Questions tagged [export]

Questions involving export-compatibility with other graphics software. Exporting involves converting Blender-native file into an external file type, for the purpose of editing or viewing that file in another program.

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Probleme with material when trying to export fbx mesh

i am a newbie in blender , and this is the first time i use uv unwrapping and texture painting : i followed this tutorial : https://www.youtube.com/watch?v=C1CFWDWTamo for most of the characters ive ...
Devfa19's user avatar
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QuickTime with alpha renders choppy

I’m using the latest version of Blender with an Apple MacBook Pro M3 Pro. When I render an animation with any other setting it’s fine, but if I export as a QuickTime with an alpha channel then the ...
Tyan's user avatar
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Same mesh/submesh has many more vertices after export and reimport to Blender

How is it possible that the same submesh after exporting to .glb(gLTF 2.0) and re-importing into Blender has MANY more vertices e.g. before export was 55068 vertices and after export and re-import ...
Amakesh's user avatar
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How can I export a creation so that I can use it in another project with its transformations controllers still working?

I'm very new at this. In this collection, the highlighted "trackcontroller" empty sphere is what allows the wheels and track to move via its Rotation X with Transform Constraints. Is there a ...
C - MOON's user avatar
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How would I export the vertex groups data from the "spreadsheet" option in Blender?

I have several vertex groups separated on my 3D model and I would like to export the spreadsheet that reflects the x,y, and z data along with the vertex groups data. I have already been able to export ...
morgansmith27's user avatar
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17 views

Trouble exporting high poly mesh from blender to Substance Painter

I am trying to export a high poly sculpted mesh from blender and use it to create a normal map within Substance Painter. For reasons unknown the details do not come over. Am I supposed to bake the ...
Gigagigity's user avatar
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How to manually merge active actions for GLTF export?

Currently working on a project that involves animating a truck bed camper unfolding, which has to be exported to GLTF with a couple different animations. The animation is created in Blender using ...
Taliesin River's user avatar
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Importing Vertex groups with duplicated vertices

I'm working on a project to generate a mesh that was written in VSCode. When I create my vertex groups and run it directly in Blender, there is no issue. However, when import the file as a .obj, it ...
Ryan Lansford's user avatar
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Using a Maya FBX rigged character to generate new characters and rigs in Blender

Good evening! This is the first time I'm approaching the stackexchange, I really hope this question doesn't sound too complex or messed up. TL;DR: How do I create Blender armatures that work this Maya ...
Jomomu's user avatar
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glb export compression Shape Keys

I use Shape Keys to turn a glass into a donut. Next, I export the model to a .glb file. After importing this file, I noticed that the Shape Keys animation was very damaged, although the original model ...
Дмитрий's user avatar
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How to properly export/import to Unity?

First, am rotating so the height becomes the Y axis. Then, am converting it to fbx and saving it inside Unity with the transform set to As you can see, am leaving the forward as Z and the up as Y. ...
Feref28's user avatar
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How to properly export to fbx or obj, for unity [duplicate]

I made a house, I downloaded some materials. I need a house in the Unity engine. When sending materials, there was no house separately; there are also particles, too. How to do everything correctly in ...
user185955's user avatar
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23 views

My render (2D animation) does not contain a texture (metallic) [duplicate]

I am a total beginner and I started making my first animation! I finished my animation and wanted to export it. But when I look at the export or render, I get a grey dark model. Not the model with ...
Dants Soapeim's user avatar
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20 views

Model export error

On the left, I exported one part of my model, but my model ended up rendering the back part of the model, depending on where I look at the model.
Divide 2772's user avatar
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blender .fbx exports incorrectly animations with constraints

i uploaded a video to show my problem: https://youtu.be/v1xl5Z_gMTQ I have a problem exporting to an .fbx file in Blender. I want to create a reload animation. In the scene there is a body with bones ...
Tris Smok's user avatar
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how should i export the rig to use in AR

so i am in the middle of an internship and i have been asked to learn rig to implement the rig on jewellery models and the jewellery models are going to be used in AR(we can try those models in real ...
Harsh Saxena's user avatar
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How to change default settings for STL export (new one, not legacy)

TLDR: How to change a default settings to (new, not legacy) STL export? Before Blender 4.0 there was an STL import/export script where we could change default settings (...
C47_3D's user avatar
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Scaling animation export from Blender to Unity distorted on some planes

I have encountered a problem when exporting an animation of the scale of planes to Unity. I have an animation made in Blender and exported into .fbx. Each plane (leaf texture) changes its location and ...
Tereza's user avatar
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18 views

Export fbx file with hidden objects but importing with all objects unhidden [duplicate]

I want to export a model with hidden objects as a fbx file, but when I import this file, all those hidden objects become unhidden. I wonder if it is possible to remain the hidden states after ...
Jin Gordon's user avatar
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Why are particles barely visible when rendering transparent background?

When I render a particle system with a black background it looks great. When I render that exact same animation with transparent background to composite it later in Premiere, it is barely visible and ...
Julius's user avatar
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Issue with exporting Blender 4.0 file with texture for printing on J750 [duplicate]

I am in desperate need of help for exporting my Blender file. I have a design with texture, which I'm trying to export so that I can print it using Stratasys J750. Ideally, I should be exporting it to ...
SJ Kang's user avatar
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1 answer
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After exporting to Unity, character animations stuck in T pose

When exporting Model, Rig and Animation to Unity, the animations seem to not carry over. On my animation preview screen the character is permanently stuck in T pose! I have tried generic and humanoid ...
SozINh's user avatar
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How to save Depth layer with sky?

When I try to save it normally I get white image. Somebody advised to use normalize node and it works. But if sky is present (infinite depth) it doesn't normalize properly. I tried playing with map ...
blankpins's user avatar
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export uv layout only edge select

enter image description hereI need to export only some selected edges not the faces of them. The problem is that they are not visible even in the UV map and therefore cannot be exported. Is there a ...
Seiya's user avatar
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Blender 4.1 USD export not applying modifiers

Very pumped about the USD armature and shape key export features added in 4.1. But when I tried it out just now, many of my modifiers are not being applied on export like they used to. So far I've ...
gandrewb's user avatar
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Exporting 3D model with texture from blender

I have imported a high resolution GeoTIFF as a "plane" in Blender. I then make the plane the same size as the image pixel. I then subdivide the surface, add a displacement modifier and this ...
BlueOceanPulse's user avatar
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1 answer
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A mesh i export get other colours

When I export a mesh and open the mesh in another software, it has other colours then in render. Parts of the mesh have moved. My render settings is workbench and attribute. I export the mesh to a FBX ...
Rebourne Ohc's user avatar
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why when I export as fbx from blender it isn't keeping textures when I import it to another blender project? [duplicate]

I exported my model as an fbx file. I switched the path mode from auto to copy then clicked the embed textures icon. but when I export it the model is fine apart from one little thing but the textures ...
Dante's user avatar
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1 vote
1 answer
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Volume type to gltf2.0 issue

I'm relatively new to Blender and currently, I'm working on creating medical imaging displays on a website using three.js. I've managed to import DICOM files using the MedBlend library (https://github....
Young Wang's user avatar
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How can I export each NLA animation as a separate FBX file?

In the FBX Export Settings > Bake Animation I tried activating NLA Strips and All Actions but only the skeletal mesh gets exported. It's for Blender to UE5 workflow. I was using Send2UE but the ...
Ashley L's user avatar
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Is there any limitations in fbx for UV's count?

I'm trying to find out, is there any limitations for UV's export from Blender? My situation: I have skeletal mesh in Blender with 6 UVs, which I'm trying to export into Unreal Engine 5.3. I've tried ...
Сергей's user avatar
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10 views

How can I export a file to FBX or gITF format with MeshSequenceCache animation from Marvelous Designer?

I created a cloth simulation animation using Marvelous designer, then I imported this file as Alembic format into Blender. Everything works great in Blender I can view the animation no problem. Now, I ...
Luke Chen's user avatar
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18 views

Hole in blender is covered in slicer

I'm trying to print old petrol station and there is a hole for "petrol pistol". In blender, everything looks good. But when I exported to OBJ or STL and open it in Prusaslicer, there are ...
Roman Voříšek's user avatar
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1 answer
65 views

3D object from Blender to .glTF not showing. Why?

I’m trying to export my 3D model to a .glTF file but it does not work. When I am checking my model in glTF viewer.com it does not display anything. Also when I am opening a new Blender project and ...
David's user avatar
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39 views

When I imported my model from FBX, some part of models and armatures are missing

When I imported my model from FBX, some part of models and armatures were missing. I did double-checked everything in Outliner, and they look fine. I tried to find anything wrong with exporting or ...
Weim VI's user avatar
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0 answers
28 views

Import/Export DirectX Models 4.0+

Is there any way to do it, I looked it up online a bit, but apparently a addon that existed for this (which I believe was export only) doesnt support newer blender versions. Does anyone know of how to ...
Neuffexx's user avatar
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8 views

What is Geometry smoothing in FBX export options?

I tried to found some real explaination or even single tip. But I don't know what they do or even when I should use one of them. Blender wiki is empty at the moment, Blender wiki: FBX Can someone ...
Grzegorz Krug's user avatar
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0 answers
25 views

How do I make my rigged model game ready?

I''ve created a simple model with only 4 bones as a proof of concept to test my game engine project that Ive been working on. Im wondering what settings are important for exporting animations for 3d ...
SGriffeth's user avatar
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I created a dice cube model using a tutorial and i would like to expoert the subdivision holes as properties to unity3d. how can i do it?

This is the tutorial : https://www.youtube.com/watch?v=Xrzvb8HJV-8&t=2s This is the model in my blender: in the video tutorial it's on minute 9:31 Extrude Faces Along Normals and then when you ...
Sharon Gabriel's user avatar
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1 answer
28 views

Blender gltf exports unrelated textures/materials

When I export gltfs the resulting files are getting quite big. I uploaded the files to https://gltf.report/ to see whats going on. There i saw, that a bunch of unrelated files got exported as well. a ...
Ti3s3r's user avatar
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0 answers
25 views

Armature exports broken

Hello I created this model (Each arm and leg is separate armature) For some reason it exporting it and importing it turns into this: Model being export: Model Imported: for some reason some hands ...
CowToesies's user avatar
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7 views

Problem exporting from blender to ue5

why when I try to export a mesh to ue5 from blender I get this massage: "Wood-Stairs has some nearly zero tangents which can create some issues.(Tolerance of 1E-4)" And: "Wood-Stairs ...
xeayne's user avatar
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0 answers
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How to export a Plain with 2 image textures on each side as a glb file

Hey there a blender noob here! I have a model of a box I made for a project. The object is a simple cube and using a mixture and geometry node I have applied 2 different image textures on each side of ...
Antoni Kameran's user avatar
2 votes
1 answer
43 views

FBX button missing from export

I'm quite new to Blender but and I'm not sure why the FBX button is missing can somebody
feizal911's user avatar
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0 answers
149 views

Export STEP file using Blender

I am creating STL file using blender api and it is working fine. Now I have requirement of creating STEP file instead of STL file. Do blender support STEP format. Can we export STEP file using blender....
Tarlok's user avatar
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0 votes
1 answer
27 views

Copying a single object, but transfers whole scene all together

Quick question, I have 2 scenes, one from which I want to copy the camera alone, but when I do copy-paste it transfers the whole scene together with the camera. What I do is copy and paste the camera ...
ahkai's user avatar
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0 answers
9 views

Parented object on imported FBX giving weird rotation data

In the original mesh everything was zeroed out before parenting to the armature, and appears fine before export, but then when I import the model back into blender the parented object is giving weird ...
strawberrypirates's user avatar
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0 answers
17 views

MPFB2 Human Export to Sketchup [duplicate]

I have created a character using MPFB2 and now I need to export it to something Sketchup can use (Collada). Unfortunately, the textures aren't coming with it. I have watched countless videos, but ...
jdkoll's user avatar
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1 vote
0 answers
17 views

Metadata lost when editing videos, any fix?

I'm editing a 360 video in Blender and I found out when I render animation the exported video has no metadata, meaning when I play the video or upload the video, it does not register as a 360 video. I ...
Jousef's user avatar
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2 votes
1 answer
38 views

How to read the value through Python from Geometry Nodes Output Node

When the socket is not connected to other nodes, the script can be read into its variable. Everything is fine. ...
Владимир Бобровский's user avatar

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