Questions tagged [.fbx]

.fbx files are 3D files that can store meshes, animations, blend shapes, and textures.

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rigify export fbx causes twitching

I'm using blender 2.82 and the rigify add on. I tried to do a dragon rig and even though its not perfect it works for now. At least in blender... when i try to export it the spine causes some weird ...
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18 views

How to export a simple waves animation as FBX file?

I want to export a little animated wave model I made in Blender, so I can upload it on my website as an animated interactive model. I am a beginner. I added a 50x50 plane and then, used the ...
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26 views

Export FBX to Blender

fist things first I'm using Blender 2.81a and Unreal Engine 2.24.2 as well as the 1.0(beta?) of the gltf importer plugin in Unreal. When importing the gltf file unreal strait up refuses to import ...
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How to export a mesh with armature and actions to a fbx

Im having some troubles exporting my character to an fbx. I have a character humanoid and a custom rig for that, that has DEF bones and targets / controllers. I animated all the targets and ...
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14 views

Exporting animations for mutliple armatures not working as exptected

I'm trying to export an FBX file with 2 armatures and corresponding animations but the export file does not contain all animations from both armatures. I have rigged some fps arms and and a gun. The ...
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2answers
59 views

Clean Up Imported Geometry

If importing Geometry (FBX) to Blender it will import triangulated, which doesn't work with Displacement / Subsurface Modifier. Is there any quick way to clean up imported Geometry without redrawing ...
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21 views

Blender export FBX to Unreal

I have a problem with the export of two parent body’s as FBX to import it in Unreal. It’s exactly the same as this Maya video When he import this in Unreal then he have two separate meshes as ...
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1answer
19 views

Armature issue Importing an FBX file from Unreal Engine to Blender

So i need to make a custom animation using the Conan Exiles(game made with Unreal Engine) Armature. I tried importing the sk_human_male.FBX into blender, and got this mess Rather than a working ...
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12 views

FBX file objects importing as empties

Whenever I try to import an fbx file from Navisworks into Blender, it imports all of the objects as empties, so I can't see them. I've tried exporting the fbx to the 2018, 2019, and 2012 file versions,...
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1answer
45 views

FBX file not importing/invisible

I'm trying to import a FBX file from Navisworks into Blender, but whenever I do I can't see anything. I can see something in the menu to the right under Scene Collection, but all I get are these lines....
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17 views

Importing animations in Unreal flickers

I have created a few actions in Blender and I'm trying to export them to Unreal. The problem is the zero frame in Unreal is the T-pose, which causes the animation to flicker when looping. I could ...
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14 views

Texture is transparent when i open a fbx object in blender [duplicate]

I want to get a model from a mod for Assetto corsa. The file is of type .kn5 and i used a kn5converter script + autocad fbx converted ( found both in a video ). The problem is when i load the ...
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1answer
21 views

Imported object is locked to world origin

I try to import an fbx file which I have done many times before. Now suddenly it is locked to world origin so I can't move it. It is getting deformed when I try to move it because it is locked there. ...
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12 views

While export fbx its exporting as huge file and its not importing in ue4

Blender 2.8 Mesh designed and applied modifier subdivision surface After export the file in fbx format big file size. I want the design with subdivision Surface. While import in UE4 fbx file ...
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1answer
25 views

Blender 2.8 vertices of object doesn't update after location change in python

I import a .fbx object and move the location. Then I try to print the local coordinates of the object. Regardless of where I move it, it prints the same local coordinates leading to me believe that ...
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Leg Bones "Freak Out' When Exported to FBX

I am animating an armature and everything is fine in the .blend file, however when I export to an fbx the upper leg bones sometimes rotate erratically for a few frames. Below are two images: the first ...
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Artifacts on stars when exporting to FBX

I've just finished a Model. When exporting to FBX (and OBJ too), the stars form some weird artifact, which you can see in the images below: The first 2 Pictures show Edit and Object view respectively,...
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31 views

rigged model from maya to blender?

I have a rigged model in maya that I need imported intact into Blender 2.8. In Maya everything works (model from cgtrader), however when I do export all from Maya 2018, using either fbx or dae format, ...
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Blender + Animations to Unreal Engine 4

This might seem completely nooby to a lot of people but I just seem to be unable to do this. I created a small Animation containing 2 planes and 6 Curves Resulting in: Now I am attempting to Export ...
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1answer
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Lining up the model to a .FBX file

So I have a .FBX file of someone running and I have a simple 3D object and I want to apply the .FBX file to the 3D figure. But the problem is, the start of the .FBX animation is a different pose then ...
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My .fbx file is not appearing

This my first time using blender and I want to modify a VR Chat avatar. A friend made it for me and sent me the unity file. I've watched as many videos I could and read every similar question, yet no ...
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5 views

Unity: imported FBX has different (sloppier) animation keyframes than original .blend file?

I imported an a character to Unity 2019.2.8 that I made in Blender 8.0, which was exported in .FBX format. The animations play back the same (perceptually), but the keyframes are very messy and out of ...
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1answer
50 views

Textures are inside the model

I've imported a FBX model (made by someone else in Blender), but the textures are inside the model. Recalculating your and reuploading the textures didn't help. UPD: the model itself https://drive....
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2answers
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Blender IK armature rotation issue importing animation to Unity

I was making some animations and discovered strange artifacts when importing certain rotations to unity. When main body rotates while IK limbs move on their own, Unity seems to not compute correctly ...
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13 views

Exporting armature + mesh to fbx - some vertices are displaced and not moving with bones

I am using blender 2.8.1 Here's how the skeleton looks in the blender: How it looks in sketchfab: My export settings: In include, I selected export all Mesh and Armature. Exporting only Mesh ...
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Export Soft Body Animation to 3ds Max

I made a simple soft body animation and wanted to export this to 3ds max. If I use a FBX data it doesn't work. Do any of you know what setting I have to use for the export to 3ds max?
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FBX Import - What do these settings mean?

When importing an FBX file, most of the settings are self-explainable, however, there are some settings that I'm curious to know the meaning/use of. These are: (1) Import User Properties (what are ...
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87 views

Is there a way to import Spark AR's example faceDistortionPack.fbx to Blender?

I'm trying to edit the faceDistortionPack.fbx, that is used as an example for Spark AR face deformation. When I import into Blender (2.80), I see the various meshes, I don't see the deformations. I'...
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25 views

Smoothing setting of FBX exporter

When exporting my models for use in Unreal Engine I have two smoothing options in FBX exporter (in Geometry tab): Face smoothing Edge smoothing Which option is preferable (and in which case)? Does ...
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37 views

How to export shape keys as fbx when they are controlled by drivers?

Good afternoon, I have an animation set up in Blender where I have bones controlling the shape keys of my object. The shape keys have drivers, so when my bones move, the shape keys activate. However, ...
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20 views

Where i can find animation in .fbx?

I imported the .fbx file with animation from wowmodelviewer, but I can not find how to enable its animation in render
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33 views

My Character spins uncontrollably when ever I change it's physics to character in BGE

so Iv'e been having this problem, that I have no idea how to fix. My Character spins uncontrollably when ever I change it's physics to character in BGE, and I cant get it to stop. I imported the ...
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How can I merge an animation (existing bones) with a model?

I imported a model and an .fbx animation file, which I downloaded from Mixamo. How can I merge these bones with the model?
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1answer
148 views

How to export an FBX file with textures?

Hi I am currently exporting FBX animated files from Blender 2.8, with textures mapped onto the model. I need to be able to zip everything so that the file can be imported into Adobe Aero but a problem ...
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112 views

How to export .fbx file with material color included?

I need an advice on how to export .fbx file from blender 2.8 with not only material IDs but with color of the materials contained in the exported file. I created a simple model in blender and I want ...
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17 views

Blender 2.8 export to .fbx file results in incorrect cube position

I've been working on a very simple low-poly model of a robot with a floating head. In the blender view, I have an animation where the body and head bounce up and down. When I export to .fbx and view ...
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10 views

Fbx file doesn't have the materials [duplicate]

So I want to export from blender to unity and I realized that the materials that pass are those from blender render but i did it in cycles and when I try switching and the materials are gone how can i ...
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1answer
29 views

My animated object is distorted during export

I downloaded a model from the internet and found it. animated (it was already gerigged). In Blender it looked like this: : After I exported it, it looked very distorted: I don't know much about ...
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Importing second model just duplicates the first one

I have two models, the first one imports fine and I would like to import the second one to scale it to be the same size as the first. The issue arises when I try to import the second model, as soon as ...
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60 views

Textures working in Blender, but become flat colors when exported to FBX

I have a model that is already UV-mapped, with the materials and textures assigned in Blender, and when I view it with the "Look Dev" viewport shading mode it looks fine: However, when I export this ...
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1answer
75 views

Rigged Blender model doesn't preserve volume when exported as FBX

The cylinder of the revolver shrinks in scale after it's exported to FBX. Although I toggled "Preserve Volume", it appears that Blender FBX's exporter applies it once to the revolver mesh, but ignores ...
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0answers
23 views

Exported FBX version of a model has over an order of magnitude more polygons

This problem seems fairly simple, but I'm a noob to Blender and I have no idea how to fix it. Basically, I have this model which displays this in the bottom-right of Blender 2.8: However, when I ...
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136 views

Blender Evee to Unity - Can't Export GLTF with Embedded Textures

I'm having trouble exporting textured objects from Blender Evee as .glb files and importing them into unity with the textures retained. I followed the steps in this video but am still unsuccessful. ...
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1answer
276 views

Export FBX options are missing

I'm trying to export one of my meshes however the options which I normally would have when exporting my mesh as an FBX are missing. Primarily what I need is to export selected objects only as it's ...
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0answers
133 views

Blender 2.8 FBX export doesn't retain material information correctly [closed]

I'm using Cycles Node to create materials in Blender. Material has four image textures connected to a Principled BSDF. Base-color, Metallic, Roughness, Normal(through a Normal Map node). Everything ...
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15 views

Why Blender is always deforming bones while importing a fbx file?

I tried every method for importing fbx files correctly in blender 2.8 but no luck
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662 views

How to export animated character from Blender 2.8 as fbx to Unity?

I have a fully rigged and animated character with shape keys. I created it in 2.79, exported it using ASCII with the settings below and could use it in Unity without any problems. However, after ...
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30 views

Rename packed files in 2.8

I've got those batch scripts to clean up and align the names of materials, meshes, image, etc. My input images have GUID as names. using bpy, I rename those images with code like illustrated here: <...
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67 views

Unity using multiple clips to animate each object separately in one fbx

Is there a reason why an fbx imported to unity would only show me animated action clips for each individual object but not one animation showing them animating all together like I made in Blender? I ...
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1answer
278 views

Blender 2.8: How to select multiple object with the same diffuse color in principled shader?

I have to import various fbx file scenes , bringing in a large amount (>10.000 Objects) into the scene with each single import. Each import scene stands on its own. Imported fbx files will not be ...

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