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Questions tagged [modeling]

Modeling refers to the process of creating 3D objects or entities using a 3D modeling application. This tag is used for anything related to modeling including techniques, tools and tips.

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Modeling a twisty tree: How do I twist a beveled curve?

Hello Blender community! First time posting. I’m a fairly recent 3D NOOB playing around with Element 3D and C4D renderer in After Effects, and I have a project that’s allowing me to dig deeper into ...
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8 views

Subsurface modifier problem in blender

I have a problem with the subsurface modifier. I am new to blender. The modifier does this: I know the reason. It's because I have some geometry on the back: So on the back I have a corner. This is ...
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10 views

Easy way to create inset letters [duplicate]

I am at a new project, in which I will have stone walls with with text on them. Is there any easy way to get the writing look somewhat like this, without having to model every single letter like this? ...
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0answers
12 views

Blender is laggy when making character do a pose

When I start setting poses and such, it is super slow and I cannot get any decent work done. This started when I used the particle system for the hair and it got much worse while I tried starting to ...
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5 views

archipack clash

Archipack clashes with kitops in blender 2.8 when you right click blender shuts down if they are both selected in the add-ons if you UN-click kitops there is no problem it has took me hours to find ...
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1answer
29 views

How can I rotate a cylinder in such way that one of its faces would be perfectly aligned along one of the global axis?

For example if I have a cylinder: and I want to rotate that cylinder in such way that one of its face would be perfectly aligned along one of the global axis; how can I do it? Currently I just ...
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1answer
20 views

Fill a wireframe with a material?

I would like to make a wireframe solid when using a specific Material and be a wireframe when not. Right now I have a normal Wireframe: And I would like to have it look filled with the same color, ...
1
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1answer
57 views

Can this be done by physics in Blender?

I saw this and I'm trying to figure it out how can I make this by physics features. I tested some different ways, but since I'm not advanced in this feature of the blender, I want to ask you if it's ...
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1answer
42 views

I there a way to move multiple vertices preserving a straight line

I have a mesh where one side is tilted (marked red in the image): What I want to do is move selected vertices along the red line so that bottom line (marked white in the image) remains straight. When ...
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2answers
24 views

is it possible to replace face of a humanoid model with a plane face object?

i have a 3d alien, i made it's body using adobe Fuze, and then i replaced it's head and feet with an alien model, now i want to replace it's face with a cute face that i just made, but the face that i ...
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0answers
17 views

Draw outlines to make object/mesh

Can someone please explain me how or if i can make objects/meshes by outlining an image? For example, i put a .png of a helmet into blender and i would like to draw the outlines of the helmet and ...
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0answers
19 views

trouble baking displacment map

in trying to bake a high poly sculpt displacment map onto a low poly base mesh, and not having much success, there seems to be not alot of info out there on this particular subject (from what ive seen ...
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22 views

Boolean Hammering My Anvil [duplicate]

I trying to do my second full project after finishing Chris Plush's Pretzel. So I am on to Blenderguru's anvil and have I stalled. Cutting the circular slots with a cylinder into the anvil built ...
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1answer
40 views

Problem adding details to the top part of a model using boolean

I am trying to make this lantern here but I can't figure out how to make the details in the top part (Circled in red). And this is the 3D view: I have also tried using the boolean modifier but this ...
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1answer
18 views

Geometry of one object changes (doesn't update) when I render the image

I have a problem, I'm finishing a project and suddenly I have a strange problem. Geometry in viewport looks like that: And in viewport preview render like that: But as I hit render, it changes a ...
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1answer
15 views

Mirror Multiple object or parent and sub meshes

Might be a funny question, but how can I mirror multiple objects? I made one side of the headphone with multiple meshes and parent them together. Is there a way I can mirror then easily? Or the only ...
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2answers
38 views

Blender in Ipad Pro

Is it possible to use Blender with an ipad pro? I am planning to buy an ipad and it would be decisive to make the decision. It would be very interesting to be able to use greasse pencil in the ipad ...
0
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1answer
26 views

What is the best tutorial or method to model a head?

There used to be a really good tutorial on creating a human head model (Natalie Portman) on Youtube. It’s gone now. I want to model my own head to then add rigging and lip sync. All the ones I’ve ...
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0answers
20 views

Do I need low poly model assets for videogames - enviroment or “world”

I have a question about the creation of assets for video games. Usually for the game objects a high poly model is prepared, to then transfer the details on a low poly model, so that it can be rendered ...
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0answers
32 views

Is there any way to undo merging in blender?

I joined two objects in blender by selecting them and pushing CTRL + J. I was wondering whether there is a way to undo that and separate those two objects again. ( CTRL + Z didn't work. )
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0answers
24 views

Artifacts in my rendering, due to my modeling?

I have modeled a typical church from my city and I don't get how my render reacts on some points: I don't understand why I have so whitish objects in rendering (those white pillars mainly don't look ...
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2answers
40 views

Bevel vertices on a flat plane

I imagine there’s an easy fix but at the moment I just don’t have any idea how to do that. I made a flat plane, made some loopcuts to divide it and now want the corners to be round. It works for the ...
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0answers
10 views

How can I make the transformation gizmos appear visible when using shortcuts, instead of showing up the old way?

I am starting to transition to 2.8 from 2.79. The only thing I have a issue with is, that when I am using the tool bar on the left, it shows nice gizmos/vissual arrows of how you want the movement, ...
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1answer
17 views

Hair all goes weird once I change the mesh

I have made this character, and I want to seperate the helmate from the body. But soon as I delate, seperate, modify the helmate, the hair just all goes wild. (Half of them would move to different ...
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1answer
23 views

How to create a texture made out of multiple color layers

I wanted to ask if you know how to make multiple layers on a sphere. I wanted to make a sort of jawbreaker Ball that if Opened or cut would reveal different color layers. and if there is a way to make ...
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1answer
25 views

Subdivision failed on boolean-subtracted object

I'm working on this project including a cylinder with holes in it. I've made the holes using the boolean modifier by subtracting smaller cylinders from the main cylinder. Here's an image of the entire ...
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1answer
21 views

Join objects deletes surfaces, and messes it up

When I join 3 objects together they mash up in a wierd way. Instead of joining together, they all go to the same z-coordinate.
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1answer
22 views

How to change the axis of the Move Tool within Edit Mode? (2.8)

When I enter the editing mode and move a vertex or edge, the tool's axes (gizmo) is always diagonal / sloped. When I manipulate a polygon, the Z axis follows its normal. I can't change the Transform ...
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2answers
357 views

Candle stand modeling question

How to model this stand? I've tried to use curve, but it doesn't look right.
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2answers
35 views

Extrude a cylinder from the side of another cylinder

I'm trying to extrude a cylinder from the side of another cylinder. Imagine a 3D stick figure. I want to extrude the "arms" of the stick figure, but they need to also be cylinders. When I extrude, the ...
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0answers
28 views

no even thickness with solidify modifier

i tryied to add thickness to this and i set the clamp to 2.0000, and i notice that i get even thickness but the thickness value doesnt does anything in a high value, i want more depth with a even ...
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2answers
35 views

How to make 2 rigid body objects hit and stay together?

Usually, when an active rigid body object hits with a passive rigid body, it will collide and bounce off the passive one, base on physic. But how to make the active rigid body object hits and stays /...
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0answers
19 views

Are the geometry generated by math functions in blender faster in any way compared to other modelling methods?

As the question says, is an object generated via the blender math function faster in any way than using other modelling methods, especially poly modelling? does it cause faster rendering, view-port ...
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2answers
52 views

Polar slot in cylinder

Does anyone know how to make a precise curved polar slot in a cylinder? All solutions I have tried in Blender do not have a constant width.
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1answer
39 views

BezierCurve extrudes too much (Blender)

I'm trying to extrude a BezierCurve in Blender. I do that with pressing e but it extrudes a little too much. Seems like, it is defined how much it should extrude by default. Is there any way to ...
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0answers
25 views

im having issues with 2.8 BETA! [on hold]

im having issues with blender 2.8, changing material on partial of a text object https://www.youtube.com/watch?v=GiD2vzxePMk&feature=youtu.be
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0answers
14 views

Blender imports obj with materials incorrectly

I'm just about to import an .obj mesh to Blender and render it all by python script. There are three files: .obj, .mtl, and a texture image. I've checked the three files and confirmed they are in ...
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0answers
22 views

Locking the selection

I'm not sure that I'm using the right terminology but in other programs, once you have made a selection and it is highlighted you can lock that selection and prevent it from being changed while you'...
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2answers
36 views

How to create a curved road in blender

I need to construct a track for a racing game. Can anyone suggest some good tutorials for creating a curved road.
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1answer
36 views

The mug handle is not in the place I expected

I am making a mug in blender based on a picture. I make the make in Front Ortho and it's just fine but when I look at it from different angles it looks completely wrong. Why is this happening? ?
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1answer
25 views

How would I wrap a texture around a cylinder without it looking off?

Im making a chrome exhaust muffler for a racing game but when I try to texture it, i get this ugly line going down the center and when I look at the uv map it seems that one side of the texture is ...
0
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1answer
26 views

Bevel Glitch with Subdivision Surface (Modifiers)

I'm editing some models from an LDraw library (Lego) and I've run into some sort of glitch when I have a bevel modifier and a subsurface modifier active on the object. Here's what it looks like: I ...
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0answers
14 views

Extrude and Move on edge aligns to normal axis by default

When I use middle mouse button to align the extrude (E) to the axis, the default is the Normal Axis instead of Global like it was in 2.79 and before. Buttons X Y Z work like intended aligning it to ...
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1answer
10 views

Mirror modifier on the same axis is actually opposite

I have joined two objects: the body, and arms, which i imported from another file, and I'm trying to connect them. Both have mirror modifier, that i would like to keep. When i use bridge edge loops, ...
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1answer
19 views

How to get the X/Y intersection to the centre of the centre

I am a beginner and how do I bring the cursor and X/Y intersection to the centre of the screen. I asked the question earlier and thanks to D. Dean it only bring the cursor and intersection together ...
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1answer
76 views

How to create an arch entance with curves designs?

How to model this arch entrance? I have successfully created the overall arch, but adding those curve designs (in the red circle) is my challenge. My final goal is to completely model this entrance.
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1answer
19 views

Can I snap to face during transformation in animation?

I have this character with eyes on a body that I want to be able to squash and stretch. I am using "snap to face" when moving the eyes, but when use proportional editing on the body (later on I will ...
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2answers
36 views

How to animate a plane along a spherical area

I've been using blender for a few months now and am looking to create a character similiar to the one in this video https://www.youtube.com/watch?v=El2lXEz36oQ. So basically, I want a sphereshaped ...
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0answers
31 views

Why Seams are visible at a distance?

Yes the Seam placement is rather questionable, but anyways... Whats up with this? :P [Edit in response to Rix Yarbrough] Version 2.79b Mesh is consistent if that is what you are asking for. [Edit] ...
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1answer
12 views

How to I cut a specific part of an object in order to have 2 separate objects?

I'm completely green to Blender. Whilst I've used 3DS Max in the past, I haven't got a clue how to use Blender and it isn't striking me as very comprehensive, so I thought I'd reach out. I've ...