Questions tagged [bump]

The Bump Node is used in materials to simulate the appearance of displacement. Use this tag for questions about the use of the Bump node.

Filter by
Sorted by
Tagged with
2 votes
1 answer
178 views

How can I achieve something similar to this stippled ceiling texture without using image textures?

I'm trying to create various ceiling textures at the moment, and this one in particular is giving me some trouble. For reference, a common stippled ceiling should look like this: To try to achieve ...
1 vote
1 answer
50 views

Blender Bump Node what color is the neutral position (no bump)

In Blender Bump Node what color is the neutral position (no bump).black, white, or 50% grey? and what is up and what is down?
  • 23
-1 votes
1 answer
42 views

Bump + Displace Map - Weird Result

I'm rendering a scene with a material that has a bump + displace map. At 4096 samples, why do I see this happening? The mesh it's applied to has a subdvision surface modifier applied to it https://...
  • 165
0 votes
0 answers
14 views

UV Mapping a speaker driver. Materials and UV mapping tools not unwrapping to anything. What do I need to learn?

Blender N00B. Been into 3D editors since Worldcraft (cough think Quake) and currently an avid Fusion 360 user. But this one has me stumped. Working on a 3mf imported mesh. I'm trying to get a texture ...
4 votes
2 answers
373 views

Problems with Gradient and Bump Node

I'm trying to make a color gradient. When I use Wave Texture as a color, everything works correctly, the gradients are not sharp. But if I connected Wave Texture as Bump Height, the gradients become ...
1 vote
0 answers
33 views

How to produce bump with radial tangent input + noise texture on meridians of a sphere?

I'm trying to make like an exaggerated skid marks defect on extruded aluminum. I tried tangent input and noise texture, but the bump map is not working. I need it to be bumpy on the xz-plane if the ...
  • 11
0 votes
0 answers
30 views

Screen-space Normal pass with bump

I'm looking for a way of rendering Normal pass in Cycles that would be screen-space (camera/view space) and will include bump. Currently Cycles outputs Normal pass in world-space, it does include bump....
0 votes
0 answers
69 views

Apply procedural bump map to mesh (displace modifier)

I have a Shader with some nodes: But I want to use the information of the Bump map in a Displace modifier to affect the mesh. I tried so many ways but none work.. My goal is to 3d Print my design ...
  • 1
1 vote
2 answers
49 views

How to use a two different materials with a single face

Is it possible to have assigned different materials to different faces of an object, but to use only one single material as a bump map for the whole object? Thank you in advance for your answer.
0 votes
1 answer
35 views

Bump smooths when joining objects

So. As seen in the picture there is a bump node used and the effect disappears after joining the eye to the body. (The eye on the left is joined, the eye on the right is not). I've tried unwrapping ...
1 vote
2 answers
34 views

Bump/Displace I just have a hard time comprehending

I'm trying to get these black & white photos to raise from the wall, distinctly. PROJECT FILE I've watched hours of YouTube tutorials. I've fiddled with the settings. I've gotten bump/displace to ...
  • 81
1 vote
1 answer
192 views

How do I add a bump map to a single face on the default cube? [duplicate]

In terms suitable for an absolute beginner with no plugins or node editing, how wold you take the default starting cube, select a single face, and then add a bump map to that face alone? This must be ...
1 vote
1 answer
30 views

Displacement doesn't work

It's frustrating that every time I try to mark a logo with some bump using displacement, displacement just doesn't work! here's some screenshot of the problem and blender file. the texture just with ...
1 vote
2 answers
404 views

When I switch to Cycles from Eevee, the details in my texture are lost

Link to the blender file[I'm new to blender. I did all of the 3d model and materials with Eevee, and when I change it to cycles, I have a problem. In the rendered image, it looks like the bump isn't ...
  • 13
3 votes
1 answer
199 views

Bump does not follow my UV map

Still new to Blender - and this must be a beginners question. I've made a rough, but usable UV map for my object. The UV checker texture is distributed as expected but my bump is not. Coming from Maya ...
1 vote
1 answer
110 views

Why doesn't Bump Node work?

Trying to create a decay effect but nothing happens when I connect the bump node to the principled bsdf. Why?
  • 414
0 votes
2 answers
232 views

Texture Paint not showing on 3d view model

I have been following a skillshare tutorial and got stuck on the step with texture painting: The bump "paint" shows on uv map, but not on 3d view window. I tried texture painting on other ...
  • 3
0 votes
0 answers
25 views

Can't get any Bump channel results [duplicate]

I'm new to Blender and following Blender Guru's donut tutorials and I can't get any results with from the Bump node. I've gone through the steps of the tutorial twice and still nothing. What am I ...
  • 147
1 vote
0 answers
88 views

Increasing the impression of depth when using fake bump displacement?

I wanted to use a pure black and white logo image, i.e. no grayscale, to create an engraved effect on a surface using fake bump (i.e. Displacement set to Bump Only) and was disappointed with the ...
0 votes
1 answer
30 views

How do I fix my bump map being messed up from certain angles?

For some context, I'm trying to turn my profile picture into a spinning coin GIF. I made a bump map and stuff, so it looks kind of 3d, but it seems to get messed up from certain viewing angles. Here ...
  • 151
1 vote
0 answers
94 views

How can I make all the mesh peaks at same height?

I have a relief mesh but I can't figure out how to make the same peak height across the full length of the curve. I tried to align the peaks with scale but the result was not good.
1 vote
0 answers
80 views

How can I get my bump map less extreme?

So I am mixing a bump map and normal map. I can turn the strength down which gives the effect I want for the bump map, but that decreases the strength of my normal map which I do NOT want. I tried ...
0 votes
1 answer
120 views

Randomizing Texture coordinates through nodes, but not enough variety

I'm working on a piece where theres a brick wall. I'm using a noise texture to bump map to create a certain look, and I Alt+D'd the bricks so I'd be able to edit the material in one go. The problem I'...
0 votes
0 answers
76 views

Proper way of sculpting for smoothing bumps?

I was sculpting my model and I used dyntopo while sculpting. On skin some bumps appeared while sculpting. With "bumps" I mean the curves on the skin. You can see them especially on the legs. ...
  • 33
1 vote
0 answers
46 views

How to "create" a bigger height difference between the continents and oceans of this Earth model?

I assume missing something very basic, but I can't for the life of me figure out a way to properly increase the "height" of the continents . Still sort of new in using Blender and I feel ...
1 vote
1 answer
302 views

object with displacement map looks low poly

I have a beach scene here and when rendering in cycles, the sand at the front looks very low-poly even with smooth shading. I turned off the displacement map but that also took away the bumps in the ...
  • 526
0 votes
0 answers
40 views

Is there a limit on the chaining of nodes in the shader editor?

I'm trying to create a procedural texture in cycles using smaller texture maps with masks separating them. Each texture map is grouped with a mask and image texture. It is then outputted into a mix ...
  • 530
2 votes
1 answer
306 views

Why my displacement looks like this?

I connect the displacement node to noise texture node, and following the setup given by Blender Guru in his video, and i also make my displacement setting from bump only to displacement and bump, but ...
3 votes
3 answers
413 views

Reduce bump by distance to camera

I'm trying to reduce bump by distance to camera and finally I get a mess of nodes and I got lost. I post a picture of what I got, but just for reference, please, no laughs ;) Could you help me how to ...
0 votes
0 answers
44 views

Normal map is looking weird and showing bumps that are not sculpted in sculpt mode

I don't know if anyone can notice at the middle of the normal map, there are strange pumps that I had not sculpted, but clearly showing here, even when I apply my normal map to the low poly mesh, it ...
  • 1
0 votes
0 answers
180 views

Strange surface of my height map using displacement node

I have problem with my height map. I plan to create a relief map using digital elevation model (DEM), which I will be able to print on A2 paper. I have DEM 10m (42 692 x 20 429 px) and in QGIS I clip ...
  • 23
2 votes
2 answers
400 views

Difference and how to use DISP/DISP16 / BUMP / NORM / GLOSS / REFL maps

So I know the basics ob pbr textures but everytime I download a pbr texture and unpack it I am suprised by some new names or different wording. This time I downloaded a leather texture that has 11 ...
0 votes
0 answers
89 views

combining bump node issue

I am trying to combine the result of two black and white node based textures to use it as a bump map (by pluging the black and white texture on the height input of the bump map node) but only result ...
  • 1,126
0 votes
1 answer
492 views

Erase Alpha clarification needed

I am new to Blender and texture paint my mesh. I have base color, color details and bump information images mixed in one material on one texture slot. Bump information image has a normal map. I need ...
  • 129
-3 votes
1 answer
141 views

How to make grills in blender? [duplicate]

I'm following this tutorial on how to put grills on teeth but the artists uses C4D. There is a point where he changed the level of detail to increase the resolution of the image texture to make it the ...
2 votes
1 answer
54 views

Bump map mask peeks through in rendered view

I am trying to use some skin-like texture on the face of my model, and I use a mask multiplied with the bump map to get it only in the right places. At the white places I want the skin texture, at the ...
0 votes
3 answers
325 views

Adding an bump node to an emission / image texture

I would like to add a bit of height (bump) to the moon texture here but since I am no node expert all my attempts failed. Is there a way to add a bump node to the image texture in order to make the ...
  • 547
1 vote
0 answers
59 views

Applying image textures - Bump, Displacement, Opc?

I have an .obj file that I'm trying to place in Blender (see attached pic), and I'm a bit confused about the three image textures contained in the download file. There are three files labeled: ...
0 votes
1 answer
89 views

How to put a texture inside of another texture

I wan't to have a bump texture, but its only visible in the black parts of this texture I think I maybe figured it out but for some reason the texture is flipped on either side Here's the node setup, ...
  • 61
0 votes
0 answers
226 views

Bump and Normal Map node changes color of my Image Texture

I tried to use apples as a texture and add to it a bit of depth. But after adding bump or normal map it changes color to black and white. How can I keep the color?
0 votes
1 answer
320 views

How do I smooth out rounded hard surfaces that have unwanted bumps?

When working on 3D models of aircraft, that typically are more or less cylindrical, I often accidentally end up with ugly looking bumps where one or several vertices apparently have ended up slightly ...
  • 101
4 votes
1 answer
712 views

Texture Paint - Material Bump is pixelated

I am trying to paint a texture but I encounter difficulties when I use Material bump, the bump looks pixelated, how to fix that? I tried to increase the resolution (2048x2048 or 4096x4096...) of the ...
  • 824
0 votes
1 answer
65 views

Increasing bump value turns the specular shine into a halo shape? [closed]

I've been running into a problem where whenever I increase the bump the shiny specular goes into a halo shape, here's a gif to show it in action (https://gfycat.com/thirstylimpinghackee.gif)
0 votes
1 answer
31 views

Wall Bump nodes wrong colour

I want to give some detail to a wall old plaster holes etc. I added a image texture for the wallpaper added the bump nodes etc but the bump areas are the same colour as the image texture wallpaper, Q: ...
  • 1
1 vote
0 answers
34 views

How to make consistent bumpy pattern geometry [duplicate]

Could you suggest best approach to make this geometry? Not fake texture bump but geometry one?
0 votes
1 answer
65 views

the procedural displacement and bump step

After doing the procedural displacement step, my donut looks dosent look quite right. Does anyone know why that is the case? I tried to lower down the noise scale and increase the displacement, but ...
  • 35
0 votes
0 answers
77 views

spikes coming out of donut mesh after doing bump

This happened when I tried to do bumps on my mesh. Do anyone know how til fix it? Thanks in advanced :)
  • 35
0 votes
2 answers
138 views

No color on donut after applying bump and displacement

After following the part 4, level 2 tutorial about bump and displacement the colors on my donut disappeared. Do anyone know how to fix it? Thanks in advanced.
  • 35
4 votes
1 answer
370 views

Creating a bumpy model without any maps

I'm trying to create a model for 3D printing which needs many small bumps on it, meaning it needs to be in the physical model and not just as a bumpmap. Any tips on how I could create consistent bumps ...
  • 93
0 votes
0 answers
147 views

Randomly create holes in mesh in "Shading" Tab

I'am currently trying to make a cookie in blender. Looking at a reference photo, I found that cookies have small holes. So, to recreate this texture, I used a "Noise Texture" Node, which I ...