Questions tagged [uv-image-editor]

Issues related to the UV image editor and tools.

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929 views

bpy.data.images[“ID”].save_render(“XXX”) changes color space

I tried to save a baked image using bpy.data.images["Image Id Name"].save_render("C:/path/to/file.png") but this always changes the colorspace and I couldn't ...
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33 views

How can I make these mesh normals smooth?

The UV image seems like a paper and not perfectly round I duplicate the bottle's front and made it the label of the product. But how can i make the unwrapping perfectly smooth?
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12 views

After Joining meshes lost uv map , how do I get the other to return?

I'm experiencing an issue simiilar to this one UV mapping lost when joining mesh Problem after joining meshes though I have not been able to solve my exact issue. I had two seperate meshes, a head ...
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6 views

Textures/Materials not exporting with “Images as Planes” into Unity

I've made this Willow Tree. The branches consist of a group of a few .png files I made, and brought in with the Add > Images as Planes feature. I got it to a decent ...
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1answer
39 views

Export UVs to .png - output is different when launched from command line

I need to programmatically export the UVs of a lot of .objs. I am using the bpy.ops.uv.export_layout() fn. Since this step is part of a more complex pipeline, I am launching Python from the command ...
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12 views

Each face with own unique UVMap (automated)

is there a way to giVe each face of an object it's own uvmap in an automated manner? Also can you give each object in your scene or each face of an object automatically random material ids?
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26 views

the bake button is not where it should be

I was trying to bake a displacement map into the actual map following https://www.youtube.com/watch?time_continue=94&v=McALCOr39rY&feature=emb_title for how to do it but I can't find any bake ...
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25 views

Trying to create a formula student car livery off imported STL

I'm relatively new to blender, and am working on creating a car livery for the formula student team I'm on. I have managed to import the car CAD as an STL file, however blender seems to think of it ...
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1answer
32 views

Smart UV Project/Unwrap

I'm having trouble using the Smart UV Project Unwrap in Blender 2.81. When I go into shading to check the Unwrap, I apply a basic checker texture and it shows a stretch in the Z axis. Why is this so? ...
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36 views

Vertex won't move

When I unwrap my UV map, I always have two vertices that won't move with the rest of their parts. How can I fix this? Below is a picture of one. I have already turned off UV sync selection and ...
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18 views

re-export textures

I'm using a 3d scanner that generate a .OBJ file with tiangular mesh. And automatically generate a .JPEG texture. But this texture comes like this: Can I generate and export the texture with a ...
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1answer
19 views

Baked texture is tinted pink

I followed this tutorial for baking the texture of barrel. (https://www.youtube.com/watch?v=jLEpjSFHl4o&t=355sa) Now, the baked texture turned out pink. Which doesn't happen in the tutorial video....
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22 views

Blender - Material/texture making

i'm little confused about the whole proccess of making a material/texture that i could apply on any mesh in UE4. Is it possible in blender to paint a texture that could be applied on any material in ...
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33 views

Unwrapping doesn't follow UV editor

Oh, mighty Blender elders. I'd like to know if this is a bug, or intended behavior. What is going on I have three textures with different aspect ratios. 1:1, 2:1, 3:1. But when unwrapping, the ...
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2answers
50 views

How do you re-unwrap an object and have it be the same scale?

In this tutorial by Blender Guru, Andrew re-unwraps his plane (because he changes the UV to be a 2*1 aspect ratio and so it stretched his UV). He also mentions that with cycles, it won't re-unwrap it. ...
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1answer
18 views

Get Image Position in Image Editor for drawing lines with bgl

I am trying to draw some guide-lines on top of my image in my image-view using bgl. But when I draw the coordinates of my shape/line is relative to the screen/view when I actually want what I draw to ...
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17 views

Distort/correct atomic resolution images so the fit into a specific surfice lattice grid

I was encouraged by a colleague to use blender to fit a surface lattice, which is an atomic structure of a known surface, in this case GaAs(110). Unfortunately, I'm losing my mind trying to do this, I ...
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1answer
26 views

Having an issue with textures and UV mapping

So I have been following this video in order to UV map my Arcade Box. https://www.youtube.com/watch?v=scPSP_U858k I manage to unwrap and make sure nothing is stretched out as shown. Now I try to put ...
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33 views

Blender 2.81a face overlay problem UV editing

I have a little problem, in the uv editing viewport don´t see face overlay, face selected alpha is 1, but no see nothing, any sugestion? thx for the help!(in blender 2.81a) and need this:
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2answers
39 views

UV Map overlap / odd result [closed]

I'm making simple extruded letters for a quick sign concept. When I UV unwrap the face of any of my letters it has a strange result. Faces seem to converge on one single point even though my model is ...
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15 views

UV islands: Seperated or connected, which practice is better?

I started off seaming off edges to create flowing textures on connected surfaces. But then I realized lots of small parts resulting from edge seaming. Then I've read that I should keep the UV islands ...
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43 views

Smart uv project breaks my textures/Blender 2.79

Hello Im trying to export an object into unity, but because i used cycles render and node editor i cant export with the textures.I know I have to use bake but when i try to use smart uv project on my ...
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17 views

Overlapping UVs

I have recently created a voxel model and exported it as an obj file using Qubicle, a 3D voxel software. I imported the obj mesh into Unreal Engine and received a light error informing me that my UVs ...
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35 views

How to merge 2 identical UV islands into one?

How do I make 2 UV islands that are exactly the same (2 shoes with legs) only one UV island, so that I in Photoshop, GIMP etc. only have to do half the work? I want to texture a pair of shoes and legs,...
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16 views

How to UV unwrap this simple object?

I’m trying to uv unwrap this simple object. Can someone help me how to do it? It’s just a simple cube, but I removed the front and the back faces and added loops on the sides and curved them a little ...
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2answers
42 views

I imported an obj file into Blender and cannot add an uv wrap from a png file

I'm use to modeling in Fusion 360 and then export the file into an obj. I practically use Blender as a rendering tool because Fusion isn't as powerful. Overall still learning how to model in Blender ...
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1answer
36 views

How to Offset\Distribute EVENLY with PBR in Blender 2.8x?

this my first question here and yes i'm a beginner in Blender especially in PBR. So i'm trying to create a conveyor belt close to what you see in factories lines or airports, and I started with a ...
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13 views

Scopes graticules intensity

How can you adjust the intensity of the scopes graticule in the image viewer ? I did not find an adjustment in the preferences.
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9 views

Cut off Meshes/Armature Texture Problem

I'm trying to cut off an Head of a finished model to reuse it for another model. No big Deal I thought, because many Videos show how to do it. (one guy just cut some hands off and reuse it without any ...
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1answer
25 views

I can't figure out how to make PNG file with UV map

I've am finishing up my model. But I want to paint the textures on it, but I don't understand how do I extract image with unwrapped object appearing on image so I would have some kind of guidelines on ...
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37 views

UV Mapping not working? - New to Blender

Im having trouble with UV mapping, I have a floating island I sculpted, I used Smart UV Project because I have no hope of figuring out what seams to select, but whatever I do, even using smart UV it ...
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30 views

Bad UV and ways to improve it

Smart UV project gave me this mess: Is there a proper way to unrwap it without making seams manually? Some methods or programs to reduce the number of islands?
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1answer
33 views

Image Texture Darkens Entire Glass

When I add an image with a transparency layer on the bottle, it darkens the entire bottle and I have no idea what's going on. I followed this guide to the word but can't seem to figure out what I'm ...
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14 views

How to link image in uv image editor using Python? Blender 2.66

When loading image in Image_Texture node using blender, it's linked there by itself (img below), but not when doing it with Python. I want linked images to be seen in 3d view.
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1answer
16 views

Adjusting plane thickness based on amplitude of mapped UV image

I have a subdivided plane with a number of cells removed. The final product, after removing cells, is shown below: Even though the contrast is low, is there a way for me to add a thickness to the ...
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14 views

Baking my model only returns a transparent image in the UV Editor

I have been trying to set up baking for this model I've been working on. The only textures I want to bake are a separate solid black and solid white material that I have assigned to it. Upon ...
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22 views

Funky UV projection render result

I modeled a phone with a screen behind a glass texture. The screen has been smart UV projected and I put a short 250 frame clip on it. I then animated the phone to spin with glee. Looks great in the ...
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69 views

Can't move/resize texture in UV Mode

For some unknown reason, I can't manipulate my textures while in UV Edit mode (both v2.79 & 2.80.) The texture is applied and displayed on screen, and when I go into UV Edit mode, the UV Map ...
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1answer
35 views

How to stretch a material without changing shape

I am completely new to blender and I am trying to make a 3d brick wall. Ive tried various ways but I could not make it realistic(I tried uw wrapping method but still didnt look good). Finally I found ...
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20 views

I have Problem with uv mapping

When I move the UV on the face to the left and right, the image on the face that says "This Face" in video changes. But moving the UV up and down does not change the image. Why is this happening? ...
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21 views

How can I merge separate UV maps?

This model has a different mesh and UV map for its eyes, I wanna join the eye mesh with the rest of the head.. But when I just Ctrl-J, it joins together but the eye's UV map doesn't go with it. Is ...
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29 views

How to get values from pixel information bar on the image editor using blender python

Does anyone know how to get these value from the pixel information bar below and have them save in text file using blender python?
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96 views

Roblox Hat Retexturing

So I wanted to retexture Roblox hat Scoobis. I got the original mesh obj. which looks like this: And original texture of it which looks like this: And i dont know how to attach this texture into ...
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27 views

blender not responding when i click on UV editor

so I've been using blender 2.80 lately and for some reason when I choose the UV editor option, blender stops responding, I then check my task manager and it says that it is not responding, yet its not ...
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31 views

Why is the UV editor different in each workspace?

in Blender 2.8, the UV Editor in the UV Editing workspace looks normal. However, in the Shading workspace, if I select this editor into one of the areas it looks similar the Image Editor and the ...
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1answer
34 views

Unusual lines on UV map after using “Difference” to create apertures on a plane

I used the difference procedure to create a “door” and “windows” on a single plane. (placing 3 joined cubes through the plane and using the “difference” modifier to create the apertures) After ...
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34 views

Sample line graph plot - what is the XY axis represent?

According to the manual, the "histogram" graph plot has the X axis represents values of pixel, from 0 to 1 (or 0 to 255), while the Y axis represents the number of pixels in that tonal range. When I ...
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2answers
58 views

Is there a way to export a non-square UV map?

I have a rectangular mesh but when I go to the UV editor, it is shown over a square backdrop. How can I choose something with better dimensions (i.e. that have less wasted space) and fit the mesh ...
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18 views

Pack images when saving the blend file

I'm trying to create a script to pack and save all images when saving the blend file. This is what I have right now: ...
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45 views

Mesh UV pie menu

I'm trying to make a pie menu for select mode in the Edit Mode and UV Editor, it's a pie to select vertex, edges, faces and in the UV Editor there is also Island. The operator for the select mode in ...

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