Questions tagged [texturing]

Questions relating to Blenders texturing tools and texturing techniques.

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Laser Engraved Wood Texture

I'm trying to make an engraved wood texture as if it has been done on a laser cutter. Has anyone tried this before and might be able to give me a tip? Thank you!
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Help creating trees for a scene

Hey guys I am working on a Naboo scene for someone and have hit a creative wall. I need help making trees. The scene will be taking a lower poly approach so detailed trees are not necessary. I have ...
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Normal baking errors

Guys I'm losing my mind trying to figure out why am I getting those ugly green spots (with or without a cage) in baked normal maps in Blender when I don't get them in Sub Painter(the clean normal ...
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1answer
30 views

How to scale texture with camera distance while keeping the texture tied to the axis of the object

Say I had a wave texture on two cubes- one in the foreground and one in the background relative to the camera. From the camera's perspective I'd like the size of the waves to be the same for both ...
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Blender Export to X3D Texture/Material Capability

I'm using Blender as a primary part of a workflow that ends with an X3D model. So far, for geometry and basic (very basic) materials applied to faces, I'm having no issues getting the X3D I expect. ...
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SMITE model materials nodes

I downloaded a SMITE model from a certain site. It has all the necessary textures and some more which are all called "mask". I plugged the dif texture into the main color of the principled ...
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1answer
16 views

Particle system does not touch the material surface

I have a spherical mesh and I apply some textures to displace it in order to get a rocky surface. The relevant node tree part is the following: Keep in mind that I have turned on the bump and ...
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Why won't my textures bake properly?

I posted another question earlier about trying to export my object keeping all the textures and materials intact and I was told the issue was that I haven't merged the meshes into one and UV unwrapped ...
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1answer
27 views

How do I properly export my model, materials and textures for use in a Fallout 4 mod?

So I'm brand new to blender, only started learning it last week so sorry in advance if I use the wrong terms, don't provide the right details or am asking something that is impossible to do. Basically ...
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1answer
27 views

I deleted Shader Editor Textures and I can't add them back [closed]

The page "Blender 2.8 Shader Editor: I can't add any node" is similar to my issue, except the UV Shader Editor does not allow me to create +new(It is greyed out as if the function was ...
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1answer
23 views

Not Rendering Wood Texture on Material

I have been attempting to make a wooden plank. I have expanded it, colored it, and merged it with a Metaball structure. However, when I detach it from all other structures and then attempt to follow ...
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Question 1: Easy way to make wooden textures. Question 2: Easy way to paint on top of the build [closed]

Q1: Alright: I am making a wooden plank. I've expanded a Cube which I added from the mesh area of the Add tab with the Scale function and used the Material tab to make the base color dark brown. ...
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why my donut's bun color changed? [duplicate]

I almost completed my donut guru tutorial but after completing the coffee cup I unhide my donut but I don't know why but it's bun color has changed . I am sharing the link of my file below . kindly ...
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Create more realistic object with ornament [closed]

I started Blender a few months ago, not too much just having some fun and I really want to create more realistic object now. But I have few questions about it. What's the best way to create ornament ...
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24 views

Lost texture on a linked object far from the origin file

I've modeled a file of a little city with many object linked into it. Some linked model lose its texture when far from the world origin (if I move the object near the origin the texture reappears) i'...
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How to create / animate a noise type image / texture using a given color palette

How to create / animate a noise type image / texture using a given color palette I have a specific color palette I want to use to create / animate a tv noise effect (along with being able animate the ...
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383 views

How do I combine these two textures?

I'm trying to add rust over the top of a texture I've painted for my mesh. I've got the base texture here: And the rust material loop here: And basically I'm trying to just get the rust on top of the ...
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Creating fur texture for Mid Poly Look on Model?

We are creating a animal model that has fur for a new game. We are creating it in Blender and will import it to Unity. We are going for an midpoly aesthetic similar to Breath of the Wild/Everwild We ...
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26 views

How do you fix textures not aligning with each other?

Are there any solutions to fix image textures not aligning with each other? I have UV unwrapped. My solution so far was to change the scale of the texture through the mapping node, but it only appears ...
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Hiring for texture workers: Office Building Design [closed]

I have created a STL of a building that I want to print. But need some help getting some textures I.e brickwork/roof etc? Is anyone looking for some ££ to help me finish this project? Thanks
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How can I replace image texture, save a render then repeat for all images in a folder from Python?

I have a 3D product and need to render it out a couple of times, each time with a different label. I was hoping there was a way to automate this. I found a script to load an image texture but need ...
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1answer
14 views

Gather several 3D objects with textures into 1 blender file [duplicate]

I'm a beginner. I have several .blend models with textures, saved separately. I would like to gather them all in a new file, with their textures properly applied. I thought this would be simple but ...
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1answer
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Why is my texture not appearing?

I'm having a problem with the FBX I downloaded from Sketchfab. I can't seem to see the textures though they align perfectly. I'm new to blender.
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1answer
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UV map in cycles is different to eevee or textured view + apparently only one UV

I bought a 3d model off an online store and I want to render it in cycles. In eevee and textured view its great, but as soon as I switch to cycles the UV completely changes and is all sorts of messed ...
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1answer
27 views

How can i export a model on gltf format with texture?

I made a 3D model on Blender, where it shows the texture working without problem (psd file, i also tried with png format of the same image) But when i try to export it, the model can be seen on ...
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7 views

Is there a way to keep overwrapped UV Islands during texture atlasing?

I have a bunch of 3d models with 4 materials, and every model has duplicated/overwrapped UV islands. Used same texture for multiple building floors and walls, windows and doors, even some buildings ...
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18 views

Swatch Node Setup [closed]

I've been looking for a way to convert swatches to a texture, I just end up having to manually make my textures in an external art program, I would like to make a node setup to apply those colors (...
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26 views

Texture unwrapping seems wrong [closed]

I'm trying to do do something very simple: texture a simple (non-uniformly scaled) cube. I started with one face, the up face, but it doesn't seem right; I don't know how to explain it. Take a look: ...
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Burn/bake noise texture to object

I have created a conveyer belt in Eevee and added a noise texture to it. When animating the moving conveyer belt the texture stays the same in the same position. What is the easiest way to get a noise ...
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10 views

Combine PBR Textures to one image [duplicate]

So i know how to do bumps, spec, normal maps and so on. But looking for a solution to combine these PBR's in to a normal image, since i need the image with the 3D effect these maps gives an image, but ...
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11 views

Unable to export textured surface of wood [duplicate]

So I made a plough, and used shading tab to create noise texture and give it a wooden appearance. However, when I export it as an OBJ or as GLB, the roughness disappears and it looks smooth and ...
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how to export model to FBX with the textures assigned to it in Blender? [duplicate]

I would like to export my model to fbx file so the the, FBX consists all the textures within the file, is it possible?
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1answer
339 views

How can I cycle the phase of random-based textures like noise or voronoi?

In textures like noise or voronoi, the texture is generated through an algorithm that uses random numbers, somehow. I want to be able to change these random numbers smoothly, so that the texture ...
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1answer
56 views

How to use image material together with shader?

Helo! I'm beginner in blender, i have a character with a cartoon stroke style shader and I would like to know how to use an image with it, I've already tried to insert an image with uv mapping, but ...
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18 views

how to edit and make selected parts of a texture there own separate textures?

I have a texture that I imported as a plane into blender (images as planes is on) and I edited the image plane and deleted the parts of the image that I did not need, then folded it into the shape of ...
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11 views

textures low quality when exported to UE4 [closed]

I have a mesh with textures applied in UE4, but for some reason a few faces on the mesh are very low quality, even though the other faces on the mesh are fine. The issues only appear in UE4 also, ...
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18 views

I selected Object in blender then press U on Keyboard But UV mapping Option is not appearing I also checked Preferences Key mapping Its set correctly [duplicate]

I selected Object in blender then press U on Keyboard But UV mapping Option is not appearing I also checked Preferences Key mapping Its set correctly
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1answer
25 views

Geomtry Nodes: point instance texturing

I created a cube with a basic texture on it (first picture). Then, using Geomtry Nodes I created a grid and instanced the cube on the the vertices of the grid, so at the end I have the kind of ...
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2answers
374 views

How can I recreate this spotty/polka dot/ confetti material procedurally

How can I go about recreating this with a procedural material. It's part of a comission and it needs to have seemingly randomly scattered spots of slightly different sizes and colours on a white ...
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15 views

I created a rayquaza but now its texure are getting pink [duplicate]

i made a ball in front of my object but now after saving my textures get pink instead of the colors I used. Blend File it will not pink textured in it but if u change anything it will get pink i want ...
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1answer
25 views

How do I export a .dae file from .pmx with textures baked?

I am using Blender version 2.92.0 and I’m trying to export a .pmx file to a .dae file. I’ve downloaded a file on Internet and it comes with a .pmx file and two image files both in .png format. My goal ...
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1answer
59 views

How to make this texture? (Table Wood Texture) [closed]

I want to make the white lines appear on the legs of table in blender (just like in reference image attached). I am not good at procedural textures, if anyone can help. Thank You
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1answer
24 views

Generate a new PNG texture file after applying color ramp node

Does someone know if it's possible export/save the material PNG file with the ColorRamp node applied to it? I want to use the original .png file, apply the color ramp to it, and save it as a new .png ...
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0answers
24 views

wrong material showing - faces show different material altough they use the same material slot

I have an object with an image texture. somehow one of the faces is brighter than the other ones although every face uses the same image texture and the same material slot. it drives me crazy. can ...
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1answer
47 views

How to convert a blender material to a simple color in mass?

I have around 200 small spheres that are a part of a 3D data plot and I want to color them based on their z position. The way this is done is by making a material that uses a color ramp based on the z ...
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0answers
23 views

How to get material to be brighter around edges [duplicate]

I am trying to create a low poly boxy rock model. I want to have the edges to appear brighter than the faces of the material. Is there any easy way to do this? And how would I go about it? I am a ...
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1answer
21 views

How to package all assets (image textures mainly) into a folder (not into .blend file)?

I have a model that I need to send to other people and I'd like to make a package with the blend file and all the textures. I need people to be able to easily access the image textures without ...
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20 views

Two sides textures on plane and import in to the sketchup (.dae)

If I created a plane with two texture faces, I can't export it to sketch up (.dae). The underside of the plane is still grey. In Blender, I can see the bottom side with the texture. I have tried ...
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22 views

Some textures not baking, or exporting

i'm trying to make a white to blue gradient that is glossy for my roblox hair, (dont ask) im trying to bake it so I can export it yet even though I have all material types (diffuse, emmsiion, glossy ...
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19 views

How to avoid half-spheres being black on ambient oclusion map when they are joined to the model at his bottom?

I made a model of a small robot for my animation. It has three spheres cut in half attached to the bottom (For now i just cut them and joined with the rest of the mesh, without interior faces). I am ...

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