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Questions tagged [bump]

The Bump Node is used in materials to simulate the appearance of displacement. Use this tag for questions about the use of the Bump node.

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Bump doesn't look the same in viewport and render

I am creating a vinyl record in Blender and used a wave texture to add bump in the shader editor. But the bump almost doesn't show in the final render. Viewport: Final Render: Here is my .blend file:...
Eyal Cohen's user avatar
0 votes
1 answer
15 views

Why when I try to bucket fill, colour is lighter than it should?

In bump texture painting, I colour pick, but when I try to bucket fill, the resulting colour is lighter, how can I fix this issue? The strength is set to 1, and I tried to check and uncheck pressure, ...
Chiara Ani's user avatar
0 votes
0 answers
21 views

Turning bump off entirely temporarily in eevee

Is there a way of turning off bump entirely for a temporary time then turn it back on in Eevee? When I use bump nodes and noise detail things gets a bit laggy in material preview.
Bludus's user avatar
  • 66
0 votes
0 answers
19 views

Smooth normals to avoid squares in shading

I am trying to make ripples using Geometry Nodes and I got some problem : This is how the generated bump map looks. Is there a way to smooth that overlapping bump data ? I use Geometry Nodes ...
RobenSikk's user avatar
1 vote
0 answers
22 views

why is their black shading on my model from the displacement map?

these textures are exported from substance painter with opengl displacement and bump is on changing the midlevel less or more than .500 inflates the mesh changing the scale doesn't affect the black ...
j a s m i n e's user avatar
0 votes
0 answers
45 views

How to generate a bump map from two slightly different meshes?

Suppose that there is a mesh A. After very slightly and subtly sculpting it (changing some vertices' positions), it becomes mesh B. Now I want to generate a bump map which represents mild differences ...
saturnbag's user avatar
0 votes
0 answers
28 views

Volume on a model using a black and white texture

I have a brush model that came with all it’s textures here and I was wondering how I could apply the black and white “ink” texture and make it have some volume on it, possibly without using bump node ...
Brian Houde's user avatar
1 vote
1 answer
34 views

Bump node has some problems on a bevel object

I have applied a texture to an object, using the bump node and then I tried to apply the bevel modifier (I have applied the scale of the object to make smoother edges applying the bevel modifier). But ...
bl4nk's user avatar
  • 399
1 vote
3 answers
77 views

Bump node create wrong normals from height

I attached a wave texture into a height input of a bump node, expecting to get normals corresponding to a sine surface, but instead I get normals of (0,0,1) and I can't find why.\ I checked the values ...
audi02's user avatar
  • 271
0 votes
0 answers
33 views

bump map is pixelated?

I'm trying to make a bump map for this but it looks pixelated. pic of the object: pic of the shader nodes:
yua's user avatar
  • 173
2 votes
0 answers
106 views

Normal/Bump maps causing flat shading

Whenever I add a normal/bump map to a smooth object the shading goes flat. Even on a UV sphere the issue remains. The shader is only using procedural textures so I can't change anything to non-color ...
saunders44's user avatar
1 vote
1 answer
57 views

Help with preventing bump mapping from affecting the glossy part of my material, file included

I'm trying to create two materials while having surface imperfections only on the glossy part. I have uploaded the blend file. My problem is that I don't know how to make the bump map only affect ...
N03's user avatar
  • 383
1 vote
1 answer
28 views

how to create paths and bump up the texture

im stuck at this point i manage to add the image texture both sides to create the skin but what i want to do is to trace every vein and bump them up a very little so i can create a second layer over ...
L C's user avatar
  • 11
0 votes
0 answers
26 views

How can I make sharp steps from a bump map?

I want to load the following image and create a shape that looks like a cube stacking up in the back. In reality, it would be smooth as shown in the figure. The division format of the Bump map and ...
rycbarhiro's user avatar
0 votes
0 answers
141 views

Recreate a fabric/texture by using procedural lines and making them stand-out/high displacement/bump

I have been doing some research about what is the best way to recreate this image as a texture. As you can see its a faux leather fabric with this frayed gazar denim stitched on top of it. Only I ...
Rh2's user avatar
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1 vote
0 answers
43 views

I followed a Youtube video to do a water effect on a plane. The first time I did it, it worked nicely. The second and third time it failed

as mentioned in the title I followed a Youtube video showing how to make a water effect on a plane. It basically was just create a plane and then add Noise Texture and Bump nodes. The first time I did ...
leoitch's user avatar
  • 33
1 vote
1 answer
82 views

How can I emboss a certain part of a label and change the roughness?

The first image is the effect I'm trying to aim for, the second image is what I currently have. I'm trying to apply the embossed, shiny effect to the word 'Elevit' and only the word Elevit. I have ...
J Begum's user avatar
  • 15
1 vote
0 answers
31 views

Bump map in "non-color" mode has inconsistent gray in image editor + 3D view?

The blend is simple: Default cube, add a shader node to the material to do image texture -> bump -> material normals. I add a new texture for the bump map at 50% gray, and I can paint black ...
Ako's user avatar
  • 21
0 votes
0 answers
45 views

weird polygon lines when using bump map

Hello, I'm having an issue where the lines in my mesh appear after I add a bump map. I'm using a bump map on other meshes in the scene but this is the only one with a problem. it only appears in the ...
ben's user avatar
  • 1
2 votes
1 answer
47 views

How to Create a Bumped Logo with Flickering Light Animation in Blender?

Hello Blender community, I'm relatively new to Blender and I'm trying to recreate a specific animation effect for a logo, but I'm having trouble figuring out how to achieve it. I've seen a video where ...
Aimad Alachal's user avatar
0 votes
0 answers
53 views

How can I get Blender to import normals as normals and not bump?

I have a set of FBX files that I am editing and cleaning up. These meshes have normals textures, but when I import them, they read as bump maps, with the Height attribute pointed to the normals map. ...
Jack Harris's user avatar
0 votes
0 answers
50 views

How to control displacement map applied by texture coordinate with object for cylindrical surface

Any idea how to fix the shader to display the displacement map correctly (pictures A, B, C and D)? I am using texture coordinate with object (empty axis). It worked fine with a flat surface with ...
PXM's user avatar
  • 1
0 votes
1 answer
37 views

Bump Node bumps pixels of image

You see my problem above? How can I solve this? Does the Image texture maybe need to be a higher resolution?
Part of the revengers's user avatar
3 votes
2 answers
1k views

How to smooth the convex shapes of a bump map?

I've created (using texture painting) a bump map pattern. Pattern is all right, but it has sharp, distinct edges, however I need the shapes of this pattern to be extra smooth, soft (more like the ...
Marfa Razmakhova's user avatar
2 votes
1 answer
390 views

How can I achieve something similar to this stippled ceiling texture without using image textures?

I'm trying to create various ceiling textures at the moment, and this one in particular is giving me some trouble. For reference, a common stippled ceiling should look like this: To try to achieve ...
NickJ_001's user avatar
1 vote
1 answer
280 views

Blender Bump Node what color is the neutral position (no bump)

In Blender Bump Node what color is the neutral position (no bump).black, white, or 50% grey? and what is up and what is down?
Yvana's user avatar
  • 43
-1 votes
1 answer
51 views

Bump + Displace Map - Weird Result

I'm rendering a scene with a material that has a bump + displace map. At 4096 samples, why do I see this happening? The mesh it's applied to has a subdvision surface modifier applied to it https://...
Matthew's user avatar
  • 185
5 votes
2 answers
777 views

Problems with Gradient and Bump Node

I'm trying to make a color gradient. When I use Wave Texture as a color, everything works correctly, the gradients are not sharp. But if I connected Wave Texture as Bump Height, the gradients become ...
arachnoden's user avatar
  • 1,361
1 vote
0 answers
61 views

How to produce bump with radial tangent input + noise texture on meridians of a sphere?

I'm trying to make like an exaggerated skid marks defect on extruded aluminum. I tried tangent input and noise texture, but the bump map is not working. I need it to be bumpy on the xz-plane if the ...
topcat's user avatar
  • 11
0 votes
0 answers
384 views

Apply procedural bump map to mesh (displace modifier)

I have a Shader with some nodes: But I want to use the information of the Bump map in a Displace modifier to affect the mesh. I tried so many ways but none work.. My goal is to 3d Print my design ...
envy's user avatar
  • 1
1 vote
2 answers
187 views

How to use a two different materials with a single face

Is it possible to have assigned different materials to different faces of an object, but to use only one single material as a bump map for the whole object? Thank you in advance for your answer.
Idris Buhari's user avatar
0 votes
1 answer
36 views

Bump smooths when joining objects

So. As seen in the picture there is a bump node used and the effect disappears after joining the eye to the body. (The eye on the left is joined, the eye on the right is not). I've tried unwrapping ...
user154193's user avatar
1 vote
2 answers
38 views

Bump/Displace I just have a hard time comprehending

I'm trying to get these black & white photos to raise from the wall, distinctly. PROJECT FILE I've watched hours of YouTube tutorials. I've fiddled with the settings. I've gotten bump/displace to ...
Wes Lee's user avatar
  • 101
1 vote
1 answer
516 views

How do I add a bump map to a single face on the default cube? [duplicate]

In terms suitable for an absolute beginner with no plugins or node editing, how wold you take the default starting cube, select a single face, and then add a bump map to that face alone? This must be ...
Aaargh Zombies's user avatar
1 vote
1 answer
40 views

Displacement doesn't work

It's frustrating that every time I try to mark a logo with some bump using displacement, displacement just doesn't work! here's some screenshot of the problem and blender file. the texture just with ...
Hao-Wei.H's user avatar
1 vote
2 answers
1k views

When I switch to Cycles from Eevee, the details in my texture are lost

Link to the blender file[I'm new to blender. I did all of the 3d model and materials with Eevee, and when I change it to cycles, I have a problem. In the rendered image, it looks like the bump isn't ...
BCussi's user avatar
  • 13
3 votes
1 answer
236 views

Bump does not follow my UV map

Still new to Blender - and this must be a beginners question. I've made a rough, but usable UV map for my object. The UV checker texture is distributed as expected but my bump is not. Coming from Maya ...
JeppeNygaard's user avatar
1 vote
1 answer
427 views

Why doesn't Bump Node work?

Trying to create a decay effect but nothing happens when I connect the bump node to the principled bsdf. Why?
atkaizer's user avatar
  • 466
0 votes
2 answers
536 views

Texture Paint not showing on 3d view model

I have been following a skillshare tutorial and got stuck on the step with texture painting: The bump "paint" shows on uv map, but not on 3d view window. I tried texture painting on other ...
Anko's user avatar
  • 3
0 votes
0 answers
25 views

Can't get any Bump channel results [duplicate]

I'm new to Blender and following Blender Guru's donut tutorials and I can't get any results with from the Bump node. I've gone through the steps of the tutorial twice and still nothing. What am I ...
kariomart's user avatar
  • 243
1 vote
0 answers
161 views

Increasing the impression of depth when using fake bump displacement?

I wanted to use a pure black and white logo image, i.e. no grayscale, to create an engraved effect on a surface using fake bump (i.e. Displacement set to Bump Only) and was disappointed with the ...
George Hawkins's user avatar
0 votes
1 answer
108 views

How do I fix my bump map being messed up from certain angles?

For some context, I'm trying to turn my profile picture into a spinning coin GIF. I made a bump map and stuff, so it looks kind of 3d, but it seems to get messed up from certain viewing angles. Here ...
Maple38's user avatar
  • 151
1 vote
0 answers
153 views

How can I make all the mesh peaks at same height?

I have a relief mesh but I can't figure out how to make the same peak height across the full length of the curve. I tried to align the peaks with scale but the result was not good.
Georgi Kovachev's user avatar
1 vote
0 answers
221 views

How can I get my bump map less extreme?

So I am mixing a bump map and normal map. I can turn the strength down which gives the effect I want for the bump map, but that decreases the strength of my normal map which I do NOT want. I tried ...
j a s m i n e's user avatar
0 votes
1 answer
534 views

Randomizing Texture coordinates through nodes, but not enough variety

I'm working on a piece where theres a brick wall. I'm using a noise texture to bump map to create a certain look, and I Alt+D'd the bricks so I'd be able to edit the material in one go. The problem I'...
Cullan 'Figgs' Bruce's user avatar
0 votes
0 answers
171 views

Proper way of sculpting for smoothing bumps?

I was sculpting my model and I used dyntopo while sculpting. On skin some bumps appeared while sculpting. With "bumps" I mean the curves on the skin. You can see them especially on the legs. ...
Barisch's user avatar
  • 33
1 vote
0 answers
92 views

How to "create" a bigger height difference between the continents and oceans of this Earth model?

I assume missing something very basic, but I can't for the life of me figure out a way to properly increase the "height" of the continents . Still sort of new in using Blender and I feel ...
CeRbErU30's user avatar
1 vote
1 answer
523 views

object with displacement map looks low poly

I have a beach scene here and when rendering in cycles, the sand at the front looks very low-poly even with smooth shading. I turned off the displacement map but that also took away the bumps in the ...
desperrrr's user avatar
  • 634
0 votes
0 answers
83 views

Is there a limit on the chaining of nodes in the shader editor?

I'm trying to create a procedural texture in cycles using smaller texture maps with masks separating them. Each texture map is grouped with a mask and image texture. It is then outputted into a mix ...
DS89's user avatar
  • 530
2 votes
1 answer
417 views

Why my displacement looks like this?

I connect the displacement node to noise texture node, and following the setup given by Blender Guru in his video, and i also make my displacement setting from bump only to displacement and bump, but ...
Earvin Williams's user avatar