Questions tagged [lighting]

The tag has no usage guidance.

Filter by
Sorted by
Tagged with
0
votes
0answers
11 views

Soft glowing lighting

I would like know, how is it possible to make soft lighting like on the picture. That looks like a glowing effect So is that made in 3d or maybe compositing nodes?
0
votes
0answers
16 views

How to create a light source that casts shadows, but doesn't actually shine any light

I'm trying to create a "fake" shadow for my object because I don't like the natural shadow it makes from the lighting in my scene. I would like to create one light source that creates the shadow for ...
0
votes
1answer
19 views

Problem with lights in blender 2.81

I'm having some problems with a blender project, I'm trying to learn how to animate and I did this very simple barrel that falls: only problem is, I can't figure out why but there is way too many ...
0
votes
0answers
22 views

Eevee - Duplicated lights not appearing in render / Lights that once appeared are gone

A bit of desperate situation, I've got a pretty large night-time scene that I've been working on for the past 3 weeks. Recently I noticed that a light that I placed as the moon early on, is no longer ...
0
votes
0answers
26 views

Why is my cycles render generating these weird lighting glitches?

https://youtu.be/CcjH_KlFI3A Why is my rendering generating these weird flares and flashes? I watched it render this and it literally rendered each frame perfectly 100% and then somehow glitched out ...
1
vote
1answer
23 views

Can I adjust automatically lighting / colour leveling for all frames?

I would like to know how to adjust lighting and colour to match each frame level and do not know if this is possible in blender or if I will have to learn and use something like Open-ColourIO. If I ...
0
votes
0answers
16 views

object appears completely black in blender viewport 2.8

I have a creature I was sculpting in 2.8. I must have hit something because the object turned completely black in the solid view viewport. However, when I press alt z the object is shaded correctly ...
2
votes
0answers
22 views

Lamp casting only on its own collection

Back in the 2.7x days, I seem to recall a feature for "this layer only," leaving lamps and things only affecting the layer they were on. In 2.8x, of course, layers have been replaced with collections....
3
votes
1answer
657 views

In eevee, the soft shadows of the sun have circular pattern artifacts

The angle value has been increased to get soft shadows with sun. As the rendering progresses, the shadows appear to spread smoothly, but soon there are circular pattern artifacts. This looks like a ...
2
votes
1answer
14 views

In eevee, shadows are clipped by camera distance

As shown in the gif, the shadow in eevee is clipped by the camera distance. The same is true for F12 rendering. Where are the options to improve this issue?
2
votes
0answers
26 views

What would be the proper lighting technique for my scene [closed]

I have created a scene in which a spaceship is under gunnery fire from laser bolts. The ship is surrounded by an energy shield which glows when the laser bolts impact it. The bolts are a particle ...
0
votes
0answers
16 views

White highlights with grass particle system

I have these weird white highlights in this grass particle system that I can't figure out how to get rid of. Here is the .blend file if anyone wants to take a look, would be a big help thanks.
0
votes
0answers
8 views

Blender 2.8 - Lighting issues with cycles in viewport [duplicate]

I'm having issues with my scene not being properly lit in the 3d viewport when using rendered viewport shading. I'm using the cycles engine with an NVIDIA GeForce GTX 1080 graphics card. Has anyone ...
1
vote
0answers
25 views

Invisible / transparent source of light. How to turn on?

Something happened and the light source is no longer visible to me, how to make it visible again? Light falls, but the source is not visible. If you make an object and apply the emission shader - ...
0
votes
0answers
17 views

EEVEE Sun “Softer” Shadows

I was trying to incorporate a Red Suzanne in a camera mapped projected photo, but the softness of the shadows mismatch. In cycles maybe I can Increase the size of the sun and make it more softer but ...
0
votes
1answer
38 views

Lights inside a semi-transparent object

I'm trying to make a semi-opaque lamp for a designer. He wants the light sources inside the lamp and wants to be able to adjust how transparent the mesh is. When I place a lamp inside the object it ...
0
votes
1answer
32 views

A shadow in a world without light ? Can you crack this riddle?

I have a plane with shadow catcher enabled and there are no lights in the scene and no background lighting but there is still a shadow represented in my viewer ??? Just curious why that is .. Thank ...
0
votes
1answer
26 views

Making a circular fade to transparent with nodes

So I have made my y axis of this plane 'fade' to transparent ... any idea how I can set up some nodes to make it start fading from the blue circle and then be fully transparent by the time it ...
1
vote
1answer
24 views

rendering volume the right way?

So I am rendering some abstracts and I have never really rendered a scene with volume and I am noticing how much noise it can create. I have searched around but can't seem to find a smooth setup for ...
1
vote
0answers
26 views

UV orientation affects shading

I would like to follow up on a previous question about UVs affecting shading in a weird way. I am in the process of exporting a scene to Unreal Engine 4 and stumble upon this issue as I baked the ...
1
vote
0answers
25 views

Light calculation issue

So I have tried so many things to get this blender denoiser to work properly on this image but I can't seem to figure it out. I am almost finished with this image but no matter how much I increase the ...
0
votes
0answers
7 views

Why is only one character being influenced by light [duplicate]

I have two characters in my scene. They both have a skin texture. However, only one seems to want to have light reflected off of it. This is being rendered in EEVEE btw. Here are the nodes for each, ...
0
votes
0answers
28 views

Regarding “pixelated” surface

I have recently started using Blender after learning a lot of cool stuff in Andrew's Donut Tutorial. I am currently in trying to make my first project without following a specific tutorial. The ...
0
votes
1answer
59 views

Can light affect specific objects only? [duplicate]

In C4D I can control which objects to affect with a light, in the image below only the main object is affected by the light source, the background and other objects are not affected. But I haven't ...
0
votes
0answers
18 views

Shine Through Texture [duplicate]

In Blender, I was wondering how to make an effect that is usually seen when the light shines through a material giving it a glow effect. Examples are: • When you hold an empty plastic bottle to the ...
1
vote
1answer
35 views

Why don't I see light reflected off a mirror in Cycles?

I want to render mirror balls. In the real world you would hit each mirror ball with a spot light. To test if this would work in Cycles, I made a mirror ball and hit it with two spot lights (shown ...
0
votes
0answers
19 views

Exclude object from EEVEE Cubemap probe effect

Hi is there any way to prevent an object from reflecting a probe in EEVEE? In cycles the reflection looks like this: However when using a probe in eevee the black glossy top part (a different object)...
2
votes
1answer
34 views

Cycles render is too bright

I cannot seem to create a night time effect in a simple scene. Evee renders the scene as too dark and no matter what I do Cycles render is too bright. I have tried: 1) Disable all lights 2) Zero ...
0
votes
0answers
21 views

The deleting of bake indirect lights cache doesn't work

So here's the problem, I made a scene and I just try the bake indirect lights function, after baking, the effect of the image below is completely wrong. I chose to delete lighting cache. But the ...
0
votes
0answers
7 views

Noisy image from fog/mist compositor?

I have an issue that I did not realise until it was too late. My rendered has too much noise created from I think the fog glow/mist_z/sun-ray compositor additions. How can I reduce the noise and ...
1
vote
0answers
41 views

How to model into a 2d image?

Ive been trying to figure out how one would start doing something like this If you didnt have a 3d scan of the model to work around, but only a 2d image of the person, how would you estimate ...
1
vote
0answers
24 views

Can anyone help me to set lights on my scene?

I am done my project with modeling and texturing.In this case this is Marantz Vintage amplifer, but problem is that because I don't have idea how I can set light on scene to look like commercial photo ...
0
votes
1answer
24 views

How to do flame reflection on a wall?

How can I light up this wall as if reflections from a fire? sort of a dancing light on the wall? I tried with an emission surface with a wave texture and colour ramp. but it doesn't seem to work. Any ...
0
votes
0answers
21 views

Only edges of a grass field are lit

I am trying to make a simple field of grass using a particle system. I am happy with the grass, but the lighting causes trouble. If I add a sun light, it seems like only the edges are illuminated: I'...
0
votes
0answers
15 views

moon light effect in cycles are not working?

im using cycles and following cgmatters tutorial and the transition is weird help
1
vote
0answers
26 views

Point lights, not reflecting on ocean?

I have an ocean at night and would like to put lights shining across the waves or on them etc, but all lights work fine except the "point" lights that I am trying to use. Why would only point lights ...
0
votes
0answers
13 views

render problem with lightning

i have a problem with rendering light as when i use eevee i get smooth light but the object always get shadow as if the light is being casted from the camera not from the light which is inside the ...
0
votes
0answers
26 views

Unique light techniques needed for an animated music video in Blender 2.8

I'm working on an AMV in Blender 2.8 and I want a special form of lighting for certain lows and highs in the music track I'm using. Shown below is a concept created in Adobe Animate CC. Light ...
0
votes
1answer
30 views

Cycles: Rendered Image's lighting doesn't illuminate as much as render view's lighting

For some reason I can't figure out, my render view does not match my rendered image when it comes to lighting. I've tried all sorts of different render configurations, lighting options (pictured ...
1
vote
0answers
16 views

How can I set up light on cycles to accurately pass through multiple panels of glass?

Im trying to make a small cafe scene with a patisserie display in it. It takes place at night and one of the aspects I wanted to explore was to have it as bright fluorescent spot on the final render. ...
0
votes
0answers
13 views

strange creases in my model

how do i get rid of this crease on my model's hip? help greatly appreciated. the creases dont appear in cycles rendered or look dev, but they do appear in solid mode, and when i exported it to ue4, ...
0
votes
0answers
27 views

How do I get black to stay black?

My intent is to have a black letter on a bright white background. I have played around with lighting, roughness, etc but I just can't get the clean colors I want - just these different shades of grey....
1
vote
0answers
31 views

Transparent Cloth Shader [duplicate]

I hope u can help me out, I want to make a Ghost with this shader. Would be nice if someone can help
0
votes
1answer
78 views

Uneven lighting on some faces after a normal map is applied

Some faces of my mesh become weirdly lit after I apply a normal map. I have checked face normals, averaged normals, cleared custom split normals, tried deleting and recreating the affected faces, ...
0
votes
0answers
14 views

How to make object invisible in edit mode only?

I would like to make an object, especially the wire frame - invisible in edit mode, probably permanently. As it is a very large lighting spheroid and lights great, but in edit mode the wire mesh makes ...
0
votes
1answer
56 views

Use HDRI without lighting the scene?

How do I use a world HDRI without lighting the scene? I only want it to appear in reflections (and maybe the background - not sure yet), but I want to manually light the scene with light objects. This ...
0
votes
0answers
38 views

Problem with color background in the render

I have a scene with a sunlight and a color background, but when I render the scene I have a blue scene. Its is who the light sun was blue, but the light in the preferences is white. I rendered the ...
0
votes
1answer
42 views

Blender 2.8 removed use_environment_light API, what to use instead?

So I found at the very bottom of this page that Blender removed the old use_enviroment_light API from bpy.types.WorldLighting. I ...
0
votes
0answers
22 views

Irradiance Volume artifacts

I created one Irradiance Volume and after I baked it I get this result with a ton of artifacts: I tried increasing resolution of the volume, increasing size but still same or similar artifcats appear....
0
votes
0answers
16 views

Lighting problem

I am learning Blender 2.80 I am trying to set up lighting for a car I'm working on... I have tried the lighting with sun, with planes as lighting set to Emission, with area lights. I changed the ...