Questions tagged [texturing]

Questions relating to Blenders texturing tools and texturing techniques.

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0
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1answer
19 views

How to apply the texture on the model

The sleeves have been correctly unwrapped, but why don't I see the texture applied?
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0answers
22 views

How to stack displacement nodes?

When using displacement modifiers, you can use the resulting mesh normals of the first displacement as the base for the second, such that the end result is a 3 dimensional displacement. For example, ...
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How to texture inside of model?

If I create a model, and use the alpha channel to cut off half of the model, is there a way to make the inside of the model textured as well? After that, can I modify the extra face? such as applying ...
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13 views

Blender using find missing files on textures that have a different format

Hi so I imported a map from assetto, and all of the objects use .dds textures. I converted all of them into .png so I'm wondering if there's a way to reapply all of them without manually applying all ...
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15 views

Denoise node causing object to turn black?

I have a log cabin scene, and the windows have a curtain object behind it that is see-through, and behind the curtain is an emission plane. I notice that when i render and use the denoise node in the ...
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19 views

how to get rid of lines in the Displacement maps

These lines keep appearing in my displacement maps... What am I doing wrong?
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1answer
21 views

How to create a super fine wireframe with low poly?

https://www.youtube.com/watch?v=A2oPC4ytFrE As you can see on the Ironman nanomachine suit, during the transformation, there is a very fine wireframe being formed before the shell forms around it. ...
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2answers
240 views

How to achieve this look/unwrap (Swirl texture on tree)

Trying to reproduce the following tree : I fail miserably; how to achieve it ? Is it the mesh rotating or the texture ?
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1answer
21 views

How do you get hair to take on the color of the mesh it's attached to?

I'm still pretty new to Blender (currently using v2.9), so I'm probably just overlooking something basic, but I've been trying to add fur to this fox model's tail and no matter what I do, the fur ...
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8 views

How to reduce number of UV textures to 1?

I have a large single object which is generated with 5 UV texture files: image1 image2 image3 ... How can I use blender to merge multiple texture images into a single UV texture image for a single ...
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1answer
43 views

How to make this animated texture seamless from a 2D perspective

Basically i made this to use this as a material for a game but i don't really understand how i can make it seamless when i will inevitably have to stretch it out to cover a whole ocean. Any help will ...
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2answers
164 views

Anyone can explain why light passes through the object?

Sorry, my English skill bad. I'm new to Blender. I have a steel barrel but in Eevee Render it look like shadow error, light pass through steel barrel. I don't want that. . Anyone can explain for me ...
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2answers
705 views

One image for all objects

I created a wall with over 100 bricks. I want a logo on the wall. So some bricks will need a part of the logo. What's the fastest way?
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1answer
48 views

How can I apply reflection texture to a material?

I have made a Kit Previewer for FIFA20, which will be used by those who make unofficial patches for this game. A player model is projected through Blender, which wear a team jersey etc, so if someone ...
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2answers
28 views

material preview displays objects in black although it has texture

I'm following Lynda's tutorial and I've encountered something that I don't know how to fix. some of my objects appear in black while I'm in material preview on the layout panel but has no problem on ...
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1answer
27 views

How to get more options in the Viewport shading? [duplicate]

in another question thread i made. Another community member showed me his viewport shading window. in his window he had alot more options than mine. His screen: My screen: How would i be able to get ...
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0answers
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Pink, no texture, indicator when noise/voronoi or other textures are input into bump map height

I've been following a number of youtube tutorials (old and new) on the topic of making cement, stone, and plaster. Like this tutorial https://www.youtube.com/watch?v=FCJa97F9ReM&t=239s. However ...
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1answer
16 views

Simple undivided plane UV map not behaving as expected

I’m running into a UV map error (or at least it’s not behaving as I expected it would). I have a simple plane with 4 points and I’ve set up the uv to a sqaure texture (images below). I would expect ...
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0answers
19 views

How do I make a Material for Lips?

I am making a character and I know that I have to use something to make the lips have a textured material but I am not sure exactly what a lip texture needs or how to make it. I am doing male lips and ...
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0answers
18 views

How to delete unwanted/unused parts of texture?

I've used photogrammetry to scan two objects. The texture that was generated has tiny patches of unconnected faces of both objects all mixed up together. These patches make up the texture for both of ...
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0answers
10 views

Texture Based Collision

I'm looking to add collisions to a surface which simulate the rough surface of a wall. Since subdividing for a displacement modifier would be a little too taxing on my computer, I was wondering if ...
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0answers
21 views

Unable to relink materials as Blender doesn't see them as missing!

Hi i'm struggling to relink a lost materials in Blender after doing a Save As in another location, whereby losing my references. I originally had linked to the materials and i'm stuck. I cannot ...
0
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0answers
27 views

Save texture of model

I have a bow I modeled for Roblox, and I cannot seem to save the texture. I textured it in the layout tab with the materials. I want to export just the texture as a png/jpeg file so I can just point ...
1
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1answer
29 views

How to add an image texture/color as an overlay to a base texture at a specific part of the object and animate the texture/color alpha?

I have this image texture wrapped around a UV Sphere. I would like to add a separate color/image texture in the area inside red circle marked and animate the alpha of the newly added texture inside ...
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1answer
19 views

I'm trying to texture a character models face

When I go into UV editor and unwrap, the uv map is awfully distorted. Even with seems, Some of the eye doesn't highlight when I choose the eye with the b select short cut. I'd be more then happy to ...
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0answers
15 views

How do I “average” out the position vectors of each independent ball, so all the balls only have one color when I plug in an image node?

Is there a node combination to get the average of the position vectors of each individual ball so when I plug in an image node the balls act like pixels?
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2answers
2k views

How I could replicate this bumpy texture?

I was curious if anyone had any ideas on how I could replicate this texture? If I start playing around with texture displacements, but it always breaks the mesh. Any help would be appreciated!
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1answer
28 views

How to bake an object?

I have a version 2.90 on blender.I was creating a barrel and I UV unwrapped it and made a new object and named it 'barrel' as well.Now I don't find any option which says bake or anything related to it....
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0answers
21 views

Why is my texture stretched, despite clean UV-unwrapping?

The texture is meant to be a horizontal slate brick pattern. I have imported it from Quixel Megascans so it automatically set up all the nodes with the Normal Map, Roughness, AO and Albedo but for ...
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0answers
9 views

Exporting Tiled Texture To Unity

I'm trying to exported my object, which has tiled(repeating texture) from blender 2.8 to unity. But whenever, I do so, the texture get imported to unity untiled(no repeating, the texture just becomes ...
2
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1answer
107 views

Is there a way to change the mortar color of an image texture from black to white through node editor?

Newbie Question: Below is an image texture of a brick wall with a black mortar: Using node editor, is there a way to change the black mortar to white without changing the original color of the wall?
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0answers
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I’m trying to texture paint for the first time, and was wondering if there was a way to set brush size?

I’m trying to texture paint a sphere for a globe, but I realized after a bit that the brush size is set to the view not to a scale. When I zoom in or out it stays the same size, but affects the object ...
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0answers
33 views

Some faces are uniform, other faces are strangely 'shaded' and I can't figure out why

I rarely post asking for help; I can usually find answers by searching but this has me stumped. Maybe I'm just not putting in the right keywords. If you take a look at this screen shot... You can ...
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0answers
21 views

How to go to texture edit mode?

I'm new to blender and I was UV editing of it and after this I wanna go to the 3d viewport and go to texture editor mode can anyone tell me how?'m using version 2.90.. I wanna do this so that the ...
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0answers
5 views

model exported into FBX with texture material as “flat” instead of “box” even though its set to box [duplicate]

I'm trying to export a model with textures as an FBX. the export works fine except the texture comes out as flat. this is how model looks when its box: this is how model looks when its flat: this is ...
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0answers
12 views

How to scale and/or move textures relative to other textures?

To give an example of this question: Imagine you have some bricks, after UV unwrapping, you apply a brick textures to your wall, you also however, want water drops on your bricks as if it has been ...
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0answers
15 views

Python: Deleting Texture fails

Disclaimer: I am using blender 2.79b I am loading a file with some cubes. Then I add textures to these cubes and render an image. Afterwards I want to remove the texture and add a new one and render ...
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0answers
19 views

How to avoid stretching of textures whiile extruding the mesh?

I am creating a beat/pumping effect animation but when i extrude the mesh with shape keys, the extruding edges are really sharp and also with stretching texture (Fig 2).Also from front view there are ...
0
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0answers
8 views

How many Materials should a Game-Ready character have? [duplicate]

I'm making a character for an indie game project aimed for the pc platform using unreal engine. I currently have 15 materials for every part, are they too much? If so, How many should I use? Texture ...
0
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1answer
109 views

Assigning texture to material in Blender 2.9

I just downloaded Blender 2.9 and tried to create a material for an object. I wanted to assign a texture to the Base Color slot of the default material, so I clicked on the dot on the right side in ...
7
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1answer
243 views

How to create a voronoi texture with different color in every tile and black lines in between?

The image below shows a simple cube with the following node setup: is there a way to input different colors instead of just the color blue? The idea is to have an output of something like this:
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0answers
25 views

Smoke (Explosion) Simulation Shading Displays Properly in Viewport Render, But Not In Final Render

The title more or less sums it up. I’ve simulated an explosion for a project that I’m working on. Out of seemingly nowhere, I can preview the explosion with all of its textures in the viewport but it ...
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0answers
9 views

i cant bake save or bake udim textures

I want to save udim tiles textures and bake but it doesnt allow me. Here an example: enter image description here
1
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1answer
27 views

Is there an easy way to uv map a circle to a half of a sphere?

The default map of a sphere is a square but i'm trying to map a circle to the top half of the sphere and doing it manually is tedious and inaccurate.
0
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0answers
13 views

Texture showing in Material Preview, but not in Rendered view!

I set up uv mapping, image texture as in the screenshot. It appears fine in 'Material Preview' mode: But when I switch to "Rendered" mode, it appears black This is how I setup the shading ...
2
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0answers
21 views

UV mapped texture being distorted by extruding and rotating

I'm trying to make a castle tower with this rounded stick-out part on the side. I'm trying to add this brick texture image but it's warping at the part where I extruded and rotated. I've tried Smart ...
0
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2answers
51 views

Apply volume to a spherical texture?

I have a quick texture applied on a UV Sphere. It is meant to be a spherical nebulae that I animate by keyframing the nodes settings (mostly color ramp, noise textures and color dodge mix shaders). ...
2
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1answer
65 views

What is the best way to procedurally texture an object without the hard edged seams I am getting?

I have a simple image I made which can be tiled to produce a relatively nice texture. I followed some tutorials with chainmail and using the blend function it looks nice, but for other textures I ...
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0answers
15 views

how to add textures in my object? [duplicate]

I'm new to blender and I have a version 2.90 of blender.Can anyone know how to add realistic textures in our model.I created a barrel but it looks nice but I want add a real texture like look into it. ...
0
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0answers
13 views

How can I export from unity to blender? [duplicate]

I have an object in my unity editor scene it's with colors and textures and materials. But when I drag the asset prefab to the blender it's gray without the textures colors materials. This is a ...

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