Questions tagged [lighting]

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16 views

Lamp should only illuminate certain objects [duplicate]

is it possible that a lamp only illuminates a certain object? All other objects should not be influenced by the lamp. Thanks!
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0answers
27 views

How can I give the edges of my shadows a certain shape?

Essentially, I am looking for a way to deform the shadows on my object to match the textures. Example: I want the shadow's edges (and only the edges) to have the same or at least a similar structure ...
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how do i unwrap multiple objects to secondary uv map?

let me preface this by saying my knowledge of blender and unity is limited. i have here a mesh exported by a program that exports minecraft worlds (mineways) and im trying to bake lighting onto it in ...
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10 views

Background/enviroment and Lights in .glb Export

I would like to have a custom environment for my .glb file. Is this possible to achieve with blender? Currently the 3d Viewer only shows this greyish background color. Also I want to add lights to my ...
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1answer
14 views

need to hide the emitters light on the ground keeping the car's reflex

hei everyone, i really need to find a way to not have the light's reflection and to keep the car's
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1answer
19 views

how to fix light leak from objects?

I'm not trolling!I'm really a beginner, the project im current working got a light problem,the light just leak from the glass hood in Eevee,but in another angle,which you can see it from chart 2,the ...
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0answers
18 views

Mettalic Material Has Black In It? [duplicate]

All the Rails Seem to have weird black shading (im using blender cycles)
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1answer
45 views

Metallic Material Has Black In It [duplicate]

If you look on the left rails there is some weird black shading? (im using blender cycles)
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2answers
31 views

How do I make my render(s) a bit brighter (Image below)

I am a beginner to rendering, or Blender for that matter. I would like my renders to be a bit brighter, I have disabled shadows from the world and lights. Any recommendations are welcome!
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1answer
28 views

Identical duplicate point lights, different output?

I just placed identical, linked (Alt-D) copies of point lights on a ceiling. The "source" light is much brighter in renders. Is that some point light "special" again, like the ...
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46 views

How do I light out dark areas

I am learning Blender but I'm not too familiar with lighting. I am trying to create a simple powerbank and the usb ports just don't get any light because they are extruded inward. I tried an area ...
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1answer
26 views

Why does my transparent/glass material change the colours of objects that sit inside of it, how to fix this?

How come my coloured material appears different when situated inside my glass/transparent material. is there a work around so that the colour displays correctly inside the glass?
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1answer
20 views

Blending Scene World Lights with Scene Lights

How to control blending between Scene World Lights and Scene Lights? I would like to have more control over the render , as the current render is a bit washed out. Under Combined pass , could't ...
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0answers
16 views

Light-emitting object showing in render [duplicate]

I have a light-emitting plane that shows up as a bright white reflection on a hero object as the object flies into view. Is it possible to get the plane's light effect on the object without the plane ...
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1answer
23 views

Skyscraper Lights selection for emissive shader [duplicate]

I'm working on some skyscraper using a PBR, but I was wondering if there is a way to select the faces that contains the windows with the lights on, and put an emissive shader; or if there's a way to ...
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25 views

EEVEE. Reflection of gloss surface in another gloss surface is causing weird bars of light instead of smooth lighting

As you can see in the render the "Stairs" on the left are being reflected in the shapes on the right but the light from the stairs looks like caution tape or something. Is there any way to ...
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0answers
30 views

Why my render gets overexposed and blurred after the actual calculation?

While rendering everything is fine, but when 100% rendered the objects become blurry and there is some kind of intense light added to the image: While rendering everything is fine (image while ...
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1answer
29 views

Environment Texture does not illuminate the landscape in Cycles [closed]

my environment texture doesn't illuminate the landscape in Cycles, it's just all black, but the texture can be seen. Scene World and Scene Lightning are activated. Do you have to activate anything ...
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1answer
31 views

Basic Shade problem in Eevee (light strip shows where it shouldn't) version 2.9x

I have another shade problem in Eevee which I couldn't find a solution or reference: when I put some vertical plane on a horizontal one (or extend the horizontal to add a vertical one) and light them, ...
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1answer
32 views

Is there a way to create a lighting effect like this?

Im trying to recreate something like the image attached. ideally the light shining through would look more intense like rays or beams of light. Any help is appreciated. Thanks!
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1answer
37 views

Why is my volumetric lighting shown in the viewport but not in the render?

I am working on Blender 2.93.0, using EVEE as a render engine. My friend (and all the tutorials I've seen) did the exact same thing than I did and has no problem seeing the volumetric lights rendered. ...
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1answer
46 views

lighting issues

I'm using a camera to take images in Blender, but the lighting in the scene doesn't remain consistent with the sun light I set up. It changes based on where the camera is located so that areas that ...
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0answers
24 views

How do I render light illumination without rendering the light object itself?

I have a point light in a scene, I would like to have the illumination of the point light rendered without the light object itself, the "point of light", rendered. Is this possible? Thanks
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24 views

How to fix background issue with cycles fog?

So, I used a cube to create the volumetric fog with volume scatter. The problem is that in the camera, the background is black instead of matching the fog. Is there any way to fix this? Is there ...
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0answers
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Rendering Problems Causes Flickering

I've made an animation which I am trying to render in Eevee, but when I use 'Render Animation' at least half of the frames do not render correctly, as shown below. If I render frames individually, I ...
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1answer
22 views

How to exclude light from a character

I'm working on a scene where a character is floating inside a cylinder and there's light shining from the bottom. To make it appealing I had to turn the strength to 10000. But my mixamo character can'...
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1answer
13 views

Objects won't cast a shadow on an other object [duplicate]

I'm making a bowl of Milk with some Cereal inside it for a scene. It just wasn't looking right and I was wondering why. Until I noticed that there were no shadows being casted on the Milk! Neither ...
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0answers
22 views

Animating multiple lights randomly?

Anybody have any idea of how to create some sort of master layout with all my lamps attached to their colors with for example nodes? I would kind of want to be able to line them up in a vertical array ...
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0answers
27 views

why do I get these weird stripes or waves in the background?

I get these stripes or waves in the background, is it the sample size, I am using 300. blender 2.93, cycles, point light. sorry, I don't know if there is a term for this. and I rendered this in ...
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0answers
16 views

Is there any way to export the default .sl file that was in the beta of Blender 2.8?

I really like the default studio lighting shown above in blender 2.8 beta. Is there some way to export the .sl file so I can import it into blender 2.93?
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1answer
44 views

PC screen “washed out” in rendering [duplicate]

I have a model of an iMac here. I put a screenshot of our geriatric care software on it. Unfortunately, the render result looks very "washed out". Little colors and little contrast. It feels ...
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1answer
127 views

How could I use transmission data from another environment texture?

In this setup I made the ship lighting come from a Nishita Sky Texture and the clouds + ocean reflection come from an HDRI by using the Light Path node. But what's wrong is the transmission/...
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0answers
20 views

How do I turn on the lamp in blender?

I'm very new to blender. I was working on another project and closed the blender application, when I tried to open it again the light source is not working anymore! please help!
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1answer
44 views

Post render - How can I remove unwanted glow/haze?

I use cycles to render my images (CPU). I also use 3 point studio lighting with 1000 watts of power and an overcast HDR. For some reason, while rendering my image looks fine but when the render ...
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0answers
34 views

Need help trying to make a lighthouse lamp

I was trying to make a lighthouse asset for a scene I was making and ran into a little roadblock. I need some help trying to make the lamp which goes on the top. I was imagining a beam of light which ...
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1answer
38 views

How can I make cone look more like light?

I use cones to make it look like a spotlight. Spotlight on the left On the right is the cone. I would like to add a smear effect or something else to make it look a little more like a spotlight.
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0answers
18 views

Blender eevee lighting problem

New blender user! Just got into Daz3D again after years and I wanted to see how blender works with it. Blender is so organized with the materials! But I ran into a problem when I was lighting the ...
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1answer
39 views

Light inside spaceship doesn't work

I made a scene with a spaceship, I did put a sun light inside of the spaceship, but the light brightens just the outside, even if the light is inside it doesn't brightens the interior.I already tried ...
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0answers
23 views

Radeon Pro Render Portals

I'm using Blender 2.92 with Radeon Pro render which uses portals for IBL. When I create a plane to use as the portal the portal check box in object properties is greyed out so I cannot check the box.....
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2answers
33 views

In 2.93 what is the background node called for adding an environmental background

Following a tutorial done in 2.78 on the anvil, The next step was to add a ref background. The environmental node went through a math node to background node but I don't know what to connect it to in ...
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0answers
14 views

Glass jar shader [duplicate]

I tried to make glass jar and the render result look like this. I don't know why the bottom of the jar look like that. Is it because the light reflection?
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1answer
42 views

How to make world Background not affect objects in cycles?

so, say for example, I want to make a spinning Minecraft cake in blender cycles, and I want a blue, unaffected background from the light, so I have the world background be blue, and it reflects onto ...
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1answer
30 views

Help with lighting setup

The following screenshot is a photoshop mockup and basically I just want to recreate it in blender to have some more control over it. So far (I'm really new to blender) it's looking not that bad. The ...
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0answers
61 views

Why is there a weird green-black glitch in my rendering?

I'm trying to render my animation and now this green line pops up and changes the color of my model's outfit to all black and the green also appears on the stage model (picture below). I thought that ...
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1answer
51 views

How can I recreate the lighting and the glass in this?

I am new to blender so please bear with me if this is a silly question. I have been trying to recreate this cool image and got stuck at the lighting in those glass boxes and the glass shader. Can ...
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0answers
24 views

Light gives weird black spots in cycles render

I have some objects with weird black spots in cycles render, in rendered view and in the final render. I realize that it has something to do with light because, when I go to the sun settings and ...
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0answers
39 views

can lights in blender influence image sequence? [duplicate]

I have a image sequence imported in blender and I want it to be influenced by the lights in blender, not just the shadow but also the amount of light and color of light.
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1answer
17 views

Weird texturing on background geometry

So I made a few dunes using the landscape addon and for some reason, the textures at a certain point just change colour. I tried adjusting light paths, does nothing. Changing around the texture does ...
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1answer
24 views

Using an Archimesh glass panes pixelates my HDRI background – anyone know why?

I'm new to Blender and the tutorial I'm following uses Archimesh to create basic glass doors. Using both the default Archimesh shading settings and my own custom settings (see screenshot below), the ...
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23 views

Unexpected behavior of HDRI Lighting

I'm not sure if I'm experiencing some sort of bug or I'm missing something, but in some of my blend files the HDRI-s I use for lighting need to be turned up to a strength of around 200 to look proper ...

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