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Questions relating to Blenders texturing tools and texturing techniques.

0
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1answer
7 views

I sculpted a plain, but I can't texture paint it

I sculpted a plain for an animation, but when I try to texture paint it nothing happens. I tried UV unwrapping it, but it still won't work. How do I paint on it?
0
votes
0answers
5 views

How to texture paint with an image

I am trying to paint grass onto an image of dirt, but I can only paint onto another image of grass. How do I paint onto another image?
0
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0answers
3 views

Set emission strength with alpha port of image texture node?

I encoded the colors and brightnesses of stars in the pixels of an image texture. The colors are in the first three components of the pixels' (r,g,b,a) arrays. The brightnesses are in the fourth ...
0
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0answers
5 views

Lights Not Affecting Scene

I'm new at lighting and texturing, so I've likely done something catastrophically stupid. Got a relatively simple scene, a hockey puck slides along the ice. Started trying to add some volumetric ...
0
votes
2answers
21 views

Baking two objects to one texture

As the picture shows I have leaves, where every leaf is a separate plane, and a ground. They are unwrapped (see below), and I don't know how to bake these leaves onto the ground so that only the ...
3
votes
1answer
281 views

Object not rendering correctly from a distance

I am trying to render an image of a solar panel in the final render there will be multiple solar panels, some in the forground and others in the background. I have noticed that as soon as I zoom out ...
6
votes
1answer
272 views

Why can't I see my texture in prevew and render view?

I have painted in substance painter and imported the texture. I can see the texture in texture mode. When I render or preview render it the bottom mesh (body skin) is showing just a basic color. The ...
1
vote
0answers
22 views

Image texture has no effect on particle size

I'm using a texture image to set the individual sizes of 119,617 stars (from the Hipparcos catalogue). Trouble is that my image has no effect on the sizes at all. The image is a row of pixels with (r,...
-1
votes
0answers
22 views

Should I retopologize multi object model and if so how

So I have this tower It has many different objects to make it. Now I have just learned that its OK for models to have multiple object but I could not find any place that showed me how to then ether ...
0
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0answers
13 views

Specific faces will not display material (All white)

Anyone have any clue why my part is not displaying a texture? See screenshot below. Some parts of the model are loading when rendered, but not all these. I've tried selecting that part and ...
0
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0answers
10 views

How to apply the texture made on my high-poly in Sculptris to my low-poly in Blender

I need some help. I have a texture I made in Sculptris by painting my high-poly mesh with the painting tools found within Sculptris. I have now done my low-poly mesh via retopology and I don't know ...
2
votes
1answer
36 views

Does Blender support texture with straight alpha

My question is simple: does Blender support texture where RGB is color, and A is a grayscale texture (not transparency)? The image file can be PNG or TGA, both with straight (aka unassociated) alpha, ...
0
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0answers
13 views

How do I export textures in Blender that are not in UV image editor?

So I made a tree and tried to export the material as a PNG, but it is not In the UV Image editor? The textures are from Blenders color mixer thing, they are not something I imported.
1
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0answers
21 views

How can I save my object's texture?

How can I save my object's texture, for example in a .png file? When I make a model I am using one body, but I am using different materials for the body's different faces. When I press the A button ...
0
votes
2answers
38 views

How to make a semi-realistic metalic texture/material [on hold]

I just finished my tank 3d model but i dont know how to go with the texture/material.I would like to create a semi realistic metal texture with bumpmaps and other things that come with metal materials....
0
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0answers
20 views

Viewport Texture Different from Rendered Texture

This is a two part question My texture in viewport mode looks very different from my texture in rendered mode. I used the color picker to select my texture and used that color for materials in the ...
0
votes
0answers
10 views

Blender FBX file is all white in Unity game [duplicate]

I have tried everything but I am just not sure what I could possibly be doing wrong. When I import my FBX blender file to Unity, my whole mesh is all white. I created UV maps for my blender mesh and I'...
0
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0answers
23 views

weird artifacts with procedural texture

In blender cycles I tryed to create a brushed aluminum texture using a node setup with a voronoi texture and a mapping node but when it was rendered I noticed there was a weird ripple artifact when ...
1
vote
0answers
20 views

Mountain texture (rock) looks very unrealistic?

I made a mountain in blender I used a rock texture I found and when I first rendered it looked very realistic, I lost the file so I recreated it, but it now looks fake. The first original. The ...
0
votes
1answer
8 views

Export obj with tga textures to obj with png textures using blender?

I am new to Blender. Is there a way to export a model with tga textures to a model with png textures. I tried multiple times but to no avail. What I mean is that when I export the model to obj, the ...
0
votes
1answer
23 views

Why are my seams becoming separate pieces in my UV editor?

Pretty much what the title says. My seams are definately all closed and connected. Why are they separate in the UV editor? Also, is there a way for me to select faces on an area where seams are marked,...
0
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0answers
12 views

Texturing and Node Editor: Missing Add Options? [duplicate]

I have now watched and read several videos and articles on texturing and no matter what version of blender the author used, they had options in the node editor that I cannot locate. I have versions 2....
0
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0answers
15 views

Blender Material Assign shortcut not working

First of all, i'm very sorry if this is not the correct place to post this but i've noticed that when you add a shortcut to the Material Assign Function, it doens't really work even tho if you go to ...
0
votes
1answer
34 views

Why lines seen in Texture Paint

When im painting im getting some gray lines on the paint. When i fill the color i dont get any lines But when i paint with color with the brush i get those lines. How to clean those gray color ...
0
votes
1answer
32 views

Unable to see inside object

I'm using an image as texture for sky background on a sphere, however I'm unable to see inside of that sphere, which is the whole point of background image. Thanks.
0
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0answers
8 views

Importing textures with .obj

this is my first post on the forums. Thank you in advance for any help! I used a program (program is noesis) to export a city in a game to a .obj file. here is what it looks like in noesis I ...
0
votes
1answer
21 views

How can i exclude rendering an enviroment texture in cycles but keeping all the other settings?

How can i exclude rendering an enviroment texture in Cycles but keeping all the lighting and reflections that i get from it? like, rendering with the background, but make it black (not transparent) ...
7
votes
1answer
262 views
+100

Project scene to plane in real-time

I understand I could render out the view my camera and then just that as an image texture, however, I want to try and achieve this effect in real-time. The idea is derived from an effect present in ...
0
votes
0answers
29 views

Blender not loading texture colors

Hi I was studying openGL and learning how to load models with an obj file. Right now I downloaded a nanosuit model from here. I downloaded as the fbx file format and loaded it on Blender, with the ...
0
votes
1answer
19 views

My model has holes in it once I import it to unity

so I have a problem with exporting. I finally have gotten myself to pick up Blender and this is my first attempt at a low poly model created from the ground up. And in blender it seems to render just ...
0
votes
0answers
15 views

360 Video Environment

I am making an animation in which I need to have a 360 video in the background as the environment texture in World panel instead of an HDRi. Is there any way to so this? Thanks.
0
votes
0answers
4 views

Texture baking one side of a mesh object

I would like to bake one side of a object. I have a wall and want to bake just the outside face. I can bake the whole wall and it comes out ok, but when I bring it into open sim it looks soft or ...
0
votes
0answers
8 views

assigning moives to sectors in a plane object,

I know about images as planes. this is to take a plane and section it off then give parts of it its own material in order to assign each section a different movies using nodes. I've UV unwrapped it ...
0
votes
1answer
31 views

UV map and re texturing it

I have an object that is inside a game and I have its UV map inside the game and on my PC. What I want is to take that UV map and make textures depending on it so when I upload this textures back to ...
-3
votes
1answer
128 views

How to do the geometricaly-like texture

How can I create a geometric pattern texture like this in blender?
0
votes
1answer
39 views

How to properly texture this cylinder

For some reason, this hollow cylinder gets textured differently than a normal cylinder, and it's auto generated as a column, just like doors and windows. I like the way it looks better than texturing ...
0
votes
1answer
18 views

What happens after dragging and dropping a texture directly on an object?

I am new to blender and as an experiment I dragged and dropped a texture from the file manager directly to my object in Blender. Now I see a texture on it in when ...
0
votes
1answer
13 views

Texture Coordinate overlays another texture on my existing texture

I'm fairly new at Blender so there are so many ways I could be doing this wrong. Right now I'm working on a cobbled street but when I try to scale it using a mapping and texture coordinate node it's ...
-1
votes
0answers
16 views

weird materials menu [duplicate]

why is the menu on the right different than all the ones im seeing in the tutorials. the versions are the same but with the format i have i can't shade glass, velvet or anything like that, and i have ...
1
vote
0answers
21 views

How do you apply multiple textures at a time (see inside for more details) [duplicate]

I have a collada (.dae) file and another folder full of textures for it. How do I apply all of those textures to the object, or is there a way to import it with the textures on it?
0
votes
0answers
14 views

image deformation by UV mapping it on an object

I have an image of a person, and 2 .obj files of that person. The first object file depicts the person, and the second object is a deformation of that person (e.g. the same person but with a different ...
1
vote
1answer
39 views

Texture looks good on some faces but not others

I'm using a procedural stainless steel texture in Cycles. I've Smart UV Projected all faces ("Correct Aspect" is checked, "Stretch to UV bounds" is unchecked). After unwrapping, some faces look ...
5
votes
2answers
1k views

Low Poly Modern (2018) Standards?

What are the standards to which it refers? (https://en.wikipedia.org/wiki/Low_poly)
0
votes
1answer
28 views

Renders that dont´look ok [duplicate]

I tried several render tutorials, even using profesional textures taken from texture webs, and doing what they say, and my renders never look ok, never reflect the material I see in the properties ...
0
votes
0answers
16 views

Dynamic Paint Wave Data

What are some uses of the Dynamic Paint Wave Data? What does the data represent? Does it have some original intended use? Can it be used for some non artistic purpose? Can it be used more than just ...
6
votes
1answer
83 views

How to make a water vortex

I'm very new to Blender and I'm trying to make a water vortex like this.(may be not the easyest first project for a newbie) I watched several tutorial on liquids particle etc but I'm not sure what ...
0
votes
2answers
22 views

Having trouble with texturing

I'm relatively new to blender and 3D modelling. I've just started creating a game with ue4 and decided that I would like to create my own static meshes for world objects and floor tiles. Anyway! I ...
0
votes
0answers
29 views

Creating a Model That Fits a 64x64 Pixel Texture

I want to make a model similar to the Minecraft one but with more joints. Every body part is a separate object with it's own material, texture and UV. What I did first was create a model for the the ...
2
votes
0answers
23 views

Mesh surface using image textures need to be unwarped everytime when assigned or changed in cycles

I'm having an issue with image textures. Everytime i change the picture or texture coordinate or anything connected to the image texture, i need to unwarp the mesh to make the changes displayed on ...
0
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0answers
25 views

Textures at a Distance vs. Geometry In the Distance

So I am building a scene and right now I am running into the problem of having textures in a distance that are kind of throwing my scene off. For example, in this render the fence on the left is ...