Questions tagged [materials]

Questions pertaining to creating materials for Blender Internal and Cycles. Materials are used to define the way an object will interact with light for rendering.

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Python 2.8 - how to assign a material in shading versus layout workspace

In Blender/python 2.8, I have code that creates and assigns a material correctly in the Layout workspace (Workbench engine), but when I switch to Eevee or Cycles engine the material does not exist. ...
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Different material for each side of the face [duplicate]

I wanted to know how can I apply a material to different sides of the face, one material for the one facing inwards and another material for the face that faces outwards. It's the same face but has ...
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Use the procedural textures in the texture tab as object texture? [duplicate]

This seems like a simple question, but i have been unable to find answer anywhere. In blender 2.8 eevee in the texture tab you can generate a wide variety of textures like wood and stucci, with a wide ...
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15 views

Baking PBR Metalness maps 2.8

It seems that blender still does not support Metalness baking in 2.8. This is essential to asset designers, will there be support for full PBR map baking anytime soon? and are there any Free programs ...
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How to make the calculator LCD?

I've tried some nodes, but I don't get the desired result.
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33 views

How do I make 3D textures [on hold]

How do I make a 3D texture that I can add to my objects. Ex. Making a realistic wood table, cobble stone wall, etc.
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Diffuse bake is different than material

I'm trying to bake materials from my model (without shadows and light) to edit it later. The problem is that white squares appear on the texture. When I try to use this texture then my model looks ...
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How to start and stop movie sequence of image node at specific frame in python script?

I try to playback different video clips one after the other on a mesh face using keyframes. I achived pretty interesting result with changing material offset of a solidify modifier by ...
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make more than one material “shadeless” at once

i want to make all these materials shadeless. i am used to select every material and choose shadeless and this is very time consuming i tried many time and searched but can't find the answer can ...
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1answer
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Brick texture with multiple colors

Using the Brick texture is it possible to have more than 2 solid colored bricks unmixed with the bias? I have been putting a color ramp on the output of the texture node, at constant to get 2 colors. ...
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Material renders won't work properly, is there a way to fix this?

I wanted to make a glass bottle, but the resulting render is grainy, the glass is too dark and the golden screw-on cap looks weird.... For reference I have attached an image of a recent render: Is ...
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1answer
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Problem with imported obj textures [duplicate]

Hello everyone (sorry if my english is not perfect), First, I just want to say that I did researches for my problem and I didn't find any solution, so thank you if you can help me :-). I use blender ...
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2answers
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Blender scripting connect nodes

I'am beginner at python and blender. I' am trying to create simple addon for myself as part of learning process. I want to acheive that, if i run the script, mixrgb node is added to node tree and link ...
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Creating normal map from foam like geometry

I would like to create a certain material in order to use it in Unity. It is foam and it looks like this: To create such a material, I have constructed a pyramid: How could I now bake a normal map ...
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How to create a controllable moss material for a photoscanned object?

I'd like to apply a layer of moss over my photoscanned object that's realistic and doesn't take a performance hit.
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1answer
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How to specify a different value for a node parameter, part of a node group, for different materials

I've got this object which exists of 10 meshes or so. Their UV maps are all different, of course. I would like to have the same shading on all of them, so I created a node group. The node group ...
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1answer
40 views

Making random structures

I'm a beginner of Blender, just started yesterday with some tutorials. It was a smooth start, but I feel like it's a bit far away to make a figure like can be seen below. It's a random structure. ...
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1answer
32 views

How to save a node setup for easy access in default scene

How can I save a node setup, such as procedural texture, so I can easily access it in my default scene. It would be a great help to not have to import or start fresh each time.
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blender 2.8 obj or x3d import texture usage

I want to import obj or x3d files that have a texture encoded as vertex colors. In blender 2.79 my workflow is following the description of Jan in his answer described here: How to display and use ...
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1answer
18 views

Blender stop responding while texturing [closed]

Im trying to do 3d models with diferent pose but when I texture the 3d model and next I try to move the bones or do something, blender stop responding.Only after texturing. I need help. My PC specs: ...
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1answer
30 views

2.8 Solid view turn off transparency?

I am trying to figure out how to disable transparency in solid view. I can disable it in LookDev via the node editor, but not sure in Solid... The transparent surfaces are sitting on top of ...
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1answer
53 views

why is my evee render looking so bad [closed]

for the last couple of months, I have been working on a drum kit. when I finally rendered it I didn't like how the materials looked. does anyone know how I can fix it to make it look better?
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Model looks weird when exporting from substance painter [closed]

hey so i know this is more of a substance painter issue but this forum has been very helpful so far with relevant topics so i thought i would try it here. basically I have created my model in blender,...
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Blender 2.8 - keyframes not showing?

I've just started playing around with Blender 2.80 and I'm trying to animate some lightning I did. Whenever I hit 'I' on the Brightness, whether it's at 0 or 1, no keyframe appears on the Timeline.
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1answer
29 views

How to export materials from Blender for use in another 3d software such as Houdini or Unity? [duplicate]

So I made a model with a material that has a complex node system and I want to export that material so that I could apply it to the model. Is there a way to do such a thing?
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1answer
33 views

Glass Slab material with green side

This is what I'm referring to. Just like Fresnel, at an angle, the green on the side gets darker. As seen in the glass slab in this image.
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How to externally control the look of volume material?

The effect that I want to achive looks like this: The problem I have is with that colorful cube with controllable color gradient. The cones and planes can be ingnored. I have achived similar result ...
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39 views

Different render results in 2.79b and 2.80rc1

Left:2.79b Right:2.80rc1 Both images are rendered using cycles, from the same .blend file whith no changes made. The 2.80 version is pale / washed out compared to 2.79b. What could be the cause ...
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My material doesn't render

I apply a simple material with image texture node, and when i tried to see how it looks like with the render mode, only i can see is black texture. I have lights, a camera, and it seems that its all ...
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Blender eevee reflective sphere not working on inside?

Ok ive watched https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=8&cad=rja&uact=8&ved=2ahUKEwivzajlwrXjAhWXr54KHWCWATEQwqsBMAd6BAgJEAo&url=https%3A%2F%...
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Glitter-in-rubber Texture [duplicate]

Is there a way to make a glittery rubber material from the picture below? (ex. colourful dots) Photo: Marcela Bustamante @notflipper
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blender to substance painter help (overlapping UVs)

im new to both blender and substance painter. This will be my first texturing exersize so i wouldnt be surprised if I have missed something simple. but basically my model is comprised of 5 different ...
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1answer
32 views

How to add image on 2 materials?

I have 2 material and i want to put a image above the 2 material. I have created a bus model and to the below part i have 2 material white and blue. In between on the top of the 2 material i want to ...
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1answer
22 views

Rotating texture in node mapping make texture gone after rotate more than 90°

I am rather new on blender, in this case i was making an eyeball i want to combine transparent and glossy shader and in the last step i need to rotate the texture to make the transparent side facing ...
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1answer
34 views

Can't set color for a material in blender/python 2.8

I am attempting to create a plane and set the color; the following code throws an error at this line: bpy.data.materials['RSgreen'].diffuse_color=(0,0,0) the ...
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Textures Not Showing

I'm having issues with applying textures in blender. Having moved from Maya to blender it's a bit of a learning curve, but after going through tutorial after tutorial on UV Mapping and unwrapping ...
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0answers
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List of material previews in template_preview

I am working on an add-on that lists the materials. We are looking for a way to display a large material preview using template_preview. Although it was possible to display it, only the material ...
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17 views

How to eliminate shadows from translucent material on edge of frame?

Been having a hard time getting rid of this grey shading at the edge of the translucent surface. What I'm using: I'm using a principled BSDF shader, transmission of 1, roughness of 0, opaque blend ...
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5 views

Rough Layer Weight with Eevee

I have a basic toon-style material I'm using for the windows on a car here. I'm using Eevee and used nothing but a layer weight and colorramp to achieve this. However, I get these weird jagged lines ...
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1answer
77 views

How do you get “this” look?

I always see this style of 3D art that really stands out. They kind of look like toys, like the material looks unnatural yet appealing. Ill post some examples, you know it when you see it. By Dimas ...
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How can I get values based on the thickness of an object relative to the camera?

I'm trying to make a material that resembles some kind of liquid; it is opaque where it is thick and transparent where it is thin. I'm planning on mixing a diffuse and glass shader with presumably a ...
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1answer
20 views

How to make a material with texture in Blender 2.8? [duplicate]

I'm trying to apply a blue texture to a material, but the texture is not displaying in the 3D view port. I'm using blender-2.80-387c1f2e0d5d-linux-glibc224-x86_64 What should I do? What I'm missing? ...
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19 views

Make a self-lighting object in blender game engine

I'm trying to light a sword with a halo in blender game, but I want it to generate it's own light, without adding any additional lights. I've tried to make it an emissive object, but at playtime it ...
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1answer
32 views

Problem using Voronoi texture as Cycles displacement (2.8)

Hello, I wanted to wrap the whole Sphere in Blobs but as you see on the left side it is deflated and I don't seem to get why it is happening. Maybe someone could explain why I would be so grateful.
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I made a reflecting material but the objects are not reflecting in the material. How can i fix that? [duplicate]

I want to make an objects that reflecting but just the HDR appear. Its just a bug (if it how can i fix that?) or I'm be unperceptive?
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2answers
38 views

How to make stripes on a cylinder

I'm trying to make a Saturn V rocket in blender 2.8 but I have some difficulty with making stripes on a cylinder. I'm trying to make the black and white stripes of some stages but I don't know how to ...
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1answer
10 views

Using dupli-faces changes the orientation of the child object

I am trying to make an arrow of windows on a building where the lights are randomly on or off. I am trying to use the method described in the answer for this question: Random color on multiple multi-...
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20 views

How to setup a material that shows the texture under an object

I'd like to setup a material in cycles that looks like what is underneath and projected upward (Blender 2.79). It should behave like a refraction, except the ray always goes down instead of following ...
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2answers
40 views

Cycles Render displays wrong UV wrapping in material mode

As stated, the textures do not follow the settings in the material. They seem to repeat no matter what while in material mode of the 3d-view, but render fine. Nothing in the material seems to change ...
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1answer
34 views

How to colour an indent that's been produced by a Boolean modifyer in 2.8

I have produced an indent in a cube using a UV sphere and a Boolean modifier. The cubes white and the sphere is black. But when I try to colour the indent it colours the whole cube. Has anyone got any ...