Questions tagged [modeling]

Modeling refers to the process of creating 3D objects or entities using a 3D modeling application. This tag is used for anything related to modeling including techniques, tools and tips.

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11 views

How can i fix this texture?

Hi i'm a bit new to blender. How can i fix the look of this texture please? Thanks
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1answer
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Derformities in mesh: This is what happens after I Shade Smooth + Subdivision Surface

I'm a beginner in Blender. I'm currently following a tutorial for a character mesh, and I'm following it very closely. I ran into an issue with the foot. To close the sides of it with a face, I was ...
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Which 3d software is right for me? [closed]

I know this place is a Blender community but i wonder what is the best 3d software for me. The reference of the my work I want is https://www.youtube.com/watch?v=02k126v3Zu4 / https://www.youtube.com/...
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Strategy for creating this model in Blender from scratch

I'm quite new to Blender and decided to start by trying to model a fairly simple part from scratch, but it is proving to be much more challenging than I anticipated. I modeled the part in Fusion 360 ...
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Strange deforming Hand with Subdivision Surface Modifier

i followed a Tutorial for a female Hand and everything worked well so far and helped me lot with Topology. But now i try to make the third finger. Sadly no they deform in a way i dont expect. I tried ...
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1answer
288 views

How can I Bevel this sphere correctly?

I'm modeling this lamp, and when I try to make that curve, with the edge selected in the image at its center, the bevel doesn't limit itself within the other two edges at both sides, it extends as I ...
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Object must be linked but can't delete it

I haven't been modeling long and completely fubar'ed my model so i had to go in a clean it up but i can't seem to to get rid of this one piece. I tried unlinking, didn't work & if i try to just ...
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My object faces seem to be clipping through one another [closed]

Im making a sword based on CG Fast tutorials yet this keeps happening where it looks like every face is clipping through another. Any help?
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1answer
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Fog in Blender? [duplicate]

I have a quick question. I started using blender 6 days ago and decided to create car model and animate it. I did and decided to set it in a city scene. All good but i didn't find any good textures ...
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how to cut a sine shape on a cylinder

Trying drawing a sinelike shape on a cylinder Hi, I am trying to draw the picture below. I tried using boolean modifier on the cylinder but, I couldn't create an object that would like on the picture ...
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632 views

How to model spherical corners

I am looking to recreate the object shown below but with a better topology. However, I cannot workout how I would model such a shape. The important details I am trying to achieve is having the ...
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Rigid object behaving differently in Object and Edit mode

Hello, plese help. How to fix this issue. In edit mode it look good, but if not..
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Hard Ops/ Box Cutter Add-On weird artifact on screen

After installing HardOps, BoxCutter and MiraTools Addons to blender from this tutorial HardOps/BoxCutter Installation when i switch into edit mode i get strange artifacts on the object selected and if ...
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vertices are not aligned on top view and side view

I'm modelling a car which isn't completed yet but my question is that the circled vertices are aligned from the right side of the car as shown in the picture below but from the top view they aren't ...
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Why is blender smoothing almost everything, but not everything?

I'm new to Blender, but I really wanted to take advantage of the sculpting. I exported a OBJ file from Maya, so I can sculpt more details on to the model. However, when I switch to sculpt mode, some ...
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When using snap to face, vertices on other side of mesh go to random positions and mesh becomes a crumpled mess

I'm new to blender and trying to follow this tutorial, but the snap to face tool ends up making the mesh all crumpled and vertices go to random positions for no reason. Is there any way to fix this?
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Proper modeling to sculpting process

So here is the issue I am facing. I first model my ... well.. model and I then bring it to sculpting and at around 1milion+ polygons ( or tris and other stuff) I start getting really laggy. I mean my ...
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My material not showing in the object

This is the picture without the material After applying the material Though I have changed both the viewport colour and the base colour, the colour of the monkey does not change. It changes only if ...
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Objects flying around head / effect

I am making a 3D character model for a short film based on a painting I did a while back and I want to create and effect for the hair that simulates things flying around his head, like this - https://...
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1answer
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Indent an object using an image

I want to make a custom dice set with the theme Darksiders This is the image I would like to be on the d20 dice on the 20 side. however I do not know how to put the mark into the d20 Model. I know ...
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Pose object movement problem

I have a character created and rigged in T pose. The character is 'naked'. The Armature is the parent to the 'body'. I'm trying to add some clothing to the character. I created some simple shorts and ...
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Using boxcutter on Instances

I've been creating a group of buildings (rough stage, just rectangles) as clones with ALT-D, and wanted the edit one of them, to have the changes applied to all. With normal edit mode functions that ...
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1answer
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Autosmooth causing subsurf problems with holes

As you can see when I use Autosmooth to get rid of the hole artefacts then my subsurf messes up. When its off my subsurf is fine but then the holes glitch out. I am not sure what to do really :/
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how to smooth edges of modified meshes imported from/exported to daz3d

hey i am cutting up some clothes literally a retard and posted this on the daz3d forums yesterday ok so the good stuff comes in from daz3d marketplace goes into blender snip snip did figure that out ...
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1answer
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Why is my model being resized every time I select the armature?

I have a model from an FBX file that I've imported into Blender with an armature from Mixamo. When the file imported, its scale was 0.010. I fixed that by scaling the whole "Armature" object ...
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1answer
44 views

Matching blender dimensions to paper cutout [closed]

I just discovered that you can export your blender model as a paper model, that you can later cut out. https://blender.stackexchange.com/a/2353/75504 Github: https://github.com/addam/Export-Paper-...
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Looking to texture things like odometers and general analog meters [duplicate]

I'm looking to texture something like this..Can I find these online or do I have to custom make them?
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1answer
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symmetrical selection of meshes

I deliberately made random loop cuts on a plane. And in between the annotation lines, I'm trying to select 2 meshes (faces) which are the same width. As seen in the example, one is wider than the ...
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Donut texture painting : weird patterns appear

Im currently in "Part 3, Level 2: Texture Painting" of the donut tutorial made by Blender Guru. As I started painting the donut in "Texture Paint", weird patterns started appearing ...
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Shrink-wrap transparent label - render artifacts

What am I doing wrong, please? I applied this "H" label to the jar and get this. It's image plane shrink-wrap-ed around the jar. See my settings down. Even when I move label a bit from the ...
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How can I duplicate this cut that I modeled?

I want to duplicate that cut according to the line I have drawn. Can I somehow duplicate the cut that I modeled? Screenshot -
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Randomize vertex location without intersecting faces

Good day everyone, I can't seem to be able to randomize the vertex locations of a mesh without having faces intersect, is it possible in Blender 2.9 or newer to randomize vertex location without faces ...
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1answer
17 views

How to delete relationship lines?

I imported this building, and there are all these relationship lines in it. How do I delete the relationship info? I know how to hide the lines, but assuming they're 'junk', how do I get rid of them?
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1answer
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How to remove rotation of non planar faces?

I have this object, it is so far no thickness. However there are some faces where I accidentally rotated the X and/or Y axis so now there are parts standing out on the side. Is there a way to reset ...
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1answer
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Best Topology for modelling animal legs [closed]

I have done a modelling course making a dinosaur and am now practising making my own. The course made the leg and attached it to the body as shown here. It involved rotating the edge loops quite a bit ...
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How to recall the window with the original creation settings of an object [duplicate]

After I place, for example a new mesh, and do any actions after that it is impossible to recall again the settings in the picture. I know there is a way but I was not able to find an answer to that. ...
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Mesh not Connecting at middle when extruding

I am attempting to model a very basic character but am having issues at the neck to chest connection. I am using a mirror modifier but that leaves a gap in the middle of the neck and therefore chest ...
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How can I move an edge loop along its normal?

I scaled the loop and it only moved along the XY plane. Actually, I hope to get the result like below in the Maya. So, I wondering if there is any way to move the edge loops along their normal. ...
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after each action, the program writes “not responding”

I make a winter forest, but after adding particles to the trees, after each action the program does not want to work. Then you need to wait five minutes after each action until it loads! Help me ...
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Blender CUDA Flatpack

OS: Manjaro KDE GPU: Nvidia GTX 1650 I tried using blender from the official repos, for some reason certain features dint work. I installed blender from Flatpak, everything works fine exept it does ...
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2answers
55 views

How can I select 2 specific edges all around this gear?

How can I quickly select those two edges all the way around the circle?
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Merge edges by distance in center?

I have been working on a mirrored mesh. Now I want to apply the mirror modifier and sew the middle edge loop of the mesh together by selecting it and merging the faces by distance. So I choose Merge ...
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1answer
51 views

How to model Yin Yang sphere?

I'm trying to create a Yin Yang symbol in 3D like this: Yin Yang mapped onto Torus - YouTube But I can't find a way to make it with Blender. Any ideas? FYI: I tried to create it from Quad Sphere like ...
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Set design help! [closed]

I'm currently working on a set design for a television show I'm producing and I am using blender to design the set. However this is my first time and I'm worried that my design wont be good enough for ...
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Easy mesh curves? (Eyelashes)

I'm trying to do mesh eyelashes at the moment and can't get an easy outward curve for them in any fashion. Right now, they're straight stiff and need to be curved as seen in the second image: ...
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2answers
45 views

How to bake an air brick with all holes inside

how to bake an air brick If i start with a cube i can have this result with a baked texture?
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Sculpting brush is very long and narrow

My sculpting brush is very long and narrow as shown in the image, but even when I subdivide the bejesus out of it I am getting the same result. Is it my mesh or can I reset the tool settings? ...
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Cutting a cube from both sides [closed]

So I decided to create an old building but just had a question... I have made the building as a cube and used the knife tool to make an opening into the cube although it showed me the vertices it wont ...
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Problem where 5 Face Flows are Meeting at 1 Vertex

I Think Images WIll be Best... SO those goes... .blend file - Google Drive You can see How the Mesh is getting Bad where that 5 face Joint vertex is.... I don't wanna describe anymore, you can see for ...

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