Questions tagged [export]

Questions involving export-compatibility with other graphics software. Exporting involves converting Blender-native file into an external file type, for the purpose of editing or viewing that file in another program.

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Getting just white light instead of actual colors by exporting emission based models [duplicate]

I created the following model by following an online tutorial in order to add it in a game: Here is the shader graph that I used to create the same: But when I tried to export in .glb format and ...
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the texture is covering holes i created when exporting fbx

the texture ( color or picture ) is covering holes i created, please help in the blender app everything showing correctly (in the Material Preview) but when when viewing it in 3D viewer this problem ...
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Closing Blender as soon as “export finished” gets printed by script executed with subprocess.Popen()

In the following code, Blender2.79 is opened with a project and two Python scripts are executed in succession from command line. The last Python script outputs the string ...
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Combined textures TGA export color problem

Today I wanted to automate the combined texture creation (for unreal) using the Blender compositor so that I wouldn't have to do it by hand in photoshop. The node settings are quite simple, four ...
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How to export a “sliced face” of an object into a dxf?

I know my question sounds weird but I will try to be specific as possible. Please be patient and please don't flag this question with another question: I would like to hear what everyone needs to say ...
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'Object does not have geometry data' error when running headless?

I have the following blender python script: ...
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1answer
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Export as OBJ and create fitting image texture

I am very new to Blender and wanted to create a 3D chess board with figures for my render engine. I have designed the board and created a material and I can succesful export it as obj and load it up ...
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error message on fbx export

I am getting this error message on export. Does anyone know how to resolve this issue? Thank you. Python: Traceback (most recent call last): File "C:\Program Files\Blender Foundation\Blender 2.91\...
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FBX Error When Importing could not open file or directory i need help [closed]

well im making a sword for roblox but when i import FBX then it says couldnt open file or directory i need help thank you
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Export grease pencil blender to Unity

Currently, I am working on a student project with the grease pencil blender. I'm trying to export the GP to create an interactive scene on Unity. But I can't find any way to export the GP to Unity ...
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Export animation of many rigidbodies as a single mesh

I have many rigidbodies that simulate glass fracturing. I would like to export this glass animation as an Alembic to use in Unreal Engine. But first I want to merge all the meshes into a single mesh/...
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Problems with exporting to MD

I have animated character (animation made with mixamo) when im exporting it without blender participation - it's ok but when im going to edit animation in blender and then export it to md animation ...
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why can't i export animations with the mr.mannequin tool?

Im using blender 2.8 and the mr mannequin tool. im following this tutorial https://www.youtube.com/watch?v=Yg6bg6j_fTs but when i try to export my animation the mesh and the rig becames bigger and i ...
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Why my blender animation broken after exoprt fbx?

in blender the animation in fbx reviewer the animation the animation is baked and remove all constraints. but I got wrong result when export fbx. is blender bug? My engish is not well. I hope you ...
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Blender FBX Export Error: KeyError: ((nan,148.5),15) & location: <unknown location>:-1

Blender worked fine a few weeks ago I come back and now this happens seems to be just this model but I don't even get why. I'm not doing anything that should confuse blender it's just a model set for ...
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export .obj without changing the vertex normal order

how do i keep the vertex normal order same as before. I have tried exporting .obj, with "keep vertex order" enabled, the order of vertex is same...but the vertex normal order changes. i want ...
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How can i export Image overlay from osm?

I want to be able to export the Overlay image from OSM, but when I export it to fbx, it is all white.
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Displacement map exporting trouble

So, following tutorial by creating Displacement map (through ProjectAll) and then exporting it with the model to Blender (through Multi Map Exporter plugin (UDIM format) and GoB addon) then applying ...
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How come my exported (fbx) files are weird and transparent?

After exporting an fbx file, and reimporting it, the models all look weird and look transparent, and I think it has to do with the material.
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Smooth mesh with armature is flat after export (blender 2.83.13)

I have a problem with blender. I have a mesh created on blender and smooth that I then blindskin on maya (at that time my mesh is still smooth), then I take it back on blender (without changing ...
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17 views

Operator callbacks?

I am trying to make a script prompt for several stl file exports and it sort of works by selecting the objects I want and then calling bpy.ops.export_mesh.stl('INVOKE_DEFAULT')... But as I want to do ...
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How can I export blender file as json? for minecraft

How can I export my model for minecraft because I can only use json files for resource pack I made a model in blender that I cant make on blockbench or others. thank you for reading.
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cant export to fbx file (loop normals)

I'm trying to export simple object, basically arrayed cylinder with path in the midle of a cylinder to a fbx file. I would like to us this object in unity and make some object follow the path, like ...
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Export object with modifier animation as gltf file

Is it possible to export object with modifier animation as gltf file? I have a pie chart animated with screw modifier and I wanna export it as gltf. How can I archive it?
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1answer
21 views

Multiple object animations not exporting to GLB

New to GLB export. I am trying to export multiple objects, each of which is animated separately. Currently both the objects export but only one animation. I am already aware of this: glTF allows ...
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11 views

Blender exporting only selected action FBX

I've made my research but nothing seems to work. I tried everything that the post below and many others said. My issue is exactly the same. {ANIMATIONS v2.8} ~ FBX exporting only the selected action ...
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Babylon.js export - AttributeError: 'NoneType' object has no attribute 'name'

When exporting my model using the Babylon.js exporter, I get the following error: Traceback (most recent call last): File "C:\Users\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\...
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22 views

How export constant keys?

I have recorder cutscene where the characters and the camera are teleported depending on the camera frame using constant keys. When exporting to unity, the keys become linear and the movement between ...
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How can I export georeference bodies and planes to ..obj maintaining all CRS georeferenced coordinate data

Using blender 2.83. Generated model with BlenderGis. Exporting planes and bodies only. Export to .obj files. Importing the .obj files back to blender 2.83 works but importing into other GIS does only ...
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43 views

PNG not an option on GLTF export

There's no PNG format option on GLTF export, it simply doesn't exist. I require this function to export a transparent material. Here are things I've tried Blender 2.83.13 and 2.90.1 Eevee and Cycles ...
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1answer
11 views

Cant export correctly from blender to unity because of the mirror modyfier

I've been working on my own game in unity and I modelled some cars in blender. I tried to export it without applied modyfiers and unjoined objects and it worked just fine. But when I applied the ...
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2answers
43 views

Different EnumProperty design

How do I get this design of an EnumProperty? My code(basically just the standard Operator File Export template): ...
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23 views

How to rename export animation frames numerally with “steps”?

If I export my animation (into png) the files are named "001", "002", "003", etc.This is good. but when I change the frame "step" in output properties to ...
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blender not openning up

So 3 weeks ago I tried to open my blender like I usually do. then it didnt open it up it just shows the cmds bar and never open up so today I download opengl32 and when I did my graphic card has 0% ...
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15 views

Exporting project with physical atmosphere addon for render farm

I'm trying to export a project for a render farm that involves rising and setting sun. Whole sun animation is done with physical starlight and atmosphere addon. When I render it in render farm sun ...
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getting acurate print for hole drilling template

i modeled a construction project and i want to get a accurate A4 print for drilling holes in the right place, is there a way to render or export a file with accurate dimentions? with kind regards ...
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1answer
31 views

Issue with exporting .STL after shade smoothing

I've just finished modeling some object in Fusion 360, exported it as an .STL file and opened it up in Blender in order to make it smoother. So I applied Shade Smooth with Auto smooth enabled on 45 ...
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1answer
24 views

Missing 'face' after exporting to Unity

I was exporting my model to Unity and saw that a part of the eye ball is missing and you can see through it. Why is that? In Blender: In Unity: Any idea what's wrong? Thank you.
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Do I need to add a MixRGB node for all of my decals in order for their colors to be changed in a 3D configurator?

I am preparing a blender model for a 3D configurator, which I have never done before, and I need the logos to be able to change color with certain color changes to the main surfaces of the model. Do I ...
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242 views

Is it possible to apply Geometry nodes?

I have used geometry nodes to scatter objects at the vertices of a plane. I'd now like to apply this so it becomes a mesh and then I can export it into other software. Is this possible in 2.92 or any ...
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Mesh from a curve using Bevel Object gets flat when exporting to Unity

In blender, I made a hair bow using Bevel Object on a curve. Afterwards I converted the curve into a mesh but regardless wich polygon resolution I choose, the exported fbx object doesn't look ...
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1answer
13 views

How would I setup a model for use with SSR in another game engine?

I'm attempting to use Panda3D with an extension for PBR. However, upon exporting my model, the default Blender enviroment map is put in somewhere, this causes it to reflect off of the grassy plains ...
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Convert STEP to OBJ from command line [duplicate]

I am looking for tools, in order to convert STEP files to OBJ. I found out contradicting information about Blender's ability to perform that. Is it possible to do this conversion using the Blender API,...
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11 views

Export 3d model from blender to unity correctly with material [duplicate]

i was export my 3d model from blender using .fbx file and i am facing a problem. i can use the material in unity but not work properly. material look like disoganized.
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Option to export directx (.x) is missing (Windows 10) (Blender 2.69) [duplicate]

i have a problem with my Blender on Windows 10 and hope you can help me. So i use Blender for Building Objects like houses etc. . The objects have to be exported in directx (.x) format. With my old ...
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1answer
40 views

FBX Export is not working (KeyError: ((nan, nan), 2)

Hello everyone I got this error yesterday (Imgur Link: https://i.imgur.com/5mImN4c.png) and I spent the whole day trying to find a solution on the internet. Like you may think I ended up finding ...
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I need to export a tree in Blender 2.91.2

The tree leaves are made of an transparent icosphere, and in the icosphere is a particle system with leaves (no animation, just still leaves). The icosphere is made transparent by adjusting the ...
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2answers
52 views

Added .FBX doesn't follow armature “head” bone

(newbie here) I have an rigged character and I am trying to add additional .FBX props on top of that. Steps followed: Import FBX prop (a branch in this case) Add Armature modifier and linked it to ...
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15 views

Animation Rendering Particles

I am relatively new to blender and am trying to make a small animation using the particles. The particles are visible in the viewport but when I go to render animation they are not there anymore. I am ...
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10 views

How to export FBX with random colours generated by shader and particle system? [duplicate]

I'm using the particle system to randomly generate items instead of manually doing it one by one, and then I'm utilizing shaders with a color ramp and random to randomize the base color of the ...

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