Questions tagged [uv-image-editor]

For questions related to the UV editor and it's tools.

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39 views

How best use a texture image to a large/long object

Firstly from what I have seen Blender can only work with images which are square eg 512X512 or 1024 X 1024 etc. Is that correct? I am creating objects for MSFS and my first project consists of large/...
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2answers
26 views

Trouble with the lids of cylinders

I'm having trouble making, and meshing cylindical-like objects. In both cases below I drew some vertices in the XZ plane and used screw to rotate. Except screw did not seem to like me having objects ...
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14 views

Why can't I see my object in the UV editor? [closed]

Normally i would be able to add an image texture and tedit tis placment with the UV map but for somereaon I can't see the object as selected any ideas?
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1answer
51 views

How do I fix the unwrapped version of my knife?

The first picture below is the tutorial I´m following and the second one is mine. Why do they look so different? And how do I fix it? the tutorial: https://www.youtube.com/watch?v=xPoxqOcUzNQ&list=...
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1answer
40 views

Nothing is unwraping in the UV window. As you can see below, i have everything selected and when i then select “unwrap” nothing happens

I dont know what´s happening. When i did it a cupple of minutes ago i at least got a map. (it was wrong and wierd looking though). Im following a tutorial (https://www.youtube.com/watch?v=xPoxqOcUzNQ) ...
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1answer
22 views

Is there a way to switch UV checker on and off fast while working with UV editor?

So as it said in the title, is there any way to turn on and off the checker fast, without going to the material editor and replacing the texture each time I am fixing or simply checking the UVs of the ...
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0answers
14 views

UV not mapping correctly

blender noob here. i am watching a tutorial on how to model a hammer. i have finished modeling so i decided to watch his part 2 and when it got to the uv mapping for the handle, it decided not to map ...
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0answers
16 views

Blender UVs are unwrapped with (an unwanted) -90 degree rotation

I ran into a new problem that I have never experienced before. My UVs are automatically rotated -90 degrees when unwrapped. This is also happening to default meshes such as the cube. I understand ...
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1answer
26 views

Complications With Shading

I am trying to create face and hair textures. While I was messing with the shader nodes I realized that I have no idea what I am doing and am in need of your assistance. What I am trying to do is have ...
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1answer
21 views

Help With Find Missing Files

I have a model that's portraying the purple material to show something is missing. So I thought "OK, whatever I'll just hit the 'Find Missing Files' Button," but for some reason even though ...
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1answer
42 views

Downloaded Model Is Purple - Image Texturing [closed]

So I downloaded a model from a website and when I imported it to blender it came out as purple. I do know that this means that Blender is telling me that something is missing but because it is a ...
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1answer
20 views

If i scale down parts of my UV unwrap, how can I make the rest utilize the new space?

For example I have a building to unwrap, i use smart uv project and in the resulting uv map the UV Island for the roof is too large and I can scale it down. after scaling it down how can I make the ...
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0answers
10 views

Using Blender 2.83.9 - trying to apply a custom die face thru uv mapping

I am still trying to resolve my issue of not being able to apply a custom 6 sided die image to my cube. I was able to perform a UV Unwrap and create a PNG and Blender file, which are saved in the same ...
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0answers
12 views

UV map's vertexes projects one on another

I sculpted the mesh, added a Subdivision Surface modifier and then an Image Texture. The problem is that most of the UV maps vertexes are projected one on another. Is there a way to make the UV map ...
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0answers
25 views

Unable to select edges of cube in blender for trying to create a cut apart uv image

Pic #1 - all edges of cube selected - Hit "A" to unselect Pic #2 shows selecting back upper edge Pic #3 shows moving to front edge - but you can see first edge does not show selected I am ...
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0answers
11 views

seeking UV Stretch colour related information

i have unwrapped a object in blender and when i turn on the display stetch,it shows the blue and light blue clour.I know blue means no stetching and red means high stetching. The question is what ...
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1answer
17 views

How To Apply New UV Edit to Model

So I'm UV Editing when suddenly I discovered that the edits I was making weren't applying to the model in the Layout tab. I was confused and went back to the UV Editing tab and discovered that the ...
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0answers
19 views

Grey Areas surrounding hair cards on 3D model in Blender v2.70

At the moment, I am trying to find a way of getting rid of the grey areas that surround the hair cards on this 3D model, as these textures are supposed to be transparent. They are transparent once ...
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1answer
24 views

blender texture paint problem: color combining with texture during stencil painting

i was just texture painting using stencil and it was working fine, i dont know what i pressed or what happened but colour is mixing with the image and i cannot turn it off, if i turn color to red or ...
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0answers
20 views

Does anyone know a good resource that gives a full tutorial on UV unwrapping? [duplicate]

I'm currently amateur-ok at UV unwrapping, but I want to learn how I can straighten UV islands and be able to organize them better, but I haven't found any good resources. Does anyone know a good one?
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1answer
22 views

How do you move the vertices of one UV island without moving the same vertices part of the other one?

When UV unwrapping, the some UV islands will share vertices with other islands. So when I select a vertex in one island that is shared with another island, both vertexes will be selected. How do you ...
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1answer
43 views

Map an image file to a UV dome post-version 2.8 [duplicate]

Version 2.92. Created a UV sphere and lopped off half, so a hemisphere remains. At present there are by default two panes in the UV Editing tab screen--UV Editor and 3D Viewport, side by side. After ...
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1answer
26 views

Character Creator 3 to Blender - Reimporting a texture that was accidentally deleted [closed]

I still have an original CC3 export and I want to avoid starting again as much as possible because I've already done sculpting on the mesh and vertex groups for a dozen hair particles. (wish i was ...
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0answers
23 views

Basic Unwrap doesnt work

I don't get why this really basic unwrap doesnt work. Can anyone help?
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1answer
28 views

Use different UV mapping with multiple textures

I am tring to set two different texture on a cylinder. The first texture has a text on it, the second is a paper cardboard texure. In order to center the text in the first texture I had to select ...
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0answers
34 views

How would one properly unwrap/texture this shape?

Specifically the moss on top. Currently, the texture is simply projected from view (which in my case is the camera view). Unfortunately, that's cheating and would prevent me from saving this asset for ...
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1answer
66 views

How do I eliminate the white outline on my layered textures?

I have a texture that I split up into layers so I can change the color of each part of the design, however, there seems to be a slight white outline around some of them. Is there a way to avoid that ...
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0answers
19 views

How to scale up or multiply image texture

I'm new to blender and trying to project an image texture onto a desk top. The image displays but it doesn't fill the whole rectangle; it just stays as a square. I'm not sure how to tell the program ...
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1answer
28 views

Help with placing an image on 3D text

I've been trying to add an image to some 3D Text for a while now but unfortunately, it always comes out lopsided and uneven. UV Editing doesn't seem to work with text even after it's converted into a ...
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0answers
19 views

Remove unwanted areas of UV from photogrammetry scan

After importing a photogrammetry scan of a model, a lot of the background areas of the scan (walls, fences) are present in the UV textures (although not applied to the model). The issue is that these ...
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0answers
18 views

How can I quickly switch the displayed texture in the UV Editor?

when I work with materials, each time I need to manually switch the texture in the list. is it possible to do this with some combination or addon?
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0answers
11 views

Problem with the marked seams after UV Unwrap

After I have marked the seams for the UV unwrapping, if I put the model in object mode, it looks like wherever I have used ...
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1answer
25 views

Can't Seem to Fully Isolate Already Separated Islands in UV Editor

This is the first project in Blender, and I managed to create it up to this point using online tutorials for sculpting and retopology, adapting them to how I want my character to look. Now I have to ...
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0answers
26 views

Am I using Pin in the UV map right and showing pinned items?

More basic questions. Is the purpose of the 'Pin' option in the UV map editor so I can unwrap one object at a time as I make them and move them around the UV map? Because that's how I'm using it and I ...
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1answer
27 views

How can I have multiple separate texture maps for separate objects? Is it possible?

I'm new to blender and trying to model a character, but I still don't have a full understanding of UV maps and texturing yet. He's got quite a few parts, so I was doing my best to fit everything onto ...
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1answer
15 views

How do I get my -Project from View- image back in Blender v2.83? [duplicate]

We're doing a Motion Tracking project in class and we had to use Project From View for the UV on the building we intend to create the VFX meteor explosion, but when I went back into the Blender v2.83 ...
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0answers
14 views

UV unwrapping stretching image while using Displace modifier?

Hi guys I'm hoping someone can help me out with this problem as I'm getting really frustrated with it. I have this cylinder like shape that I'm trying to use the Displace modifier with. I want to use ...
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0answers
17 views

How to connect blender and photoshop in Mac

I'd like to connect blender with Photoshop in Mac but it didn't work. I selected Photothop as an Image Editor in preference, and tried to use "Edit externally" function in UV editor, but ...
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0answers
33 views

Weird artifacts when importing texture to Unity

I have this tree texture that I UV Mapped and the bark should be a single color as it is in Blender. But when I import the texture and apply it to the model in Unity I get these dark stripes. I have ...
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0answers
57 views

Realistic Mushrooms [closed]

I am new in Blender and I tried to achieve a realistic Photo. As you can see it looks ,like sh*t. Does anyone have some tips for nodes I could use?
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0answers
15 views

UV unwrapping isnt woking [duplicate]

Not sure why its not letting me unwrap I have a seam and everything selected. This also pops when I try to UV unwrap
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0answers
13 views

How to iterate through UV faces via Python code [duplicate]

I have a model and I have unwrapped its faces using simple cubic unwrap. I would like to iterate through the unwrapped faces and select and apply a few operations from external addons to each of them. ...
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0answers
27 views

What is the easiest way to add decals to a complex model?

I am adding some decals to my model and used the subdivide and shrink-wrap modifiers but am running into a few problems. First, I want the logo to lay across two separate surfaces that are right next ...
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0answers
34 views

UV Editor Selection Glow

In Blender 2.9 when selecting multiple edges in the UV Editor is there any way to turn off or reduce the glow effect on neighboring edges? I've been having trouble manually converting some models ...
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1answer
36 views

Is there an easy way to create a model with multiple texture inputs and then easily switch between them?

I created a model in blender and wrapped it with two custom images, I want to be able to toggle between each wrap. Is there an easy way to have two inputs for the wraps and then turn one off/on? I ...
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3answers
188 views

How to project a texture on objects in an (fSpy-imported) scene?

With the amazing tool fSpy I wanted to reconstruct the interior of a house. I was able to import the fSpy project into Blender, do some basic modelling and UV "Project from view" seemed to ...
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0answers
20 views

UV UDIM texture tile set scale as 1024x1024

Using Blender 2.90.1 I have to change my scale to 4K every time I open the file (yes I saved). Upon re-opening it goes back to 1024x1024 (Just for the first tile). Is this because I might have set it ...
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0answers
12 views

I keep having issues with scaling my texture in Image Editor. At first I have the cuts or sections and then I cannot access them

Sorry this is probably a dumb question. I keep having this issue where I no longer have the ability to scale my textures. At first I can then the boxes or shapes that are over the texture seem to no ...
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0answers
34 views

Is there an easy way to keep meshes in one piece when uv unwrapping?

I am trying to add a wrap design to a model in blender. I assume uv mapping is the easiest way to do that, however when I unwrap my surfaces, the meshes are getting split up instead of staying in one ...
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2answers
73 views

Unequal UV wrapping

I made a perfect cylindrical shape and wanted to add this texture. After unwrapping it...the wrap is uneven and distorted. How does this happen and how can I fix it without moving the vertices ...

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