Stack Exchange Network

Stack Exchange network consists of 174 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers.

Visit Stack Exchange

.fbx files are 3D files that can store meshes, animations, blend shapes, and textures.

0
votes
0answers
3 views

Armature dissconnecting from mesh on export

My problem is simple (I hope). when I try to export as FBX, I get no errors or warning, however when I import the FBX into blender, UE4, or anything else, the armature is disconnected from the Mesh. ...
0
votes
0answers
10 views

How to export physics and animation from Blender to Unity?

I created a UV Sphere with a collision and soft body on it but I don't know how to export it to Unity so I can see the same result as in Blender. I first exported it in .fbx file and I added a mMesh ...
0
votes
1answer
19 views

How to select last imported object with console?

I'm writing a script for fast importing with CSV file. There's a lot of things, like location, scale and quaternion rotation. Problem with the location I've already solved, but scale and rotation are ...
1
vote
1answer
29 views

Bump Maps are missing after exporting as glTF 2.0

My goal is to export my entire FBX model into GLTF 2.0 format with all bump maps using Blender, and upload it online using Three.js I've uploaded my FBX model to Sketchfab https://skfb.ly/6BPZI and ...
0
votes
0answers
26 views

Bundled Python disrupting Blender exports

I have recently taken notice of a ripping tool for Metroid Prime called HECL. I executed it, and it extracted all the assets from the game into .BLEND files, which I need to convert into .FBX files ...
0
votes
0answers
51 views

The BOS FBX import / export addon for blender does not work

I was looking for a better FBX support for Blender and I found this FBX exporter,which uses the official Autodesk FBX SDK (2015) : http://www.gamefromscratch.com/post/2015/12/17/Better-FBX-Support-in-...
0
votes
1answer
20 views

Scale deformation when rotating imported FBX

I've been working on this gun model and all was going well until I tried importing it into another blender save, I then realized that the imported FBX's parts deform when I rotate them, this does not ...
0
votes
0answers
18 views

problem importing blender animation (with shape keys) to unity

Hi i'm having a problem with some animations i did in Blender with a lot of shape keys. What i want is to export an unique animation that contain all the animations of the single objects, to do that ...
0
votes
0answers
8 views

Export .FBX of animated text on curve

I have animated text moving along a Bezier Curve in Blender, to go into Unity3D as a .FBX file. I choose .FBX as these contain animation info. It appears export as is doesn't cut it, as in Unity ...
0
votes
3answers
26 views

Scene with multiple objects - Is it possible to export everything as a single object, but maintain multiple objects in the outliner?

Ok, yeah, that might have been a bit confusing as a title...let's see if I can clear it up! I'm working in Unity and building the geometry for scenes in Blender. This can involve quite a few objects. ...
0
votes
0answers
36 views

My FBX files in unity doesn't seems right

Here is how my FBX files appear in unity And this is my export setting I have no idea how to fix it, and it bothers me for days. It doesn't seem to affect the game at all but why does this happen? ...
0
votes
0answers
15 views

How to get.fbx Brekel-Kinect-Face-Pro-2-

I have added Brekel-Kinect-Face-Pro-2 addon in blender (.py). But now to test it i have to import it .fbx file.So, i want to know where to get .fbx file of Brekel-Kinect-Face-Pro-2.
0
votes
0answers
31 views

Blender not exporting all actions

I have three separate animations in my action editor: fire, engage, and disengage. I'm ...
0
votes
0answers
29 views

How to export correctly mesh and armature of a character from blender to NUKE

I'm looking for a working way to export correctly a rigged character from blender to NUKE 11. I've tried a lot of formats,like : ALEMBIC : it worked partially. It means that the mesh is exported ...
0
votes
0answers
25 views

Exporting blender file to Unity [duplicate]

My question is I have created a 3D model and transfer it to another computer. Now when I am exporting my blender file to Unity assets folder and when I am opening my unity project the 3D model is not ...
1
vote
0answers
43 views

Cant export as .fbx file? Whats going on in here?

I am trying to export my project as .fbx file so I can use it in UE4, but when i try to do it, I get this error in the picture below... What am i doing wrong? The project consists of multiple objects, ...
0
votes
0answers
19 views

FBX export error

I Get this error when exporting as an fbx and i have no clue how to fix it help?
0
votes
0answers
10 views

Actions not being exported

I've only tested with FBX and Godot's Better Collada Exporter as of now, however in both cases my action is not being exported. This is the only mention of it in the entire file (action is called <...
0
votes
0answers
10 views

Blender FBX file is all white in Unity game [duplicate]

I have tried everything but I am just not sure what I could possibly be doing wrong. When I import my FBX blender file to Unity, my whole mesh is all white. I created UV maps for my blender mesh and I'...
0
votes
0answers
31 views

Importing individual animations from multiple .FBX files

Basically, I have multiple .FBX files from a game Asset I bought with one containing the actual mesh of the model and it's rig but no animation and the other .FBXs containing one animation each. The ...
0
votes
1answer
111 views

How to export multiple objects/materials to Substance Painter?

So I created a spaceship in Blender, made out of 5 individual parts (i.e. individual meshes). And I UV unwrapped all of them. Then I exported it into fbx. However, in Substance Painter, I only get a ...
0
votes
0answers
37 views

Animation not correctly exporting to FBX

I am brand new to Blender and I am having some trouble exporting to FBX. Both the skeleton and mesh export fine and I can successfully import them into Unreal Engine, however the animation that is ...
0
votes
1answer
50 views

FBX export missing cloth modified mesh

Ok I spent hours trying to figure out the cloth modifier trying to get the cape in the pic to work properly. I FINALLY GOT IT lol. Now im having the issue of the exporting it. In blender it works and ...
0
votes
0answers
39 views

Blender edited FBX model is not smooth when imported to Maya

I edited an FBX model in Blender (mainly its vertex groups). I exported it--all looked fine--but when I reimported that FBX file to Maya in order to further edit it, it was no longer smooth. I've ...
0
votes
0answers
18 views

Why isn't obj and mtl file loading their images/textures [duplicate]

I'm trying to export an fbx file as an obj, and to test whether it work I had to import it, but when I imported it it failed to load the textures. I have looked at all the other questions related to ...
0
votes
1answer
47 views

FBX file boujou track data lags behind video

I got my FBX track from boujou in blender but I can't seem to get the track to move with my video, I've checked the frame rate and made sure all settings in boujou match blenders. The track is ...
0
votes
1answer
48 views

Applying FBX file data to 3D camera in blender

So I did a 3D track in Boujou 5 and exported the FBX file, converted it to another version of FBX file so Blender can read it and now I'm stuck here. Apply the camera data to a 3d camera in blender, I ...
0
votes
0answers
17 views

camera animation scaling

made a stupid mistake. have two scenes with the same object scaled differently. i exported the camera with animation from the one scene as fbx and imported into other scene. i used an empty on the ...
0
votes
0answers
20 views

How to save extended map parameters for Cycles?

I have a bunch of FBX models. All these models have extended map parameters included: custom strength of bump map, custom tiling values, etc. When I upload these models to Blender and use built-in ...
1
vote
0answers
27 views

Very weird - Why is only ONE BONE flipped weird (Blender to Unity)?

Ok I have tried everything here. I have a model that Ive exported to Unity as FBX, using the NLA editor all following a tutorial. Everything is great EXCEPT one bone (or combination - its the left leg)...
0
votes
0answers
103 views

Export FBX with shape keys and animations takes FOREVER?

Ok, I am following https://www.youtube.com/watch?v=1Zqy5GhUV-Q just trying to export my skapekeys/animations in FBX from Blender (going to Unity). Granted my mesh has a lot of parts and I had total ...
0
votes
0answers
23 views

Why won't my animation export correctly?

I am currently learning animation using the file below. I delete the original animation data and re-animate the character for a new action. I can render it just fine, but when I export the animation ...
0
votes
0answers
11 views

Two materials but when exporting .FBX to Unity there's only one?

I understand there can be issues exporting from Blender to Unity, but for this model I need two materials so I can set up different shaders in Unity on each. The thing is my materials are ONE texture ...
0
votes
0answers
61 views

How can I use an x axis joint based fbx animation with an FBX character mesh (from UE4) and not have data loss

Solution: Thanks to Leander for putting up with me. (Using Blender 2.78c) Import the animation cleanly with my importer tool. It uses the standard blender fbx parser and cleanly imports to empties. ...
0
votes
0answers
29 views

Motionbuilder to Blender: Still no true FBX support?

Has anyone found a way to successfully import an FBX file that contains an armature and skin from Motionbuilder to Blender? I just got royally screwed on a project because zi didn't know there were ...
0
votes
2answers
253 views

how to scale imported .obj and .fbx

I received a 3D character model as a .obj file and as a .fbx file (with animation). The imported .fbx file is about 1.5 Blender Units high, as expected. The .obj file (containing the unrigged ...
0
votes
1answer
127 views

Unity messed up weight painting from FBX file exported from Blender

Here, this is the model I made, "RightMainBayBone" is rotated and it rotates connected meshes: In Blender, it works fine. But when I imported in Unity and rotate the bone, it also rotate other meshes:...
1
vote
1answer
174 views

Mixamo FBX and animation to blender

I want to import FBX file from Mixamo into blender to render some animation but regardless of what settings I try the armature twists the model into unhuman positions. It functions proparly with the ...
0
votes
0answers
24 views

FBX Animation Export Problem

I have a problem when exporting animation in FBX to other softwares. Even if I import the FBX file back to Blender the animation goes wrong. (I baked all actions by the way). File is below: http://...
0
votes
1answer
345 views

How do I import a model which has .mat and texture files in separate folders?

I have a model that came in three separate folders folder #1 has three .mat files folder #2 has the model in .psk, .fbx, .dae and .smd formats folder #3 has textures in .tga format how do I import ...
0
votes
1answer
2k views

version 6100 unsupported must be 7100 or later error!

I`ve got this problem when I want import an FBX. Object in Blender. Did some one know how to fix it?
0
votes
2answers
142 views

How to set default pose to Unity of model from exported as FBX from Blender?

I have a model that has lots of animation clips(actions). Before export as FBX, I set the pose to named "default" pose and exported as FBX like this. But in Unity, it's changed to first animation ...
0
votes
0answers
171 views

how can i import multiple fbx files in blender using a script

I need to import multiple fbx files one after the other from a single folder into blender. Resize it 2x and then export it to another folder in fbx and import the next one, one after the other in fbx....
0
votes
0answers
6 views

Export curve with preview resolution

Is there any way to export a curve as an .fbx with the preview resolution similar to the setting to apply modifiers' render or preview setting? It appears that the export only uses the curve's render ...
1
vote
2answers
159 views

How to center multiple objects automatically before exporting?

so I have a seemingly obvious question. I am needing to export multiple meshes in the same scene one at a time, and as they are, the meshes are placed all over the space. It seems to me that I need ...
0
votes
0answers
88 views

How to export multiple objects in one blender file into one FBX export, intact?

The actual blender mesh has wheels, separate from the middle cannon part. This is the actual Mesh. When I export the mesh in Blender into fbx export it gets deformed. This is the FBX export, ...
1
vote
1answer
72 views

Importing from Blender to Unity - Model looks different?

I imported a model from blender to unity as an fbx file, but for some reason it looks different. I don't know how to really describe, so have some pictures: Column in unity: Column in blender: ...
1
vote
0answers
85 views

Blender export.FBX “action” attribute is read only?

I'm trying to export my model and armature with the several animations I made to Unity but for some reason I'm getting an error I never got before. All of my animations are on the armature, not on ...
0
votes
0answers
55 views

How to reset origin of FBX model? [duplicate]

I export a FBX model from RHINOCEROS into blender. First the origin seem to be the x,y,z origin of the rhino file. One I set the origin to the geometry, all the relationship lines appear. I want to ...
0
votes
0answers
229 views

Combine mesh and animation from two FBX files

I am new to Blender and I am trying to import this FBX model https://drive.google.com/file/d/167NCzF8Dv8aILrzon_drcBeV7DS1_bVE/view?usp=drivesdk from Unity Store https://assetstore.unity.com/packages/...