Questions tagged [texturing]

Questions relating to Blenders texturing tools and texturing techniques.

Filter by
Sorted by
Tagged with
0
votes
0answers
3 views

I want to get the texture filename of every triangle in the scene and put them into a format to be exported for an add on script

I want to write an add-on script for a custom format. I have 99% of the boilerplate by finding a similar format's export and modifying it heavily. Here is a snippet from my current script. ...
0
votes
0answers
11 views

how to simulate a rocket exhaust engine like shown below [duplicate]

Hell, i want to achieve this result of the rocket exhaust as shown below. this is from space x starship animation. i tried volumetrics but didnt get quite the result. a glare and a blur got me close ...
0
votes
0answers
9 views

Render output different from shading view

When I render my animation, objects appear pink and flat. I have metallic colors applied to the objects in the materials tab. The objects look as I want them to in the shading view. The file is very ...
0
votes
0answers
12 views

Texture Bug when Rendering with Lamp

So, I have started with Blender today (V 2.79) and I have been trying to do some rendering with some characters of a game called "ROBLOX". I then inserted a Sun close to the Character to make the ...
0
votes
1answer
24 views

Problem mixing image with shaders

I'm trying to mix a material with a color ramp with an image texture and I can't find a way to make it work. This is my node set up for the material. Any help would be greatly appreciated.
1
vote
0answers
23 views

How to split an object into two different [duplicate]

Ive created an UFO and when it came to texturing I encountered a problem. Ive made this object of default cube so basically these two parts are a one object, so ...
0
votes
1answer
14 views

How do I texture paint symmetrically in blender 2.8?

Where is symmetry setting in texture painting in blender 2.8?
2
votes
1answer
63 views
+100

Color beveled nurbs path according to the x-y-direction in the final camera view

My question is very similar to this one, but the answers there don't capture the essence of the problem imo. Assume you have beveled paths in Blender, then every location on the path has a tangent ...
2
votes
1answer
28 views

How do I add grunge & rusting texture to a pre-made material? [CYCLE] [duplicate]

I am working on a nature scene where there is a car due to nature it gets rusted and rather by time it gets old. I want to add grunge and rust texture. I had bought materials plugin a while ago, so ...
0
votes
0answers
9 views

Texture does not apply to an imported object; Scatter tool scatters object around an invisible cylinder instead of plane

This piece of grass is an imported object. I'm trying to apply a texture, it works on the default cube, but not on this object. It turns somewhat green color, but does not take texture. Another ...
1
vote
0answers
17 views

Is it possible to turn the shader nodes into textures? [duplicate]

I know this is an odd question I make models in blender for my game looking at the procedural nodes it seems way easier to just make the textures using the nodes in blender rather than fixing textures ...
0
votes
0answers
9 views

Texture Paint Graffiti 2.81

I'm not good at english i use google translate I have had a stroke from there but I have invented the hobby 3d (blender) now my question I made a concrete wall in blender 2.81 but I want to make ...
1
vote
0answers
31 views

Cave texture stretches itself

I have a research project for which I have to model a cave. I've done that, but I have a problem with the texture: As you can see in the images below, in the beginning the texture is quite random and ...
0
votes
0answers
19 views

Animating a paint stroke

I'm looking to create a painted animation similar to ESPNs broadcast package for the 2016 Euros. I can map an image to a plane just fine and have that plane follow a curve, but I'm having a hard time ...
0
votes
1answer
16 views

When applying a picture texture to an object it comes out as kind of cut in half diagonally and distorted, is there a fix for this?

When applying a picture texture to an object it comes out as kind of cut in half diagonally and distorted, is there a fix for this?
2
votes
1answer
31 views

Noise Texture Stretching on Side of Cube

I'm attempting to create a simple resized cube with a noise texture on all six sides. The cube is just a default cube that is scaled down in the Z axis so it appears very short. No matter what ...
0
votes
0answers
9 views

Diffuse texture baking problem

I'm having this weird detail texture right at the corners or hidden spots at my lowpoly model. I'm baking a highpoly-model texture on a lowpoly and I get this strange results. Can someone explain me ...
0
votes
1answer
32 views

Image texture problem

I want to create an underground hallway. I added a cube in an empty world, resized it along the Y axis, downloaded concrete textures and put them in nodes. But the texture looks stretched. Is there a ...
0
votes
0answers
5 views

Export Texture/Map/Image from blender with baked nodes in shader editor

I have imported an image to the shader editor, and i have played with some nodes to edit my texture image to my liking, but i want to bake all of this and use it in an external program. How can i do ...
0
votes
0answers
13 views

How do I apply all these textures onto my model [duplicate]

The model is separated into multiple parts which is why there are different body parts but how does one put the full set onto a piece of the model
0
votes
1answer
15 views

Red sheen on texture paint

I'm not sure why, but there is a reddish sheen on my mesh whenever I texture paint. Sadly I won't be able to provide the blend file, but I can provide a picture of what it looks like. and some of my ...
0
votes
2answers
17 views

Is it possible to stack two or more materials with transparency for textures?

I have a model I want the "base" material to be Blue, and I want to apply a material with an image texture to some selected faces only. The image I want to apply has transparency, and I'd like that ...
0
votes
1answer
18 views

Multiple textures turn to pink [duplicate]

I've downloaded a blender file off Sketch-fab and I knew it was created with an older version of blender. I opened the file and every texture except for some blue emission thing.
1
vote
1answer
44 views

Texture inside of texture?

is there anyway to texture over another texture? for example: lets say i add a musgrave texture to a sphere and use a color ramp to separate the blacks and whites. kinda like this: is there anyway ...
1
vote
2answers
27 views

How to use a PBR Material’s Mask Image

I downloaded a texture from https://cc0textures.com/view?tex=Marble03 which includes a mask.jpg file. How do I integrate that new file into a node map? Here is my current node map.
0
votes
0answers
15 views

How to get random edge seams to maximise texture space from a flat surface with lots of holes in it?

I'd like to be able to automatically break an object UV randomly (following a noise pattern would be the best way to do it I guess). Smart UV project does that, but only based on angle. Therefore if ...
4
votes
2answers
583 views

How can I rotate a spherical texture without getting a distortion?

I've tried to search for tutorials but they all say I have to have a Texture Cordinate Node, attach the 'Generated' Output to a Mapping Node, and that one to my Image Texture, and in the Mapping Node ...
0
votes
0answers
18 views

Node Texture not being applied correctly

I'm with a problem while trying to apply a noise node to simulate a concrete material I'm having a problem that in the node preview the texture is the way I want, but in the mesh the texture is ...
0
votes
0answers
21 views

How to properly texture paint a big terrain?

This how the terrain might look like I guess this has been asked many times, but Unity terrain is so slow it gives me anxiety while Blender texture paint gives me a headache. Every time I try to ...
0
votes
1answer
67 views

Can't scale textures in Blender 2.81

I can't seem to scale textures on 2.81. I'm using the usual nodes but whenever I try to connect the UV or Generated to the Vector, scale option suddenly disappears. Anybody having this issue too? Can'...
0
votes
0answers
14 views

Can i edit the textures of linked character?

Which option should i choose or how can i edit the textures of character when edited in original file should see in linked file.
0
votes
0answers
7 views

How do you disable the old version “mipmaps” in 2.81 (With thorough directions to finding it)?

I'm trying to make a Minecraft animation and in my video, I'm watching it says to disable mipmaps which were originally under "system" in preferences in an older version. Can anyone give a thorough ...
1
vote
0answers
10 views

Export UV layout without applying modifiers?

I have a mesh of a fortune cookie that has some modifiers on it. I want to edit its image texture in Photoshop, and I want to work with the smooth UV layout that I can see while in Texture Paint mode:...
0
votes
0answers
27 views

Adding a cloud texture isn't rendering in eevee 2.81

I am working on a shockwave. I created an object which acts as an emitter. I have added a particle systems, did my initial particle settings, changed the halo to object and linked it to a sphere. I ...
0
votes
0answers
12 views

Baking my model only returns a transparent image in the UV Editor

I have been trying to set up baking for this model I've been working on. The only textures I want to bake are a separate solid black and solid white material that I have assigned to it. Upon ...
1
vote
0answers
18 views

What does this step do in Texture Paint?

I was watching a tutorial about texture paint and the teacher said: Go to “Active Tool and WorkSpace Settings” tab > Texture Slots section. Change the Mode to Single Image. Don’t create a new ...
1
vote
0answers
18 views

Blender to Hammer/Source SDK

I'm desperatly trying to figure out on how to export a 3D Model with it's texture into the Hammer Map Editor (Source SDK) for Garry's Mod. So far I managed to make models and to have them in there but ...
1
vote
0answers
32 views

Is there a way to create micro fiber from nodes?

I want to create a suede micro fiber material with tiny hairs like shown in the images below, is this possible with a simple bump map? So far, this is what I could achieve (it looks more like a hard ...
4
votes
0answers
217 views

Eevee Linear / Cubic Texture Interpolation Complex Node Issue / Bug

A friend has been working on a project, and they have run into issues with using Linear Interpolation & Cubic Interpolation with their complex node tree. This node tree will be working with low ...
0
votes
1answer
17 views

How to paint a texture on top of a repeated texture?

I would like to create a ground that has grass and a road in the middle using textures. For the grass, I downloaded an image and set it as a texture with repetition. For the road, I have another ...
0
votes
0answers
19 views

Image Texture Mapping Issue

I'm trying to map smudges onto a material but it's only mapping on one surface of the object. For clarity I've shown it here as a checker pattern. The cube is fine, but the image texture is not ...
0
votes
0answers
8 views

Why aren't animation textures visible and rendered?

So I want to make a minecraft intro , so I used a template. Upon editing the template everything was grey, so I rendered it and the render was grey? I tried with loads of templates and it’s the same ...
1
vote
0answers
44 views

Creating text on paper?

Edit: This is not a duplicate of How do I put an image texture on a material in Cycles? because that question only seems to talk about adding an image texture, not combining an image texture with ...
0
votes
0answers
11 views

Final render textures have artifacts that don't show up in viewport renders

I created textures in Substance Painter for a skeleton model I created from scratch in Maya which I rigged in Blender. I used the Principled BSDF to apply all the exported textures from Substance. ...
0
votes
0answers
22 views

How to make a texture transparent in Blender?

I've been making a scene of an office. I have to put in a office chair that has a mesh, but I'm struggling with the texture as I can't make it transparent. Does anybody know how to fix this? Or where ...
0
votes
1answer
13 views

Tiling faces not parallel to axis

I use standart texture from blender. As long as faces of the cube are parallel to axes, it looks fine, but when not - it's like on the image. How can i make the texture on not parallel faces look ...
2
votes
0answers
27 views

Image Texturing - Using cycle's nodes to scale image texture and randomly rotate them

Is there a way to randomly rotate an image texture randomly and keep its mapping scalable? Im sure this has already been asked but can't seem to find it. If someone can redirect me to the appropriate ...
1
vote
2answers
45 views

How to re-organise messy uvs on texture image [duplicate]

I have imported a glTF model of coral reef. It is good but has a huge polycount. I have a created a low poly copy but when I look at the uvs and texture image of the high poly import the uvs on the ...
0
votes
2answers
63 views

Procedural Rougness texture

I'm looking to create a procedural basic rough texture in blender with some texture nodes. Can someone either share a node tree or a link to a video on it? Thanks!
0
votes
0answers
10 views

How do you make textures repeat instead of stretch on a wide object? [duplicate]

I'm trying to create a road with an asphalt texture. The road is just a cube of x(100.0), y(1.0), z(0.005). Whenever I add the texture on through the image texture and every combination of settings I ...