Questions tagged [bump]

The Bump Node is used in materials to simulate the appearance of displacement. Use this tag for questions about the use of the Bump node.

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How do I add a bump map to a single face on the default cube? [duplicate]

In terms suitable for an absolute beginner with no plugins or node editing, how wold you take the default starting cube, select a single face, and then add a bump map to that face alone? This must be ...
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1 vote
1 answer
29 views

Displacement doesn't work

It's frustrating that every time I try to mark a logo with some bump using displacement, displacement just doesn't work! here's some screenshot of the problem and blender file. the texture just with ...
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1 vote
2 answers
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When I switch to Cycles from Eevee, the details in my texture are lost

Link to the blender file[I'm new to blender. I did all of the 3d model and materials with Eevee, and when I change it to cycles, I have a problem. In the rendered image, it looks like the bump isn't ...
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3 votes
1 answer
185 views

Bump does not follow my UV map

Still new to Blender - and this must be a beginners question. I've made a rough, but usable UV map for my object. The UV checker texture is distributed as expected but my bump is not. Coming from Maya ...
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1 answer
41 views

Why doesn't Bump Node work?

Trying to create a decay effect but nothing happens when I connect the bump node to the principled bsdf. Why?
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  • 367
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2 answers
33 views

Texture Paint not showing on 3d view model

I have been following a skillshare tutorial and got stuck on the step with texture painting: The bump "paint" shows on uv map, but not on 3d view window. I tried texture painting on other ...
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Can't get any Bump channel results [duplicate]

I'm new to Blender and following Blender Guru's donut tutorials and I can't get any results with from the Bump node. I've gone through the steps of the tutorial twice and still nothing. What am I ...
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38 views

Increasing the impression of depth when using fake bump displacement?

I wanted to use a pure black and white logo image, i.e. no grayscale, to create an engraved effect on a surface using fake bump (i.e. Displacement set to Bump Only) and was disappointed with the ...
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19 views

How do I fix my bump map being messed up from certain angles?

For some context, I'm trying to turn my profile picture into a spinning coin GIF. I made a bump map and stuff, so it looks kind of 3d, but it seems to get messed up from certain viewing angles. Here ...
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How can I make all the mesh peaks at same height?

I have a relief mesh but I can't figure out how to make the same peak height across the full length of the curve. I tried to align the peaks with scale but the result was not good.
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How can I get my bump map less extreme?

So I am mixing a bump map and normal map. I can turn the strength down which gives the effect I want for the bump map, but that decreases the strength of my normal map which I do NOT want. I tried ...
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1 answer
31 views

Randomizing Texture coordinates through nodes, but not enough variety

I'm working on a piece where theres a brick wall. I'm using a noise texture to bump map to create a certain look, and I Alt+D'd the bricks so I'd be able to edit the material in one go. The problem I'...
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33 views

Proper way of sculpting for smoothing bumps?

I was sculpting my model and I used dyntopo while sculpting. On skin some bumps appeared while sculpting. With "bumps" I mean the curves on the skin. You can see them especially on the legs. ...
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How to "create" a bigger height difference between the continents and oceans of this Earth model?

I assume missing something very basic, but I can't for the life of me figure out a way to properly increase the "height" of the continents . Still sort of new in using Blender and I feel ...
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1 vote
1 answer
98 views

object with displacement map looks low poly

I have a beach scene here and when rendering in cycles, the sand at the front looks very low-poly even with smooth shading. I turned off the displacement map but that also took away the bumps in the ...
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32 views

Is there a limit on the chaining of nodes in the shader editor?

I'm trying to create a procedural texture in cycles using smaller texture maps with masks separating them. Each texture map is grouped with a mask and image texture. It is then outputted into a mix ...
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2 votes
1 answer
233 views

Why my displacement looks like this?

I connect the displacement node to noise texture node, and following the setup given by Blender Guru in his video, and i also make my displacement setting from bump only to displacement and bump, but ...
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3 votes
3 answers
296 views

Reduce bump by distance to camera

I'm trying to reduce bump by distance to camera and finally I get a mess of nodes and I got lost. I post a picture of what I got, but just for reference, please, no laughs ;) Could you help me how to ...
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Normal map is looking weird and showing bumps that are not sculpted in sculpt mode

I don't know if anyone can notice at the middle of the normal map, there are strange pumps that I had not sculpted, but clearly showing here, even when I apply my normal map to the low poly mesh, it ...
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Strange surface of my height map using displacement node

I have problem with my height map. I plan to create a relief map using digital elevation model (DEM), which I will be able to print on A2 paper. I have DEM 10m (42 692 x 20 429 px) and in QGIS I clip ...
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1 vote
2 answers
148 views

Difference and how to use DISP/DISP16 / BUMP / NORM / GLOSS / REFL maps

So I know the basics ob pbr textures but everytime I download a pbr texture and unpack it I am suprised by some new names or different wording. This time I downloaded a leather texture that has 11 ...
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57 views

combining bump node issue

I am trying to combine the result of two black and white node based textures to use it as a bump map (by pluging the black and white texture on the height input of the bump map node) but only result ...
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( 3.0 Workflow) How to make a basic scratch material ( Procedural )

its been about a year since the last time I've asked this, but how can I make a node tree to let me make a scratched surface type material, the last robot I was making failed, but I'm going try again. ...
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Bump/Displacement reverses bias when wrapping?

I applied a bump map texture to a cylindrical object and where the texture wraps around the object the bias of the bump has reversed, i.e., what was an indentation becomes an outdentation and vice ...
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194 views

Erase Alpha clarification needed

I am new to Blender and texture paint my mesh. I have base color, color details and bump information images mixed in one material on one texture slot. Bump information image has a normal map. I need ...
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32 views

Bump map acting in one direction globally instead of against face normal

I'm trying to create the look of paint chipping off of metal for a robot model. I have a material with a metal texture and a paint texture in seperate shaders. I'm mixing the shaders using texture ...
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85 views

How do I bake bump map from procedural noise texture?

How can I bake out a bump map (not a normal map) from a procedural texture? I want to have the greyscale image so I can paint over and adjust it in texture painting later.
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-3 votes
1 answer
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How to make grills in blender? [duplicate]

I'm following this tutorial on how to put grills on teeth but the artists uses C4D. There is a point where he changed the level of detail to increase the resolution of the image texture to make it the ...
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2 votes
1 answer
36 views

Bump map mask peeks through in rendered view

I am trying to use some skin-like texture on the face of my model, and I use a mask multiplied with the bump map to get it only in the right places. At the white places I want the skin texture, at the ...
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0 votes
3 answers
147 views

Adding an bump node to an emission / image texture

I would like to add a bit of height (bump) to the moon texture here but since I am no node expert all my attempts failed. Is there a way to add a bump node to the image texture in order to make the ...
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1 vote
0 answers
45 views

Applying image textures - Bump, Displacement, Opc?

I have an .obj file that I'm trying to place in Blender (see attached pic), and I'm a bit confused about the three image textures contained in the download file. There are three files labeled: ...
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1 answer
68 views

How to put a texture inside of another texture

I wan't to have a bump texture, but its only visible in the black parts of this texture I think I maybe figured it out but for some reason the texture is flipped on either side Here's the node setup, ...
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Bump and Normal Map node changes color of my Image Texture

I tried to use apples as a texture and add to it a bit of depth. But after adding bump or normal map it changes color to black and white. How can I keep the color?
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1 answer
121 views

How do I smooth out rounded hard surfaces that have unwanted bumps?

When working on 3D models of aircraft, that typically are more or less cylindrical, I often accidentally end up with ugly looking bumps where one or several vertices apparently have ended up slightly ...
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2 votes
1 answer
291 views

Texture Paint - Material Bump is pixelated

I am trying to paint a texture but I encounter difficulties when I use Material bump, the bump looks pixelated, how to fix that? I tried to increase the resolution (2048x2048 or 4096x4096...) of the ...
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0 votes
1 answer
64 views

Increasing bump value turns the specular shine into a halo shape? [closed]

I've been running into a problem where whenever I increase the bump the shiny specular goes into a halo shape, here's a gif to show it in action (https://gfycat.com/thirstylimpinghackee.gif)
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1 answer
31 views

Wall Bump nodes wrong colour

I want to give some detail to a wall old plaster holes etc. I added a image texture for the wallpaper added the bump nodes etc but the bump areas are the same colour as the image texture wallpaper, Q: ...
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1 vote
0 answers
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How to make consistent bumpy pattern geometry [duplicate]

Could you suggest best approach to make this geometry? Not fake texture bump but geometry one?
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1 answer
58 views

the procedural displacement and bump step

After doing the procedural displacement step, my donut looks dosent look quite right. Does anyone know why that is the case? I tried to lower down the noise scale and increase the displacement, but ...
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0 votes
0 answers
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spikes coming out of donut mesh after doing bump

This happened when I tried to do bumps on my mesh. Do anyone know how til fix it? Thanks in advanced :)
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0 votes
2 answers
91 views

No color on donut after applying bump and displacement

After following the part 4, level 2 tutorial about bump and displacement the colors on my donut disappeared. Do anyone know how to fix it? Thanks in advanced.
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4 votes
1 answer
235 views

Creating a bumpy model without any maps

I'm trying to create a model for 3D printing which needs many small bumps on it, meaning it needs to be in the physical model and not just as a bumpmap. Any tips on how I could create consistent bumps ...
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0 votes
0 answers
101 views

Randomly create holes in mesh in "Shading" Tab

I'am currently trying to make a cookie in blender. Looking at a reference photo, I found that cookies have small holes. So, to recreate this texture, I used a "Noise Texture" Node, which I ...
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0 votes
0 answers
23 views

Weird stepping in bump map despite using 32-bit bump map image [duplicate]

i am trying to get rid of these steps in my bump map. Someone told me these steps occur because 8 bit isnt enough because it only contains 256 colors. So I increased the bit depth to 32 and tried ...
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1 vote
0 answers
62 views

Make hair particles respect the direction of heightmap / normalmap on the surface

I'm working on detailing a character which has short fur particles. The detail consists of a bump map I've been painting, which I use to give more depth to details such as muscles. As it requires ...
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1 vote
0 answers
205 views

Shader Editor: changing color space in one image texture node also changing another node? (2.92.0)

I'm editing a shader and I'm using one image texture node in the base color and another node to use as bump/normal. I created both nodes independently (not duplicating), but in both I opened the same ...
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3 votes
1 answer
73 views

Help to create a texturized material

I need help to reproduce this material with this "texture". It is a playing card, it can be vynil, or simple hard plastic. I know it is not that hard, but I still have some problems with ...
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0 votes
2 answers
103 views

How do I plug in my colorramp so white will be embossed gold and black will be engraved darker silver carving on my silver kettle? Mock-up in middle

The gold and darker colors I'd prefer to be their own material, and the silver Kettle will show out at 50% Grey. Blender 2.92.0 I am unsure where to plug in the colorramp, and how the gold material ...
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0 votes
1 answer
76 views

How do I mix two bump nodes and fade from one to the other?

Here is a simple flower bud with a colour pattern using noise and a gradient texture. Now I want to add two textures, a wave pattern for the petals and a noise pattern for the stem. I have used a ...
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1 vote
0 answers
121 views

Cycles bump node behaves weirdly non-linear. Is there something wrong with its implementation?

Cycles and Eevee don't agree, and I think Cycles' implementation of the bump node is wrong. Where do I go to report this? This is why I think so: I made a tool that "carves" a bump map I ...
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