Questions tagged [gltf]

glTF is a file format that uses JSON for the efficient transmission and loading of 3D scenes and models. Blender has a built-in add-on to import and export glTF v2 files. Use this tag for questions related to the import and export of glTF files and for Blender-specific issues that arise from importing, using, and exporting glFT scenes.

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Export geometry nodes to FBX

We have made a animation using geometry-nodes and want to use this in an AR setting. For this we need a FBX or GLTF file. Is there anyway to export a file like this without losing the modifiers?
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How to make transparent texture work in .glb/gltf format?

I have this transparent model in blender : The transparent upper part is a principled BSDF with transmission : However when I look at the exported .glb, I get this result using threejs GLTF viewer : ...
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How to merge multiple distinct FBX files into one?

I tried asking this before but my wording was very poor. I have 10 FBX files. Each FBX file has a model and an animation. The model in each file is actually the same model (i.e. same vertices and ...
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How to export only NLA animations to GLB

I have a model with dozen animations, but only a few of them are "pushed down" to NLA tracks. How to export only NLA animations to GLB? I somehow managed to do it before, but not now :) For ...
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cant export gltf properly

iam trying to export my model in gltf format. this is what i get when i try to view the exported file: and this is what i want to have: red circle is indicating yellow wire, it messes up completely ...
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Merging fbx animations of the same model

I have about 10 animations of an FBX model. The geometry of the model is the same but each animation is different. I want to merge all 10 animations into a single gltf file, i.e. I want to have a ...
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How to export glTF with texture paint

I am very new to Blender and I am trying to export a model as a glTF file. The model is available on Microsoft 3D Viewer. What I am doing is as follows: Save the model as .glb from Microsoft 3D ...
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Why is my blender export to GLTF missing some faces?

I created a model for a building in blender. To create the building I export .dwg plan of the building from autoCAD, then I converted it to .dfx for import into blender after which I extruded the ...
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Can't Export GLTF with alpha value animation

I have an object with a simple animation that just decrease the opacity from 1 to 0. I have created the animation using the keyframe, on frame 0 right click on alpha (value 1.0) and insertkeyframe, ...
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GLTF exporting animation (blender 2.79)

This code works for generating the model, and the gltf model performs properly in a gltf viewer. But the model doesn't animate and it's orientation is wrong when viewed through the phone camera on the ...
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Imported Gltf has lines that are not in original 3d model [duplicate]

I imported a Gltf file created with AutoCAD Revit and there are dashed lines starting at the x,y,z origin that are not in the original file and I cannot seem to delete them. How do I get rid of them?
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Can we run python script on export button?

is it possible that can we run our python script when we hit the export button in a blender, please share some resources and links for this, just want to run my script after that or any other way to ...
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convert OBJ file to GLTF with only CLI [duplicate]

is there a simple TERMINAL ONLY way to convert an .obj file .gltf file using blender, with blender GUI i can do it like, file > import > .obj > [~/path/to/input.obj] > import .obj then:...
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glTF 2.0 Exported model from Blender not opening in Unity and 3D Viewer

20 glTF 2.0 models exported from Blender are not readable in other software. 1 isn't This one file is the only one that doesn't work in Unity using is glTFast(Unity glTF importer) or in 3D Viewer, the ...
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multiple glTF files sharing the same textures

My question is about if there are export settings that will prevent duplicate texture maps when I import them into a game engine because glB files typically pack the textures into the file. Outside of ...
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A better workflow possible? Blender + Mixamo -> Godot

So I've had a lot of difficulty getting assets from Blender to Godot - my workflow is functional, so I'm documenting it here for posterity, but small changes are a pain to implement. I'm a blender ...
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Export GLTF with two base color textures (Making a smooth transition between two textures)

I have been trying to make a smooth transition between two textures in Blender, the goal is to not have a huge 8k texture for my ground, but instead two small textures that I "paint" the ...
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Model is Huge when imported to gltf-viewer

When I import my glb export to gltf-viewer it gets enormous. It looks fine in babylon.js viewer or three.js editor. It might be helpful to mention that the model was exported from Mixamo. you can find ...
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How to save armature orientation on export to GLB

I am being asked to work on a rigged model, but I've never used the GLB format before and I'm struggling with the armature. The original model and bones look like this when I import the original file: ...
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Exporting IK animation to .gltf format breaks the model

I have rigged and animated a bird using IK and drivers. When I try to export it to gltf 2.0 format, IK bones don't seem to be used in the exported animation and there is a place where the skinning is ...
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Convert gltf into FBX

As the title says, I have a gltf file, and it opens more or less ok (textures are off). This is the outliner: Is there a way to convert this to mesh and then work in the usual way? Many thanks!
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2 votes
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How to bake ambient occlusion of a plane with transparency?

I'm new to Blender and 3D in general. I have a single object (mesh), a plane, and no lights and I've set an environment (world?) for my scene. Now, I want to export the scene to GLTF and want to bake ...
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Exporting to gLTF gives me a wrong orientation in Three.js

I have an animation in FBX format that I want to export with Blender to gLTF to be used on a model in Three.js (FBX format, which is the original, gives me other problems...). But, when I do it, the ...
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How can I export my animation as .glb file

I am trying to create a flag with the 'cloth' physics attribute and using 'wind' as a force field. When I run my animation the flag waves with the direction of the wind but when I export it as .glb I ...
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Image texture (after exporting in GLTF/GLB format) has dissapearing parts when zooming out. Why?

So first of all I'm a beginner potato in Blender. I just want to create a GLTF/GLB file for a project in school. (sorry for my language too...) I think it's easier if I'm attaching pictures (and ...
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GLTF model is too dark

I am using DragonFF plugin to import models from gta sa game. At the first import, everything is displayed as it should be in the editor, but when the model is exported to gltf format and imported in ...
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Image texture of object on export to glb/gltf looking unclear and too bright?

I want to set a picture as a background for my object and when I export it to glb/gltf file the image looks too bright.
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Export rigged to .glb file, the hierachy mismatch

I have a rigged model in Blender. Its a human model with T pose. At first I export it as a fbx file and import to unity, works fine. Then I export it as a glb file and import to unity, and I found ...
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Does .gltf import in Blender supports importing lights and cameras

I've tried importing a .gltf file that I added cameras and lights to. The latter is through the KHR_lights_punctual extension. However, it seems like only the geometry is imported and I don't see any ...
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Maintaining position and rotation when exporting GLTF with Multiple Geometries and meshes into ThreeJs

I'm exporting a Blender file with the following structure as a gltf to be used as an import into threeJs: ...
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Advice about importing huge .gltf files w/ and w/o textures

I would like to import a model made up of thousands of files and many millions of vertices. I have ran my PC for around 30 hours but decided to stop the process and rethink my import workflow. The ...
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Problem in animation after exporting

I have an animation which works perfectly on blender. But when I export it in the form of gltf or fbx there is one spot that doesnt look right. This looks right in blender. But after export it looks ...
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1 answer
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How to export single animation to GLB used in multiple objects?

I have a scene where I have three cubes, rotating at the exact same speed. I want to export this to .glb so that only one animation is packed into the .glb, to optimize the file size. I have tried ...
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gltf export: "WARNING: Multiple rotation mode detected for my_Armature"

if i export my armature i get this output: ...
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Blender GLTF export does not include shader

I have a 3D model that looks like this: It basically has two mashes, the pink one only has a base color value but the bottom one has some shader information: When I try to export it to a GLTF file, ...
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Video textures in GLTF/GLB export

been searching the web for a couple hours. all I can find is that GLTB/GLB supports video textures and so do most of the sdks that support it. BUT I cant find a way to export this out of blender, ...
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model looks different when exporting as glb/gltf

I want to sell my design as nft so I need to export it as a .glb format, but it looks very bad when I export in that format. need help.
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Export GLB to Given File Path and Name the File the same as imported file name

I have a simple block of code here that helps me set the metalness, roughness and diffuse value of every BSDF shader on a GLB file I import to the scene: ...
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1 answer
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BlenderPythonAPI Save Image from console

What I want to do: Have a script, which opens a glb file, reduce all textures with sizes greater than 512x512 to 512x512 and export to a glb again. I've tested in blender: import a .glb open python ...
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Can geometry nodes export gltf format?

Applying modifiers doesn't seem to work for it . Is there any way to export gltf format When I use geometry nodes?
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Export glb with enable/disable viewport or render with 5 objects

i have little problem with export to glb: I have 5 objects 1 object is in vieport visible on in 1 sec and 2 sec then visible off and 2 object is in viewport visible on 2 sec and 3 sec then visible ...
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Armature changes pose for no reason after exporting

Before I export, I clear the transforms of all the bones in pose mode. I go back to object mode and export the armature and mesh, and the second it's done exporting the armature just magically poses ...
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can not export gltf with build modifier

I have an animation with build modifier and position changing. I drag the gltf file to the glTF Viewer. But the animation not contains the build modifier animation. There is only position changing. ...
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Is there a way to push down and name all NLA strips/tracks the same thing?

GLTF requires all animations per object to be pushed down and for all NLA tracks to have the same name in order for them to work. Obviously, this is not ideal to do by hand... "Animation glTF ...
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1 vote
2 answers
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How to simplify some objects in Blender

I have a scene in blender when exported as a gltf file it is 155 megs in size. I've tracked down the entire model and found that the following objects which are 4 are 100 megs. When I view it doesn't ...
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Transparent Materials Show As White when Exporting blender 3.0

I'm using the "Basic Glass" Sample Material from Material Library VX and trying to export a 3D Object with glass, Material, reflections, lights, and all details to be used for a web 3D ...
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GLTF animations distorted after export

When I export my character from Blender to GLTF and view the result in the GLTF viewer, the character looks distorted: However, this only happens if the animation is not selected in the Action editor ...
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Armature becomes deformed when exported from Blender into gltf format

Context I'm currently trying to create a hand model with an armature for use within a game. Something I'm doing is leading to the armature becoming corrupted when exporting to glb format. To try to ...
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how to export volume texture as gltf file from Blender

I have this cloud/Volume bird(see screenshot) want to export as gltf file with animation. I wonder how can i do export this. Thank you so much.
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How to export more than 1 animation to glTF

I have 3 different animations that are parented to different objects, however when I export only 1 of the animations actually goes through. Is this a blender export problem or a limit to glTF format? ...
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