Questions tagged [lighting]

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2
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1answer
58 views

How to emit many colors at once?

Is it possible to have "multi-color" emission? For instance if I was modeling an iPhone, I would want the phone's screen to emit light - but not just one color. I'd want the light emitted to ...
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1answer
27 views

Problems with viewport orientation and reverse camera view

I have been experiencing quite a few problems with the rendered view. As you can see in the video, for some reason the camera view is flipped/reversed and I don't know why it has done this. Like I ...
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0answers
21 views

Cloudy day lighting [closed]

Ok, so I am working on a project where it is a cloudy day. I am using blender 2.90 and Eevee. I have a cloudy city hdri for the background and I am using a volumetric cube for the fog. The problem is ...
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0answers
20 views

Strange behavior with light when using eevee

I found quite interesting behavior on the light. I have a following setup: The light on left is on lower level than box's roof. And I have a camera on other site. When I'm rendering the scene I get ...
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0answers
16 views
1
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1answer
30 views

How do I stop myself from creating light? I'm trying to change the lighting but I create my own light and I shine all over everything

I want to edit my scene's lighting, but wherever I go, I create light. how do I stop this?
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0answers
20 views

Volume Scatter Works In Eevee But Not Cycles. Am I missing something?

I wanted to try and render a Star Trek borg scene I have in cycles to see if I could bump up the HD-ness of the outputted image file but noticed that when switching the render modes, anything that ...
2
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0answers
23 views

Corner Pin or Vertex Corner pin for projector spot lamp

I have a spotlamp (set to box) and a 1920x1080 proportioned plane I want to project an image texture/video on to. The lamp is at an angle and I can't access the corner pin node (is it called ...
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0answers
14 views

Fur Tutorial: Square Samples From Light

What else can I do to not get shadow squares? I smoothed my sphere mesh in the beginning, not with a modifier, with simple smooth option. Any advice is welcome :)
3
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1answer
246 views

How to avoid obstruction of supposedly parallel sun light?

I am trying to make a Solar System scene. An obvious lighting for this scene is the "Sun" light, but it is obstructed by a big object even when the position of the light is outside that big ...
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0answers
20 views

How to make proper sunbeams in blender?

I have a scene with a shop and I am struggling to create realistic sunbeams coming through big windows. I have seen many tutorials about it too. But, creating a sunbeams with a lamp is not really ...
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0answers
12 views

Cycles Render settings for Bake Texture for Game Assets

here I'd like to find out how to set Bake Texture settings for baking interior with the light path in Cycles Render. I have an interior and several objects that I'd bake the texture on this scene: As ...
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0answers
15 views

Volume Scatter in Cycles Turning world black [duplicate]

I am working on creating a sunset and am having trouble getting the volume scatter node to not turn the entire world black. I have already tried numerous suggestions from other posts including ...
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0answers
18 views

Is it possible to use geometry normal to make textures using geometry position to face normal rotation

I am attempting to make a semi-procedural material that is intended for use in walls. To ensure proper tiling of the texture, I intended to use geometry position as the vector and normal as the ...
2
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2answers
47 views

Simulate the effect of light over time

I would like to simulate the effect, that has light, over a periode of time on an object. For example on the begining of my animation my wooden object looks bright and new and on the end of the ...
2
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0answers
20 views

How to scale HDRI lights?

I have a life size scene. But the lighting does not fit the size of the room, it seems that the room is very small How can this be changed? P.S Texture coord.> mapping > env. texture - does not ...
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0answers
9 views

Why does the armature move when I move the lamp?

When I move the recently added sun lamp it moves and distorts my model's armature. I have not selected my model when I added the light so what am I doing wrong?
0
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1answer
45 views

Weird spiky shadows around the edges of my walls

I am new to blender and was trying to model an interior of a room. I used an Irradiance volume around the entire house and an environmental lighting. In the render properties, I have enabled ambient ...
1
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1answer
36 views

How can I remove the multicolored lighting from an environment texture background?

How can I remove the multicolored lighting from an environment texture background? I want a plain white lighting. I saw this post: Cycles: How do I exclude the Environment Texture from reflections? ...
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0answers
20 views

How to Hide light sources in mirror Blender Eevee

how can I hide mirror light sources.
3
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0answers
23 views

How to illustrate ideal refraction using cycles?

How can a scene be setup to illustrate ideal refraction? The desired result is something like this (courtesy wikipedia): In this cycles setup, a light projects nearly straight rays out (see Making a ...
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0answers
23 views

Unwanted black lines

Can you help me by explaining how to get rid of those black lines in Blender? Thank you very much.
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0answers
24 views

Viewport Not Rendering/No Lights/No Materials

I just did a render 2 min ago. I'm on blender 2.9 and I was playing around with the denoise features. At the time, the lighting was working, and the materials on my object were perfectly fine. I was ...
1
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2answers
36 views

Get light position in shader for 2D lightning

I'm trying to replicate an effect/shader I've seen used in Ori and the Will of the Wisps, a videogame. Basically it's a 2D game with real-time lightning. The lightning in 2D is achieved by having ...
1
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2answers
59 views

Uneven lighting in cycles render

I'm making a new animation and for some reason, the lighting in the render isn't even. I've tried adding an area light but no matter how bright it is, the dark faces on the right don't show any change....
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0answers
23 views

My Lamp does not glow as I want. The lamp does not have a material properties section

I am trying to create a neuron with glowing light pulses. I succeeded in animating my lamp on the neuron branche. However, the light it emits is not strong no matter how much I increase intensity. I ...
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0answers
25 views

HOW to make a Sharp Ambient occlusion Shader in [ Cycles ]

in the shader below, i have i soft AO , i want to make it more sharp/Cartoon Shadows what lighting / shading / world setting should i use ?
0
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1answer
38 views

Weak/No shadows? ( EEVEE )

Ive created a shadow catcher to suit an HDRI image. The shadow catcher is only basically doing ambient occlusion and there is no signs of shadows. There should be an entire shadow under the car.
0
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1answer
32 views

How to remove light bounce / reflection from objects?

Hi there. I'm creating a scene with many images tacked up onto the wall. I use 'Images as Plane' to import these images and add a solidify modifier to give it some thickness. It is rendered on cycles. ...
1
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1answer
46 views

How to illuminate aircraft near lights on aircraft

I am relatively new to the forums and have searched for advice on this question, but havent found what I am looking for. If I have missed something like this on this forum then please let me know and ...
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0answers
18 views

Denoise node causing object to turn black?

I have a log cabin scene, and the windows have a curtain object behind it that is see-through, and behind the curtain is an emission plane. I notice that when i render and use the denoise node in the ...
0
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0answers
46 views

Colorimetry is not the same

I wanted to know if you know why the colorimetry of the image is not exactly the same when I save the image of the rendering, my settings in the save are however the Blender standards (RGBA, Color ...
1
vote
1answer
34 views

Driving emissives with mesh objests

Is there a way to achieve something similar with Blender? Specifically, I want to drive the lights with a 3d mesh. https://youtu.be/zRJ_HWQ7peE
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0answers
32 views

Lighting up the scene using a fire in cycles

I am rendering a torch light scene which looks something like this in my viewport and this is how I want it to actually look, but maybe a bit dimmer and realistic (for which I'm using Cycles). But ...
1
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2answers
37 views

Light Presets .exr

I would like to install light presets for Blender to automate my lightning in my scenes. I have some .exr files (from Greyscalegorilla) but I don't know how to do it on Blender to make it work. Can ...
0
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1answer
25 views

How to I get light to not affect the rest of the scene

I made a test of a idea I had and I had a problem with the lighting of the scene So I have a reflective face shield of a astronaut and way off there's an object(the orang band) that has an emitter ...
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0answers
20 views

Minimum amount of illumination in Cycles?

I'm rendering a satellite in orbit of the Earth for a client. The sun is head-on so there is nothing to light the back of the satellite. Since this doesn't look great and more of the satellite should ...
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0answers
14 views

Is it possible to bake a lightmap using the light of an hdr world?

I am trying to bake the lightmap for an object that receives light from an HDR world and from objects with an emission shader. After the bake, only the light from the emission is baked into the ...
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0answers
11 views

Multiple sun objects using the Sun Position add-on

Is it possible to have multiple sun objects (different coordinates and UTC zones) with the sun position add-on.
0
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1answer
28 views

cycles renders dark

I am having a problem with cycles renderning almost totally dark. I have Blender 2.83 and 2.9 and have the same issue in both. I render the scene in Evee and it works great and when I switch to Cycles ...
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0answers
10 views

How to Stop World Properties from Affecting Scene [duplicate]

I'm trying to add a sky in my scene by adding a light blue gradient to the world. The problem is that it lights my scene too bright, as you can see in the picture, the underside of the tree is lit and ...
3
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2answers
442 views

How to create an animating Plasma ball in Blender?

https://vimeo.com/69655239 I want to create this animating plasma effect in blender. If anyone knows how to make this please try to explain the steps. Thank you.
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0answers
10 views

Regional lightmap UV pack

Lightmap pack makes sure that no face overlaps and that each face is (mostly) scaled in proportion to it's real size and is undistorted. It also leaves a margin between faces. However, this margin can ...
2
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1answer
209 views

What is this line coming from the light source and how do I adjust it?

Forgive me for this noobish question (still learning ropes of blender) but I'm playing with some of the lights properties, and was wondering what this line is and if there is a way to adjust the ...
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0answers
13 views

Are the blender adjustable with specified number of lighting sources in the scene?

I am design a project include road and I added a lot of lighting sources ( more than 100 objects ) beside the road . When I open material view I found some of lighting source not work ( although I ...
0
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1answer
17 views

Toggle Grease Pencil “Use Lights” value using Python

I'd like to toggle the checkbox shown in the image with the Python editor in Blender, but can't find anything in the documentation that matches what I'm looking for.
0
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1answer
32 views

strange texturing artefacts

I made myself a procedural brushed metal texture. I use it to render CAD designed parts in blender. On most of the parts the texture looks great. But sometimes there are strange artefacts in the ...
0
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1answer
21 views

Lighting Glitch when adding Divisions

I am having an issue when adding divisions, either through loop cut tool or subdividing, that creates visual glitching. I have smooth shading turned on, and edges marked as sharp. This is not ...
0
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1answer
64 views

How can I recreate this well-lit, vibrant, hi-contrast lighting setup?

Above render by Peter Tarka So, in this scene, the lighting is bright, vibrant and yet not over-exposed, and no details are lost. Every time I try something like this, my scene ends up becoming ...
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0answers
20 views

How can I integrate a 3D model in a photo? [duplicate]

If I have a photograph and I want, for example, to add a 3D model of a character so that it seems that it is standing there in the environment, how can I achieve it? At the same time, keeping the ...

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