Stack Exchange Network

Stack Exchange network consists of 174 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers.

Visit Stack Exchange

Questions tagged [texturing]

Questions relating to Blenders texturing tools and texturing techniques.

1
vote
1answer
9 views

Blender 2.8 - texture tiling?

I'm using Blender 2.8, and the way to make materials that with tiling seems to have been changed? When I resize the UV map, everything outside the image gets black. Is this a bug or a new, smart ...
0
votes
0answers
5 views

Trying to texture paint, but it doesn't working

Im following this tutorial: https://www.youtube.com/watch?v=1q5QoyK9Rxk&t=706s But it still doesn't work. -I UV mapped, created image and material, I saved the image and packed png, as well as ...
1
vote
1answer
21 views

How to correctly map random texture to an object?

So I want to map the texture on the left to the object on the right. And because this texture was taken from the Internet and was not designed for this model you can see a lot of artifacts (blue lines)...
0
votes
1answer
29 views

How to make multiple displacements map node

thanks in advance for any help. Sort of a beginner but also not. Just haven't tried doing this before. So this is what I have done so far. I took multiple images and put them in a rgb in photoshop. ...
0
votes
1answer
18 views

Scale the model, with automatically scaling UV's

Is it possible to interactively manipulate vertices in 3D view, and have the same update in UV image editor?
0
votes
1answer
69 views

Can you imagine this picture and how will you model this..?

I am really not able to imagine the backside of this picture i modelled the railings but cant move further so please help me by telling me what approach should i take to model this.
0
votes
1answer
26 views

Values to straighten wave texture?

I am using the wave texture and am faced with a dilemma: by default, it is rotated in some obscure way. I want the bands of the texture to be aligned with each axis (x, y z) but cannot for the life of ...
0
votes
1answer
41 views

What's wrong with the cube projection?

I had to use it for the first time (using UV's for more than a year). Well, I messed it up. Please help.
0
votes
0answers
23 views

How to get a material to keep the transparent border from it's texture

I tried almost everything from fiddling with import properties, to adding a Transparent BDSF (As answered in other questions I found on this site) yet nothing seems to work... below is the picture, ...
0
votes
0answers
20 views

The GLSL Doesn't Work

There was a question about someone not being able to use GLSL shading and there was an answer it worked but half of the game was all black with a huge shadow please tell me a way to fix this. This is ...
0
votes
0answers
8 views

Texture Painting Crash

Blender 2.77, Windows 8.1, 8Gb dual channel, i5 3ghz No special graphics card yet - Built in Intel HD. I fired up blender and was getting an object built, then went into texture paint mode after ...
0
votes
1answer
51 views

How do I make a herringbone pattern? [duplicate]

I'm trying to create a herringbone pattern that will wrap around a cylinder. I'm assuming that there's a way to do this using the brick texture node but I can't work out how to alternate and/or ...
0
votes
0answers
22 views

How to limit textures size in eevee?

I'm using 2.8 beta. The option in the settings / general does not seem to work.
2
votes
1answer
33 views

Animation Nodes and Boolean Modifier

Using this setup in animation nodes I created a phantom effect for my text with a wave modifier, but when I apply a boolean modifier it gets rid of the transparency of my text. Is there a way to apply ...
0
votes
1answer
19 views

Is there a limit past which bigger textures has no effect?

I have a human model with 8k textures. will reducing the textures to 2k have an impact on visuals or performance? can I get away with compressing just the specular and bump map and keep the diffuse ...
0
votes
1answer
16 views

Texture deformation in blender render

I have a very strange problem with blender render. I have baked textures in cycles and exported them to a new project which requires blender render engine to use. When I check material, everything is ...
0
votes
1answer
45 views

After applying the normal map texture, the meshes in rendered view look WEIRD

The mesh is ported through a game. So the faces are triangles instead of quads. It comes with 4 textures. The diffuse, the normal map, the specular map and the subsurface scattering map. When I apply ...
0
votes
0answers
21 views

Correctly applying various texture maps to a model (in Blender Cycles)

my question is pretty similar to the one asked by justintime57 at this post here, Identifying and correctly mapping various texture maps onto a model (Blender Cycles Render) , but I am having trouble ...
0
votes
0answers
6 views

How do I render a Bump/Discplacement map using the camera?

I have been trying to make grass for a game i'm developing and have just began creating foliage, in this case the grass. The problem is, i've made the grass as a detailed 3d model with about 20 ...
0
votes
0answers
33 views

How to make energy ball like this in blender? [closed]

Please can someone give me a brief idea how can i make this energy ball in blender
0
votes
0answers
33 views

projecting multiple images onto an object

I am new to this field of blender (use of modifier UV project). Let me expose my question. I use visual SFM with a collection of picture to get cameras position, orientation and focal length (...
0
votes
1answer
31 views

Is there a way to transition between 2 textures?

I have searched extensively and all the help seems to be having 2 textures next to each other and making a smooth transition between them. This is NOT what I want. I want to have 2 cloud textures ...
1
vote
1answer
13 views

How to select all textures used by all active materials in the scene?

I have a project in my hands that has one object mesh (a city block with buildings) with around 10K materials that each have a texture in them. The textures for these material slots themselves are in ...
0
votes
0answers
17 views

How do I put an image texture on an object in ver. 2.79 [duplicate]

I've been looking everywhere for this answer but unfortunately everyone seems to only provide the old way for a dated version of blender. Since the layout is vastly different now, that way is no ...
0
votes
0answers
11 views

How to add normal map in bge [duplicate]

In cycles,we can add normal map using node editor.So the question is,how to add normal map in bge
0
votes
0answers
13 views

How do I animate two objects together with different textures

I have got an object (a mouse cursor) and I want to animate it. But, since my scene is pretty dark, I would like to add a small ball of light, which would also give the cursor a nice sci-fi effect. ...
0
votes
1answer
45 views

See-through jelly like substance shader

I'm trying to recreate the little red balls on top of the gunkan sushi. So far I have this. Just a glass shader with a translucent shader added on top. I don't know if this makes any sense but if it ...
1
vote
0answers
20 views

Create image and textured polygon from python

I am trying to create a textured polygon from python and have it display properly in the 3D View in Texture mode. I can create the mesh, uv coordinates, object, material, texture, and image. If I ...
0
votes
0answers
20 views

Blender 2.8 Texture Maps not working

I downloaded Blender 2.8 so I could render with my RTX but when i opened the .blend file I did with 2.79 the maps of the mesh didn't work. I changed absolutely nothing and it works in Blender 2.79. ...
0
votes
2answers
53 views

Blender 2.8: Texture doesn't show up in Shading tab / UV Unwrap

I have the problem that my texture is showing in Lookdev in the UV Unwrap tab but as soon as I switch to the Shading tab (still in Lookdev) it is gone. Testing it with a new created box works. ...
0
votes
1answer
18 views

Translate texture from outer bounds to center

The motion I want is very close to water soaking in the sinkhole (just without spiral aspect). I'd like to use Noise texture on a flat plane - it should move to the center and preserve pattern as ...
0
votes
1answer
37 views

How to connect two different Textures on the same faces with a transparent background?

I want to get rid of that black background next to that golden and red triangle. The golden edge of that red triangle is one texture and the red triangle itself is the other texture. I seperated the ...
1
vote
0answers
35 views

In Blender Render my textures only appear as BLACK

Originally the model showed up as pink in all Rendering Engines. After adding materials in Cycles Render (Materials - Surface - Open link) i at least got a color other then PINK... BLACK. Now in ...
0
votes
0answers
14 views

Blender texture zip file problem

So I have been trying to upload a rope texture zip file into blender, but when I go to open it I can't find the file. I have the file in downloads but it won't show it, nor will it show other files.
0
votes
0answers
22 views

Need help with PBRs

I am creating a project using blender but since my drawing skills are very lacking, I am finding it frustrating to try to create my scenes. I can not get my creations to look like anything but a flat ...
0
votes
0answers
8 views

Can't bake with repeating images

Can't Export/Bake mesh where wrapped parts are outside the image. I Set images to be repeating, but in any way, can't Bake it (Repeating Turned off for demonstration): And error says: ...
1
vote
0answers
18 views

Changed textures inside blender aren't updating when rendering

When I create a new texture in blender everything works fine, I put it on an object and I'm able to render (shift+z render) it even if I have painted it, the problem comes when I reopen the project, ...
0
votes
0answers
23 views

Baked texture dark spots

When baking texture into a model there's a lot of dark spots on it, they're not there in rendered mode. I'm using torus with emission material as a light source. I've tried using another light sources,...
0
votes
0answers
27 views

How do you export a texture after being made through nodes [duplicate]

I am trying to make a mod for a game by using a character from another game which was packed in a .blend file he has a texture on him which is made through nodes I want to export the output texture ...
0
votes
0answers
10 views

Unable to export blender model (cycles render) to Unity with textures

I am trying to export this model to Unity with their respective textures (with the cracks, colours, etc.). I have tried baking it, then saving it as a .png image, then applying it in Unity but I end ...
0
votes
2answers
48 views

Can someone help me with a render problem? (Noob)

I basically want the rendered image to look like what the character looks like in object mode. How can I achieve this? Also one of my characters eyes is white while the other is solid, and his hair ...
0
votes
1answer
26 views

Image Texture not showing

I'm having an issue with my image texture. I want the eye texture to show up on the flat surface I have selected but no matter what I do it never shows up. Help please.
0
votes
0answers
15 views

texture of the globe is gone [duplicate]

look guys this was planet earth I was working on it for 4 days but after 2 days of finishing it the texture gone and this is how it looks now
0
votes
1answer
54 views

Texture types and how to use them

Good day everyone. I took a 3D model from the game, and it's using a few textures. I opened them, and now I'm a little bit confused. Why does each texture end with _d or _m? _d - is diffuse, right? ...
1
vote
2answers
33 views

how to use a texture on each side of the same face

I have walls of paper, for this model, I want to know if you can use different textures in the same lane, for example using a brick texture on the outside of the face, and a white texture on the ...
0
votes
2answers
16 views

How to make a .mtl file from .obj file ?

How to make a .mtl file from .obj file ? I just have the obj file of a Open quick haptics and i cant work with it without the mtl file,
0
votes
0answers
10 views

Export FBX model without material/texture for unity

I'm trying to create my own models for a simple unity game I'm making. I'm currently using a low poly asset pack from the unity store for the majority of my models. However I want to create my own ...
0
votes
0answers
28 views

Material applies to every face rather than entire object [duplicate]

I am trying to apply a material/texture to an entire object (UVSphere), but when I render, it acts as if it is applying to each individual face rather than the whole object. I am trying to do ...
0
votes
1answer
30 views

how to make star-shaped circle into a regular circle plane

So i have this model As you can see there is a rust texture on top of it, but it is messed up because the circle (after subsurf) that is on top of it is being inverted by some sort of star shape, ...
0
votes
0answers
12 views

Ways to create woven rattan garden furniture?

I'm working on a scene and need to model a garden chair with woven material similar to this: https://www.bau-outdoors.co.uk/shop/outdoor-furniture/garden-dining-chairs/montreux-woven-rattan-garden-...