Questions tagged [bump]

The Bump Node is used in materials to simulate the appearance of displacement. Use this tag for questions about the use of the Bump node.

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19 views

( 3.0 Workflow) How to make a basic scratch material ( Procedural )

its been about a year since the last time I've asked this, but how can I make a node tree to let me make a scratched surface type material, the last robot I was making failed, but I'm going try again. ...
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21 views

Bump/Displacement reverses bias when wrapping?

I applied a bump map texture to a cylindrical object and where the texture wraps around the object the bias of the bump has reversed, i.e., what was an indentation becomes an outdentation and vice ...
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43 views

Erase Alpha clarification needed

I am new to Blender and texture paint my mesh. I have base color, color details and bump information images mixed in one material on one texture slot. Bump information image has a normal map. I need ...
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14 views

Bump map acting in one direction globally instead of against face normal

I'm trying to create the look of paint chipping off of metal for a robot model. I have a material with a metal texture and a paint texture in seperate shaders. I'm mixing the shaders using texture ...
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23 views

How do I bake bump map from procedural noise texture?

How can I bake out a bump map (not a normal map) from a procedural texture? I want to have the greyscale image so I can paint over and adjust it in texture painting later.
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1answer
51 views

How to make grills in blender? [duplicate]

I'm following this tutorial on how to put grills on teeth but the artists uses C4D. There is a point where he changed the level of detail to increase the resolution of the image texture to make it the ...
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1answer
28 views

Bump map mask peeks through in rendered view

I am trying to use some skin-like texture on the face of my model, and I use a mask multiplied with the bump map to get it only in the right places. At the white places I want the skin texture, at the ...
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3answers
67 views

Adding an bump node to an emission / image texture

I would like to add a bit of height (bump) to the moon texture here but since I am no node expert all my attempts failed. Is there a way to add a bump node to the image texture in order to make the ...
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27 views

Applying image textures - Bump, Displacement, Opc?

I have an .obj file that I'm trying to place in Blender (see attached pic), and I'm a bit confused about the three image textures contained in the download file. There are three files labeled: ...
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1answer
57 views

How to put a texture inside of another texture

I wan't to have a bump texture, but its only visible in the black parts of this texture I think I maybe figured it out but for some reason the texture is flipped on either side Here's the node setup, ...
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41 views

Bump and Normal Map node changes color of my Image Texture

I tried to use apples as a texture and add to it a bit of depth. But after adding bump or normal map it changes color to black and white. How can I keep the color?
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43 views

How do I smooth out rounded hard surfaces that have unwanted bumps?

When working on 3D models of aircraft, that typically are more or less cylindrical, I often accidentally end up with ugly looking bumps where one or several vertices apparently have ended up slightly ...
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1answer
45 views

Texture Paint - Material Bump is pixelated

I am trying to paint a texture but I encounter difficulties when I use Material bump, the bump looks pixelated, how to fix that? I tried to increase the resolution (2048x2048 or 4096x4096...) of the ...
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1answer
52 views

Increasing bump value turns the specular shine into a halo shape? [closed]

I've been running into a problem where whenever I increase the bump the shiny specular goes into a halo shape, here's a gif to show it in action (https://gfycat.com/thirstylimpinghackee.gif)
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1answer
27 views

Wall Bump nodes wrong colour

I want to give some detail to a wall old plaster holes etc. I added a image texture for the wallpaper added the bump nodes etc but the bump areas are the same colour as the image texture wallpaper, Q: ...
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29 views

Blender bump disappears at certain angle

I am new to blender and learning new stuffs. I have created model of ruins of pillars and I wanted to create stone texture over it. So I used noise texture along with math node to bump to make it look ...
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33 views

How to make consistent bumpy pattern geometry [duplicate]

Could you suggest best approach to make this geometry? Not fake texture bump but geometry one?
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1answer
52 views

the procedural displacement and bump step

After doing the procedural displacement step, my donut looks dosent look quite right. Does anyone know why that is the case? I tried to lower down the noise scale and increase the displacement, but ...
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33 views

spikes coming out of donut mesh after doing bump

This happened when I tried to do bumps on my mesh. Do anyone know how til fix it? Thanks in advanced :)
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2answers
49 views

No color on donut after applying bump and displacement

After following the part 4, level 2 tutorial about bump and displacement the colors on my donut disappeared. Do anyone know how to fix it? Thanks in advanced.
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1answer
189 views

Creating a bumpy model without any maps

I'm trying to create a model for 3D printing which needs many small bumps on it, meaning it needs to be in the physical model and not just as a bumpmap. Any tips on how I could create consistent bumps ...
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47 views

Randomly create holes in mesh in "Shading" Tab

I'am currently trying to make a cookie in blender. Looking at a reference photo, I found that cookies have small holes. So, to recreate this texture, I used a "Noise Texture" Node, which I ...
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23 views

Height map (bump, normal) is not working properly in cycles

Bump map is not working properly in Cycles mode, texture height is not applied. However, in Eevee it is perfect, height map is applied, that is texture is rendered with height map. So, is there any ...
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22 views

Weird stepping in bump map despite using 32-bit bump map image [duplicate]

i am trying to get rid of these steps in my bump map. Someone told me these steps occur because 8 bit isnt enough because it only contains 256 colors. So I increased the bit depth to 32 and tried ...
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31 views

Make hair particles respect the direction of heightmap / normalmap on the surface

I'm working on detailing a character which has short fur particles. The detail consists of a bump map I've been painting, which I use to give more depth to details such as muscles. As it requires ...
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0answers
54 views

Shader Editor: changing color space in one image texture node also changing another node? (2.92.0)

I'm editing a shader and I'm using one image texture node in the base color and another node to use as bump/normal. I created both nodes independently (not duplicating), but in both I opened the same ...
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1answer
67 views

Help to create a texturized material

I need help to reproduce this material with this "texture". It is a playing card, it can be vynil, or simple hard plastic. I know it is not that hard, but I still have some problems with ...
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2answers
73 views

How do I plug in my colorramp so white will be embossed gold and black will be engraved darker silver carving on my silver kettle? Mock-up in middle

The gold and darker colors I'd prefer to be their own material, and the silver Kettle will show out at 50% Grey. Blender 2.92.0 I am unsure where to plug in the colorramp, and how the gold material ...
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1answer
47 views

How do I mix two bump nodes and fade from one to the other?

Here is a simple flower bud with a colour pattern using noise and a gradient texture. Now I want to add two textures, a wave pattern for the petals and a noise pattern for the stem. I have used a ...
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50 views

Cycles bump node behaves weirdly non-linear. Is there something wrong with its implementation?

Cycles and Eevee don't agree, and I think Cycles' implementation of the bump node is wrong. Where do I go to report this? This is why I think so: I made a tool that "carves" a bump map I ...
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3answers
933 views

Understanding the bump node

I see a lot of tutorials that explain how to use a bump node by demonstrating its use and giving a hand-waving explanation regarding what it actually does. Things like it "perturbs the normal&...
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2answers
130 views

Displacement and Bump map control

Is there a way to control where the displacement bump map does and does not affect. Would using the weight paint brush be good? The displacement bump map is made procedurally generated with texture ...
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1answer
68 views

Why no displacement seen in cycles render

With the node wrangler addon. I tried the node setup. Will the maps. With the cycles render i cannot see the bump result. Cycles Render Result Node Setup In Material -> Setting i have selected ...
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1answer
170 views

Distorted highlights when rendering microscratches (bump map)

I'm trying to create a 'spiderwebbing' / 'swirl' effect caused by microscratches around highlights, but for some reason get triangular rays instead of a round halo. I've tried loads of scratch ...
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61 views

Artifacts on border of PNG in render

I am trying to fix an issue that only appears in my renders. I am using the latest version of blender 1.92. In the image below I have highlighted the sections where the issue appears. It seems to be ...
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1answer
267 views

How to evenly distribute tiles on Cone

I'm trying to use a displacement map of shingles to apply evenly sized shingles on a cone shape (roof for a witch hut). No matter what I do I can't get the shingles to stay a consistent size over the ...
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1answer
136 views

Bump node seems inverted on one side of the object

First of all, I'm quite new to Blender and 3D graphics in general, so this problem might be trivial, but I can't seem to figure out what is going wrong here. I decided to put a bump node on a metallic ...
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77 views

Bumping / displacement with low-poly rock

Good afternoon. I made a low poly rock and try to apply a texture with a bump effect, but the result looks not very realistic. What could be the problem? ------------------------- update -------------...
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82 views

Mask Map Displacement

I'm making a Brick Wall texture, from the Rob Tutyel course. The main problem with this wall is the Sandstone border. It's just bulging way too much. I hope you can see that hard transition with the ...
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1answer
60 views

Sandstone Border Bulges

I'm some what new to Blender, especially to nodes, so I don't know if this is a beginner question. I'm making a Brick Wall texture, from the Rob Tutyel course. The main problem with this wall is the ...
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90 views

Procedural texture creating rough edges

I'm new to blender, and I decided to model a cookie to develop some basic skills. I'm practically finished, but I'm running across a problem. The bottom part of the cookie looks really spiky and low ...
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319 views

How can I export a mesh with multiple UV maps?

So I have two UV maps. One is a UV map for my bump map and other texture, while the other is just for the base texture. I want to export my mesh (it's a single mesh) while keeping both UV maps and ...
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1answer
139 views

Particles floating above procedural surface

I am trying to add particles to a surface over which I have added a texture and they look like they are floating in the air. I know this is because they are sitting on the actual model but is there a ...
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3answers
128 views

Create a translucent plastic node setup/bump map for "ice pack" material

Looking to recreate this rough polyethylene material with a "gel" ish appearance underneath. Any help is appreciated! Thanks!!
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42 views

Plugging noise into bump is causing texture to show bump colors

I have two bumps strung together, and no matter which way I string them, when I plug the noise into either bump node, it shows colors you would see when plugging bump into albedo, you know, the ...
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1answer
177 views

Bump map appears pixellized

Since this morning I can't make any bump map work properly, they always appear pixellized, in OpenEXR format or with 32 bit Float, either in 2.8 or 2.9, it doesn't seem to be the Terminator effect ...
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1answer
25 views

Why is the displacement texture weaker on certain parts of the object?

I'm trying to make some rock textures but the displacement isn't showing across the entire object. This has always been an issue but it hasn't bothered me that much up until now
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1answer
63 views

How can I use a curve node to shape the edge of this node texture?

I'm really struggling to understand why the curves layer isn't creating rounded edges in this shader. My goal is to control the shape of tile edges with a curve node (to achieve custom/rounded edges), ...
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1answer
24 views

Bump map is not affected only my unwrapped faces

I have unwrapped the faces where I wanna put my bump map (details of a pirelli's tire), the problem is that is affecting also the other faces even if I setted the image texture to clip. I scaled in UV ...
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137 views

Pink, no texture, indicator when noise/voronoi or other textures are input into bump map height

I've been following a number of youtube tutorials (old and new) on the topic of making cement, stone, and plaster. Like this tutorial https://www.youtube.com/watch?v=FCJa97F9ReM&t=239s. However ...