Questions tagged [bump]

The Bump Node is used in materials to simulate the appearance of displacement. Use this tag for questions about the use of the Bump node.

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bump map is pixelated?

I'm trying to make a bump map for this but it looks pixelated. pic of the object: pic of the shader nodes:
yua's user avatar
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2 votes
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54 views

Normal/Bump maps causing flat shading

Whenever I add a normal/bump map to a smooth object the shading goes flat. Even on a UV sphere the issue remains. The shader is only using procedural textures so I can't change anything to non-color ...
saunders44's user avatar
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49 views

Help with preventing bump mapping from affecting the glossy part of my material, file included

I'm trying to create two materials while having surface imperfections only on the glossy part. I have uploaded the blend file. My problem is that I don't know how to make the bump map only affect ...
N03's user avatar
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1 vote
1 answer
22 views

how to create paths and bump up the texture

im stuck at this point i manage to add the image texture both sides to create the skin but what i want to do is to trace every vein and bump them up a very little so i can create a second layer over ...
L C's user avatar
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How can I make sharp steps from a bump map?

I want to load the following image and create a shape that looks like a cube stacking up in the back. In reality, it would be smooth as shown in the figure. The division format of the Bump map and ...
rycbarhiro's user avatar
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41 views

Recreate a fabric/texture by using procedural lines and making them stand-out/high displacement/bump

I have been doing some research about what is the best way to recreate this image as a texture. As you can see its a faux leather fabric with this frayed gazar denim stitched on top of it. Only I ...
Rh2's user avatar
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1 vote
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41 views

I followed a Youtube video to do a water effect on a plane. The first time I did it, it worked nicely. The second and third time it failed

as mentioned in the title I followed a Youtube video showing how to make a water effect on a plane. It basically was just create a plane and then add Noise Texture and Bump nodes. The first time I did ...
leoitch's user avatar
  • 33
1 vote
1 answer
47 views

How can I emboss a certain part of a label and change the roughness?

The first image is the effect I'm trying to aim for, the second image is what I currently have. I'm trying to apply the embossed, shiny effect to the word 'Elevit' and only the word Elevit. I have ...
J Begum's user avatar
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1 vote
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26 views

Bump map in "non-color" mode has inconsistent gray in image editor + 3D view?

The blend is simple: Default cube, add a shader node to the material to do image texture -> bump -> material normals. I add a new texture for the bump map at 50% gray, and I can paint black ...
Ako's user avatar
  • 21
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37 views

weird polygon lines when using bump map

Hello, I'm having an issue where the lines in my mesh appear after I add a bump map. I'm using a bump map on other meshes in the scene but this is the only one with a problem. it only appears in the ...
ben's user avatar
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2 votes
1 answer
34 views

How to Create a Bumped Logo with Flickering Light Animation in Blender?

Hello Blender community, I'm relatively new to Blender and I'm trying to recreate a specific animation effect for a logo, but I'm having trouble figuring out how to achieve it. I've seen a video where ...
Aimad Alachal's user avatar
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34 views

How can I get Blender to import normals as normals and not bump?

I have a set of FBX files that I am editing and cleaning up. These meshes have normals textures, but when I import them, they read as bump maps, with the Height attribute pointed to the normals map. ...
Jack Harris's user avatar
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41 views

How to control displacement map applied by texture coordinate with object for cylindrical surface

Any idea how to fix the shader to display the displacement map correctly (pictures A, B, C and D)? I am using texture coordinate with object (empty axis). It worked fine with a flat surface with ...
PXM's user avatar
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1 answer
30 views

Bump Node bumps pixels of image

You see my problem above? How can I solve this? Does the Image texture maybe need to be a higher resolution?
Part of the revengers's user avatar
3 votes
2 answers
622 views

How to smooth the convex shapes of a bump map?

I've created (using texture painting) a bump map pattern. Pattern is all right, but it has sharp, distinct edges, however I need the shapes of this pattern to be extra smooth, soft (more like the ...
Marfa Razmakhova's user avatar
2 votes
1 answer
276 views

How can I achieve something similar to this stippled ceiling texture without using image textures?

I'm trying to create various ceiling textures at the moment, and this one in particular is giving me some trouble. For reference, a common stippled ceiling should look like this: To try to achieve ...
NickJ_001's user avatar
1 vote
1 answer
147 views

Blender Bump Node what color is the neutral position (no bump)

In Blender Bump Node what color is the neutral position (no bump).black, white, or 50% grey? and what is up and what is down?
Yvana's user avatar
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Bump + Displace Map - Weird Result

I'm rendering a scene with a material that has a bump + displace map. At 4096 samples, why do I see this happening? The mesh it's applied to has a subdvision surface modifier applied to it https://...
Matthew's user avatar
  • 165
4 votes
2 answers
637 views

Problems with Gradient and Bump Node

I'm trying to make a color gradient. When I use Wave Texture as a color, everything works correctly, the gradients are not sharp. But if I connected Wave Texture as Bump Height, the gradients become ...
arachnoden's user avatar
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1 vote
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51 views

How to produce bump with radial tangent input + noise texture on meridians of a sphere?

I'm trying to make like an exaggerated skid marks defect on extruded aluminum. I tried tangent input and noise texture, but the bump map is not working. I need it to be bumpy on the xz-plane if the ...
topcat's user avatar
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294 views

Apply procedural bump map to mesh (displace modifier)

I have a Shader with some nodes: But I want to use the information of the Bump map in a Displace modifier to affect the mesh. I tried so many ways but none work.. My goal is to 3d Print my design ...
envy's user avatar
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1 vote
2 answers
145 views

How to use a two different materials with a single face

Is it possible to have assigned different materials to different faces of an object, but to use only one single material as a bump map for the whole object? Thank you in advance for your answer.
Idris Buhari's user avatar
0 votes
1 answer
36 views

Bump smooths when joining objects

So. As seen in the picture there is a bump node used and the effect disappears after joining the eye to the body. (The eye on the left is joined, the eye on the right is not). I've tried unwrapping ...
user154193's user avatar
1 vote
2 answers
38 views

Bump/Displace I just have a hard time comprehending

I'm trying to get these black & white photos to raise from the wall, distinctly. PROJECT FILE I've watched hours of YouTube tutorials. I've fiddled with the settings. I've gotten bump/displace to ...
Wes Lee's user avatar
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1 vote
1 answer
428 views

How do I add a bump map to a single face on the default cube? [duplicate]

In terms suitable for an absolute beginner with no plugins or node editing, how wold you take the default starting cube, select a single face, and then add a bump map to that face alone? This must be ...
Aaargh Zombies's user avatar
1 vote
1 answer
39 views

Displacement doesn't work

It's frustrating that every time I try to mark a logo with some bump using displacement, displacement just doesn't work! here's some screenshot of the problem and blender file. the texture just with ...
Hao-Wei.H's user avatar
1 vote
2 answers
895 views

When I switch to Cycles from Eevee, the details in my texture are lost

Link to the blender file[I'm new to blender. I did all of the 3d model and materials with Eevee, and when I change it to cycles, I have a problem. In the rendered image, it looks like the bump isn't ...
BCussi's user avatar
  • 13
3 votes
1 answer
215 views

Bump does not follow my UV map

Still new to Blender - and this must be a beginners question. I've made a rough, but usable UV map for my object. The UV checker texture is distributed as expected but my bump is not. Coming from Maya ...
JeppeNygaard's user avatar
1 vote
1 answer
290 views

Why doesn't Bump Node work?

Trying to create a decay effect but nothing happens when I connect the bump node to the principled bsdf. Why?
atkaizer's user avatar
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2 answers
394 views

Texture Paint not showing on 3d view model

I have been following a skillshare tutorial and got stuck on the step with texture painting: The bump "paint" shows on uv map, but not on 3d view window. I tried texture painting on other ...
Anko's user avatar
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0 answers
25 views

Can't get any Bump channel results [duplicate]

I'm new to Blender and following Blender Guru's donut tutorials and I can't get any results with from the Bump node. I've gone through the steps of the tutorial twice and still nothing. What am I ...
kariomart's user avatar
  • 243
1 vote
0 answers
139 views

Increasing the impression of depth when using fake bump displacement?

I wanted to use a pure black and white logo image, i.e. no grayscale, to create an engraved effect on a surface using fake bump (i.e. Displacement set to Bump Only) and was disappointed with the ...
George Hawkins's user avatar
0 votes
1 answer
82 views

How do I fix my bump map being messed up from certain angles?

For some context, I'm trying to turn my profile picture into a spinning coin GIF. I made a bump map and stuff, so it looks kind of 3d, but it seems to get messed up from certain viewing angles. Here ...
Maple38's user avatar
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1 vote
0 answers
139 views

How can I make all the mesh peaks at same height?

I have a relief mesh but I can't figure out how to make the same peak height across the full length of the curve. I tried to align the peaks with scale but the result was not good.
Georgi Kovachev's user avatar
1 vote
0 answers
154 views

How can I get my bump map less extreme?

So I am mixing a bump map and normal map. I can turn the strength down which gives the effect I want for the bump map, but that decreases the strength of my normal map which I do NOT want. I tried ...
j a s m i n e's user avatar
0 votes
1 answer
328 views

Randomizing Texture coordinates through nodes, but not enough variety

I'm working on a piece where theres a brick wall. I'm using a noise texture to bump map to create a certain look, and I Alt+D'd the bricks so I'd be able to edit the material in one go. The problem I'...
Cullan 'Figgs' Bruce's user avatar
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0 answers
146 views

Proper way of sculpting for smoothing bumps?

I was sculpting my model and I used dyntopo while sculpting. On skin some bumps appeared while sculpting. With "bumps" I mean the curves on the skin. You can see them especially on the legs. ...
Barisch's user avatar
  • 33
1 vote
0 answers
71 views

How to "create" a bigger height difference between the continents and oceans of this Earth model?

I assume missing something very basic, but I can't for the life of me figure out a way to properly increase the "height" of the continents . Still sort of new in using Blender and I feel ...
CeRbErU30's user avatar
1 vote
1 answer
460 views

object with displacement map looks low poly

I have a beach scene here and when rendering in cycles, the sand at the front looks very low-poly even with smooth shading. I turned off the displacement map but that also took away the bumps in the ...
desperrrr's user avatar
  • 602
0 votes
0 answers
57 views

Is there a limit on the chaining of nodes in the shader editor?

I'm trying to create a procedural texture in cycles using smaller texture maps with masks separating them. Each texture map is grouped with a mask and image texture. It is then outputted into a mix ...
DS89's user avatar
  • 530
2 votes
1 answer
382 views

Why my displacement looks like this?

I connect the displacement node to noise texture node, and following the setup given by Blender Guru in his video, and i also make my displacement setting from bump only to displacement and bump, but ...
Earvin Williams's user avatar
3 votes
3 answers
509 views

Reduce bump by distance to camera

I'm trying to reduce bump by distance to camera and finally I get a mess of nodes and I got lost. I post a picture of what I got, but just for reference, please, no laughs ;) Could you help me how to ...
Víctor GV's user avatar
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0 answers
71 views

Normal map is looking weird and showing bumps that are not sculpted in sculpt mode

I don't know if anyone can notice at the middle of the normal map, there are strange pumps that I had not sculpted, but clearly showing here, even when I apply my normal map to the low poly mesh, it ...
nora's user avatar
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0 votes
0 answers
267 views

Strange surface of my height map using displacement node

I have problem with my height map. I plan to create a relief map using digital elevation model (DEM), which I will be able to print on A2 paper. I have DEM 10m (42 692 x 20 429 px) and in QGIS I clip ...
Filip's user avatar
  • 23
2 votes
2 answers
883 views

Difference and how to use DISP/DISP16 / BUMP / NORM / GLOSS / REFL maps

So I know the basics ob pbr textures but everytime I download a pbr texture and unpack it I am suprised by some new names or different wording. This time I downloaded a leather texture that has 11 ...
patrick823's user avatar
0 votes
0 answers
127 views

combining bump node issue

I am trying to combine the result of two black and white node based textures to use it as a bump map (by pluging the black and white texture on the height input of the bump map node) but only result ...
pons de leon's user avatar
  • 1,148
0 votes
1 answer
917 views

Erase Alpha clarification needed

I am new to Blender and texture paint my mesh. I have base color, color details and bump information images mixed in one material on one texture slot. Bump information image has a normal map. I need ...
Valeriia's user avatar
  • 229
-3 votes
1 answer
338 views

How to make grills in blender? [duplicate]

I'm following this tutorial on how to put grills on teeth but the artists uses C4D. There is a point where he changed the level of detail to increase the resolution of the image texture to make it the ...
Combo Star's user avatar
2 votes
1 answer
77 views

Bump map mask peeks through in rendered view

I am trying to use some skin-like texture on the face of my model, and I use a mask multiplied with the bump map to get it only in the right places. At the white places I want the skin texture, at the ...
Antal Georgina's user avatar
0 votes
3 answers
514 views

Adding an bump node to an emission / image texture

I would like to add a bit of height (bump) to the moon texture here but since I am no node expert all my attempts failed. Is there a way to add a bump node to the image texture in order to make the ...
ronin074's user avatar
  • 557