Questions tagged [texturing]

Questions relating to Blenders texturing tools and texturing techniques.

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After I finish doing texture paint when I go to viewport my object is purple anyone knows how to fix it?

When I finish my texture in texture paint on my object and go to viewport shading the whole donut goes purple and I don't know how to fix it. But on the other settings I can see my texture perfectly ...
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2answers
10 views

Change shader saturation gradually

I've stumbled upon a problem while working on a facade shader. I am pretty sure the solution is quite simple but I just cannot work it out myself. I would like to be able to control the saturation of ...
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7 views

Can't use an image sequence for a texture - it only likes single images

I am following a tutorial https://youtu.be/35bbyAJodEQ Around 16:12, he opens a whole bunch of images into a texture (not a material) However, when I try to do this, instead of an image sequence, I ...
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18 views

2.8 - Streched texture

im new using blender and I started to make a simple house with pixel art textures, the question is when i place the images appear stretched ¿is there any way to fix it? here some screenshots:
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Green in Baked Normal Masks

ive been trying all the different ray distances for baking normals but i still get green in my normal map. from 01. to 0.001. I even tried using a cage but there's still green. what should I do? ...
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1answer
17 views

Color individual faces after modifier

It is possible to color individual faces of a model by going to edit mode and assigning different textures to each face. I'm using a low poly model to which I apply a subdivision modifier and ...
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25 views

How to make that metall texture?

im looking at that picture of a sci fi terminal and im wondering about how to make that kind of white-metall-look? Is that maybe handpainted?
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1answer
35 views

UV editing + texture - change color of the PNG image (caption) [duplicate]

I am using UV editing to put a letter to a wall. I have png like this: After UV editing and and some texture added my output is like this: I am looking for a way to change its color to some other ...
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BLENDER VIEWPORT 3D TEXTURING [closed]

Project goal: Provide a proof of concept of 3D texturing the mesh in Blender Viewport based on the below details. Both mesh and texture are strictly defined spatially: origin, spacing and size are ...
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1answer
19 views

how do i create spiral vortex with texture or by modeling [duplicate]

hi i need help to creating spiral vortex something like this it would be great if you help me
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22 views

Align internal face of UV island with another island

I have a bunch of mesh pieces that are next to each other with some faces facing the camera, and others facing away. I want to UV unwrap them in such a way that the front face UV pieces line up side ...
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1answer
297 views

Cheetah Print Sunglasses Texture

This is probably a simple question, but I would really appreciate some help here. I am trying to replicate the material of the attached image. I'm a little lost so far and have tried several different ...
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12 views

Normal Map causes mesh to darken in certain areas

My mesh is purely sculpted and I did not bake any normal map from it. However, I did import the mesh into Quixel Mixer to get some textures on it and exported those texture files to use back in ...
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1answer
26 views

Matt Cap Shading texture

Is there a way which a matt cap can be rendered? I really like this shinny white texture. I tried to simulate it with the basic nodes, but doesn't quite match. Also when I try to render it's loosing ...
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16 views

Why are my textures not showing but just the texture color?

I have been trying to make a knife weapon of a game I'm making. However I have a problem where I import the images knife parts, and it does not show the real image, but just the color of the image. Is ...
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12 views

How to play movie textures in LookDev/Material Preview Mode

I have a movie texture that I want to play in the material preview mode, I have verified that it works in rendered mode, but not in the mat preview. I am using cycles
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1answer
25 views

How can I Unwrap this high poly model?

I am trying to UV unwrap this high poly model, however it is not working correctly.I tried putting seams on various edge loops but didn't work. Although, by looking at the UV Map, it looks somewhat ...
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1answer
21 views

I can't paint the texture

I can't paint the texture. Although I can't draw, I can fill it all at once with fill icon. I have no idea what that means. I do not understand the relationship between the property panel on the right ...
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15 views

Blender issue with Material View

While working today I starting working on texturing some simple objects and for some reason anytime I apply a texture to an object it acts as though x-ray is on showing the backside of the objects ...
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17 views

How can I create realistic skin textures for/in blender [closed]

I am new to texturing in Blender and want to know how I can build a realistic skin texture for my character or are there sites that provide this already?
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22 views

Don't where to start when modelling [closed]

so whenever i want to start a project or modelling, say a kitchen stool, i never know how to start, like with what shape, should i model every piece alone and then join them together those are some of ...
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9 views

Cycles diffuse baking gives only black results with different settings

Ok so heres a weird problem I have. I try to bake a diffuse map from photoscan and it always gives black results no matter what settings I tweak. Ive tried with and without global light with sun ...
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2answers
25 views

Ocean displacement map not showing waves

I am following this tutorial: https://www.youtube.com/watch?v=CwJrb3vjAaA He gets the waves on the ocean but I don't. I successfully made waves on a plane but not on the circle (see video). Basically ...
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11 views

MMD Textures missing vertices after importing

i am using the MMD_tools plugin for Blender 2.83 and I am having difficulty with missing vertices of the textures after importing a .pmx file. See the below images for examples of this. I have seen ...
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1answer
29 views

Adding staints to paintwall (two image textures) - UV map problem

I'm trying to create simple box shaped column with two textures. One is concrete, second vertical stains. I want to add this stain texture to the top of the column, but I encountered some really ...
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11 views

What is the best place to find someone to work together with on the texturing/painting part of an object? [closed]

I like modeling with Blender, but the part that frustrates me the most is texturing/painting an object because I find it annoying. However, a model without textures feels incomplete and this ...
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9 views

TPU 3d printed texture

New to blender, I try to make a realistic 3D printed TPU plastic texture, but the result is not that good... I would also be super nice to have the layering... Thank you for your advises !
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22 views

Réalistic carbon fiber texture

New to blender, I try to apply a carbon fiber texture on objects. I followed several tutorial and uses several material such as : - https://www.youtube.com/watch?v=bvfMNWQaLXs (first image) - https://...
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28 views

Seamless textures over joined plains

I'm close to super beginner with Blender. Context: I'm trying to create a 3D floor map of my apartment. So far so good, but I have a problem with textures. Let's say I want to create the floor for ...
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2answers
57 views

How does this normal map create surface imperfections instead of elevations/bumps?

How do you create a normal map similar to this? In this polyester texture I just purchased, I noticed that the normal map (instead of roughness) is creating the silky look as well as the surface ...
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12 views

Why do the textures on my cycles render change at a specific height that moves with the camera?

I have a blender scene with a plane displaced with noise to make mountains and water. I used a mask to separate the water texture from the mountains. It is not finished, but there is this weird line ...
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1answer
46 views

Beginner Help on Materials, Shading, and Textures [duplicate]

I have been using blender for some time now and I still can't wrap my head around 4 things, Shaders, Textures, and Materials. What I've understood from researching the internet about them that ...
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15 views

Why does blender create multiple texture slots for an object and how do I stop/ change this

After creating an object I am able to UV unwrap it as i want with the seams I want, but when trying to assign a texture to it for painting Blender has already created 2 blank texture slots based off ...
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1answer
20 views

Texture not on whole face [duplicate]

I am trying to create my first basic model and render post tutorials. I have created a model of a Coke can (other soft drinks are available) and added a quick texture I aquired off google images. The ...
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11 views

Objects turns black on texturing viewport

Does anyone knows how to solve object or model blackout. It happens whenever I click on the any button that is related to texturing, e.g. look Dev, render preview button, uv shading like the one in ...
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14 views

Texture artefacts / distortions on mesh

New to blender, I imported a design from a CAD software using Mesh objects. I applied textures on the objects (to render object sides) and on Top and Bottom faces. On the Top and bottom I have some ...
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1answer
21 views

How would I make the unpainted part of a texture paint image not affect object color when mixing?

I am trying to model a face in Blender. I am having an issue where I am trying to use texture paint to make the lips red. I have already set up a procedural skin texture for the head, which works ...
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27 views

PBR material broke in cycles renderer but works in eevee

First of all , I really like blender community addons and this is a house I made with only using addons. Addons Building tools addon Lily Surface Scrapper I make the building and added pbr ...
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2answers
28 views

Issues with normals to create more depth

I wanted to create a displacement to create something like this. I have a existing metal texture applied to the object. This is how it looks like now I have included my shading editor for more ...
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0answers
11 views

Is it possible to use an animated texture to control smoke?

I am attempting to use an image sequence to control which parts of my mesh emit smoke over the course of an animation. I have set an image sequence to a texture in the Texture Panel, and pointed it ...
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1answer
26 views

I can see my model in solid view but I can't see then in rendered view and when I render the image

I just finished Blender Guru's donut tutorial in 2.82 and I wanted to recreate a scene from MIDWAY. I downloaded a model of the Akagi, and one of a Dauntless dive bomber. The Akagi rendered great. (...
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1answer
20 views

Painting designs onto object [duplicate]

I'm trying to create a 3D textured model of a boomerang based on this image I have a good model and have applied a wood texture to it, but I'm pretty stumped when it comes to creating the designs in ...
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1answer
36 views

Texture looks distorted

Could anyone please tell me how I can fix the distortion I'm getting on the texture?
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24 views

How to Edit projections in external editor with Blender 2.8

I wonder is it possible to export projections to external editor (Gimp, Krita, Photoshop), edit it and after editing is done changes to be applied on models texture. That option is available in ...
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22 views

How do I use .Sbasr Files

Substance Employees are lame and rude and just end without any answer. I need Real people to answer. I don't have any substance software.
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25 views

Only one texture per mesh

I am new to blender. I wanted to import de_train from CS 1.6 to an game engine, but there is too much textures and the engine only support one per mesh. Could anyone help me, or link me a tutorial on ...
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1answer
31 views

Color gradient changing with surface curvature

I am wondering how to make a color gradient following the changes of curvature of a surface. The trick is, I would like the color gradient to only follow the changes of curvature along z, like in the ...
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20 views

Imported model has weird, unusuable UV Layout

When I import a model I got using Ninja Ripper and export it to Blender using Noesis to convert it to other file types (including FBX and OBJ), the UV Map Layout is a long straight vertical line going ...
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1answer
30 views

Is a photo editor or vector graphics software essential for 3D creation and Modeling [closed]

I am new to blender and I am trying to build my skill. I am curious as to whether learning an addition raster or vector-based graphic software is essential in Blender, as I feel there are some ...
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1answer
419 views

How do I make a transparent brick texture?

I have a grid set up with a brick texture, and I want to have only the green mortar showing up, so I tried setting the alpha for color 1 and color 2 to 0, but the bricks are still opaque. How can I ...

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