Questions tagged [texture-baking]

Questions about blender's Bake feature under the Render panel, such baked images as normal maps, AO maps, and displacement maps, and texture maps.

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12 views

Cycles baked texture is much darker

Im trying to rebake texture from 1 uv to another. For some reason cycles decided to make textures darker then initial image(i baked it before in this same file and it was fine). Bake set to diffuse ...
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Normal bake contains blocky colors

When baking, the normal map comes out wrong. I'm using a cage, it is uv unwrapped and there no modifiers on the object. The thing is I have done this process on this object multiple times successfully,...
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is there anyway to bake displacement detail to a mesh so you dont have to use the map

So I recently sculpted a model in blender and was wondering if there's any way to bake the detail from the sculpt into a displacement map, pose the low poly model then add the detail back to the mesh ...
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34 views

Baking procedural material

So the problem i have is that when baking a procedural material, i get an inconsistent output for the image. This the procedural material This is the baked material: Any ideas on how to resolve the ...
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14 views

how to bake a roughness map with different intensity reflections

I color my object with two colors, the first color uses metal elements, then for the second color I make it with metal elements as well but for the second material I make it by drawing in a texture ...
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15 views

No active image found in material even though there is an image texture in the material

I've tried replacing the image texture node. I've tried removing it and re-adding it but it still gives me the error that there is no active image found in material. Is there something I'm missing?
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16 views

How to Generate Background Color of Baked Texture from Island Margins?

I have a high poly model and I want to bake its diffuse texture to a low poly model. So here is what I have: Download the Blender file here: The result of baking from selected to active looks like ...
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Creating 3D printable 3D-texture on faces with nodes?

Newbe with Blender! (v2.9) Want to set up a correct Nodes-chain in the Shader, to perform: a 3D-texture on only one face of, say ,a cube from a jpg image, defining the displacement along the normal ...
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23 views

Render screen normals for tiling textures in Cycles

I'm currently making a tiling texture using particles and cycles. The particles are instancing cards which have a material with albedo, roughness, normal and an opacity texture applied. I'm able to ...
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35 views

Baking Textures Results in Completely Black Texture

I'm following Dikko's tutorial for baking UDIM textures (https://youtu.be/G7ZNLJMEn0Y) because I want to bake a multiresolution sculpt's details, with the use of a material, into a diffuse texture for ...
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Run a light bake indefinitely

It's hard to select the number of iterations for baking overnight and I would rather just say "run until I say stop". Is there a proper way to do this or should I just pick a very big number ...
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1answer
31 views

Troubles with Baking Normal Maps

I'm trying to add some wrinkles to these pants by baking a high poly sculpt into a normal map but i get these weird artifacts in my normal map. I'm not sure what I'm doing wrong that would be causing ...
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Baked textures looking like this, any ideas? New to Blender

I'll try keep it brief: I've had no issues baking textures when I've got just one renderdoc import, however Im having issues now that I'm getting to more complex geometry. In the linked image ( https:/...
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19 views

How can I keep my UVs aligned across LODs?

I've been experimenting with working with multiple LODs inside Blender. The process has been effective and painless in all situations except for UV unwrapping. I have two meshes that are almost ...
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16 views

2.83 Cycles texture baking coming out weird

Blender 2.83.5 I've got some complicated materials in my model that I'd like to try and bake so that render times aren't as crazy. Process outlined below Selected my mesh, and created a new image ...
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18 views

Bake Textures after adding nodes

World, i am fairly new to Blender, so please treat me as a noob. I have the following scenario: I exported a Model from Google Maps, duplicated the model, created a UV Map of the new model, decimated ...
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17 views

How to automatically create image texture for material after baking?

Im often baking textures and need to see result in viewport "flat texture" Sometimes there are hundreds materials, and i always struggle with "Create new Image texture, select bake ...
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19 views

Normal map missing details

I'm trying to bake a normal map of a high-res mesh into a low-res one. My problem is whenever I hit 'Bake' the result is a normal map that doesn't show the detail of the high res mesh. I checked and ...
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1answer
25 views

Baking procedural noise to a texture from a moderately low poly model seems to bake additional info

I am currently making a decently low poly model to fit a specific style. I do not want to make a higher poly version purely for baking. The procedural bump is just a noise texture, with vertex colors ...
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2answers
64 views

Rendering smoke to texture sheet

Is there a way to bake an explosion in blender as a 3D texture with each slice of the volume rendered to a texture sheet? Here is an example done with Unreal 4. If there is no default way, I made a ...
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1answer
30 views

How do I combine two textures?

I need to combine two textures of a Gun Sight while maintaining transparency. Please ive been trying to do it for 4 hours
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13 views

What would be the correct way or the best way to bake the projected and caustic shadows?

I have to prepare a scene for a real-time engine, the attraction of the object is the shadows and caustics that it projects on the plane. I was thinking of doing a top view orthographic render and ...
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11 views

Bake Wave texture node

How to bake wave texture node? I followed tutorials and baked Diffuse, but it resulted in solid brown color. I tried also Roughness, it doesn't work. i need that one on the screenshot with stripes for ...
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18 views

Normal map baking is not working, missig any details

I have one high poly mesh and one low poly mesh I have checked "selected to active" option but when i select first high poly object and then low poly object and click on bake, normal map is ...
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79 views

Is it possible to denoise a baked texture?

Simple question, I bake a map, and I would like to use denoising on that texture. Is it possible in Blender? I'm proceeding with various tests, using the Compositor, and the denoise node, I'm not very ...
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40 views

Baking emission in Cycles makes line artifacts

I started texturing my model and I noticed that all the procedural textures I made by plugging them into Emission and backing it using "Emit" have weird lines and dots. These artifacts do ...
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1answer
20 views

Why am I getting artifacts around the edge of a mesh I'm texture baking?

I’m trying to bake a high poly branch into a plane. I’m getting these weird artifacts around the edges of the mesh. Why am I getting this? Are there any ways to fix this?
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10 views

How to bake Normal map in all materials to a image?

I'm trying to create an elevator to use in Unity. I know how to bake Diffuse texture but Cycles doesn't bake Normal map like Diffuse. Of course I tried to search but all I found was "How to bake ...
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14 views

When I bake my mesh the texture comes out in polygons

Whenever I try to bake my mesh the output comes out in weird polygons and the emission on the eyes doesn't appear. The emission caused by the eyes does appear, however. How can I bake this while ...
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9 views

How Do I Bake My Texture From the Node Editor to an Image Texture?

I'm Looking for a way to bake my node setup into an image texture. I don't want lighting baked into it, just the diffuse, specular, normal, roughness, etc. as separate images. I'm completely new to ...
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1answer
43 views

Yet Another black-image texture baking problem

I'm using Blender 2.9alpha, Cycles. I have a 2d plane with UVs. I created a nice procedural marble texture, feeding Base Color in Principled BSDF. Looks great. Then I try to bake it to an image ...
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15 views

Trying to bake a separate object onto a another as detail but it bakes through the other side

Currently using Blender 2.83.4 I'm trying to bake something like this, where a separate object is on the side of a mesh, and they are not intersecting. However when baking it bakes the one side ...
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34 views

Bake multiple textures into one texture issue

When i bake my textures into one texture, target texture doesn't bake all faces so there are many black spaces in target texture, the other textures (original textures) changed too which not what i ...
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30 views

Part of my Texture doesn't bake

So i had a few issues with texture baking recently and I couldn't find a solution. The Issue was that the Texture was distortedor and part of it didn't bake. So I tried my texture in a new project on ...
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1answer
74 views

Bake a texture map with python

I use Blender 2.83. For a addon (accessible from the 3D-View) I want to bake texture maps. I am perfectly able to do it without scripting. But with python I was not sucessful sofar. To reduce my ...
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1answer
179 views

How Can I Quickly Create Embossed Text in the Style of a Label Maker

Some background: I'm working on a big project, modelling a car, and I'm currently creating the cockpit The car is a race-car, and the instruments and switches on the dashboard are all labeled blue ...
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14 views

Texture Baking cuse problems

Im stuck with this issue for several days now. and i have no idea what the hell to do with it. i moddled a tie fighter, and i make Procedural texture. now im trying to bake the roughness. and i get ...
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25 views

'Line' artifacts in diffuse bake

I'm trying to bake a diffuse layer for a shader, which is a color ramp based on a pointiness node. (attached screenshot of nodes) When it bakes, it creates lines crisscrossing the image, outside of ...
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1answer
90 views

How do I export model with shaders?

I have no texture image but colors and shading in materials. I want to export it in fbx so those materials(no image texture) with my shaders will be applied in the result. I'm absolutely new to ...
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13 views

Problem Re-baking from Voxel model to generic model

I made a voxel model from Magika voxel and I tried to remake the model because the way Magika voxel exporting is simply shrunk uv maps to small pieces of color boxes texture. This makes hard to bake ...
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20 views

why do i get those weird black spots on a baked roughness map?

i was trying to bake the roughness map. but for some reason it got those weird black marking on it. that were not originaly there. i have no idea why it happens. any idea how to solve it?
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1answer
182 views

How to convert object space normals to tangent space?

I'm trying to experiment a workflow where I can manually paint normals to create stylized shading for a model. Painting on the model, I want to use object-space normal, as it's easier to work with, ...
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31 views

Texture Baking, Texture is randomised

When I try to bake my Texture the result looks like blender randomised the Grid of the texture. Could it be that I somehow changed an option or something like that? Here is the baked map which should ...
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12 views

Baking several materials

So basically I'm really new to blender, and I made this And now I'm trying to make a texture image so that I can use it in Roblox, as I am a roblox modeller. How do I go about doing this? I'm ...
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1answer
50 views

Stuck on Texture Artifacts

Important to note I had to bake five different pieces separately for my object because no matter how I made the bake cage I kept getting poor results with one cage for the whole object (Maybe someone ...
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1answer
19 views

Combining Textures with baking

i am trying to combine tiled textures of edited peach castle from Mario 64. H read i need to bake it, so i tried built in bake, but some parts become black. I also tried principled bake addon, but it ...
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9 views

How do I solve the white speckles on my blender bake. I have fully retoplogized my figure but cant figure out as to why its not baking right

For a couple of days now I have been trying to figure out what has been keeping my bake from coming out right.I have scaled it, selected to active and have done every step right from all the youtube ...
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I have a problem. How do I combine all my materials into 1 materials (Material Atlasing)? (My 3Dmodel screenshot attached)?

So I have a problem in combining all of my materials into one. When I do UV unwrap and bake them, I end up with an abomination resembling the picture attached. Can somebody please tell me what I did ...
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12 views

Why does my ambient occlusion texture bake turn black when it's finished?

I'm trying to bake Ambient Oclusion texture but i'm ending up with wierd results. While it's baking it looks good but when it finished it turns to almost black. Do you have any idea why it happens, ...
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13 views

Baking node shaders into textures with blender 2.8

I have a model for a game I'm working on where I have just a simple Texture and Hue node. The problem I'm having is when importing the fbx to my game client it cant handle shader info. The only ...

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