Questions tagged [bump]

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votes
1answer
52 views

Help to create a texturized material

I need help to reproduce this material with this "texture". It is a playing card, it can be vynil, or simple hard plastic. I know it is not that hard, but I still have some problems with ...
0
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2answers
68 views

How do I plug in my colorramp so white will be embossed gold and black will be engraved darker silver carving on my silver kettle? Mock-up in middle

The gold and darker colors I'd prefer to be their own material, and the silver Kettle will show out at 50% Grey. Blender 2.92.0 I am unsure where to plug in the colorramp, and how the gold material ...
0
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1answer
40 views

How do I mix two bump nodes and fade from one to the other?

Here is a simple flower bud with a colour pattern using noise and a gradient texture. Now I want to add two textures, a wave pattern for the petals and a noise pattern for the stem. I have used a ...
1
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0answers
25 views

Cycles bump node behaves weirdly non-linear. Is there something wrong with its implementation?

Cycles and Eevee don't agree, and I think Cycles' implementation of the bump node is wrong. Where do I go to report this? This is why I think so: I made a tool that "carves" a bump map I ...
5
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3answers
456 views

Understanding the bump node

I see a lot of tutorials that explain how to use a bump node by demonstrating its use and giving a hand-waving explanation regarding what it actually does. Things like it "perturbs the normal&...
0
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2answers
32 views

Displacement and Bump map control

Is there a way to control where the displacement bump map does and does not affect. Would using the weight paint brush be good? The displacement bump map is made procedurally generated with texture ...
0
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1answer
36 views

Why no displacement seen in cycles render

With the node wrangler addon. I tried the node setup. Will the maps. With the cycles render i cannot see the bump result. Cycles Render Result Node Setup In Material -> Setting i have selected ...
2
votes
1answer
93 views

Distorted highlights when rendering microscratches (bump map)

I'm trying to create a 'spiderwebbing' / 'swirl' effect caused by microscratches around highlights, but for some reason get triangular rays instead of a round halo. I've tried loads of scratch ...
2
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0answers
42 views

Artifacts on border of PNG in render

I am trying to fix an issue that only appears in my renders. I am using the latest version of blender 1.92. In the image below I have highlighted the sections where the issue appears. It seems to be ...
2
votes
1answer
109 views

How to evenly distribute tiles on Cone

I'm trying to use a displacement map of shingles to apply evenly sized shingles on a cone shape (roof for a witch hut). No matter what I do I can't get the shingles to stay a consistent size over the ...
5
votes
1answer
71 views

Bump node seems inverted on one side of the object

First of all, I'm quite new to Blender and 3D graphics in general, so this problem might be trivial, but I can't seem to figure out what is going wrong here. I decided to put a bump node on a metallic ...
0
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0answers
27 views

Bumping / displacement with low-poly rock

Good afternoon. I made a low poly rock and try to apply a texture with a bump effect, but the result looks not very realistic. What could be the problem? ------------------------- update -------------...
1
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0answers
49 views

Mask Map Displacement

I'm making a Brick Wall texture, from the Rob Tutyel course. The main problem with this wall is the Sandstone border. It's just bulging way too much. I hope you can see that hard transition with the ...
0
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0answers
24 views

Sandstone Border Bulges

I'm some what new to Blender, especially to nodes, so I don't know if this is a beginner question. I'm making a Brick Wall texture, from the Rob Tutyel course. The main problem with this wall is the ...
0
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0answers
48 views

Procedural texture creating rough edges

I'm new to blender, and I decided to model a cookie to develop some basic skills. I'm practically finished, but I'm running across a problem. The bottom part of the cookie looks really spiky and low ...
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0answers
55 views

How can I export a mesh with multiple UV maps?

So I have two UV maps. One is a UV map for my bump map and other texture, while the other is just for the base texture. I want to export my mesh (it's a single mesh) while keeping both UV maps and ...
5
votes
1answer
70 views

Particles floating above procedural surface

I am trying to add particles to a surface over which I have added a texture and they look like they are floating in the air. I know this is because they are sitting on the actual model but is there a ...
1
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3answers
71 views

Create a translucent plastic node setup/bump map for “ice pack” material

Looking to recreate this rough polyethylene material with a "gel" ish appearance underneath. Any help is appreciated! Thanks!!
0
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0answers
30 views

Plugging noise into bump is causing texture to show bump colors

I have two bumps strung together, and no matter which way I string them, when I plug the noise into either bump node, it shows colors you would see when plugging bump into albedo, you know, the ...
1
vote
1answer
116 views

Bump map appears pixellized

Since this morning I can't make any bump map work properly, they always appear pixellized, in OpenEXR format or with 32 bit Float, either in 2.8 or 2.9, it doesn't seem to be the Terminator effect ...
0
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1answer
24 views

Why is the displacement texture weaker on certain parts of the object?

I'm trying to make some rock textures but the displacement isn't showing across the entire object. This has always been an issue but it hasn't bothered me that much up until now
0
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1answer
29 views

How can I use a curve node to shape the edge of this node texture?

I'm really struggling to understand why the curves layer isn't creating rounded edges in this shader. My goal is to control the shape of tile edges with a curve node (to achieve custom/rounded edges), ...
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0answers
50 views

Blender Donut Displacement Help

I followed Andrew donut tutorial and it seems my displace can never look as "crunchy". I followed-through and for some reason when I add in my double noise textures the bump just seems off. ...
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0answers
30 views

DONUT Displacement Faces and Object are Not the Same

Hey Everyone. So first there was some missing faces on the donut, so I *knife-cut some edges in. From the beginning though, I noticed the displacement is smooth on top then gets randomized further ...
0
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1answer
22 views

Bump map is not affected only my unwrapped faces

I have unwrapped the faces where I wanna put my bump map (details of a pirelli's tire), the problem is that is affecting also the other faces even if I setted the image texture to clip. I scaled in UV ...
2
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0answers
92 views

Pink, no texture, indicator when noise/voronoi or other textures are input into bump map height

I've been following a number of youtube tutorials (old and new) on the topic of making cement, stone, and plaster. Like this tutorial https://www.youtube.com/watch?v=FCJa97F9ReM&t=239s. However ...
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0answers
66 views

How do I make cartographic maps with relief and color? [duplicate]

I am trying to make a cartographic map like this, I have the qgis software, base layers, and Dem available. What will be the workflow which I need to proceed to make maps like this?
1
vote
1answer
66 views

Create Rice Krispies In Chocolate [duplicate]

I'd like to replicate the picture below. I already know how to create the basic chocolate, however I'm unable to wrap my head around creating the rice krispy bumps on the surface. If anybody knows of ...
0
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0answers
58 views

“Bump” node glitchy?

Trying to compile a PBR shader in Blender 2.83.4. The CUDA optimization is set for both the processor and graphic card (AMD Ryzen5 3600 and GeforceGTX 1660). Plugging several masking nodes into the ...
1
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0answers
151 views

Displacement and Bump problem?

total noob here, Following the ol' donut tutorial. Ive come to the texture shading section and trying to get my displacement and bump to look like the tutorial. Ive attached a couple pics of what Mine ...
0
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0answers
36 views

How Can I Bake Bump Maps

How can I bake a bump map to use for a low poly version of my model? The only thread I found that helped was severely outdated. It seems like it would be better to calculate the actual bump map ...
1
vote
1answer
129 views

How to attach a Bump Node to a Node setup containing many shaders in Cycles?

Link to my file in question File info :File consists of a mesh shaped like a shield that is undergoing a softbody sim. Uses 4 individual materials. My aim : I need to use Bump on the entire mesh to ...
4
votes
2answers
948 views

Tight grass procedural bump texture?

I'm trying and failing to get a procedural texture to emulate this real life grass. The "grass" purchasable packs are not much use, as they're not so very tight cut as this is. It will be ...
0
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1answer
47 views

Apply static bump map to normals in Blender 2.82

I'm new to Blender and graphics. I'm trying to apply a bump map to a mesh and export it in OBJ format, but I have two problems: The .obj file nor the .mtl file contains any information about the bump ...
1
vote
1answer
19 views

How do i put texture from images? [duplicate]

I have downloaded texture and it contains diffuse,normal,height images/maps.How to use them in blender to get bumpy/3d texture?
0
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0answers
32 views

What happens if I leave the Normal / Bump connected to the Principled BSDF without any input?

As in the image, I wondered, what if I keep these 2 nodes (Normal and Bump) connected without any inputs? Are there any performance issues? Are there any shader problems? It seems to me there are ...
0
votes
1answer
47 views

Unwanted bump on a mesh after Boolean and Subdivision Surface

I did a hole in my mesh in Blender 2.82 with boolean modifier, and I made some changes about topology so that the subdivision surface modifier can work properly. I removed all the doubles, and I ...
0
votes
2answers
58 views

Issues with normals to create more depth

I wanted to create a displacement to create something like this. I have a existing metal texture applied to the object. This is how it looks like now I have included my shading editor for more ...
0
votes
2answers
335 views

Blender Bump Map Not Working/Applying!

I've been searching online for 3+ hours trying to figure this problem out, I finally have to post my problem to search for an answer. When I apply my bump map to an object's texture, the map doesn't ...
3
votes
1answer
756 views

Difference between bump map and normal map

Does normal map contains height information? Because it stores x,y,z axis information, but is the z axis equals to height information? But some comments I saw said that normal map does not contain ...
2
votes
2answers
163 views

Normal bump problem

I've started to learn Blender by myself with all tutos on the web. I really enjoy Blender. First sorry for my english... I have a problem to make a bump on the normal node. So I try witha very simple ...
1
vote
1answer
141 views

Engraving with Displacement maps

I want to engrave a drawing into a mesh. I UV unwrapped the mesh exported the UV layout and textured it. Now I don't know how I can get it into the displacement of the material. I already changed ...
1
vote
1answer
84 views

Objects appear normal in material preview but in rendered mode with cycles they're encased in weird material blobs

[EDIT: I'm pretty sure this was just a weird glitch. I switched to 'bump' as the node, then back to displacement, and it went away. Really odd but anyway. Maybe this can help someone else] I'm new to ...
0
votes
1answer
1k views

How to Bake a Displacement / Height Map from a High Poly to a Low Poly Mesh?

I have this mesh with 7.5 million vertices: And I also have a low poly version of it with 5 thousand vertices: I just want to bake the detailed height information of the high poly model into a ...
1
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0answers
81 views

Can I “kitbash” normal/bump maps with brushes?

I am thinking it may be possible to paint onto normal or bump maps "kitbashing" details to not have geometry as I have seen people like Jayanam do this manually but only for basic dents etc. Is there ...
2
votes
1answer
53 views

How to change texture setting of displacement?

I've upgraded to 2.82 and found that something in the shading tab has changed. I can't find the displacement settings. so that all my displacement becomes 'bump only', how can I fix this? I don't ...
1
vote
1answer
897 views

Why the displacement option in the material panel is missing?

I have seen this option (in displacement - bump only) in a youtube video but I can't find it under my settings panel:
1
vote
1answer
81 views

Landscape Cross Section of Real Locations

I'm trying to use Blender create landscape cross sections like this one I have to use heightmap data of real locations. Creating the distortion just on the top face of the box is working fine, the ...
1
vote
1answer
45 views

Creating bumpy glass effect on an extruded path?

I want to make a glass material with specific bump pattern on an SVG image that I've extruded and converted to mesh.I've been using bump node and connected its normal output to the normal input of ...
1
vote
1answer
427 views

Why does this material crash Blender 2.81a Eevee on OS X El Capitan

FYI: this on OS X El Capitan with Blender 2.81a. I copied the attached material from a youtube tutorial for Blender 2.80. I made some modifications to the original, but the only stickler seems to be ...