Questions tagged [texturing]

Questions relating to Blenders texturing tools and texturing techniques.

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How to apply a Texture to an Object with Blender Python?

I try to combine random 3D Models with random Textures. I know the results will probably will look sketchy but that is fine. But now to my problem: It seems like it doesn't work applying a texture to ...
xXAI-botXx's user avatar
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render model testure for output Ledwall costum shape

Hi im start looking to blender. and have a question? hi have a Ledwall custom shape random title post diagonal side etc , and I create a 3d.obj model (I use as screen in. some media servers ) Import ...
Andrés Félix's user avatar
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CG Trader .blend Model shows textures incorrectly

I am fairly new to Blender and tried watching different tutorials, searched this and other forums but can't put my finger on my problem. I am probably missing something fairly basic. What is my ...
Patrick's user avatar
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Help place a texture along a slanted edge with a rounded corner

Hello dear Blender community, I am still a complete beginner in Blender and am facing a problem that I urgently need your help with. I'm currently working on a project where I modeled a workpiece that ...
RebellNetworks's user avatar
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Problems with the materials when trying to export as FBX mesh

I am a newbie in Blender, and this is the first time I have used UV unwrapping and texture painting. I followed this tutorial: https://www.youtube.com/watch?v=C1CFWDWTamo for most of the characters, I'...
Devfa19's user avatar
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Extracted Game Model - Many Mask Textures

[Reference Question] SMITE model materials nodes I am wondering about extracting SMITE models using Umodel. I am able to extract the models and apply the diffuse textures and some others that are ...
orphanedpeanut's user avatar
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.fbx export causes "glowing" textures

I just started using Blender today. I'm trying to export an item as .fbx, as it has textures. However, whenever I do this, it causes an odd glowing effect. What could be the cause of this? Every time ...
zat's user avatar
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3 answers
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Creating Toon Shader Nodes in Blender: Incorporating Brightness Classes to Determine Crosshatch Pattern

I'm looking for some help in Blender to create a shader that incorporates a crosshatched pattern. Some tutorials teach how to do it, but they use the same pattern, only changing its size or intensity ...
Thomas's user avatar
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Bump doesn't look the same in viewport and render

I am creating a vinyl record in Blender and used a wave texture to add bump in the shader editor. But the bump almost doesn't show in the final render. Viewport: Final Render: Here is my .blend file:...
Eyal Cohen's user avatar
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How to Make a Texture for a Singular Mesh with Multiple Textures

Alright, so I'm still very new to Blender and only just started getting into 3D modeling. I am making a mesh for a game I'm working on, and need all of my mesh parts (excluding the plane) to be in one ...
randomuser91001's user avatar
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Maling A 3D rigged StickMan [duplicate]

Recently I have been learning blender and I have really desired to create a 3D rigged stickman.The problem is I have watched all the tutorials but I still can't get the simple way to create the ...
Just Easy's user avatar
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texture UV mapping on the wrong side?

Not sure how to explain this. I've tried shift N (Recalculating normals inside and out) But it seems my UV map is on the wrong side. I feel like i need to rotate the UV map but that doesn't seem to be ...
Zaki Mohamed's user avatar
1 vote
1 answer
39 views

White seams on low poly model

So I've been trying to make a low-poly model in Blender, and I'm working on the textures. However the textures along the seams I used to unwrap it are missing, I have so far not been able to figure ...
Cody Produtions's user avatar
2 votes
1 answer
121 views

What do I miss to see the texture?

It has been a while since I played with blender and must have lost basic understanding of it. This must be something very simple or I am just missing something. I am trying to add material/texture to ...
Chef Boar's user avatar
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Creating a uniform triangle texture

I'm trying to create this lance, using the model i have from the manufactuer. Would this dual texture be possible with what i have. I can't easily split the object into the required separate surfaces.
DTR80's user avatar
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Is there a way to get more precice value-output without a divide math node after it?

Every so often when I setup a shader, I have this small extra setup, where I add a divide-node with a high number, after the value to get a more precise result. Even if it's simple, I wondering if ...
vp.gestaltung's user avatar
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How should I go about turning a 2D image of a rock face into a 3D model

I have a photo of small section of a rock face that I wish to turn into a 3D model so that I can 3D print it. The dimensions and etc do not need to be exact as I am aware that I do not have a 3D scan, ...
Dash's user avatar
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Why is the UV mapping different in the render?

The render view in the viewport looks like this: But when rendering, the texture mapping looks different. The giant square is fractured into pieces. The pieces are separate meshes which are all ...
demond's user avatar
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How would I keep the edge of this material smooth/rounded?

I'm assigning different colors to specific Face Loops for my tire here. You can see how the assigned materials smoothly wrap around the circular tire with a Subdivision Surface modifier. Those white ...
Expandular's user avatar
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Box modeling in blender as i have ai file of that box [closed]

Can anyone guide me more specifically as this is the box design that client give me that also in Adobe Illustrator(ai) file? Also I have pdf file of that so someone please tell me how i model this in ...
Feroz Ghaffar's user avatar
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How can I make a continuous texture on a non-flat surface?

I would like the text to run on the interface in such a way that it is easy to read
Dani's user avatar
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1 vote
1 answer
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Why is texture painting not working?

Please advise- I've watched a few different tutorials for texture painting but I'm not sure what I'm still doing wrong. Texture painting is not working. I'm trying to add an orange/red color over the ...
Philadelphia_Collins83's user avatar
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Why is the pattern shrinking? I've tried multiple UV configurations, is that the problem?

I'd like to get these textures right so I can bake them, but the pattern is shrinking at the lower parts of the mesh. What's going on? How do I fix it? I've used smart UV project, unwrapped, tried an ...
Miles Hobbs's user avatar
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3d viewport display rendering problem [duplicate]

I have this strange issue this morning... all objects seem to be half xrayish... last night all was good... as i pan or rotate is all flickers
Tony Sands's user avatar
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how can i make tiling with a dent in the gap?

I'm recreating colleage building in blender and i'm having trouble making material for metalic tiled wall like this. (sorry for bad resolution) I tried using brick texture node and displacement to ...
김강산's user avatar
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1 answer
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Shading>ColorRamp>Reliefs distance between Vertices of the mesh and curve reference

I try, but I can't... I explain: I create a 256x256 point torus. I apply a rank 2 subdivision to it. I delete half to keep a C. I remove the top half to keep an open C. (It's the interior that will ...
French_Hugo's user avatar
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Realistic Plastic texture

How can i make a plastic texture like this ?
LucasGSilva's user avatar
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How to stop subsurface scattering when I paint my sculpt

I painted some black spots with the Paint brush in sculpting mode and as you can see in the Cycles viewport the subsurface scattering is going crazy.
ALEX BROLY's user avatar
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Strange blue/green seam between skin materials

I've tried researching this issue as it is sometimes a recurring problem for me but I can't seem to find a forum or answer for it anywhere. With some models I work with I get odd green and/or blue ...
Itsy's user avatar
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1 answer
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Why is my UV map not circular?

The UV map is not circular as it should be but in the shape of my earcup model. The next problem is the star shapes are distorted even though in the original picture, it is not like that.
Codeblues6's user avatar
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So sorry, its kinda NSFW, but can you help me?

Once again, so sorry if its kinda NSFW or awkward. But i can’t seem to understand this problem. I’m also just a beginner. So please, if you have time, can you kindly guide and help me? I recently ...
Kevin 12's user avatar
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Why aren't material shaders applying to certain objects in the scene?

thanks for your help. I am new to this community and have to ask for assistance with a project of mine that I need to complete. I have a project with lots of objects and small pieces and layers. I ...
Runel0rd's user avatar
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23 views

My render (2D animation) does not contain a texture (metallic) [duplicate]

I am a total beginner and I started making my first animation! I finished my animation and wanted to export it. But when I look at the export or render, I get a grey dark model. Not the model with ...
Dants Soapeim's user avatar
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16 views

Partially baked normals in blender

all. I got a strange problem for me. When I bake normal map it bakes only partially. And honestly I can't understand why. If I bake color texture all is ok, I have all texture that is placed on my UV. ...
Ivan Palii's user avatar
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29 views

How do I get my shape to glow, but still have detail?

I am making a fanmade K-pop lightstick for one of my favorite groups but I struggled with the top. It is supposed to be a glowing pink rose. It is supposed to not glow, but when turned on it will let ...
Excitedgoat195's user avatar
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27 views

Texture Problem When Trying to Render

Very new to Blender. I was trying to add some decals to a car, but while they show in EEVEE, they don't when in Cycles. I don't know if it's a texture, shader, or geometry issue. I applied the texture ...
Alecocuu's user avatar
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How do I draw a golden patina texture on wood?

I have such a sample and I need to repeat this golden patina, here on this model, however, there is only one brush in the blender to draw on the texture and it is just round. I realized that I needed ...
Akinetsu's user avatar
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1 answer
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Why when I try to bucket fill, colour is lighter than it should?

In bump texture painting, I colour pick, but when I try to bucket fill, the resulting colour is lighter, how can I fix this issue? The strength is set to 1, and I tried to check and uncheck pressure, ...
Chiara Ani's user avatar
2 votes
1 answer
81 views

Label on Packaging Surface / Texture Problems

I have a question about my label on a packaging. I created the packaging myself and now I want to put my label on the front of the packaging. Unfortunately, it's always distorted and doesn't look nice....
user185791's user avatar
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18 views

Is there an automatic way to cut geometry up evenly in Blender?

I'm creating a simple 3D level for a Unity game. I'm planning on using trimsheets to texture this level with low resolution, seamless textures. I used Probuilder in Unity to box out the level's ...
Lucas B's user avatar
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Animating the vertex paint shade of a model to another vertex paint shade

I am trying to basically transition a base model male bust (from shoulders up) I scuplted in Blender into a Hulk like bust (much larger and gruesome looking). I was successful in doing so using Shape ...
Robert Haugland's user avatar
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0 answers
34 views

Square Textures

So I'm experiencing this issue where my Porsche still has square reflections even though it is shaded smooth and is subdivided. Any suggestions or help is welcome
Joshua Harrison's user avatar
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10 views

Baking hair on to a normal map

How can i bake the hair particles to a normal map? If i try to convert hair to mesh, and do it normally, blender doesn’t do it, since the mesh does not have any faces. I tried using the skin modifier ...
Leha2's user avatar
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control + t not working as shown in youtube [duplicate]

I saw many YouTube tutorials of instant PBR texturing; they all say to click ctrl + shift + t, but it doesn't do anything. I saw people saying to click ctrl + t instead. When I did, it didn't open any ...
Dhanvir sing rawat's user avatar
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30 views

Texture Difference EEVEE/Cycles

I am working on this sofa that I downloaded and I am not sure why but while the texture is rendering perfectly in Eevee, it ends up looking weird in Cycles. Would anyone know why this is the case? ...
zak's user avatar
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How to create a cast iron texture to make it look like real cast iron cookware in Blender?

I created a 3D model for cast iron cookware, and now I want to apply a real cast iron cookware texture to make it look like the real thing. I don't know how to create it. Can anybody explain, please?
Dharmik's user avatar
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How do I fix wrapped faces after Data Transfer UV with nearest face interpolate?

So I realized I had screwed the UV map of a prebuilt model up by slicing it in half, then using a mirror modifier. However, I sort of resolved this issue by using data transfer to transfer the UV map ...
AnimeFan8371's user avatar
-3 votes
0 answers
20 views

MATERIAL TEXTURING PROBLEM

I am new to Blender and I just wanted to ask you if anyone has a clue about why do the kitchen elements made with archipack appear in darker tone than kitchen island and shelving which I modeled from ...
Đani L.'s user avatar
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0 answers
20 views

imported model looks washed out/tinted white

I was trying to use a tf2 model I found on scetchfab, but whenever I render the model it looks washed out. It looks like this whether I use cycles or eevee. The original textures look fine and the ...
mr.hooman's user avatar
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22 views

how to bake on opacity map between two materials?

How can I bake the opacity map that exists between two materials on the same object for the image? Below is the image of the object with two materials: thanks
bilo's user avatar
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