Questions tagged [modeling]

Modeling refers to the process of creating 3D objects or entities using a 3D modeling application. This tag is used for anything related to modeling including techniques, tools and tips.

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15 views

Array problem, missing boolean cutouts

I am having a problem with an array. Array of mesh-cubes, 2 dimensional 8x8, used two cubes to cut out areas with boolean differences. All of the duplicate instances have the cutouts but the original ...
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15 views

Issues with bevel modifier

I have some issues with bevel modifier. It works improperly if clamp overlap is enabled (real bevel amount is small and cannot be changed). When it's disabled it causes such artefacts. I know that my ...
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0answers
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Major help needed in detailed waterfall [closed]

There are many youtube tutorials on making a waterfall, and a lot of similar answers on this site, but none are as detailed as the one I am trying to make. I hope my question won't be marked a ...
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1answer
35 views

Tetradecahedron / polyhedra in blender [duplicate]

How can I go about creating a Kelvin’s Tetrakaidecahedron Cell / tetrakaidecahedron. I'm willing to try it using Geometry nodes, Python, etc.. For more background on what it is. Tetrakaidecahedron (...
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25 views

GTA - How can I add a prop to a character?

I'm just texturing and adding a helmet on to a skin of GTA San Andreas. In Blender everything looks fine and my problem actually occurs in game. So I basically I just Shift +LMB both objects (helmet ...
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1answer
63 views

How should I make this curly cupcake icing?

I've been working on a cupcake, but there is a problem in the icing.This question was closed, but the answer which I was recommended does not answer my question. I have edited it so it can be reopened....
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24 views

How to model a real car interior? [closed]

I search 3 weeks for a tutorial how to model a car interior from a real car but i dont find any good tutorial. I have a big problem with the inside of a BMW i3, I don't know how to make it look ok ...
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1answer
33 views

Deform/bend non-planar object over a surface

First off, I'm pretty new to blender, so I apologise if this is a basic problem/question. I'm trying to create detail on a surface, and the most obvious way I can think of is to create a half cylinder ...
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1answer
26 views

How can I create an object that contains different parts, that can be accessed in edit mode?

How can I create one object and have different parts within that object and select them individually in edit mode? A good example of what I mean is in the video linked below, where he has one gun ...
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Blender 2.79 I can't get rid of this circle around my cursor and I can't do anything

In Blender 2.79a A red circle appeared around my cursor on the 2d side while in uv/image editor. I saw a few answers but none of them worked. it's not letting me select anything so it's not circle ...
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1answer
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strange dark patches in my donut's icing

please help me in fixing it...I have followed the steps very accurately from the tutorial but I don't know why its been like that...
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2answers
34 views

How can I prevent silhouette changing when modeling in orthographic

I am modeling a head using a reference image and have realized that the silhouette of the character in perspective is completely different from the silhouette of the character's front orthographic ...
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2answers
740 views

How can I warp text 40 degrees. Like a partial cylinder

Trying to do something like what's at the link below. but with text and other flat objects. Simple Deform bend is close but not what I'm looking for. https://www.thingiverse.com/thing:3045130
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How would I make this A into an n-gon? [duplicate]

I just have this "a" mesh, I fixed it up after i turned the text into a mesh, and I don't know how to dissolve these edge loops to make the top and bottom face an ngon since I don't need it ...
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34 views

How to make small notches in the mesh

I'm modeling a microwave and I'm stuck with making this little notches, which I highlighted in the reference picture. I tried to perform a boolean operation, but it didn't work out and I don't know ...
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I do not see any vertices lines at either end of the cylinder object

Good evening I am very new to Blender. I am using Blender 2.79B. I am busy following a YouTube tutorial on how to make wine glasses (Blender Tutorial For Beginners Wine Glasses - 1 of 2) and I have ...
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31 views

Bevel does not work after solidify

I'm applying a bevel to a plane, solidify and bevel after solidify, but the bevel doesn't work. Can anyone tell me what I'm doing wrong? What I'm trying to do is this: What I want to do is to ...
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0answers
23 views

Should I apply my subdivision surface modifier before I texture paint my character? [closed]

Hi i am creating a human character in blender. I wish to texture paint my mesh to add more detail. I am unsure of when I should apply my subdivision surface modifier, before I texture paint or after. ...
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How do I fix a leg position on a downloaded mode? [closed]

I have recently downloaded a Zelda model from Sketchfab and I need assistance in fixing the legs (P.S. I’m new to animating.) Any help is appreciated
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1answer
45 views

Modeling a Product in blender [duplicate]

I got a problem while making a model of a product. I have tried a lot even seen lots of tutorial but did not get the thing that i want. I am using Blender 9.92 and I am just a beginner I got my hands ...
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1answer
37 views

Turn a flat mesh into sphere (for eyes)

I'm working with a model that has flat meshes for eyes. I want to turn these flat meshes into spheres so I can better work with the eyes for posing. How do I either make the flat meshes spherical, or ...
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1answer
35 views

Adding ridges to a non-flat surface

I'm trying to model this vase It's 10-fold radially symmetric, so I model half of one "face" (shown below) apply mirror to get the entire face apply subdivision for smoother look array 10-...
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1answer
18 views

Can I use absolute snap to grid in edit mode where the grid is rotated to match the rotation of an object's origin? My workflow depends on it

TLDR: I want the snapping grid to be translated into local space while editing an object. This is very important to my workflow as I attempt to emulate art from Pineapple Smash Crew and Stratus. Is ...
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0answers
31 views

What is a good way to move extruded letters in a mesh

I need to move the letters 2021 in my model a little bit further to the right , but I dont know the best way to do this since they are already extruded. How should I go about this ? Any answers are ...
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2answers
843 views

How do I turn this shape into a cylinder?

I am working on making an intake manifold out of sheet metal but I have been struggling to draw up the shape unwrapped as if it was a uv just from pictures, I turned to using blender however I am ...
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0answers
37 views

Which computer should I keep for Blender [closed]

Just wondering if anyone can tell me which computer will be better for Blender. I am fairly new to Blender, have been active for about a year and a half. I'm mostly into stylized character type 3D ...
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1answer
21 views

Strange shading and artefacts on my model

I was just wondering if anybody knew how I could fix the shading issues and the artefacts on my model in a non distractive way. What I have tried: I have tried moving around some vertices (which most ...
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0answers
28 views

Eyes and visor is metallic

I downloaded a model of Peridot from Steven Universe, however when I opened it in Blender, both the eyes and the visor had a metallic look to them. I'm new to using Blender, so I have absolutely no ...
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0answers
23 views

troubleshooting

I made a brick in blender with textures and everything and I distributed that brick around the house by duplicating the object, once I was done putting those wood bricks all over the house I saved ...
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4answers
2k views

How can I cut a UV sphere in half?

I need to use half of a sphere, but I cannot work out how to cut it in half. The best I can do is to remove 1/4 of the sphere. With a UV sphere, I size it to my requirements, set scale to ...
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1answer
36 views

Subdivision Surface causes distortions when extruding oder joining verts

I am fairly new to this and have a question as I always get distortions as soon as I try to extrude any verts of this cylindrical shaped part of the mesh or when I try to connect Verts of this part ...
3
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2answers
56 views

How to Crease the Edges Correctly?

In the picture below I use subdivision and I want to make the angle of this half circle hole sharp But when I do edge crease, the topology overlaps and creates bad shading; I don't want to add a ...
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0answers
11 views

Extrusion tool wont let me extrude along a flat plane [closed]

For example I add a circle mesh to the scene and want to make it thicker using the extrude tool but for some reason my extrude tool will only move along the z axis and not let me extrude vertices ...
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0answers
10 views

Can't apply shrinkwrap with Multires

The tutorial I'm watching (stylized character workflow with blender, On the Blender YouTube Channel) says to add a multires modifier, and "apply the shrinkwrap over it." I'm pretty certain I'...
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0answers
10 views

Automatic multiple bisect and separate export for 3D printing?

I've made a model that's too big for the built plate on my printer. I don't want to scale it down to fit as it's supposed to be big. Instead I'd like to cut it into pieces in Blender and glue it ...
4
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1answer
177 views

How to add a vertex at the center of a face?

Blender Version : 2.91 I am a beginner to blender and I am referring to this tutorial and I can't seem to add a vertex to the center of a face in edit mode as he did using the hot key ...
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1answer
43 views

How can I create a round bevel for this area without creating artifacts?

I've been trying to figure out how to do this sort of procedure before and I've never gotten close to figuring it out until today. I tried using the 'Vertex Group' limit method and I got the curve I'm ...
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1answer
28 views

Why can't I dissolve this edge? [duplicate]

Hey Im new in blender and I'm having what appears to be a simple problem, why cant I dissolve this edge? I made a plane and I loop cut it to make the hole in the middle I dissolved the other edges ...
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0answers
21 views

Procedurally generated Ground for 3D printed model bases

Is there a simple\easy way to procedural generate terrain in Blender that I use to create 100 slightly different 3D printed model bases for a WH40K army? Maybe something that makes rocks, or even just ...
2
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2answers
43 views

Why are my edges still sharp after applying subsurface modifier?

So I'm following this anvil tutorial by Blender Guru. I'm at this part https://youtu.be/WxMwa0njGSM?t=1145 where Andrew applies a subsurface modifier to his mesh. When I do this, it makes my mesh ...
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0answers
45 views

Which brush is suitable for complex shapes or cavity like lipstick or mouth?

I'm following Youtube tutorial for quick start in character sculpting and modelling for my game prototype, but I'm facing issues for suitable one for certain area. I could use clay brush for eyes, ...
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1answer
16 views

origin (or cursor) to selected vertice?

How can i get the cursor to the selected vertice? And, since this always error on me, how do i set the origin to the mirror plane on mirrored geometry? I get lots of geometry where the origin is ...
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0answers
12 views

Bitmap Tracing on reference image

It can be very good, if i can import a reference image with bitmap tracing. (in inkscape it can have lots of parameter, by color - you can stack up the result and choosevthe right one, by siluette etc....
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0answers
14 views

Blender geometry nodes stretching objects

i am new to blender and was trying to instance leaf (distribute leaves) but when I applied geometry nodes the leaf object gets stretched
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1answer
40 views

how do you bevel like shown in picture

what i have tried insetting but insetting starts tearing the faces after some thickness i tried beveling but i do not have idea how do i do varying bevel as shown in the picture edit: the face ...
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0answers
41 views

insanely simple but impossible?

I have a square selection of vertices that i want to mirror along its right side so that it becomes a flipped repeat of my vertices that are joined in one mesh. Like this i have X and i want to make ...
2
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0answers
19 views

Slide multiple edges toward/away from each other

I often run into the problem that I want to slide multiple edges away from each other. Sometimes there are simple workarounds like scaling, but other times it's not an option. I tried to make an ...
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1answer
44 views

Is it possible to distribute points based on height?

Is it possible to distribute points in the geometry nodes based on height like it is with colors in the material nodes? I have this terrain and want points distributed on the blue color. I don't ...
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1answer
21 views

Normals not working properly, even if recalculated

I have been making some models for a Unity project. I have a problem only with this model, idk if they are the normals because it seems that they are fine. the funny thing is that in Unity looks ...
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1answer
34 views

How to make a pyramid like this?

the left is mine, how to make the right one?

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