Questions tagged [materials]

Questions pertaining to creating materials for Blender Internal and Cycles. Materials are used to define the way an object will interact with light for rendering.

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Problem mixing 2 transparent shaders as two different layers

I’m trying to create a sun disk with a halo in the same shader. However, mixing the two shaders has been a failure. At the edge of the sun disk, where the opacity decreases gradually, we can see the ...
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Controlling Shader Node Sliders outside of Shader Mode

It's not a major issue but I felt that if someone knew how to do it it could come in handy. I have a tendency to use a fair few textures using sliders, particularly mix shaders or emission nodes which ...
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Exporting FBX file does not show Mix Shader

The FBX file that I export does not show Mix Shader and some material in Microsoft 3D Viewer. I found an explanation about exporting Shader and the explanation told us to use Principled BSDF to fully ...
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Complications With Shading

I am trying to create face and hair textures. While I was messing with the shader nodes I realized that I have no idea what I am doing and am in need of your assistance. What I am trying to do is have ...
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Colors will change in scene when I use RGB node as shader

I am trying to create a scene with absolute no shading and depth. I created a basic material using nodes in the shading tab. I connected the color output from an RGB node with surface at material ...
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Why are bright textures showing up in shadows on EEVEE?

I made a procedural material for a moon and in the shadows you can see bright parts of the moon, it should be all shadow. I'm only using 1 directional light but I think the problem lies with my ...
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How to add metalized pieces to material in blender? [duplicate]

how Can I add a small pieces of metallic powder with nodes in blender? I attach example of expect effect from real.
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38 views

when i draw on my object, it only shows up on the net

When I draw on my object, it only shows up on the net (not the object itself). When I draw on the net, it shows up on the drawing, but it isn't as user-friendly as it is drawing on the object itself. ...
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how can i apply material to one object when i use override [closed]

I'm using override for wireframe render but I want a plane with different material what can I do?
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I can‘t assign three materials and UV maps to multiple objects

I am making a beverage can factory animation now. Movement of cans is completed and now I made material of can (lid, label and bottom). Top and bottom lid are with image texture and color ramp, label ...
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How do you bake textures to a very complex object with multiple materials

I have a group of objects that make up a house. I merged them all into one object and now wish to bake the textures and normal maps onto it (I do not want to bake any lighting). There are 21 materials ...
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After find missing files, my floor wont cast any shadow

i'm working on this project of mine and i've moved the floor's texture files to another folder in order to organise my textures, but i forgot to pack the files into blender. i opened the file and and ...
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Apply Material Library VX with python [duplicate]

I have a bunch of materials I created using Material Library VX. Now I am trying to apply them using Python. I tried the following but it doesn't seem to work with Material Library VX. ...
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How to fill triangle hole of mesh?

It would be very appreciated if someone know how can I turn this triangle mesh to proper mesh. 3d file:https://drive.google.com/file/d/1HlKps1PNBrXrzZWu9mEfq2yhZJAADu1H/view
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How to achieve the perfect material for an aircraft glass canopy

Well, in my previous question I asked the same thing , i got some good results but it looks unrealistic till the core here is one. My node setup for the glass was like this I wanted to achieve this ...
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1answer
39 views

Downloaded PBR texture looks different in Blender

I'm looking for a way to further improve the look of my metal texture. I'm trying to use this texture from a free pbr website. (first image) If I just import and use the provided textures it looks ...
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out of memory while rendering and sheep it is not rendering the specific material

my problem is that whenever I try to render a video on my laptop it says out of memory so I figured out that using a render farm is the choice it renders on the render farm but the problem is that two ...
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Blender 2.91 Static solid viewport in older blender projects?

I made this project in Blender 2.83 originally. Now when I opened it in 2.91 and 2.92, in the viewport solid mode, the model just shows up in static like this. It's fine in material and render view ...
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My Material Viewport shading goes black

So this has been going for a while now and its becoming a real problem for me. Heres whats happening. Material Preview: Rendered Preview: Solid Preview:
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Why isn't the shine/gloss showing on the character when I render?

I don't know why the character is appearing like it has no textures. I made it so it should have gloss/ shine to it.
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29 views

Material is not translucid anymore

Following the coffee tutorial, managed to get it working, but now, all of the sudden it seems that part of the liquid is not behaving the right way, anyone know what might be the issue here? Old ...
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how can I make sketch strockes along the outline like this? and make 3D models more like 2D sketch?

if you see the picture above, (more: http://webtoon.daum.net/webtoon/viewer/28268) there is decent outlines which makes 3D models like real 2D sketch. (it has pen pressure opacity, little bit sticking ...
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Aircraft canopy Material [duplicate]

so i was working on an aircraft [ tejas mk2 ] i faced a problem while making the canopy , iwant it to be exactly like this but i ended up like this well i know it looks funny but yah i am an ...
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1answer
37 views

does Blender have a Material Swatches panel showing all available materials?

I'm a C4D user and it has a Materials Pallette. I can see a preview of all materials in the file and I can drag one onto an object. Does Blender have a similar window?
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1answer
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Two materials overlapping each other in a weird way

Situation: I have two meshes with transparent materials. Meshes share oneborder, however, they both have their own vertices, as they were created from a script. All faces and all vertices on both ...
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Semitransparent texture shows up as solid color

I'm trying to make the pink part under the hair semitransparent but it just shows up as a solid color instead. I'm using mmd_tools and also tried changing the alpha and putting it into alpha blend ...
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Duplicate Materials with separate animation keyframes

How can I create a duplicate of a material with separate animation keyframes? I want to create two objects, both with the same material properties, but that fade in at different times. However, every ...
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54 views

Making the texture on this fighter jet jet

my current progress I want only the nodes for the material of the body and not the texture on it. Note its a composite material , hope this helps you to answer my question.
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Make this effect in a glass shader, normal map or displacement?

I want to make this kind of effect in a glass bottle of wine, but i dont know what would be the best approach for making this.
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1answer
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Why my texture becomes black in certain regions?

I'm trying to implement some kind of Ian Hubert style. I use a PBR texture for the wall, mixed a brick PBR texture with a moss PBR texture and used some other image textures for the windows and such. ...
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1answer
30 views

Environment behind window for interior renderings

I’m mainly interested in architectural visualizations and have also completed a few projects, but there are things that I despair of every time and that is the environment that can be seen through the ...
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1answer
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How to transfer render data from one object to another.?

The other day I was thinking about wormholes and thought if it is possible to transfer the render view data of an object with a glass BSDF to another object, so the environment that we can see through ...
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1answer
19 views

How to change material to another material at specified keyframe

Is there any way I could have the material be a certain texture and then at keyframe 20 it changes to a different texture?
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1answer
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Materials not rendering!

I'm pretty new to blender and trying to finish a simple animation of a kaleidoscope that I modeled. It looks fine in the viewport and all of the materials are assigned, but when I render it shows up ...
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1answer
27 views

Trying to texture a landscape with color ramp, but it won't work

I am trying to texture a landscape with a color ramp, because I don't know how else to put two textures on a landscape. But for some reason it's not, separating between white and black.
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How to make textures certain size and constant between objects?

I've been using Blender for few months now and really really loving it otherwise but trying to understand how textures work in blender is making me want to give up. I mostly do just architectural ...
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1answer
33 views

Why does my material only render correctly on certain faces?

I have been getting started with materials and wanted to create a lo-fi scene with a dark marble material. I followed a tutorial to create the marble material, which works great. I then modified it ...
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1answer
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How to animate Ardoni death? (Songs of War (Minecraft Animation))

I am using Black Plasma Studios' Songs of War asset pack for the Ardoni rigs. In Songs of War, when Ardoni die, their markings lose color. Does anyone know how to do that? I tried to play around with ...
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How to create a luminous led fabric

I'm having trouble creating a bright LED fabric, can someone give me a way I used this setting to create the led, but it wasn’t like the picture
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Material setup of orange juice [duplicate]

Can anyone help how to make this kind of juice. Thanks in advance.
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1answer
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How do I make the mat_name = all the materials on an object?

I'm creating a script in Blender and I need the mat_name = " " to be all the materials on the active object. To be more specific, this object has 2 node ...
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1answer
310 views

Is there an easy way to detect unused material slots in an object?

I have recently been importing and modifying models from sites such as CGTrader. When I work on the materials for models, it often seems that objects have unused material slots. At the moment, I'm ...
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How do I make a pulsating light effect material?

I wanna make a material or animation that can do something similar to this video on multiple different points on a surface. But with different speeds and distortions. https://www.youtube.com/watch?v=...
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1answer
134 views

Material that recieves shadows but no shading

I'm trying quite desperately to help my wife create a shader (in either cycles or eevee) that has a flat color texture but catches the shadows from another object. So picture two image planes one ...
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glb/gltf export for three.js with color and shading? [duplicate]

I'm very new to blender and am trying to export a model from blender for use in three.js. From what I've read, the best way to do this is to export it as a glb/gltf file. I can get the file to export, ...
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1answer
63 views

Procedural material not bending correctly around mesh during animation

I made a simple mesh and added bones, as I was practicing keyframing a bone structure. I applied a procedural wood material to the mesh, and applied smart UV projection. After rendering it out, I ...
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Why is factor acting like this in the Images as planes add on?

I have a scene that is a plane from the Images as planes addon bent into a circle, and factor is acting strange in it. As you can see from the picture, white is above blue, but in the node network ...
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1answer
23 views

Pokémon Eye Blink

Okay, I am brand new to Blender, and I am trying to teach myself to animate Pokémon during lockdown out of shear boredom. I'm using version 2.92, and finding tutorials for stuff on the latest version ...
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Graph Editor & F-Curve Modifiers for Material animation

How does one access animation data in Materials in the Graph Editor, so as to better observe Interpolations and use F-Curve Modifiers ?
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How to make a gouraud shading material

i would like to make a material that uses gouraud shading instead of phong : That means that the shader is per vertex and not per pixel, i thought i could use the parametric input but it didn't lead ...

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