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Questions tagged [.fbx]

.fbx files are 3D files that can store meshes, animations, blend shapes, and textures.

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9 views

How can I merge an animation (existing bones) with a model?

I imported a model and an .fbx animation file, which I downloaded from Mixamo. How can I merge these bones with the model?
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1answer
19 views

How to export an FBX file with textures?

Hi I am currently exporting FBX animated files from Blender 2.8, with textures mapped onto the model. I need to be able to zip everything so that the file can be imported into Adobe Aero but a problem ...
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14 views

How to export .fbx file with material color included?

I need an advice on how to export .fbx file from blender 2.8 with not only material IDs but with color of the materials contained in the exported file. I created a simple model in blender and I want ...
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6 views

Blender 2.8 export to .fbx file results in incorrect cube position

I've been working on a very simple low-poly model of a robot with a floating head. In the blender view, I have an animation where the body and head bounce up and down. When I export to .fbx and view ...
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10 views

Fbx file doesn't have the materials [duplicate]

So I want to export from blender to unity and I realized that the materials that pass are those from blender render but i did it in cycles and when I try switching and the materials are gone how can i ...
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1answer
22 views

My animated object is distorted during export

I downloaded a model from the internet and found it. animated (it was already gerigged). In Blender it looked like this: : After I exported it, it looked very distorted: I don't know much about ...
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16 views

Importing second model just duplicates the first one

I have two models, the first one imports fine and I would like to import the second one to scale it to be the same size as the first. The issue arises when I try to import the second model, as soon as ...
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0answers
11 views

Textures working in Blender, but become flat colors when exported to FBX

I have a model that is already UV-mapped, with the materials and textures assigned in Blender, and when I view it with the "Look Dev" viewport shading mode it looks fine: However, when I export this ...
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10 views

Exported FBX version of a model has over an order of magnitude more polygons

This problem seems fairly simple, but I'm a noob to Blender and I have no idea how to fix it. Basically, I have this model which displays this in the bottom-right of Blender 2.8: However, when I ...
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0answers
25 views

Blender Evee to Unity - Can't Export GLTF with Embedded Textures

I'm having trouble exporting textured objects from Blender Evee as .glb files and importing them into unity with the textures retained. I followed the steps in this video but am still unsuccessful. ...
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1answer
21 views

Export FBX options are missing

I'm trying to export one of my meshes however the options which I normally would have when exporting my mesh as an FBX are missing. Primarily what I need is to export selected objects only as it's ...
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49 views

Blender 2.8 FBX export doesn't retain material information correctly [closed]

I'm using Cycles Node to create materials in Blender. Material has four image textures connected to a Principled BSDF. Base-color, Metallic, Roughness, Normal(through a Normal Map node). Everything ...
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14 views

Why Blender is always deforming bones while importing a fbx file?

I tried every method for importing fbx files correctly in blender 2.8 but no luck
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0answers
170 views

How to export animated character from Blender 2.8 as fbx to Unity?

I have a fully rigged and animated character with shape keys. I created it in 2.79, exported it using ASCII with the settings below and could use it in Unity without any problems. However, after ...
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15 views

Rename packed files in 2.8

I've got those batch scripts to clean up and align the names of materials, meshes, image, etc. My input images have GUID as names. using bpy, I rename those images with code like illustrated here: <...
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12 views

Unity using multiple clips to animate each object separately in one fbx

Is there a reason why an fbx imported to unity would only show me animated action clips for each individual object but not one animation showing them animating all together like I made in Blender? I ...
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1answer
119 views

Blender 2.8: How to select multiple object with the same diffuse color in principled shader?

I have to import various fbx file scenes , bringing in a large amount (>10.000 Objects) into the scene with each single import. Each import scene stands on its own. Imported fbx files will not be ...
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24 views

Blender 2.8 Fbx Export - Weights shifting?

It seems like in my latest export (for some reason I can’t detect) has an issue with weights. Below is a screenshot from Unity following an Fbx export of the mesh and rig, with animations. In Blender,...
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1answer
39 views

Import FBX Camera animation - rotation issue?

I'm trying to import an animated (position and rotation) camera from a FBX file, however, when I do the animation is completely wrong and doesn't match the movement of the camera from the other ...
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1answer
75 views

strange bones rotation in the animations when exporting in FBX for unity

I'm trying to export some animations from blender 2.8 but something is going wrong. when I open the fbx preview some animations seem to be broken and others are ok, I tried to change the rotation ...
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1answer
56 views

How can an OBJ sequence be converted to an FBX animation?

for a school project, I am trying to import a series of obj models scanned from a Kinnect and import them into blender as sequence of stills, and then after making changes, export them as an FBX to be ...
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0answers
11 views

Coordinates shifted for some meshes during FBX import

I've got an FBX file that I'm importing into Blender as part of an image generation script for a machine learning application (using the python API). However, for this particular model, some meshes ...
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28 views

Textured model export - result doesn't contain the textures

Not a Blender pro here. I have this dummy character ready for export. It has a shape and a set of UVs (head, body, legs, eyes); the packed .blend file can be downloaded here. It's about 4MB. It's ...
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1answer
24 views

FBX exporter with a material overwrite with python

I am using the bpy.ops.export_scene.fbx operator and it works perfectly, but I was wondering if I am able to use the material overwrite for the export?
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1answer
135 views

Blender 2.8 3D viewer export with texture

When I export .fbx files and view them in the Windows 10 3d Viewer, they dont have the textures on them. How can I preview my .fbx files with textures in the Windows 10 3d Viewer? My .fbx files work ...
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53 views

FBX Exporter not including all animations (Unity) (Blender 2.8)

I'm trying to export the meshes and armatures of this file to Unity using the FBX Exporter. Neither the FBXs or .blends' animations work at all, only 1-2 of the animations end up being imported into ...
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1answer
45 views

How can I get import an .FBX point cache animation to Blender?

I'm trying to export an .fbx from Cinema 4D of a skinned object that I baked to a point cache and import it to Blender 2.81. The point cache is working with Maya, but not with Blender. Here is a ...
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34 views

Rigging: not whole Mixamo character .fbx imported to Blender

I downloded one of the ready mixamo characters as the fbx file. I tried to import this file to blender. However as shown in the followong image, only the bones can be seen in blender and the mesh does ...
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0answers
10 views

Blender .FBX export only packing one texture

I have a model of a cave that I am trying to import into UE4, since .FBX is the only supported file type for this transfer I am trying to use it for my model. Here is the model that I am exporting in ...
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2answers
100 views

Combine and duplicate meshes before exporting them?

I'm writing an add-on that exports objects to FBX file format. One of its features will be the ability to merge another object for export. So the user selects object ...
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0answers
38 views

mixamo animations transition

So I upload to mixamo and then import FBX to blender. I repeat the same process but for a different animation. I then go into blender, into dope sheet. Delete the X and Z keyframes and line up the ...
2
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1answer
71 views

Normal Problem in Unreal Engine

I have applied scale, recalculated normals, properly unwrapped my models, but no matter what I do, when I export it, and open the model in substance painter or UE4, the normals are all messed up. The ...
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179 views

Import glb-file and export fbx-file

I'm completly new to blender and actual only searching for a glb-to-fbx-converter, but I didn't find anything that helps me. I have a glb-file exported from COMSOL (a software to calculate numerical ...
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0answers
17 views

Errors when exporting to unity .fbx

Among a whole bundle of NaN's, i get this. transform.position assign attempt for 'Preview Scene Camera' is not valid. Input position is { NaN, NaN, NaN }. UnityEditor.AssetPreviewUpdater:...
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0answers
55 views

Export FBX with nested Empties to Unity correctly?

Okay, so basically I got a huge industrial machine with complex and deep hierarchy in blender. The Empties within my hierarchy will later be animated with Timeline in Unity. I tried different things ...
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34 views

Problems importing .fbx files from poser to blender 2.8

How do you avoid problems importing .fbx files from poser to blender 2.8. I’ve been having problems maintaining poses made using blender when the armature separates from the model. I’m also getting ...
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0answers
82 views

Some of parts of the model are not animated

I am having a problem with my animation. I made a walking cycle animation in Blender. I played the animation and there was no problem. After I have exported it to Unity as an FBX file, I noticed that ...
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0answers
9 views

Why does blender 2.8 twist the thumbs the wrong way around in my Poser 11.1 Pro FBX figure?

Why does blender 2.8 twist the thumbs the wrong way around in my Poser 11.1 Pro FBX figure when it imports. How can I maintain the integrity of A Poser figure when I import it into blender
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30 views

Imported FBX file from Blender is not correctly rendered in Unreal Engine

I'm kinda new to game development, and currently I'm practicing 3D modelling with Blender 3D and learning how to use Unreal Engine for the first time. I am thinking of creating a standard chess game ...
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1answer
174 views

Delete/unlink bones in rigify

I'm trying to delete some bones that are included by default when you rig a model with rigify. The bones themslves are not used for anything and I'd like to delete them as they are causing problems ...
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0answers
186 views

Weird deformation after exporting Rigify from Blender 2.8 to Unity

Trying to export an animated character from Blender 2.8 to Unity 2019.02! I have a few animation done and almost all of them look exactly as they look in blender, except for the Head bone in the ...
0
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1answer
373 views

No operator presets: FBX 6.1 ASCII, FBX 7.4 Binary

I have no operator preset options (FBX 6.1 ASCII, FBX 7.4 Binary). I had blender 2,79 now 2.80 but no presets appear. That makes it impossible for me to export FBX with textures. I read somewhere that ...
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0answers
69 views

How can I fix a rig imported from FBX file?

I tried importing this FBX model into Blender, but the Rigging looks like this. I have no idea how to fix it!
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0answers
31 views

How can I import .fbx animations into Blender?

I was just examining the Unity 3D Game Kit for best practices and was hoping to import the Ellen .fbx model with animations into Blender. While Ellen herself imports fairly well... ...her animations ...
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0answers
28 views

Distorted animated model when exported to FBX

I've been making some animated rigs with rigify. All works fine. The problem is, when I export the model with animations to FBX, the mesh gets crazy distorted in any program I open it afterwards. I'...
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1answer
39 views

What's wrong with Automatic Weights doing to my Normal?

I'm having trouble with my model in Unity.. I made the model with Blender, put on the Armature(using Automatic Weights), and found everything works great. But as you can see in the image, when I took ...
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1answer
74 views

Why can't I see the FBX version to which I want to export to?

I am trying to convert my .ply file into a an fbx file (I want to eventually do something which involves exporting the texture along with the mesh). I am following steps mentioned by another user who ...
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0answers
174 views

Import issues Marvelous Designer FBX files

I have emailed Marvelous Designer support about my issues with the FBX files. The animations were being lost in the import, MD they have replied to my request but I don't understand what they mean. ...
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0answers
17 views

Script to export animations into separate file

guys. I need a script (ready or help to write my own) to export range of animation frames into separate .dae or .fbx file. I have a large file, with multiple actions (animations) in it and I need to ...
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1answer
98 views

Vertex coordinates of mesh imported from Blender as fbx are all equal to 0,0,0?

Edit: When I use FBX ASCII export and set Normals == None in Unity's import settings it allows me to access the vertices as expected, I have no idea why this works though.. I was trying to figure out ...