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Questions tagged [.fbx]

.fbx files are 3D files that can store meshes, animations, blend shapes, and textures.

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Substance painter crazy blotches on object after baking in Substance Painer

Substance painter crazy blotches on object after baking in Substance Painer What I am trying to do is export a fbx object from Blender 4.21 into Substance Painter. I thought the issue was with the UV ...
Randy Nash Shield Wolf 1955's user avatar
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1 answer
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Model breaks on FBX import

I'm having an issue trying to import a simple rigged hand model (made with 3DS Max few years ago). The model shows correctly when i open it with a 3D viewer like Autodesk FBX Review, the animation and ...
ON3IL's user avatar
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1 answer
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Unable to export baked shape keys with animation as .fbx blender 4.0 and 4.2.1

I am attempting to export a .fbx file from blender to unreal that includes a character and their animations. The problem: upon export and reimport to blender or unreal the mesh, rig, morph targets/...
Brandon Knighton's user avatar
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15 views

My .FBX wont open or import [closed]

I have some .FBX files for some downloaded models and every time I open them to blender the blender window immediately closes and when I try to import them, they do not work, it leaves a message ...
catZstudioz's user avatar
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1 answer
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How can I get this character's body parts to align with the intended animation?

I have a model with some body parts/bones that aren't behaving correctly. This character has several scorpion legs that should be folded up against his back when he's in robot mode. The legs on the ...
Jack Harris's user avatar
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Blender FBX Importer potentially ignoring (legacy) FBX mesh instances?

Blender 3.6. I do not know much about the technical side of the FBX format, so bear with me. I am working with some legacy FBX files used internally in a videogame engine. These FBX files can contain ...
ynroc's user avatar
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1 answer
76 views
+50

How can I get this mesh to stop distorting on import?

I have a robot character with armature and animation, and it displays correctly in Noesis: The armature is shown in red, and I've selected a specific bone named Dummy010, shown in red/blue/yellow at ...
Jack Harris's user avatar
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13 views

How can i reduce the size of my animation exported as fbx?

I need to reduce the size of my animations exported as fbx. With this export presets i get to export my animation with a size of 1.6mb, and if i deselect "force start/end keying" the size is ...
Matias Gomez's user avatar
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11 views

How to handle those weird offsets after a FBX import

I get those weird offsets after importing this file that was formerly exported from 3ds Max. I tried to change the import settings but to no avail. If there is some kind of automatic cleanup one could ...
thilas's user avatar
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Why are my Textures, Bezier Circles and Boolean Cuts Not Exporting?

When I render my image in Blender using F12, it looks like this: When I export it to .glb or .fbx and import it into Godot, it looks like this: I have tried selecting everything in the scene but the ...
Dragonforge Development's user avatar
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Shape Keys act differently after exporting a .blend file as .glb

I'm importing a .blend file (that has been exported from CC4) and then converting it to .glb but the shape keys in the .glb act different as compared to the ones in the blend file. How do I get the ...
Harsh Rathore's user avatar
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How do I convert keyframe animations to a fbx file?

I'm an absolute beginner to Blender and I'm working on animating this horse's skeletal foot with all its ligaments. To animate the foot itself, I've put an armature on it and put in keyframes for ...
Lina's user avatar
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12 views

FBX export distortion

Blender 4.1.1 Plugins: Rokoko and Rigify Hi there, I'm pretty desperate since I've spent weeks trying to make these FBX exports work, so I'm looking for more help. I'm coming from a maya background, ...
Brownierainbow's user avatar
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Blender FBX exports texture nodes incorrectly [duplicate]

When I export my Object as an FBX with a material using maps, the textures get jumbled in the process and connect to the wrong ports. In the image, I use a diffuse, specular and normal map for the ...
blellie's user avatar
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40 views

Reducing .fbx file size with decimate [closed]

I'm trying to apply the decimate modifier to reduce the polygon count so that my .fbx file when I export is lighter. However when I apply the modifier, even though my polygon count is reduced ...
Mendel Lopes Kczam's user avatar
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How to paint imported obj or fbx model? [duplicate]

I have helicopter obj or fbx file which is I will use in Unity 3D. now what I want to do is import those obj or fbx helicopter model to blender and paint the surface to white or black color. here are ...
Yunjong Lee's user avatar
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Exported FBX Animations Become Distorted on Reimport

I'm fairly new to Blender, so maybe I'm doing something obviously wrong, but I can't figure out what it is. Inside Blender, I have my character rigged with Rigify, and the animation plays and looks ...
Trevor's user avatar
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1 vote
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287 views

Blender's 'Shade Smooth" setting breaks Unity FBX import

I have a model created in Blender that, when imported into Unity, produces the error "ImportFBX Errors: The mesh Base has invalid normals. Try cleaning and triangulating Base in your 3D modeller ...
Eilos Reddrex's user avatar
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60 views

Blender model that goes upside down when I export it to Unity

This is one of a series of problems I have been having exporting FBX to Unity. I have a Blender model that goes upside down when I export it to Unity. I can't see anything wrong with my export ...
Magnus Hikaru's user avatar
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How do I link 3 animations made in 3 different scenes of the same character for Unity in NLA

I already have 3 FBX files. Idle, Speed walk and walk. I am a beginner and thats why I copied the character and pasted in to 3 scenes. I want to clarify that when I talk about scenes I mean new ...
Magnus Hikaru's user avatar
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66 views

When I Import FBX animation to unity it says there is no animation data

This is a picture of my settings. I can't apply transforms because then they shrink to their origins even when I don't use scale to individual origins. Even when I bake keyframes. I don't know why but ...
Magnus Hikaru's user avatar
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0 answers
42 views

Fbx not exporting

Hi, I have a problem when trying to export to an fbx file. I had other versions of blender and it still didn't let me export to an fbx file. So I uninstalled the previous version I had and every ...
AGGELOS KYRILLOU's user avatar
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Jitters in bones of armature in fbx export but can't see those jitters in blender

I have made an animation where a cricket player stances for the ball, so everything looks fine in the blender scene but whenever i try to export the character with animations, i can see jitters or ...
75 suman biswas's user avatar
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1 answer
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Exporting fbx file with textures models ara black or transparent

I have huge problem with my fbx file. The models are just black or transparent. I feel like I have tried everything. Maybe you will be able to find a problem.
oliwiajestem's user avatar
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2 answers
28 views

Importing FBX from SW Visualize always includes extras

First time posting here and self-taught over the past few years so I apologize if my terminology isn't correct! I work for a company and am creating product photos for marketing. I am receiving files ...
Tim Matthews's user avatar
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37 views

Issues with Exporting Rigged Animation from Blender to Cinema 4D

I made a character animation with the Rigify add-on in Blender. I'm trying to use it in Cinema 4D by exporting from Blender. I tried exporting to both .abc and .fbx file formats and baked the pose ...
Kasey's user avatar
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90 views

Trouble exporting FBX files

I'm pretty new to Blender and have been working with a model (Rain) that I'm trying to export as an FBX with textures and animations. Blender freezes for 3-4 minutes while exporting the FBX, then the ...
TaylorH's user avatar
1 vote
0 answers
36 views

Missing Vertex groups with imported FBX

I'm trying to import an FBX from another app but the vertex groups are missing. The groups import fine on an OBJ but not an FBX (which I do need) Is it possible to import vertex groups via an FBX?
Matt W's user avatar
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2 votes
1 answer
216 views

How can I export a Rigify rig to fbx?

Can anyone help and explain how to export a character model with armature (from Rigify) and animation to fbx using Blender v4.1.0? I've already tried several times, changed the export settings, but ...
Vlad Zhnets's user avatar
1 vote
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23 views

How to make exportable pie chart animation?

I have to make a loading pie chart in Blender to then later on be used in Unity and WebAR. I found a video making what I need here: https://www.youtube.com/watch?v=3gPJIW2NWcU Here's my model, it ...
Antal Georgina's user avatar
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0 answers
21 views

FBX export is not showing all animations

I have a model with several animations on it using various methods (basic object movement keyframes, and an armature pose). I am also Mirroring these. It looks like the issue is that Blender has ...
sclong's user avatar
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0 answers
21 views

Merging different objects while keeping their parenting the same

Ok, so I am using copper cube and I am new to it. Now since copper cube accepts models in .fbx format, I have to export my blender models like that. Now, the .fbx format in copper cube requires the ...
Shahmir Khan's user avatar
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0 answers
29 views

Exporting .fbx animation from blender and importing to Unreal Engine deforms mesh

I just got some character assets with a skeleton and mesh and am trying to retarget some animations in blender for the skeleton. I was able to retarget the animation in blender and import it into ...
sznrbrt's user avatar
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1 answer
58 views

AnimAll animations not exporting

I have made several objects in my scene animate using AnimAll, and a few objects animate using standard object movement using keyframes. These play back just fine in my scene, but when I export as ....
sclong's user avatar
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0 votes
1 answer
241 views

How to install Autodesk FBX SDK Pyhton in Blender?

I wanted to know how to edit and load FBX information in Blender after output. It turns out that I can do this to some extent by installing Autodesk's FBX SDK Python in Blender. My ultimate goal is to ...
mml's user avatar
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2 votes
1 answer
90 views

Problems with the materials when trying to export as FBX mesh

I am a newbie in Blender, and this is the first time I have used UV unwrapping and texture painting. I followed this tutorial: https://www.youtube.com/watch?v=C1CFWDWTamo for most of the characters, I'...
Devfa19's user avatar
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0 answers
25 views

.fbx export causes "glowing" textures

I just started using Blender today. I'm trying to export an item as .fbx, as it has textures. However, whenever I do this, it causes an odd glowing effect. What could be the cause of this? Every time ...
zat's user avatar
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0 votes
0 answers
37 views

blender .fbx exports incorrectly animations with constraints

i uploaded a video to show my problem: https://youtu.be/v1xl5Z_gMTQ I have a problem exporting to an .fbx file in Blender. I want to create a reload animation. In the scene there is a body with bones ...
Tris Smok's user avatar
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0 answers
14 views

Remove or offset Time of Day code from Motive FBX Export

I have a number of mocap files from Motive Optitrack. They were exported with Time of Day timecode. When I import them into Blender, the animation data is out of range of the timeline. Is there a way ...
Justin S's user avatar
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0 answers
24 views

Add objecto to Mixamo model and export animation to fbx file

I'm trying to add a guitar to a mixamo model. Following tutorials on the internet I have had no problems adding the guitar and having it move properly within blender. The problem is that when trying ...
Luis Manuel Peramato García's user avatar
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0 answers
18 views

Export fbx file with hidden objects but importing with all objects unhidden [duplicate]

I want to export a model with hidden objects as a fbx file, but when I import this file, all those hidden objects become unhidden. I wonder if it is possible to remain the hidden states after ...
Jin Gordon's user avatar
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0 answers
16 views

After editing the animation in the blender, the animation and avatar rigs in Unity do not match

I have a ready-made animation (without a mesh). I needed to change the length of the animation itself, crop a few frames. After exporting the edited animation back to Unity, the program itself issues ...
Ksaan's user avatar
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0 answers
75 views

imported model looks washed out/tinted white

I was trying to use a tf2 model I found on scetchfab, but whenever I render the model it looks washed out. It looks like this whether I use cycles or eevee. The original textures look fine and the ...
mr.hooman's user avatar
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0 answers
183 views

How to export a 3d model's hairs as gltf or fbx

I have made a 3d model's hair using hair particles system. First I selected the faces of my model where I need to place the hair such as the skull , eyebrows and beard and then I added hair curves by ...
Joy Mukherjee's user avatar
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0 answers
88 views

When I imported my model from FBX, some part of models and armatures are missing

When I imported my model from FBX, some part of models and armatures were missing. I did double-checked everything in Outliner, and they look fine. I tried to find anything wrong with exporting or ...
Weim VI's user avatar
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0 answers
55 views

What is Geometry smoothing in FBX export options?

I tried to found some real explaination or even single tip. But I don't know what they do or even when I should use one of them. Blender wiki is empty at the moment, Blender wiki: FBX Can someone ...
Grzegorz Krug's user avatar
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0 answers
23 views

Messed up model after import drom Daz

When I am trying to import monkey (Genesis 9) from daz to blender it looks broken. I`ve tried Fbx import and "Daz to blender" addon, but result is the same. Appreciate any help
Valeriana_ua's user avatar
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53 views

Flickering Error when I import my .fbx into Unreal Engine (after sculpting)

When I export my Blender-Project and load it into Unreal Engine, it looks like this. Why?
Laura's user avatar
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1 vote
0 answers
28 views

Text Following Path Animation Not Exporting

I'm currently working in Blender for my thesis to create animations to export as an FBX to be used in the VR program Simlab VR. I created an animation where text follows a path, but in two ways. First ...
Faye Arranz's user avatar
0 votes
1 answer
20 views

Converting FBX Camera Movement from Millimeters to Meters

I have a camera movement in an FBX file that I exported from After Effects, and I want to import it into Blender. The problem is that the location appears in millimeter values and with a very small ...
zilber's user avatar
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