Questions tagged [export]

Questions involving export-compatibility with other graphics software. Exporting involves converting Blender-native file into an external file type, for the purpose of editing or viewing that file in another program.

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How to convert a curve-based animation into an exportable keyframe amination for a video game?

I have a conveyor belt animation obtained by moving on an axis a plane to which is applied a list of modifiers. The rolling animation is due to the "Curve" modifier, the first one in the list : As it ...
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Why are all my animation not exporting into Unity?

enter image description here ):
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How can I export a complete scene to After Effects?

How can I import my complete model with lights, cameras, materials and textures in After Effects? I have set all the materials and lights. I can export in obj, and import but no lights, materials or ...
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Cannot export .dae with color

How do I export .dae models with color? When I export it, it ends up black and white.
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please tell me how to export fbx animation from this model

reply please with detail , I hope it is easy for all
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Why bones scale values changes when I export FBX files?

I need to export rigs and animation in FBX format from Blender. Simple straight bone chains export perfect to FBX. But as soon as I try a bit more complex rigs I get strange scaling values for the ...
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Applying modifiers after armature modifier

I want to port a model I've made that has the armature modifier before the subdivision as it makes the weight painting process much easier. I've never had an issue with this hierarchy in blender, but ...
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Blender Exported Materials Have a Wrong Name Assigned to it

I created a material called logo_back2, but in the mtl, it is written as logo_back1.001. Is there a problem with the cache or ...
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Frameserve to external ffmpeg?

I want to frameserve rendered images to an external ffmpeg binary for x264rgb/lossless encoding (its much faster/smaller/efficient than PNG/FFV1). In Blender 2.7x there was OUTPUT->FRAMESERVER that ...
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Blender 2.80 GLTF Import and Export Issues

I am having an issue with Blender 2.80 on Ubuntu 19.10 Linux. If I attempt to import any GLTF files, Blender crashes immediately and I can't find any logs in my /tmp/ directory. The second part of ...
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Importing arbitrary per vertex information with a model

I am working with some models from a game (Treasure Planet Battle at Procyon), which have their own proprietary binary format (.mdb). I have managed to decode it to some extent, and export the ...
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Exporting Rigged Character to Unreal Engine

Hello everyone I'm very new to Blender and I'm having trouble to export my Character into Unreal. I set up a rig and some simple animations which work fine in Blender, but when I export it to Unreal, ...
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How to harness Facebook’s new 3D Photo feature?

So, like most of you, I’ve been seeing a lot of Facebook’s new 3D Photos feature sprouting up across my newsfeed—it’s a bit different than the typical 360/panoramic ones. From my research, it looks ...
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Evee Render crashes and software shuts down even though I have good hardware

I made a scene in blender of 310 frames but as soon as it reached 222 frame it stopped rendering. I tried to render it again but as soon as I click render the software crashes and shuts down. Please ...
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is it possible to export an ico sphere as a collection of triangles?

I'd like to export an ico sphere as a collection of triangles defined as position and rotation, the ply format is great to perform later analysis but it reports individual points, I'd like something ...
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Maya LT / Cinema4D Rig to Blender?

Is there a way for us to export Maya LT or Cinema4D Rig to Blender? Even if we need to redo the controls, it'd be a great start! Cheers
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“Apply Scalings” parameter missing in export_scene.fbx?

I'm trying to write a simple exporter script to do an FBX export with all the settings I want already selected, for convenience. Reviewing the API on export_scene.fbx, I don't see a parameter matching ...
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How to keep the viewport shading in render and exporting the model [duplicate]

I want to be able to render and export my model like this in the picture, I like the effects that the shading gives it, How can i do it?
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Wind Simulation animation renders the same one frame 250 times instead of actual animated frames

I'm trying to render an animation, a basic hair system blowing in a wind force field. However, every time I try to render the frames, all I'm getting when I try to render the animation is the same ...
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How to remove white border around objects (transparent background)

When trying to export the objects as a transparent animation/image, the objects are seen with a white border around them. "New to Blender"
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Can't seem to export all animation to fbx for sketchfab 2.8

I have this school assignment and I needed to animate for it. I did but I can't seem to upload the animation on sketchfab or open it in the 3D viewer. I want to export it to fbx and I've tried ...
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Export to STL and tick the option selection only the file has zero bytes

I am new to Blender after using boolean and the model looks right, when i export to STL and tick the option selection only it does not always save the file and some times its zero bytes and other ...
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Maya to blender pivot point location changes

I am new at Blender and I am trying to import a file that has multiple objects and some of them have the pivot point set at a specific place for them to rotate properly (car doors, windows, etc.) The ...
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Exporting a mesh with texture to Unity3D for Point Cache

I'm trying to get a Point Cache in Unity with Color informations (using Unity's point cache tool), but in order to do so I need to import a mesh with color informations... Can you help me do that ? ...
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Blender to Unity. Particle Settings

Can you help me please? I modeled a realistic flower in Blender. The flower itself isn't very complicated but the middle is very hairy with hundreds of stamens. I modeled one stamen and multiplied it ...
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Exporting 3D models for dynamic texture changes on web

We have received a few blender models which we want to make configurable by our users on the web. What is the best way to export the 3D model for this kind of operations? We were thinking the best way ...
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Blender crashes when trying to import a .FBX file that it exported [closed]

I have a .obj that I animated in Blender and would like to transfer it to Cinema 4D. I then went and exported as a .fbx, the .fbx didnt have the animation. I then tried to open the .fbx in Blender ...
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Object Duplicated when exported into FBX

I've this character with some face mesh. The Character is animated & the face mesh has the same animation of the character so it stays on the character. When I export this file (with Animations) ...
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Objects created with a specific size aren't coming out at that size when exported [duplicate]

new to Blender here and I'm trying to make an object of a specific size that I can 3D print. Here's what I'm doing: File> New> General, select the cube and delete it. Go to the Scene Properties tab ...
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Can't export model to .gltf, exporting to fxb or dae deforms mesh

EDIT: Since I posted this question, I tried re-downloading the original model and rig, and when I tried to export it to fbx it works just fine. Gltf still shows the error message. In adding materials ...
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How to Export this final product with Sound Animation to Unity?

Is there a way to export this animation into Unity, with all the material settings (especially the water droplets on the apple) AND movement intact from the "bake sound to f-curve" feature? Here was ...
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Whats the right way to create scenes ready for gltf and draco compression?

I am new to Blender and 3d modelling and I have created a scene with several meshes and textures/materials. All materials are gltf compatible (Principled BSDF nodes with image texture and normal ...
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Vertex coloring on textured models to use in Unity? [duplicate]

I am making a Nintendo 64/ PS1 inspired game in Unity. I know that those consoles did not have lighting and instead used vertex colors on textured models to add variations in light and in color to ...
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Add-on not showing up in Blender 2.82

Today, I downloaded Blender 2.82 and attempted to install an add-on that would allow me to export models in a format compatible with the program MikuMikuDance (MMD for short). After doing my research, ...
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How to export water simulation/animation from Blender into Unity?

I've created a mantaflow water scene and want to export this 3D simulation/animation as fbx into my Unity project. Is there an easy way to do this? Beginner level.
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Loop cut/knife vs triangulate faces?

Prepping a model for export which seems to be the preferred method? Ive been using triangulate faces, then tris to quads and so far its caused more issues than not. Actually just had to scrap half my ...
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Blender 2.82 to After Effects Exporter Axis Issues

Hope you’re all doing good despite the lockdown mood all around. I’ve been trying to export a Blender Scene to After effects using this script. Unfortunately, I can’t get the axis to work. As soon ...
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SparkAR does not read blender animation .fbx properly

I need to make an animated filter on SparkAR and i have all the models ready, but the animation is not being read properly. Its a simple 10 frame animation with 3 keyframes. The model itself consists ...
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1answer
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Blender FBX/OBJ house export doesn't include interior

I'm not exactly sure how to be able to render this house mode with the interior for use in Twinmotion. I can look 'inside' the house in Blender and see materials/faces/etc, but but it goes into twin ...
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Exporting animation as FBX [duplicate]

I created animation with modifiers(build modifier) and object constraint(follow path) Then I exported the mesh into FBX with default blender settings. And then I imported the same FBX into blender ...
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1answer
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Please update this addon to work in 2.8 [closed]

I cant code/program to save my life and this exporter is the only reason I have 2.79 on my system at this point. Maybe a bit weird not to be asking for help doing it but it is my situation. Any help ...
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NLA animation export as FBX for Adobe Aero: too many tracks

I imported 5 animations from Mixamo as FBX in Blenders NLA editor and combined them. Works pretty well. But when i export the FBX file to Aero, i see the following picture: Importerror: more than one ...
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Create a flickering light overlay (animation only)?

How could I use blender to create/export a flickering candle animation only? For example, I have a jpg of a candle. I want to create a video file with transparency that has JUST the flickering ...
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Exporting Object as FBX To Unity with colors [duplicate]

I made a ship for a game in blender 2.82 and colored it with UV editing. Then I export it to the my Unity project's inside directly as FBX. But it was not colorful at the Unity. I searched it a bit ...
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Why is there no link options for FBX,CAD,DAE,OBJ,…file formats? [duplicate]

I understand we can import but the option to link another file format is an absolute must for this product to become part of any architecture studio. This would be very useful in Arch visualization as ...
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export simple particules animation Alembic

How do I export a simple particle animation and import it into keyshot 9? What are the settings? When I export the animation with Alembic (ABC) I only have one still image in Keyshot, even though the ...
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How to include unused/unassigned (or multi-slot) materials in export to FBX in Blender 2.8

I have a model which has a light mesh in it. I have 2 materials, a light on and light off material for the light, but the mesh can only have one material at a time in its slot 1. This is all fine and ...
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auto rigging in Mixamo blank screen

Thank you in advance for any help. I downloaded a character from Mixamo in T-Pose. I changed there head to look like an animal but kept body the same. I used vertext paint to change colour of skin ...
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Script to export names of vertex groups to txt file in blender 2.8 [closed]

Need a script to export all names of vertex groups in the selected model to a text file
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Animation exported as DAE goes wrong Mac

I am new using Blender and I started a tutorial on Animations, so the final result of the animation does appear correctly in Blender but when I export it as a DAE file it goes wrong. The animation ...

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