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Questions tagged [modeling]

Modeling refers to the process of creating 3D objects or entities using a 3D modeling application. This tag is used for anything related to modeling including techniques, tools and tips.

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The 3d manipulator widget just isn't there. Enabling/Disabling it does nothing

Yeah, it just vanished. I pressed the "enable/disable" button, but it still doesn't show up. Where could it possibly be? What even happened to it?
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1answer
15 views

Rocket Engine Plume/Exhaust

I am totally new a pictures and blender therefore I dont know how to ask. I want to add rocket plume but I am not interested with animation. I need to add like texture. Reference image:
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Blender lagging very hard

im creating this frog caracter and all of a sudden blender is lagging very hard.I have some screenshots, i think its the huge spice on thetop of the head, i cant seam to delete it now matter how much ...
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1answer
27 views

How do i model this plastic handle?

Another question from a sad rookie: I managed to properly model this 5 liter bottle (Thanks for the amazing guidance from a user in my previous question) and now i need a cap and a handle for the ...
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1answer
16 views

Where shading “smooth” and “flat” are located inside Blender 2.80?

I would like to know where the realtime rendering options for faces "smooth" and "Flat" are located inside Blender 2.80.
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Where display normals is located in Blender 2.80?

I would like Blender 2.80 to draw the face normals in edit mode. Where this option is located inside the GUI?
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6 views

Fill “Eye hole” from a mask stl

I would like to fill this hole in that mask and sculpt it then freely as a separate object. Can you guide me, what tools I should have a closer look at? Here is a screenshot of the model: And this is ...
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11 views

Trouble changing primitive attributes

When creating a primitive in blender, the attribute section is greyed out and I can't change anything. I'm using blender 2.8. Is this feature just not in yet or ?
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1answer
24 views

Why does mesh not follow bone perfectly?

My mesh is parented to an armature. But when I rotate the armature upperarm, the mesh's upper arm does not follow the armature fully. What are the likely causes and how to fix this? Thank you very ...
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18 views

Problem with vertex paint to .fbx

I have been trying to export a model with vertex colors, from a blender model to FBX. (And then to Roblox) So I found out (export with vertex colors property) But, I cant seem to find the export with ...
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15 views

What's the workflow for creating close-up scenes of terrain/dirt?

I am creating a very close-up scene of some mossy dirt and am having difficulty achieving a good-looking result. The focus of the scene is a 5-6 inch snail, and the whole scene is pictured here. ...
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1answer
11 views

Changing geometry in linked duplicates

I could not find anything about this, so I decided to ask myself, although I have a hard time imagining, that this has not come up before. Therefore my apologies if I am re-posting old stuff and I ...
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extrude Nurbs paths horizontally

When I create a NURBS path then extrude it in the geometry settings it extrudes up. How do I get it to extrude horizontal
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1answer
31 views

How to “Chamfer” or Bevel Outer Edges of a Plane like in 3DS Max?

I've been following Grant Warwick's hardsurface modeling essentials video on Vimeo, using Blender 2.80. Following the tutorial, I've made a basic hill-type shape by extruding a plane multiple times in ...
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Why do I have too many objects and how do I separate them? 2.8

New to blender 2.8, I've noticed that when I create an object and then another object that they both seem to be in the same Object in the Collection so when I click to select one of them, all of them ...
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27 views

How To Model Bubble Like This?

I have no idea how to model and make this kind of effect. I have tried multiple tutorials likes in Mr Sorbias's Coffee, and Mr. Andrew Price's Beer, but all not what i expected to. . I am looking the ...
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32 views

University For Video Game design? [on hold]

my name is Adi and to keep it brief do any of you guys know a college for Video Game design. I want to work as an environment artist. Also, do you need to go to a college to get accepted into any game ...
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1answer
24 views

Blender 2.8 Subdivision Surface on planes not sharp with creases

In Blender 2.79, creasing the corner of a subdivided plane generates the expected sharp corner: When using Blender 2.8, I can't replicate this behavior without triangulating the face and creasing the ...
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12 views

Vertex by vertex wrap mesh onto another mesh

I have a character with breast. Task: Make the breast bounce using cloth physics. Solution: Create a copy of the breast by selecting, duplicating and detaching breast polygons to separate object. ...
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2answers
30 views

Magic Mouse Wheel

So, I've been working around this issue for a long time but now I really need a way to make this work properly since it's taking certain functions from my reach. I use a magic mouse from Apple, and ...
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19 views

Blender 2.8 stuck on some selection mode - no idea what it is

Okay, so I'm in object mode, there's a circle around the cursor - exactly like what would be there if circle select were active, but it's not active. Single click on things does nothing, I need to ...
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1answer
16 views

Cannot get rid of the yellow lines

By accident I booleaned and stuck another object to this one. I couldn't separate them so I deleted vertices, edges and faces few at a time and managed to get rid of the object. but i think that ...
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1answer
195 views

How to make arc with many faces looks smooth with subdivision modifier?

I'm newbie. How to make this looks normal? This is arc I tried to make smooth using subdivision modifier. I also tried this trick but it didn't work.
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1answer
42 views

How do i make round bottle look more cubic with really soft edges?

I am a complete beginer. I was trying to model this 5 liter bottle and then realized it supposed be more squire - like in the included image. How do i do it? No way i can figure it out myself... I ...
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Help with a 3d wall

Wanna modelling wall panels, i have 2 samples but i dont have any skills, mb can someone share the technique of execution, i try use displacement with dragons skin on second picture, but I did not ...
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1answer
13 views

How to select welded elements with marked seams

I'm using Blender 2.8, but I don't think this matters. Is there any way to select an entire element of a single object (as key L does) that has various marked UV seams? It appears as though marked ...
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1answer
45 views

Going from an area of low information density to high density

Consider the following, I've got a mesh already that is in the general shape of my model. However I want to add detail like adding an eye to the general shape. Example (attempt at modeling bullet ...
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1answer
20 views

Is there a UseCase for Snap to Volume?

By now, I have probably tried every snap-setting that Blender has to offer. I can say that most of them are truly useful. But for the life of me, I cannot figure out a possible use for the Snap to ...
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1answer
31 views

How do i change the grid floor?

I'm making a small object and it is bit difficult to see what i'm doing. Usally i just open the N-panel and change it under Display, but can't find that option in the new Blender 3.0 Beta. I want to ...
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2answers
43 views

First time using 3D modeling software [on hold]

I started learning Blender a short time ago and I want to achieve something like this: But after many tries I still don’t like my result at all.How could I improve my skill, and get the desired ...
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1answer
27 views

Applying join to mesh

I'm little bit lost. I did all of those steps in this tutorial but if I'm trying to join sphere with mesh it outputs weird shapes: I want to join them to create animation later.
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24 views

My image looks different

I'm following the blender tutorial series by the BlenderGuru and my donut looks different after tutorial #4, making the icing on the donut look more realistic. The colouring on my icing looks like it ...
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2answers
51 views

complex sphere deformations

I am trying to design this chair, the base is very easy. What I'm struggling with is the weird cut in the middle, do I manually have to move vertices? if so, i will have to apply my subsurf 1st? Just ...
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19 views

Hotkey to go DIRECTLY to vertex, edge, face edit mode?

As a long time user of other prominent 3d software, I'm used to being able to be in object mode and press 1 hotkey to go directly to vertex, edge, or face mode. I'm using 2.8 and love it, but for ...
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2answers
48 views

Which one is a better approach

Sorry for this beginner like question, but I can't find the answer since I don't know what I need to type in Google search. I have been learning to use Blender for the past few months, and I tried to ...
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0answers
11 views

How to handle shadow for multiple objects in one

I'm having a little issue, i'm trying to make my first actual character model, but since i want to use it in a game that will have customization, i need the parts of his body to be separated into ...
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1answer
13 views

Toggle vertices/edge/faces with numpad emulation

I want to toggle vertex/edge/faces but I can't seem to make keys 1, 2, 3 or Ctrl+ Tab to work on Numpad emulation mode while on a laptop keyboard. Is there any way to remap these? Blender 2.8 OSX 10....
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1answer
36 views

How to chance radii of many cylinders at the same time?

I want to change radii of the cylinders without moving each one. Now the radius of each cylinder is 0,6cm, I want to make them 0,13cm. Is is possible?
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1answer
49 views

Where is the operator panel in Blender 2.8?

The tutorial I read is based on 2.79. So I'm not sure if it's still the same name in 2.8. But I can't find anything providing similar functionalities.
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2answers
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Engrave, Boolean Modifier

how are you? . i am modeling a soap with engraved text on it, as shown in the attached image. but when i use the Boolean modifier on the soap with the wanted text the whole mesh of the soap mess up as ...
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1answer
30 views

how i fix this uv map scale issue?

As in the image appears thats its what i want to fix, because it shouldnt appear like like i tried to apply scale,rotation,location and nothing happens. so what can i do to solve this guys? ...
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how i scale this in the way that i want it to be?

as in the images appears, i want to scale (or maybe its not scale the option) this faces but exactly proportional (or whatever can be said) to the faces beside them.
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2answers
71 views

Need help with hardsurface modeling

Please excuse me for this is my first time on stack exchange and also my second time asking for help on any type of forum, so please bear with me. In the picture below (Sorry got this image a while ...
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30 views

Model Edge Beveling Problem

I was modeling my model in Blender, and I tried to bevel the edges of model. I haven't marked all vertices and it didn't make the bevel same on both sides. I realized it but I cant undo it anymore. ...
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1answer
29 views

Connecting two screws?

I'm new to blender and I am looking for an easy way to connect two screws. Currently I have this double helix structure that I made by constructing two screws from circles: I am looking to connect ...
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1answer
15 views

Black Seams When Rendering Normal Maps in Cycles

as in the images appears: the first picture is the bake normal and rendered, and as you can see it appears some "seams" around it and with a low height, and in the high poly model you can see the ...
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1answer
69 views

Can you imagine this picture and how will you model this..?

I am really not able to imagine the backside of this picture i modelled the railings but cant move further so please help me by telling me what approach should i take to model this.
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1answer
37 views

Blender 2.8 Reference images in local view

Is there any way to make reference images show up in local view? They seem to disappear. I used Shift-A/Image/Reference to create it. Is there something I'm not seeing? Or perhaps that feature is ...
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1answer
22 views

2.8, how to automaticaly merge overlapping vertices

there used to be a button for this, It looked like two arrows pointing towards each other i believe. It made it very easy to snap one vertex onto another. It was located where the snaping and pivot ...
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1answer
66 views

Is there a way to use meshes as basis for a group of smaller meshes?

Is there a way to do what I mentioned in the title? For example if I have a bunch of smaller highly detailed boxes that act as bricks and one low detailed box acting as a house, is there any way to ...