Questions tagged [transforms]

Transforms modify the scale, translation, rotation, and shear of a mesh or object

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Blender 2.8. Random transforms several objects everytime I open a file

I've been working on a project for a few days now and after I exported an fbx Every time i open the project it takes several objects and gives them a seemingly random transform. I put all the objects ...
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Beginner here, How do i re-enable transform handle dots? Version 2.8

The little dots attached to the handle lines are gone completely. The dots in node editor are missing also, I'm sure I've hotkeyed them away by mistake. Can anyone help me get them back? Thank you.
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Blender 2.8 (Python) - resetting camera rotation to (0,0,0)

I am trying to set the camera rotation to 0,0,0. It is not known in advance what the X,Y,Z rotation angles are before doing so. My thought is to get the current rotation parameters using ...
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23 views

How do i merge a moveable part of an object?

i'm quite new with blender, so pardon me if this question is trivial. I'm trying to import this model to vrchat and realize that the pauldron part is actually separate despite being the same object. ...
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Why does the selected mesh or bone not rotate when using the rotation gizmo?

I have a problem with one of my models where the rotation gizmo does not work. If I try to rotate a bone in pose mode or a mesh part in object mode, I move only a thin black line around the rotation-...
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1answer
79 views

Python 2.8 - transform/resize UV map instead of object

I am trying to replicate with scripts a manual procedure that works well. Using Smart UV project manually, my object stretches the texture too much; I have found that if I resize the UV map (scale up ...
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1answer
31 views

Lock transformation in local coordinate system

I want to lock the transformation to certain axes only, but when I just lock the axes in the Transform panel, they seem to lock global coordinates, even when Transform Orientation is set to Local. ...
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50 views

Why does pressing a transform hotkey not display the axes on the selected object?

I open Blender 2.80 (official release, not a beta or RC) and get the new scene with the usual 3 objects present (camera, light and cube). I select the cube, press 't' for the tools menu and click on ...
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Move linked asset

I want to move a linked asset. I believe it is now possible to move linked assets somehow in Blender 2.8 without making a proxy or appending it?
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1answer
21 views

transform dialog boxes

I am trying to access transform tools dialog boxes without having to move the mouse around. Eg. Bevel tool. Desired behavior. Select edge - click bevel - view dialog box for measurement input. Current ...
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How can I translate vertex coordinates relative to the 3d cursor's coordinates?

When I move a vertex by entering the coordinates in the transform (N-key) it moves relative to (0, 0, 0) in world coordinates regardless if I have "Local" or "Global" active. But I wish to make the 3d ...
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How to transform edge or face along the normal to the cast of global position

In the print-screen below I would like to grab edge along y normal but exactly to the red line, which is the global position of y axis (half of the edge of a cube in the base). Unfortunately, if I ...
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Encountering Possible Gimbal Lock with Quaternions

I'm learning Blender by animating a Rubik's cube model. Each cube is an individual object with the rotation mode set to Quaternion. However, I am still encountering Gimbal Lock when the cubes are ...
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Transform Gizmo Disappears during Animation (Blender 2.8)

In 2.7x series, when animation was playing, the transform manipulator was visible on the active/selected object. In 2.80, no matter what settings I pick (active tool, widget overlay etc) when the ...
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How can I find a mesh's position when affected by a constraint?

So basically, I have a mesh that is moving via a constraint. However, because it is a constraint movement, I can't find the position of the mesh. So, is there any way I can find the current position ...
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Make a free scale on objects using python

I would like to know if it's possible with python to make a free scale on objects. To make something like that.
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How to set local and global units the same?

I can not figure out how to set my local coordinates the same. You can see in the images below when I toggle from global to local, the median units go from centimeters to meters (sometimes kilometers) ...
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Create Transform (pie menu and temporary)

I can create a custom transform although I do not see how to add it to my pie menu (shortcut key ,) Also, is it possible with shortcut keys to set a temporary custom transform without having to add ...
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1answer
68 views

How do I apply delta transforms to normal transform?

How do I apply the delta transforms of a couple hundred objects (in a collection, if it helps) to normal transform? I can't even find an option to clear delta transforms. There's the ...
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2answers
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What is the purpose of apply scale option? [duplicate]

I know why we have to apply scale but what purpose does it serve ? Why not keep object scale to always 1 ? Thank you.
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1answer
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How to unlink mesh from an empty?

I have a mesh I downloaded that had a couple empties attached to it and I dont really like it being there. How would I remove the empty but keep the positioning and scale of the mesh its linked to?
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Rotation around an edge (A newbie question) [duplicate]

Is it possible in Blender 2.8 to rotate an object (or a vertex group) around an edge? The edge then serving as an axis of rotation. If so, how is it done?
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Transforming around cursor doesn't work

I'm having problem with vertex rotating. Rotating/scalling around cursor works fine in object mode, but in edit mode Blender rotates verticies around origin point instead. Rotating aroung bounding box ...
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Why can't I move my transform widget in Blender

I am new here and I was following an online blender tutorial. After I followed every step, I cann't move the transform widget to the direction I want. I am stuck here and I don't want to jump to ...
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Fixing starting location for NLA

I am very new to learning Blender so please bare with me on this one! I've read similar questions and tried the suggestions without success! I have two actions I want to merge together using the NLA ...
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1answer
104 views

How to make object translations in the UV Editor (Scripting, Blender Python API 2.8)

I'd like to to perform translations on objects within the UV Editor via a Python script. Attempts so far have only affected the 3D Viewport. From a user-based, non-scripted perspective, there are two ...
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1answer
138 views

Manipulator Icons Missing in the 3D Viewport (2.8) [duplicate]

I'm not sure if I toggled something and it made my manipulator icons disappear, but I can't find them when I would select an object or face, edge, or vertex. Help?
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Transform, Move, Rotate, Etc. icons missing

This is probably a easy question for a newb. but did I turn off a view toggle somewhere? Because my little arrows on the face, edge, or vertex I've selected is absent. Is there a toggle switch I ...
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1answer
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How to scale plane 2d with bmesh and floatproperty in ui?

THe classic method of scale 2d object is like to ...
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1answer
82 views

Can I make a smear frame from the blender?

https://hocuspocus-studio.fr/tools/product/overmorpher-world-space/ The link above is a plug-in of 3dsmax. I'm an animator. That's why I need a smear frame I'm about to change my main tool with a ...
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1answer
47 views

Transform object to put two faces into same plane (Blender 2.8)

I have two objects. I would like to transform the left object so that face A of the left object is in the same plane as face B of the right object. In the object properties panel, each of the objects ...
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Is there a Delta version of “Selection to Cursor” to set the coordinates of “delta transform”?

This question is related to manual construction of Tetrix fractal Tree animation. Delta transform demonstration
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1answer
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New mesh seems to move unrelated mesh [duplicate]

I have created a character's head in 2.8, and I wanted to add a cube. I did so, but when I move the cube down the z axis, it also moves the character's head, even if the only thing I've selected is ...
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1answer
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Nest complementary objects quick, without having to deform,distort?

These are just simple placeholders for any two complementary objects which would have many vertices placed in the same location. To get this picture I had to distort the tetrahedron and pull each of ...
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1answer
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How do I make my transform values match up to the ones on the Object Properties window?

Whenever I transform something in Blender 2.8, there is a little transform box that shows up; but the values in there don't match up with the values in the Object Properties Window at the right. I ...
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transformation mode won't change from rotate to translate

when I click on translate, it won't come out of rotate mode. I can select any object in the scene, but am stuck in rotate mode.
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Shatter a object then transform pieces to new object

I’m currently working on an animation project and I’ve been asked to make a solid block fall from the sky, hit the ground, shatter and then have those pieces come together to form a logo. I’ve tried ...
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40 views

Homography between two planes with rotation and translation

I generated two camera views using Blender with rotation and translation. Now I want to know how to compute homography between camera view A to B? I found how to compute homography for rotation only ...
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1answer
74 views

Apply face normal orientation to object Local Pivot Point orientation?

Is there a simple way to "apply" a custom transform orientation to an objects pivot? The purpose is to set the faces normal as the new pivot of the object. Duarte Farrajota Ramos' cube merge trick ...
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How do I rotate an outside model with code?

I'm new to blender, and I'm looking to rotate the central axis of an auger through code. I've seen some answers online that just involve importing a shape from the library, but I don't think it's an ...
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1answer
49 views

Transforming UV vertices using numeric values in Blender 2.7

How can I perform Move, Rotate and Scale transformations on UV vertices using precise numeric values? Is there an add-on I can use? When I transform most types of spatial elements in Blender, the ...
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79 views

Change Pivot Point of Bone Without Changing Child Bones

There is a bone in an already completed and weight painted rig that I want to change the pivot point for. If I move the head in edit mode, the child bones move as well. How do I change the pivot ...
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Transform locks cannot be applied with keyframes

I'm playing around with physics and rigid bodies and I'm trying to make the cube bounce and slide inside a room with rotating walls. Unfortunately, these doesn't work very well. As the cube falls and ...
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How to scale properly after rotate the mesh without using apply rotation?

i know we could use apply rotation to correct this, but here is the situation, i have mesh A and B that are joined with Ctrl + J. i just rotate the A and then want to scale along the mesh A's length ...
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Snowmobile path creation

I tried a lot of times and different ways to create my path. Its like a tank path.I didnt make it. Just tired to trying a lot of times because when i move my vehicle path deforms.Can someone help me ...
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1answer
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How to slide one object on another, keeping curvature?

I want to make a character that has no actual face but just a pair of goggles that will slide around on his front to show in what direction he is looking. He is round like a cylinder but its not ...
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1answer
49 views

restricting movements to x,y,z for the handicapped

I know that when you want to restrict movement or scaling to a certain axis you hold down the keyboard key corrresponding to the axis that you want isolate but I have a problem I am handicapped and ...
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1answer
37 views

Transform from ortho view to normal view

I designed a character, for that, I used a blueprint. The object looks very good in ortho view (when you press 5), but when you go back to the normal view, it looks strange. How can I transform the ...
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1answer
37 views

Object moves back into origin everytime i open the blender file

When i open the blender file the object seems to move back to origin and scales back down.... I tried to apply location but it gives me an error. Any idea whats happening or what can i do to fix it ?
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Alignment of Segmented Teeth along curve and Animation

I am working on a small project that involves drawing a curve over a set of misaligned teeth then transforming/ aligning them accurately along a curve that is drawn over the teeth as a guide to their ...