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Questions tagged [error]

An error is an unexpected malfunction of an operation. Errors can be caused by a bug in the software, or by the user not using the software correctly.

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0 libraries and 1 linked data-blocks are missing

The warning appears when opening my rig file, or opening a file where the rig is linked. In the rig itseslf there's no orphaned data, or driver errors, or missing files. So i cannot figure out what it ...
Jack Conradsen's user avatar
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0 answers
7 views

rigify error: cannot connect to non-chain parent rig. Incorrect armature for type "chain_rig"

im brand new to rigging and just want to rig this mermaid simple enough to pose and render. I thought using the rigify basic human armature and then deleting the bottom half and adding a couple bones ...
gloopx9000's user avatar
0 votes
1 answer
40 views

4.2.0 - Both my Add-Ons menu and my Extensions menu are blank upon updating

I updated my version of Blender, loaded my settings from the previous version, and now my Add-ons menu, and the new Extensions menu are both completely and utterly blank. I've looked in the console ...
SystemSearcher's user avatar
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0 answers
11 views

Why does my stroke in GP flicker when i zoom in or out? [closed]

A similar question was asked 4 years ago, but was never answered. I am hoping some can help me. I am new to 2d animation in blender and I don't understand why my strokes are flickering. When I zoom in ...
Tyquan Whittaker's user avatar
-1 votes
0 answers
60 views

blender 4.2 cant install built-in addons [duplicate]

so after downloading 4.2 version i saved my recent save preference with old version 4.1 , when I went to preference - addons , there is missing built-in addons and I can see all the missing addons ...
Games nr's user avatar
  • 393
1 vote
1 answer
66 views

Shortcut W isn't working in sculpt mode

In sculpt mode when trying to open the tool brushes pie menu with the key W this error appears: Tool 'builtin.select_box' not found for space 'VIEW_3D'. I have ...
Wendy F. Carballo's user avatar
0 votes
0 answers
70 views

Texture display problem in Blender 4.2

I recently updated my Blender to the recently released version 4.2 passing all my configurations and Addo-ns from 4.1 without problems...expecting that now with certain models this error occurs when I ...
Norami's user avatar
  • 1
1 vote
1 answer
38 views

Addon works from Text Editor, but fails to enable from Add-ons preferences [duplicate]

I've written very simple addon that exports triangulated and quad mesh of selected object, deleting all material slots and applying transformation. And all work fine if I run it from the Text Editor, ...
Dmitry Stogov's user avatar
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0 answers
14 views

How can I turn an Object LineArt into a Poly Curve?

I am really new to bpy and I wrote this script: ...
Psyduck Fan's user avatar
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0 answers
16 views

Copying a single object (CTRL+C) and pasting it (CTRL+V) copy the whole scene, not a single object anymore

I was used to copying objects between projects or scenes by just copy pasting (selecting an object, pressing Ctrl + C, going to the other file or scenes, pressing Ctrl + V, and voila, one object from ...
Alexander Hass's user avatar
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0 answers
13 views

Problem with Bevel in edit mode

When applying the first bevel in edit mode, I apply weight = 1 to only the top two verticles (clamp overlap is turned off), then add volume with soildify, and finally, in edit mode, apply the three ...
Sung's user avatar
  • 1
4 votes
1 answer
98 views

Automatic actions after starting addon?

I'm creating an addon in Blender using bpy. It's a side panel with a few buttons and input fields. To speed up development, I would like the addon to automatically ...
lurvas's user avatar
  • 45
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0 answers
10 views

Border rendering is not supported by sequencer (Render Region not the issue) [duplicate]

I've been having a problem that only popped up yesterday. I was working on my model and suddenly I got the "Border rendering is not supported by sequencer" error. I looked up solutions ...
vDan's user avatar
  • 93
0 votes
0 answers
14 views

Error menu in blender

When I try to extrude some faces, why don't the extrusion options appear in the menu when I click?
Kevin Santiago Romero Osorio's user avatar
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0 answers
34 views

Fbx not exporting

Hi, I have a problem when trying to export to an fbx file. I had other versions of blender and it still didn't let me export to an fbx file. So I uninstalled the previous version I had and every ...
AGGELOS KYRILLOU's user avatar
1 vote
1 answer
21 views

The head moves without the hair, eyes and hat

I parented the bones to the head but it gives me a weird error, the hair, hat and eyes don't follow the head when I move the model. Any suggestions?
Zoe Maya Animations's user avatar
-2 votes
0 answers
35 views

Why won’t my object color

I’ve watched so many tutorials and have been trying to figure out how to color this square but I can’t. It’s in the proper settings but it won’t change at all??? I’m not sure what I’m doing wrong I ...
tricky's user avatar
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1 answer
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Why Mesh Keeps Deforming with Bones that do not Deform?

I Parented the mesh to the rig and remove weight paint from the parts I don't want to be affect by the bones, but still something is still deforming the mesh. This guy's butt cheeks are supposed to be ...
CoreRage Entertainment's user avatar
1 vote
0 answers
18 views

Image not Rendering [duplicate]

I am new to blender, and I am trying to render a photorealistic soda can using cycles but when I hit the render image button unlike my other projects it just stays blank. Here are my cycles settings
Quantum Gamer's user avatar
0 votes
0 answers
25 views

RIGIFY ERROR: Bone 'lid1.B.L': Input to rig type must be a chain of 2 or more bones. Incorrect armature for type 'stretchy_chain'

I am facing some issues with Rigify while building a character. I need to create an animation with it for a school project, and I decided to use Rigify because it's supposed to be simpler, or at least ...
Merlin's user avatar
  • 1
1 vote
1 answer
45 views

Parent -> child wobbling, witching, shaking inverse kinematics

When I was simulating a car using the Launch Control addon, I noticed that the parented driver (a character) does not follow the animated car correctly, shaking intensely. A similar phenomenon occurs ...
Bogu's user avatar
  • 194
1 vote
0 answers
19 views

USD Import Context Error

I am trying to import a USDC file, I am using a custom built QT tool that has a UI, that I am using to manage my assets but each time I try to import something I get a context is incorrect issue. Any ...
Shamiel's user avatar
  • 11
0 votes
0 answers
44 views

How can i solve this molecular+ error?

This error appears every time that i tried to active the addon, i alredy try to download and install blender and the addon again and don't have success.
LucasGSilva's user avatar
1 vote
0 answers
20 views

Blender crashes after variable amount of frames, or after scene edit [closed]

I have a problem with animation render. The render starts, but after a variable number of frames (usually around 500), blender crashes. My scene is pretty big, over 20M tris, filled with vegetation. I ...
user186061's user avatar
1 vote
0 answers
27 views

Problems with Geometry Node Set up - collection instances rotate randomly in Blender Render Buffer VS Viewport Render

I have a fully finished tracked VFX shot (please see attached play blast video) and it has instances that rotate and scale up according to the position of two empties. The geometry nodes look perfect ...
Rayyan Khan's user avatar
1 vote
1 answer
36 views

Why Is my stl Failing to export into cura

This is the Tale of Two models and it's a noodle scratcher for me. Now it could be cura based issued so don't smite me down if it is. but It works about 30 percent of the time all the time. I have two ...
PeachyKeen's user avatar
2 votes
1 answer
37 views

Array Modifier Constant Offset (x) changes when I render

I've created an array of 7 planes with a constant offset of 1.5 inches. When I render with the F12 button, the offset changes so that objects are in the wrong position. Is there a workaround? Edit: ...
smorgan's user avatar
  • 21
1 vote
1 answer
34 views

Attaching Clothing to Character Mesh

I'm having an issue where this big jacket won't work with the character rig. I've tried many tutorials on data transferring or attaching clothing (usually for more skin tight clothing) but the mesh ...
rafael's user avatar
  • 21
2 votes
1 answer
86 views

Why Bone not Moving With Mesh Even When weight painted?

So i just parent the character to the bone with Automatic weights, then the body starts moving with the bone, then all of a sudden i find out that the fingers are not moving with the bones properly ...
CoreRage Entertainment's user avatar
2 votes
2 answers
98 views

Rigify quadruped rigging error: Incorrect armature for type "skin_jaw"

UPDATE - SOLVED I fixed the problem by re-doing the rig, and making sure that no snapped bones are disconnected in the process, while also making sure that I apply transforms every step of the way. I'...
imdcookie's user avatar
1 vote
0 answers
28 views

Non-free memory in bpy.types.Panel. Solved

I ran into a problem when creating a class instance inside the draw function at the panel. The fact is that when restarting addons in my addon, the values that were involved in the instance of the ...
blend file's user avatar
0 votes
1 answer
40 views

Can't generate rig with Rigify after deleting some bones

I removed toes, ears and teeth since my model doesn't need them, but Rigify doesn't generate the rig without them. I added these back in and altered the parents but I'm stuck with this error now: <...
eg0's user avatar
  • 3
1 vote
1 answer
27 views

Why mesh not following bone in blender, And why Mesh keep duplicating when Bone is Moving?

I don't know if it's a bug or not, but when i rigged the MetaHuman Rig to the character, it keeps duplicating the mesh when the Bone is Moving, and won't follow where the bone is going either 🤷‍♂️
CoreRage Entertainment's user avatar
0 votes
0 answers
28 views

How can I add a FloatVectorProperty to my addon layout? [duplicate]

How to properly register a FloatVectorProperty? When I do: box.prop(self, "amb_day_color") where ...
Oleg Kivasev's user avatar
0 votes
0 answers
25 views

Why is Blender Saying Modifier disabled, Skipping Apply, and How to Fix It?

So one day i launch blender to finish the character by applying the subdivision modifier, and it wouldn't work or show on the model 😕
CoreRage Entertainment's user avatar
0 votes
2 answers
63 views

Bake after Principle BSDF

Some materials in Blender Kit can't be baked. Blender can make bake texture only with bsdf node. But when I use Ambient Occlusion or materials that use mix shader after Principle BSDF I can't connect ...
Nursultan Jumadilov's user avatar
2 votes
2 answers
36 views

Some operators don't appear in operator search F3 despite being Registered and Developer Extras enabled

I found this thread and I already have Developer Extras enabled but I noticed that sometimes some operators don't show up in the F3 menu search despite ...
Megan Love's user avatar
0 votes
0 answers
18 views

Blender not booting after addon installation attempt

I tried installing this addon through its python script in Blender's text editor: https://github.com/ChicoEevee/Pokemon-Switch-V2-Model-Importer-Blender?tab=readme-ov-file#readme There wasn't any ...
RisingSerperior's user avatar
0 votes
1 answer
223 views

The Internal Clipboard is Empty when copy-pasting material nodes from one material to a new material

I am creating several materials that use the same nodes. I copy the nodes from one material to a new material and I get the error, "The internal clipboard is empty". I do not always get this ...
AndrewH's user avatar
  • 377
1 vote
0 answers
1k views

how to fix AttributeError: 'mesh' object has no attribute 'create_normals_split'

I'm new to all of this, so I have no idea how to fix this, and I can't seem to find any answer to my problem. I'm trying to make some skin mods for a certain anime styled fantasy game using 3dmigoto, ...
Taavi's user avatar
  • 11
0 votes
1 answer
37 views

Eyes deforming? Warping when I move the eye tracker control

I'm having a bit of trouble figuring out why my character's eyes are doing what their doing when I move the eye tracker controller. Do they need to be parented or something? If someone could dumb it ...
Abbey 's user avatar
  • 13
1 vote
1 answer
41 views

Report Error - RIGIFY ERROR: Bone 'brow.B.L.004': Input to rig type must be a chain of 2 or more Incorrect armature for type 'stretchy_chain'

Report Error - RIGIFY ERROR: Bone 'brow.B.L.004': Input to rig type must be a chain of 2 or more Incorrect armature for type 'stretchy_chain' I'm really new to blender and character rigging. I was ...
Abbey 's user avatar
  • 13
4 votes
1 answer
162 views

How to validate a float input to 2 precision in panel?

I'm trying to validate the inputs in a FloatProperty and make sure precision is always up to 2 decimal places. Apparently ...
Megan Love's user avatar
1 vote
1 answer
61 views

Cannot open or start AVI movie file

It is my first time using blender for animation purposes, but I have a problem because I'm not able to render it, and save it as .avi file. When I click the Render animation button, this error shows ...
Ana's user avatar
  • 35
1 vote
1 answer
31 views

How to remove annoying error message popping up for an add-on that is no longer installed?

I completely removed the addon 'BoxCutter' as I simply do not need it in my arsenal. However, whenever I switch to "Layout" tab in order to work with rigging and such - I keep getting an ...
The Jovial Brit's user avatar
3 votes
1 answer
91 views

Python generated geonodes setup not behaving the same with the original geonode setup despite being identical

I have made a python script using this amazing addon Node2Python from the geometry nodes setup I made when I asked about this question. Shoutout to lemon thank you so much for your help! The geometry ...
Megan Love's user avatar
0 votes
1 answer
38 views

Rotation Keyboard Shortcut Has Stopped Working Properly - How to Fix?

this is probably a really simple solution I'm missing, but the keyboard shortcut for Rotate (R) has stopped working properly for me. I press R in Object Mode and it immediately jumps to the Toolbar ...
Blenderuser's user avatar
1 vote
1 answer
26 views

Operator in import category working but showing as invalid syntax when accessing bpy.ops.import

I have several operators that import different file types like this example: ...
Harry McKenzie's user avatar
0 votes
0 answers
70 views

I'm having problems exporting my blender file into Unreal, it is saying "Not found assets with "Export recursive" properties or collection to export"

I'm extremely new at Blender so I'm not sure what I'm doing wrong here. I'm following a tutorial on getting my rigged character into UE5 but I have met an error. I checked for potential errors and I ...
Squishy's user avatar
0 votes
1 answer
28 views

Rigify pose selectable but not moveable, or able to drag with cursor

After parenting rig with the object mesh, and then going into pose mode, I can select the different pose areas. However, after after right clicking then holding to move/grab the pose area, the pose ...
yellow_blossom's user avatar

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