Questions tagged [lighting]

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10 views

Eevee render cuts off back drop

I know it has something to do with screen space refraction but I cant find it with a few google searches. Behind this window is a png backdrop with alpha mask and a plane with an emission shader. ...
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1answer
43 views

How to hide lamp reflection in EEVEE

Lamps show up in reflections regardless of what object they are contained in. This is 100% inaccurate. To demonstrate this more clearly, I gave the triptych wall painting a mirror surface. You can see ...
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0answers
7 views

Bake lighting artifacts Eevee

Been having this problem in multiple scenes and trying to figure out what causes it. When I try to bake the lighting in Eevee, I get these strange patterns showing up, wonder if anyone would happen to ...
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1answer
37 views

Whats wrong with my “snowglobe” object and/or lighting?

I've been messing with shaders and render options all day and trying to figure out how to get the objects within my "orb" object to display correctly in my render, but for some reason the viewport ...
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0answers
15 views

Negative photo during rendering object [closed]

I don't know why the photo's color very high or negative when I render? 👇 I don't have adaptive choice . I have only bucket and progressive choice. Is that ordinary ?👇
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0answers
9 views

Normalize light fall off

I want to 3D scan an object, take pictures, determine the camera positions (using f-spy) and then texture paint (in stencil mode) the textures onto the object. Of course, the images taken have ...
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2answers
34 views

I am having lots of trouble trying to get light to shine through a window

I cannot figure out why the light won't shine through the window in my .blend file (linked here). I've made the glass transparent using the BDSF Transparent Shader. On top of this, all materials are ...
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0answers
10 views

Where can i find the HDRI that I need? [duplicate]

I am searching for literally 2 weeks a HDRI to light my scene.I just want to create a presentation image to sell my model. I tried all of the studio HDRI from HDRI Heaven and 50-60 from other ...
2
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1answer
128 views

My first Cycles to Eevee render looks wrong. Tried many things to improve.. failed!

Good Day Peoples.. :) I am having trouble with eevee. the cycles end result was pretty good. Lighting wise. But eevee looks rubbish and I understand that eevee is not Ray Tracing and uses the same ...
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0answers
35 views

I can't find the HDRI that i need

I want to light my scene with a HDRI but I can't find the one that I want. I need a uniform white light for an presentation image. I just want to show my model as it really looks. I found one but it ...
1
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1answer
45 views

Spotlight's radius doesn't work in eevee 2.8(official release)

I am following a tutorial and i am setting up the lighting. I want to hide the spotlights inside my lamps and torch so that it seems more realistic. The thing is that no matter how big the radius is, ...
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29 views

Eevee - problem with lighting, mesh is darker in some places

I'm trying to set up a studio lighting scene for my objects renders but something weird is happening and I can't figure out why. I'm working with Eevee and looks like to top part of my mesh is lit ...
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1answer
29 views

Configuring an object to ignore one light source

I would like to configure an object to ignore one particular light source (sun) in Cycles - to receive no light from the sun. Is this possible? I've looked online, but most posts I found were either 5+...
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0answers
12 views

Blender Eevee Mesh Light Visibility to Light Probes

I have some mesh lights I'd like to bake into my light probe set up in eevee. I want to bake in their lighting, but I don't want the mesh lights to be visible in the final render. Is this possible?
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1answer
17 views

Compositing video footage into a 3d scene?

I am trying to composite some footage of a person that has been chroma keyed into a scene of a dark room with flickering lights. My problem is that I don't even know how I would get close to making it ...
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9 views

What are the settings for rendering a diamond? [duplicate]

Are there any full explanations with illustrations for how to render diamonds in blender that are current for 2.8 or 2.79?
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0answers
21 views

2.8 - Texture baking, how to get a homogeneous/diffuse lighting setup?

What makes a good lighting setup for (base-color) texture baking? I'm trying to bake a base-color texture that comes out of the principles shader. The input maps are base-color. roughness, metallic ...
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0answers
11 views

Lighting Issues when converting to DAE files

I am having some issues where when I export a file from a blender file to a Collada DAE file there will be random light spots, random dark spots and random blue spots in the model. Does anyone know ...
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0answers
12 views

Editing small scenes/make small scenes bigger while retaining lighting

A little backstory (question is in bold below). So I know that the lighting of a scene is different depending on what size blender considers your objects to be. So if I created scene and then scaled ...
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1answer
30 views

How do I disable the coloured lighting in the viewport in 2.8? [duplicate]

When shaded in Look Dev mode, there's a kind of coloured lighting so the darker faces are yellow and the lighter faces are blue. Is there a way of disabling this so the shading is more greyscale like ...
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0answers
27 views

Problem with disappearing shadow in Eevee

I have a problem with disappearing shadow in Eevee. When object (head) is moving the shadow behind it is disappearing like on the picture. I thought it's about the bloom but it's not. Any suggestions?
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0answers
40 views

Was i misinformed?. GPU vs. CPU rendering

I was told that my AMD RX580 should be compatible with cycles render. But when i choose cycles and then GPU it becomes grey'ed out, If it's not compatible i need to definitely stay way from cycles ...
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1answer
32 views

Why do the two identical sides of this model reflect light differently?

I've modeled a alien coin, and I added some animation to it. The result has shown me that one side (The one it flips to) reflects light in a much nicer way way than the other side (The one it starts ...
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0answers
21 views

Light path node and Emission

I was hoping, is there a way to remove the reflection of the emitting material on the table and still retain the energy from the emission? Thanks in advance...
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0answers
15 views

Need help with lighting and materials for lithophane

so I’ve been trying to replicate some 3D printed lithophanes I’ve made in blender. The problem is I’m not that good at lighting and shader nodes and haven’t had too much success in getting the results ...
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1answer
32 views

my question is about render and texture

I'm using blender 2.79 and my final render comes out as pixels and texture is not very sharp at all. Render Preset settings are as required, motion blur, node editor, color balance is not very bright ...
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2answers
36 views

Help with achieving the “Opposition Effect” in cycles

I'm trying to simulate this effect in cycles with materials This phenomena is called "Opposition Surge/effect", and is a result of the phase angle between a light source (sun) and the observer ...
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0answers
13 views

Spotting in a lightbulb render [duplicate]

I keep getting spotting in my render preview on a lightbulb I'm making, it doesn't seem to be anything to do with my hardware as I've rendered far more complex scenes than this more of something I'm ...
0
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1answer
19 views

Baking regular lights in eevee?

I just finished lighting a scene and was wondering if there was any options to bake the lighting? Not the indirect lighting but actual stuff like lamps,sun,point and spotlight lights I can't seem to ...
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0answers
15 views

Artifacts on cycles render [duplicate]

I got this weird box artifacts on my model: I thought it was the normal map, so I removed it. But it's still there: How can I get rid of it?
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1answer
50 views

Lighting requires extreme values (Blender 2.8)

I recently started learning Blender and been following one of Blenderguru's tutorials on lighting (found here) but for some reason my lights, using the exact same scene, requires extreme values to ...
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0answers
41 views

Shading on model not correct

I can't seem to get the shading on this model correct. Model settings: Edge Split Subdivision surface- 3 subdivisions Of course smooth shading ON Model was based on circle with 120 vertices. My ...
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1answer
38 views

Glass Slab material with green side

This is what I'm referring to. Just like Fresnel, at an angle, the green on the side gets darker. As seen in the glass slab in this image.
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2answers
27 views

Use a HDRI just for lighting and change the background color

I want to use a hdri just for the light and i want to change the color of the background in white.How can I do that ?
2
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1answer
543 views

Is it possible to edit the size of a Sun lamp in Blender 2.8

I've noticed upon switching the lamp types in the new release candidate for Blender 2.8, that the size property for the Sun type is missing. Is that feature removed?
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0answers
22 views

How to eliminate shadows from translucent material on edge of frame?

Been having a hard time getting rid of this grey shading at the edge of the translucent surface. What I'm using: I'm using a principled BSDF shader, transmission of 1, roughness of 0, opaque blend ...
1
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1answer
36 views

Is it possible to use a video for image-based lighting?

When I discovered the use of HDRI to light a scene in Blender, I was blown away by the difference it made to my scenes. What I'd like to know is whether it is possible to use a video to light a scene ...
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1answer
75 views

Volume emission not working in blender 2.8 eevee

I got this fire shader a while back. from what I can remember it worked in eevee but now it doesn't. also a normal emission shader in the volume is not working either. any suggestions?
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1answer
28 views

How to create basic lighting for presentation images

I just finished my 3d model and I want to sell it. I want to light my scene to make the presentation images. What I want to say, is better to use a HDRI or lamps for this kind of renders? (...
1
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0answers
23 views

Shading Menu from 2.8 not available in 2.79

I was watching this video, and at 5:56 he opens a menu named shading (see image). I can't seem to find this menu. I'm using Blender 2.79 he is using 2.8. Is that the problem? If so where would the ...
3
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2answers
536 views

Blender - HDR makes objects too bright

I started to use blender 3 weeks ago and I am currently trying to do an outdoor scene. I wanted to use an hdr image fot lighting, as blender guru does -> https://www.youtube.com/watch?v=fI_FMa-8w50&...
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0answers
24 views

How do you reduce lighting when rendering? (See pictures to understand more)

The first picture is how it looks like when i render it, and the second picture is how I want it to look like when I render it. I don't know how to reduce the lighing, somebody help because I haven't ...
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0answers
14 views

Light appears even without lamps

I'm new to Blender and basically i was trying to render this model and for some reason even with no lightning coming from lamps or from the world panel, the render appears with this lightning And in ...
2
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1answer
56 views

Where is radius parameter for sun lamp in newer version of blender 2.8?

I usually do sun's radius to zero for sharp shadows but can't seem to find that "radius" parameter in newer version of 2.8 what did they change it to? thanks:)
1
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1answer
32 views

What is causing splotching on rendered image?

I have been trying to troubleshoot this for some time now. Whenever I use an HDRI to light my scene, I get the following effect on my objects after rendering in cycles. A patchiness that I cannot seem ...
0
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1answer
32 views

Is a large UV map heavy on performance while playing?

I have a very large UV map for a house of mine. Due to the nature of the shingles being single duplicated objects, I have quite a giant UV map when exporting and importing for Unreal Engine 4. Does ...
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0answers
25 views

How can i fix weird shadows in blender 2.8 eevee

I have weird glitches with the shadows on my model
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0answers
50 views

Strange light effect in EEVEE render

While making my bedroom scene, I have this lighting artifact that I cant seem to get rid of on my area light. Its like little lines of light that separate and get further apart as it diffuses. Here's ...
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0answers
21 views

Blender 2.8 volume over transparent background not showing in rendered image [duplicate]

I made this planet with a volumetric shader for the atmosphere Left you see the atmosphere rendered in viewport mode Right you see it just rendered out but now the volumetrics are missing Any ...
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0answers
20 views

Lighting causing distortion in grass particles

Di-rectally under the bulls legs in the render the grass has sort of a black distorted outline affecting the look of the grass in the particular spot where the light is the most intense. After trying ...