Questions tagged [lighting]

The tag has no usage guidance.

Filter by
Sorted by
Tagged with
0
votes
0answers
6 views

- Lighting Weird on Mirrored Mech on FBX Export? How to fix?

For some reason the lighting is off on the mirrored arm segments? Does anyone know why this is happening and how to fix it?
1
vote
0answers
21 views

Is there a way i could speed up my work?

I'm macbook pro 18 user and complete beginner. I thought my computer can handle Blender 2.82 but I couldn't even add materials on my project. On view mode eevee works fine but on cycles it just stop ...
2
votes
1answer
73 views

Why is my Cycles scene so bright even with no lights?

Apparently cycles has some kind of built insane glow that causes everything to be brightly lit in a scene even with no lights at all and all light sources removed. How do I turn this insanity off? I ...
0
votes
0answers
21 views

How to rotate a spotlight using script?

I have been starting to use blender , avoiding the GUI almost entirely and doing only scripting. To do the lighting I have been using: ...
1
vote
0answers
26 views

What Could I Do To Improve This Scene [closed]

I was Hoping to get some critisism
0
votes
0answers
23 views

Blender Eevee lighting Rendering - Flashes of light in animation

I am experiencing a strange lighting effect with my last 2 rendered video animations in Blender. The only thing I think my last to video animations had in common is the presence of more than one ...
0
votes
0answers
15 views

How do I set up a light probe for an EEVEE animation?

I have a long road and a rocket car I want to animate in EEVEE. The rocket would light up the road and the rear of the vehicle. I add a light probe and scaled it to the entire road. Bake, render, no ...
3
votes
1answer
34 views

How to make a permanent spot of light in a characters eyes?

At the moment, my character's eyes look lifeless and for the way, I made them, a spot of light in the eye usually fixes it. I'm wondering if there is a way to permanently make a spot of light in the ...
0
votes
0answers
19 views

I am setting up three point light system and looks like noise is glitched

Currently when I change back to Cycles engine it looks fine but in EEVEE engine it shows up like this
3
votes
0answers
34 views

How to achieve dynamic lightning for day/night earth planet

I cant get dynamic lightning. I have used drivers to set up this, however, once I add the night texture it still shows on parts that I have lights. Here is my node setup: I have been following ...
1
vote
1answer
70 views

Glow effect of Gold

I'd like to make a golden crown in 2.8 Blender which flies on top of a logo, as soon as it settles on the final position looks glowing or shining. It's supposed to look like the color of the gold ...
0
votes
0answers
26 views

Viewport Lighting is different from Render

4I was wondering if someone could help out with the lighting difficulties im getting. I have a spot light with an orange colour bouncing off the side of the wall and im trying to get the same look as ...
1
vote
0answers
27 views

How to get HDRI Environmental Maps to light a scene? [duplicate]

I'm using HDRI's in Blender 2.8 (cycles) and I don't understand how these are supposed to work to create realistic environmental light. The BLUE in the "Sky" shots is casting so much BLUE that my ...
-1
votes
0answers
17 views

Adjusting the strength of lighting? [duplicate]

I need to change the strenght of the lighting for both eeve amd cycles to have a same lighting. i have tried many time , I have seen somewhere that we can keep those two things i common by doing ...
0
votes
0answers
31 views

How can I make my render looks like the one in viewport shading where I have scene light and world on?

In my viewport shading I have scene lighting and scene world on, it looks great but when I render it out, it looks so dark like the scenes doesn't apply to the render. Is there any way to make the ...
2
votes
1answer
28 views

Clip Start and Clip end not showing in blender 2.81 for sun light

I am doing lighting in eevee by watching a tutorial. So in tutorial it shows that clip start and clip end for shadows in object data properties but mine is not showing. If there is any other way to do ...
0
votes
1answer
51 views

How can i remove the white dots

I dont know how to remove these white dots. I already tried to make the lamp bigger. More samples does not work aswell. I dont know what can I do?
2
votes
1answer
34 views

Simulating LCD display angle effect (duplicating millions of realistic pixels)

I need to realistically simulate the light field created by a tablet/mobile phone LCD display including the limited display angle (the rendered output of the scene will be used for training a computer ...
2
votes
0answers
27 views

Blender 2.81 Eevee lights clipping through objects when using volume shader

I want to use Eevee to render my animation in Blender 2.81. The animation involves lights behind/inside objects with one side open. When I add a cube to the scene with a Principled Volume shader in ...
1
vote
0answers
36 views

Lighting isn't consistent on a flat surface on mesh

As the title says, when I am trying to render an object, in a border of two faces, lighting gets completely different and it gets a lot brighter. I think a picture explains it better so I just put it ...
1
vote
1answer
63 views

Shadow isn't casted on object

I'm making an animation of Solar system and shadows of all planets are shown, except Saturns rings which have no shadows¸, although there's no light from the Sun coming to the certain parts of the ...
0
votes
0answers
25 views

Soft Simple Lighting in Blender Cycles

I'm a fan of this simple and clean 3D style: I'm trying to achieve this effect in Blender 3D: the soft lighting and the clay-like materials. Is this possible in Blender Cycles? How would I go about ...
0
votes
1answer
29 views

Lighting just selected objects

I have multiple objects in my scene and I have multiple light sources in it. How can I make that a certain light source affects just one selected object so it doesn't affect other objects in the scene?...
1
vote
1answer
38 views

Converting mesh object to lamp shape

I have a simple scene here: I want to convert the scaled torus object to a lamp object. I don't want to use shaders because then it will only emit light from it's surface. I want it to be like an ...
2
votes
1answer
45 views

Lighting doesn't make objects cast shadows

I wanted to make a Solar system in Blender. Everything on the scene is made pitch black (including World), except planets and Sun. I want that planets cast shadows so I added an Emission node to the ...
1
vote
0answers
30 views

why in the shadow menu I only have a bias

![limited menu] When I click on my light then on shadow menu there is only have a bias. I am currently running blender 2.8 on windows 10 64 bit. Thank you in advance for all your help.
0
votes
0answers
12 views

Game character has weird geometry / lighting when imported, also how do I achieve a more realistic look

I downloaded models from the game "Dragon Ball FighterZ" and the models have this weird thing going on around their mouths. I'm not quite sure whether this is because of Blender Cycles or there's an ...
3
votes
0answers
37 views

Why is Eevee HDRI lighting much darker than Cycles?

I'm noticing a drastic lighting difference in the viewport when using an HDRI image and switching from Eevee Render to Cycles Render. Screenshot examples attached. (1st is Cycles, 2nd is Eevee, 3rd is ...
4
votes
1answer
68 views

Look through 2 different cameras in 2 different viewport?

I want one viewport viewing through one camera and another viewport viewing my scene through another camera. How can I do that? Right now Blender will switch both viewports to active cameras. I need ...
1
vote
0answers
70 views

light bleed on objects in eevee render engine on Blender 2.81a

in 2.80 there is an exponent and bleed bias slider on the shadow option on lights to get around the light bleed, but in 2.81a there isn't/missing and I'm having trouble on how to avoid/fix lights ...
2
votes
1answer
40 views

Creating a emission plane and hiding it in Blender 2.81

How do I create emission material and then hide the plane that emits the light in Blender 2.81?
2
votes
3answers
83 views

How to recreate the lighting of a reference illustration, with low sun and pink shades on the mountains

I am fairly new to blender and am wanting to create this particular lighting. I can do the background in illustrator so it's just the pinky kinda light I'm having trouble with.
2
votes
1answer
39 views

Objects appear lit even if there is no light source

I'm working on a render and every time I render it as an image, using cycles, it's all lit up (which I don't want). As you can see in the screenshot, the image is bright even without light sources! ...
1
vote
1answer
39 views

Can an HDR movie from a 360 camera light a scene?

Lighting a scene with an HDR background is pretty well documented. But some 360 cameras can also shoot HDR movies. Is it possible to import a HDR movie into the background of a Cycles or Eevee scene ...
1
vote
1answer
58 views

Where is Environmental Lighting in 2.8?

I took a break from Blender for a year or two, and now, after updating to 2.8, I can no longer find the Environmental Lighting setting that was in the World tab. Has this been removed, or displaced, ...
0
votes
0answers
13 views

Rendering only the light and reflection of an entire scene

I'm working on a project for someone, and I want to be able to export a layer of just the lighting and the reflection of the lighting off of the glass in the background and off of the other various ...
0
votes
2answers
47 views

How to get out of HDRI mode?

I realise this is a noob question, but while selecting materials for my objects I accidentally hotkeyed into this HDRI mode (I think). I just want to (pre)render with a regular light but I don't know ...
1
vote
0answers
11 views

No way to light a scene with selective lighting without using layers?

I am slowly switching to Blender from C4D, and so far, i am loving (specially the character animation part_ But I've been trying to find, for a very long time an easy way to light up a scene with ...
3
votes
0answers
39 views

Possible to give a shadow a different material?

Hello. Let say that in a this image, i'd like all shadows to be rendered as an red emissive material, is this possible in render ? procedurally, witouth any modifiers, just by the shader editor ?
0
votes
1answer
28 views

Weird shadows in arrayed floors in EEVEE

When sun light is at particular angle. These weird shadows appears between floors. how can i fix this? in cycle it doesn't happen.
0
votes
0answers
21 views

How to create a light source that casts shadows, but doesn't actually shine any light

I'm trying to create a "fake" shadow for my object because I don't like the natural shadow it makes from the lighting in my scene. I would like to create one light source that creates the shadow for ...
0
votes
1answer
71 views

Problem with lights in blender 2.81

I'm having some problems with a blender project, I'm trying to learn how to animate and I did this very simple barrel that falls: only problem is, I can't figure out why but there is way too many ...
0
votes
0answers
27 views

Eevee - Duplicated lights not appearing in render / Lights that once appeared are gone

A bit of desperate situation, I've got a pretty large night-time scene that I've been working on for the past 3 weeks. Recently I noticed that a light that I placed as the moon early on, is no longer ...
0
votes
0answers
41 views

Why is my cycles render generating these weird lighting glitches?

https://youtu.be/CcjH_KlFI3A Why is my rendering generating these weird flares and flashes? I watched it render this and it literally rendered each frame perfectly 100% and then somehow glitched out ...
1
vote
1answer
32 views

Can I adjust automatically lighting / colour leveling for all frames?

I would like to know how to adjust lighting and colour to match each frame level and do not know if this is possible in blender or if I will have to learn and use something like Open-ColourIO. If I ...
0
votes
0answers
24 views

object appears completely black in blender viewport 2.8

I have a creature I was sculpting in 2.8. I must have hit something because the object turned completely black in the solid view viewport. However, when I press alt z the object is shaded correctly ...
2
votes
0answers
28 views

Lamp casting only on its own collection

Back in the 2.7x days, I seem to recall a feature for "this layer only," leaving lamps and things only affecting the layer they were on. In 2.8x, of course, layers have been replaced with collections....
3
votes
1answer
694 views

In eevee, the soft shadows of the sun have circular pattern artifacts

The angle value has been increased to get soft shadows with sun. As the rendering progresses, the shadows appear to spread smoothly, but soon there are circular pattern artifacts. This looks like a ...
2
votes
1answer
47 views

In eevee, shadows are clipped by camera distance

As shown in the gif, the shadow in eevee is clipped by the camera distance. The same is true for F12 rendering. Where are the options to improve this issue?
2
votes
0answers
28 views

What would be the proper lighting technique for my scene [closed]

I have created a scene in which a spaceship is under gunnery fire from laser bolts. The ship is surrounded by an energy shield which glows when the laser bolts impact it. The bolts are a particle ...

1 2 3 4 5 11