Questions tagged [materials]

Questions pertaining to creating materials for Blender Internal and Cycles. Materials are used to define the way an object will interact with light for rendering.

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Material multiplication doesn't seem to work as i understand it

so i had assumed that when it comes to black and white textures, the fully black parts have the value of 0 and the white parts are 1 and everything else in the middle is 0-1. now have this bnw texture ...
takaramoko's user avatar
2 votes
2 answers
74 views

How would I make this LED display only display only full or empty circles?

I'm currently modeling this robot and I'm trying to create a LED display material for the eyes. I'm using a Voronoi texture to act as a masking for the eye texture but the eyes are showing halfway ...
JayPig's user avatar
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1 answer
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How do I join all these meshes together? I already tried assigning all UV maps the same name

Every time I join them all, the materials get all jumbled up. Before joining: After joining: https://drive.google.com/file/d/1pc_92zEuyhJ8JkPq7ySQMOHOTbbX1Yq-/view?usp=sharing
Brandon Bernal's user avatar
0 votes
1 answer
24 views

Exporting glb file with webp images not working?

I'm trying to export a glb file with webp images, now that webp images are supported. But for some reason the images aren't being bundled into the glb file. Under Material in the export settings, I've ...
Inflamarae's user avatar
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0 answers
21 views

Floor material reflections. How i may reduce them?

How to reduce floor material reglection?
Gintarė's user avatar
2 votes
2 answers
46 views

3D procedural material workflow

I’m a product designer getting into blender to do product renders and animations and being having issues with procedural materials workflow. I recently bought Lance Phans’s wood shader and have been ...
Maroleiro's user avatar
3 votes
1 answer
34 views

Duplicating material just creates a new name?

Using Blender v4.0 but I had the same problem in v3.6 on Apple Mac. I am trying to duplicate a material but when I have the material selected and click on 'New material add material' all that happens ...
Bendango's user avatar
-1 votes
0 answers
21 views

How to give Gold material to transparent png image [duplicate]

I have a Black Transparent png image. I want to give golden metallic material to it. Is there anyway or shader to convert image to material. Any suggestion or help. Thx.
atek's user avatar
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-1 votes
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How to make my model more colorful?

so i made this object and i'm ok with this look in solid viewport shading. this is in rendered viewport shadin. this is after i export the model and import it to unity. How can i make it look more ...
heeyoung abc's user avatar
0 votes
1 answer
48 views

How to create a material that is not affected by light? (Blender 4.0, Cycles)

Blender 4.0, Cycles. How to create a material that is not affected by light? I would like to make this part not affected by light Blender file: DOWNLOAD
max's user avatar
  • 189
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1 answer
35 views

Same material, different result

After finishing the material (see middle) I applied it to the other objects next to it, but they don't "react", I have have tried the scale/UV Map stuff, without success, but it seems more ...
Nexgen's user avatar
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3 votes
2 answers
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Objects inside transparent object don't render correctly [duplicate]

I'm trying to render a simple cosmetic lip balm tube. The body is made of blue and white plastic, while the overcap is made of clear plastic. When I produce a render, the overcap makes it look like ...
ScottF's user avatar
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1 vote
1 answer
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Material preview and UV viewports not showing image textures, but Material Tab Preview shows the texture

Pardon the awful seams! I generated a 2048x2048 UV grid as an image texture for my objects, and it can be seen in the Materials tab preview but not the viewports themselves. The original "...
leafmaster46's user avatar
1 vote
1 answer
14 views

UV Preview Texture Not Applying In Shading Tab

Im Fairly new to this and ive been texturing some models ive made using UVW Unwrapping to texture which has worked up until now. For some reason blender wont allow me to apply the same material ive ...
Wmdwmd7's user avatar
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How to fix an outline?

I don’t know why but from some angles the outline starts to look really bad And I don’t know what the reason is How to fix it?
zeni1agent's user avatar
0 votes
2 answers
33 views

How to change material propery based on color?

I have this model from MagicaVoxel Imagine I want the white petals to have metallic = 1 and roughness = 0. How can I do that?
Abel Gutiérrez's user avatar
0 votes
1 answer
35 views

Using Object Info/Random Node To Change Snow Mask Per Instance

My journey into rendering snow continues, this time I'm using the Object Info node for the first time to randomize how much snow is on a tree model per it's instances. I nearly have it down, except I ...
Cullen Tapprich's user avatar
1 vote
3 answers
100 views

how to draw ordered macroporous structure?

I want to know how to model a crystal lattice with an ordered macroscopic structure. Below is an image depicting this structure, I would like to know how to draw a similar structure with the ...
Nhiem Pham's user avatar
0 votes
1 answer
26 views

How to change the textures of some assets without affecting other similar assets?

While I was using grass assets for environmental work, I tried to use a brown texture colors for some and leave the others green. However, when I did, it automatically changed all grass even in other ...
Drone Shadow's user avatar
0 votes
1 answer
37 views

Why isn't my render looking like my object in viewport shading?

I did this a while back, so most of my knowledge of blender has gone out the window. When I render my image the object is no loses its material from that's visible from viewport shading. Any idea how ...
Jeremy's user avatar
  • 13
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0 answers
24 views

Rendering - Material problem

I'm new in Blender, totally noob :) but I try to learn. I make some kitchen sinks in Inventor and inport them as STL to blender, and when I apply material (brushed aluminum) on circle sink I have a &...
Ledeno Hladan's user avatar
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0 answers
19 views

Cycles - Object instancing

I am trying to create a scene with instanced object. So far I found a way to do it like this: ...
OscarDev's user avatar
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0 answers
11 views

How to render water particles animation (and reconstruct a surface from particles)?

I have an Alembic file(.abc) containing animation of fluid particles. When I import it to Blender, the animation works fine but it just does not have any visual effects, as shown in the following ...
f1shel's user avatar
  • 1
0 votes
0 answers
20 views

How to change the colour of materials from already created 3D model

I'm new to Blender and I bought a 3D wine bottle model and have tweaked it to fit what I need. The file came with its own textures. Diffuse, specular, glossy, and so on. I have imported them to match ...
Cullum Thompson's user avatar
1 vote
1 answer
55 views

Why doesn't my object material show in Viewport shader?

I am having trouble seeing my Boat Materials in Rendered Viewport Shader Mode. It is only showing in materials. Original project Pack.Blend Beige Wallpaper Jpg Wood Wallpaper Jpg
sunny visuals's user avatar
3 votes
1 answer
131 views

How to create the scratches pattern from a mason jar lid

I'm trying to create these scratches that are going across the surface of the lid like the picture below. So far this is what I have going with my material nodes and the result of it. Nodes Setup: ...
LearningSponge's user avatar
0 votes
1 answer
48 views

Coloring lots of cubes

I'm generating lot's of cubes this was (code from the solution to one of my previous question: Low level fast way to create cube). I want to add different materials with colors to the cubes, so I've ...
BroDude's user avatar
  • 15
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0 answers
24 views

What is the best approach to pass indexes to do segmentation in blender?

recently I fall in the world of blender and started working on creating syntethic data that needs to be segmented. My first approach was the following: an object (mesh) with index 0 index and objects ...
nosumable's user avatar
1 vote
1 answer
214 views

Some materials rendering dramatically different under Blender 4.0; is there a quick fix?

I recently upgraded from Blender 3.6.5 to Blender 4.0 and I've noticed that some of my existing materials are rendering differently, some subtle, some dramatically different. Is there something ...
WilburPost's user avatar
  • 1,035
0 votes
0 answers
40 views

How to get the shaders similar to ken sugimori original Pokémon style

Ive been using blender for a while and im experimenting different art styles. As an anime/manga fan ive always loved the old school 90s art style. One particular is the original Pokémon art by ken ...
Mr_Shoryuken's user avatar
0 votes
1 answer
39 views

Flat colours instead of textures

I'm experiencing a persistent issue with Blender on my MacBook Pro. No matter what material settings I use or whether I apply materials from Blenderkit, the final renders (in cycles) always appear as ...
CamiCamilla's user avatar
3 votes
1 answer
234 views

How to make murky water in Eevee engine?

Problem: I want to make a water material in the Eevee engine that gets progressively murkier as objects beneath the surface get deeper. Things I've tried: The closest approximation I've found so far: ...
nuk's user avatar
  • 41
1 vote
2 answers
31 views

problem with shading node, I don't know how to apply another texture

I'm working on a project with material of blender. Since this morning, I tried to apply a texure where i can paint with, above another texture with brick. I want to be able to paint above the brick ...
Jules's user avatar
  • 13
1 vote
2 answers
171 views

How can I create this type of pattern material or texture with nodes?

How can I create this type of pattern material or texture with nodes?
blender breath's user avatar
2 votes
1 answer
90 views

How can I make a material randomize a texture per object?

Let's imagine I have a scene with a thousand identical cube meshes. I want to apply the same material to all cubes, but have each cube randomly display one of my 3 or 4 image textures. Say, some cubes ...
vintagepotato's user avatar
1 vote
2 answers
31 views

Black Outlines Showing with Shaders on a Curve Object

New to blender and have been digging into a lot of tutorials and trying to learn more about shaders and how they interact. I have a neon-like flicker effect on some text which is working well when the ...
osriusthebear's user avatar
0 votes
0 answers
22 views

bpy.ops.object.material_slot_remove() ignores newly set active_material_index on provided object and throws blenkernel error

I'm Working on a material management panel the issue I'm facing is, as seen in the code below the active_material_index is set and used to select and remove the relative slot but both select and ...
ValyArhal's user avatar
0 votes
1 answer
36 views

using x-plane resources in blender

Can I import or directly use resources (scenery, meshes) from x-plane12 in blender 3.6? X-plane, world editor, and ac3d use resources such as object, meshes, scenery files to build realistic items ...
GaryM's user avatar
  • 1
1 vote
0 answers
21 views

How to relink lots of missing image files with changed file extensions?

So here is my situation: I have a huge PBR Shader Library and most of the images in there are .png and .tif. I would really like to convert all of these images to jpg to save on disk space (This ...
Flo's user avatar
  • 31
1 vote
1 answer
16 views

Retrive key of type "bpy.data.objects[key]" from key of type "bpy.data.mesh[key]"

Key Example: bpy.data.meshes[MaterialUser.name]. I'm obtaining mesh keys from bpy.data.materials and the data-blocks i get back includes a "Scene" datablock if there is a way to retrieve ...
ValyArhal's user avatar
1 vote
0 answers
24 views

How do I turn an NLA Material node animation back to keyframes?

I fiddled around with the NLA with an Material node with keyframes in NLA and made then into actions, but now I want to convert it back to keyframes but there's no tutorial (at least none for material ...
BeeAPotato's user avatar
1 vote
1 answer
26 views

How do I put one shader on top of another in cycles? Mix Shader doesn't work

I have two shaders: I need to put the second material on top of first material
ThunderFound's user avatar
0 votes
0 answers
33 views

How do I import materials, assets, textures to asset browser that are not .blend files?

I have a huge folder of materials I collected over the course of my blender journey and I want them to appear in the asset library so it's easy for me to pick them and apply. But they are not .blend ...
Atharva Deodhar's user avatar
1 vote
0 answers
45 views

Clarification on node setup when applying surface imperfection

I'm trying to understand shading and nodes and would appreciate it if someone could just confirm that I have understood correctly, and I also have a question. Currently, I am experimenting with adding ...
N03's user avatar
  • 57
1 vote
1 answer
32 views

How to create a fade in action?

I have seen many videos that explain how to fade in an object and the corresponding keyframes are visible in the timeline. However, I have not been able to create an action with these keyframes (...
QuantumCoder's user avatar
1 vote
0 answers
15 views

How to bake multiple instances with randomized emission/material?

I am trying to bake instances into one UV map/texture for exporting to other software. They all have the same material, which gives them different emission color based on their object data. Node setup:...
Joost de Vries's user avatar
2 votes
2 answers
69 views

Geometry nodes: face average color from image in blender 4

I have a problem finding a way to replicate averaging face color sampled from image in geometry nodes (Blender > 3.5 or Blender 4) as in the example below All videos I found on YT are about ...
PGX's user avatar
  • 21
0 votes
0 answers
14 views

Notify Function when there are changes in the materials of any of the scene objects

To clarify by "changes in the materials" i mean on a material_slot level not as in node changes in the actual material; it should be called when adding, removing, or renaming not-None ...
ValyArhal's user avatar
0 votes
0 answers
17 views

Append material from blend file - path file to .blend [duplicate]

I made some addon which one contain the blend file. I would like to append some materials/data from this .blend into my addon. everything was working fine when I was runing the script manually. After ...
KamilD's user avatar
  • 21
1 vote
1 answer
34 views

i lost my grass plane?

Okay so i was modeling some other stuff so undo has no use anymore but i somehow lost my grass plane? It is still there but it is just invisable? alt + h doesn't do anything? please help
Sanne's user avatar
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