Questions tagged [modeling]

Modeling refers to the process of creating 3D objects or entities using a 3D modeling application. This tag is used for anything related to modeling including techniques, tools and tips.

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12 views

Wrong model appearing in UV editing mode

In modelling mode, have no problems - object selected, UV unwraps, ok let me see this in UV editing mode - correct texture on UV window, entirely different object in the 3d window, - have looked/...
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Creating a procedural/auto generated trench system?

​Hey, I was hoping someone can help me find a solution on how to create a procedural or auto generated trench system in Unreal engine? Any kind of solution will help, I am currently working with a ...
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1answer
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bevel modifier does not seem to work

i am a new user to blender and I was watching a tutorial and then I hit a problem that the bevel modifier did not seem to work, I think it might be but it was not showing the same results in the ...
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13 views

Polygon count standards for low poly indie games? [duplicate]

What are the polygon count standards for game assets? I'm thinking about games that are lower poly but aim for the best graphics possible, I'm thinking like L4D / L4D2 or Insurgency level of detail.
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26 views

Is there any visio like symbol set for Blender?

I'm new to Blender and like it a lot. I'm looking for a symbol set kind of Visio style. Like network symbols (servers, disks, terminals) of database symbols (entitie, relations). I would like to ...
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2answers
32 views

How to remove transparency of a layer?

I'm new to Blender and I am making that famous doughnut. I seem to have accidentally made the icing layer transparent, meaning that it doesn't show up in Edit Mode and I cannot sculpt in Sculpt Mode. ...
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Remove the offset thickness from IsPlanar efffector option?

I have a character model which interacts with fluid. The mesh has some holes, but instead of closing these holes, I decided to just use the "Is Planar" option. It works much MUCH more ...
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1answer
36 views

Do meshes have to be connected?

I'm new to Blender and I was wondering, do meshes have to be joined? In the image below, I found it a lot easier to just snap the edges to the top face instead of joining all the vertexes. Is that a ...
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24 views

Graphic tablet for 3D modeling [closed]

I have some kind of a problem d I really need Your help. I am writing a paper whose main goal is to justify why a "Wacom cintiq pro" graphics tablet is a good choice for teaching purposes. ...
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41 views

modifier subdivision surface not working

my subsurface division is not working as in I try to use it but it just does not even show the resulting mesh before being applied I would appreciate any help.
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wood peeling with a knife and curling its chips

Is it possible to animate the process of wood peeling with a knife and curling its chips in Blender? If yes, do you know with which modules or functions of Blender it can be simulated? For example, ...
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613 views

Difficulty navigating shoelaces

I am designing a shoe. I had a problem with the design of the straps and it seems like a very difficult job. I want to cross the straps crosswise according to the lower part of the image. I tried to ...
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1answer
28 views

How to fix modeling geometry/topology error after applying all modifiers?

So I have been working on modeling a simple character, and used mirror modifier to mirror my object, but due to some problems happened while modeling, When I applied my modifiers, the part had the ...
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I can't transform the “Body” Mesh anymore in Edit Mode

I'm working on a body mesh for a personal project and i think i made a mistake somewhere because i modeled the hand then joined it to the main body then i couldn't transform the body anymore. The ...
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Knife tool not working in 2.90.1

I have just updated to the latest version of blender and the knife tool has stopped working. Does anyone know a fix for this? System specs: Intel i9-9980XE 64 bit 2 Quadro RTX 5000 GPU's Windows 10 ...
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18 views

Twisted UV (caracters to makes 15)

I dont know why the island is twisted it should be display as a rectangular in uv editor. I marked seam as in ss, the very top of my mesh then hit unwrap. And yes I already applied all transformations....
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Rotate view with subjective perspective [duplicate]

I'd like to be able to rotate/pan the view while anchored in a single point, as if I were a character looking around the space by moving my head. Is that possible in Blender?
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1answer
30 views

Objects are invisible

Objects are invisible in Object/Sculpt mode, but not in the Edit mode - mesh is still here. I have been using Blender before, but this glitch only appeared now Thanks in advance
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1answer
25 views

Bevel vertices on a flat subdivided plane

I'm trying something that I managed before, but not anymore. I have a subdiveded flat plane (which represents a grid) where I want to make a few more holes (see picture one). If I select the vertices ...
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2answers
41 views

Weird shading on a bonnet of a car model

I need help. I model a car bonnet and overall everything is good, but there is a small weird shading that I don't know how to fix. Auto-Smooth is on, a bonnet line is marked as sharp, and I tried ...
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30 views

Merging 2 meshes

I'm trying to model an emboss on a metal caddy. I have the basic shape of the caddy but I would to seamlessly merge the emboss onto it. I know I could fake it with a bump map but I'd like to do it ...
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1answer
45 views

Corner of the room is a little bit lighter and shinier

I am making my first scene in blender and I can’t figure out the render setting of EEVEE. The main issue I can see in my render is in the corner of the room, where the corner gets little bit lighter ...
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1answer
48 views

how to ad wires to my character

hi i want to make my model looking like it is made of wires,(the entire model) i do not understand how or if its possible. i also do not know if i can just make the model texture look like wires or ...
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15 views

assets for 3d game and reducing the ram and gpu usage

hi i have questions about 3d modeling : how to find out how many of ram will be used for rendering an object and how to reduce it ? with is better for reduce the ram or graphic usage using sculpting ...
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2answers
294 views

Need Technique for Projecting Countries onto the Earth

I've got a project I'm on where I must project some shapefile generated country surfaces onto a globe. Here's where I am currently... Now, the shapefiles I used have excellent vertex resolution about ...
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24 views

Why boolean not making a clean cut?

I have a high poly mesh and below and top there a default cube. I want to cut the top and bottom face to make it flat. When i try with bool tool addon. Its not making a clean flat base. Some extra ...
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1answer
16 views

Texture glitches and artifacts when camera is far away?

From up close the mesh in the view port looks fine. But when the camera moves away, artifacts and glitches appear? Is this a topology issue or a rendering issue in Blender? The object has no UV ...
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27 views

Modeling, Faces rendering wrong. --> bad Face Layout?

i'm about to build a house model and i wanted to reduce faces. Maybe i reduced too much. Faces are rendering bad. I checked the normals and they are all ok. As you see, there are faces rendering ...
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15 views

Was importing ripped game models but appear incredibly deformed and look fine in other model programs

I have a problem with these models. I was working on a star wars fangame that is suppose to be assassin's creed styled and wanted to use starkiller's jedi adventure robes from the force unleashed, but ...
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2answers
44 views

How to bend painting frame sections in hollow?

I am modeling a picture frame. I would like to have a rounded profile instead of a straight one. I divided faces than I want to bend with loop cut tool. but I have no idea.
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1answer
35 views

2.9 dirty shading on model in object mode when subdividing?

This is my first time creating something like this so it could just be bad modeling, but for some reason when I add a subdivision modifier the shading becomes strange on the model. I checked the ...
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1answer
16 views

Problem with editing mesh - not closed?

I am new to Blender (2.9) and have some Problems Editing Meshes. I am repairing a model which I built some time ago in ArchiCAT and I'm trying to join Walls and so on. Now im editing some meshes and ...
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32 views

trying to select this part in this tutorial

https://www.youtube.com/watch?v=R2qjqqfkH6E on 5:50 When I try to press 'Control L' when I select a verticle it selects the whole donut for me instead of the icing part. I didn't want to delete the ...
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3answers
60 views

Need Help Creating DNA Model [duplicate]

I am a beginner in Blender, I know how to use the basic commands but don't have much experience creating models. I am trying to create a circle of ribbon-like DNA with the base pairs detached in the ...
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1answer
19 views

I have a particle system set to render as collection, only rendering one object

I have a few different sprinkle particle systems for the donut tutorial because I was trying different things. The one in question contains different sized long sprinkles and the big round candies. No ...
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1answer
214 views

Is there a way to solidify model only when it explodes to pieces?

If I apply Solidify modifier it changes the model look in general, I only want it to have volumetric pieces when exploded.
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0answers
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how to add multiple boolean to cut from the same object?

Situation I have walls in blender that have boolean modifiers to cut window holes or simply an open passage (ArchiPack Pro, Blender 2.9). Works fine. Objective Now I want to slice the building in a ...
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1answer
38 views

Locked / unmovable vertices in part of a Combined Mesh

I created a humanoid but, after merging the parts together, I can't seem to move the hand vertices in any way in vertex mode. I can't even select them. It's all one Mesh without any modifiers exept ...
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0answers
43 views

Help need with my project? [closed]

I got this project and i have created the model. But i was Decline by the client without reason. May i know whats going wrong and how i can make it correct. Description: Support the turning axel with ...
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1answer
19 views

Getting bottom surface of a model

I have a model that is made artificially, the model covers a square shaped area. It's something like that if you look in a cross-sectional view: How can I remove any noise above the bottom surface of ...
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1answer
27 views

Strange sharp lines/noticeable seams

I was making a model for a game, and I finished and had a look at the model. With shading turned to smooth, I noticed there were some strange lines along certain edges. I can't find anything close to ...
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1answer
21 views

When I sharpen edges, why do I get random spikes?

Could someone please teach me how to get rid of these sharp spikes? It's really annoying and I'm not really sure how to go forward after this. Also, this only happens when I edge sharp. Thanks!
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1answer
10 views

Move selected vertices to grid with by a specific distance

I am making a mesh in which all vertices need to be in specific locations. My minimum unit of distance is 0.125m, so that all vertices will be at distances from each other or the point 0 of the map ...
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0answers
17 views

How do I measure the volume of water in a certain area?

I want to make a water simulation where I measure how effective a sea barrier is, and at which angle it should be to the water in order to maximize effectiveness. Since I obviously need a quantitative ...
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0answers
12 views

Bevel edges on rectangle not working as expected [duplicate]

I'm trying to bevel edges on a rectangular shape so that it matches the shape of the object behind it(more roundish), but when i do so I end up with a spape shat is proportional to the sides of the ...
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1answer
37 views

What would be the best way to add groves to this control knob?

I am learning blender for school and I need some help, I want to add groves to this control knob in the picture, but I'm not sure what would be the best way to go about it. Should I try editing the ...
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0answers
15 views

camera doesn't show an object. how can be solved it? [duplicate]

Camera doesn't show an object. how can be solved it? Screen view of my problem
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22 views

Sculpting isn't working ONLY on parts of the mesh (screenshots included)

This model is in fact made out many parts, each modeled in different technique, Build tool, spin tool, mesh deform on a curve lastly joining all together and filling and bridging the gapes. Now I need ...
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0answers
25 views

New to rigging in Blender 2.49

Just recently started with Blender, I am using a very old version : 2.49 , reason is I am trying to create new models for Civilization 4 and the the nif export script work only with 2.49 as far as I ...
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1answer
313 views

How to make a swirl-like model?

Does anyone know how I could make a similar "stripes/swirl" model (the orange one around the yellow ball) like in the picture? I've been thinking about making several spirals, but it wouldn'...

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