Questions tagged [texturing]

Questions relating to Blenders texturing tools and texturing techniques.

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11 views

Game engine extracted green texture mask not working with alpha channel

I used UModel to rip some models and materials from Bioshock Infinite for a little class project, and there are lots of parts of the texture that need to be masked off and transparent using a texture ...
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1answer
20 views

Missing face texture

I downloaded a model and the face texture is not showing but im not really sure why, anyone knows whats up? Here's the .blend file
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0answers
23 views

information about the number of polygons of a particular selected object [duplicate]

Is there a way to get statistical information in Blender for an individual object, not all objects in the scene, how to view statistics of a separate selected grid, each time switch to the mode ...
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12 views

How to animate an image sequence texture?

I'm trying to create an animated texture, in this case a lava flowing look on a static mesh. The 'lava' only consist of 10 frames atm, the texture animation would be looped. However I have come across ...
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22 views

UV Mapping brick fireplace

I wondering what is the best and quick way to texturing fireplace made from bricks. The fastest way is to use box project, but there is some issue (on picture). The more complicated method is to ...
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1answer
33 views

my texture to shows up in solid mode but not material preview mode?

I am trying to wrap a car model in Blender 2.9. I am new to blender but have used other 3D modeling programs and rendering programs. I have applied the image texture to my material, and I believe I ...
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1answer
56 views

How can I achieve this type of spherical unwrapping?

How can I unwrap a sphere like this? I can get about 1/3rds the way there by going to front view > selecting all faces > UV > "Project from View" But it's not at all optimized like ...
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1answer
39 views

Principled BSDF (and other shaders) do not render textures with the Eevee engine

I'm trying to render a texture that uses a Principled BSDF shader using Eevee, however nothing is shown on the render output This is what I'm getting: I initially thought this might have something to ...
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14 views

Why the new text I added rotation seems not the same as the first text color and direction when typing?

Text 001 the color values are the same as the first Text but the colors are not the same and the Text 001 when I'm typing something it's adding the letters up direction instead to the right. The ...
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23 views

How can I create custom decals using Decal Machine?

I just tried to create a decal but I get an error in the console: Traceback (most recent call last): File "C:\Users\USER\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\...
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14 views

How can I change the text ? I want to type some other text and forgot how to do it [duplicate]

I want to change the text letters. To type something else then what is written now. Tried to make double click on the Text but it didn't give me the option to edit and change the text letters.
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40 views

Is there any advantage to using a specular map in combination with all the other maps in the metalness workflow? [closed]

I have gathered online that there are typically two workflows applied when working with materials: A "Specular Workflow" and "Metallic Workflow". See this image that breaks down ...
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13 views

multi texture handling with single shader in blender

I am new to blender, but i have worked in other packages professionally over the years. I was wondering, if blender has a system, where a single shader can handle multiple textures based on the object ...
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20 views

How to prevent Blender randomly flipping textures assigned to a face of a cube

I'm encountering a problem that Blender sometimes flips a texture assigned to a face of a cube. The screenshot below illustrates the issue: The texture "castlewallside1a" has been assigned ...
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1answer
26 views

My Objects, Planes, Meshes aren't rendering correctly

I started using blender this year in another computer and all worked nicely until I migrated to a new PC. I started making a room for a new scene, then I noticed it doesn't render Then I started ...
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3answers
50 views

Setting up a metallic foil overlay with transparency using materials and textures

I'm trying to setup a label for a supplement bottle. I want to have 2 materials, one that is the "main label" (.jpg image) and another that overlays that label with a metallic foil (which is ...
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16 views

Hidden place in UV mapping the frame [closed]

I was trying to do fixing label on the bottle. But some hidden area is coming in the frame the label is not fixing properly.
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14 views

Line texture becomes a solid colour when switching to cycles

In the Eevee renderer and in the material preview, the texture seems normal but when I change to cycles, the texture becomes a solid colour. Here is before: And here after: And the texture looks ...
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1answer
26 views

How can I see a rescaled image in UV Editor?

I've been having some troubles when I change the mapping scale of a texture that I'm using as Base Color map in Blender. In Maya when you change the scale of an image you can see this changes ...
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1answer
38 views

glossy surface when importing certains meshes

I'm trying to import into Blender 2.9 some .fbx models exported from a 3D software called Noesis. The issue I'm facing is that the models, once in Blender, look somewhat covered by a glossy/metallic ...
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29 views

Issues and troubles with a gold decal or gold foil sticker on a glass in Blender 2.8 upwards [duplicate]

I ran an old problem here (see an old post of mine dated back to 2017) - I recently switched from Blender Version 2.79b to 2.8 respectively 2.9... When modelling some glass now for a new gold decal/...
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21 views

Creating a procedural/auto generated trench system? [closed]

​Hey, I was hoping someone can help me find a solution on how to create a procedural or auto generated trench system in Unreal engine? Any kind of solution will help, I am currently working with a ...
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0answers
14 views

How to add an image with transparent background to a textured wall? [duplicate]

I want to upload an image with transparent background to a textured wall. How do I do this? My image is a hieroglyphic inscription, which has a transparent background edited in Adobe Photoshop. The ...
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1answer
31 views

Help with blender stains on texture

I'm fairly new to blender and i am working on a project for a friend, and i finished almost everything, and now i am stuck at this. I can't make the stains go away, to make the inside of the shoe ...
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0answers
15 views

Blender 2.91, Problem Exporting from Quixel Bridge, Shiny light artifacts

i have just installed the last official version of Blender 2.91 and try on Quixel Bridge. I am exporting some test meshes to my scene. The export seems to work well but when I go into Material o ...
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1answer
25 views

Bake a giant UV with multiples materials and textures tiled?

I'm working on this project: I needed to bake the house structure, so I joined all objects, created smart uv project and started the bake. It succeded, but the texture result wasn't correct: The UV ...
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0answers
21 views

rigged character model 'ripping and warping'?

My apologies if this question has already been answered. I am a complete beginner and do not know the 'term' for it. I have rigged my character model using rigify but the character is completely being ...
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1answer
17 views

Blender Eeve: transparent texture

How could I put put a node with a transparent texture coming from a picture? I don't want any reflexion, just display a normal image.
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0answers
27 views

Textures not being applied correctly

I am new to Blender and I was following a YouTube Tutorial on modeling a chair in Blender. Im stuck on the textures part, my chair's edges have received the 'texture' of the wood but it's top is plain ...
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26 views

Texture Baking Symmetrical Model Gives Asymmetrical Result

I've been trying to bake the procedural shadows made by this shader, down to a single BaseColor texture, and with success, but there is a weird problem with asymmetrical baking, in the viewport it is ...
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0answers
19 views

Is there a way to add texture to a Metaball following a curve guide?

I have a Metaball following a curve guide dropping out of a bucket. I originally had UV Spheres as the collection following the curve guide, but the pattern was too ball-like. As you can see below the ...
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0answers
18 views

Twisted UV (caracters to makes 15)

I dont know why the island is twisted it should be display as a rectangular in uv editor. I marked seam as in ss, the very top of my mesh then hit unwrap. And yes I already applied all transformations....
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1answer
27 views

Unable to reduce Blender file size for render farms?

I'm hitting a wall here. I have a 185-frames-long animation that I want to send to SheepIt for rendering but no matter what I do the file size stays around 1,5-1,8GB and the upload limit on SheepIt is ...
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17 views

Texture baking and tileable textures

I use a different software for modelling and applying textures and then export to blender for texture baking. One thing i havent found out yet is how to tell blender that a texture is tiled/seamless ...
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1answer
17 views

How to add a texture to the emitter surface of a hair particle object (over riding object material)

I'm trying to make carpet with a pattern. I applied an image texture to a particle emitter and it looks okay. However I want the carpet strands to be more realistic so I made an object to emit ...
2
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1answer
59 views

Looking for a way to create details fabric texture(Normal Map)

This is a really amateurish question but I'm completely lost at the movement. I trying to create a cloth with a wooly vest. However, no matter how I tried I cant seem to get the result I wanted. I've ...
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1answer
45 views

Corner of the room is a little bit lighter and shinier

I am making my first scene in blender and I can’t figure out the render setting of EEVEE. The main issue I can see in my render is in the corner of the room, where the corner gets little bit lighter ...
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1answer
48 views

how to ad wires to my character

hi i want to make my model looking like it is made of wires,(the entire model) i do not understand how or if its possible. i also do not know if i can just make the model texture look like wires or ...
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0answers
26 views

Texture distortion on trapeze face [duplicate]

I have exactly the same problem as it was described there: Texture distorted on UV unwrapped face The texture is distorted (kind of "skewed" or broken) on a trapeze-shaped face. But the ...
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0answers
33 views

Understanding texture margin in baking

I know for what texture margin is using (http://wiki.polycount.com/wiki/Edge_padding). Sowhy we cant just set margin to infininty? Margins do not overlap each other, what's the difference. Why there ...
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0answers
10 views

Blender hanging while texture painting; incorrect / random sections being painted. (solved)

I wrote this during Blender's 'hang time' while texture painting. I've since solved the issue, but thought I'd post it anyhow; in case other people have similar issues. I'm trying to texture paint a ...
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0answers
18 views

Texture Paint, problem encounter every time I reopen my blender file

I am still quite new to blender texture paint, and I have been following a tutorial on how to texture paint with layer. The problem I'm encountering here is every time I close and reopen my blender ...
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1answer
21 views

Textures stretching when UV mapping

So, my textures stretch on the mesh when i uv mapped them. I do not know how to avoid this kind of problem. (Extreme stretching on the tables legs) (i am trying to achieve that ps1 look)
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1answer
158 views

How to place repeatedly a small texture on very large surface?

I want to apply a texture(small image) on a very large plane(100.000 km x 100.000km) If i do nothing,texture will be too much large. So i want to apply repeatedly the same no large texture in this ...
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0answers
22 views

Texturing Big Walls

i got 2 Problems: I need to texture these bigger walls with a specific texture, only the floor gets an extra Texture. Can i uv map the faces individuali with a repeating texture? Using a Mapping node ...
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2answers
39 views

Can't create a specific displacement based on voronoi texture

I'm just messing around with shaders and I can't create an object I have in mind. I have this cube (with subsurface level of 4) and this voronoi texture. The look I'm trying to achieve is to displace ...
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0answers
19 views

Octane Engine Textures are Black

I just started using Octane build 22.0 based on Blender 2.90.1 and I was making textures for all my objects in my scene until the next day when I opened my project again, all my textures became black ...
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1answer
36 views

Plank texture in mesh

I am modelling a wooden house and I'm having some trouble modeling the outside of the house which is covered in vertically aligned planks. I have tried using the displacement map from a downloaded ...
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0answers
28 views

Cycles render causes dark texture

I am very new to blender, creating my first 3D model, the donut. When I view it with cycles render it appears very dark, almost non textured. When I view it in object mode or eevee render it looks ...
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1answer
37 views

How could I replicate this this collar

How could I create this collar with the rigged effect? Is it something as simple as extruding faces on the jacket? Or is it more complicated with nodes?

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