Questions tagged [materials]

Questions pertaining to creating materials for Blender Internal and Cycles. Materials are used to define the way an object will interact with light for rendering.

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12 views

How to blender two materials on the same object together

Hey so im working with multiple materials on the same mesh. The materials have normals that don't really line up. (I'm using some textures I got from a CC3 export, and the normals don't seamlessly ...
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Why do these "Black Blobs" appear within very tiny spaces in blender?

I have a shader which uses a massive array of planes mixed with a transparent BSDF to render 3D / Procedural textures, such as this marble fractal.. However, cycles appears to render these odd "...
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Importing model with transparent vertex colors not working

I'm trying to import a 3d mesh I generated in another program to blender which uses vertex colors, but the transparent areas always look opaque. I've tried changing the material blend mode, viewport ...
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Search and replace image textures in a project?

Is there a way to search though the materials in a Blender project and replace the texture names? For example, I have a PBR material consisting of several different external textures and I want to ...
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Cant assign a material to landscape properly

I hope I can get help because I am stuck since yesterday. I cant apply materials to landscapes (the ones Blender creates for you in one klick). If I add a primitive and try the same material, it works ...
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How to join objects together for appending without messing up material settings

I need to append this eevee clay-like clock object I made into another blender project. To do that easily I need to join all the objects together, but when I do, the clay material's scaling and ...
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What issues causes separating a mesh and putting its part back together in terms of UVmaps, Textures and similar?

Soo, I explain mzself with a practical example. I am about to finish a project based on a Mill. After the modelling phase I thought the best thing to do before UV unwrapping was to separate the Mesh ...
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2answers
217 views

How to change base color of a Principled BSDF Material? [duplicate]

I'm trying to use the blender python API to change the base color of multiple materials from an object. I'm pretty new to the bpy and the documentation is likely poor. This is my selected object, and ...
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How to keep instances within the volume

I'm trying to create cookie chips within a chocolate with geometry nodes. I've managed to create the instances but within the surface. And all the references/tutorials (even blender description of the ...
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How do I deserialize materials?

I have managed to serialize materials with the following code: ...
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How to store materials for a large library?

What would be the best way to store a large (> 1000) set of Blender materials for use by a larg-ish (about 10-20) number of people working in a few different locations? If that helps, artists would ...
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Geometry nodes instance grid, with material parameters for specific instances

I'm trying to create a grid of objects, where a parameter for their material depends on their location (for example, increase emission strength of objects along the rim of the grid) What is the best ...
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Transparent Materials Show As White when Exporting blender 3.0

I'm using the "Basic Glass" Sample Material from Material Library VX and trying to export a 3D Object with glass, Material, reflections, lights, and all details to be used for a web 3D ...
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Adjust Principled BSDF Emission Falloff Rate?

Using Blender 3.0, I'm trying to adjust a material's emission falloff rate and strength. I have a Principled BSDF shader that is emitting light, however, I'm struggling with the Emission Strength. The ...
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382 views

How to create this white chocolate with cookies realistically?

I'm trying to create a white chocolate with little pieces of cookies all within the surface, kind of hidden inside. I have the base already of the white chocolate, but I'm not sure how to recreate ...
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Material looks washed away in Eevee [duplicate]

what steps should I follow to make my Eevee render look lifelike... My material looks like washed away in Eevee I don't know what I'm missing, can u please guide me? I have attached my current model ...
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1answer
32 views

Why are the quads on this imported obj refusing to show smooth when looking from the right?

I have imported a model from turbosquid as an obj and set up the normal and the opacity that was included with the model and the UVs seem to work fine. For some reason every quad is showing as a try ...
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1answer
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Exporting model to FBX with specific materials and animations for Spark AR studio

I wanted to create a mask for Instagram so I created a model of a character inside a mesh. This character has a face rig that can be animated with textures. It has an upper face with eyes and a bottom ...
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1answer
27 views

Sharing Material Libraries

I have built up my own procedural Material Library and having just bought a new PC, I want to copy and it to the new computer? Can this be done as simply as using a USB drive?
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1answer
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How do you apply scale within geometry nodes, so that each instance has the same scale for procedural textures?

I have the following geometry nodes setup for a succulent plant. I want to create a material for it to add details like dust, and other imperfections, but the textures are scaled down along with each ...
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Eyeglasses lens showing frame reflections

So I've been trying to make a pair of glasses for my character. However, when I attempted to test out the glasses, I found out that the lens were showing reflections of the frame of the eyeglases. The ...
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1answer
86 views

How do you make this vintage chrometype style?

I see a lot of those on Instagram and I want to do an artwork in this style but it seems that this is a special shader or maybe even render engine? How is this made in Blender and Photoshop?
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Why are my hair particles being pulled to the origin?

After baking and adding a material to the mesh, the hair stretches and gets pulled to the origin point. If I delete the bake and remove the particle system from view by hitting the little monitor ...
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1answer
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How do I paint over a material, then occlude the material where I painted?

I'm trying to texture paint a door and windows directly on a material surface, but the Diffuse shader makes it look more like it's painted on. To put it another way, I want to eliminate all material ...
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How do I texture bake an object with multiple materials on it?

I was trying to make a flashlight object in blender 3.0 earlier, and when I created the materials for it I just assigned them to specific faces on the object. I want to put this object into Unity, ...
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2answers
254 views

How to make Saturn ring bigger (or any torus) [duplicate]

Is possible to make Saturn ring bigger Screenshot I wanted to make the ring bigger
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Am I assigning materials wrong? (Material will not display on object in any mode) [duplicate]

Blender version 3.0 OS: Windows 10 GPU: AMD Radeon HD 7900 (software version 21.5.2) CPU: Intel i7-7700k Hello, I have encountered a problem regarding assigning materials to my object that I cannot ...
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Cycle to Eevee shifting problem [duplicate]

I made this model in Cycles but when I try to render it in EEVEE it turns out like a cartoon. It's my first time using EEVEE
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1answer
78 views

Crack material on Ceramic Object

Good afternoon, I'm just studying the blender so far, I apologize for probably the simplest question. I have studied a lot of videos on youtube but I didn’t get answers to some questions. I need to ...
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How do I know which material is assigned to a part of the mesh

Is there a way to know which material a part of the mesh is assigned to? We know that we can select a material and click on Select to select all the parts of the ...
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3answers
169 views

Is there a way to force a project to reload *all* textures?

I work with a lot of materials that utilize external textures and frequently I want Blender to reload all of the external textures associated with the current project, but the only way I know to do ...
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25 views

How to merge materials for joined objects?

I've recently starting joining similar objects in my projects, each using the same material. The issue is that each joined object retains its own material slot, even though each object uses the ...
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3answers
307 views

Texturing and baking without nodes

Why do nodes exist? And how to texture without them? Is there any python add-on that I can install to get rid of nodes and just hand paint or use any other method? Or do I have to code it myself?
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1answer
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Alpha blend issue (EEVEE)

this glasses model seems to work fine with opaque or alpha hash selected but i need this custom alpha value with it that those other modes cant seem to deliver. it works fine until you pan a certain ...
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1answer
32 views

Extrude horizontally

I couldn't find a way to extrude horizentally like the video i've tried it with e but it extrudes verically or they all go into the same way. https://youtu.be/8daiSGVfp9g 0:30
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What is the process to load 180 images in this tutorial?

I have a question about what is happening in this Blender tutorial... AE『blender 3』 チュートリアル39 Photo Mosaic Animation in Blender EEVEE | Video Editing https://www.youtube.com/watch?v=H8HuC9Us_l8 Could ...
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How do you texture your hard surface model

quick question to the community, I just got into hard surface modelling with hardops/boxcutter and I was wondering what approach you guys use once you have to texture your model. Do you use basic BSDF ...
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1answer
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Add more "depth" starting with one texture

I am using the Node Wrangler to apply the texture (I am using just one texture, a simple photo) to simulate roughness, normals and so on. Is there a way to create more "depth" starting from ...
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1answer
49 views

Technique to displace the top surface of a mesh only. Advice needed

I am trying to displace a mesh, only the top surface. You can see there is some kind of a stretch on the sides. This is the shader node: I would also like to use that "mask" that allows me ...
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2answers
73 views

What can I do to make my object smoother in the render?

I am a super beginner - would really appreciate help. I have this glass material object and I'm trying to create a render that is actually smooth. You can see in the image that the top right bits have ...
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2answers
56 views

Overlapping ramp textures for toon texture control

I'm looking for screenshots of node setup that's similar to this tutorial [8:20 into the video]: https://youtu.be/E3zHGD8V2IY?list=PLwv43wkNGxP230lPFcW5t9Yu9AtShPU_Z&t=501 What's an ILM Map: ...
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1answer
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Why my cup is black when I turn the transmission to 1 for making glass in blender using eevee?

Following through this Blender Guru tutorial. I am using a laptop with: NVIDIA GTX 1650 Max-Q design, 16 GB Ram, Intel i7 8th gen processor
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How to convert multiple VRayBlendMtl to blender?

I have a Vray material like this: It seems it has 2 VRayBlendMtl. I don't know how to convert them to a blender material. Am I supposed to use 1 mixshader to reproduce 1 VRayBlendMtl? If 1 is ...
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How to control material slot order in FBX export?

To be frank I'm not 100% sure if the problem I have is with Blender 3.0's FBX export or Unity 2020's FBX import, but that said maybe someone who knows more about this can help. I have some scripting ...
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1answer
58 views

How can I make a shiny/glossy material that resembles these images?

In the pictures you can see on the places where light comes, the blue is lighter. That's how I want it. In my case it is only a bit brighter and not really light blue. I have also tried with Fresnel ...
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How do I achieve pitch black shadows on a plane with multiple lights? [duplicate]

For either EEVEE or Cycles I'd like to project black shadows on a plane, cast by multiple objects and multiple lights. The plane is to act as a uniform canvas, and the shadow as a drawing. Under a ...
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30 views

How to fix pixelated texture baking problem?

I am using multiple 2k textures from the Materialx library and I want to import my model in unity game engine. While baking the textures its gets pixelated, I try to bake texture in 2k and even 4k ...
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Texture paint output file format [duplicate]

I used texture paint option to paint over some 3d model. I would like to have a way to differentiate the different colored areas on the model based on something that I can code. To that end, I tried ...
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1answer
29 views

How can I bake the noise texture used here to an image?

I'm trying to export the noise texture I made for this galaxy. https://drive.google.com/file/d/1iLrW776ea-qHJ_Xg00ODR9SPsSf51HBt/view?usp=sharing I need it so I can do something similar to this as I ...
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1answer
30 views

Node Wrangler does not load images

I'm working with Blender's built-in Node Wrangler for the first time. Unfortunately, contrary to the tutorial videos, I can't get Node Wrangler to do anything. No errors, just nothing happens when ...

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