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Questions tagged [lighting]

Questions about using light objects (point, sun, spot, and area), the world object, and shader nodes that have emission properties (principled, principled volume, and emission)

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How do i get chromic abberration on JUST shadows like in this reference image?

Link of the artwork: https://www.behance.net/gallery/123782593/Teddy-bear-Mini-Movie To clarify I'm aware that there is lens distortion in the whole image but what I'm specifically asking is how did ...
asra three's user avatar
3 votes
1 answer
76 views

Applying an IES texture to mesh light

I was trying to define the intensity distribution of a light source by an IES texture. Since I need to account for the aperture size, I model the source by a rectangular plane and apply an emission ...
larsg's user avatar
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-1 votes
0 answers
16 views

Compositor not doing glare on animation [duplicate]

This is the result I get in viewport after I render a singular frame. This is what I want - a glare effect achieved by very simple composite seen here: However when I try to render the animation as ...
Benedicts Forester's user avatar
0 votes
0 answers
10 views

Make a material appears with light [duplicate]

Is it possible to make a material appears based on a light position, angle and strength ? Say I have a transparent and an emission node,Id want the emission to be visible if it is hit by light and any ...
infinitynoobie's user avatar
0 votes
1 answer
34 views

How to understand the power of an area light

(Modified the question to make it clearer.) I am new to Blender and working on an orthographic image projector using an area light. I used an image texture node for the emission and set the light ...
jund's user avatar
  • 1
0 votes
1 answer
82 views

How would I create the texture and bumpy moss covered trees in this image?

I really like the look of the trees and hills in the image below. I'm assuming they used some kind of procedural generation or particle system to achieve the bumpy/mossy balls on the trees and hills ...
user41829's user avatar
1 vote
1 answer
22 views

No lights, ambient occlusion, or emmision but object still lighted

I'm doing testing with geometry nodes and textures and when i go into rendered, cycles, the objects are illuminated even though the light object is disabled and there isnt an ambient occlusion option ...
Chirping Wolf's user avatar
3 votes
1 answer
119 views

Why does my object get no light or shadows and only another object?

So, I was trying to make Gojo poses, and when I was about to finish it, light and shadows don't appear on the basemesh itself. When I put another object, it seems to be normal. Can you fix this? File ...
NotANinjaAnimator's user avatar
0 votes
0 answers
28 views

Creating a glimmer effect animation with a curve. How to control the glimmer with a BW mask?

Im trying to create this glimmer as you can see here: https://en.wikipedia.org/wiki/Woman_Worldwide#/media/File:Woman_Worldwide.jpg By turning it into a curve with an emission material and a black and ...
N03's user avatar
  • 403
0 votes
0 answers
17 views

how to adjust a plane that blocks light to let some light through

I have a plane that I use to block out light. However, now I would like it to let some light through. Is that possible to do?
N03's user avatar
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0 votes
0 answers
24 views

Environment map affecting only one object in blender

I have three objects in a scene, and I would like only one of them to be affected by an environment map. Is this possible in Blender?
N03's user avatar
  • 403
0 votes
0 answers
15 views

Sun light not showing in render

so I am totally new to Blender and I have a little problem with the sunlight. I modeled a enclosed room and the sunlight is outside of it, Shining through openings. I sed my sunlight as desired in the ...
S.C.'s user avatar
  • 1
0 votes
0 answers
24 views

Using default .sl files at final Blender render

I want to use viewport shading tab studio lights at material viewport and final render (not viewport render). How can I do this? P.S. Also, where I can find "studio lightning setup defult". ...
Михаил Байраков's user avatar
0 votes
1 answer
41 views

Black stripe Artifacts when rendering

I am relatively new to blender and I have a wooden texture table that looks perfectly fine in viewport shading: However, the cycles rendered picture looks like this: Looks like artifacts at the ...
The SkyRider's user avatar
2 votes
1 answer
19 views

Material works like light & lights up surrounded objects

The material of the floor and the walls work like light and I have no idea why.
original_jt's user avatar
0 votes
0 answers
19 views

How to permanently change the color after the light hits the animation?

I'm new to blender, so I need some advice. I would like to create a shader that permanently changes color when a beam of light hits it. I have created an animation where the object is rotating and the ...
Hsil's user avatar
  • 1
0 votes
0 answers
10 views

The object continues to receive light from the turned off (through the light linking) light source

If you add an object to the light linking and turn it off, it stops receiving light from the turned off object, but receives it (light) as reflected rays from another object. Is there any way to turn ...
arachnoden's user avatar
  • 1,369
1 vote
1 answer
55 views

Grease Pencil still showing in complete darkness

I want to make an animation which would be from bright to dark, and combining 3d and 2d(grease pencil) and when the light goes out grease pencil object can still be seen, and i dont want that, i want ...
Robby Krisna Hakim's user avatar
2 votes
1 answer
94 views

Light doesn't show in viewport

I followed a YouTube tutorial and now have problem with lighting. I can't see it on my model. Dimension on Z axis is 0.75, so model isn't big. I've tried to increase intensity, it didn't help. Nodes ...
arina's user avatar
  • 37
1 vote
0 answers
23 views

Shadows disappear when I stop moving camera or render in Eevee

I'm having an issue with the shadows in Eevee. All shadows appear really soft and not dark at all. (see pictures below) I've looked around on forums and haven't found anything that works yet.
Jobsen05's user avatar
0 votes
1 answer
13 views

How can I achieve a similar indirect illumination like in the cassini image from saturn

On the left you can see my version in Blender, on the right is the original image taken by Cassini from Saturn against the backdrop of the sun. On the original image the indirect illumination from the ...
SolomonTheScapegoat's user avatar
2 votes
1 answer
20 views

Blender 4.1 how to disable environmental lighting in the shading viewport

I am using Blender 4.1 and in the Shading Viewport I find it hard to see because of the environmental texture. How can I disable it or set it to white? This only happens in Material Preview mode. It ...
Cedric Martens's user avatar
0 votes
0 answers
16 views

Textures Will Not Stop Flickering After Animation

I'm in the rendering stage for my newest project and I've noticed that after I render there are alot of textures that seem to flicker continuously throughout the animation. I've tried the following ...
William DelSanto's user avatar
1 vote
0 answers
24 views

Mysterious light streaks on a simple mesh

I'm guessing this has been asked thousands of times but I haven't been able to find a helpful answer yet: I'm getting strange light striping & shadows that show up at specific angles on this ...
Matthew Masurka's user avatar
3 votes
1 answer
159 views

Match real-life photo shading (stone statue)

In preparation for a shooting, I'm trying to match a 3d scan to a photo found online. The environment is 4 statues made of stone and I'm trying to match the shading and material for a future VFX shot. ...
Lutzi's user avatar
  • 1,480
0 votes
1 answer
28 views

Lighting only bakes to a part of mesh

I'm trying to bake lighting onto this mesh (this is the first time ive baked something for the record) When I try to bake the lights onto the mesh, it only bakes on the feet. I'm not sure why this ...
ScriptGoober's user avatar
0 votes
0 answers
23 views

Text looks grainy compare to the final scene

Basically text looks grainy compare to the final render scene, denoise activated (0.01), open image denoiser, 300 as render frame, if I go higher 4096 for example text has the same issue I already ...
user avatar
0 votes
0 answers
20 views

Issue with trying to use "light linking" on a single object but affecting all linked objects

I am doing an 3d ring model, with the animation. And after several attempts of the render I wanted to incorporate light linking feature. I like soft shadow how from 2 sources of the light but, it's ...
Muha Muha's user avatar
0 votes
0 answers
30 views

Possibility to set lower sky (lower line of horizon of blue sky)

Someone know how to set lower sky, I used Sky-Lab AddOn that works as empty sphere where you can set multiple parameters. https://blenderlabs.gumroad.com/l/sky-lab More information about it, empty ...
user avatar
0 votes
0 answers
9 views

Light Settings Issue

I would like to see this: But instead I see this: Any suggestions?
Megan Peña's user avatar
1 vote
2 answers
46 views

Emissive gradient sphere

I saw some answers to this question but they do not really work for my need. I have an ellipsoid. I want the center to have a 100% full strength emission at the center, and gradually increase ...
16ar's user avatar
  • 57
0 votes
0 answers
30 views

Fire simulation casts light with weird holes/shadows in it. How can I fix this?

This project uses a shadow catcher to catch light and shadows and is composited onto my footage. I'm using adaptive domain (though I tried a low res bake with no adaptive domain, that just killed any ...
Braedon Rogers's user avatar
1 vote
1 answer
25 views

When rendering an animation one light doesn't render, it does whoever show in the viewport render

When I render this scene it looks great in the cycles preview but when I render the animation the keylight doesn't render at all. The settings are the same as all the other lights. I did however ...
Lucas Céspedes Garreta's user avatar
0 votes
0 answers
14 views

3d viewport display rendering problem [duplicate]

I have this strange issue this morning... all objects seem to be half xrayish... last night all was good... as i pan or rotate is all flickers
Tony Sands's user avatar
0 votes
0 answers
33 views

"Baking" grain texture onto object?

I am trying to develop a procedural animation system that mimics 2D in Blender 3D using curves and want to mimic 2D art styles by having grain shading on an object, but have it adjust to the object's ...
jon's user avatar
  • 1
0 votes
1 answer
37 views

How can I keep a light power animation in an action for NLA (Blender 4.0)

I am trying to create a blinking light animation effect to use NLA to intersperse the light randomly through my animation. However following the same steps I have used for other animations --> Dope ...
Rich Morey's user avatar
0 votes
0 answers
20 views

Blured joints of metal construction rendering

I’m currently working on rendering a stainless steel model and wanted to share an example of my accomplishments. Despite my efforts, I’m not entirely satisfied with the outcomes. Specifically, ...
Glaxalg's user avatar
  • 101
1 vote
1 answer
28 views

Viewport shading shadows not related to lights in scene?

Can someone explain this? I cant see how to control shadows from lights in Viewport Shading mode... There is some wierd other light source... Also, in Material preview and Render, the "Scene ...
Tony Sands's user avatar
0 votes
0 answers
14 views

What is going on with this hook? [duplicate]

I made it last night, saved my blend file and when I loaded it back today it looked like this..? I believe it may have something to do with normals and I tried recalculating them but it seems like the ...
ElectroN4ick's user avatar
0 votes
0 answers
30 views

How do I get my shape to glow, but still have detail?

I am making a fanmade K-pop lightstick for one of my favorite groups but I struggled with the top. It is supposed to be a glowing pink rose. It is supposed to not glow, but when turned on it will let ...
Excitedgoat195's user avatar
0 votes
0 answers
23 views

My lights stop working when I use the hair particle system to make grass

(I'm quite new to blender) This happened in 3 separate blend files. At first, I was playing around with the particle system, and when I went into the rendered viewport I realized my light wasn't ...
Roz's user avatar
  • 11
0 votes
1 answer
58 views

Sky texture not visible in scene but the render comes out fine

Was following the Blender Guru's donut tutorial (10th part). As I was trying to light the scene without any lamps and using the sky texture, first the scene didn't go completely dark and when I added ...
Anuj's user avatar
  • 1
0 votes
1 answer
53 views

How to add light without losing model color?

Whenever I add a light, it either isn't strong enough to illuminate anything or is so strong that the models lose any color and turn white in rendering. I would like to add consistent light without ...
strh2o2's user avatar
0 votes
0 answers
25 views

Baking light in cycles

How to bake light in cycles for an emessive map? I only need to bake the texture that highlights the mesh with light
Mark's user avatar
  • 1
0 votes
0 answers
12 views

How to change indirect lighting cache to somewhere else

Is is possible that I can store indirect lighting cache somewhere else besides from my Ram? Blender takes up most of my ram when I use indirect lighting so is there a way to bring it to a folder to be ...
Bludus's user avatar
  • 70
0 votes
0 answers
57 views

Realistic material for Moon landscape

I'm trying to create a realistic material for my moon landscape The real image has a lot more details, but I'm interested in the white areas exposed to sunlight. I would like this to be a property of ...
Luca Ghilardi's user avatar
2 votes
0 answers
56 views

How can I get the light direction vector without the roll values?

From watching videos and looking at other posts, it seems like the common way is to just straight up copy the sun's rotation values for the light direction vector. However, this also copies the roll (...
LuigiTKO's user avatar
0 votes
1 answer
49 views

Tiny Eyes Addon problem

I faced a problem that for some reason when I use Tiny Eyes addon pupils always reflect the light in a strange way - they are just yellow. I tried different things but couldn'find anything on youtube ...
Anastasia Amirova's user avatar
0 votes
0 answers
13 views

I want a color ramp to be applied to an object along the axis of a spotlight. How would I set this up?

More detail: I want the ramp aligned with the spot light so that the beginning of the ramp is where the light first hits the object and the end of the ramp is the farthest point from the light. I ...
Zdepthcharge's user avatar
2 votes
1 answer
29 views

Fix Crease Where Two Objects Meet

Goal: To get the two objects (mountain and flat plane) to have a seamless transition while still keeping them as separate objects. What I've Done: I made it so that the mountain texture fades to the ...
Monkachu's user avatar

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