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Questions relating to Blenders texturing tools and texturing techniques.

0
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1answer
15 views

High to Low poly normal map appears to have seams all over and looks warped

So I'm at a loss. After baking a normal map to the low poly retopology, the end results are as seen in the posted images. The polygons are visible, and there are a large number of visual oddities. ...
0
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0answers
15 views

Texture scale on multiple objects / curves

Does anyone know how to make the scale of a texture on a curve globally consistent? If I adjust the texture coordinates for one curve to the desired scale, on another (shorter but same circumference)...
0
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1answer
28 views

How to apply texture to one face of an object in cycles render?

I can find dozen of tutorials on how to apply texture to one face of an object in Blender Render, but nothing for Cycles Render! I selected the faces I wanted, added material, chose an image texture, ...
0
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1answer
14 views

Material won’t render, but does show up in the 3D viewport with “Material shading” (project file included)

Today I came across a strange problem: a material just won’t render, model is just white! Object is showing up textured in the 3D viewport with “Material shading” , but it’s completely white in the ...
0
votes
1answer
16 views

Custom Alphas in GIMP

How to create custom alphas on GIMP that we can use in Texture Painting amd Sculpting on Blender? Today I tried a lot, but couldn't achieve expected result. Moreover my GIMP and photo editing ...
0
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0answers
9 views

Network Rendering with Textures

I am experimenting with networking rendering to improve my workflow, with my test project. From my understanding after reading a little I need to somehow send the texture files with the image that is ...
0
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0answers
15 views

Why are there visual UV seams when converting Cycles to BlenderRender?

For all of the meshes I have tried in blender, their textures look perfectly fine in cycles https://i.gyazo.com/e9ac74a1694967f2fcbed9d480487385.png however, whenever I change it to a blender render,...
0
votes
1answer
19 views

How do I save an edited texture to a file from within Blender?

I imported an .obj file with a texture (from photogrammetry app 3DSOM) which I show on the web using Three.js. As you can see, I need to edit the texture inside the jar, so I successfully imported the ...
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0answers
20 views

High Poly to Low Poly Ambient Occlusion for overlay

So I'm trying to take a high and a low poly object and bake both the normal map and a texture that can have an overlay applied to it, using ambient occlusion. I understand that I need to select the ...
1
vote
2answers
40 views

Why does swapping the X and Y mapping coordinates break 'box' mapping?

Can anyone explain why swapping X and Y coordinates breaks box mapping? Logically, I was expecting it to just mirror the image. It works top down but not on the sides?
1
vote
2answers
65 views

How to make dr.eggman mustache?

I am trying to make a the mustache in the picture above but can’t make the same thing. So far I have tried modeling the mustache but there is no hair and it’s just a flat mesh.
0
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1answer
32 views

Texturing various questions questions - Cycles

I was wondering various things while I was following several tutorials on the topic, which in the tutorial (timelapse unfortunately) I can not understand or even from my render. 1. In the picture I ...
0
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1answer
25 views

It is an eyelash question when importing SFM(Source Filmmaker) characters into Blender

The eyelash part was strangely applied when importing the SFM(Source Filmmaker) character into Blender. The eyelash texture is supposed to be included in "face.png". I have not been able to advance ...
0
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1answer
18 views

How do I change the MTL File to an actual image?

When exporting my Model and importing it into another engine, It require an Image file as the texture instead of a MTL file, so I was just wondering how I would accomplish changing the mtl to and ...
0
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0answers
13 views

Gradient Texture in Radeon ProRender

I'm experimenting with the Radeon ProRender plugin from AMD. Most of the time the integrated converter for Cycles Render Materials works quite good. However, I'm having trouble converting a gradient ...
0
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0answers
36 views

Why do faces split

What am I doing wrong... Whenever I make something in blender and then create an uv map and ao map, I upload the item in world. Then the texture I made for it doesn't come out well and see that all ...
2
votes
2answers
52 views

How to generate fake Normal map from an image texture inside Blender Cycles?

Back in a day when I worked with Blender Internal render exclusievely there was a slider called Normals, I simply cranked it up and the texture started to look voluminous. Struggled to find the same ...
0
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0answers
20 views

Textures to materials

I have a model that has multiple materials in it. What I want is to make two textures out of them then convert the textures into two materials. Is that possible?
0
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0answers
9 views

Problem with baking Ambient occulsion

The following is the final result of my latest bake AO. as you can see from the highlighter part. The shape of the AO is different to the corresponding UV. Is there a way to solve this? an expert ...
1
vote
1answer
43 views

Procedural frosting texture.

What do you believe is the best way to make a procedural texture like the one on the photo? I mean the top part. I tried to combine noise and voronoi/musgrave, but it didn`t give the desired amount of ...
0
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2answers
25 views

Cant find “Texture Coordination” on Blender 2.79

I searched here previously and one of the answers were saying that you should be on Cycles Render to appear. But even on cycles render it doesn't show. Any ideas why this is happening?
2
votes
1answer
29 views

Spherical Displacement direction

I am having problems getting displacement mapping to extrude in the correct direction on all sides of a sphere. I have been following this tutorial: https://www.youtube.com/watch?v=n0r0UnaIK_Y ...
-1
votes
1answer
7 views

Noob question about missing textures

I am new to blender and things like this. I have a question about a model i grabbed from models resource but when i put the .fbx into blender, the model just shows up white.
2
votes
1answer
161 views
+50

How do I generate pixel-art friendly UV maps?

Here and here, you can see examples of what I'm trying to do in terms of texturing. The UV maps shown for these models appear to be very clean and uniform, pixel-friendly and keep distortion/artifacts ...
1
vote
1answer
29 views

Set Size Of Object To Perfectly Align 64x64 Image

I'm making a really low poly character, he is literally made out of cubes with various size vectors. I want to be able to draw on him using a 64x64px image which is basically pixel art and I want the ...
0
votes
1answer
22 views

How to set texture with camera view

With add image as plane i have add an image and in the texture coordinates i have set to camera. I want my image to be set in camera. In the view port it look set but when preview render the image ...
0
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0answers
22 views

Why does the texture of my object appear like this?

I just wanted to ask why does the image texture appears to be like this? I wanted the line to be removed. I'm new in blender and it's really a struggle for me to use this. Thank you.
0
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0answers
27 views

Texture in cycles

I did a photogrammetry test and imported the work file to Blender, the texture is shown in Blender render but not in Cycles. Why?
2
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0answers
20 views

Why do some of my unwrapped objects appear to have no UV data?

I am making a trailer truck and I have more than 70 objects within my scene with correct uv mapping and texturing, while I was in Substance Painter I noticed that 2 of my objects were not working ...
0
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0answers
24 views

Red Round Patterned Carpet/Rug

I am working on a piano scene I want to place a carpet beneath my piano, on blender. I want it to be a round red patterned carpet/rug. I am looking for free textures. Can anyone here suggest me a link ...
0
votes
2answers
264 views

Why the texture is not glowing

I have created a tail light. With the material and texture i have setup. What is missing in the nodes. Im not getting glow from the emission nodes. I have increase the strength of the emission but ...
6
votes
1answer
99 views

Is it possible to have a procedural texture radiate from the CENTER of a sphere?

I know how to animate a procedural texture to make it translate, rotate and scale on an object, but is it possible to animate a procedural texture to radiate from the center of a sphere? Think of ...
0
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0answers
32 views

How do I make custom environment textures? [duplicate]

so quick question, I was wondering if there is a way to make a completely CG environment texture in Blender.
0
votes
1answer
12 views

different assigned materials into one texture?

so i am using blender cycles render and i have this character i colored it with materials assigned to the mesh i need to bake them into one texture i cannot do it because i can only bake one material ...
0
votes
1answer
29 views

Bake a image appearing in a mirror

is It possible to bake a image appearing in a mirror from a certain angle of camera? What is the possible ways to do that? Can I do from OSL?
0
votes
1answer
23 views

why my plate turn to normal map in object mode?

so as i was following a tutorial on blender guru (youtube channel) when i added the normal map to my wood texture , this happen !!! when i render every thing is okay and it's beautiful but it's ...
0
votes
0answers
15 views

Can't see bump map

as you see I have applied bump mapping but it did not apply I have been following this tutorial https://www.youtube.com/watch?v=d0uS7T0AMVw
0
votes
0answers
25 views

How to use alpha Textures in Blender

Is it possible to use Alpha texture in Blender. If yes then how can i use it. A guy made this using alpha Texture in Substance painter. So is it possible to make ornamental design using Alpha texture ...
0
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0answers
15 views

how to fix parts of model not being rendered in texture mode

can someone tell me how to fix the hands and the back of the neck to be rendered like everything else?
2
votes
1answer
58 views

(Solved) Trying to Bake Texture from multiple materials - Blender baking UV texture problem

I'm trying to bake the lighting onto this scene, I believe I did all the steps correctly, but the texture I get when I press Bake just comes out as these diamond-shaped blobs. I tried to google and ...
0
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0answers
13 views

Can't export a .dae file with texture [duplicate]

I'm trying to export a model as a .dae file but for some reason it's not keeping the texture. Any ideas? (i should propably add that i'm new to blender) Ty in advance ^^
0
votes
2answers
26 views

Texturing a makehuman mesh after sculpt

I wanted to re-sculpt my (mhx2) mesh from Makehuman. After that, I noticed that some faces haven't texture. It could be logical I guess. But I can't bring back or paint these faces parts with ...
0
votes
0answers
6 views

Lighting and texture issues in AR Quicklook

Looking for some technical support with this issue I'm having. I have a model of a sofa, textures, all exported in the correct format for Apples AR Quicklook. Everything looks good and healthy in ...
1
vote
2answers
55 views

Make a 3d line on Object

i wantd to make a "line" around the model. The only solution i found is to select the edges for the line and press "s" to put them more into the model. But then i need to select every single edge left ...
0
votes
0answers
42 views

Procedural texturing question

I'm trying to make a procedural texture like this (sorry I only have a very small screencap of this particular texture): It's a type of metal that has a semi-linear carving into it with a bit of raw/...
0
votes
1answer
56 views

Texture for a fireplace

I`m trying to make this fireplace in blender and can˙t figure out how to make the texture in white. Can anyone help?
-3
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0answers
63 views

How to make a colouful shapes pattern [duplicate]

How can I make a mixed-shape pattern material out of this pic? (i.e. diffuse, roughness, bump, displace maps)
3
votes
2answers
108 views

Texture shows in render preview but not in Render

I have an issue with rendering my wood texture. It shows up fine in render preview but not in the final render: the texture shows up black. I'm not sure if it's my render settings or the way I set ...
0
votes
0answers
14 views

Cant change color of particle system?

Ok, I downloaded a model with particle emitter that changes the color of the particle depending on size (they get smaller until death). The emitter came colored with a Material that has a color ramp -...
0
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0answers
11 views

How to use a different color texture on a detail that only exists in the high poly model?

I'm modeling a complex object in order to bake normal maps to be used on a simpler version of it. Normally, to use a different material, I would subdivide the object in different vertex groups. ...