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Questions tagged [uv-image-editor]

For questions related to the UV editor and its tools.

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How to update the selecting state of the Mask Points in Image Editor and Movieclip Editor with Python?

I'm writing a new add-on for the masking. I tried hard to find how to update/redraw the Image Editor or Movieclip Editor, but I didn't find helpful information. I share my test code below. If you try ...
Tony Houng's user avatar
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0 answers
17 views

How do I change the view in Uv editing for a face I'm making [closed]

I'm very new to blender. I'm trying to create a face, but when I click UV editor it has it in a way that I can't properly fit my image for the face. I had it unglitched before where it showed normally ...
Maya's user avatar
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2 votes
1 answer
84 views

UV Projection from view, how can i flatten only the UV to create a skinnable UV layout template for Photoshop?

I am trying to create a template for a truck to skin in photoshop. My workflow is as shown/explained below. I use orthographic view to "project from view" to create the left and right sides ...
M0L0T0V's user avatar
  • 91
-1 votes
0 answers
11 views

Blender baking so I can export object with material to unity showing up black no matter what I do

I am trying to bake a texture that should look something like this into unity: However, no matter what I try, the bake always shows up looking complete black with no color whatsoever. I have used ...
Pizza war's user avatar
2 votes
1 answer
18 views

Change UV Map Transformation Orientation

I want to be able to change the transformation orientation on my UV map. I want to move it, but parallel to the UV edge.
Adrian Brown's user avatar
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0 answers
11 views

How do I reconnect image to a Blender project [duplicate]

I Have a Blender project that I saved to a USB but that contains reference images and image texture. The image appear normal on my own computer but every time I use a different computer the Imager ...
Sp00kie6000's user avatar
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49 views

Is there any UV-mapping related ways to separate UV maps for each finger so I can make them look different?

I'm very new to Blender. All five fingers shared the same texture file. Is there any UV-mapping related ways to separate UV maps for each finger so I can make them look different? I've tried searching ...
Betesee King's user avatar
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29 views

Help place a texture along a slanted edge with a rounded corner

Hello dear Blender community, I am still a complete beginner in Blender and am facing a problem that I urgently need your help with. I'm currently working on a project where I modeled a workpiece that ...
RebellNetworks's user avatar
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1 answer
28 views

texture UV mapping on the wrong side?

Not sure how to explain this. I've tried shift N (Recalculating normals inside and out) But it seems my UV map is on the wrong side. I feel like i need to rotate the UV map but that doesn't seem to be ...
Zaki Mohamed's user avatar
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1 answer
29 views

How can I make a continuous texture on a non-flat surface?

I would like the text to run on the interface in such a way that it is easy to read
Dani's user avatar
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17 views

Trouble with uv unwrapping looking like a cube when it's not a cube

I selected every edge and selected unwrap, but it just looks like a cube? I used a cube to build the model, but I edited it significantly enough I don't think it should look like a cube? I used a ...
sunny 's user avatar
1 vote
1 answer
39 views

Why is texture painting not working?

Please advise- I've watched a few different tutorials for texture painting but I'm not sure what I'm still doing wrong. Texture painting is not working. I'm trying to add an orange/red color over the ...
Philadelphia_Collins83's user avatar
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26 views

Is it possible to import an image into the UV unwrapping of an object?

Im making a 3d model of an animal crossing character for a friend. I know most artists draw directly on their model in order to get patterns on it, but I don't have a drawing tablet and im not the ...
sunny 's user avatar
2 votes
1 answer
123 views

Baking material gets significantly darker than original colors

I have another issue maybe related to my previous thread but I think they are different as the previous one was related to baking multiple times with only slight subtle differences. This issue however ...
Megan Love's user avatar
1 vote
1 answer
26 views

Weird lines on materials

i am learning Blender for a while now and yesterday in my new project the same issue appeared as in a previous one. As you can see there are those weird straight lines on the silver material. They are ...
Anna-Lena's user avatar
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1 answer
31 views

Copy/paste UV function is not working?

I want to copy UV from one layout and paste it to another using this functions: but seems like paste this functions don't working correctly - when I'm trying to paste it to another layout nothing ...
Сергей's user avatar
1 vote
1 answer
33 views

How to combine few UVs to one using UDIM?

Good evening. I found out that ue5 supports only 4 UV layers for skeletal meshes, so I need to combine 3 UVs to one. I want to use UDIM for it. How can I do it? It should look like this:
Сергей's user avatar
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13 views

Copying blender objects with an image texture into another blender object

I am copying one Blender object with an image texture into another Blender project. It does copy the body of the object but without an image texture. So I have empty block without an image. Can ...
vocis's user avatar
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1 answer
33 views

UV Mapping Black PNG text on Object

I have 3 PNG images, one with Red Text,Green text and the other with Black text. I UV unwrap my object, and then apply the images on the mesh. The Red and Green text appears on the mesh, but when I ...
blender breath's user avatar
1 vote
1 answer
27 views

Texture Paint: set cursor position stop working

In Texture Paint mode, I'm not able to set the cursor position of the clone tool. The shortcut CTRL+LMB stopped working. I'm using Blender 4.0. I have tried: close and reopen the file check if the ...
MatVic's user avatar
  • 11
1 vote
1 answer
29 views

image as planes show shiny in render mode error

In the render, my PNG image plane appears shiny and visible. I need light to brighten up, but I don't want to make my image plane shiny. Is there a way to get rid of this?
Logan freeman's user avatar
2 votes
1 answer
36 views

Smart UV Project with no UV element rotation?

I have a Minecraft style model that has a consistent scale of pixels in the texture that I want to be aligned with the model. "Smart UV Project" usually works well but for this model it is ...
Luke Wenke's user avatar
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0 answers
23 views

Remove unused uv space

I have several models with the same problem. Parts of the texture are not used and unnecessarily use up space. Is there a methode to remove these spaces inside of Blender or is it better to adjust the ...
Vince's user avatar
  • 267
0 votes
1 answer
58 views

UV unwrap, tick box: Use subdivision surface

A quick question, When I UV unwrap, I can choose "Use subdivision surface." in the box I'm using Subdivision Surface (which I haven't applied to the model). I don't understand what it does. ...
N03's user avatar
  • 383
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0 answers
25 views

Adjusted seams in UV, is it possible to mirror them on a symmetrical object?

I have a model that is symmetrical (a mattress). On one side, I have adjusted the seams in the UV editor to match the texture correctly. I would like to have the same adjustments I made on the seams ...
N03's user avatar
  • 383
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0 answers
36 views

How can I make a rectangular UV map for a section of a sphere?

I have a section of a sphere representing earth. I also have a rectangular image of the surface of that section, in an equirectangular projection. I would like to place this on the section of the ...
John's user avatar
  • 101
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0 answers
27 views

Blender UV not correct when used in Unreal Engine

I've been learning a lot about Blender and I was able to make my Golem model with an armature and some animations. At the time of trying to put the model in Unreal Engine, everything goes good but the ...
Leonardo Emmanuel de Azevedo's user avatar
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0 answers
27 views

How to fix faces and uv map?

Trying to model a conversation heart in blender and everything was going well until it was time to mark the seams and i saw that the top part of the heart where the text is has multiple faces when I ...
talesofascrewup's user avatar
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0 answers
34 views

UV problems While Importing Ripp models In to Blender

I am ripping models from a ps3 game, but the software I use extract the textures and models but no the UV maps, so I was wondering if some of you know how to fix this issue. In the ripping process I ...
Pablo Cabrera's user avatar
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0 answers
14 views

How do I make the texture paint value match the colour ramp values

I've painted a texture in grey scale with the values of the colours being used to match the level of shading allowed and colouring of the model in the shaders. It's my attempt at creating my own GGST ...
sleepy's user avatar
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1 vote
1 answer
40 views

Enable UV Editor Sync Selection always on

Is there a preference or other way to have the UV Editor's 'UV Sync Selection' always on by default. It's slightly annoying to have to turn it on every time when I mostly always want it on. Not a big ...
Jon's user avatar
  • 524
2 votes
1 answer
27 views

Cube texturing as a sphere in UV editor

I'm new to blender. I'm trying to texture a cube and when try to scale a single face, it scales all of them as if it was a sphere. I also selected all the faces and pressed U then selected cube ...
Orban Attila's user avatar
1 vote
2 answers
145 views

Placing / mapping an image texture onto selected face or faces using geometry nodes and the shader editor

Placing / mapping an image texture onto selected face or faces using geometry nodes and the Shader Editor I'm trying to place an image texture onto a selected face or faces of an object but its ...
Rick T's user avatar
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0 votes
1 answer
29 views

What to do if uv editing don't work and how to delete unnecessary material in blender 4.0

In the video all the problems are visible. I want to add a logo for the perfume, but for some reason it is not displayed in uv editing, but I added it to the materials. (I just wanted to remove the ...
Egor Vorobey's user avatar
0 votes
1 answer
29 views

Am I going about this UV Unwrap the wrong way? How can I Unwrap this complex rope

So I’ve spent the best part of few days constructing this Jakung Model sail boat to use in my first game. I have modelled it in Blender and can get a relatively nice UV map of the boat itself but the ...
lostthylacines's user avatar
0 votes
0 answers
22 views

Why wont the colours change using UV maps?

Im trying to change the colour of this dress in the UV map, but whenever I try to change the image, These pieces just stay the same. For context, I seperated one side and mirrored it so I could save ...
Gizmo's user avatar
  • 1
0 votes
2 answers
89 views

How do I snap the 2D cursor to the origin point using python code?

I'm trying to snap the 2D cursor to the origin point(u=0,v=0) via python code. Initial state: Final State: Could anyone help me do that using python code?
Alexandre Leles Sousa's user avatar
0 votes
0 answers
35 views

bump map is pixelated?

I'm trying to make a bump map for this but it looks pixelated. pic of the object: pic of the shader nodes:
yua's user avatar
  • 173
0 votes
0 answers
47 views

Why does my uv unwrap have a weird cut off?

Why does my cylinder uv unwrap look like this? if you see the image is seamless but there is a random cut off where there are no other vertices so how is this happening? Uv: I don't think its ...
yua's user avatar
  • 173
0 votes
1 answer
24 views

UV Image flip doesn't update in rendered mode

In the UV editor, I flipped my image by going to image > flip > horizontally, since it looked inverted on my object. I then adjusted my UV map to how I wanted them to be projected on the faces ...
Glooc's user avatar
  • 15
1 vote
1 answer
33 views

Material preview and UV viewports not showing image textures, but Material Tab Preview shows the texture

Pardon the awful seams! I generated a 2048x2048 UV grid as an image texture for my objects, and it can be seen in the Materials tab preview but not the viewports themselves. The original "...
leafmaster46's user avatar
0 votes
0 answers
38 views

How to hide green faces selection in UV editor?

The green faces remain even when I'm not selecting, is there any way to avoid this? And even when I'm not in UV Sync
franmahalem's user avatar
0 votes
0 answers
48 views

How do I get more pixels on UV map?

I don't understand how to get more pixels on my UV map. What I am doing is creating new image textures having UV grids with 1024, 2048, and 4096 length and width properties, and mapping the color to ...
user280339's user avatar
1 vote
1 answer
36 views

Why does it look like overlapping when painting, but on UV map, are not overlapping?

When I am texture painting, I am noticing locations where painting at one location also paints in another location. I have noticed that this is a very common issue when having overlapping face. But ...
user280339's user avatar
0 votes
1 answer
26 views

How can I merge multiple Unwraped faces of a single object into one image texture?

I'm currently trying to bake a single image texture of a single object, but I'm having trouble with UV of this object. All faces look like they are unwraped individually and I need them to be all ...
lavasap13's user avatar
0 votes
0 answers
33 views

Fixing uv map of mesh

I've got a mesh in blender that has a pretty bad uv issue. As you can see in the image, the uv seems to have shifted to the top while some parts of it kept dragging along the way. The mesh is ...
Imatoumi's user avatar
0 votes
0 answers
59 views

Exporting actual size of UV Layout

Let's take for example There's a soda can in the UV Editor I selected and unwrapped the vertical sides of the soda can in the Edit Mode. In the UV map visualiser on the left, the unwrapped map has a ...
Ogunlesi Taiwo's user avatar
0 votes
0 answers
39 views

Blender Pack Islands Issue

I'm attempting to create a UV Atlas using a method I've been learning in Blender. The problem is, when I get to the point of using the Pack Islands function in the UV Editing window, I wind up with ...
Tigrah2k's user avatar
0 votes
0 answers
35 views

Use Mirror modifier but keep the UVs

During my project I discovered that something was not mirrored properly, the problem is that I had already done texture and UVs for everything, so if I cut in half and put a mirror modifier it puts ...
Golden Dragon's user avatar
1 vote
1 answer
46 views

How can I flatten this UV island out like the example shown? (Flatten UVs)

Trying to unwrap this island on the left like the one on the right. Any suggestions? This is after adding some more seams but im still not sure how to straighten it out. I've figured out how to do ...
bonypoy's user avatar
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