Questions tagged [.fbx]

.fbx files are 3D files that can store meshes, animations, blend shapes, and textures.

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Blender export to fbx error ,edit mode -face menu -intersect (boolean) error

My work in object mode , looking everthing fine , the you can see holes is not put on by modifiers booleam , it is put on by a option in edit mode- face menu - intersect(boolean) i dono where it is ...
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Exporting texture with FBX doesn't work

Exporting a single plane (floor in this case) as .fbx just with a changed color in Principled BSDF works. However, for my ring which has an image texture for color, metallic and roughness exporting as ...
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How do I get Blender to save Specular and other settings when exporting FBXes?

I have been working on a set of models that I want to export as FBX. The default Specular setting seems to be 0.5, which gives a fake, plastic look to the models. Normally I set the specular to 0.1, ...
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Is it possible to export emission with an .fbx file?

I made a model , some parts of that model have emission , I baked the emission into image textures. Is it possible to export this emission in the .fbx format? If so, then how can I do it?
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Materials being blank when exporting as .fbx [duplicate]

I exported a model into a new .blend file to test if the materials exported correctly. They did not, I exported as .fbx, set the path mode as copy and turned on the embedded textures on but a part of ...
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Exporting Mesh + Material does not work with error message "NO NODES!"

I have the following simple script that draws a cube and color it in red. ...
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Jelly effect for octopus animation

So I am making an animated octopus for a UE4 project. I did it the usual way using bones, but I'm not happy with the result, because my octopus definitely lacks this jelly...ish tremble in its body, ...
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Why are the rotations of my exported models slightly off? [duplicate]

For some reason all the models I've exported to fbx files have slightly off rotation specifically on the x axis. everything about the models transform is applied and at 1 or 0. But whenever the file ...
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What are the correct settings for exporting rigs and meshes (FBX) from Blender 3 to Unreal Engine?

Every setting I try seems to have some issue when importing to Unreal. The main one being that the root bone is scaled 100 times when importing to Unreal, even though scale is 1 in Blender. I tried ...
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How to export an fbx skeleton animation?

I am failing over and over again, trying to export an fbx skeleton animation from Blender. I am using a Mocap program that spits out a very basic animated rig. I've never used Blender before and have ...
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How Can I Export FBX With The Correct Bone Orientations?

I have a rigged FBX of a soldier which I downloaded. I am trying to edit animations on this FBX and then use it in Unity. When I import the FBX to blender with the default import settings all the ...
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the .fbx that I export with my animation is isn't the same when I import it back in

Been tinkering about with Blender 3.1 for a little while now. I imported an animation that starts from frame 1 and ends at frame 123. (I imported another one, copied some of its keys and pasted it ...
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Rigify FBX animation export twitching

i have some problems with exported FBX animations. I'm create armature for character using Rigify addon and for Unity I use RigifyToUnity addon. I made a few animations and after try to Export FBX, ...
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Big Problems with Blender exported FBX File for Unreal Engine

I have a really annoying problem with Blender.... First of all, I'm a real bloody beginner in Blender and don't have a clue. My problem isn't shown anywhere or I can't find anything about it. To the ...
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Why does my model export with no mesh when I export as an fbx?

I am trying to export a 3d model of a character as an fbx with the included armature, but when I export it the mesh does not get exported with the armature. I know this because whenever I open up the ...
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Rokoko retargeting problem

I just started using Rokoko's retarget tool and I'm having trouble pinpointing where the issue is coming from. I made an animation and exported it as BVH and it was fine. But, as soon as I retarget it ...
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How do I import animations into blender through FBX

I have imported a .fbx file in hopes that it would have animations packaged into it I was wrong, and turns out it has like 51 separate .fbx files for each animation, I wonder if it is possible to ...
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Fixing Topology of FBX imports from cad cam

I work doing industrial motion graphics and run into this problem all the time so I thought I would post to see if I'm not alone. Basically every model I import that companies give me turns out like ...
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Blender FBX Export Import Problem, Rotation

I started working on freelance job, and all customers saying my mesh rotation is ruined, I applyed all transforms, playing with fbx export settings didnt help at all, I tried different version of ...
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KeenTools Facebuilder separate eye model

I am trying to use KeenTools Facebuilder to import 3d head model into Unity. In Unity I am trying to do eye tracking with real eyes - but I have a problem. When I try to export 3D model made with ...
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3d model exported with textures from Blender and imported as .fbx now has different texture size

I created a 3d model from scratch in Blender with custom textures added in Blender so when I exported the 3d model I created in Blender as .fbx and imported that in Blender or view it in another .fbx ...
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Disable bone constraints at export time

Exporting rig to Unity via FBX, need to disable IK and other bone constraints before export so i can reproduce them in-engine. Any way to do this?
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What causes a exported/sculpted/imported mesh as shape key via obj/fbx to blow up when shape key is applied?

Say that I have a very complicated .blend file that contains a mesh I would like to create a shape key for. It seems I should be able to export only that one mesh in .fbx or .obj, import it in a clean ...
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How do I export fluid dynamics to a fbx or glb file?

I am working on a project and I am having trouble exporting my file which contain fluid dynamics. I need to save it as a fxb or glb file.
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Exporting Geometry Nodes to Unity

I need to export a geometry node-generated tree from Blender to Unity with its wind animations, but each time if I export it as an FBX it exports with no animation. A USD export shows the animation, ...
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I want to transfer diffuse texture from blender to fbx file to use in maya how can i do it

I want to transfer diffuse texture from blender to fbx file to use in maya how can i do it
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FBX import (meshes not visible) [duplicate]

I exported the model from Rhino as meshes but when importing in Blender they appear as yellow dots. The layers imported as Empties, so I moved some objects in Collection but they are still invisible.
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FBX Export with higher subdivision than what's displayed in blender

Is there a way to FBX export a model with higher subdivision than what's displayed in blender?
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FBX file did not support Simple Deform Modifier?

I try to create the bending animation and then add it to Unity but it did not work. The final FBX file has no animation. I wonder that is FBX file does not support the Simple Deform or not. If not, ...
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How to export particle system with explode modifier in FBX format?

I want to export an effect in FBX in Blender that uses a particle system and the explode modifier. The effect is the same as the one in this tutorial video: https://www.youtube.com/watch?v=gqvqx6VtjEk&...
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How to correctly export a mocap animation from blender?

I have been trying to export an animation made with Rokoko mocap and cleaned in Blender. But for some reason when I try to export the animation and import it back to see if it works the animation is ...
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Some faces of exported fbx model are flipped when opened in other viewers?

Here's a video of my problem: https://streamable.com/7uxpns First: after uploading the video I noticed that the front and back faces where wrong. But after flipping them to point outside, the exported ...
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Export to FBX with alpha transparency

Alpha transparency is not working when exporting to FBX from blender. The transparency renders properly in blender. According to this many properties cannot be exported. Is it possible to export with ...
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Convert gltf into FBX

As the title says, I have a gltf file, and it opens more or less ok (textures are off). This is the outliner: Is there a way to convert this to mesh and then work in the usual way? Many thanks!
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Can't export 3D character to .fbx

I ripped my character from a video game and the available file type was a .dae file. I uploaded it to blender and changed the lighting settings and other quality settings. I also added a rig to the ...
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Problem combining animation actions

I trying to combine two animations whitch was exported from blender in fbx format, but every time I try to do that the second action start in the "reset position" of the character and all ...
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Can I export a geometry node animation to an fbx in 3.1?

I did a deep search and discovered exporting a geometry node animation was not possible in the last version, was this added in 3.1? I haven't been able to get it to work if it has been added.
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Bone rotation is slightly off in exported FBX

I'm trying to export a character from Blender into Unity3d as an FBX. I've also tried using the .blend file in Unity but I'm getting the same error. I believe the error is with the FBX file and not ...
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Fbx exports without texture

I want to export fbx with textures, I'm enabling path mode copy and switching on that button on the right, but always model exports without textures. I'm unsure ...
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All the bones in the imported armature faces the same way

Okay, so I'm brand new to blender and I can animate and rig basic characters pretty easy. I got the FBX file online of a character model from a video game but when I imported them, they already had an ...
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How to export Geometry Nodes as Mesh - with random colors

I made a Donut in Blender and I did the Sprinkles with Geometry Nodes. As Base for the sprinkles there are 5 deformed Cylinders which are placed randomly on top. The Material for these Cylinders is ...
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Why does Blender export only a few polygons when I want to export the full mesh?

I have a mesh with an armature I want to export as an .FBX from Blender. It's a humanoid figure. When I try to export it, only the lacrimal (the tear duct part of the eyes) part of the mesh is ...
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Particle System: "Show Emitter" unchecked but still visible in export file

I want my particle system's emitter, in my case a plane, to be invisible in the exported file (for Unity). This question was already asked here: How to hide the object emitting particles?. I tried the ...
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Characters in .glb exported to FBX for ReadyPlayer break material order 3.1

I downloaded my avatar in glb format but when I try exporting to FBX, the material order always gets mixed up. I am facing this issue only in blender 3.1 but not in the earlier version of blender
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Is it possible to import FBX and "Update Animation"?

There's a feature inside 3D Studio Max that allows you to import an FBX file and "Update Animation" so that if you're importing with an existing rig in the scene, instead of bringing in the ...
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FBX import isnt working on a model

ive had this probelm for a few weeks and ive tried asking in different places but nothing has came up or of use. so heres my probelm im trying to import a FBX however it doesnt show up and i get this ...
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Problem in animation after exporting

I have an animation which works perfectly on blender. But when I export it in the form of gltf or fbx there is one spot that doesnt look right. This looks right in blender. But after export it looks ...
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Multi-material FBX Export from C4D only allowing one material on the FBX mesh once imported into Blender

My multimaterial mesh isn't displaying the different materials Blender. I exported the FBX from C4D (using polygon groups) and imported it into blender. For some reason it only ever dispays one ...
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Error when i want to export as FBX

I work on a face for FIFA 22. I've done multiple face before in the same working process. Suddenly i get these error messages while i tryna export the head as FBX. Could someone maybe help me? Thanks!
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I made an animation, and I tried to export it as an FBX. Microsoft 3D Viewer can't open the file, and there is no animation data either

I tried to create a walking animation for a game I'm making in Unity. I made it, and exported it as an FBX. When I try to open the .fbx file in 3D Viewer, it shows me an error saying "Couldn't ...
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