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Questions tagged [modeling]

Modeling refers to the process of creating 3D objects or entities using a 3D modeling application. This tag is used for anything related to modeling including techniques, tools and tips.

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Is there a way to deselect a vertex while using Poly Build?

When I use the Poly Build tool while a vertex is selected I have the following situation: I want to select a different vertex and currently I have to Alt+A to deselect all and then Ctrl+Right-click ...
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How to make in model one side fixed?

Hello everybody I have one plane and I have cubes on it. I want to observe free falling. When I animate I want just in one side movement and the other side fixed. For example you have rectangular ...
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topology broken after extruding the mesh [duplicate]

Its a very simple question, I am not sure what will be the impact of this on rigging & animation of my Organic Model. I was trying to extruding the circle and when I switched from Edit mode to ...
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1answer
15 views

How to modelled earthquake shake table?

I want to modelled earthquake shake table. Can you help me? Is there any video related this? I want to create earthquake
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2answers
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Is there a quick way to set a specific length for multiple edges?

Blocks 1 and 2 have same distance but block 3 is bigger than 1 and 2: Is there a quick way to set a specific distance between the verts\edges of those blocks? I can't use Loop Tools because its '...
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how to do something similar in blender

I would like to model such a cube. In 3dmax there is a function that changes the topology of the object in the selected area. How to do this in blender?
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2answers
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Remove edge loop from selection in 2.8

What is the best way to remove a whole edge loop from an edge selection in Blender 2.8? The Process is as follows: a) in edit mode, select three (or more) Edge Loops with double click shift + LMB b) ...
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Does anyone know the plan for bSurface in 2.8?

bSurface was a great plugin for retopo and mesh generation in 2.79, however I can't seem to find it in 2.8 and I'm not aware of any official mentions, I can't find a lot of talk about it. Anyone know ...
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1answer
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How to make a Morph Object follow the surface of a model

I'm trying to create a character with admittedly unorthodox eyes and pupils. What I'm attempting to do is make the pupils in 3D and them change their shape using morph targets, a little like the 3D ...
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1answer
27 views

Making a wavy plane

I've just started learning Blender for my games. I had been trying for the past 5 hours, to make curvy waves on plane. I wanted the first picture to have the wave like as seen on the second.
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1answer
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How to cut with Knife Tool parallel to the other edge in Ortho\Persp view?

How to cut with Knife Tool parallel to the other edge in Ortho\Persp view? Blender 2.79b
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Blender Character Modeling and Gravity

Working through some modeling courses for Blender and had a couple of questions. Still fairly new and not sure on terminology (hence my trouble googling this) so forgive me if these are already asked ...
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3answers
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Creating realistic plastic with parting lines?

I'm trying to understand how to model/render realistic plastic in Blender. The part I couldn't figure out how to create yet is the parting line (the line where the plastic mold connected during the ...
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How do I make my floor have a swelling or water damaged effect?

Hello I am trying to mimick the swelling of the floor in the picture I have attached below. However, I do not know the best way of achieving this effect. It's very subtle but it's still visible.
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Sub-d stuck to some edges

I've got a weird problem, made a circular shape to create a sub-d surface. First drew half the edge ring, mirrored and then extruded the edges to make faces. Making sure to either Merge or Remove ...
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Create a circular disc (an easier way) [duplicate]

To create the disc shown in the image, I added a circle with a triangle fan. Into edit mode, select the outer edges and extrude with cancel. Scale the new edges outside of the original edges. Then, ...
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Move object selection to cursor in only one axis

Is it possible to move selected object to cursor using ⇧ ShiftS on only one axis? How do I center multiple objects on one axis?
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0answers
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beveled edge locked to z axis

When using bevel edges (⎈ CtrlB), it works like the extrude operation but with surface divisions.
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Would it be possible to create a bleeding wall/object effect in blender?

I'd like to create a fluid animation of blood/dye running down a wall something like the effect they have on the music video 'Dean - Instagram' however It seems like the effect in the video is ...
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1answer
33 views

How to model a dress shirt collar such as the one found in zootopia?

How would I go about modeling a shirt collar similar to the one worn by Nick Wilde in the movie "zootopia". I just cant seem to get it right even though it doesn't seem that hard. I'm planning on ...
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How to make an object that is made from multiple objects able to be duplicated

I made a donut like in blender gurus tutorial, only I also made some custom sprinkles as well of some dollar signs that I needed place on there in certain spots so they are not part of the particle ...
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1answer
26 views

How to scale primitive shapes in Blender so that they are within a [unit] sphere?

I wonder how is it possible to scale all shapes so that they are within boundaries of a [unit] sphere? I know how to do this for a cube: if radius of the sphere is S...
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Setting Values Manually

so... i'd like to know if its possible to set values manually for Dx, Dy and Dz, because when i press the key to type the numbers, only Dx allows me to change the value while Dy and Dz keeps "(none)" ...
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Weird Artifacts in Onjects Blender 2.8

I just can't figure out what's happening to this object. It's just a simple PRINCIPLED SHADER with 1 Light Source and it's showing these triangular thing. I'm clueless why this is happening. I'm ...
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Is it okay, to put meshes inside each other without connecting them? [duplicate]

Excuse my English. So, im modeling an assault rifle and i was thinking about if its okay to disconnect the highlighted mesh(picture below) from the weapon and just move it a bit inside the weapon to ...
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1answer
18 views

How to model this cylinder type shape with pattern

I want to create above shape (first image) and I only could come up with this (second image) Maybe some new tips and tricks which would help me in my way?
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1answer
27 views

Combining both Bevel Tools in to One (Edge Bevel and Vertex Bevel)

Currently in Blender you have two bevels: -Ctrl+B (for edges and faces) -Ctrl+Shift+B (for vertices). I was trying to create an operator that will identify what mode you're in and activate the ...
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how can i move a part of the mesh with the transformation manipulators with snapping with increment enabled?

i cant move a part of the mesh with the manipulators with snapping with increment enabled, when i am in perspective mode or ortho, but when i use the numpad to align the view to camera view to any ...
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0answers
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make an object's z axis parallel with another object's normals

I have a ball that's rolling around in a bowl, randomly, using rigid body physics with the rigid body motor constraint motor on the ball making it roll around. I've put a cap on the ball by ...
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How should I change output in a python script to decimate faces without distortion?

I found a "supershape" python script for blender that I modified to represent a surfboard for a CFD project i'm working on. ...
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2answers
37 views

Why the same object looks different in render / solid view?

Why it looks different in render / solid view? No modifiers etc.
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1answer
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I want the domain of a fluid simulation to abosrb the mesh (stop rendering splashes) as soon as it touches the bottom of that domain. Possible?

My fluid sim goes from top to bottom as a waterfall, but i want the water to be absorbed by the bottom of the domain as the fluid touches it. Is that possible?
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0answers
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How to visually disable (“hide”) Smooth Shading in Edit Mode only?

In Blender 2.8, is it possible to visually disable Smooth Shading ONLY in Edit Mode? I want the surface of my model to soften in Object Mode or render preview, but at the same time, when I enter Edit ...
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0answers
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Black text not showing on model (transparent PNG) [duplicate]

This is probably a noob question. I want to add a text texture to a model. I've made the image in GIMP, if I use WHITE for the text color, it appears properly, but if I change the color of the text ...
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1answer
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how can i make uneven distribution of lattice without changing the shape of object in the beginning

I want my lattice to the shape as i showed in the beginning. the edge inside lattice is not not evenly distributed, becuz i want my plane to bend along those lines. How can i manipulate the lattice to ...
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Any tips on creating a Dragon/Eagle Head? [on hold]

I have been using blender for about 2 1/2 years now, and I wanted to get some more in depth experience in animation! I figured I needed a cool looking character. I am basing the design off of a ...
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29 views

What do you think of this plane [on hold]

I just made this sort of low poly plane i made it by myself and i'm just a begginer i've been using blender for about two months and i've made this plane by just one cube i extruded some parts and ...
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Why are my normals not applying correctly onto my model?

When applying some baked normals, both object and tangent baked, onto my model (Shown Below or Above), the normals show up on the model; however, the normals are not in the correct location. After ...
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32 views

Some good advice to approach these threads its really confusing

I have used shrink wrap modifier but still not getting the desired result please guide me through it.
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1answer
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Object is rotated in edit mode?

My mesh appears fine in Object mode, but when I enter edit mode, it rotates 90 degrees. Any idea why? Object mode Edit mode
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Mesh shading glitches/z-fighting in model

Hey all, I'm really new to Blender (this is my first project) and I wanted to create a bear that I can mocap using NI Mate 2.1 - however, when retargeting my rig, I get a few graphical errors such as ...
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Why aren't parented object transformations backwards compatible in 2.8?

I created some new characters for my animation recently. I modelled them on Blender 2.79 and copied them to 2.8. For the characters' eyelids, I have them applied to Lattice modifiers, and the eyelids ...
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1answer
28 views

I have a problem making a anvil and i cant seem to find the cause

im a beginner trying to get the hang of blender and while creating an anvil i found this problem there seems to be my good mesh inside of this bad mesh i cant seem to find the answer anywhere. at the ...
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28 views

Transform breaks Object

I was trying to move a model I had downloaded but when I grabbed it on the z axis this happened. before
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0answers
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Object file breaks Rendering Mode

I am having an issue with blender 2.8 rendering mode. Basically I would import a object file into the world and the second I do that, the rendering mode breaks. I can't even render a cube, if I try ...
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1answer
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How Do I Set Up Blueprints that are Not Really Designed to Model Cars

So I have really wanted to make a 2016 Camaro SS but there are no really good blueprints for it. So Im using regular images that give the front,side,top, and back, however, it still does not quite ...
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How to close loop cuts? [closed]

Im struggeling at the moment with the topology of my new project. The question is actually realy simple and was written already in the title of this post. How the hell i can close a loopcut if its ...
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0answers
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Blender 2.8 NurbsPath oddities :p

Same object.. Seeming reason for this: I deleted some handle points and extruded them. (selected the most bottom two handle points, duplicated them, spaced them out properly, extruded them..) Is there ...
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Weird form against the mesh flow

I'm getting this weird shape with the sub surf modifier on, how do i fix it to follow the flow the flow of the mesh?
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refraction of arrow through glass of water

so i have been trying to simulate arrow refraction through a glass full of water where the arrow's direction is reversed. i have applied refraction BSDF to both the glass and the fluid mesh with IOR 1....