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Questions tagged [gltf]

glTF is a file format that uses JSON for the efficient transmission and loading of 3D scenes and models. Blender has a built-in add-on to import and export glTF v2 files. Use this tag for questions related to the import and export of glTF files and for Blender-specific issues that arise from importing, using, and exporting glFT scenes.

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problem with the origin when exporting the object

I am working with .glb files. Within blender if I change the origin of the object, export it and re-open it in blender everything seems to go as it should and this is retained. However, if I open the ...
wisepino's user avatar
0 votes
1 answer
14 views

Glb skinning object export issue

skinning object already its under parent of amateur bone. While exporting to glb and see in babylonjs viewer skinned object is outside of root node. is that any solution to fix the issue. also i ...
Sarath's user avatar
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5 views

Blender animation changes when exporting as gltf

book.blend is the blender animation I created based on this tutorial. When I export this as GLTF, it becomes very different (no bending of the pages, spines scale and move differently). How can I ...
Lucie Choi's user avatar
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0 answers
8 views

How to export curve vertex animation to gltf/glb file?

I have animated a curve with 2 vertex in python by changing the position of the two vertex coordinates, and when exporting to glb the curve does not move. I am using blender 4.1. I animated the curve ...
Iván's user avatar
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1 answer
32 views

gltf export file size is too large

i need a export of my blender project to gltf format to show real time on my website. the output generating process working good but the size of file is about 155 mb and the output have a lot of ...
peiman F.'s user avatar
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0 answers
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.gltf 3D object imported as empty, can't see it [duplicate]

When I import the 3D object that I made of a map using QGIS, it gets imported as an empty class in Blender. I don't think the file is corrupted as it is easily viewable in Microsoft 3D Viewer, so I'm ...
Siduch's user avatar
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1 answer
16 views

How to manually merge active actions for GLTF export?

Currently working on a project that involves animating a truck bed camper unfolding, which has to be exported to GLTF with a couple different animations. The animation is created in Blender using ...
Taliesin River's user avatar
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25 views

bpy.ops.import_scene.gltf throws exception when run from a plugin but not when run from the scripting tab

I made this custom exporter for my game and now I want to add an option to convert every file in a directory to my custom format. The problem is that the ...
Deathbat219's user avatar
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26 views

glTF Import Changes Material Names

I've been running into an issue that whenever I import a glb/gltf it will change the name of my materials to "Image_0" and incrementally change the number for each different material file. ...
FlynZSky's user avatar
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0 answers
45 views

How to export a 3d model's hairs as gltf or fbx

I have made a 3d model's hair using hair particles system. First I selected the faces of my model where I need to place the hair such as the skull , eyebrows and beard and then I added hair curves by ...
Joy Mukherjee's user avatar
1 vote
1 answer
48 views

Volume type to gltf2.0 issue

I'm relatively new to Blender and currently, I'm working on creating medical imaging displays on a website using three.js. I've managed to import DICOM files using the MedBlend library (https://github....
Young Wang's user avatar
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1 answer
93 views

3D object from Blender to .glTF not showing. Why?

I’m trying to export my 3D model to a .glTF file but it does not work. When I am checking my model in glTF viewer.com it does not display anything. Also when I am opening a new Blender project and ...
David's user avatar
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1 answer
28 views

Blender gltf exports unrelated textures/materials

When I export gltfs the resulting files are getting quite big. I uploaded the files to https://gltf.report/ to see whats going on. There i saw, that a bunch of unrelated files got exported as well. a ...
Ti3s3r's user avatar
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1 answer
46 views

Exporting gltf animation fails

I only want to export a simple animation as a proof of concept for my game engine to render. The animation I've created is only a rotating cube: My export settings are the default ones: All I've ...
SGriffeth's user avatar
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22 views

Error Exporting Model as gltf

When I try to export my blender file as a gltf, I get this error. I tried exporting it without animations and I still get the error. I suspect it's because I imported something from sketchfab into ...
WonkyBread's user avatar
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1 answer
102 views

Unable to convert .fbx file to .glb file

I am new to Blender and I am stuck in converting .fbx to .glb file. My objective is to export two animations (without skin) to .glb file which can be used in three.js I can merge two animations in a ...
JATIN CHAWDA's user avatar
3 votes
2 answers
188 views

Animate growing an arrow following a curve, for glTF

I am creating some infographics assets. I created the rising bar but how do i create the growing arrow as attached in the picture to show increase in sales. Whatever resources i found was related to ...
arjun lokesh's user avatar
1 vote
1 answer
54 views

can't import gltf with khr_materials_variants

trying to import glb file with khr_materials_variants i installed these extensions but still can't import it, is there any extension i need to install too?
naoval luthfi's user avatar
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0 answers
45 views

Why am I having an error when exporting .glb format on blender 3.0.1?

I am having an error when I try to export a 3d model as .glb format. The operating system I am using is Ubuntu 22.04.3 LTS. Blender version is 3.0.1. What do I need to do to solve this problem?
Román Núñez's user avatar
1 vote
1 answer
54 views

Unable to export IES lights in glb/gltf formats

We are trying to use IES lights and export in glb format so that we can get same effect from Babylonjs. While exporting in gltf format, we selected below options. Still we are unable to export IES ...
user1577494's user avatar
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33 views

Bake actions to use child of constraint

I am a game developer and I am very new to Blender. I have made a human and gun model in blender. The gun's main bone has a child of bone constraint targeted to humans hand. I have made an animation ...
gamer guy's user avatar
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113 views

convert blender to glb & fbx has Differences result in texture Discrepancy

I'm facing an issue with my Blender file, which features a single character with three materials: mouth, eyes, and general (body + skin). Each material consists of three nodes: Material Output, ...
udn jelek's user avatar
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0 answers
153 views

Trouble Exporting Mesh with Decimate Modifier (keep UVs) to GLTF in Blender

I am experiencing an issue with exporting a mesh to GLB format in Blender 4.0.1. The mesh has a Decimate: planar modifier applied with different Delimit options (position, normal, etc...), and it ...
Raym's user avatar
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1 vote
1 answer
170 views

Having an Issue while exporting character with rig into gltf

I've recently delved into learning animation in Blender over the past few months. With some guidance from a friend who works in the industry, I've been able to work with a base character that's ...
Yualra's user avatar
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1 answer
51 views

GLTF export settings: how to remember export path?

In the gltf export menu, there is a checkbox to remember export settings. However, there seems to be no way to remember the export path. Whenever I open this file and export it to gltf, I must set the ...
Bernard Cloutier's user avatar
1 vote
0 answers
195 views

poliigon texture is not showing [duplicate]

So I am new to blender, I want to create a flower to show on my web page. I imported a model from the poliigon, and also a texture. The problem is, the texture / colors are not visible when exported, ...
Dragos Polifronie's user avatar
1 vote
0 answers
45 views

Exporting mirrored animation

Animations that work in blender are lost in gltf format, presumably because the mirror modifier is no longer applied dynamically during the animation. These are animations where I move around in the ...
Rexor4321's user avatar
0 votes
2 answers
93 views

glTF Export creates weird Jitters in Animations

Crossposted from the subreddit; I can't seem to get the animations perfect when exporting to GLTF. I've looked all over for posts on it or different export settings but nothing seems to work. Here is ...
blizzardlizard9's user avatar
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0 answers
19 views

How to set the actions and shape key playing in the same time

I have an actions of armature and created new shape keys. After that, I set the actions and shape key playing in same time like image below, Then export to .GLTF file. the model just play only one ...
Pichet's user avatar
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1 answer
73 views

Object masking/ dynamic hiding in render is not exporting to .glb

I'm new to GLB export. I am using a series of models generated in a structure deformation calculation code as .ply files, that I import in my scene. Each model represents the studied structure at a ...
Oxonium's user avatar
1 vote
1 answer
21 views

Can I export two different material applied for inside and outside the 3d model to gltf file?

I'm fairly new to Blender. I'm trying to apply two different textures to the inside and outside of a 3D model and then export it to a glTF file for use in a VR environment. I understand that I need to ...
So Young Song's user avatar
0 votes
0 answers
52 views

Exporting all selectable things to separate GLB files

I have a .glb model of the International Space Station which is splitted into multiple objects (each object is a single module/solar panel/etc.). Now I want to export every single selectable object to ...
EarthAndMoon's user avatar
0 votes
1 answer
86 views

Prevent blender GLTF exporter from adding Shape Keys as animation tracks?

When I export my character (with several meshes: body, eyes, eyebrows etc.), some - though not all of my meshes, end up having their shape keys as animation tracks. As seen through the Godot Import ...
Petter Thowsen's user avatar
0 votes
0 answers
109 views

glb/gltf export when previewed has rotated textures

I've made a simple Blender model using image textures and some manually UV unwrapping. I'm representing these as a Prinicpled BSDF with an image texture and some bump mapping. When I export the model ...
Cristobal Sciutto's user avatar
1 vote
1 answer
503 views

Is there a way to change the scale of the model when exporting in GLB format?

I was trying to decrease the scale of my model while exporting in GLB format but I couldn't find that option like In the FBX exporter, but The GLB exporter doesn't have it If you guys have solution ...
Sairam H's user avatar
0 votes
1 answer
70 views

Armature slightly off when baking

When I export my actions (animations) to gltf and reuse them in three.js I noticed that some bones were incorrect. Most notably, bones that should be fixed (hands or feet on the floor) are constantly ...
enyo's user avatar
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0 answers
121 views

Is it possible to export a keyframed Geometry Nodes object to GLTF and keep the animation?

I have an animated GN setup that just has one value keyframed, that I want to use in a ThreeJS project. I got to the point where it successfully exports the geometry into the gltf file, but it isn't ...
Vitroid's user avatar
0 votes
1 answer
350 views

GLTF exports extra vertices

When exporting a smooth-shaded default cube as .GLTF, Blender adds duplicate vertices. The GLTF file has 14 vertices, when there should be only 8 (smooth-shaded, so shared normals). When I export to ....
KobeSystem's user avatar
0 votes
0 answers
239 views

Animated Gif or Video into Glb format

Is there any method to covert multiple image sequence to animated .glb format? OR can I convert video into glb/gltf format? I want to play a video in WebAR using MindAR. Anyone can help me to do this. ...
Fatima's user avatar
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0 votes
1 answer
330 views

Why is this error happening when trying to export to GLTF/GLB?

I'm getting the following error when I try to export a simple 3D model as GLTF/GLB. I'm using the version 3.6.2 of Blender: ...
dawn's user avatar
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1 vote
0 answers
36 views

Control multiple objects with armature while maintaining individual origins?

I'm hoping to use a single bone to control the scale/rotation of many cubes, while using their individual origins as a pivot point. The reason for this is that I need to export as a small GLTF, and ...
LURO's user avatar
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2 votes
1 answer
117 views

Need help with "Cable" Rigging

I'm quite a beginner and I'm struggling with this issue. I would like to realize a THREE JS portfolio website using this model that I found on BlenderKit: asset_base_id:0734e6f3-8609-4a04-90fd-...
Andrea's user avatar
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1 vote
1 answer
361 views

Light issue while exporting as gltf/glb

I have made a 3D model in blender that will be used in an web application made using three.js. I have added area lights, point lights and objects with emission inside the model to light it up but when ...
Dhruv Dharmesh Oza's user avatar
0 votes
1 answer
174 views

How do I go about configuring Poliigon textures to be compatible with glTF export?

I have already referenced/followed the gltf export docs located here: https://docs.blender.org/manual/en/latest/addons/import_export/scene_gltf2.html Instead of using node wrangler or equiv, it seems ...
Mitch Hollyfield's user avatar
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0 answers
546 views

Export glTF: How to get separate metallic, roughness and occlusion textures?

I have imported this SciFiHelmet.gltf file to Blender. It comes with separate textures for occlusion and metallic/roughness (combined): SciFiHelmet_AmbientOcclusion.png SciFiHelmet_MetallicRoughness....
MaximumFPS's user avatar
1 vote
1 answer
231 views

Blender-exported GLTF vertex structure

I'm having a hard time undestanding how to read the vertex array properly when GLTF is exported with/without normals, uvs. For the start, I've exported the basic Blender cube without any normals or ...
Michael Sazonov's user avatar
0 votes
0 answers
13 views

Why blender adds different shader nodes when converting fbx to glb? [duplicate]

I am trying to change the shader of an fbx model to export it in glb with the glb compatible nodes. However the output changes the principled bsdf from christensen burley to random walk, and adds a ...
Alex A.'s user avatar
0 votes
0 answers
29 views

Combinding armature and sphere animation

The case is that im working on combining two animations (the light settings of a sphere and rotation of an armature) from an exported gltf 3d model with its corresponding animations in a react project ...
kib's user avatar
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1 vote
1 answer
152 views

How to erase blender gltf object animations

I'm creating object animations in Blender and exporting the objects as gltf models before importing them with @react-three/drei to my development react project. There is however a big deviation ...
kib's user avatar
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0 votes
0 answers
47 views

Blender fbx to gltf export gives error

UPDATE: error solved itself, will leave as reference in case someone in the future comes across something similar. Here is the error, i think it has something to do with the lack of animation? ...
Jerry Xu's user avatar

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