Questions tagged [.fbx]

.fbx files are 3D files that can store meshes, animations, blend shapes, and textures.

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Unity model into blender

I'm trying to import a model that I have in Unity but for some reason the fbx file doesn't work when I'm importing it in Blender. I selected the fbx in import
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Poor Animation FBX Export, Random Rotations of Bones

I created some animations(like idle, walk, attack etc.) for a model in blender. I then exported them as an fbx to use them in unity. All the animations works fine in blender. In unity, all of them ...
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Object won't retain position or animation when exported

I am trying to export this plane in the center of the room. I can't get it to export with it's position in tact. Also I have it animated to disappear from the render at frame 30. This won't stick to ...
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How can I get meshes I generated in Blender to stop rotating some parts 90 degrees on import to other software?

thanks for taking the time to read my question. I have a mesh that I've rigged and set up in Blender, and I'm exporting it as an FBX to use in other applications. I use a program called Noesis to ...
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Exported camera has incorrect scale and rotation

I have an FBX file with camera trajectory: https://drive.google.com/file/d/1bzuNDUEPAbt1DBfECdoQ226avFtGBQu0/view?usp=sharing This file is created in 3ds max. If I load it in my program, I see correct ...
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Trouble importing Architectural Interiors as fbx models from online sites into Blender [duplicate]

I am trying to import architectural interiors from online 3d model marketplaces like CGTrader or Turbosquid. My workflow is that I download the fbx file, corresponding textures file and put it in a ...
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1answer
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Export not Working

I am planning on using this model in a Unity game. When I try to export the simple drawer I made, both .fbx and .obj aren't exporting properly. Both the textures and details in the drawers are not ...
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Is there a way to control smoothing groups in blender?

I'm trying to export a model from Blender to FBX format I'm using auto smooth with weighted normal modifier set to 50, and for some reason, I'm not sure why when my client inspect the model in 3ds he ...
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“Bake animation” enabled when exporting as fbx crashes (using 2.91.2)

I've been working on animations for a game, which has required taking the FK rig the team had sent me. My method has been to modify it into functioning as an IK rig - then animating it before baking ...
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Why is Blender not importing .fbx correctly? Leaf Nodes gone (regardless of “Ignore Leaf Bones”)

In a Nutshell: I am using some fbx(s) that I've bought to be used in a Unity3D video game; every now and then I find that I need to do some minor modifications to a mesh, which I used Blender for. The ...
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Export fbx from Maya to blender problem

I have a really big scene in MAYA. It has almost 250 objects, each with a lot of polygons. Some are parented to the other. I want to export them into blender as FBX. So that I get the UVs from maya. ...
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Blender Scripting: ERROR: too much data in this layer, compared to elements in mesh, skipping!

I am working on a Blender script that does rendering of FBX file based on the software it was originally generated in Eg. 3D Max, CLO, AutoCAD etc. The script works perfect for all the FBX other than ...
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Mixamo Animation Doesn't Play

I have downloaded a Binary FBX file from Mixamo. When I open the animation in 3D Viewer, it plays normally, but I can't get the animation to play in Blender 2.9. I can't find any keyframes at all when ...
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How to apply mesh sequence modifier to object duplicates frame by frame using python

I'm trying to create a "stop motion" mesh sequence animation that I could export as an fbx using stepped keyframes. I've downloaded some alembic data and I'm trying to create duplicates of ...
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How to import model along with embed texture in blender?

I have a FBX model with embed texture. When I import the model in blender the model get import but not its texture. Model has a bitmap texture folder from which it has to call texture. Now how can I ...
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Can't paint on certain parts on mesh while at certain angles

So, I'm having this weird problem when trying to paint my mesh. I had made my mesh in blender, and went and started painting, it was all fine and good, no problems at all. I saved, exited blender and ...
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I lost my textures when I exported my project to another computer [duplicate]

I'm not able to export textures of Blender on another computer. I've seen several tutorial videos and I did what they asked for and I still can't do it. I've already packaged the files and unpacked (I ...
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Animation gets broken into separate action for each bone on FBX import

This is what happened when I imported an FBX with animations from Akeytsu with the "Fully Baked" option: Each animation became an action and all is well! But when I try to import an FBX ...
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Mixamo rejecting my model's FBX in upload (v2.83)

Is there a tutorial on how to properly upload a blender model into maximo? Additional info: I was able to upload the model as OBJ but when I try uploading the zip file with model, mtl and textures (as ...
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1answer
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Importing FBX with camera & target placeholders

I am importing FBX files that have camera placeholders. They will import as Empty's in blender that may have useful animation. I want to add add a camera to each as a child (inherit animation) and ...
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1answer
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Blender object being imported in Unity is invisible

I'm trying to make a very simple object in Blender and export it to Unity. The object is a simple square that has a glowing (neon-style-like) rim (or frame). What I did was adding square, inserting ...
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- Fail Error on FBX Export, Cannot Export Model

Keep getting this error when I attempt to export the FBX, this model doesn't have any UV's. All it has are basic materials assigned (no textures) and rigging. I tried removing parts of the model and ...
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How to export each animation to its own fbx file?

I like to export each and every animation into separate fbx files like mixamo gives, one mesh other skeletons, and like unreal do when import to it. Animations to one file works fine but I want to ...
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Can I update an older fbx model, so it can be used on the current version of Blender? (Version 6000 to Version 7100)

I am asking a question regarding whether older models that are classified as "Version 6000" can be updated so that they can be used on the current version of Blender. As I just downloaded an ...
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Export FBX with full collection hierarchy

I’m trying to export to FBX, but it's only exporting the mesh and not the full heirarchy. Is this possible? Thank you…
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Why does my exported FBX “grow” a face on my object once exported into UnrealEngine4? [duplicate]

I made a cleaning cart in blender using quite a few Boolean modifiers. Originally I had the same issue within blender, but after just messing around with the object I was able to fix it. Now once I ...
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Bones scaling is wrong when exporting to FBX

This is very annoying, like so annoying that I literally started to cry because I cannot find absolutely any answer on the internet. Literally none. So the thing is, I have been following this video ...
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Traceback Error Exporting into FBX

I have been trying to export my model into FBX format to test in UE4 however I keep getting a traceback error (see first image below). I honestly have no idea what is causing this as I have no plugins ...
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Export animated mesh for Unreal Engine 4

is it possible to export an animated mesh, such as a displaced sphere with animated texture coordinates, as fbx and import it to unreal engine?
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Blender to UE4 animation import is fine but it appears on its back and I get the error “import bone transform different from the original”

This is driving me insane. Ive been researching this animation technique since I was a child and last night something clicked in my head where I thought to myself I'd finally have it but then this ...
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Exporting FBX with texture issue

I want to export an FBX mesh with texture, following the steps below, always getting the same result: a grey mesh This is the result I would expect: Presets I used: aaaaaand... great... a grey mesh ...
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Animation in Unity look different than in Blender - rigify addon

I am working on a school project and need to import this simple model and animation of a crane to Unity. It was made using a Rigify rig. In Blender the animation looks like this: https://imgur.com/a/...
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How to combine all objects in an .fbx file into one object

I have around 15k fbx files and the models in them are split into pieces. I want to have all of them contain only one object. I have this: And I want this: Having a lot of files, I'm wondering if it ...
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Cannot import an FBX model that I downloaded from Unity

I am completely new to Blender so it is possible I have missed a simple step so bear with me. I downloaded a character asset from Unity but the rotation for the mesh collider is different to the ...
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fbx doesn't include shape keys

When I export my 3D model with shape keys, The exported fbx doesn't include the shape keys. How may I fix it? here is what I have made
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Armature Export to FBX with strange Rotation Values in Unity

I am having troubles with a fairly simple armature. It is basically a Cylinder that has an armature that allows to move the top and bottom plus aim them and I also have a center bone that can keep the ...
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FBX importer: Non uniform scale detected

I want to edit a DAZ3D model in Blender. To do that, I export the model as an fbx from DAZ3D. I then import the fbx model in Blender. Now I export it from Blender as an fbx and import it into DAZ3D ...
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When exporting and reimporting my fbx file, Rigs won't connect anymore (Blender 2.79b)

How I Got Here I made a model and exported it to sketchfab. I wanted to make sure the upload worked so, I downloaded the file and imported it into Blender (2.79b). But when I imported it I saw some ...
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Pack textures (Extension changed)

I've been baking some textures in Blender, and somehow the result textures were created without extension, like this: Other softwares (like Unity) won't import those. To fix the problem, I unpacked ...
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Why do my .fbx exports have deformed bones?

I'm trying to export this rigged character in .fbx format. However, when I do so, the bones are always deformed or displaced. I've tried exporting the character model with "Add leaf bones" ...
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Animation raises Bones without root skeleton error in other software

I have exported my animation from Blender as an fbx. In Autodesk FBX Viewer, the model is visible, and the animation plays fine. However, when I import the fbx file in DAZ3D, I get the warnings ...
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Inside faces and export to Unreal Engine 4

I built a wall and a pillar in Blender 2.9 and I connected the two by moving the wall into the pillar: Now when I look inside the pillar I can see the end of the wall and these are internal faces to ...
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Export room made with ArchiMesh to Unity

I've created a simple room and I have two ways to export that to Unity, each with its own problems. First - just use the project. Second, export it to FBX. There is a problem that appears in both ...
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fbx export to unity missing textures [duplicate]

But I am a second day newb in blender. When i export the asset into unity through fbx the character is just white. No textures or anything. Same with mixamo as well. I am starting to think fbx is not ...
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Exporting large scene into FBX

I am trying to export decently large scene into FBX all at once, but Blender freezes almost instantly. I tried to leave it on for an hour or so, but nothing happened. Is there any way I can do this, ...
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FBX to blender import bones messed up

FBX to Blender export messed up bones (even though I enabled Import user options, automatic bone orientation, ignore leaf bones, import enums as strings, force connect children doesn't help much). The ...
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Weight painting on fbx does not translate into Unity

Workflow: -Weight paint and animate mesh in Blender -Export as FBX -Import in Unity Weight painted knee doesn't translate well. Is this a file format problem or a weight painting problem, In Blender: ...
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How do I export rigged model from Blender to Mixamo?

I tried different FBX options but Mixamo says it can not indentify the armature.
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Can't import characters and animations from mixamo

I'm new to blender and I can't seem to understand where I'm going wrong with this. So I made a landscape, and wanted to import a character from mixamo. I downloaded the character with a simple ...
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On fbx export some body parts are not in their original position on my character

I have exported a character in an fbx file. In the final export the eyes are several inches away from the head. However, in the original design the character looks just fine. What could be the problem?...

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