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Questions tagged [materials]

Questions pertaining to creating materials for Blender Internal and Cycles. Materials are used to define the way an object will interact with light for rendering.

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Relative Scaling of Window Mapped Texture To Camera

I'm trying to create scanlines materials to give the appearance of a hologram object. The only problem is the textures don't look right when they are far away from the camera. The multiply node ...
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2answers
23 views

Blender 2.8 Cycles All Materials Same Color As Viewport

I don't remember changing any settings that I don't know what are for. The color of all materials is exactly the same as the one of the viewport background, ignoring roughness etc. This also occurs in ...
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1answer
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How to quickly assign an individual material to color thousands of cubes at the same time with python API in Blender 2.8?

Let us just say you have a 100x100 cubes 2d grid and each cube will be assigned its own individual material. How can you do this? My code below worked initially when I created all the cubes as ...
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What complex index of refraction values are used in metallic input in the Principled BSDF

The Blender documentation states that the metallic input in the principled BSDF when set to 1.0 uses a Fresnel equation, (or approximation), with a complex index of refraction for a metallic surface. ...
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Python Panel Slider Controlling Object material and World Sky at the same time?

Is there a way for a panel slider to control both an object's material node and a world node at the same time? I currently have the slider controlling the mix factor of a material that is assigned to ...
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17 views

2.8 - Material Different in Shading Editor than Export

first off I am very new to Blender, so bare with me if I am messing up terminology. I've been trying to get a material to tile twice on my model. I was able to figure out how to set this up in the ...
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1answer
14 views

How to export and import a 3d model into Babylon

I am using 2.8 blender to export a model to Babylon and i was wondering how to export cycles materials? this is my first question
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1answer
45 views

How to merge different coloured materials into single material?

I have imported a .wrl model into 2.8 (via 2.79) that is made up of lots of individual objects, each with an assigned coloured material. All objects that are the same colour share a single ...
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1answer
35 views

Eevee material specular

Blender 2.8 ,Eevee, this glossy effect on models keeps moving around as i look around/move the camera. Any way of keeping this effect but making it "static"? (i only know how to desable it) I do not ...
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1answer
54 views
+50

Isolate light cast on a surface through glass

I have a white plane and a glass object on top of it, with 2 spotlights casting light through the glass object. This causes a lot of light to be cast onto the white plane. I want to turn the plane ...
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26 views

How to make a texture circle around each vertex

i'm not sure how I can get the texture to originate from each vertex but my current method seems to fall apart because of each face's orientation curent material a gradient fanning out from every ...
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1answer
52 views

Rendered textures different to 3D View

I UV smart unwrapped the model to a layout and applied the relevant materials and textures. In 3D View, the textures look fine (as shown above). However on rendering, the brick and wood textures ...
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Can I import a Solidworks model into Blender and animate a folding piece of cloth?

It's basically a travel cot, so I have the full model in Solidworks, but I would like to get an animation of the fabric folding with the cot if possible? (I'm new to blender!)
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2answers
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What is the difference between “Shader” and “Material”?

I know that Shader is a type of computer program that used for shading. And it looks like Material also define how model looks like. That means for me, that in Blender "Material" equal "Shader" (or ...
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1answer
59 views

Make material thick around edges

I want to make the material in the provided .blend to be like the provided image. .blend https://drive.google.com/open?id=1ZDs_sCikX-TMTRcuNTmoQeKwBAvsabfk
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2answers
44 views

Nodal Setup for Diffuse, Emission, Normal and Specular map in Cycles Render

I downloaded a model from here: https://www.models-resource.com/mobile/marvelscontestofchampions/model/15341/ It has got 4 maps(with suffixes _d,_e,_n and _s). I tried a nodal arrangement(which I ...
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1answer
25 views

Changing a material's name with Python

I can do a LOT of things with Python in Blender, but for some reason I'm struggling with changing the material name. When I import an FBX Blender renames the material names if they are dupes. So I ...
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25 views

Material libraries in Blender 2.8 for Eevee

Helo everyone! Is there any way to make or create a material library in the last version of blender (2.8)? I just figurate out how to append the materials into a new file but would b super cool if I ...
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Colourful terrazzo material [duplicate]

How could I make this sprinklish colourful dot material from this picture? Source: https://www.behance.net/gallery/73394167/Radical-Everything
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How to export materials to collada file correctly?

I am now using Blender 2.8 and create my own model, I add a new material and link an image texture node to its color channel. However, when I try to export it to a collada file, and reimport it, the ...
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21 views

Why are there black patches on my metallic (chrome) character in cycles render?

I've been working on this T-1000 chrome effect in blender and I'm using a rigged and animated mesh character with a glossy BDSF node set to zero as my material. However, when I use my test environment ...
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21 views

Append options not available

I recently downloaded material files for some projects. Now, normally when appending, a series of folders should appear for you to select certain assets right? Well those folders don't appear for ...
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2answers
25 views

Make Part Of Material Transparent

I want to make the blue part transparent and the non-blue part not transparent, there are no vertices where the grey part is so I can't just make a new material.
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1answer
20 views

Uploading to Sketchfab

I'm new to 3D modeling but familiar with Sketchfab and the model creation process through photogrammetry. I'm trying to create realistic transparent clouds in Blender using the Cloud Generator plugin: ...
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Material reflection goes weird and black from certain angle

I dont want the material of the floor to turn black and weird at certain angles- does anyone know how to fix this and just have the material how shown below Also having issues whenever I look through ...
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Fire emission is cube shaped

So heres my problem: Im trying to simulate an explosion (after this tutorial: https://www.youtube.com/watch?v=QUrRu7CB6sE&t=221s). But as soon as I crank the emission of the material of the smoke ...
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1answer
13 views

How can I downgrade the number of elements in a mesh so Blender won't freeze so much? + How to erase flying bits in the stl?

I have the following stl. I need to fill the hollow ribs and holes in them, join the cartilage to the bone and erase all those little fragments of other stuff that don't belong to the thorax, and ...
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20 views

Oil Pastel Shader

I'm wondering how you could create a procedural oil pastel shader.
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1answer
47 views

How to make a gold ore texture?

I am trying to make a gold ore material on my object but I cannot seem to make it look right with different nodes. Can anybody help me?!! I am just learning about nodes so I am fairly new to how they ...
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38 views

Object looks different when rendering in Cycles

The object doesn't have any texture, only with color. I changed it to Cycles and it looks like the following picture. I have many objects and some appear this problem. What is wrong with this apple?
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18 views

2.8 Material Application issue

I converted this model from 2.79. On some pieces, I just cannot get a material to apply right. I've removed the materials from the object, re-unwrapped multiple times (in multiple ways) but no matter ...
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0answers
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Baking diffuse maps from high poly model

So I've been racking my brains on this issue for hours now and I just can't seem to figure out a good solution to my problem. I have a high-poly model with just 1 single diffuse map. The problem is ...
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1answer
35 views

Rendering Tilt Brush FBX?

I've been messing around with Tilt Brush recently and want to make a short revolve animation around some of my sketches. So I've imported a sketch as a .fbx file in Blender but can't seem to get my ...
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1answer
56 views

How Do i add colour to this image texture?

I think i have bumped it correctly? I now want to add colour so that the planet looks nice. Also I am having trouble with the image texture after unwrapping and scaling in the uv image editor- not ...
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how do I bake out a normal map from a procedural texture

In blender I'm trying to use an emission shader to bake the color of a normal map of a procedural texture in blender like this everything is unwrapped but When I apply the baked out normal map a to ...
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2answers
69 views

Bake to an object with Solidify?

I am working on some clothing that will be using cloth sim. For this reason, it's best to keep it as a flat mesh without any thickness for the simulation. I then add a solidify modifier after the ...
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How would I get cycles materials in the BGE?

I have a city model but when ever I go to the BGE it has materials. I have tried scripts and making the textures internal. Nothing has worked. I can't re-material everything because there are dozens ...
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1answer
37 views

why does baked procedural texture look pixelated

basically I have a procedural texture that is supposed to look like rust and I want to convert the procedural texture into an image based texture but my problem is the baked texture looks very blurry ...
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Put material individualy or duplicate an object with it

I have a this model and I want to make the tiles of the roof Each tiles are different, I don't know if I better create each tile and then put a texture on them and adjust it individualy (the ...
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15 views

How to draw block diagram for creating matrials in blender cycles?

I want creating materials in blender cycle materials like "Embers,Skin,Tooth,Eye ball,etc... So I want draw block diagram for the node setup. And which materials needed ,where to setup it in nodes. ...
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62 views

How to make realistic looking stitching

I'm trying to make a leather belt but can't seem to find a good way to make realistic looking stitches. I'd love to have my stitches look like the image below. Any ideas how to make realistic stitches?...
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1answer
41 views

Eyeball gloss not visible behind another glass object

I have these objects with glasslike materials I used refraction and glossy shaders because I dont like the double relfection I get with a glass shader. But even with a glass shader my eye glass ...
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1answer
42 views

Find any node connected to a material's displacement input and replace it with a normal map node?

I am attempting to open models that have been created in 2.7 in 2.8. But I am having some trouble with the nodes not looking correct and and final results in 2.8 are not satisfactory. And I must ...
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0answers
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Blender into Unity changes my material [duplicate]

When I export my model as an FBX into unity I lose my material and it becomes a red material. Here are my nodes This is what it looks like in blender: This is what it looks like in unity when I ...
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1answer
31 views

Cycles Gradient between two materials

How do i create gradient between two materials in one mesh? (second screenchot was edited in PS)
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How to keep texture influence details on .fbx exports? [duplicate]

I made a model with ~10 different materials in Blender, which I need as an .fbx file. While I figured out how to get the textures and materials working in my following process step after Blender, ...
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2answers
321 views

Model a transparent body

I created a human body shape in blender. I need to show veins or organes in that body but still be able to reconise that it's a body. I tried glass but a glass body look's strange and is full of ...
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24 views

Shadows form hdri are harsh and noisy

Can anyone help me light this indoor scene? The shadows are so harsh or the noise is so much in every render. Can't get it to look good at all. I am just using an hdri and the oversized light bulb ...
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Does Blender have a materials file?

I was going to add skin textures and others to my available materials in Blender but cant find a file in the Blender files where these are kept.
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33 views

Wireframe on planes to show edges with a different material

Hey I made a building in blender using the wireframe modifier to display the boundaries of rooms. I want to do the same thing with the floor which is a simple plane. The edges of the floor (dark color)...