Questions tagged [modeling]

Modeling refers to the process of creating 3D objects or entities using a 3D modeling application. This tag is used for anything related to modeling including techniques, tools and tips.

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Factory reset Blender to initial state

How can I reset Blender to its original settings? I want to reset the program to the first default setting.... I even uninstalled and reinstalled the program, but still the previous settings were ...
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disapearing mesh

Why is my mesh disapearing when I add cloth physics?
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What do I do to make my normal map look right? All of the shading is different according to the uv unwrapped mesh

Im trying to bake a normal map onto my retopo. And although it looks like the map got all of the detail from the sculpt in. it seems that it has shaded all of the islands of the uv map differently. I ...
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New AI app for Landscape [closed]

I recently found out about an app for Revit called Veras by EvolveLAB—itś kind of like mid-journey AI but for 3D landscape. Is there a version for blender?
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Some the objects turn black Problem with Render on Cycles after press F12 [duplicate]

When I press F12 all sushi model appears on black. Only when render on Cycles, but on EEVEE shows totally normal. Blender file
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1 answer
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Can't connect edges to each other

I'm trying to connect two edges of these meshes together, but every solution I try doesn't work. I'm using this for a game I'm working on, and the bricks I made need corner bricks so they can connect ...
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Changes in object-mode are not carried over to the slicer

I thought I solved my problem by adding Triangulate modifier. It only worked on one object. I have made a round base plate using a cylinder. I have pushed a smaller cylinder through and created a hole ...
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2 answers
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How do I make it appear as if there's an outline around the object, as if it's selected, but this being for appearance reasons

Very much like this orange outline here, but I need this outer layer but purple and part of the actual model itself.
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i cant seem to render slow motion

i have this splash animation i went to splash and put a rigid body so i can slow mo the splash real time i believe that im doing something wrong here , i have used this slow motion animation before ...
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1 answer
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Bevel stops working after extruding

I'm working on creating a wooden duck-toy in Blender. I start of with a half circle, and go from there. I put on bevel and subvision on it for improved looks. However when I extrude some parts of the ...
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I made a Model then linked it and saved it and now I cant unlink it

I made a model and I linked it all Together and saved it all, and now I need to unlink A model from that linked model but I cant. please help
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1 answer
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Loop Cut and Subdivision isn't working on some faces

After applying bevel tool I can't cut adjacent faces with loop tool, and subdivision (what I actually want to do with the face) doesn't work either. How can I fix this? Or maybe there is a workaround?
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Having black lines extrude from objects

The Title is pretty self-explanatory and I don't know blender well enough to really try and explain my problem so I have a screenshot.
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How can i change only a mirrored side of object

I am trying to change a vertex position on mirrored side of object bit blender picks the both sides. How can i change an objects only on mirrored side?
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1 answer
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How do I make edges tube-shaped?

I have a large block. I want the edges of this block to have a cylindrical mesh centered around them, spanning the entire length of the edge. I want to be able to choose the circumference of the ...
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How can I fill these vertices?

I'm trying to fill these vertices here: When I try to fill it with these vertices selected, this happens: If I only fill with the 4 corner vertices, this happens: How can I fill the vertices with ...
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STL Model looks nothing like Blender Model when exported

I made a few 3D parts in Blender to print them out for a project, and yes, they're very small in size as seen below: However, when exported as an STL it is nothing alike: Is this because the size is ...
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I want to make a procedural spiral texture (where I can control centre size)

The image below has the type of pattern I want. I don't want to just put a circle in the center, that will chop of the swirl lines. I want to make sure the swirl lines end, while still being able to ...
1 vote
1 answer
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Create an organic cube with circular extrusion

I'm trying to achieve the front section of this juke box. That circular extrusion (it comes out about 3/4" or 2cm. over the keypad.) has got me stumped. I tried joining cylinder and cube very ...
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My rig moved out of place, can't fix it, please help [closed]

I have been working on some animation for many hours and when I tried to move the camera (I added a at position 0 a keyframe) everything teleported and scaled randomly. I tried to undo, but it didn't ...
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1 vote
1 answer
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How to mash an object into another?

I'm trying to smash the bottom of a cylinder on a body, so the bottom part of the cylinder will be a bit bigger than the higher part It's like you push the prong into the body, his bottom part expand,...
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High Poly to Low Poly Cylinder waviness problem

Here's the problem with trying to model and bake a high poly to low poly cylinder. Here is a 16 point cylinder. Auto Smooth set to 32 (caps are topologized for subd) Now for the high poly I add a ...
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Reducing number of support structures for an abstract sculpture [closed]

New to 3D printing and modeling. I have a design I would like to print but am having issues with the number of supports the Creality Slicer is adding in automatically. We are using an Ender 3 Pro with ...
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How would you recreate gothic windows

I would like to know, how someone would recreate these gothic windows as seen in the picture. My guess would be that geometry nodes would be quite useful, but I don't understand how to use them for ...
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Floor tiles seem to be merged

So I have this floor I'm trying to create, and I just created a single Square, which I then tiled and duplicated but the corners of the original square aren't beveled from each other. How can I fix? I ...
-4 votes
0 answers
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How to bake glossy buttons and migrate to Unity? [closed]

I tried to bake a color map. Everything is transferred except for these buttons, they just have black color. Even in the blender itself. Also, the roughness map also failed. Does anyone knows how to ...
1 vote
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solidify modifier material offset error

I used the material offset of Solidify to create this donut with glowing edges. base color material bloom material I'm using two materials, one for the base color of the donut and the other to ...
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FBX from blender to Unreal, ERROR: Nearly Zero Tangent and Nearly Zero Bi-Normal

Whenever my model have import to Unreal the following error will pop-up I have checked the normal, uv unwrap and even redo it. Yet, the problem still persist. the following are my blender file with ...
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2 votes
2 answers
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How to model an irregular pentagon pattern?

Has anyone an idea on how to model this kind of irregular pentagon pattern? I am using a displacement map, but it's very resource intensive and doesn't look quite accurate.
6 votes
4 answers
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How can I make square and triangular rings?

I'm new to Blender and trying to make two simple objects: square and triangular rings. I started with a square object (using a cube) and applied bevel on its edges. Unfortunately, this is the best I ...
-1 votes
0 answers
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How to model the Tengai Shinsei Susanoo in blender using cell shading / toon shader?

I want to create an animation where Madara Uchiha is sitting on a rock and the camera pans outwards to reveal the Susanoo, I have modeled Madara but cant get to model the Susanoo as it is too ...
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1 answer
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How do I make face into moveable door?

I'm wanting to make this face into a door where it can open and close, but I'm not sure how to go about it... I'm wondering if I should use bones or just regular object keyframes to animate it... What ...
1 vote
1 answer
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need to obtain this embossed geometry

I need to obtain a geometry similar tho this in picture. I am a beginer in Blender 3, looked in help files but could not figure out a way to obtain this geometry. It's a kind of a sketched emboss with ...
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Why is my face mesh completely flat unlike the tutorial guys?

I moved the vertices in the front view in the X axis only using g like he said in the video at 15:25-15:37 (https://youtu.be/bx953Hl6Eu8?t=745) However mine is flat like the picture and his is in the ...
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1 vote
2 answers
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Fill a plane with circles in it

I am currently trying to make this wall with these roundles in it ]but when I try to fill the plane it fills the circles as well. How to only fill the space between the circles and plane?
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annotation text without it being hand written

Okay, I'm making a basic model for a guy in my town, and I've put in the dimensions and all using the Measureit tools add-on. but i need actual labels or text made with like the annotation tool, id ...
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How to eliminate edge pixels on a plane?

I have a simple plane mesh, and am applying a texture to it. While the texture is stretched across the surface, just like I want it to, there appear to be some pixels around the edge that I can deal ...
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Model is incredibly broken after loading file

So i was working on a model and following this tutorial: https://www.youtube.com/watch?v=srpOeu9UUBU and then saved and quit. The next day I loaded the file and the model now looks like this. What did ...
-2 votes
1 answer
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Add-on what should I download? [duplicate]

When I download Principal Baker from GitHub and I put install in preferences, what am I suppose to add? Like every single file or certain ones?
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does someone have the Blender experience to help with this project for terminally ill children [closed]

I am desperately needing some help for a project to raise awareness of childhood cancer and childhood brain tumours. this we aim to do by exhibiting at model railroad events here in the UK. I am ...
1 vote
1 answer
32 views

Does Blender Support ARM Texture maps

Hi I downloaded a model from a site and the there's a ARM texture and I have no idea how to put it on the model I tried ctrl, shift, t and it recognized the normal map and the regular texture but it ...
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1 vote
1 answer
37 views

the back head looks weird

I'm trying to make a model but the head is kinda weird looking like a square on the back. Am I doing something wrong, or should I just complete the head to see the real result?
6 votes
1 answer
337 views

Making object "fatter" in the middle

So I'm designing shape of candle in Blender and I need to make it fatter, but only in lower part. The crucial part is to keep a smooth transition between this fatter part and the rest of candle plus ...
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What is the best method to "glue" a mesh on top of a face?

I'm making a super simple club as a study and I've modeled a stud that I'd like to add to the model. I'd like to know how can I "glue" this stud in the faces of the club in a way that it ...
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1 vote
1 answer
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Problem cutting object - results in polygon

[Translated]: I can't cut the object normally, instead I have a polygon. How can I fix this so that it no longer exists?
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Geometry nodes face count per instances

I'm trying to make a geometry node setup that displays the face count of each object of a collection, but I can get it to retrieve the count for each individual objects (it only displays the total). ...
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Cant Join Meshes ("Visible Mesh" with "Non-Visible" Mesh)

What I have done: -I Have turned a SVG file into a Mesh hence the "First 5 Engraved Commands" -I Added a boolean to the "Stone Tablet" Mesh to get the "engraved" look you ...
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How can I cut this mesh into the object while it retains it's shape?

I've been modeling this Daihatsu Midget for a while now and I got to this part but I don't know how to "cut through and paste" these objects into the rear panel. What I have: What I would ...
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1 answer
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Modelling lots of small objects

I am modelling a hydroponic grow tube for a short animation, the client wants a large amount of plants on the model to demonstrate the capacity for an animation. The model as the client approves it is ...
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1 vote
1 answer
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Is there a better way to model an ellipse with 2 circular cuts?

I am trying to model an ellipse with two circular cuts inside : After some planning, I came up with the following topology : While technically all quads, the large ones in the middle are almost ...
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