Questions tagged [materials]

Questions pertaining to creating materials for Blender Internal and Cycles. Materials are used to define the way an object will interact with light for rendering.

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How to change material propery based on color?

I have this model from MagicaVoxel Imagine I want the white petals to have metallic = 1 and roughness = 0. How can I do that?
Abel Gutiérrez's user avatar
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1 answer
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Using Object Info/Random Node To Change Snow Mask Per Instance

My journey into rendering snow continues, this time I'm using the Object Info node for the first time to randomize how much snow is on a tree model per it's instances. I nearly have it down, except I ...
Cullen Tapprich's user avatar
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how to draw ordered macroporous structure?

I want to know how to model a crystal lattice with an ordered macroscopic structure. Below is an image depicting this structure, I would like to know how to draw a similar structure with the ...
Nhiem Pham's user avatar
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1 answer
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How to change the textures of some assets without affecting other similar assets?

While I was using grass assets for environmental work, I tried to use a brown texture colors for some and leave the others green. However, when I did, it automatically changed all grass even in other ...
Drone Shadow's user avatar
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1 answer
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Why isn't my render looking like my object in viewport shading?

I did this a while back, so most of my knowledge of blender has gone out the window. When I render my image the object is no loses its material from that's visible from viewport shading. Any idea how ...
Jeremy's user avatar
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Rendering - Material problem

I'm new in Blender, totally noob :) but I try to learn. I make some kitchen sinks in Inventor and inport them as STL to blender, and when I apply material (brushed aluminum) on circle sink I have a &...
Ledeno Hladan's user avatar
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19 views

Cycles - Object instancing

I am trying to create a scene with instanced object. So far I found a way to do it like this: ...
OscarDev's user avatar
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How to render water particles animation (and reconstruct a surface from particles)?

I have an Alembic file(.abc) containing animation of fluid particles. When I import it to Blender, the animation works fine but it just does not have any visual effects, as shown in the following ...
f1shel's user avatar
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How to change the colour of materials from already created 3D model

I'm new to Blender and I bought a 3D wine bottle model and have tweaked it to fit what I need. The file came with its own textures. Diffuse, specular, glossy, and so on. I have imported them to match ...
Cullum Thompson's user avatar
1 vote
1 answer
54 views

Why doesn't my object material show in Viewport shader?

I am having trouble seeing my Boat Materials in Rendered Viewport Shader Mode. It is only showing in materials. Original project Pack.Blend Beige Wallpaper Jpg Wood Wallpaper Jpg
sunny visuals's user avatar
3 votes
1 answer
130 views

How to create the scratches pattern from a mason jar lid

I'm trying to create these scratches that are going across the surface of the lid like the picture below. So far this is what I have going with my material nodes and the result of it. Nodes Setup: ...
LearningSponge's user avatar
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Coloring lots of cubes

I'm generating lot's of cubes this was (code from the solution to one of my previous question: Low level fast way to create cube). I want to add different materials with colors to the cubes, so I've ...
BroDude's user avatar
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What is the best approach to pass indexes to do segmentation in blender?

recently I fall in the world of blender and started working on creating syntethic data that needs to be segmented. My first approach was the following: an object (mesh) with index 0 index and objects ...
nosumable's user avatar
1 vote
1 answer
115 views

Some materials rendering dramatically different under Blender 4.0; is there a quick fix?

I recently upgraded from Blender 3.6.5 to Blender 4.0 and I've noticed that some of my existing materials are rendering differently, some subtle, some dramatically different. Is there something ...
WilburPost's user avatar
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How to get the shaders similar to ken sugimori original Pokémon style

Ive been using blender for a while and im experimenting different art styles. As an anime/manga fan ive always loved the old school 90s art style. One particular is the original Pokémon art by ken ...
Mr_Shoryuken's user avatar
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1 answer
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Flat colours instead of textures

I'm experiencing a persistent issue with Blender on my MacBook Pro. No matter what material settings I use or whether I apply materials from Blenderkit, the final renders (in cycles) always appear as ...
CamiCamilla's user avatar
3 votes
1 answer
233 views

How to make murky water in Eevee engine?

Problem: I want to make a water material in the Eevee engine that gets progressively murkier as objects beneath the surface get deeper. Things I've tried: The closest approximation I've found so far: ...
nuk's user avatar
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problem with shading node, I don't know how to apply another texture

I'm working on a project with material of blender. Since this morning, I tried to apply a texure where i can paint with, above another texture with brick. I want to be able to paint above the brick ...
Jules's user avatar
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1 vote
2 answers
165 views

How can I create this type of pattern material or texture with nodes?

How can I create this type of pattern material or texture with nodes?
blender breath's user avatar
2 votes
1 answer
83 views

How can I make a material randomize a texture per object?

Let's imagine I have a scene with a thousand identical cube meshes. I want to apply the same material to all cubes, but have each cube randomly display one of my 3 or 4 image textures. Say, some cubes ...
vintagepotato's user avatar
1 vote
2 answers
30 views

Black Outlines Showing with Shaders on a Curve Object

New to blender and have been digging into a lot of tutorials and trying to learn more about shaders and how they interact. I have a neon-like flicker effect on some text which is working well when the ...
osriusthebear's user avatar
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bpy.ops.object.material_slot_remove() ignores newly set active_material_index on provided object and throws blenkernel error

I'm Working on a material management panel the issue I'm facing is, as seen in the code below the active_material_index is set and used to select and remove the relative slot but both select and ...
ValyArhal's user avatar
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1 answer
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using x-plane resources in blender

Can I import or directly use resources (scenery, meshes) from x-plane12 in blender 3.6? X-plane, world editor, and ac3d use resources such as object, meshes, scenery files to build realistic items ...
GaryM's user avatar
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How to relink lots of missing image files with changed file extensions?

So here is my situation: I have a huge PBR Shader Library and most of the images in there are .png and .tif. I would really like to convert all of these images to jpg to save on disk space (This ...
Flo's user avatar
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1 answer
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Retrive key of type "bpy.data.objects[key]" from key of type "bpy.data.mesh[key]"

Key Example: bpy.data.meshes[MaterialUser.name]. I'm obtaining mesh keys from bpy.data.materials and the data-blocks i get back includes a "Scene" datablock if there is a way to retrieve ...
ValyArhal's user avatar
1 vote
0 answers
23 views

How do I turn an NLA Material node animation back to keyframes?

I fiddled around with the NLA with an Material node with keyframes in NLA and made then into actions, but now I want to convert it back to keyframes but there's no tutorial (at least none for material ...
BeeAPotato's user avatar
1 vote
1 answer
26 views

How do I put one shader on top of another in cycles? Mix Shader doesn't work

I have two shaders: I need to put the second material on top of first material
ThunderFound's user avatar
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0 answers
30 views

How do I import materials, assets, textures to asset browser that are not .blend files?

I have a huge folder of materials I collected over the course of my blender journey and I want them to appear in the asset library so it's easy for me to pick them and apply. But they are not .blend ...
Atharva Deodhar's user avatar
1 vote
0 answers
44 views

Clarification on node setup when applying surface imperfection

I'm trying to understand shading and nodes and would appreciate it if someone could just confirm that I have understood correctly, and I also have a question. Currently, I am experimenting with adding ...
N03's user avatar
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1 answer
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How to create a fade in action?

I have seen many videos that explain how to fade in an object and the corresponding keyframes are visible in the timeline. However, I have not been able to create an action with these keyframes (...
QuantumCoder's user avatar
1 vote
0 answers
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How to bake multiple instances with randomized emission/material?

I am trying to bake instances into one UV map/texture for exporting to other software. They all have the same material, which gives them different emission color based on their object data. Node setup:...
Joost de Vries's user avatar
2 votes
2 answers
56 views

Geometry nodes: face average color from image in blender 4

I have a problem finding a way to replicate averaging face color sampled from image in geometry nodes (Blender > 3.5 or Blender 4) as in the example below All videos I found on YT are about ...
PGX's user avatar
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0 answers
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Notify Function when there are changes in the materials of any of the scene objects

To clarify by "changes in the materials" i mean on a material_slot level not as in node changes in the actual material; it should be called when adding, removing, or renaming not-None ...
ValyArhal's user avatar
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0 answers
17 views

Append material from blend file - path file to .blend [duplicate]

I made some addon which one contain the blend file. I would like to append some materials/data from this .blend into my addon. everything was working fine when I was runing the script manually. After ...
KamilD's user avatar
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1 vote
1 answer
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i lost my grass plane?

Okay so i was modeling some other stuff so undo has no use anymore but i somehow lost my grass plane? It is still there but it is just invisable? alt + h doesn't do anything? please help
Sanne's user avatar
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1 vote
1 answer
22 views

Model with hair shows up black in rendered viewport shading

First off, I am a complete beginner, and I was following a very high-altitude tutorial. So I expect there is a box that I haven't checked. Here is what I see: The model is supposed to look like ...
Krozber's user avatar
  • 13
1 vote
1 answer
26 views

Cant Get Blender's Python to recognise the .node_tree.nodes address?

So im having an issue where I want to change one value in a node for all different materials of the selected objects, so i wrote this code: æ but it just doesnt work, please can some help me ...
Sealish Productions's user avatar
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40 views

How to write a python code for changing color space of image texture attached to normal map as well as strength of normal map?

I want to write a code for changing color space of all image textures attached to normal maps as well as strength of all normal maps to 1.
Manwire06's user avatar
2 votes
1 answer
88 views

Posterize Node in Material Shader?

I have an image on a plane, is it possible to limit the number of colors on that image, sort of like the posterize node in the compositor but within the material shader?
SarahLee's user avatar
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0 answers
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White outline on the black background of the model, black outline outside the model

I saw an interesting visual effect on the Cartoon Meowscles skin in Fortnite. This skin is made in the style of old cartoons of the 30s, Meowscles on the skin has a two-color outline, the white color ...
Андрій Левченко's user avatar
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0 answers
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Blender equalizes image references with different height dimensions

In Photoshop I cropped two image segments from same image but with different variation in height, one segment is longer and one shorter. For some reason if I import them in Blender as refs they become ...
DisplacementMap's user avatar
2 votes
1 answer
32 views

Change Material Properties of Multiple Materials

I'm importing hundreds of different textures into Blender and I want to change the blend mode on all of them from Alpha Blend to Opaque. I understand I will need to run a python command, however the ...
David's user avatar
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0 answers
10 views

Transparency shader help

I've added a backface culling material shader to the sphere, and I wanna remove parts of the monkey mesh that resides inside the sphere. I'm very close, but for some reason after I rotate my view 90 ...
Nate Mok's user avatar
1 vote
1 answer
31 views

Why my eye ball materials disappeared?

I used the tiny eye add-on but when I opened it in my project it looked different.
Chiu_'s user avatar
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2 votes
1 answer
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realsitic gold material

could somebody help me with achieving a rly realistic gold material for my jewellery designs? I have been trying to achieve it for months but could not obtain satisfactory results. The gold material ...
Labyrinth of the World's user avatar
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0 answers
15 views

Saving texture including particle system

I made a glass material with bubbles in the thickness. I created it by making a clear glass material to which I added a hair particle system for the bubbles. I would like to save this material, ...
Gilbert Fortin's user avatar
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0 answers
27 views

Poor quality of texture painting

Im still learning blender and have just created a simple racetrack with some red and white curbs. I have added colors by selecting the objects and applying different materials. Now I want to add a ...
ultraaura's user avatar
1 vote
1 answer
36 views

Why is my brick material distorted around some of my faces?

I'm trying to make a simple mesh of a brick room with a corridor. For some reason, it gets squished by the faces at back and front, and I can't figure out why. Also, when I unwrap, some of the faces ...
Engidu's user avatar
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1 vote
0 answers
42 views

poliigon texture is not showing [duplicate]

So I am new to blender, I want to create a flower to show on my web page. I imported a model from the poliigon, and also a texture. The problem is, the texture / colors are not visible when exported, ...
Dragos Polifronie's user avatar
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0 answers
28 views

Blender create hall of mirrors

I was trying to create a hall of mirrors. A long hall with all the walls, floor and ceiling as mirrors. Some unexpected results in the render. Create hall 2000m long, 5m wide and 5m high. Wall, floor, ...
user2183336's user avatar

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