Questions tagged [texture-baking]

Questions about blender's Bake feature under the Render panel, such baked images as normal maps, AO maps, and displacement maps, and texture maps.

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17 views

Bake with Direct and Indirect but without shadows ? (later exported to Davinci Resolve)

Using Blender 2.82 In the end i will be exporting to Davinci Resolve and doing my (main) lighting and shadowing there (so the camera work in Davinci casts the shadows at correct angles). I can not ...
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9 views

Cycle Combined bake only adds lighting on side of mesh

so when I try baking something using combined, it only works on the side of the mesh. What i mean is that my only light source is above my mesh, like so : Yet the final result has zero reflection on ...
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Bake through alpha

Here already asked few time similar questions but no one contain answer with solution(and all of them been asked few years ago). Right now I have to work with foliage and need to bake some things. ...
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Can't Bake Metal From High to Low Poly

so I'm trying to bake this high resolution belt buckle with this antique metallic procedural texture, but it's not looking correct after it finishes baking as a normal map. I googled this and to my ...
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932 views

bpy.data.images[“ID”].save_render(“XXX”) changes color space

I tried to save a baked image using bpy.data.images["Image Id Name"].save_render("C:/path/to/file.png") but this always changes the colorspace and I couldn't ...
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Normal map problems

When I bake the normal map, it gives me the shading artifacts from the low poly mesh. I tried countless times, but I can't find out what is wrong. Does anyone know what is going on? Here are some ...
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25 views

Baking normal maps from compound high-poly models

I learned how to bake normal maps and it's working well so far. My model is a simple oven to which I'd like to add some rivets. The model will be used in a game, so the rivets should only exist in the ...
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16 views

Is it possible to bake textures from a procedural material?

I have a procedural material that I need to bake into textures(Color and Normal map), the problem however is that one material always turns black for some reason, as shown here: Can someone explain ...
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Extract texture from HP mesh to LP and export texture

I have an .obj+mtl files that contain a 3D scanned model of a trunk. My textures are some generic jpg ( 4x8k ) that mean its a non-continuous image ( it looks like this : https://encrypted-tbn0....
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26 views

Baked Normal Map is “too small” and doesn't fit the UV Map

Well, I don't really know, how to describe this problem, but here it goes: I made a high poly and a low poly model of a bedsheet. Both have the same size and the normals are correct. There are no (...
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Bake ONE material with two image textures into a texture

I have a book page. There is one Material on that page with 2 image textures, the first one is the paper material, the second one is text, well-positioned on the page. I am able to bake it correctly ...
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12 views

UV Texture not coming out as expected after bake

I am using Blender 2.78. I'm working on a 3d skirt mesh. My issue is happening with the UV map after using bake. I want the result of the bake to be the correct size (2048x4096) but it is coming out ...
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Baking normals in blender(cycles) 2.8 - green on UV map?

I’m following a tutorial that covers sculpting a plank of wood, and then retopologizes it and bakes a normals map and a few other maps. The tutorial was filmed before blender 2.8, and I’m having some ...
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How to bake two objects (an item and a shrink-wrapped decal on it) into one texture image?

I'm very very new to blender and have been searching on how to do this for a while now to no avail, please forgive me if I'm posting a simple/answered question. I am making a very simple mask that ...
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1answer
36 views

How do I bake my texture for animation?

I am working on my first ever animation, and I have realised if I turn off the material for my "ship" it drops the render time per frame by 50% for me, which is huge as they are around 1hr10min per ...
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1answer
25 views

Can you bake materials (not textures) in Blender?

I have a question about materials in Blender. Can you bake them? I know you can bake textures but can you bake materials you get after combining multiple nodes in Blender? Do I need to create a ...
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30 views

I need help with baking

since i'm beginer i've been following tutorials of blender guru. Right now i'm on the Anvil series and i got badly stuck. This is the first thing that happened to me after the baking. So i was trying ...
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1answer
17 views

Having quite a bit of trouble with Baking

I'm relatively new to Blender (3D modelling in general), and am working off of YouTube for the most part. I am trying to bake a head of hair and glasses (all in on object) so I can create a texture ...
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37 views

Baking/UV issue - I thought i had a done a good job! :)

I thought i had done a good job retopologizing my highpoly mesh, and i expected a decent bake, but i have some pretty terrible things going on. what's going on in the pic?do i merely need to move ...
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1answer
95 views

How to align mesh for Seamless Texture Baking?

I'm trying to create a chainmail pattern in Cycles by creating interlinking chains, and then baking them using an Emission shader to generate a black and white image, to then use as a Bump Map and ...
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1answer
19 views

Baked texture is tinted pink

I followed this tutorial for baking the texture of barrel. (https://www.youtube.com/watch?v=jLEpjSFHl4o&t=355sa) Now, the baked texture turned out pink. Which doesn't happen in the tutorial video....
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94 views

How to fix no active image found in material slot [duplicate]

I'm learning the texturing,give color, uv unwrap and baking through tutorial on youtube. Somehow i got this error "no active image found in material slot" ( link 1: https://imgur.com/a/MBU4OuQ ) ( ...
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Re-mapping UVs that span multiple materials?

I have an object that once had millions of triangles. I've decimated it into thousands of triangles. I've also removed many sections of the original object. I'd like to optimize my textures. I want ...
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1answer
28 views

What is this artifact from baking?

This is following a recent bake,the bake when well except for the artifact over the ears. Not sure why it happened, I did have separate items selected to one active mesh.
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27 views

Why when I bake a combined texture it ends up blue with noise?

I am a beginner at blender and I have encountered a peculiar problem I have found no solution to. I followed a Nodes to tutorial to add an effect on a body, how it looks: Tutorial I followed: https://...
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1answer
33 views

Rendering texture from Mixamo DAE file

(I'm a beginner, please be kind) I've exported a DAE file with textures from Mixamo and opened in Blender. I can see the texture applied in Texture Paint mode, but can't figure out how to render or ...
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22 views

Blender Crashes when Baking High Resolution Textures “Circular Dependency” error

I have a high poly (1,3 Mio faces) photo scanned mesh with 17 generated 8k textures (totalling 500 MB) All the texture are looking something like this one here: My goal is to bake those 17 diffuse ...
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18 views

Normal map seams

So I'm using Blender 2.8 to make assets for a game I'm working on. Now I'm trying to add a normal map to a model. For this I use blenders ...
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1answer
44 views

Cropping background image when rendering region

I have this scene with a hand and a knife and I want to get an animation of blood sorta dripping (spraying) from it, but because of SSS I use in palm material it takes forever to render (over 4 ...
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47 views

How to do the projection painting of a 3d character's textures on a 2d plane

I need some help with a projection painting's project. I would like to do the projection painting of the visible face of the 3d character that's on the right to the 2d mesh that's on the left,as you ...
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14 views

Should vertex-paint mainly be used for prototyping, or getting a feel for what your model looks like?

So I sculpted a model, and I've actually created a retopologized mesh, but since i'm having problems baking, I decided to paint the vertexes. The tools aren't awesome, but you do have layers and you ...
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1answer
15 views

Why doesn't this lightmap capture the correct shadow?

I'm trying to bake lightmaps. This is how my scene looks like as rendered by cycle: As you can see, the blinds should cast shadow on the floor. I then wanted to generate lightmaps that can capture ...
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22 views

Baking Issues - unable to successfully bake my normals

I am having problems baking my sculpt to my lowpoly model, I'm getting what looks like to be the outline of my UV's, not sure why. When I use the smart project, things look as the should (for the most ...
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1answer
51 views

Bake Texture from procedural Shader to multiple Objects from Array

Here's my problem (2nd attempt at explaining it btw :D) I got a wooden panel thingy. I selected two array modifiers (x and y axis). Those are not applied yet. I did build a shader (see below), and ...
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19 views

High Poly baking make some artifacts

When I baked normalmap from high poly mesh, often there are some artifacts in hard edges. Note that I usually use Auto Smooth or Edge Split modifier to make hard edge. Here's the result from ...
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1answer
35 views

Is there any way to bake texture from world space to UV?

Hi I have a material with environment texture mapped with object space (like environment), and would like to bake it into the object UVs. Now everything looks good in editor, I just make it look the ...
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How to speed up selected to active texture baking

At the moment I am doing a lot of texture baking heavy work at the moment and it has got to the point where this is the slowest part of my workflow. I'm aware of the obvious things like texture and ...
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14 views

object intersection shader with baking

Are there any tools in Blender which allow to render color depends on object intersection? and than bake result to the map? Similat to VrayDistance texture (See attached screenshots)
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21 views

Why are parts of my diffuse map black?

I have not been able to figure out why parts of my diffuse map are black, especially since the normal map is baking properly.
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1answer
25 views

Baked texture map shows weird distortions, is it mistake or not?

After i baked diffuse map i got these weird distortions, but i don't know if i should worry about them and unwrap mesh differently.
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Problems baking a texture

Hello community. I need help! Context: This is my first attempt in sculpting and also first time baking a map. I had this mid poly model - I made it a long time ago and was intending to do some ...
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1answer
31 views

Is there any way to replicate/recreate Levels effect in Blender Shading Nodes?

I'm trying to make a normal map generator in Blender and I need to add Levels-like node. I'm using this tutorial about generating normal map from four pictures (https://dreamlight.com/how-to-create-...
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25 views

how to get texture interpolation to blend across UV seams

I'm baking a star map texture to a high poly icosphere using "cubic" interpolation and noticed these hard edges along the uv seams. first image is cubic and second is closest is there anyway to get ...
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47 views

Issue with baking high to low poly normal map

I'm attempting to bake the high poly version of the sculpt into the normal for the low poly version. The high poly hand was imported as an fbx into the low poly scene. The low poly hand has been ...
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30 views

How do I add the final colour UV Map after adding a normal map? My model shows up white but with texture

I have downloaded a 3D model of Anakin Skywalker (the GOAT) and I am having some trouble figuring out the UV mapping & texturing. In effort to learn Blender, I downloaded the file to try and ...
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12 views

Trouble baking normals

Full disclosure I'm new to 3D art so forgive me of some stupidity. I'm working on a normal map for a hand sculpt that I've done. I'm attempting to bake the high poly version of the sculpt into the ...
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15 views

Issue with baking a normal

Full disclosure I'm new to 3D art so forgive me of some stupidity. I'm working on a normal map for a hand sculpt that I've done. I'm attempting to bake the high poly version of the sculpt into the ...
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27 views

Baked normal map leaves dark spot on model

I’m learning the process of baking normal maps from a sculpt. I’ve created a head model and can get most of the normal texture baked correctly, but am having problems where there are sharp turns in ...
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32 views

Texture Atlas script for single mesh with multiple materials?

I am new to Blender. I mainly use it for editing simple models for my own engine. I want to keep the number of draw calls low. So, every time In do the following: I merge all meshes into one that has,...
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7 views

Help with baking a normal map

Full disclosure I'm new to 3D art so forgive me of some stupidity. I'm working on a normal map for a hand sculpt that I've done. I'm attempting to bake the high poly version of the sculpt into the ...

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