Questions tagged [texturing]

Questions relating to Blenders texturing tools and texturing techniques.

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Material multiplication doesn't seem to work as i understand it

so i had assumed that when it comes to black and white textures, the fully black parts have the value of 0 and the white parts are 1 and everything else in the middle is 0-1. now have this bnw texture ...
takaramoko's user avatar
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11 views

Texture slots menu item not showing [duplicate]

I'm new to Blender I have got as far as importing my MSFS model, cleaning so I can only see the bit I wish to paint, and getting into texture paint mode. The tutorial Im following (and several others) ...
John D. Lewis's user avatar
2 votes
2 answers
73 views

How would I make this LED display only display only full or empty circles?

I'm currently modeling this robot and I'm trying to create a LED display material for the eyes. I'm using a Voronoi texture to act as a masking for the eye texture but the eyes are showing halfway ...
JayPig's user avatar
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Texture Stretching at Gluteal Cleft on Character Model in Blender 4.1

I've encountered an issue with my character model in Blender 4.1, where the texture appears to be stretching improperly around the gluteal cleft area. Despite having checked the UV map for overlaps ...
Rino Bruno Scremin's user avatar
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Strange texture 'glitch' on imported glb model

I'm coming across an issue where the textures on this steam mop model are covered in what I can only describe a glitches or artifacts. The model is exported from Adobe Stager as a .glb file and opens ...
PirateDuck's user avatar
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Why does my uv unwrap have a weird cut off?

Why does my cylinder uv unwrap look like this? if you see the image is seamless but there is a random cut off where there are no other vertices so how is this happening? Uv: I don't think its ...
yua's user avatar
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What is the best approach to Pixel Art?

So, i'm making blocky models of the weapons, and noticed that it takes a lot of time to map the texture (and make a texture itself!) if there a lot of parts / faces of the gun. What the best approach ...
dx000user's user avatar
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1 answer
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Exporting glb file with webp images not working?

I'm trying to export a glb file with webp images, now that webp images are supported. But for some reason the images aren't being bundled into the glb file. Under Material in the export settings, I've ...
Inflamarae's user avatar
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What the difference between albedo map and diffuse map?

From what I understand, the Albedo Map it's from PBR workflow, and Albedo is basically playing the role of Difuse Map on Lambert workflow. But I think there must be some difference... ​
Kaidan 3D's user avatar
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1 answer
28 views

How would I fix my diffuse colors not appearing from my High Poly baking object?

I'm currently attempting to bake down details from a thin string object to a box object so that the box gets the colors and uses less tris than the string. A Simple High Poly to Low Poly bake. My ...
Isaiah's user avatar
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Is there a way in Blender to replicate what this tool is doing in Maya?

Maya has this cool feature that allows you to cut out geo based on its opacity mask. Is there a way to replicate this in Blender using Geo nodes, im very new to Blender and Geo nodes so not too savy ...
etewl's user avatar
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3 votes
2 answers
135 views

How to create Fabric texture?

How to create this kind of texture in blender?
UNIQUE MASTER's user avatar
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How to add 2 Textures without a seam

How to get this kind of seamless transition between two textures? I have tried adding two textures to one object but can see a seam. Any solution for that seamless transition?
UNIQUE MASTER's user avatar
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convert blender to glb & fbx has Differences result in texture Discrepancy

I'm facing an issue with my Blender file, which features a single character with three materials: mouth, eyes, and general (body + skin). Each material consists of three nodes: Material Output, ...
udn jelek's user avatar
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1 vote
1 answer
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Texture Paint Slot not showing up

Watched a couple tutorials on texture painting and for some reason they have a "Texture Paint Slot" tab that isn't showing up for me. Was it moved somewhere else?
Spyffi's user avatar
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how to add fur to a high poly model for rust/unity?

i'm trying to create a skin for rust, however, i've never dealt with fur textures before. so far i have tried: quick fur via curve, joining it with the "exterior" high poly adding ...
longtermparking's user avatar
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RealityCapture Model Replace Texture

I need help at "retexturing" a model, which was made in RealityCapture by photogrammetry and laserscanning. Unfortunetly not every corner was captured good enough, because of display cases ...
Artek186's user avatar
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Bizarre artifacting when baking diffuse selected to active

Getting this bizarre artifacting across my UV while trying to bake this candy cane spiral texture to them. I've used selected to active in the past to bake textures from existing meshes and it worked ...
Ryan Ratliff's user avatar
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Editing Image Texture from Blenderkit in Photoshop

I’d like to edit a texture I found on Blenderkit. Is there a way to export or direct to where the texture image is in my computer so I can edit it on Photoshop? Thanks a lot
orangeshower's user avatar
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15 views

How to Apply alpha/texture to the entire object

I am trying to apply this alpha/texture to my object without manually painting with the brush, as in some areas it comes out with larger dimensions or undesired shapes at the corners. I have attempted ...
Qatawneh Razvan's user avatar
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1 answer
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texture expends after beveling the corners

texture expends after beveling the corners, does someone knows how to fix it? thanks a lot
Meiying Lu's user avatar
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2 answers
41 views

Why are my faces warped with strange artifacts?

My faces have a weird shading to them even though the normals are facing the correct way. There are also no n-gons. When I import into substance it also looks warped. How do I fix this issue? https://...
Aeryes's user avatar
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1 vote
1 answer
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Material preview and UV viewports not showing image textures, but Material Tab Preview shows the texture

Pardon the awful seams! I generated a 2048x2048 UV grid as an image texture for my objects, and it can be seen in the Materials tab preview but not the viewports themselves. The original "...
leafmaster46's user avatar
1 vote
1 answer
14 views

UV Preview Texture Not Applying In Shading Tab

Im Fairly new to this and ive been texturing some models ive made using UVW Unwrapping to texture which has worked up until now. For some reason blender wont allow me to apply the same material ive ...
Wmdwmd7's user avatar
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1 vote
1 answer
21 views

UV mapping on Cube mesh is different than on extruded mesh

I am creating some placeholder objects for size and scale and when I texture mapped a cube it seems different than a mesh created in a different manner. I must be missing something basic here but for ...
mr.b's user avatar
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1 answer
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doom style directional sprite material

I am attempting to create a Doom style 8-directional sprite material for a plane that changes based on viewing angle. I was following a 6 years old question from here: How do I change between ...
Prokop Sodomka's user avatar
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19 views

How to hide parts of a object without boolean?

Doing a concept of a feature for a game and need to make the map only appear in a little zone, but it should move and everytime it moves or a change something the boolean cut half of my processor and ...
Dystoa's user avatar
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0 answers
9 views

Baking a Projected Texture

I want to do an animation like this: https://www.instagram.com/p/Cy5jocQtti-/ How do I save the texture from the background so I can apply the projection on the fabric simulation? Reference:
Haru Shiba's user avatar
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0 answers
11 views

Blender Grid Scale Setting Issue

how to set grid setting and UV grid setting in blender in power of 2's (1.0, 2.0, 4.0,8.0,16.0)meters for creating modular assets.
Redrust's user avatar
  • 33
1 vote
1 answer
27 views

Texture paint problems

I'm having a problem when painting over a texture, in solid mode the color appears correctly where I painted, but when I put it in rendered mode the color doesn't go where I pass the brush, but in ...
Vitor 0101f's user avatar
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1 answer
26 views

How to change the textures of some assets without affecting other similar assets?

While I was using grass assets for environmental work, I tried to use a brown texture colors for some and leave the others green. However, when I did, it automatically changed all grass even in other ...
Drone Shadow's user avatar
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2 answers
72 views

Ctrl + Shift + T Is not working

When I click Shift+Ctrl+T the window pops up for me to select the materials but when ever I click principled textured setup nothing pops up in the nodes. Note, I do have node wrangler on. Edit: So ...
DarkIce1 ice's user avatar
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25 views

Why does my texture look odd? UV scemes too obvious for no reason, light behaves oddly, geometry unsmoothed in render

It was modelled Nomad and Zbrush, retopo in 3D Coat, UV mapped in Rizom, textures were painted in Zbrush. The rendering engin used is Evee and the shader is the standard Principled BSDF. I do not ...
lunageese's user avatar
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0 answers
20 views

How to change the colour of materials from already created 3D model

I'm new to Blender and I bought a 3D wine bottle model and have tweaked it to fit what I need. The file came with its own textures. Diffuse, specular, glossy, and so on. I have imported them to match ...
Cullum Thompson's user avatar
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0 answers
27 views

Materials with Texture mapping not displaying properly when trying to bake

I am trying to bake multiple materials into 1 image, and i have been following a few tutorials, mainly this one: https://www.youtube.com/watch?v=9airvjDaVh4&t=393s I have some procedural textures, ...
noyou's user avatar
  • 33
3 votes
1 answer
131 views

How to create the scratches pattern from a mason jar lid

I'm trying to create these scratches that are going across the surface of the lid like the picture below. So far this is what I have going with my material nodes and the result of it. Nodes Setup: ...
LearningSponge's user avatar
0 votes
1 answer
12 views

Multiple UV of same mesh

I have a seemingly simple issue, but I cant find a search term for Google that yields an answer to my question. I have a shape (in this example, just a grid). I have a square texture and I want to ...
Atomiklan's user avatar
  • 101
0 votes
0 answers
38 views

The process of creating a complete character, including animation

I have a simple low poly 3d character. I would like to use some method to add more polygons to the head area to create more detail to the head area (then sculpting modeling). Which network ...
Pavel Hetmer's user avatar
2 votes
2 answers
246 views

How to change the colour of a particle system

I have a particle system moving around creating abstract shapes in Blender. I need the material to slowly change over time. For example: frame 30, all particles are red frame 31, 95% of particles are ...
Lachlan Jack's user avatar
0 votes
1 answer
39 views

Flat colours instead of textures

I'm experiencing a persistent issue with Blender on my MacBook Pro. No matter what material settings I use or whether I apply materials from Blenderkit, the final renders (in cycles) always appear as ...
CamiCamilla's user avatar
1 vote
2 answers
171 views

How can I create this type of pattern material or texture with nodes?

How can I create this type of pattern material or texture with nodes?
blender breath's user avatar
0 votes
0 answers
12 views

Automatically Rotoscope a transparent background?

I have a pixelated texture that is transparent. I want to actually remove the transparent background so that there is no real transparency, just a rotoscoped object. This is difficult to do manually, ...
DarkFlame203's user avatar
2 votes
1 answer
90 views

How can I make a material randomize a texture per object?

Let's imagine I have a scene with a thousand identical cube meshes. I want to apply the same material to all cubes, but have each cube randomly display one of my 3 or 4 image textures. Say, some cubes ...
vintagepotato's user avatar
1 vote
1 answer
35 views

Help creating a texture for cookie - not sure how to improve texture bump with my simple texture node tree

I am trying to recreate this cookie: but I am stuck on how to create this crumbly/cracking like texture. I am using the Voronoi Texture -> Bump, which I think gives me a good starting point in ...
random_renderer's user avatar
0 votes
0 answers
17 views

Doesn't the symmetrical function of texture paint work properly if there is an open face?

If the object is open, as in the attached image, it affects the back face when the symmetry function is used. If I don't use symmetry, it doesn't affect the back face even if it's open Any options or ...
hoon's user avatar
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1 vote
1 answer
49 views

Help with preventing bump mapping from affecting the glossy part of my material, file included

I'm trying to create two materials while having surface imperfections only on the glossy part. I have uploaded the blend file. My problem is that I don't know how to make the bump map only affect ...
N03's user avatar
  • 57
1 vote
0 answers
45 views

Clarification on node setup when applying surface imperfection

I'm trying to understand shading and nodes and would appreciate it if someone could just confirm that I have understood correctly, and I also have a question. Currently, I am experimenting with adding ...
N03's user avatar
  • 57
0 votes
0 answers
18 views

Blender pattern query [duplicate]

I am looking to create a zig zag pattern across the surface of a sphere with horizontal lines going across the thicker zigzag like the attached picture in blender on a sphere. Can anyone tell me what ...
Oli Sard's user avatar
0 votes
0 answers
14 views

Applying Normals/Textures to Animated PNG (No Grease Pencil)

I want to import a 2d animation in PNG format but also want to utilize normal maps and such to my 2d animation to give it a certain look. I have the frames at the ready but don't know exactly how to ...
PsychoJack88's user avatar
3 votes
1 answer
253 views

How to do this complex knot cable?

At work my boss has been really frustrated because we don't know how to do the My little diamond cable in 3D with good texture.. we always do something who look off. I feel like putting a texture on a ...
isma9807's user avatar

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