Stack Exchange Network

Stack Exchange network consists of 174 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers.

Visit Stack Exchange

Questions tagged [export]

Questions involving export-compatibility with other graphics software. Exporting involves converting Blender-native file into an external file type, for the purpose of editing or viewing that file in another program.

0
votes
0answers
8 views

Import STEP file to Blender

I'm trying to import a STEP file to Blender, but it doesn't work! This is how I do: I open the STEP file in Freecad and I select everthing, then I export it as a .stl file, but when I import the file ...
0
votes
0answers
9 views

How to export model with image (textures) and materials

I have a simple model with few texture and material on it. Blender Preview model Model with Material and Textures on it After exporting in obj file and importing in Blender (Texture and material ...
1
vote
0answers
37 views

Keyframe interpolation results in bouncy feet

I made a very basic test model (Programmer by trade, not artist), I wrote an exporter to export the model, armature and keyframes. Everything was going pretty well until I noticed that the feet of my ...
0
votes
0answers
13 views

Scaling mesh by -1 (flip) exports flipped Normals (.fbx)

my scaled mesh by -1 on Y axis has after exporting via fbx (to UE4) flipped normals even though normals inside of blender seem to be allright as shown below. Non-flipped mesh has correct normals after ...
0
votes
0answers
17 views

Blender 2.79 and 2.80 beta - ffmpeg encoding video always drops the last frames [closed]

I used Blender to create particle loops and noise loops for later using as video overlays. I set up the scenes correctly, baked the particle systems so nothing weird happens. The loop showed no jumps ...
0
votes
0answers
12 views

Export as DAE with solid shading

I am exporting a file as .DAE for use in an iOS app. This is mostly working fine, but I am having trouble with the lighting. I want the object to have none of the lighting effects (what you would see ...
-1
votes
0answers
12 views

Can See Keyframes, But Not Object/Rig?

So I've been working on a few animations on my desktop computer. When I open the file, I can see all of my keyframes, but my object/rig is gone? I've attached two images. The one without the ...
0
votes
1answer
11 views

Exporting map models for games

I am creating a map for a 3d game. How do I do it? I can create a huge model of the map and export as collada. Is that the right way? Do I have to export in a certain way or is it ok to export it like ...
0
votes
0answers
16 views

Export nodes as png?

I'm trying to create a custom sword for Skyrim. I have come across a problem with texturing, however; I used nodes to texture my sword, but I can't find a way to export my custom texture as a png. Any ...
0
votes
0answers
11 views

baking several textures into one with neutral lighting? (cycles render)

I am using Substance painter to paint a model and get 4 textures from that (normal, color, metal and roughness textures) and I am using a custom shader to merge them in the cycles render to combine ...
0
votes
0answers
11 views

How do I export a rigged model correctly?

I’ve rigged a Sonic Heroes model of sonic, used shape keys and everything. I tried exporting it that way I can use it for other animations in the future. When I export it as an fbx file, the textures ...
1
vote
1answer
23 views

How do I stop Blender from adding numbers to end of object names?

I'm not sure how this happened (as its been working fine up till now) but just tonight Blender has started adding numbers to the end of object names. If I manually remove them, and then export FBX, ...
0
votes
0answers
15 views

Can I export a jpeg or something similar?

I am very new to blender and am really excited to have found this amazing world of Blender and all of its beautiful people and possibilities. I am trying to capture an image of my projects to record ...
0
votes
0answers
8 views

Is there any plugin to export multiple objects into separeted files?

I've seen similar questions but none of them look like my problem (I've been searching over an year for this answer). I've even created this acc to try and clear this out: So I work with 3D printing ...
0
votes
0answers
13 views

Loading a 3D Room from Blender to .egg (Panda3D)

I'm having trouble converting and loading a 3D room in Blender to .egg and into Panda3D. Here is the .blend file: https://we.tl/t-9tt9UoM08Y The room in Blender currently looks like this: I can ...
0
votes
0answers
33 views

Rendering smoke issue: How to get realistic smoke trails from particles?

I am in the process of creating the smoke simulation for a live action shot of an explosion coming out of a window. I like the consistency and quality of the smoke except for the particles when they ...
0
votes
0answers
19 views

CUDA error at CuCTXcreate launch failed (Beginner) Rendering in Cycle

since yesterday I got an annoying error: 'CUDA error at CuCTXcreate launch failed' and I don't know how to fix it... I'm a beginner with Blender so don't expect too much experience. My blender file &...
0
votes
0answers
14 views

Is there any way to bake the animations from animationnodes and bring them into 2.80 so that I can use EEVEE

I want to render some animations from 2.79 using animation nodes but the render times are insane in Cycles. I was wondering if there was a way to bake in the animations and then use EEVEE in 2.80 as ...
0
votes
0answers
2 views

no game path and invalid vproject?

I downloaded a pre made 3d model as a .blend so I don't have to convert anything and im attempting to export it as half life model I already have the plugin downloaded anyway I already have everything ...
0
votes
0answers
22 views

Blender Mesh destroyed when exporting

I have been pulling my hair out over this for a few hours now. I am trying to make a basic 6-cup Muffin Pan, I have modeled it and am ready to export for it to be used as an OBJ file. When I do ...
0
votes
0answers
45 views

Exported FBX file size is too big

I have FBX model which is ~25MB in size. When I import this model into a blender and export it again (even with decimation modifier applied), the exported FBX from blender increases in size to ~44MB ...
0
votes
1answer
13 views

Exported Model and Shader Not Displaying as Intended

I used Blender 2.79 to create this model and shader in cycles render I exported it as a .obj & then attempted to display it in a-frame and I get the following result I would like to know how I ...
0
votes
0answers
8 views

Blender export to babylonJS dark textures

I'm having problem with using imported .obj into blender and then exported to babylonJS. I've downloaded .obj model containing <...
0
votes
1answer
16 views

Map_Kd not passed correclty in mtl file

The picture pretty much sums up the problem : Two of my materials have this problem and I can't work around why that is so. Every other material has the path of the texture of the texture file as it ...
0
votes
0answers
20 views

Can't export an OBJ

I use blender a lot to make people profile pictures for all different types of game, but mainly popular ones like Roblox and such. I'm not an expert however and I stick to simple designs like my ...
1
vote
1answer
17 views

Blender GLTF : which rotation values are really exported?

I am using https://github.com/KhronosGroup/glTF-Blender-Exporter in a script and trying to compare the exported rotation values. But none of them seem to match. Ie. for exported values in the gltf ...
0
votes
0answers
9 views

Can't import node edits into Daz Studio

To do a quick water simulation, I applied a wave texture node to the displacement material output node. It renders fine in Cycles. But when I export my object to Daz (.obj, .dae) and render (Iray), ...
0
votes
0answers
15 views

Exporting 3D model in FBX format

I'm quitte new at blender, I've only made one model yet, but i faced some problems while exporting the model in FBX format, I do not know where in the export/import process this problem occurs, but ...
0
votes
1answer
34 views

How to label vertex/line within mesh

I'm exporting to my own format, and there's a few special vertices (not necessarily part of any triangles) but should move with the other vertices when the bones are posed and otherwise behave as part ...
0
votes
1answer
18 views

Change of model origin does not export to .ac format

I'm trying to modify a model of a windturbine for use in Flightgear. The origin is at present set at turbine level, so when the model is placed in the scenery, it is buried in the ground. I want to ...
0
votes
0answers
17 views

Are BMesh MeshLoops an only/preferred way to iterate over mesh triangle polygons?

I'm writing a simple script that has to iterate over triangular faces of mesh (not n-gon polygons). I need to access theire data (vertices, edges, material indexes) Basically I'm doing it like this: ...
0
votes
0answers
12 views

OBJ Sequence Texture Mapping Problem

I am kind of new to Blender and I create and export OBJ sequences for Element 3D. Has anyone here ever exported an obj sequence after assigning different materials to the different animated objects? ...
0
votes
0answers
17 views

How can I export blender format to h.264 ( or movie format)

I can see my animation on the compositing board, but can't see on my render and animation on the panel right.On my video editing, the strip is there , but how can i see the image or movie????For ...
1
vote
1answer
18 views

Blender Armature/Rig exported, without Bones but with Animations (to Unity)

When I export my rig from Blender to Unity the bones under my characters armature vanish. Animations are listed and work as generic. I can't reconfigure the rig, because Unity doesn't find the bones.(...
1
vote
0answers
27 views

Writing an exporter - learning the API [closed]

I'm researching the Blender API while working on a custom exporter. The features I want to implement are similar to the IQM exporter. I'm trying to get a better understanding of some of the API calls ...
1
vote
1answer
16 views

Blender OBJ export properties panel missing

Sorry for the newbie question. I have this project where I need to export a mesh in obj format, but I can't see the export properties panel (Export OBJ panel): How can I bring it back?
0
votes
0answers
29 views

Why are textures not exporting? [duplicate]

I use Cycles to texture my mesh, and then export it, and textures aren't exported. It's baked and UV mapped so I don't know what's wrong :/ Then, I try with Blender and I go back to blender, there's ...
1
vote
1answer
23 views

How to export an animation from Blender and load it in Unity?

My FBX file from Blender (as well as the .blend file) comes into Unity with no animation - none of the other forum posts have helped. The animation is very simple - made with keyframes in the ...
0
votes
0answers
8 views

Exporting a mesh and an armature to unity

I have a mesh and an armature with a few animations and i want to export them for use in Unity. I've got quite far with it, the rotation and scale of the mesh and the armature itself are alright but i ...
2
votes
1answer
115 views

Exporting a GLB file to share it on Facebook

I have tried "glTF Blender Exporter", "blendergltf" and "glTF 2" to try and export a Cycles model I made to .GLB format for Facebook upload, however nothing I tried worked. Only "glTF Blender ...
0
votes
0answers
17 views

How do I convert a Blend file to a DTS file?

I am trying to teach myself how to import custom objects into the Life Is Feudal game and I could use a little help. I was given the following link in response to a previous regarding converting ...
1
vote
1answer
48 views

How do I export an object from blender to Unreal Engine 4 correctly? [duplicate]

Now even though I have an object imported in Blender and one that made myself but I can't seem to export them correctly. And how do I make scales match with those of Unreal Engine 4?
0
votes
0answers
15 views

Deselect Deactivate objects by python

I have two objects in the scene each I want to export in the separate .obj files. Before this, in a loop, I activate each object one by one and do a stuff to them. When it came to the export I ...
1
vote
0answers
21 views

texture baking gray on uvs

Im trying to bake a texture onto the uv and export it so i dont have to start painting the uv from scratch. (or so I can simply use it later for importing) I will point out that i did separate the ...
0
votes
0answers
16 views

Strange mesh subtraction

When I joined several meshes with CTRL+J (body and armor), the armor became darker in the view mode, and when I exported model in FBX and imported it in UE, these armor meshes were some kind of ...
0
votes
0answers
31 views

Problems to export an FBX into MQO (Metasequoia File)

I have an problem. Every time when I import an FBX and want to export it as MQO file, I receive always this error message. I use Blender 2.79b with the latest MQQ plugin pymeshio-2.7.6.
1
vote
1answer
40 views

Unable to export textures with .obj files

I have created a model and added textures to it using Cycles rendering engine. When I export to .obj file the textures are not saved with the object. I tried given copy in the path while exporting the ...
0
votes
1answer
18 views

Exporting Animation without IK targets, poles bones and other controls

I've created a character that has been rigged with IKs constraints for legs and arms and some other custom controls implemented through other constraints applied on control bones (like a copy rotation ...
2
votes
1answer
58 views

Obj vs blender file while saving assets

so i'm trying to figure out the best way to manage my project, especially my assets (library). I see I can export my objects as obj files and import them wherever I need them. I also have seen people ...
0
votes
0answers
196 views

Blender 2.8: How to output renderings in real time just like what is shown in the viewport?

I just was able to start up Blender 2.8 with some of the example projects on the website, and I'm able to pan around and see the real-time render in the viewport, but how can I OUTPUT this real-time ...