Questions tagged [.fbx]

.fbx files are 3D files that can store meshes, animations, blend shapes, and textures.

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How to re-link textures to an FBX import with predefined materials?

I recently got a set of models of KB3D (Storefront Pack), but when importing the fbx files into blender the textures are missing, but the materials are not. There's a texture folder inside the model's ...
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Mesh wont export with the armature as an fbx

I am trying to export a fps animation to ue4 and everything exports fine except for the mesh(the arms). ue4 doesn't let you just import a armature without a mesh attached to it. I exported it as a fbx ...
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28 views

UV issue when importing model to Substance Painter

so I just started using Substance Painter and when I import my model as an FBX from Blender the UV's appear fine in the UV window in painter but as soon as I apply any texture it is mapped strangely. ...
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How do I stop all imported models coming in with blend mode set to 'alpha blend'?

Every OBJ or FBX I import seems to be set to 'alpha blend' inside of Blender by default. I have a lot of objects in an FBX file that I want to bring in, but they all come in as 'alpha blend'. I don't ...
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How do I set scale when exporting to FBX for Unreal Engine 4?

So I've got two groups of assets in my Blender file: An animation with associated objects A set of static objects that will be attached in Unreal I'm exporting these to FBX in two separate groups, ...
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Exporting to FBX removes duplicate object instances when I view it in Unreal?

You can see the objects that are supposed to be there in blender, all these hinges that are duplicates of the original one in the middle. However, after exporting this to FBX and importing to Unreal, ...
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263 views

What does the "simplify" option when exporting to FBX?

While exporting a FBX, I noticed that there is a 'simplify' option: Unfortunately, the official documentation lacks on detail about that feature and the tooltip just says something like "How ...
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Bones larger after exporting as FBX

I have a mesh that I have rigged with 3 bones but when I export it as FBX, the bones somehow become much bigger I cannot figure out what the problem is. Please tell me what I'm doing wrong and how to ...
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19 views

Batch bake materials for exporting to FBX

I have created an architectural visualization in Blender using lots of free models from Blenderkit etc. Now I would like to import them into archviz tool Twinmotion, and FBX seems my best option to ...
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Export fbx with textures [duplicate]

I have a client that has sent me a model in blender. The model has textures with uv's on it. I am trying to export the model with the textures in FBX or really any format that I can take into my other ...
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FBX imported to Blender has wrong coordinates in Y axis and Z axis

I have imported a .fbx file into blender. The character and animation were all right while the coordinates went wrong. For example, a man has height of 1.60 meters in blender with a vert(at the top of ...
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Using .obj/.fbx 3D scenes in Blender

I am trying to use and control .obj/.fbx extension type 3D scenes bought from Evermotion in blender. But I noticed that the lighting information is not preserved or something when i open these files ...
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How am I improperly exporting fbx rig?

When I export my fbx rig animation I get strange unwanted scaling and rotation transforms. This is the animation in Blender When importing into Unreal Engine the animation does not appear like in ...
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import .fbx animation from blender to unity cause weird position and rotation

i made some animations in blender and exported to .fbx but when i import them to unity some action clips have problem. I have read similar situations (answers, community, stackoverflow, ...) i ...
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Bender model has changed

When blender model is imported to unity as .fbx file, the model has been changed like thiseven though this model having no rigs and inverted normals. And i tried this way also (changing faces quards ...
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exported FBX from blend file - half of my model is transparent

I have tried exporting my model as an obj first and then exporting to fbx, but still my model has transparent textures/mesh. I have checked the normals, made sure its all to scale and location, ...
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Solidworks to Blender - keeping assembly structure?

TLDR - How to import a Solidworks assembly into Blender whilst keeping all objects and hierarchy intact Afternoon Blenderers! Im working on animating a solidworks assembly and eventually developing an ...
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33 views

Meshes are squished in Unity

Not sure if this is a unity or a blender issue. This is how my mesh looks in blender: This is how it looks in unity: I exported as an .fbx with default settings, but wihout animations, armature and ...
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24 views

Exportin FBX with UCX for Unreal Engine

I am trying to make a script to export my meshes as .fbx for unreal engine, and also I am including the UCX for collision, when I export my asset manually, it's done as one file with the mesh and the ...
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8 views

FBX material export [duplicate]

I have a problem when I export FBX, it doesn't keep me materials even putting PATH MODE -> copy and activating embedded texture. Simple material created on Blender with no images and just a noise ...
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14 views

Importing FBX from blender to unity error

I'm trying to import fbx files from blender to unity and for some reason, the scale gets weird, Any suggestions on why is this happening?? I did the rotation and scale fix before texturing.
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Wierd body postion when export to fbx

1: https://i.stack.imgur.com/krzMA.png**strong text**enter image description here the first picture is my model in blender ,when I try to export fbx it look wierd , I try to select all mesh and crtl ...
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Object positions wrong after importing a 3DS Max FBX

When importing an FBX (from a 3DS Max scene) a lot of objects have the wrong position. Why is that and how do I solve this? For the bicycles, I tried setting the Z position to zero, but that doesn't ...
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FBX with rigging not importing correctly

This is only my second time importing a rigged FBX and I have no idea what is going on, but I am pretty sure it isn't supposed to be this way. The model itself did import correctly but the armature ...
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Why when I export .fbx file with fabric texture and import it then it becomes very ugly?

I made a sofa model in blender and add fabric texture in it. But when I export it into fbx file and then import it its fabric texture become very stretchy and ugly.
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Why does my model, armature, and animation work correctly, but the object in the models hand does not move with the hand when I export it to an FBX?

I have a bone attached to the models hand which is a parent of their sword. When I run animations in Blender the sword moves with the hand, but when I export it into an FBX, it just sits in air while ...
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Exported FBX is Mapped Incorrectly

so I've imported this coffee shop that I've created in blender in exported it as fbx with embedded textures , but the mapping of those textures is completely missed up , I'm using an Object Vector map ...
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44 views

FBX export changes texture connected to Alpha property of material

I have an object with a basic material that I want to export to fbx (for material setup see picture below, left side). When I export the model, the texture connected to the Alpha property changes to a ...
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39 views

Opaque always change to alpha blend after export as .Fbx

I quite new to blender just start model my first model. After I finished and export with .fbx file. I found out that my export model blend mode changed from opaque to alpha blend like this and I dont ...
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1answer
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How can I get this figure's hands to stop exploding when I export this figure as an FBX?

Thank you for stopping by. I have an FBX file that is giving me problems when I export it from Blender. I'm bringing it into Blender to work on its textures, which are not displaying correctly. ...
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FBX Export Help

I've been working on this flame animation that will eventually be used as an AR asset in Unity. After multiple export attempts, I'm kind of at a loss for how to go about this. For the animation, I ...
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Binary FBX from Sketchup won't open

So, i modeled something in sketchup 2018, and wanted to import it into blender. So i tried installing the sketchup importer in blender, i did install it but it wouldn't activate when i tried to ...
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Take Fbx from blender to three.js [closed]

I have an fbx export from Maya which is perfectly working in Three.js . Fbx file exported from blender is not being imported in three.js. It is giving this error My client is working on three.js and ...
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Unity showing animation that don't exist in blender

So I imported mu blender character as a .fbx file nd unity is showing an animation that doesn't exist and picking it as default, how can I fix this
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Why do only the eyes on my character armature export incorrectly on FBX?

Basically, my character only has two meshes, the body and the eyes. I made sure that the bones are correctly named. Both eyes are named EyeMesh_L and EyeMesh_R. I also made sure to apply all the ...
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19 views

Blender mesh rotated weirdly when imported o unity [duplicate]

So I used blender to create a character, rigged and animated it there, but when I imported it to unity, the mesh is rotated weirdly so I can't use a mesh collider. Hoe can I fix this
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Can I slice an FBX file using blender

I've downloaded a 3D model of a car - both FBX and OBJ files - which I believe are probably made up of dots which are vertices of a vertex model, i.e. just the outside surface. I am told that Solid ...
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Distorted meshes after .fbx export

I want to export my project as .fbx. However, when I do, the meshes are distorded entirely. I already tried: Export as .abc and import in blender again Change .fbx export settings Apply scale/...
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Animations not importing in fbx file

So I modelled he following character using imphenzia's tutorial, I am new to unity. and I want to keep the original character as a file and I can import and export the file as .fbx into another ...
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1answer
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FBX Imported Mesh Looks Glossy when viewed from different angles

so I've imported this hands model i found on sketchfab and it look glossy when viewed from certain angles to the point where the material can't be seen , I've tried to remove the material and replace ...
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Why does my FBX model scale 100x when exporting to GLB?

I have a simple model in FBX, when I export it to a GLB file it comes out scaled 100x too big. Is there a setting on export that I am missing?
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Unity destroys mesh on hand

So, I exported a model from blender to unity, I also exported the model as an FBX file and things seem to go down hill with the glove. In blender, the hand seems fine, but in unity, a part of the hand ...
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1answer
57 views

Searching by mesh, not object name

I am exporting an fbx with tangents, but I am getting this error on export for some of my mesh objects: These errors are not referring to the object name, instead the mesh name found in the object ...
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when i export my blend project to fbx it loses certain material properties like glow, transparency and glasss effect [duplicate]

When it gets exported the materials get "downgraded" and i dont know how to fix it. I have searched every where and tried diferent versions of blender still nothing. If you need any info ...
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1answer
64 views

Linked data cannot export armatures/animations on fbx files

Working on a huge project, i have to use multiple meshes and collections and i have them all in separated blender files, i want to use linked collections to assemble all the objects and export this ...
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7 views

.FBX Game Animation Asset Breaking

I am trying to create an animation game asset by exporting my render as a .fbx file. In Blender, the animation runs smoothly and as it should: But, when I open the .fbx in 3D Viewer, the animation is ...
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36 views

Convert changing text to mesh

I wrote a code in Blender which changes the shown text during the course of an animation for explanation of the animation. Sadly, my version of blender is not recognized by my version of Unity. When ...
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1answer
29 views

How do I fix a spiked object when importing .fbx file from blender 2.82 to Unity 2017

Dear gardian angles from stackexchange, I am working with Blender 2.82 and Unity 2017. I know that it is a common problem that .blend files of a higher version cannot be read by Unity. Apart from ...
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67 views

Root bone from Rokoko-Mixamo skeleton disappearing when importing fbx

I am starting out doing some motion capture with a Rokoko suit for a project and I am encountering a very odd problem. I want to use Rokoko add-on to retarget the animation onto Mixamo auto-rigged ...
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1answer
176 views

Export collection and set FBX file name as collection name?

How difficult is it to make a selection by collection and set the FBX file name as the collection name? ...

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