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Questions tagged [texturing]

Questions relating to Blenders texturing tools and texturing techniques.

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Artfacs on Volumetric clouds cycles

I'm trying to make a cloud with some displace, the first with a Voronoi and the second with a cloud, finishing it with a simple volume scatter shader, but when I'm rendering the cloud get same ...
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Can't change Texture

I am making an intro "Universal Studios" style. I downloaded a premade one, as I haven't used Blender in a lot of years and I don't remember almost anything (or anything at all). Changing the text ...
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1answer
22 views

Washed out textures in Unity

I have a problem. After I modelled objects in Blender I textured them and textures are as I need them to be - with saturated colors. However, as soon as I export it to the .FBX format and put them on ...
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Weird artifacts appeared in eevee because of normal map

I'm was working on a shotgun and suddenly for some reason some weird artifacts appeared on the metal materials. I know that removing the image texture and leaving only a noise texture+bump on the ...
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2answers
36 views

How to create a most basic texture on an object?

Can someone please tell me how to create a simple wood texture on the starting cube in Blender 2.8. Every tutorial I can find is linking complicated nodes together or import and mapping jpgs onto ...
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Can't see my texture in 2.8

When I did my textures in the previous version I just selected "Texture" in "Viewport Shading" thingy and could see my object textured. Doesn't work like that anymore. Also I sometimes just color ...
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Rendering and baking help

I have a simple question and I'm not sure where to go for help so that's why I'm asking here. Is there any possible way I can get my bakes to look like my renders? I know it can't be exact but the ...
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Are there any tutorials on adding new details to model textures?

I want to make part of the skin on my model more detailed so it looks more realistic but I'm not sure how to do it. Can you use a bump map from somewhere and UV map that way? Or is there more to it.
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Generated material in Blender, export to Unity [duplicate]

I'm trying to do something I believe should be very simple. But I am also very new to blender. I have created a material, very simply, and applied it to an object (through the node editor - sorry if ...
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1answer
45 views

What do colors mean in specular maps?

I always thought light pixels correspond to reflective areas and dark pixels correspond to non-reflective areas. so why is this specular map blue?
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image texture stretched

please anyone can help me. as shown at the attached picture the left part is the modeled bottle, when i applied the image texture, it's stretched as you see, but what i need it to be as the flat ...
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1answer
32 views

Blender 2.8 Texture

I'm trying to recreate a texture I created in V2.79. In that version I first created a colour using the material button, then I applied a cloud texture using the texture function. The result was an ...
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1answer
167 views

Is there a node or combination of nodes that can take an average colour out of a single image?

This is the opposite of what people usually ask for, where when there is no UV Map for an image texture, an average of the image is applied to the model. However in this case I am asking if there is ...
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normal mapping transform based off face normal axis rather than world space axis

so I'm trying to make a "holographic' or "rainbow chrome" material by having each color reflect off the surface at a different modified normal angles by plugging the Geometry normal input node vector ...
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0answers
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Color Ramp is not working for me 2.8

I'm trying to make a mask around the edges of the metal circles to look shiny wail having the wrest of the faces black/dark grey. So what I did was use the Input>Geometry and then use converter>...
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1answer
18 views

I have a folder of X number of textures, I wish to render the same image X number of times, once for each texture

I have a model with the material set up, but I wish to change an image texture on this model for each frame. In the past I have set up an image texture node and mix shader for each texture but this is ...
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0answers
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Is it possible to setup eyelashes with uv texture without using shaders nor hair particle?

I tried setup eyelashes with uv texture without using shaders nor hair particle system, because hair particle system is a bit naughty and I'm going to use it later on in three.js, which doesn't ...
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1answer
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how to setup the opacity in the stencil brush mode in blender 2.8

I'm trying to make the projection painting of the face texture over the old one,but the new image texture is not transparent enough and I'm not able to see behind. How can I make it more transparent ? ...
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1answer
18 views

How do I keep my texture when making my object low poly?

I'm creating a character for a low poly game in adobe fuse, then importing it into blender. I just wanna know how to keep the same texture of the high poly and apply it to the low poly so it still ...
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1answer
24 views

How does a texture image file get mapped on an OBJ model?

I am trying to understand how a texture image is mapped on an OBJ file. For example, if you map below color grid image (texture) on the capsule obj model (screenshot #1), it looks like the screenshot #...
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0answers
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Using Grease Pencil to make the projection painting of a real Photo on a 2D plane

Since I've read that the drawings created with grease pencil are objects,I would like to know if I can make the project painting of a new face over the actor's face that I have mapped as an image on a ...
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2answers
195 views

How do I add random spotting to the same face in cycles?

I would like to add random spotting to the same face to decrease the amount of vertices needed. Take this Dalmatian for example, suppose its body was only made up of 12 faces. I would like to avoid ...
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0answers
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Displacement node resulting in weird shapes

I am trying to use a height map and the new displacement node to create displacement, but the displacement node is creating very weird shapes and is not displacing properly. This screenshot shows a ...
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1answer
22 views

Fabric material (coloured)

Does anyone know an idea to accomplish this from the picture? (source: emancipath by Zeitguised)
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19 views

Make this diamond texture procedurally In blender

How would I approach trying to create this diamond texture In blender.
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0answers
16 views

I created a scene in blender. But when I rendered it there were no textures. Why?

Today, I created a scene in blender having glass table modeled. And everything had materials( The legs of table were steel and the 'Glass Table Top' was glass). I applied texture with Normals, Gloss, ...
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1answer
17 views

Rendering image causes zoom in and texture turns the scene black

I'm trying to apply texture to an object but when I render the image it does this: When I switch to texture display it does this: Can anyone explain what's happening and how to fix it? Thanks!
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How to achieve this? [closed]

I followed this tutorial to the letter and yet I cant get the grainy look with Suzanne head with it. Any way to fix?
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0answers
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How do you scale textures in blender 2.8 [duplicate]

In blender 2.8 I made a model of a door. I put a texture on the door mesh but it does not fit correctly. It needs scaling down. How do I scale it?
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0answers
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Use Textures Panel Textures in Shader Editor

I have a texture created in the textures panel to dictate the density of a particle system. I want to use it in the shader editor as well. Is there a node that will access the texture? Do I have to ...
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0answers
26 views

Blender 2.8 CPU and GPU rendering

How does Blender 2.8 use the CPU/GPU tandem to process textures. In 2.79 a lower amount of VRAM can result in a CUDA error when using to many and to high res. textures. So when using the new ...
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0answers
25 views

Create a single texture for an object that uses more than a texture

I've scanned a little statue and made it into a 3D object using Meshroom. Because the software creates the textures from the images you provide, some of them are too big, and it splits them in 2 or ...
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0answers
26 views

Easiest way to create a patterned material without a specific overlap texture

I'd like to create an image texture for the diamond style floor. Is the only way to do this to create geometry that mirrors this pattern and then texture accordingly? When I tried to texture with a ...
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1answer
42 views

Transparency Issues Blender 2.79

As you can see below, when I select the mesh that uses my material the transparency works, but when I deselect the mesh or render the scene there is a halo of color around the black lines on the ...
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Has anyone else had weird visual artifacts appear on perfectly normal faces when baking textures in blender render?

I'm trying to bake a UV texture of multiple materials in blender render. All faces in the UV editor are organized and separated enough that there is no possibility of color overlap where I don't want ...
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1answer
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Uv Unwrap only shows one side

Hello guys i am unwrapping my face mesh but in UV image editor only shows one side of the mesh! how can i fix? can someone help me?
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How to preview texture correctly with its UV in object mode?

I add 2 image textures and combined with mix node. Also i create 2 separated UV for each these textures. Everything works in render with no problem. It's just how can i preview selected texture ...
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1answer
25 views

Having different material for 2 linked object

HI i have a sphere and duplicate linked it so now they're both are identical. Is it possible to link only for mesh changes ? for example i want these 2 sphere to have its own differnt material while ...
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1answer
18 views

Missing Noise Texture Node in Material View

Apologies in advance if this is a duplicate. I have checked similar posts and their alleged duplicates, but have not seen/understood any answers (EG: Noise texture node is not available). I am ...
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1answer
43 views

How to rotate textures? Or how to set texture coordinates?

I'm currently trying to texture a road with textures from CC0Textures. I've got an asphalt texture and a road lines texture both Principled BDSF with their own colour, roughness and normal maps. The ...
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How can i metallic and roughness when using alpha texture for transparency?

I made this nodes to add transparency to hair strands but i don't know how to add metallic and roughness, i do know that i can put the normal in the displacement.
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1answer
27 views

Principled BSDF node not shading right

I'm trying to texture and shade this archway I have but its not rendering correctly. I added a basic cube mesh and set up BSDF nodes exactly how I have them on my archway and it comes out perfect. ...
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2answers
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Growing Grass from Color Ramp?

I have added a plane with a color-ramp as texture and added a particle system (grass) as seen below. what I need to do is make the grass grow from the green area, not the blue area and not from faces ...
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1answer
23 views

How to unfold mesh with a principled BSDF material onto a flat object in 2.8?

I'm trying to unwrap an image that I've applied to a mesh with a Principled BSDF shader. Here is the material node graph: Is there a way to include the material I've applied to my icosphere in the UV ...
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2answers
37 views

Lego Surface Imperfections?

I'm attempting to recreate tiny brick imperfections similar to the Lego Movie, but I'm having a hard time finding realistic textures to accomplish this effect. Generating a mix of noise textures and ...
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0answers
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Export Paper Model addon not exporting textures

Does the Export Paper Model addon (found here) have the capability to map the textures of the model onto the faces of the paper model? The documentation suggests that it does, but I have no idea how ...
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2answers
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How to map an equirectangular image onto an icosphere in Blender 2.79b

I'm new to Blender 2.79. I'm trying to map an equirectangular image of the night sky (pictured below) onto an icosphere. The problem is, every time I manage to create a material and/or texture for ...
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0answers
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Add texture to “Displace” modifier if texture is none

I have load image, but now i want to put image in texture displace if the same texture not exist in texture object list: ...
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0answers
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The Textures on my Grass Particle System don't show up in Blender 2.80 Cycles Render Result

I created grass with a particle system and textures from cc0 textures. I assign the texture to my grass object but when I use particles I don't see it. If I use 2.79 it is working. I can't get ...
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2answers
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Complete begginer help to do animated shapes

I hope you can help. I am a complete noob to Blender and 3D design. I am going through Blender Guru tutorial which is a help, but do you know where I can get some sort of tutorial or tutorials to do ...