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Modeling refers to the process of creating 3D objects or entities using a 3D modeling application. This tag is used for anything related to modeling including techniques, tools and tips.

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High to Low poly normal map appears to have seams all over and looks warped

So I'm at a loss. After baking a normal map to the low poly retopology, the end results are as seen in the posted images. The polygons are visible, and there are a large number of visual oddities. ...
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9 views

How do i half the width of something while keeping it parallel to other edges (locking to an axis doesn't work)

i want to flatten this cube, and keep it a rectangle, all edges parallel. thank you
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6 views

Unsmooth connection when adding skin to a skeleton, any reasons and solutions?

what I am trying to do is to: 1) read in a list of connectivity; 2) created skeleton in Blender, here I connected all the edges based on the connectivity ; 3) wrapped the skeleton with a layer of skin ...
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26 views

Subdivision Surface Modifier

I'm trying to do a very simple plate. When I try to "smooth" the object, the center of the top of the plate looks funky. My guess is it has to be the subdivision modifier but I don't quite figure out ...
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22 views

Other vertices affected when moving one vertex

I have a mesh that I have not created myself. I took an existing mesh and started modifying it for my own purposes. Suddenly I notice some vertices go crazy when I move (or grab) certain vertices. ...
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2answers
38 views

Ridge on mesh after curve modifier

I have modeling a mesh and then I want to curve it to fit another mesh. But when I am using the curve modifier, some ridges appears on the mesh : What can I do to avoid this ? I tried to multiply ...
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1answer
47 views

Extruding, right-clicking, then scaling moves some vertices to the wrong place

Here's the image: It starts like this before I perform the procedures in the title: Here's the file:
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2answers
37 views

Making Tiny Detail

I'm making a larger model that requires a lot of tiny detail. is there any modifier or technique to randomly generate tiny detail onto a large mesh rather than the alternative "Subdivide and extrude ...
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2answers
28 views

How to fix Non-Manifold elements?

I've made a High to Low poly model, and after using the ctrl+alt+shift+m command to find non-manifold elements, I've found several as shown in the .png which is edges and vertexes across the model as ...
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16 views

Using weight paint

I have tried some things to make a part move with an armature at a folding line. And it's almost working fine, but due to the mesh it looks a little bit weird when I move one bone upwards in the Pose ...
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1answer
29 views

Blender Guru Anvil Tutorial Base Problem

Ok, so I followed the tutorial pretty much to the letter. I was near the end of video 2. I deleted the bottom face and extruded it together with Clipping and Merge like he showed, then proceeded to ...
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23 views

Render is blank, doesn't show what camera sees [duplicate]

Newbie here. I don't know what happened. I was was able to make one render and save it as an image. I moved the camera and added more lights, and the render hasn't worked since. I didn't change any ...
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11 views

When I try to import a model i cant find it in blender!

( I am new) So i downloaded a 3D model from deviant art but when i tried to import the model i cant find it anywhere in the programme, but i can easily find it in the Files application. Help!
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2answers
105 views

Can perfectly aligned vertices create a ngon?

When I got an unnecessary detail on my model that I dont need, (Like in the picture) I dissolve the faces of the unnecessary part and scale it by 0 at the (x/y/z) axis. It makes a perfect square. Does ...
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16 views

Aligning two models with different default rotations

I have two different models that I've imported. However, they both have different origins, and their default rotations both differ (They're slightly tilted at different angles, despite their rotations ...
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14 views

A darkened, unexplained section in a mug's handle - Modeling [duplicate]

I am new to Blender and I'm following Blender Guru's toturial (he is great!). When modeling the mug, I faced a problem that I just can't explain: I've uploaded the Blender file in case anyone wants ...
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26 views

Blender gets buggy after several hours? [duplicate]

I'm new to Blender and 3D modeling in general. I've been working on a model for about 5 hours. Just as I was preparing to render and save a picture of it, parts of the model started disappearing. They'...
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1answer
26 views

Mirror modifier not working correctly

I am trying to extrude using mirror modify and instead of connecting the mirrored section automatically, it creates two separate extruded sections. Not sure what I am doing wrong.
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1answer
15 views

Blender eevee SSS Black Pixels in Viewport and Render

When i want to use SSS in Eevee then this happens end in the render immage they still apearing in my office wen i want to make sss then the black lines dont apear and i have the same new blender ...
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2answers
65 views

How to make dr.eggman mustache?

I am trying to make a the mustache in the picture above but can’t make the same thing. So far I have tried modeling the mustache but there is no hair and it’s just a flat mesh.
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45 views

Bump/Normal map leaving ridges?

Recently I’ve noticed something off with my bump/Normal maps. More specifically how they’re rendered out. I end up with these weird ridges as shown below. It was like this in Blender v2.79, so I know ...
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2answers
66 views

How can I create a boolean mesh to replicate the movement of a milling bit?

I'm trying to model a part that has a (helical) milled groove using the boolean modifier and can't find a good way to model the cutting path of the bit. I have tried using the screw modifier but this ...
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1answer
53 views

Are weird shading artifacts normal with the subdivision modifier in edit mode?

TLDNR: Are the circled thingies in the picture normal with a subdivision modifier while in edit mode? (note: subdivision set display modifier in edit mode) I've been trying to create a character that ...
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18 views

Cannot see background reference image

I have been using Blender for about 30 seconds now... I watched some tutorial videos and the process does not seem difficult at all. Here is a basic rundown of my steps so far. Hit N key, brought up ...
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1answer
51 views

Modeling complex shape of a monitor backside

Right now I'm trying to model the backside of the casing of this monitor I have tried a NURBS surface but didn't manage to get the desired result. Then I used a regular plane which was a bit better ...
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23 views

Making 3D background blend in with video

So I'm building a 3D set that I can green screen in since I can't afford to build or rent a pro studio. So I'm having some trouble with making it look real with video footage, or as close to real as ...
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1answer
29 views

How to remove connected intersecting geometry?

I'm using the Skin modifier to make the base mesh for a creature, to sculpt on later. But I have some self-intersections, and would like to remove all the internal geometry -- kind of like a boolean ...
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1answer
24 views

Transormation of object

I have a reference and i want to make it I made a flat design , now i want to transform in sphere shape
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1answer
24 views

Looking for equivalent of Fusion 360 Sweep with Path and Guiderail in Blender

I am newbie to Blender and totally loving it. My focus to date has been on modeling and 3D printing. I was using Autodesk Fusion 360 but have moved all my projects to Blender except one. I created ...
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16 views

Riged bodies not coming to rest and falling through each other

I am having trouble with a small animation. All I wan to do is have the wine bottle sit in the rack so that I can tip it over and have the bottle fall out, but the bottle will not even sit in the ...
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30 views

Blender: Indian Dhoti [closed]

Please help me on this, I am trying to create a Indian dhoti like the below image using Blender to my 3d character. Can any guide me how to do this.
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35 views

Cut a 45 degree hole out of a mesh?

I want to cut a box hole out of a mesh at 45 degrees. I'm able to do it with a boolean modifier, but it leaves a somewhat ugly mesh. What would be the proper clean modeling technique to achieve this ...
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20 views

Textures to materials

I have a model that has multiple materials in it. What I want is to make two textures out of them then convert the textures into two materials. Is that possible?
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17 views

Mesh Displaying Strangely

everyone. I was working on this robot project, following along with the tutorial videos I purchased when I did something that caused the mesh to display strangely. Also, I can now only select ...
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1answer
49 views

How to make a specific area of a soft body behave like rigid body (or vice versa)?

Is it possible to make a part of a soft body mesh behave like a rigid body without pinning the vertices of the object? For instance, following this answer I painted some of the vertices of the soft ...
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20 views

How to import 2D/3D CAD drawing into Blender and how to convert wireframes to faces?

I'm trying to import CAD drawings into Blender. I have read and looked at some tutorials about this, but it's not working! I can use DraftSight to transform a .dwg file to .svg, but to transform a ....
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1answer
76 views

can any body tell me how to make this complex object? [closed]

This is the model and i made it https://in.pinterest.com/pin/757730706026954368/ I tried it but not up to the mark
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33 views

Help modelling complex shape

I am trying to recreate this in blender, and do not know where to start. The main difficult part is the top curved object. I tried extruding some sides of a cylinder and then shrinking them down like ...
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1answer
30 views

Dupliverts rotation not working

I've been trying to create a spiked sphere using dupliverts, followed all the steps (spike facing Y axis, parent-child, checking rotation) and it still won't work. I tried different axes and still no ...
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2answers
25 views

Cant find “Texture Coordination” on Blender 2.79

I searched here previously and one of the answers were saying that you should be on Cycles Render to appear. But even on cycles render it doesn't show. Any ideas why this is happening?
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1answer
29 views

What's up with the shading?

My shading on my chinook is really bugging me. I have put an edge split modifier on my model and this has elimated the majority of my issue but it still persists. As far as I can see, there are no ...
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1answer
17 views

How to attach mesh object to another mesh

I'm still new to blender and I've been having trouble attaching meshes to another mesh. For example, I'm trying to attach this hairpiece accessory to this hair mesh and I can't quite seem to get it to ...
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8 views

Objects not showing up in view

https://gyazo.com/d96ad16cf73b50a12da21a31193a149c (watch gif) I'm having this problem where objects are not visible in my editor view or render view. Cameras also only appear as dots. They are not ...
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1answer
13 views

Trying to Move 1 Selected Object in Blender Drags Other Faces It's Touching

If I create or duplicate an object that's touching other faces on objects in edit mode, it drags the faces it's touching with it. This just started happening in the middle of me making a haunted house ...
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1answer
43 views

How can I manually fix nonplanar geometry?

I'm going through a course on blender. The course teaches blender through the use of several projects. Right now I'm modeling a low-poly chess set, and we've arrived at the knight. Because we made the ...
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7 views

How to use model files (i.e. .obj, .ply files) to pass vertex groups to blender

I'm working on a project to render some nice figures using blender. I do the modeling part with my own written software. But the OpenGL shading (simple Phong shading) is kind of ugly. So I'm just ...
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1answer
28 views

How to round the edges?

i am following a tutorial but the guy is using maya, i realised that his mesh is more smooth than mine, even if i click smooth , my edge still looks squared and horrible, if i click smooth , then it ...
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2answers
296 views

Trying to figure out how to model this shape

I'm working on creating 3d text for a custom wordmark that isn't a part of any text library. Getting kind of stuck on how to best make the "M" in it. I feel like it should be relatively easy, but I'...
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2answers
30 views

Make multiple Bezier curves manifold and free of intersections, for 3D printing

I'm trying to model a character to 3D print it. I'm having some trouble with bezier curves: as they are not manifold (and glitches through my mesh) my slicer can't do anything even remotely printable. ...
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22 views

Vertexes get slightly offset when extruding or moving an object

In a model I am working on, I have begun to notice a slight offset to the objects' points when trying to move (using "g") or extrude (using "e") an object (see photos below): it is not caused by any ...