Questions tagged [procedural]

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13 views

Real displacement issue

i am having this weird issue where the displaced geometry has an offset from where the mask is, the mask works very well on the bump node but with displacement i get an offset no matter the amount of ...
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18 views

How can I achieve a crystalline glaze material procedurally?

As practice, I've been modelling a pot. I wanted to recreate the crystalline glaze of the pot as a material, but since I'm fairly new to materials, I've been having trouble. I figures a noise texture ...
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20 views

How do I make procedural textures match UVs correctly?

I've been working on shaders in Blender (2.8) and I came across an issue where the Wave Textures that I have don't match my UVs. This is how it looks: But I want it to all scale down to the middle ...
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16 views

How to make a procedural plane world background?

I understand that this question is a little complicated, but I was wondering how to spread a texture on the node of the world, using procedural. In this example I have recreated what I would like ...
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27 views

Add-On Dev: Generate Properties Procedurally? [duplicate]

Is there a way to define a property group through code execution? All of the properties added to it will be of BoolProperty() type (if that makes any difference). ...
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1answer
38 views

Cycles Procedural Square using Polar Coordinates

I'm using Blender 2.8 and trying to get a grasp on procedural textures. For fun, I was following through the list here at https://thndl.com/square-shaped-shaders.html and now I'm stuck. Equation I'm ...
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14 views

Procedural voronoi-esque texture in Cycles?

I'm looking for some help on creating this. What I want to achieve procedurally: My awful attempt: Key things I want : A distorted brick-like pattern, so voronoi might not be the right texture ...
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11 views

No displacement on imported OBJ

I created a procedural fabric texture. The fabric texture works fine on all objects created inside blender, but if I import an OBJ (created with c4d) and apply the texture to it I cannot see any of ...
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21 views

Orange texture in blender?

How can i recreate this orange procedural texture in blender?
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1answer
134 views

Is it possible to do this kind of wavy texture procedurally?

How should I proceed creating this kind of wavy texture in Blender?
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20 views

Baking procedural textures not working completely

So I am trying to export this model that uses procedural textures to a game engine so I have been trying to bake emission textures for the diffuse but for some reason some of the textures bake as just ...
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1answer
76 views

plugins or addons that add more nodes?

Are there any plug-ins or addons that add more nodes for use with Blender materials? nodes like warp, wood, vector drawing, etc ??? thanks
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58 views

How to spawn object thats spawn objects

How to create some kind of program in blender that spawn object capable of spawning other objects? Only thing i need is spawning random object from some collection, and the object which is spawned ...
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1answer
21 views

How to have a rigged object snapped to another object's surface?

I'm creating a cute, hyper simplified character, and I'd like to animate it with a rig. It's the sort of character that only has spheres for arms and feed, but when I try to parent the hands they ...
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25 views

curving prodecural texture along an object (road Texture)

how can i make a procedural texture follow a curved path? something link this (the yellow lines on the sides) Thank you
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24 views

Fabric goes crazy?

I just tried to reproduce a tutorial to create a procedural fabric fiber and I think I almost got it except that sometimes the fiber doesn't behave as supposed to... See, the first two rows look ...
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1answer
18 views

Different Behavior on Different Faces With Procedural Texturing

I applied a procedural texture on a cube where I want red to be higher than white. At the picture shown, the top face is correct but the front face is wrong. This is just at simple cube, all normals ...
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42 views

Making Rounded Tile Corner From Procedural Brick Texture

i've found an old video tutorial on youtube about creating Procedural Tile Material and been able to followed it. not satisfied with the node setup without the Principled BSDF shader, i've tried to ...
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1answer
57 views

Flat Procedural transition

Is there any way to create flat transition using shaders(nodes) just like in second picture? Is it even possible with shaders? I tried constant ColorRamp but it goes half way through, not full face or ...
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62 views

Cycles Nodes: problem combining two procedural masks for bump (fake displacement)

Struggling some problem here. I've made up a procedural node group representing a single area with gradient that can be placed anywhere on a cylinder's side. It works ok. When I combine (via Math Add ...
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36 views

Advanced object instancing, to create a distributed network with specific rules… help

My project is simple - create a dynamic neural network, for a stellar animation. Using the skin modifier on a simple wireframe, I created an armature inside a softbody mesh. Next I need to instance ...
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19 views

Bake texture from Texture context to image

I created a procedural texture in the Texture context, which I am using for displacement via Displace modifier. Now I want to use the same texture inside the material editor. I could not find a way ...
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40 views

How is it possible to make a procedural snakeskin texture?

I've seen some posts like this one showing snakeskin procedural textures. How is this possible? From what I've gleamed on reddit, a voronoi texture is used here? How would you morph that texture into ...
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0answers
86 views

Modelling ornamental grass procedurally

I am trying to model an ornamental grass procedurally (Miscanthus sinensis 'Gracillimus'). I want to be able to do this procedurally (not combing for example) because, unlike normal grass, it has a ...
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2answers
57 views

Why does my procedural texture look different after cell fracture?

I've got a character out of MakeHuman that I want to break apart like a statue. I've applied a procedural stone texture to the character. I applied the armature modifier, then separated the hand (the ...
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1answer
95 views

How to show out of bounds texture from a modulo operation [duplicate]

Does anyone know how to show the cut parts? I used a modulo operation with random coordinates and rotation for each cell, but when I try to randomly move them I get some parts of the texture getting ...
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1answer
62 views

Execute function on object selection

I am using only objects from photogrammetry and the scale is far from ok when I import them. I would like to be able to scale it automatically on selection if its mesh volume is lower than a precise ...
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1answer
147 views

How to create a procedural/parametric n-sided star with cycles nodes?

Using cycles nodes, how do I create a parametric n-sided star? I've seen Procedural Star Texture in Blender Cycles, but somehow I feel duplicating node groups and manually typing in the rotation is ...
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39 views

Cycles: How to apply procedurally made material to a single face properly?

I have a procedurally made material that displays single digit "1" using Generated Texture Coordinate as input to Mapping. Now I want to apply this material to a single Face. With Generated it's not ...
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35 views

Using procedural noise with the displacement modifier

Applying the displace modifier changes to another random noise map. is there a way to "lock" the current generated noise?
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2answers
92 views

How to add dirt on a direction of the object

I have modeled a car and now im trying to texturize it. I would like to make the materials proceduraly, so I have not unwrapped the model (if its necesary I will, but I dont want to bake the textures)....
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1answer
50 views

Creating rings with wave texture?

Trying to make a procedural metal texture. I used this question to help me make the blue wave texture wrap around the object but I also want to have the red wave texture form in rings so that it would ...
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32 views

How can i model Montressor Spaceport from Treasure Planet?

i've started a project about Treasure Planet, some ships are already done, but i don't know how i can model this thing, here is some references : https://youtu.be/MI1_3oqwsFk?list=PL4tadHw-...
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15 views

How to make spiralling longitudinal line material? [duplicate]

Some time ago i read a thread in blender stack exchange discussing how to make a longitudinal line procedural material, the user carlo posted a great reply with a material (carlo's material attached ...
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1answer
170 views

procedurally generated mold (fungus) using voronoi texture?

I have been trying to recreate a good looking procedural mold texture for a bit now. I have found the best approach to creating the actual round shape of the mold patches seen in the pic seem to be ...
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47 views

how to have a seamlessly pattern texture with equal scale in a object

how can i have a seamlessly pattern texture with equal scale in a object, i trying to make some procedural textures, but i have issues with the scale its not equal if i plug it to object or generated ...
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61 views

Procedural Entangled Vines

Is there a way in Blender to procedurally create a group of vines or "cords" "cables" etc that get entangled? Instead of manually moving all vertices to create this entanglement
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229 views

Blender 2.8 procedural texture defaulting to pink

I am attempting to create a procedural texture to generate land masses, oceans, and clouds on a "planet." I used a series of voronoi and noise textures to generate this image. When I attempt to add ...
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76 views

Procedural Materials On Fluid Simulations

Been struggling with this for a while. I've made a procedural lava shader and I want to put it on a fluid sim. The problem is, all the mapping methods I've tried make the fluid travel through noise ...
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42 views

2.79 Baking normal maps with procedural texture doesn't work

(Blender v. 2.79) Hey Blender community! I am not completely new to Blender but not really experienced either. I wanted to model a container and use a procedural material to get some rusty spots on ...
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49 views

Procedural wear and tear on a large number of identical objects

How would one go about generating procedural wear and tear on a large number of otherwise identical objects? I'd like to make the wear different for each object.
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0answers
95 views

Irregular shapes texture

Below is the type of texture I wish to generate using Blender's node system. Thus far, I have tried using a mixture of Blender's base textures, noise, magic, voronoi etc. I have attempted to combine ...
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0answers
35 views

One shared material with different custom property for each object

I'm trying to procedurally generate a scene with several objects (cubes for now!) sharing a single material, but appearing and fading out at different times. So far, I have been able to place the ...
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1answer
60 views

The end grain problem

I'm trying to figure out how to create a render that accurately represents the effect of applying a clear coat or oil treatment to a wooden artifact such as a box with finger joinery or dovetail ...
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2answers
138 views

Do procedural textures save render time and memory?

After watching several videos on how to make procedural textures I'd like to know if it's worth the effort. So far the benefits of procedural textures I always hear and read is their infinite ...
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0answers
77 views

How to create a custom voronoi diagram with cycles nodes?

I've been looking for a way to create my own Voronoi diagram using cycles nodes, I've seen scripts that do just that but I wanted to create it using just math nodes within the Shader Editor, besides I ...
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0answers
34 views

How do you make a Lego statue out of a character Model?

I want to make a Lego esc statue out of a character Model. The character Model has a texture. My plan is to use the Remesh (Blocks) Modifier to make the Lego pieces. This works without a Problem. I ...
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1answer
232 views

How do you loop FBX animations

I have a 39 frame walking cycle from Mixamo and I want to keep looping it through but not where he keeps going back into his first position. I am very new to character animation in Blender so I really ...
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58 views

Worley noise generator in 2.79?

2.8 has something I'm not investigating yet, but did anyone make an Add-on compatible with 2.79 that generated the Worley texture specifically for Materials?
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1answer
588 views

How to make tileable procedural noise texture?

I'm trying to figure out how to make procedural noise textures tile. This is my simple setup so far, with a plane using 2 array modifiers (X/Y) and a single noise texture mapped from UVs: However ...