Questions tagged [.fbx]
.fbx files are 3D files that can store meshes, animations, blend shapes, and textures.
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Blender smooths fbx model at import
I need to display a 3D model on Sketchfab. This 3D model is generated from Autodesk which exports a FBX file.
If I import this fbx file directly in Sketchfab, the rendering corresponds to what is in ...
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My model doesn't look right when exporting to Unity
I am quite new to Blender and recently I made a 3d robot to use in my Unity game, but when I exported it looks nothing more than a cube.
I don't know what I have done wrong and got no clue what I ...
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Completely broken mesh when importing mesh into unity
I am trying to make a map in Unity in blender, but when I export as dae or fbx, it becomes corrupted. I tried using a different fbx exporter, and it just fails. Obj's work, but I need armatures and ...
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How do I export the model + all the textures applied to Unity?
I am a beginner.
So I modeled a thing and then applied different materials I downloaded from different places. Now I need to export everything to Unity i.e., the model with the textures applied. But ...
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Blender and FBX file. Different results
I have different results in FBX, I thinks this is because stretch bones, while bones without stretch are working fine. Also I'm using "Better FBX Exporter" is there any solution to that? ...
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Shape keys not exporting to FBX
So I'm pulling my hair here. I cannot get Shape keys to export in FBX with Blender. I've tried by unckecking the "Apply Modifiers" box and trying with different export options from different ...
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14
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Simplifying FBX file
I downloaded the free SLS-Model by NASA: https://nasa3d.arc.nasa.gov/detail/sls-block1
when i Import the .obj file in Blender, the Viewport Shading in Solid mode looks fine, however the material ...
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Exporting FBX mesh with armature and pose
I am fairly new to the use of rigging in Blender. I created this small robot to which I applied a pose and armature, however when exporting to FBX something seems to happen to the proportions (the end ...
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Revit to Blender
Which file format is best for working from Revit to Blender regarding mesh and materials, FBX or IFC?
Since both file types, FBX and IFC come in Blender with triangular-face meshes, what is the ...
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How to export multiple groups with meshes
I have a kitbash file and I want to export each one of the assets to a seprate fbx file for easy viewing and to ease on my pc since the whole .blend file contains around 15 mil polys.
I was wondering ...
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Using Mixamo, exporting FBX TO blender but cant export textures / skin [duplicate]
I have exported an OBJ from Blender and used mixamo. I have then downloaded some FBX file "with skin". When I try to export the animation is doesnt have any skin textures.
I have tried to ...
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Fbx with black outline [duplicate]
I wanna have this black outline effect around my model in FBX format
it shown on render but not shown in Exported FBX format
.. any help ?
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Exporting and reimporting object breaks armature (resets bones?)
I scaled down the skeleton of the base Elden Ring female template but it seems any time I do this it results in the image below once I get in game:
Here is what it looks like in Blender at first:
...
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46
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How to export .fbx file with Glass BSDF materials
I know that .fbx files can obly be exported properly from Blender with Principled BSDF materials, but what if I need to export models with Glass BSDF?
I've tried baking texture and it didn't work. I ...
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How to write a script to multiply a mesh and after that export the multiplied meshes to an FBX file
I'm learning to work with blender and also to program with Python. I found an article teaching how to create a maze, multiplying the faces and edges all through Geometry Nodes and carving the walls ...
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Why are two exported FBX files with the same nodes and property values rendering differently?
I've built a 3D environment that looks like this (I'm using the game engine Monogame; but I don't think the game engine plays a part in this problem)
I'm using external assets for the terrain tiles, ...
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Export animated bezier curve?
I made an animated bezier curve, specifically I animated the start & end mapping.
I necessarily need to export it as FBX but don't get it to work. I'll only ever see the still curve in the ...
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How to keep children of children in place while exporting?
I am creating a model structure for Unity. However I cannot export anything that contains a second level of children without it's position rotation or even the hierarchy would not be messed up.
I want ...
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Texture scaling issue while exporting and importing fbx file
I made a floor plan in Blender and used certain textures for floor and walls. Then I scaled the texture map so that the walls look good(the default maps looked like a big image wrapped around the mesh)...
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47
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How do I change order of these materials?
I want to rearrange these materials for example I want M_Body to be on top.
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36
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FBX Import is stretched and silly looking!
Recently I've been fiddling with Escape from Tarkov models in Blender. The models I use were compiled by a user on knockout.chat named dvalinoff, and they're very well managed. The only issue I've run ...
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FBX exporter doesn't export actions, when the action has data for non-existing bones
I am trying to convert some animation data to FBX.
There are some unnecessary bones and if I delete only those bones, the actions will not be exported to FBX.
If I export without deleting the bones, ...
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How do I set all bone rotations to zero when exporting to FBX or GLB?
I am working on a project in ThreeJs where I want to use a third party avatar model that is rigged. In the avatar model, all the rigs are rotated to $0$ when it is in T-pose.
I want my custom 3D ...
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I want to export an animated point-cloud for three.js, but .FBX is too heavy
https://studio-spoon.co.jp/
I'm trying to reproduce the donut animation on this site and post it on my private site with three.js.
I created a donut animation with particles, but it was too heavy to ...
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bpy: Limit vertex colors exported with fbx to one
When I export with gltf, the fbx contains 1 vertex color channel set using "obj.data.color_attributes.render_color_index=col_index"
When I attempt to do the same for fbx, but I have say 3 ...
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88
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Exported models not keeping UV scale from shader nodes
For work I frequently download new furniture and decor models from iMeshh, and they usually come with a Blender file I'll open to at least apply the transforms and re-export. They all come with a ...
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49
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How to attach textures to fbx file? (model import by using addon CC)
I imported the model from character creator using the CC/iC Pipeline addon (otherwise the textures were displayed incorrectly), now I need to export this model to the Unity, but the textures are not ...
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Wrong texturing in exported file
I have sculpted a tree, and then put some textures on it, using a mapping node and coordinate textures, because the unwrapping is a little bit messy, and the PBR by itself looks weird. It worked, but ...
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Importing FBX changes edit mode orientation
I auto rigged a person model with Mixamo and I imported it back into blender to add clothing. But when importing it the orientation when in edit mode is different from object mode.
Not just the ...
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Applying the hook modifiers will ruin my animation
I need to apply the hook modifiers in order to export my walking animation but if I do so the ropes will stop following the joints of the legs. What can I do?
Update:
I baked the animation and it now ...
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Exported FBX Animation does not match the source animation from .blend file
I have a strange issue when exporting my character animation from blender to fbx and I just can't seem to figure out what is going wrong. I will quickly try to describe what I am doing and I will ...
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Object got distorted when exported to FBX
I'm making an animation from online tutorial about opening a book. I exported it to FBX file for Unreal but then the object got distorted after exporting. What should I do to fix it?
This is the ...
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How to add LOD threshold distances that export to FBX
I am attempting to export a LOD group to .fbx, using Blender v3.4, which I can then import in a custom game engine. Following this video I was able to properly ...
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Too big blend file when importing mocap data in FBX
I would like to import motion capture data into blender.
My 40 FBX files are 200 MB in total.
Once imported into blender, my .blend file weighs 3.15Go.
I tried to clean the file, to remove the ...
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How can I parent an object to a camera?
I have a scene set up where I render animations. For most of my character renders, my current setup is fine, but some of the more active animations make the subject figure leave the borders of the ...
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Blender imports animated character with jambs in armature
I have an animated character with armature.
In Maya,3DS max, Unity it works and imports well. But in blender it has problems in hands.Looks like bones lost their positions. Tried different kind of ...
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Export 3D Object with transparent/mix shader texture [duplicate]
I'm using Blender 3.4 , trying to export a 3D object (either OBJ or FBX).
My problem is that when exporting, two of my materials are not showing up. These materials are transparent images on top of a ...
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Blender to Nuke Workflow
I'm in a situation where I have to handover 3D objects made inside Blender to a friend who'll composite them in Nuke. My first attempt at this was to bake the textures and handover the 3D objects in ....
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21
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Use Imported FBX on Rigged character?
Recently I wanted to try out motion capture. Right now I am trying to figure out how I can apply an FBX model to a rigged character. Is there a way I can try and combine the motion file (FBX file) ...
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How to animate multi part object diagrammatic explosion using NLA
I wish to animate a mechanical part (train bogie) exploding and imploding for a realtime system (taqtile manifest) using an fbx export.
I have keyframed the actions shown below.
Then cycle back to ...
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46
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Blender to Unity Issues
I'm relatively new to Blender and extremely new to Unity and I'm facing a lot of issues with exporting my model from Blender to Unity.
I watched a lot of tutorials, yet my model is looking really ...
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FBX import of physics simulation model
I have exported a physics simulation model (wind turbine) as FBX from a simulation program where every rigid body has animated location, rotation, and scaling properties. There is no skeleton defined.
...
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FBX not exporting whole animation?
(a lot of the other relevant questions are ancient)
I have an animation under the action editor in Blender, which I've exported as an FBX into Unity. Unity seems to
only see part of the animation
...
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Triangulate faces option in FBX export geometry doesn't appear
I got an issue, I am trying to FBX export a mesh into Substance painter, and when I open it on substance, I got some weird ghost faces appearing.
I've found a video explaining which option I have to ...
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Blender motion tracking FBX export camera doesn't have full animation baked keyframes missing
I've done a motion track, the camera footage is from an FPV drone, it translates forward then does an approx 90 degree right turn and 90 degree dive towards the bottom of a cliff then carries on ...
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Import fbx file without rendering models
I'm trying to sell a pack of models that are all in the same blend file. At CGTrader, if I upload only the blend file, it's says at the preview of the product page that no format is available, so I ...
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FBX import texture out of place problem
I am new to Blender and I have looked everywhere for my answer but can't find mine. I imported an FBX file of the Granny model from the horror game. It is rigged. When I import it into Blender, this ...
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Different behavior of bpy.ops.object.shape_key_transfer() different inside blender python console and outside independent python script
Greetings to our awesome community.
I'm having one doubt in my python script that copy all the shapekeys from source mesh to destination mesh.
The below script is working perfectly when running inside ...
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3D orbit outside of Blender [duplicate]
Hoping someone can help me. Can anyone advise on how i could create a 3D model in Blender, but then orbit and zoom etc around it outside of Blender.
I work for a company that makes Web Based Trainings,...
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How to import armatures into Blender correcty
So whenever I try to import a mesh into Blender, the armature is always messed up - the bones are tiny and\or rotated incorrectly. It can be from a game, DAZ or downloaded mesh, either format - fbx, ...