Questions tagged [.fbx]

.fbx files are 3D files that can store meshes, animations, blend shapes, and textures.

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FBX Exporter not including all animations (Unity) (Blender 2.8)

I'm trying to export the meshes and armatures of this file to Unity using the FBX Exporter. Neither the FBXs or .blends' animations work at all, only 1-2 of the animations end up being imported into ...
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How can I get import an .FBX point cache animation to Blender?

I'm trying to export an .fbx from Cinema 4D of a skinned object that I baked to a point cache and import it to Blender 2.81. The point cache is working with Maya, but not with Blender. Here is a ...
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Rigging: not whole Mixamo character .fbx imported to Blender

I downloded one of the ready mixamo characters as the fbx file. I tried to import this file to blender. However as shown in the followong image, only the bones can be seen in blender and the mesh does ...
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Blender .FBX export only packing one texture

I have a model of a cave that I am trying to import into UE4, since .FBX is the only supported file type for this transfer I am trying to use it for my model. Here is the model that I am exporting in ...
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Combine and duplicate meshes before exporting them?

I'm writing an add-on that exports objects to FBX file format. One of its features will be the ability to merge another object for export. So the user selects object ...
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21 views

mixamo animations transition

So I upload to mixamo and then import FBX to blender. I repeat the same process but for a different animation. I then go into blender, into dope sheet. Delete the X and Z keyframes and line up the ...
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1answer
55 views

Normal Problem in Unreal Engine

I have applied scale, recalculated normals, properly unwrapped my models, but no matter what I do, when I export it, and open the model in substance painter or UE4, the normals are all messed up. The ...
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19 views

Import glb-file and export fbx-file

I'm completly new to blender and actual only searching for a glb-to-fbx-converter, but I didn't find anything that helps me. I have a glb-file exported from COMSOL (a software to calculate numerical ...
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17 views

Errors when exporting to unity .fbx

Among a whole bundle of NaN's, i get this. transform.position assign attempt for 'Preview Scene Camera' is not valid. Input position is { NaN, NaN, NaN }. UnityEditor.AssetPreviewUpdater:...
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26 views

Export FBX with nested Empties to Unity correctly?

Okay, so basically I got a huge industrial machine with complex and deep hierarchy in blender. The Empties within my hierarchy will later be animated with Timeline in Unity. I tried different things ...
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Problems importing .fbx files from poser to blender 2.8

How do you avoid problems importing .fbx files from poser to blender 2.8. I’ve been having problems maintaining poses made using blender when the armature separates from the model. I’m also getting ...
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75 views

Some of parts of the model are not animated

I am having a problem with my animation. I made a walking cycle animation in Blender. I played the animation and there was no problem. After I have exported it to Unity as an FBX file, I noticed that ...
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Why does blender 2.8 twist the thumbs the wrong way around in my Poser 11.1 Pro FBX figure?

Why does blender 2.8 twist the thumbs the wrong way around in my Poser 11.1 Pro FBX figure when it imports. How can I maintain the integrity of A Poser figure when I import it into blender
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Imported FBX file from Blender is not correctly rendered in Unreal Engine

I'm kinda new to game development, and currently I'm practicing 3D modelling with Blender 3D and learning how to use Unreal Engine for the first time. I am thinking of creating a standard chess game ...
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1answer
128 views

Delete/unlink bones in rigify

I'm trying to delete some bones that are included by default when you rig a model with rigify. The bones themslves are not used for anything and I'd like to delete them as they are causing problems ...
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77 views

Weird deformation after exporting Rigify from Blender 2.8 to Unity

Trying to export an animated character from Blender 2.8 to Unity 2019.02! I have a few animation done and almost all of them look exactly as they look in blender, except for the Head bone in the ...
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1answer
118 views

No operator presets: FBX 6.1 ASCII, FBX 7.4 Binary

I have no operator preset options (FBX 6.1 ASCII, FBX 7.4 Binary). I had blender 2,79 now 2.80 but no presets appear. That makes it impossible for me to export FBX with textures. I read somewhere that ...
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47 views

How can I fix a rig imported from FBX file?

I tried importing this FBX model into Blender, but the Rigging looks like this. I have no idea how to fix it!
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How can I import .fbx animations into Blender?

I was just examining the Unity 3D Game Kit for best practices and was hoping to import the Ellen .fbx model with animations into Blender. While Ellen herself imports fairly well... ...her animations ...
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Distorted animated model when exported to FBX

I've been making some animated rigs with rigify. All works fine. The problem is, when I export the model with animations to FBX, the mesh gets crazy distorted in any program I open it afterwards. I'...
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1answer
39 views

What's wrong with Automatic Weights doing to my Normal?

I'm having trouble with my model in Unity.. I made the model with Blender, put on the Armature(using Automatic Weights), and found everything works great. But as you can see in the image, when I took ...
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1answer
33 views

Why can't I see the FBX version to which I want to export to?

I am trying to convert my .ply file into a an fbx file (I want to eventually do something which involves exporting the texture along with the mesh). I am following steps mentioned by another user who ...
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85 views

Import issues Marvelous Designer FBX files

I have emailed Marvelous Designer support about my issues with the FBX files. The animations were being lost in the import, MD they have replied to my request but I don't understand what they mean. ...
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Script to export animations into separate file

guys. I need a script (ready or help to write my own) to export range of animation frames into separate .dae or .fbx file. I have a large file, with multiple actions (animations) in it and I need to ...
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1answer
46 views

Vertex coordinates of mesh imported from Blender as fbx are all equal to 0,0,0?

Edit: When I use FBX ASCII export and set Normals == None in Unity's import settings it allows me to access the vertices as expected, I have no idea why this works though.. I was trying to figure out ...
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1answer
51 views

Can I export multiple objects with individual animations to FBX?

I have a simple scene with two objects. Each object has scaling keyframes and the animations are different for each object. No modifiers, no armatures, nothing fancy. Just two cubes with some ...
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28 views

Combine or fix a lots of .anim (or .fbx if combine) files

I have one mesh .fbx model with a lot (like 124) .anim animations, which I want to use in Unity. Originally, the mesh was (it's actually rigged) -90 degrees on x-axis, so the animations are. Now, when ...
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1answer
36 views

How can i fill an object that consists of 2D panes into a completely solid (water tight) model?

I do apologize in advance as i am very new to blender and this forum. I will completely understand if i have not explained myself the best and encourage people willing to understand to ask further ...
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99 views

Turn Obj sequence int Fbx

I have a sequence of objs of an object deforming, each of which has the same number of vertices and faces, that I would like to be able to put together into an animation and then export as an fbx that ...
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25 views

Export FBX destroying everything

I am trying to export this object I have done in Blender in FBX: Using FBX 7.4 binary(default) everything is completely destroyed. Using FBX 6.1 ASCII (default) : The children parts ( front and ...
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15 views

Exported shapekeys to unity don't play correctly

Hopefully someone can shed some light on this I select all relevant parts of the mesh and armature etc and export to FBX 7.4 for use in Unity3d The model itself displays fine and so does the armature ...
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FBX export doesn't take export orientation into account [duplicate]

I have exported my mesh with y / -z as an OBJ, and that worked fine. In Unity it was correctly oriented. The origin however was not correct (not as it appeared in Blender), therefore I tried to export ...
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24 views

Missing bone movement when exporting to unity (FBX)

im having a problem. I made an animation for a game im developing, and when i export it to unity some of the bones are not animating. everything else works fine but the Chest_L and Chest_R are not ...
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1answer
42 views

Importing models from AutoCAD to Blender

I am looking for a method to import my 3D models made in AutoCAD to Blender. I have tried .stl and .fbx import but both of these triangulate the mesh and also I have to do a lot of clean up work to ...
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73 views

Mesh moving to wrong position after exporting

im havin g abit of trouble here, i copied my mesh to make another character, modified it and everything was ok. However, when I did that I also copied the rig, so both characters were on different ...
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34 views

Fbx won´t work correctly with UE4

I have a problem with the fbx-models i export from Blender. If i import them in to Unreal Engine everything looks good, but when i look at my project on a other computer, all the materials switch ...
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39 views

Mesh moving to wrong position after exporting to fbx

I copied my mesh to make another character, modified it and everything was ok. However, when I did that I also copied the rig, so both characters were on different rigs, and I wanted to move all of ...
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0answers
17 views

Problem with the orientation of the axes when exporting in FBX

I have a problem with the local orientation of the axes in pose mode. This does not allow me to rotate a part of the model in the correct way in unity. This is the orientation of the axes of the head ...
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1answer
26 views

Convert *.FBX to Solid for Physics Sim

I have downloaded a .fbx model from mixamo and import into Blender 2.80 beta without issues. However, I want to perform a physics sim with that model by draping a cloth over the model and unvealing ...
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{ANIMATIONS v2.8} ~ FBX exporting only the selected action rather than all of them (for Unity)

MY ISSUE: when I export the mesh complete with its armature, only the currently selected action gets exported along in the FBX file. I've rigged, skinned and animated a character. Each animation is a ...
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1answer
38 views

How do I export objects from Blender separately?

I have a few objects in Blender (cube1, cube2, cube3, ....). The problem is that when I export them in .fbx format, Blender exports them as one object (so it is now cube1, and there is no cube2, ...
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38 views

Blender to Unity3D - Animation does not work!

Well.. I have an animation in blender.. when I try to export to FBX the animation disappears. For example if I add a X movement or Y movement to the animation the FBX file ignore the first frames but ...
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25 views

When I enter sculpting mode I can not find m

I import .fbx file in this scenes,the other model is all right, just "H" I can not find in sculpting mode. I try to rotate\move\scale,but the "H" is still show in the sculpting
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1answer
37 views

Losing WORLD position when importing to FBX (for unity)

i have made two animations, using the same base rig that play together, essentialy a judo throw, when i play it in Blender it works perfect, but when i play in unity (setting animation positions to ...
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52 views

Kinect + Ni Mate Export to Fbx

I have a setup with the Kinect + Blender + Ni Mate software here. My recording is all nice and ready. My pose is constrained to the bones of the "Kinect" one. My keyframes are all on empties it ...
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33 views

FBX import in Unity causes the model to disappear during animations

I'm not sure what's going on, but whenever I try to import my Blender model and animations into Unity as an .fbx file, the animations cause the model to disappear. In the Preview window for the model, ...
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78 views

Exported fbx animation is very broken (on the IK legs)

I don't know if it's something about my rig or my fbx export options or something else, but the legs after the export goes crazy, I tested it, it only does that if my hip controller is rotated in ...
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105 views

How to properly export an object.fbx to UE4?

I'll show you step by step what I do, from the creation of the object, to its import into UE4. Maybe it's some small detail that's making it go wrong. In this explanation I will prefer to sin for the ...
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27 views

FBX import 2.7 vs 2.8 [duplicate]

I've been trying to import an fbx from a friend who works in modo so I could do a flip fluids simulation, the mesh comes in fine in 2.79b but there's no sign of the textures. I can go into edit mode ...
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1answer
425 views

Blender wont import fbx animations correctly (Mixamo)

Made a character and threw it into Mixamo for some basic animations. Trying to edit/add to those animations now before importing into UE4. When I import the fbx to blender, it imports a tpose which is ...