Questions tagged [uv-image-editor]

For questions related to the UV editor and it's tools.

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0answers
9 views

Unwrapping my simple 'Cubes' is distorting (most of) the faces

I've modeled a 'cube'guy with rounded edges, and I'd like to unwrap him in what feels like the intuitive way-- seams separating head, torso, and legs, and then two seams running the length of the ...
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1answer
20 views

I'm having problems while unwrapping uv's from some meshes I have

They will either not update or become a mess if I reset them before. I'm using correct seams, I have tried appending the meshes to a new file, I've even sent the file to another PC wondering it could ...
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1answer
46 views

Help on Embossing Letters Need a Larger Effect [duplicate]

I am trying to recreate this emboss effect: I've tried doing so through displacement nodes and I'm not seeing a good result. I've rendered two images with different approaches and still looks the ...
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0answers
27 views

How to apply texture to a football properly [closed]

I am trying to add UVs to spherical model to apply football texture, but its not applying properly. I tried UVs in many ways but didn't get. Could you please help me in this, and also could you ...
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1answer
60 views

how to make glowing 2d eyes

i need help with making the 2d model into 2d eyes i need to know how to make 2d eyes, that are rounded slightly, I want them to be black with glowing white eyes, I want them to be looking like a glass ...
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0answers
18 views

Stretched UV problem

I have an issue with the UV editor. When i unwrap my shape the UV's are all stretched and consequently also the textures are stretched: I applied all transforms to the object and i set the origin ...
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1answer
24 views

Cannot manipulate UVs in the UV editor viewport

I am unable to select or move UVs through the UV editor. Pressing any of the selection tools (B for box C for Circle and ...
3
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1answer
52 views

Any way to automatically mark sharps where edges of UV maps are?

I have a photoscanned object that (of course has randomly marked edges of the UVs) and placed them in the correct places on the material (right window). Is there a way to automatically select all the ...
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0answers
13 views

Two UV maps not visible on the same object at a time

I'm designing a full body and it's in the uv mapping phase. I unwrapped the head and body onto separate uv maps, as seen in a lot of tutorials. However, in the material/texturing mode and also in ...
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1answer
16 views

UV map breaks in “Object mode”

I am a complete beginner using Blender, and I am following this tutorial from CG Fast Track. It all works as expected up until the tutorial goes into the Shading chapter at 1h33m. The problem is this: ...
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0answers
17 views

Subdivided plane faces with same UVMap Texture

I have a plane subdivided with W >Subdivide into countless smaller faces. I'd like to texturize all those faces with the same texture. For that i right-clicked a face U >Unwrap and added the ...
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1answer
43 views

Mask image loaded in UV Editing window doesn't show up under Gaussian Blur modifier mask source in Video Editing tab

Basically the title. I've been loosely following a YouTube tutorial where the mask was created within Blender if it makes a difference. The mask was created in a separate image editing program and is ...
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0answers
9 views

Set active quads doesn't work as expected

I have this shape I made, and the UV is a bit distorted. I want to make it flat. But when I select all the faces and click on "set active quads" it causes some unexpected issues, and I'm ...
1
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1answer
21 views

Blender 2.91 UV Editor. Rip edges keeping them in the same position fails

I am trying to rip edges or faces from a UV map and keeping them in the same position to move the whole created island afterwards. If I try to do that by Selection the edges or faces I want to Rip, ...
1
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1answer
16 views

UV Editor, Blurred vertex, edge, face UV selection

Is there any reason when I select vertexes, edges or faces in the UV editor, the selection marker blurs to extends to its surrounding elements? I am not aware of having touched anything to get that. ...
0
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1answer
31 views

Why is my UV Map in separate parts?

I have a simple shape that I want to add a texture to. But when I unwrap it, it shows in separate pieces rather than one whole square like the tutorial shows. Incidentally, when I first came to ask ...
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0answers
14 views

What is the right context for bpy.ops.image.tile_add?

Using Python, I'm trying to add tiles for texture image to use UDIM as a source. This the code I use: ...
1
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1answer
42 views

Seamless texturing

I imported the texture on my model and it cant lay seamless on a model. Any suggestions on how to fix it without harming the form of a curve?
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0answers
17 views

Problem with zoom and UX when change into UV Editing

In this one, the zoom and the movement of the 3d is fluid, slow and no problems. But when I change it into UV Editing, the perspective change, when I move and move with the middle button of the mouse ...
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0answers
27 views

UV live unwrap not “updating” automatically

I'm not sure if I have the right "UV Live unwrap" user expectation, but it sure would help if it is To begin, I have a simple 1 dimensional, flat square. I've unwrapped it. It shows in the ...
0
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1answer
24 views

Missing Mesh. How to recover?

Suppose to be there is a dress shirt/vest there that serves as the body but it went missing after I saved, closed, and when I reopen its not there anymore. The mesh names and elements is still there ...
0
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1answer
39 views

Why is texture paint showing a different UV map

For some reason my UV map is different between UV editing and texture painting. I'm gonna try unwrapping again to see if that fixes it, but maybe there's some checkbox somewhere I'm missing. Pictured ...
1
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1answer
90 views

How can I achieve this type of spherical unwrapping?

How can I unwrap a sphere like this? I can get about 1/3rds the way there by going to front view > selecting all faces > UV > "Project from View" But it's not at all optimized like ...
1
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1answer
38 views

How can I see a rescaled image in UV Editor?

I've been having some troubles when I change the mapping scale of a texture that I'm using as Base Color map in Blender. In Maya when you change the scale of an image you can see this changes ...
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2answers
509 views

UV coordinates are inaccurate

Edit: Thank you @Gorgious, scaling the points to the 2D cursor worked. I hope blender updates Constrain to image bounds to work properly with UDIM tiles. I'm trying to set the y-coordinate of a bunch ...
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1answer
18 views

How to save a denoised image in composting

How do I save my denoised render in Blender's Composting tab? Here's how I arrived at my problem... Rendered an Image Opened Composting Added Denoise Node Node worked perfectly Attempted to save the ...
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0answers
21 views

Rectangle unwrapping to rhomboid

I'm doing a tutorial on unwrapping (here if you have skillshare, part 5) and i'm at a step where i've marked my seams and i unwrap onto the teabox texture image. however, upon unwrapping the UV editor ...
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0answers
35 views

Can not delete faces/verts

Now I need to first say that I am beyond a noob with Blender, so it's entirely likely I'm making an obvious error, but when I was preparing to get into UV mapping, I noticed a few issues that need to ...
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1answer
25 views

UV Editing - Unwrap object and display measurements in the view

How can i display the measurements from the 3D-editor in the UV-editor as illustrated in the picture?
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1answer
53 views

Can't import UDIMs into Blender

I have some problems importing UDIMS into Blender. The model was originally made in Maya and the UDIMs were created there in the tiles 1001, 1002, 1011 and 1012. The model was then imported to ...
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0answers
25 views

Adding a image/text to a BSDF [duplicate]

I am looking to add a image with a alpha channel to a BSDF shader but i'm struggling to find a way without having to create a whole image texture instead. Is it possible to use a node based material ...
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0answers
18 views

Is there any way to fill empty space in a uv area considering another part of the uv that i want to keep immobile?

I have made some content for my The Sims 4 and there is a big limitation regarding the free uv area, since The Sims 4 is one of those games that put all the avatar content in one image ... (image of ...
4
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1answer
73 views

How to grab individual vertex in UV editor?

I want to align a line of vertices in a UV map of an object I am modeling, but whenever I try it moves all other vertices connected to them. How do I just select a single vertex while UV modeling? ...
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0answers
20 views

My UV texture works in the texture paint window, but not in any other window

I have recently textured a dragon model in blender, but when I set up all the nodes and change the view to material preview in another mode, the image texture doesn't texture the model correctly. I ...
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0answers
18 views

Importing a .OBJ texture with texture paint only shows purple

Last night i was working on a plant 3d-model wich i texture painted on. When is exported it to .obj it saved an .mlt AND a .obj file. But when i load the .obj file in another project is only shows ...
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1answer
20 views

Export reprojected texture

I'm not entirely sure how to explain this so I hope this makes sense to someone. Essentially, I have this illustration which I have projected from viewport onto a concertina-folded plane. The idea is ...
3
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2answers
47 views

How to Properly Unwrap an Intermediate Mesh?

I am running into trouble with what seems to be a simple UV unwrapping. THE INTENDED END RESULT: Essentially for the end result I am looking to place two sperate logos (size, shape and subject) on the ...
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0answers
43 views

Opening an Image changes the UI to Image/UV Editor

I'm on Blender 2.90.1, and the problem always happens after I render an image for the first time. After doing a render, any image I open (Through any means, like the Shader/Node Editor), it always ...
0
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1answer
44 views

Adding Graphics to a Tyre

Blender noob here! I followed this tutorial to model a tyre (in my case a bike tyre without the rim): https://youtu.be/a90cYLEbpi4 I'm really pleased with how it's looking and now I want to add some ...
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0answers
16 views

uv mesh propertional editing behaves strange

When I move a uv mesh vertex with proportional editing enabled, it doesn't behave as expected. The vertices that moves with the selected vertex are not the surrounding vertices but further away. See ...
1
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0answers
27 views

UV mapping loses edges & vertices

I'm a complete beginner who wishes to speed-up the rendering duration of my animation by UV mapping my background objects (that do not participate in the animation) into a 2D texture. However, ...
0
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0answers
27 views

UV Texture Mapping with Python Causes Crash

I am relatively new to Blender, not so much to Python, but either way I don't have a lot of experience with this stuff. What I am trying to use blender to do is import a mesh that was scanned with a ...
1
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1answer
57 views

Blender Not responding : What to do?

I need to unwrap a huge mesh and Blender stops responding each time I try. Blender continues to use my cpu at 15%. Does that mean I have to wait and the operation will eventually be successful? In ...
1
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1answer
47 views

Why my highlights getting lost when re-importing a rendering into the compositor? [duplicate]

I noticed that I'm loosing colour information in the highlights after exporting and importing pngs from Blender. I know that the compositor works with linear space but something gets lost when saving ...
1
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1answer
43 views

How do I reset my UV window?

The object in that window are not showing up whereas it is right in 3D View: Q: How do I reset my UV window to display the object properties?
4
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1answer
112 views

Why my exported UV map is different in size?

I did unwrap my mesh which consists of several parts. I did an export using EPS file format, then I applied several images to all the faces in Adobe Illustrator. When I try to import the texture back ...
0
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1answer
39 views

UV Project messes up UV map

I am trying to animate eyes using the UV Project modifier, but when I enter the empty I want controlling the modifier, the UV is messed up. Here is the mesh before I apply the UV Project modifier: ...
1
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1answer
39 views

Rotating repeated Image Texture/ Tile a Texture in 90° increments

I am trying to figure out how to randomly rotate an image texture that I apply to a simple plane. So basically, I have an image of tiles and I would like to have "the duplicates" to rotate ...
2
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1answer
24 views

Blender 2.90.1|Where's the UV Layout Export function?

I'm using Blender 2.90.1 and I can't see the UV Layout Export In older versions, it has located on UV Editor > UV > Export UV Layout It's gone? Regards,
0
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1answer
258 views

FBX Blender Export to Unity - Textures will not stay with model (using blender render or cycles render)

I've seen this issue come up several times in multiple forums and there doesn't appear to be a clear way to resolve (for my situation). My Goal: Export the model (above) I created in blender with ...

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