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Issues related to the UV image editor and tools.

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Joining Multiple Meshes Causes Textures to Disappear

I have downloaded and imported a model into Blender. The model is made up of a lot of different objects. When I join them with ctrl + j, all of the textures disappear and the entire model turns brown. ...
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1answer
16 views

Create (Unwrap) a UV Map after Adding Texture to the Image Editor

I was following this tutorial: https://www.youtube.com/watch?v=DNC2lNYtxFY When the narrator hits u/Unwrap, his UV map shows up as rectangles, elongated to cover his entire image (at video marker 3:...
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1answer
22 views

BPy Image_Editor - remove Image completely problem

i have a big problem in the Image_Editor/UV to remove completely a Texture. her a screen: I don't think I have to say anything more about that. i hope anyone can me help.
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2answers
34 views

How to fix Non-Manifold elements?

I've made a High to Low poly model, and after using the ctrl+alt+shift+m command to find non-manifold elements, I've found several as shown in the .png which is edges and vertexes across the model as ...
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36 views

Uvmapping car headlights

I am trying to figure our how to UV map headlights. When I tried they just look weird. Here is a picture of when I tried. Here is a picture of how its supposed to look. (credits to hunter) Please ...
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1answer
33 views

Why are the straight lines in my model distorted when UV unwrapped?

I am trying to unwrap a fireplace model. I have marked the seams wherever required but when I try to unwrap it, all the edges of the model are at an angle and are distorted as you can see. I want all ...
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20 views

How to save a texture paint material as png image?

I made a texture with Texture Paint, but it didn't work out as expected, so I want to edit it in Photoshop, but when I want to open it in Photoshop a error message is shown. Here is how I tried to ...
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2answers
205 views

How do I generate pixel-art friendly UV maps?

Here and here, you can see examples of what I'm trying to do in terms of texturing. The UV maps shown for these models appear to be very clean and uniform, pixel-friendly and keep distortion/artifacts ...
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1answer
29 views

Set Size Of Object To Perfectly Align 64x64 Image

I'm making a really low poly character, he is literally made out of cubes with various size vectors. I want to be able to draw on him using a 64x64px image which is basically pixel art and I want the ...
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0answers
20 views

Why do some of my unwrapped objects appear to have no UV data?

I am making a trailer truck and I have more than 70 objects within my scene with correct uv mapping and texturing, while I was in Substance Painter I noticed that 2 of my objects were not working ...
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20 views

Chance to recover overwritten texture

i've overwritten one texture file, however the little thumbnail, preview of the previous texture is still there on the uv/image editing. i wonder is there a chance that it can be recovered?
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1answer
28 views

How to fill particular areas in texture paint?

I tried to Google this for hours but couldn't find how to do this. I have an object with a texture that has a completely closed black circle. See this example: What happens it that if I try to fill ...
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1answer
38 views

How do I close the gap in a mask inside UV/Image Editor?

This is my very first time of using masks and I am testing masks. I want to know how to mask areas of a video. FYI, I am new to mask nodes. For any assistance, thanks in advance.
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30 views

Image Textures don't apply properly

So I've UV unwrapped my mesh and created and baked the texture I desired. But when I go into another Blender project to test my new textures, one of my meshes(This is separate mesh and is not a part ...
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17 views

wrong texture position in uv image editor

import object file (multiple set) load texture dds files with UV Image Editor result:
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1answer
30 views

Scaling UV shells when stitching

I have 2 UV Shells. (UV Shell A) and (UV Shell B)... (UV Shell B) is 200% the scale of (UV Shell A). If I stitch them together they both retain their original size, but the edge where they are ...
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32 views

Object has texture but no uv map

I downloaded a 3d model (Crash Bandicoot) and it has the textures and they render fine, but there is no uv map. How is this possible?
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14 views

UV Warp modifier off setting when applied

I am using UV warp to animate the mouth movement of a lego character. I have done this successfully several times but I have run into a block. Step I am taking 1. unwrap the mouth area 2. Open an ...
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0answers
18 views

Generated image pixels not shown in UV/Image Editor

I used Python to generate an image texture which consists of a single row of colored pixels. The pixels each encode the color of a star, of which there are 119,617 (modeled as a particle system). ...
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19 views

How to move a UV Wrap on an intricate object

I have UV unwrapped my object. It is a moon of a planet, so it is generally spherical, but has terrain. I have a cylindrical map that I am trying to overlay with the geography of the planet. For the ...
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2answers
18 views

How do I highlight unwelded UV vertex?

While working in editing mode, I noticed that the UV image on the object looked garbled so I clicked on the vertex to see where it was on the UV editor. Turns out when I edited the area to remove a 5 ...
4
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1answer
154 views

My UVs are not in the same scale when I apply 'Average Island Scale'

I cannot make the UVs the same dimension, they shrink when I apply Average Island Scale. Is this behavior normal or is it my way of thinking? Here's the steps to reproduce the problem I found: Start ...
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1answer
24 views

Why are my seams becoming separate pieces in my UV editor?

Pretty much what the title says. My seams are definately all closed and connected. Why are they separate in the UV editor? Also, is there a way for me to select faces on an area where seams are marked,...
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8 views

assigning moives to sectors in a plane object,

I know about images as planes. this is to take a plane and section it off then give parts of it its own material in order to assign each section a different movies using nodes. I've UV unwrapped it ...
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1answer
45 views

UV map and re texturing it

I have an object that is inside a game and I have its UV map inside the game and on my PC. What I want is to take that UV map and make textures depending on it so when I upload this textures back to ...
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1answer
19 views

Texture Painting Uv map is gone [duplicate]

My problem is about uv mapping. My model has multi parts. I unwrap my model parts then i create uv map image for every single part. In texture painting mode i painted every uv map image but after ...
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Vertices in UV Unwrap Dragged

Whenever I try to unwrap my mesh it works out pretty well except for these vertices. They're being dragged across the screen, but my model doesn't have anything like that. Does anyone know why this is ...
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2answers
81 views

Edit Images Externally With Linux Mint

My Linux Mint version is 18.3 Cinnamon (64) bit I'm using Blender 2.79b (Cycles) This is the path where Gimp.desktop is located: ...
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2answers
29 views

How do I load a UV map onto a 3d mesh in 3d View

I was editing my UV map and it suddenly disappeared from the character model I was working on. How do I make it reappear on the model? I am new to blender so I don't really know what is going on. ...
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50 views

How to save the image of the Viewer Node with Python?

How can I save the image of the Viewer Node? img = bpy.data.images["Viewer Node"] img.filepath_raw="I:/shadow.png"; img.save() Code above throws this error: ...
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19 views

Help With UV Maps?

Well I am working with vectors right now and I kinda ran into a problem with textures. I was going to export the UV map so I could paste the texture over and have it properly put in but . . . There ...
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1answer
20 views

How do i remove images that are dragged onto an object?

at the moment i am modeling a Honda s2000 and setting up a render for it. However, i have accidentally dragged a blueprint of the car onto one of the pieces of the car and i don't know how to remove ...
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24 views

Scale a UV map to a specific pixel size

I am having a simple but somewhat unique issue (from what my research tells me). I learned blender quick and dirty in two days to convert a big bunch of pixel art cars to low poly, pixel art textured ...
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1answer
23 views

Skybox problems: make islands have ZERO margin?

Ok, I no doubt did this incorrectly but I manually arranged my unwrapped UVs (after Smart project) onto my linear laid out skybox image - on the whole I need some pointers as to whether Im doing this ...
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79 views

UV space and stacking UV's on top of each other to share the same texture

Coming from MODO, I'm playing with Nodes and the UV editor. Strange thing I made a UV of a simple side of a cube (a square) but when I imported the image the UV stretched to fit the image. In MODO it ...
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0answers
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Combining all materials into one/few. over 200 Materials and textures. Complex meshes

I'm porting a model (A city) right now to Source Engine, which can only handle 32 Materials if compiled to .mdl. The problem: The Model has about 230 objects, now joined toegther with CTRL+J. Each ...
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1answer
29 views

Texture not shown in UV/Image editor

I don't know how to make my texture appear in the UV/Image Editor view so that I can transform my unwrapped mesh in order to fix it. I am rather sure that there is a simple button that I did not press ...
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1answer
42 views

Using two or more separate UV maps and textures on the same material and model

I joined two meshes together and now need to add a texture to them. The entire unwrapped mesh is currently on the head's texture: (right) You can make out the body's unwrapped mesh above the head's ...
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1answer
38 views

Why is my Mindtex-generated normalmap rendering weirdly in Cycles?

Sample .blend here. Sorry, I imagine this is a fairly straightforward / dumb problem. I built a test normal map in MindTex from a greyscale pixel art height map. Testing the resultant map in Blender ...
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16 views

How to delete mask data blocK?

Open Uv image editor...mask...make a square mask. It's named "mask". HOw do I delete the actual data block? I can delete the mask obviously, but the data block remains still.
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1answer
33 views

How to add image into compositor?

I recently rendered a scene in blender after following a BlenderGuru tutorial and made sure to save the image. After closing Blender and going back in, I am able to open the image up in the UV Image ...
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29 views

How can I fix that a part of an UV image texture is not showing up on my model?

Part of my UV texture is not showing up on my model in both texture view and rendered view. As you can see here the text is not showing up. I think the problem might be that I have another image open ...
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28 views

Constructing a Flower from Multiple Parts Texture Map

Anybody know the best way to make a flower out of this texture? The texture has everything I need in terms of an alpha mask, glossiness, normal etc. How would I construct the mesh from this? Could ...
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1answer
222 views

Checkerboard Texture Object

After UV unwrapping and creating a UV Grid, I should be able to see the object wrapped up in a checkerboard in texture view, as shown in the pic without nodes . However, I see no change. What am I ...
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1answer
28 views

How do I know which faces correspond to which area of a UV image?

The below image shows the edge of two faces. I'm wondering how you know which face the lines belong to. It seems pretty random. Basically what I'm trying to figure out is if I go into photoshop and ...
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1answer
26 views

White lines problem texture bake; render engine

I have a 3d scan that I'm baking onto a lower poly model inside the blender render engine. The baked image result shows some white lines that correspond with the uv islands of the UV map of the 3d ...
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1answer
33 views

How can I fix this normal map shading issue?

I am having this texture shading issue with this model and it appears to be from the normal map node. After disconnecting and connecting the normal map node into the Principled, with and without the ...
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2answers
25 views

Editing collada file with built-in UVs

I recently purchased some basic terrain assets, and when I import them to Unity, they look nicely textured. My plan is to create several variations on this terrain (creating paths etc.) and I figured ...
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175 views

UV map will not show on UV editor

I have some problems with the UV editor. After using the Ninjaripper to implement some .rip files into Blender and adding the converted .dds files it messes with me. I aplyed a new material and used ...
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30 views

Generated UV Coordinates

How do i generate uv coordinates like the one in the video for my 3D file? This is for mad mapper and projection mapping. https://vimeo.com/206555850enter image description here