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Questions tagged [texture-baking]

Questions about blender's Bake feature under the Render panel, such baked images as normal maps, AO maps, and displacement maps, and texture maps.

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33 views

Want to make 3D wall art how to project/bake texture from image plane to the walls of a room?

I want to project a texture from plane to camera view and bake the texture to the room walls so the texture will be distorted properly for me to print. as people suggest to use project UV from view ...
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22 views

Why are some areas of this model dark after AO bake (not dark in render, only in bake)

I've been pulling my hair out over this. I have downloaded a model from turbosquid, did a "Lightmap Pack" UV unwrap and then baked AO onto it. In the render view, the AO looks fine, but when baked ...
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7 views

how to bake diffuse with mix shader?

So in the left corner you'l see albedo/diffuse bake result, in the right corner it is how it should look and how it looks in viewport and at the bottom half is shade node scheme. I dont understand how ...
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1answer
23 views

Creating a specular map using point lights?

Im following a tutorial online (can't post it here its paid) and ive got myself stuck. In the tutorial she says you need to create a secular map by making a black materiel then shining a point light ...
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1answer
8 views

Baking of the diffuse map turns out partly black

So, I've been baking Diffuse Maps for a while now (often had some trouble with it), but now a problem occured, that I cannot fix. So, I set up everything for baking the map and it mostly works fine, ...
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1answer
32 views

How to get dirtiness on a simple texture? [closed]

Whenever i downloaded a texture it looks very simple like the image bellow so i want to add dirtiness like the image below I am using Photoshop to prepare my textures so somebody please tell me how ...
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2answers
77 views

Distorted normal map on smooth surface

Blender rookie here. I'm learning about baking normal maps in 2.80 with some pretty basic setup. I'm getting strange results on a smooth metallic flat surface. You can see it on the following ...
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1answer
67 views

How to bake floating geometry to normal map?

For the past days I've been trying to find a way to bake floating geometry onto any mesh that's not a simple plane. Now the problem isn't as much getting the geometry to bake properly on the face that ...
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20 views

what is the best way to merge all these materials into one so i can use this model in a video game?

So i modeled this thing for my horror themed video game and not gonna lie i cant be happier with the results: and as you can see it has various materials on it. i've done this before and i know that ...
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11 views

Baking Texture to Vertex Color: what's under the hood?

Blender 2.9 user here. I make intense use of the "bake texture" option in the Render tab, with the option "bake to vertex color" activated. I do this in order to later export a .ply file which ...
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47 views

How do I bake a Bent Normal Map in Blender

The bent normal is the direction where most ambient light comes from. The median ray that did not intersect the mesh. It is not the same as object space normals. A bent normal map could be baked in ...
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12 views

How to Undo the Texture Bake

I was Having a Landscape and I Textured it I have Baked the Texture and Now I wan't Delete That Bake or just Undo That because it is having weird lighting artifacts and weird shadows on the Texture ...
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1answer
34 views

How to make a Emission shader RECEIVE shadows?

I have baked a floor onto a texture which then I plugged onto an emission shader. However, the floor no longer receives shadows because of it. However I have a character walking on the floor and I ...
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8 views

Artifacts when baking with point lights

I get artifacts on my textures, it seems to be caused by point lights being close to the mesh when baking, is the only solution putting the point light further away?
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2answers
22 views

Having issues baking normal maps for this small pot, how can I fix it?

I'm trying to bake a normal map for this small pot mesh I plan on texturing later, but the resulting normal maps present lots of issues around the edges. I've tried baking from a higher poly model to ...
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12 views

Texture Atlas issue

I'm new here, and I've run into a small issue. I've been working on a racing game in Unity and I use texture atlases to keep my materials at a minimum. However, I opened up one of the track files ...
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12 views

Ambient Occlusion Bake Texture Issue

I have recently updated to Blender 2.8. Now, when I bake an ambient occlusion map of this model it looks like this: This is odd, as it worked fine with two of my other models in 2.8. I use Smart UV ...
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20 views

No objects or images to bake to error, driving me nuts [duplicate]

I am trying to bake texture for a model, and I get the infamous error "No objects or images to bake to". I have done a lot of googling to try and solve this, and in particular I have read pretty much ...
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1answer
20 views

Normal Baking Error

I've been running into difficulty baking normal maps for an enemy intended for my UE4 third person shooter project; . The model uses 5 different PBR materials, and a combination of 1024 and 2k images. ...
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13 views

Trying to bake an iridescent texture

So I've followed this tutorial on youtube to get an iridescent kind of material, and I added an image texture node to bake it but when I do, it only bakes the base purple color, not the others. I'm ...
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10 views

Normal baking weirdness

Why is my normal not being baked properly? All objects are on smooth shading, there is no modifiers, low poly and high poly are both inside the cage, normal orientation is fine for all meshes. The ...
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0answers
13 views

Character model diffuse baking

First time using stackexchange, so bear with me. I'm making a mid-poly character in Blender 2.8 for a third person shooter in Unreal Engine 4. . While I am satisfied with the shading so far, the model ...
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56 views

Baked Image Texture is Blurry

I've followed quite a few tutorials on how to bake - been over advanced options etc. So I'm pretty familiar. One issue I'm running into is that the baked image texture is blurry compared to the ...
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1answer
31 views

Baking - UV's Outside UV Window Don't Bake

I want to bake an unwrapped mesh using a texture image. It seems that the only part of the mesh being baked is the part inside the UV window. I can't scale the UV's down because the texture will be ...
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0answers
25 views

Weird black shade in my normal map model

I'm using cycles, did uv on both meshes. No idea what is this. Yes this is showing in cycles as well....
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0answers
30 views

How to bake transparency/Alpha in Cycles?

I have two cubes in the scene. The larger cube is made transparent by decreasing the alpha value, and contains a solid red cube inside. As seen in the picture above, the transparency works fine in ...
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0answers
19 views

Hi poly to low poly looks fine in viewport but not good after F12 render

I'm new to Blender (v2.8) but have done a fair amount of work in 3dsMax, at present purely as a hobbyist. I have been following the Anvil tutorial from Blender Guru and have successfully, or so it ...
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16 views

How to create bas relief by using a normal face image

I am Mr.Wong , I would like to enquire if any of the experts can demonstrate a video of creating bas relief by using a normal face image? Any response will be very appreciated. Thank you.
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0answers
11 views

Possible to Bake a ColorRamp with Geometry?

So I have a ColorRamp hooked up to the position's Z axis as a factor, such that when viewing it I get a gradient from top to bottom. However, when I try to bake it, I'll usually get two colors in the ...
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18 views

Export house to Unity

I made this simple house for a game i'm making in Unity but I'm not sure about how to export it. I know I can bake it but when I bake it the progression bar is stuck at 0% and I don't think baking ...
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25 views

Baking procedural textures not working completely

So I am trying to export this model that uses procedural textures to a game engine so I have been trying to bake emission textures for the diffuse but for some reason some of the textures bake as just ...
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0answers
19 views

I cannot bake the high poly details to low poly model

As in the title, i am trying to bake the high poly details to low poly model, but it just doesn't seem to work. I have tried using different ray distances but this only makes the text disappear. At ...
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0answers
28 views

How can i add a text to a mesh so it doesn't destroy my mesh?

I am trying to finish high poly mesh of the wrench so i can later bake it to the lower poly model of it, but i have no idea how can i add the text without destroying my mesh. I want it to stand out a ...
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43 views

Combining textures and UVs of a multiple objects into one

I have a scene with many objects with separate materials with textures and UV maps. I need to combine all the textures into one large texture atlas ideally with the current UV maps to save me some ...
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0answers
32 views

Texture baking: some part of my object is always black after baking

I'm a newbie in blender, currently I'm using blender 2.8 to make a character. I followed this tutorial on youtube: https://www.youtube.com/watch?v=JYBPXTful2g The problem is that when I performed ...
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0answers
29 views

UV Map remains black or checkerboard even when I tried baking: used node shade editor, uv unwrap and more

I am constantly having trouble baking my materials into a texture. So I've tried using tutorials like: https://www.youtube.com/watch?v=TImdwwM75cE but when I try baking my colors, I get the error " ...
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1answer
43 views

Normal/Bump map show in Look Dev but not on Render

I am trying to bake a diffuse texture with all the shaders applied to it, including the bump map effect just applied to the texture instead of having a seperate normal map. In Look Dev I can see the ...
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1answer
37 views

How to apply multiple image textures and bake them into 1 image

I have tried searching the web have not found a clear solution to this. What I would like to achieve is to apply multiple image textures to a model https://imgur.com/SdFc3pQ and the model in blender ...
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2answers
72 views

Texture not showing correctly on specific faces

The front of the box the texture dont work on all sides, but the lid has the right texture. Blenderfile and texture here Best regards Melvin
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0answers
36 views

How to bake a roughness map from a sculpted mesh in Blender 2.8?

I selected the option to bake the roughness map, but the bake doesn't register anything. I just get a grey image with no detail on it. I baked normals, AO and discplacement and these are all fine, why ...
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0answers
20 views

How to quality render texture? (Noise problem)

I am an amateur user. I want to create a texture for my model but bake result texture looks noise. How do I create a quality overlay using Ambient Occlusion, where am I making a mistake ? I want it to ...
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0answers
16 views

Black Part on Baked Images as Planes

i'm trying to bake a plane with a .png image texture on it. But after baking, there's this black part on the baked image texture where the transparent side is. Is there any solution regarding to this ...
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0answers
33 views

Combined bake behaving differently to diffuse

hope all is well! I'm trying to bake a multitextured model in cycles blender(2.8). It bakes the image diffuse texture fine with diffuse bake, with colour enabled and direct and indirect disabled (...
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1answer
43 views

How do I bake this correctly?

Ok, I've been struggling with this all day, I'm trying to bake the materials of the mesh on the left into a single image texture. Everything looks good in the original one, but the baked texture ...
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0answers
12 views

Automate Baking Process

I'm new to Blender, and a long time 3dsmax user (~10 years) and I would like to do the switch for good. I want to start experimenting with some small task to automate processes. I love the way ...
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1answer
29 views

How do i bake a material onto an image texture?

Just did some texture painting and wasn't happy how the colours turned out so I added a colour ramp in the node editor, is there any way to bake the new colours made by the colour ramp onto the image ...
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0answers
12 views

Baked and rendered have different shadows

My scene have only one light, i turned off cast shadow of that light. In live render, there is no shadow, but shadows apprear in baked. Live Render Baked
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0answers
38 views

Bake a height map in 2.8?

So I've tried browsing the web for some insight on baking a height map on Blender 2.8 for some time. I was just earlier looking at a thread where some guy was asking the same question only to get an ...
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1answer
456 views

How to bake in EEVEE? Cycles baked texture is atrocious!

BTW: I am a complete noob in Blender, sorry if this is a silly question! From what I've found, it seems you can only bake in Cycles. Does anyone know of a way to bake materials in Eevee? When I baked ...
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0answers
14 views

Exporting entire .blend file/scene's texture as one

Hi i recetly downloaded a now lost .blend file which contains a character i want to port that character over to the source engine for SFM (Source FilMaker) i am currently watching a tutorial from ...