Questions tagged [unity]

Questions pertaining to Blender and the Unity 3D game engines.

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Export room made with ArchiMesh to Unity

I've created a simple room and I have two ways to export that to Unity, each with its own problems. First - just use the project. Second, export it to FBX. There is a problem that appears in both ...
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fbx export to unity missing textures [duplicate]

But I am a second day newb in blender. When i export the asset into unity through fbx the character is just white. No textures or anything. Same with mixamo as well. I am starting to think fbx is not ...
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Shader set to Alpha Blend - Possible to override this for output in “Normal” layer

I might be going about this the wrong way, but here's the issue: I'm rendering a 3D model to animated sprites, including the normal layer (which I'll use for lighting). I've set up a shader, which ...
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Weight painting on fbx does not translate into Unity

Workflow: -Weight paint and animate mesh in Blender -Export as FBX -Import in Unity Weight painted knee doesn't translate well. Is this a file format problem or a weight painting problem, In Blender: ...
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Project not exporting to unity as rest pose

I have a project for a FPS character. I set its rest pose to a standard, hands at sides pose. I selected everything and exported the project as an FBX. I clicked limit to "selected objects", ...
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Objects exported to Unity change orientation depending on my viewing angle

I'm pretty new to Blender, and i ran into the following problem. I exported a few FBX objects to unity, and they are working fine. But the object I'm working on now rotates and turns depending on my ...
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15 views

Blender auto keying the first and last frame of all my joint animations

Dumb Blender to Unity question... I'm currently trying to export a character with several animations and for some reason, it keeps keying the start and end frame of each joint I have. I have set it so ...
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What are static meshes and sockets?

I was looking through the web to help me out with an animation system and came across this forum. The game engine I'm going to use is Unity but I'm sure the principles are the same. The 2nd post from ...
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Specific part of mesh rotated when exporting to unity

I have a sniper rifle mesh that is divided into different parts (body, stock, scope, etc). I have this magazine mesh that has a magazine bone that it is parented to. I have rotated the mesh and ...
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Imported FBX file contains Animation Clip Twice

What the title says. I have a rigged cube man with an idle animation, exported into an FBX file. When i import this asset into Unity, and collapse it, it contains the following: CubeModel , Armature , ...
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Pac-Man Type Animation to Unity

I am making Pac-Man mouth close/open animation. My goal is to bring it into Unity. At first I made this combination of a sphere and a cube by using boolean modifier. Then I changed the size of the ...
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Change Direction of Animation

I have a walk animation from Mixamo on my rig (and many more) but I need to retarget the direction the animation walks. What doesn't work Currently when i try using the root bone or a rotation ...
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Fill UV Face to bounds without stretching

I am working on a video game and currently designing models for a 3d dungeon. The dungeon creation works by piecing together these models, and as such they have to have consistent texture sizes across ...
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23 views

Using Shapekeys in Unity after exporting FBX from Blender

I've been trying to use a human based Yoshi model in unity. This model will be used for .VRM based animations. The model includes shapekeys for opening and closing the mouth, eyes and eyelids. In ...
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Exporting NLA strips to Unity Workflow

here in the pic as you see i have two NLA strips for two different actions ,with two armatures one for the hand and for the gun,when i export these into unity they come as two different separate ...
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27 views

Multiple animations in one fbx file

i have multiple animations like fire ,reload, aim down,aim-up i want to export all these animation into unity into one fbx file,that all the animations come with up in one fbx file,how to do that,what ...
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Exporting blender animations to Unity

i just done with my reload sniper gun reload animation,i tried importing to unity but no luck,animations did not export correctly into unity,i have two armatures one for hand and one for weapon,and ...
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1answer
40 views

FBX Blender Export to Unity - Textures will not stay with model (using blender render or cycles render)

I've seen this issue come up several times in multiple forums and there doesn't appear to be a clear way to resolve (for my situation). My Goal: Export the model (above) I created in blender with ...
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when imported into unity, how to make blender/unity recognize the “shared walls” of a object?

As you can see in the attached picture i'm trying to model a floor plan/map of a building and import it into unity to make it a AR object where you can distinguish different rooms, the problem I have ...
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32 views

Why 2 cameras with separate focal lengths should be used to make an FPS animation?

Is there a reason that I should use 2 cameras, one for the main character and one for the environment, when making an FPS animation? I was going to start making my 1st FPS animation and was looking ...
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What texture space are the Ocean Modifier normal maps in?

Context: I'd like to use the normal maps generated by the Ocean Modifier in Unity. The ones I've generated average 50% in both the red and blue channels and nearly 100% in green which seems very ...
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1answer
6 views

Child changes position, rotation upon import in Unity

I am trying to export a model from Blender (2.9) to Unity via FBX. Location, scale and rotation are applied to all objects in the model, but still the eyes rotation and position change upon importing. ...
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1answer
37 views

Scale toilet paper cylinder witout affecting inner hole in preparation for unity

I am trying to make a toilet paper like object in blender. I have cut a hole in cylinder with boolean modifier. The problem is when I scale this object in Unity the hole gets bigger as we expect. I ...
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Importing Unity FBX breaks armature

To reproduce: Download this example FBX: https://github.com/shasaur/babylonjs-playground/blob/master/SK_Western_Badguy_01.fbx Import into Blender Mesh: With armature: I'm running Blender 2.90.1
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134 views

Making games, should I animate in Blender or Unity?

This is just a more general question to do with making games using blender and unity. I am very new to game design and production in general and have been creating a models and assets for a game. ...
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How do I insert all actions into unity?

I have been trying to get all my actions into unity for hours now and I can't get it to work, I have enabled the F thing, and I tried a lot of solutions including ones that I have tried my self, but ...
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Need help rigging basic low poly rifles for animation

I am in the process of rigging a rifle to animate and to export to unity. However for some reason either the world location of the object im rigging does not seem to change properly, resulting in the ...
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Rigify to Unity converter stretches 3d model in blender

My 3d model animations works perfectly in blender. But whenever I use "Rigify to Unity Converter" addon it stretches the mesh as if it was pinned at a certain point(T-pose hand and foot ...
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Mesh exports fine but animation rotation altered when exported to unity

I have a few animations (running, jumping, running jump, and idle animation) in blender that i exported to unity, along with the armature and mesh. Frame 0 for the running animation rotates the ...
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1answer
26 views

Animation baking error

To showcase the problem the easiest way, this is what the issue looks like: https://youtu.be/esihE0ob7U8 As you can see, the track chain makes a momentary 'jump' when the baked animation is played ...
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Exported model + animations from Blender to Unity, but in Unity, the animations seem to have no average velocity

The average velocity of my running animation. I don't know if this is a Blender or Unity problem, but I don't know how to change the average velocity on Unity and I don't know if it's possible to edit ...
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1answer
31 views

Exporting my Blender models texture to unity

I am able to export my model but my texture doesn't export with it, I've tried to export my texture separately and I'm not sure if I'm doing it right but I found a video that tells me so when I export ...
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1answer
33 views

Objects created by Blender see through on Unity

I created simple rooms with planes and cubes by Blender 2.83 and exported it as fbx file. Then I imported it into Unity, and its inner walls are transparent. Why? Will anybody help me resolve this? ...
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2answers
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Mesh is deformed when exported to Unity

I exported my finished model + animations to Unity, but some parts of the model ended up being a bit deformed. I tried to redo the UV map and normalize the normals, but none of them worked. I'm ...
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1answer
53 views

Applying Logo to Sphere to move to Unity

Ok, so I'm really stuck here and need some help everybody. I'm trying to color an icosphere yellow, then apply a red target (transparent png) to 6 sides of the ball (left, right, front, back, top, ...
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1answer
21 views

Material and Textures looks Completely different in Unity

I'm modelling a Curved Gate/Door in Blender, rverything looks fine in Blender, but in Unity, it looks dull and stretched. I even tried to tweak the material's settings (tiling is uniform 1, 1) but I ...
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24 views

Animation Breaks when Exporting to unity

im tyring to Export an Simple animation to unity, the animations is made out of 5 meshes, and created using only keyframes, but when im in unity, the model itself isnt right, some of the meshes move ...
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How to group actions for export as single animations, for Unity?

Issue: Each object gets its own animation as a new action. So if I animate two arms, they will be imported as two different animations in Unity. Requirement: I want to be able to combine multiple ...
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17 views

Exporting Tiled Texture To Unity

I'm trying to exported my object, which has tiled(repeating texture) from blender 2.8 to unity. But whenever, I do so, the texture get imported to unity untiled(no repeating, the texture just becomes ...
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Change mesh of animated object into multiple meshes for unity

I'm working with Unity, to create morph like effects. A bunch of spheres come together to form a "Shape" if you will. And then that "Shape" is animated (The exact hierarchy of the ...
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1answer
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How do I rig a game asset for a state change? (Armoured/Normal/Damaged)

I'm looking for a workflow... I have a small tank mesh that I'm about to rig. The game I'd like to create with it (in Unity) will require it to be either Armoured, normal, or damaged. It may also ...
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1answer
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How to export animated object using NurbsPath to Unity

I work with Blender 2.8 and create a 3D animation using Path. How can I export my animation as .fbx to my unity project. please help me.
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How can I export from unity to blender? [duplicate]

I have an object in my unity editor scene it's with colors and textures and materials. But when I drag the asset prefab to the blender it's gray without the textures colors materials. This is a ...
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1answer
30 views

How does bone roll affect the rig importing into Unity game engine if it does at all?

For context, I have a character that I rigged in 3ds max using CAT, ported him into blender as an .fbx, and have been reorienting his bones in edit mode after they loaded into blender perpendicular to ...
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1answer
62 views

Blender => Unity Export, UV Coloring

I have struggles with Importing my Blend to Unity with the Colors i mapped it in Blender. In Blender the Colors are the way I want them. I can get the Object in to Unity, as an Object, in Unity I ...
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1answer
46 views

Character mesh becomes transparent or reversed when I import it into unity

I'm new to Blender and unity and working on getting an animation that I made in Blender 2.8 into Unity. I'm having issues with the character's suit, which looks great in Blender but becomes weirdly ...
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Leg position different in Blender and Unity

I created a rifle aiming action for my character where the body is turned 45 degrees to the right and the arms are put straight forward, just like you would aim in real life. But when I try to use ...
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Can't use bones of object rigged in Blender after importing into Unity

I am new to 3D Animation and Rigging and I have the following problem: I want to animate an Origami piece folding in Unity and I managed to rig it accordingly in Blender. Unfortunately, the only way I ...
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19 views

Good practice to import character with animatable clothing and hair meshes

I am still a unity newbie although I have tinkered on and off over the years. I realized I wasn't happy to only use art provided by others so I went away and learned a lot about character creation in ...
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1answer
129 views

Converting OBJ to FBX with material

I'm trying to convert OBJ to FBX for my project in Unity. I downloaded this Link model which comes with an OBJ file and MTL file from: https://www.models-resource.com/gamecube/...

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