSDF work in Cycles the way it it working in Eevee. I have the same node setup for both and in case of Cycles it is rendering the parts that should be transparent as ...
Broly's user avatar
  • 113
1 vote
1 answer
39 views

Transparency doesn't work properly (Cycles)

I have rendered this image as a PNG with RGBA, while having Transparency checked in "Film". The Render Result in Blenders window looks promising (1st image), but as soon as I save the image, ...
Aggrise's user avatar
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1 vote
1 answer
28 views

How do you gradually blend between transparency based on a geometry?

I've some text geometry that I want to gradually fade out based on some geometry (two boxes in this case). Any suggestions on how to achieve such a effect? EDIT: Here is a blend file based on Jakemoyo ...
Ron's user avatar
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3 votes
1 answer
133 views

Holdout and Alpha White Edges

I was wondering how I'd go about getting rid of the edges not matching in this scene. I'm using two scenes. The outer shell that has a hole with a holdout material inset for one of the faces The ...
Taariq Elliott's user avatar
4 votes
1 answer
59 views

Artifacts on semi transparent object in Material view

I have modeled a simple perfume bottle with some transparency on its body. It's looking fine, but the only issue are the weird 'blocky' artifacts that appear 'only' in Material view. They do not ...
Mr.Coder's user avatar
  • 143
2 votes
1 answer
35 views

Faces appear translucent

While trying to flip the normals of a retopology, I noticed the mesh had become translucent and smooth, despite being shaded flat. I'm sure I hit some kind of hotkey as I had forgotten how to open the ...
Nomad's user avatar
  • 23
1 vote
2 answers
41 views

How do I Vertex-Paint over a transparent shader?

I was wondering if it would be possible to use vertex-paint over a transparent material? I have tried plugging in different sockets into the Mix Shader node but, ...
Obfuscate's user avatar
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1 vote
0 answers
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Problem with tiff file render in sequencer blender 4.1.1

I have a problem with .tiff image in Blender 4.1.1 sequencer. In Blender 4.02 the image retains its transparency. But in Blender 4.1 the image lost all transparency. Did something change in this ...
Metalblend's user avatar
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0 answers
19 views

How do I Make background object (mannequin) transparent or immoveable/locked so I can design armour around it

How can I lock a wire frame mesh to the background and change the wire frame color? Is there a way to adjust the locked objects transparency?
Pyratae's user avatar
  • 95
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0 answers
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Render a gif/mp4 image in blender [duplicate]

I want to render an animation/scene with a gif/mp4 playing but it doesn't show up in my scene. How can I get it to render? Screenshot: File: https://wetransfer.com/downloads/...
EverBlazen's user avatar
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0 answers
18 views

PNG look all messed up compared to the rendered view

When I'm in blender it looks fine but when I try to render it the model gets jumbled up.
Mr Oddball's user avatar
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1 answer
26 views

Shadowcatcher on a plane with a alpha image cuts my torus in half

I have a plane with an alpha image of a building but i only want shadows on the plane from objects landing on it, But were ever my objects intersect with the plane they got cut of. And if i activate ...
Atoatonio's user avatar
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0 answers
20 views

Struggling with transparent image textures and Shaders

I'm attempting to create low-poly playstation style models and I've encountered a rough patch in my process.I'd appreciate any assistance as I can't find any resources to assist with the issue. for ...
Zayda The Forward Thinker's user avatar
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0 answers
16 views

blender alpha animation

I want to create an animation where an object starts with a transparency of 0 and gradually becomes 100. However, when the transparency is set to 0, there is still something like a shadow remaining. ...
biginner's user avatar
0 votes
1 answer
25 views

Bug in Cycles when handling overlapping objects with transparency?

I tried to model a floret-alike tissue by using multiple instances of the same object (roughly a plane made into a half-sphere) distributed on top of the other object. I used a material which is ...
J. A.'s user avatar
  • 175
0 votes
0 answers
32 views

Cutting dynamic holes into objects with an animated object

What I'm trying to do is making parts of a house transparent to see inside. However, simply deleting the geometry for every "window" i want to make is not viable. The transparent area should ...
TheUnknownWombat's user avatar
1 vote
0 answers
25 views

Rendering with Transparency produces black & white image [duplicate]

I'm using the Transparency option under the Film tab, the viewport shows the image/animation in color but when I save the image and render the animation the PNGs are black and white, grateful if ...
K.Cee's user avatar
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0 answers
39 views

Alpha Blend and Alpha Hashed draw order

I'm looking for solution to my problem that is similar to this one: Weird squares show up with alpha blend But my model is a cup lid with locker, future .gltf export. 2 meshes, both need to be ...
Psyeyerig's user avatar
0 votes
0 answers
16 views

At different angles the grass turns black during the render preview [duplicate]

Changing alpha settings doesn't help. In the preview material, the grass looks correct. The blackness in the render appears precisely when I look at the grass through the grass
kekes's user avatar
  • 1
2 votes
1 answer
55 views

Texture is appearing transparent

I'm attempting to use UV mapping to apply a texture onto this mesh, and the UV mapping seems to be working perfectly fine, but the texture is appearing transparent. The transparency disappears when I ...
GeneralSlingshot's user avatar
2 votes
1 answer
46 views

Why is my gradient background workflow so redundant?

I often use an alpha background in my render animations, so that in the VSE I can add a gradient background. That way I can customize the background later and choose an appropriate color. The way I am ...
James Riley's user avatar
0 votes
0 answers
13 views

How can I have bloom and transparency on my animation? [duplicate]

I am making a transparent animation with EEVEE bloom. How can I make this work? I have tried some tutorials but they don’t work. When i try to use them it looks fine in blender but when it’s saved, it ...
Norpaz's user avatar
  • 9
0 votes
0 answers
17 views

Help Creating translucent liquid with density-based opacity [duplicate]

I'm trying to create a material for a liquid, specifically a ketchup spill, in Blender. My goal is to make it appear opaque in denser areas and translucent in less dense areas. I've been experimenting ...
ZRIDIS's user avatar
  • 1
1 vote
0 answers
24 views

Volume emission and transparent background?

I have a problem with emission volume and transparent background here is the file https://filebin.net/pm3hmhi3gvtdzxqs I have a cube with emission volume and a transparent background but when I render ...
MementoMori's user avatar
0 votes
0 answers
13 views

How to render only the choose area [duplicate]

Is it possible to create a mesh with filter function in blender? Assume i have a sphere, and i only want to render a rhombus area, the other part will be invisible. Assume this is the sphere i want to ...
Joe_LL's user avatar
  • 1
1 vote
0 answers
35 views

The skirt tranparency bug [closed]

I want to know how to make it render all of the skirt because it keep being like this i don't know what to do the skirt keep messing thing up now it tranparency issue how to fix this?
Champfixno's user avatar
1 vote
0 answers
198 views

QuickTime with alpha renders choppy

I’m using the latest version of Blender with an Apple MacBook Pro M3 Pro. When I render an animation with any other setting it’s fine, but if I export as a QuickTime with an alpha channel then the ...
Tyan's user avatar
  • 11
4 votes
2 answers
104 views

Problem when adding shaders to simulate glass

I am trying to get better dispersion glass and was exploring different solutions. When I tried to do light addition with Principled BSDF shaders, I got a weird lighting as if it were emissive. When I ...
Jag JB's user avatar
  • 958
1 vote
1 answer
22 views

Customizing Freestyle Line alpha Along one Direction

I have a subdivided mesh cube, so I need to decrease its freestyle lines' alpha in one direction of its Object Space, for example, along cube X. I've used the 'Distance from Object' freestyle modifier,...
AlecDev's user avatar
  • 109
0 votes
2 answers
57 views

How to add reflections like glass on transparent image?

I imported some image (png which have already transparency aplied) in blender as a plane (a rectangle with 2 transparent stripes in the middle and 3 black stripes) in shading and other modes it ...
Marcin Jasny's user avatar
0 votes
0 answers
12 views

Harsh alpha edge when combining clips in Video Editing

I'm new to Blender and I'm stumbling on a surely simple problem. I want to use the Video Editing module to combine the rendered .exr image sequence of an animated layer over a background. Using Cycles....
Gabriele Zucchelli's user avatar
0 votes
0 answers
35 views

Compositing - Using ambient occlusion as alpha

I'm trying to composite the ambient occlusion pass and use it as a "fake" shadow in my render. In my scene I have a sphere with a simple material a plane with a principled material I ...
user186061's user avatar
0 votes
1 answer
29 views

Glass modeling workflow?

So this might be a niche question without a good answer, but I have an awful lot of trouble modeling things that use a lot of transparent materials like environments with lots of glass. It would help ...
canslp's user avatar
  • 3
0 votes
0 answers
23 views

Why are particles barely visible when rendering transparent background?

When I render a particle system with a black background it looks great. When I render that exact same animation with transparent background to composite it later in Premiere, it is barely visible and ...
Julius's user avatar
  • 36
0 votes
1 answer
111 views

Objects in holdout collection showing in render when their alpha value in Principled BSDF is not 1 or 0

i have a collection with holdout on it. Couple objects inside of that use alpha values on Principled BSDF and I’ve noticed that when the value isn’t exactly 1 or 0, it will show up on the render as ...
Esvee's user avatar
  • 3
3 votes
1 answer
200 views

How to combine two render node outputs into one composite, side by side? (Sum, mask, ramp?)

I am attempting to make a video output from Blender which has the (1) video natural to the left side, and (2) a black and white alpha mask on the right side, kind of like this but L/R instead of top/...
mike's user avatar
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