Questions tagged [transforms]

Transforms modify the scale, translation, rotation, and shear of a mesh or object

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Using Normal Transformation on a group of objects in Object mode in Blender 2.92

In V 2.83 I got used to selecting a group of objects (last selected=active) and then choosing Normal transformation in Object mode to be able to move the group along any axis of the Active object. It ...
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How to distribute / align objects in a line or grid with even spacing?

Very often, when importing multiple objects from an asset kit they are all centered in a scene and need to be manually distributed, so it is easier to work with them. I was trying to find an option ...
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What is this group that applies transforms onto objects?

I downloaded an asset kit which when imported into blender places objects inside some sort of group (screenshots below). On their own objects have incorrect size and rotation, but when placed within ...
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1answer
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Viewport and render artifact with distant objects

Using the default scene, if I select everything (cube, camera, lamp) and move everything very far away (say X = 999999, Y = 888888, Z = 777777) from the World Origin, the camera sees and renders the ...
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2answers
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How to smoothly move down in Z-index a curved object

I'm trying to mode down in z-index this part but in a smoothy way, how to achieve this result ? I easily can do it for a straight line but in this case I really don't know how to do it. Thank you for ...
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1answer
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Moving an object by its vertices to another objects vertices

so I'm quite new to blender and may have missed something glaringly obvious. What I am trying to do is move a mesh to another mesh so it overlaps let's call them Mesh A and Mesh B. The meshes itself ...
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1answer
41 views

Transforming armature bone by matrix of another bone in pose mode

I am attempting to move an armature bone in edit mode by the inverted matrix of another bone in pose mode. My reasoning for doing this is because I have joined two armatures and have lined the bones ...
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Export fbx with parents has incorrect child transforms for thrid party packages (To Unity for example)

Ok so this can raise someones the blood pressure a little. I have a tank model in Blender. It has a Turret, a barrel, a chassis and a few other things. I have parented the Barrel to the turret and the ...
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Help with Sculpting problem

So i was multires sculpting this until I realized i had to apply the scale to the mesh because when i would switch from adding to subtracting it kept acting inversed, and just kept sculpting after ...
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Array object does not placed on the wanted location?

I just learned to use blender. I wanted to make an array rotation, and I learned that you have to place empty on the scene as the "reference" for the object to array. But I wanted the pivot ...
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Face flipping and rotating like crazy when intended to “G” move and snap to an edge

I'm trying to align a face to an edge of another object. In Edit Mode I select the face, press G and try to move it to the snapping point, sometimes with the appropriate axis (x/y/z). When touching ...
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2answers
109 views

Geometry Nodes: Rotate positions about a point?

I've wanted a Simple Transform modifier for ages.. using an Axis/Origin object, by vertex weight. I'm thinking Geometry Nodes will make it possible to construct our own. I would like to have been able ...
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Can I restore object rotations from an already applied-rotations mesh?

If I create a sphere (Shift+A) in Blender and rotate it various degrees in x, y, or z, these rotations show up under the N -> Item -> Transforms tab, and the object's local XYZ are determined ...
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Animation MESSED UP When Selecting Other Rig and Insert Keyframe :(

Hi I was working just fine for my two actions Idle and Fire which I used the root bone of the Gun to animate. It all went fine untill I select the Ik for the Arms rig, to which nothing seem out of the ...
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Moving keyframes layers greasepencil

Can you move multiple keyframes from one layer to another, like Animate etc?
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How to offset armature bone - Blender to UE4

Is it possible to change the rotation values of an armature without actually moving the rig? We're trying to export an arm rig from Blender and import to UE4 but need the axis to be offset so that it ...
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1answer
28 views

How to move an object without it completely teleporting somewhere else?

Here's a video I move almost any object in blender up/down, left/right, it immediately breaks and goes past another object. If I use the bottom left menus that show up when you move/scale/rotate, they ...
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1answer
45 views

How to constraint object to perspective user viewport (Not render camera)

I would like to constraint an object (cube) to the viewport camera, so it will be always in user's field of view. Is it possible with constraints (I didn't find any way) ? I also tried with python to ...
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1answer
120 views

Can I animate something with the Transform Panel, without keyframes?

I’m animating a watch. And I would like to make the arm for seconds jump 6 degres every second/30 frames (in 30fps). I could animate it for a minute in the timeline and add a cycles modifier. But I ...
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2answers
64 views

Make Object Fall Over Correctly

So I have a small shack made out of Legos in blender that I want to animate to fall over, the only issue is that the z rotation doesn't work as expected. Here is a explanation in pictures. This First ...
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1answer
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Moving mirrored object problem

When i use mirror modifier i can't move, scale and rotate the object correctly. It moves only the inner coordination system of the object for the Z axes and it only moves the half of the object(the ...
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1answer
39 views

How to get the updated rotation of an object during soft body physics simulation?

I am trying to get the updated rotation of an object during simulation in Blender 2.92. However, I am not able to get what I want. I appreciate if someone can help me with this. As you may know, you ...
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Can you access the distance values from the numeric input?

in my Blender 2.92 scene file, you can find the numeric input in the top left corner of the viewport (important, the numeric input only shows when transforming an object). what i'm inquiring about, is ...
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1answer
23 views

wrong rotation transform on rig

Why when im rotating the X axis in positive values the feet "goes up"(in this example is the feet but is all the armature as well) as you can see the values in X rotation are 2.600(positive) ...
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18 views

Rotation in local coordinate system: angle edition gives strange results

If I rotate an object in its local coordinate system, Blender behaves in a way which I do not understand. Example. Let there be an object: I rotate it with a mouse, by dragging the red ring: Now I ...
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1answer
186 views

Suddenly, when grabbing I can only move objects in increments

I don't know how it happened I could only grab an object and move it in increments, as if I was holding "control" Only grab/move/translate is affected, the other transformations like ...
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Scaling Edge Loop edges uniformily

New blender user here working on a sword tutorial and I'm stuck trying to scale this handle. I created an edge loop on the top of the handle, however when I try to scale the edge loop down, the scale ...
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My entire model/rig teleports to a new set position when switching to edit mode from pose/object

The whole model seems to move together. I noticed the transform gets set to some predetermined value, but when I reset it to 0 on location and rotation then go back into edit mode those transform ...
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1answer
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Move an object after baking normals

I'm a new Blender user and I'm facing my first big issue. I've just baked high poly normals to a low poly object successfully after a night of tutorials reading, but now, whenever I try to move the ...
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Orbit a planet partially around a sun

New file. Two objects: Sun is centered at cursor over XY intersection. Planet orbiting that sun is displaced a few units away along the Y axis. Task: Keep sun centered in place over cursor in the ...
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1answer
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Mesh object gets destroyed after move in edit mode

I have a mesh object that behaves fine when I move it in object mode. But if I go to edit mode, select all faces and move them just a bit, the mesh gets destroyed - some faces disappear. What is wrong ...
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1answer
26 views

How do I transform two objects to the same frame of reference

I have two objects, a cube and a second object which I created from a bezier curve. They are sitting above a plane. For the object on the left The Y Dimension is dictating its width (left to right ...
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1answer
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What's the best way to rotate objects identically in their own direction?

How to rotate these sticks evenly so that they roughly stay in place. I tried to use the array modifier and make them separate objects, and also somehow rotate them in relation to the 3D cursor, but ...
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Create Object coordinates from Object's Loc/Rot/Scale?

When you use a Texture Coordinate node's Object coordinates with an empty object selected in the dropdown, the transforms of the empty effect the texture its plugged into. You get the Object's Loc/Rot/...
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Applying transform to the child without offsetting transformation

I have no idea how to describe this further than the title so I show it bellow https://www.dropbox.com/s/afwammm18ltr5jv/Apply%20transform%20like%20this.blend?dl=0
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1answer
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How to make the pop-up box in the bottom left of the 3D viewport appear immediately when activating a Transform tool?

So many times I want to use the options in the bot left panel (Operator panel) when using a transform tool but it doesnt pop up unless I use the tool even tho i have it selected.... This is a problem ...
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Error bone heat Weighting [duplicate]

i want to apply parent with autumatic weight but its error and said that Error bone heat Weighting and i read over the internet and nothing works, anyone can suggest a solution? note.. i tried single ...
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3answers
55 views

Hooking Empty to a Plane

I try to apply these effects shown in this screen. But I couldn't complete it. As far as I can see, Wintermute hooks the Empty to the Plane and do some scale changes on it. Original article - Bar ...
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1answer
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Apply Rotation on downloaded, appended eye model resets original rotation and it's driving me crazy

I’ve downloaded a very simple eyeball with a jpeg texture, and when appending to a file I am unable to apply the correction rotation. When I apply, the eyeball flips exactly 180 degrees. Thus I am ...
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0answers
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Hotkey for moving objects along specific axis changed

Recently I've been moving objects around, then suddenly when I try to move one of my objects to the left along the X axis (the red line) by clicking it and then pressing the hotkey "X", it ...
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0answers
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How to get frame-by-frame object location in Blender 2.8+

I am trying to get the frame-by-frame location of the softbody physics simulation (collision of softbody cube with a plane). I am incrementing the frame of the simulation using ...
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2answers
36 views

Rotation problem

I have a problem with Rotation, is it possible to reset the rotation of a mesh (see photo). I downloaded the file and am disassembling it and now I see that the rotation values are very strange. Is it ...
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0answers
39 views

Can't Insert Keyframe - Without Changing Transform

I'm unable to add keyframes for an object's transform without changing the transform. See video. The object does have keyframing, but trying to add keyframes between these results in the "Keying ...
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2answers
61 views

Setting Angles Between Bones

I have 2 different hand objects in separate files that have bones identically named. I want to set the angles between the bones of hand 2 same as the angles in hand 1 so that they have the same ...
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0answers
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Sticky axis constraints?

The axis constraint hotkeys only work for momentary tweak mode, aka "Transform Modal Map". I.e. one must press G and then immediately press X. Then after performing the transform, the tool ...
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2answers
30 views

Blender rigging join two ik-chain in one system

I can't solve this problem in any way (marked "trouble" on gif) "A" and "C" are separate IK-chains that work well. But, I cannot connect them correctly. "C.2" ...
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Is there a Way to Set Up the Transform Minimums/Maximums of Constraints by Merely Moving the Owner and then Pressing Some Button?

I find it counterintuitive to try to set the minimum/maximum transform limits of constraints by directly entering minimum/maximum values into the text fields for the owner of those constraints. It's ...
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blender 2.92 Transforms to Deltas shortcut?

blender 2.92 is there a Transforms to Deltas shortcut? if not, can it be added to the ctrl + A menu?
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1answer
46 views

Disable Tweak mode / hide screen space transform gizmos?

I do not want to work in screen space. But every time I try to transform something in Blender I am confronted with the dreaded screen space gizmo. I just want to work in object space or world space. ...

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