Questions tagged [texturing]

Questions relating to Blenders texturing tools and texturing techniques.

Filter by
Sorted by
Tagged with
0
votes
0answers
7 views

UV Map faces do not match face in edit mode

My faces don't match the UV map faces selected, I've been trying to figure it out the whole day. The UV map is correct and is correctly correlating to the faces, but the texture placement is ...
0
votes
0answers
21 views

Why is material reflecting what appears to be black on some objects?

can anyone tell me why in the world these tube shapes are appearing this way? It's as if they're reflecting in different directions.. they almost appear black in some cases. It's a simple shader setup,...
0
votes
0answers
16 views

Some Objects are Grey in Rendered View

I'm newish to Blender and am making a dark Halloween scene. Basically I have distributed a bunch of trees using a particle system, and they are textured and look completely fine in Material Preview ...
0
votes
0answers
13 views

Why my UV-unwrapping in one big whole piece? [closed]

When I UV-unwrapping my sculpture after using instant mesh to lower down the poly, the UV-unwrapping seems like to be a whole piece even though I mark seams. Anyone know how to fix it?
0
votes
0answers
16 views

Any type of render or texture/materials create a black shape which changes [closed]

When trying to have materials to show in the test i was making, i realized that every type of rendering, texture or material showing just glitch and generate a black shape, which changes shape if in ...
0
votes
0answers
12 views

Applying cobblestone texture via subdivision and displace modifiers on chosen vertex group

I am struggling to successfully apply a cobblestone texture to my chosen group of vertices. I am not sure what is happening. There are 2 things I notice With the vertex group selected, the texture ...
0
votes
0answers
20 views

How to apply a texture to a certain (specified by coordinates) area of ​an object?

I want to apply a texture to a certain (specified by coordinates) area of ​​an object. In the picture shown, this area is shaded in blue. The rest of the object will remain without texture. And ...
0
votes
1answer
20 views

How do I get the UV Map of my lobby? [closed]

I am making a lobby with Blender for my 3D game. Importing the model into the engine works fine, but with the engine I'm using, Ursina Engine, it also needs the texture map/ UV Map image. How do I get ...
0
votes
1answer
28 views

How do I make custom names inside a node group? [duplicate]

I'm trying to texture a model in the shading editor with the help of node groups. I have created a node group which will contain settings for roughness, specular, metallic and emission to the ...
1
vote
2answers
41 views

How can I make my crystal have more of a glass effect to it and be able to see inside it

I'm following this video: https://www.youtube.com/watch?v=d-zpR1E84nQ I have a black cube inside the crystal, but its quite hard to actually see it, I've tried to give it more of a glassy effect but ...
2
votes
1answer
23 views

How to control edge wear for only certain edges?

I'm following along with this tutorial https://www.youtube.com/watch?v=NnlaIizA_AQ&t=552s He uses nodes to get the edge wear effect, but how do I achieve more control over this? Such as edge ...
1
vote
1answer
35 views

Transfer/copy material slot assignements to identical mesh

I have a geometry with many materials assigned on different faces of the model. Then I have the exact same geometry without any material. How can I copy/transfer all these materials and their ...
2
votes
1answer
60 views

How do I use the exact color of one part, then put it on another part?

The title might be a bit confusing, buts lets say I import a 3D model and the torso is blue. how would I select that exact color and put it on the legs? Thank you.
0
votes
0answers
30 views

"Complex" geometry - UV Mapping

any ideas why the UV map is not showing up at all with this object? Its a Shell like geometry (hollow on the inside). Generated through simplicity modelling in Grasshopper. Any help is appreciated!
0
votes
0answers
22 views

Python-Blender: Difference between ShaderNodes and Texture(ID)

I am trying to understand how to add textures onto objects via python code. (I'm also a total beginner to Blender) After long googling I have found that using "ShaderNodeTexVoronoi" creates ...
0
votes
1answer
36 views

Cannot get texture to render using UV map

I'm new to Blender and am trying to understand UV mapping using this tutorial: https://www.youtube.com/watch?v=XeBUfMKKZDo I modeled a simple staircase by starting with a cube. First I subdivided two ...
0
votes
0answers
19 views

How do I apply (and correctly scale) textures on voxel objects?

I've applied a texture to a normal object, but when I try and apply it to a voxel object it doesn't want to work. How do I fix this?
0
votes
0answers
18 views

How to re-link textures to an FBX import with predefined materials?

I recently got a set of models of KB3D (Storefront Pack), but when importing the fbx files into blender the textures are missing, but the materials are not. There's a texture folder inside the model's ...
0
votes
2answers
35 views

Repeat texture in texture-bake without wasting storage

I am working on a game and I use Blender for my models. In the game there will be a big house were one wall has a repeated square texture that creates a wallpaper pattern. I want to bake all the ...
0
votes
0answers
29 views

Textures in unwanted area using UV map

I am stumped. I have added this texture by editing the UV map and adding it through a displacement node. I made sure that the texture was nowhere near the seams so I didn't go into another area. I ...
3
votes
1answer
337 views

Can I animate the 'strength' in the Displacement modifier?

Is there a way to keyframe the 'strength' of the displace modifier at different stages? I am trying to animate a surface, and the best results/animation I'm getting are through the strength modifier. ...
0
votes
1answer
30 views

How can I UV map this texture onto this model?

[ I have a texture that is 2048x2048 pixels and 1 material assigned to my mesh. How can I arrange the UV map so that every "floor" looks different; with properly scaled texture?
1
vote
1answer
22 views

UV Maps rendering with 90 degree skew

I'm a 3DSMax head from way back adopting Blender as my tool of choice. For the most part, I'm bumbling through, but have one strange issue. When trying to UV map a very simple object, I've been using ...
2
votes
1answer
19 views

How to show wavefront obj file with textures (in Blender, later in QGIS)

The question Seems like a basic question: How can I show a 3D model together with textures? How can I embed textures? I worked with Wavefront .obj file but probably the principle is more general. I ...
1
vote
0answers
37 views

How can I improve my workflow for creating retro-style 3D terrain zones? [closed]

I'm creating some terrain zones in the style of retro 3D RPGs, specifically like Everquest. I downloaded a tool that extracts terrain models from Everquest, and after importing and some tweaking here'...
0
votes
0answers
33 views

How to texture? [closed]

I want to know on how I can texture models, so I can use them in the end for a 3D video game. I never really did anything in Blender, because I didn't knew how I should texture the model in the end. (...
1
vote
1answer
65 views

How to load image sequence for texture node via code

I would like to assign an image sequence to the ShaderNodeTexImage ...
0
votes
0answers
9 views

Viewing a downloaded model with textures in Blender [duplicate]

I downloaded a model from a game I like on Deviantart, and am hoping to view it from different angles and lighting setups for art reference. However, I'm running into an issue; I have no idea how to ...
0
votes
0answers
11 views

Export USDZ, texture are double side

I just started use blender to create my AR asset, I'm totally a beginner but following some tutorial online I been able to create a play card. I applied 2 textures (simple png picture I found online) ...
6
votes
1answer
104 views

Distort procedural texture along concentric circles

I'm trying to distort a procedural texture along concentric circles, so far without success. I'm not even sure how to illustrate the type of distortion I want, so search google I found this image that ...
0
votes
0answers
13 views

Is it possible to "stick" a texture onto a model? [duplicate]

I'm attemping to apply a set of lines from a different texture. Is there any way I could just tell blender to put those lines on the front part of the model, kinda like a sticker?
0
votes
1answer
42 views

find location of point from texture in final rendering

I am creating synthetic documents using the following method: I take a mesh of a page, add to it the texture from a pdf file add a bit of random rotation, and render. All of this is done via the ...
1
vote
0answers
38 views

Move UV texture in screen space?

I have a UV mapped texture. I want to be able to adjust its location with the mapping node (or other vector math.) in Screen space. If you put the UV vector through a mapping node and change the ...
0
votes
0answers
27 views

Eevee viewport and render looks blurry (won't display textures and lights as expected)

I´ve been having some troubles with eevee, the thing is that it looks blurry. It won't display my textures and lights as expected. It just looks like if it was "underwater". Besides, cycles ...
0
votes
1answer
24 views

Unwrap doesn't show correct results [duplicate]

I have unwrapped a UV plane with "Project From View" (pic 1 & 2) and it unwrapped the plane perfectly except, even though in the UV Editor the UV looks perfectly positioned (pic 2), the ...
0
votes
0answers
11 views

How do I use MultiRes modifier here?

Figured out I had to use MultiRes modifier in order to use alpha brushes with image as textures, and that has worked for two other files. However, with this one it just isn't working. Did I use the ...
1
vote
1answer
38 views

Only specific materials apply to model

There are 3 buildings with materials on the screenshot. Buildings 1 and 2 have their own materials and I'm trying to create another material for the 3rd one. For some reason, the 3rd building doesn't ...
0
votes
0answers
22 views

Why can't I get my alpha brush to paint textures using images?

Alpha brush not showing texture, tried with different files and images, all make the same unwanted effect. The example below is what a simple click and drag does, this is with the strength at 1.0 but ...
-1
votes
1answer
32 views

Apply image texture to very long object

I need to apply an image texture of an Armco barrier (guardrail) to a very long, flat-plane object in blender model. I don't know how to unwrap such a long object on to an image texture. The image ...
0
votes
2answers
26 views

Change Color According to a Location

So I basically ask for points of this cube to color according to their distance for the origin. So if the color ramp is black to the white furthest point should be black and the closest one must be ...
7
votes
2answers
143 views

Hexagonal Voronoi texture

The Voronoi texture uses a square grid, which is apparent at lower values of randomness. However, is it possible to use a hexagonal grid instead? Adding the right linear transformation could make the ...
0
votes
1answer
33 views

Moved Textures To Different Folders

So I am trying to fix my blender installation and have an issue where the texture files are no longer where they were when the file was created many moons and hard drives ago. I know where all the ...
2
votes
1answer
225 views

Bake image into texture as if it was a sticker

I'm creating a livery for a car model, and I want to do this in 3D using Blender. I have the mesh loaded into a Blender file, and I can paint on it fine. Once I have defined a base livery, I create ...
2
votes
1answer
116 views

How do I layer images in the shader editor? [duplicate]

I'm coloring a character model in texture paint mode. There are two images: One for the base color and one for the secondary colors. I'm treating these images as if they were layers with a MixRGB node....
0
votes
1answer
23 views

Dumb question - does normal map override face normals?

It seems to be a stupid question but I can't find answer. If I use a normal map on a 3D object, does normal map override face normals or there is a blending of the normals from both sources? I ask for ...
0
votes
1answer
16 views

How do I attach a material/texture to an IFC object?

I have installed the BlenderBIM addon with the hope that I will be able to render IFC models that I make using Tekla Structures. I managed to come a long way learning how to work with Blender and add ...
1
vote
1answer
56 views

Help with modeling issue (Paper folds on the corners of a package)

I just started using Blender and I'm losing my mind over this little issue. I have to model a box for product packaging and, to make it as realistic as possible I need to model the corner to show that ...
2
votes
1answer
70 views

How to create a curved strip texture that goes along mesh?

I am attempting to model/sculpt a snail and I was wondering how I would go about giving the shell some lines that bump up and down so I could bake the texture to a lower poly model. Something like ...
0
votes
1answer
28 views

UV issue when importing model to Substance Painter

so I just started using Substance Painter and when I import my model as an FBX from Blender the UV's appear fine in the UV window in painter but as soon as I apply any texture it is mapped strangely. ...
4
votes
1answer
257 views

How do I get rid of the "black frame" of this condom mesh?

Hello, so I watched this tutorial and tried to replicate the 3D condom. It's either that or a donut and I don't like donuts.. Anyway, there is a problem as you can see on my second picture of this ...

1
2 3 4 5
128