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Questions tagged [unity]

Questions pertaining to Blender and the Unity 3D game engines.

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Blender3d Baking Animation Problem

I have 2 Armature in my scene.The first one is for my rigged rifle,and second one is my arms, also i'm animated it(i'm baked animation).When i import to unity3d my model,That's what i see in animation ...
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Blender 2.8 to Unity export problem

I recently created a tiny space ship, it looks like this in Blender: but when I import it into Unity it looks weird and the animation is broken(no bones only scene graph):
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Generated material in Blender, export to Unity [duplicate]

I'm trying to do something I believe should be very simple. But I am also very new to blender. I have created a material, very simply, and applied it to an object (through the node editor - sorry if ...
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1answer
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Animation deforms in Unity

I've imported a character into Unity for a college project and for some bizarre reason, the legs of my character 'squash upwards' when his idle animation plays, either in-game or in the preview window....
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31 views

Blendshape + animation, result in error

I'm trying to use a blendshape in Unity, it's a blendshape that shrinks the model: But when I run an animation and use the blendshape this happens: Anyone know what might be happening? Any thought ...
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1answer
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Change the Coordinate System for Unity Export? [duplicate]

How to change the axis Z and Y? Make it so that it was like in Unity or maybe this can be done in Unity?
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How can I rig a two handed weapon that can import to Unity?

I have been rigging and animating characters for a while now, but I usually tend to stay away from two handed weapons for the reason I am struggling with. I'll explain exactly what I have rigged. I ...
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20 views

Shader looks weird in Unity

I imported my model from Blender into Unity and I noticed that the colors were off in the Unity scene. This is even before I add the UV map to my object. As you can see in the picture below, there is ...
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Blender to unity - single model, animations working fine except for the head/face

I'm struggling to figure out what the problem is. Strange because the animation plays fine from head down but the head is frozen. If it helps, here is the exact blend file of the model: https://drive....
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Export objects dependencies to unity

How can i export object constraints correct? I have this in blender: And when I open fbx in Unity I get wrong result give me link to tutorial if i do something wrong help me please Export ...
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How to export a model with textures from blender to unity

I'm trying to export an mmd model that I have on Blender to Unity . But it shows without textures
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1answer
29 views

Node Editor, Unwrapping, and FBX export not working

I am new to Blender and Unity, so if you need me to add more information I can, any help is greatly appreciated. This all started when I tried to export my Blender object into Unity. So I had my ...
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1answer
43 views

Imported object into unity lighting not working correctly

So the jist of it is I'm trying to get a toon shader to work on imported object from blender, I get this terrible looking jagged lighting in unity. ( the left tombstone ignore the one on the right )...
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1answer
53 views

Problems with IK Rigging and Ragdolls

I'm currently working on a game that uses an AI system that heavily depends on having humanoid rigs (and ragdoll physics), and I have a modeler/animator who made this character for the game that looks ...
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23 views

How to make texture visible in unity from blender file

I've imported a tree to Unity that I've made in blender, but the texture of the tree is not visible. Could you please tell me how to make that texture visible? I am a beginer and I don't know how to ...
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Why is my imported FBX animation scaling up on play in Unity?

I have imported both a model and an animation from Blender 2.8 into unity. The model itself is scaled correctly, but as you can see the imported object associated with the animation is scaled way up ...
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Why is this plane getting weird shadows when exported? Best way to texture this?

Ok Im trying to create a grid room in Unity similar to the feel of this, but in white: What I did was make a grid of tiny cubes using particle system set to vents and used a boolean on a cube to cut ...
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53 views

Exported FBX appears transparent in Unity

I'm trying to export an FBX into Unity. In blender, the materials are opaque and have no transparency. However, when I export it into Unity, the object appears transparent. I have made sure to ...
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Blender into Unity changes my material [duplicate]

When I export my model as an FBX into unity I lose my material and it becomes a red material. Here are my nodes This is what it looks like in blender: This is what it looks like in unity when I ...
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30 views

Armature is moving weird on Unity made in Blender

I'm developing a game making in Unity. I made a character on Blender include meshes, armature, etc. I exported each animation separately from my rig to fbx files and I combinate on Unity as setting ...
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1answer
42 views

White Lines on baked textures in Blender

I unwrapped models using Blender Smart UV project (Island Margin : 0.06). After baking texture in blender render, when I zoom in and the model is big in the Blender viewport, everything is fine but ...
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23 views

Importing an FBX (created from Mixamo, a single animation) and exporting it to Unity

I'm trying todo something I thought simple, but can't make it work. Looks at a ton of youtube, read about it, still not working. When I export the FBX from blender to Unity, even without modifying ...
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1answer
44 views

.dae and fbx export both don't export animation?

Ok Im trying to export an animated mesh to Unity, and Ive tried fbx 7.4 and 6.1, and dae. Here are my dae settings, fbx is just the standard: No matter which (dae gives the best result) the full ...
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1answer
137 views

How to make low poly water? [duplicate]

I'm creating a game in Unity3D and I'm using blender as my main modeling software, The problem here is that I don't know how to make a low poly water cube, I've seen that a lot of people makes this ...
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1answer
21 views

Blender to Unity: mesh disappears when updating blend file

https://imgur.com/MQOSdQm I have this model in Unity and I'm trying to update it. https://imgur.com/81iBr5J I've only added some little planes on top of it (the road arrows), yet when I update in ...
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Rigging in Unity Head not found?

So have moved a rigged model to unity and some bones either dissapear or dont register.. the hands wont work and the head cant even be found for some reason has anybody had these issues?? there has to ...
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1answer
131 views

Blender export to Unity

I tried to export blender assets to Unity. I know it's a common thread in this Stack. But I still didn't figured it out. Blender crash like half a time whenever I try to bake. I figure out how to ...
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17 views

Importing a Rig from Blender to Unity

So i have rigged a character for Unity in Blender. The only complicated part at all really is the hands. After rigging it and checking the weight painting it all seems good. When i transfer it over to ...
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1answer
89 views

exporting blender material to unity

i created a lime with material in blender. it looks good enough for me in blender editor. i baked it and saved as a png texture file to use in unity. but i could not get same output in unity with this ...
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1answer
97 views

Creating Trees and Grass for unity ? How to add alpha layer to Vertex Colors?

Ive been working for quite some time in small scene for unity, the scene is in a forest so there is plenty of trees and grass Im creating in Blender.. Im using the same technique in both cases, baking ...
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77 views

How to paint vertex alpha in the new version for unity?

https://youtu.be/DMS1I-gJkzE According to google, making bottom vertecies opaque and top ones transparent should fix the sliding grass issue. https://www.youtube.com/watch?v=1QbpCZuGe7M I tried ...
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1answer
31 views

Applied armature doesn't “stick” to mesh while not applied does and I think I need to apply

According to a tutorial that shows how to export my NLA to Unity I need to apply all modifiers first. Though, I noticed that if I apply my armature to the mesh then the mesh stops following the ...
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2answers
56 views

FBX export group instances to unity issue

I have issues with exporting a group of meshes into unity. I want to build a room in blender where the walls (img #1) are constructed separately and can be used as group instances in a new layer or ...
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1answer
139 views

How bake cycles material to PBR texture in 2.80?

I should pass this model on Unity. I think the only way is to bake the material. I can not proceed because of the “metallic”. The glossy bake is always white. Why? Where am I wrong? Thanks in advance
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1answer
33 views

Materials have no color when put in unity [duplicate]

So I am just adding a sphere that has just 1 material to unity and when I add it to the asset folder there's no material, When I extract material its just a blank material. I have tried EVERYTHING ...
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34 views

Isometric Character Question

This is a difficult issue to explain, so bare with me. Also, I did not know whether to ask Blender people or Unity people, so I asked both. In Blender, I am trying to create an object for a game that ...
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1answer
57 views

Normal Map Cycles Baking Help

I baked a normal map in cycles with a method I found on youtube where you select the high poly (sculpted) version > then the low poly (non-sculpted) version > then bake with selected to active checked....
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1answer
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How do I bake both the paint texture and sculpted effects into one normal?

Right now I have a sculpted texture that I used a method I learned on youtube to bake. You have a low poly version of your object and a high poly sculpted version right on top and bake the high poly ...
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Object joining break object alignment on Unity import

New Blender user here. I'm using Blender to create some game assets. Specifically, I'm modelling pieces in an old application called Realsoft 3D that has the best modelling tools I've ever seen, and ...
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1answer
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Noob Question. Front side of model is missing? [duplicate]

I finished my 3d model of a face and I tried to import it into Unity. I dragged in the .blend file and then into the scene. But I could only see the back half of the face from where I was looking. I ...
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Importing 3d objects from blender in unity results in distortion

We created a 3d object (molecule of HCL) in blender with its bonds, but when we imported them in unity, the bonds position was displaced from its original. As shown in images below
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1answer
45 views

Why is Blender Exporting to Unity as a Rig?

I'm having sort of a weird problem. I've made a model of a building in Blender. It is not rigged, there is no armature whatsoever. But when I import it as an FBX into Unity, it imports it as though it ...
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29 views

Blender to unity can't seem to be able to fix rotation

I was making a rigged model until yesterday, when i exported it to unity and it started glitching out the bones, so i looked for what was going on and i read that blender uses axis differently than ...
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2answers
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Common origin of multi mesh character

I want to set the origin/pivot point of a multi mesh character to the feet of the character. I tried making an empty object as the parent to all other objects (and armature) of the character and have ...
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1answer
17 views

Faces are Missing when Import from Blender to Unity [duplicate]

I am having a very weird issue with Blender. I have created a model of a mansion, with each face on the roof being a flat, solid object. However, when I import the model into Unity, the outer faces of ...
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0answers
26 views

Blender exporting to unity not working!

i'm new to blender, and i followed various tutorials online to try get into it! I've added various texture to my model and baked it (cycles) and i got a baked texture, all good for now! The problem ...
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1answer
23 views

Modeling eyes for a manifold and continuous game asset?

I am making a character for a game in Unity. It is supposed to be animated and textured later and I want to follow best practice in the creation process. I don't know which way to make the eyes of the ...
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Export Materials to Unity3D

I have a low poly model that I made in Blender 2.8, because its low poly it only has inside the material mix beetween a diffuse and glossy shaders, it has not textures. The only thing I want to do is ...
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1answer
61 views

Exporting to Unity - How do you get a single FBX to support multiple materials?

I was looking at some FBX's in Unity and noticed they support multiple materials, like this: When modeling in Blender (I'm using Blender Render), how would I go about setting up a model to have ...
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fbx export to Unity

I am trying to export a model that consists of multiple meshes and an armature. The problem is the rotation, as seem to be a famous problem. Also the origin point when exported to Unity is'nt where I ...