Questions tagged [eevee-render-engine]

EEVEE is a GPU based realtime engine for the viewport implemented for Blender version 2.8, using industry standard PBR (physically based rendering).

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Why won’t my 3d model render even though it’s visible in the 3d viewport? [duplicate]

this is my first time trying to make anything in blender and I followed a tutorial on youtube (to make 3d inflatable text) that went great right up until I pressed f12 to get the final render. The ...
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How to make hard edges blend in Eevee transparent emission material?

I have an emission for a supposed laser beam of a (two beams going in and out) but it just looks solid boundary. How can I remove the hard edges? I want to keept the illumination but want to get rid ...
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Eevee sunlight leaking through entire building object

I'm working with Eevee for the first time and I'm running into an unexpected artifact: Light from the sun object is passing through an entire building object and casting a shadow on the underside of ...
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Transparent Fac showing black in Render

I run randomly mid in my work to a problem, where i don't know the cause of. In the Viewpoint shading it works like it should: If the Fac is on 1(with Transparent BSDF) it is hidden, but after a while,...
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Rendering fluid simulation in false colors

I need to render a fluid simulation in digital style like in the picture below. I prefer eevee for rendering but if someone know how to get it in cycles this also might help. So literally I need ...
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How to force draw_handler_add?

I have a draw function inspired from this answer: ...
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Render an object so that it is pure black with zero transparency

I have rendered images that I'm going to post-process. Some objects in the scene are supposed to act as markers that the post-processing script will try to locate based on the pixel value being pure ...
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How do I get Eevee Mantaflow fire to not look pixelated?

I know this type of question has been asked a lot, but no one else's solution works for me. I'm using Blender 3.0, I would be willing to update but not to go to an older version because I need this to ...
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Alpha-blend image doesn't render when using a transparent background eevee

I have an image that I array along the Z-axis of a circle many times to form a trail. To do this, I have to set the image to alpha-blend. However, I also need the background to be transparent in the ...
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Multiple levels of transparency in Eevee not working?

Think of a simple setup with three nested cubes - an outer, a middle, and an inner cube. They all get some simple material with the "Principled BSDF" shader. In the Cycles render engine you ...
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How do I make streak highlights that are affected by lighting?

Sorry about the title, it's a little hard to describe. I'm making a toon shader for eevee, and I want to make a specular effect that looks like straight lines across the mesh. I managed to do it once ...
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How can I render a bloom coming from an object off screen

I'm trying to render the bloom coming from an object off-screen in Eevee but having difficulty. Any advice?
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Materials aren't rendereing if I reconnect the Shader Nodes

As The title says The materials don't render if I reconnect them to Material output. here's the video of the problem - Video Version - Blender 3.0 Description of the problem - It seems That when I ...
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Can I project 2nd camera view onto a plane?

I’ve created a cellphone, with hands holding it… Then I created a scene, sort of like a small video game world. So picture this all in 1st person view. What I’d like to do is have the cellphone screen ...
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Principed BSDF not work with texture image

I am currently trying to achieve my terrain texture. So far no problem but not for the last texture. Here's where I'm at right now (without any problem): Each group (GravelNode, LeaveNode…) Contains ...
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What is the best way to light an interior scene in Blender Eevee without baking indirect lighting?

I am working on a scene for a fan film and we are having to use the Eevee render engine because of a shader that is being applied to materials. I am stuck on how to light interior scenes, I have ...
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Cycles render low on quality vs Evee

i am just a week into blender. I made a donut but the render result using Evee is what i intended and it looks better detailed than cycles engine render (shouldn't it be other way round?) Details like ...
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Issues with viewport object not rendering, can see in viewport render but not in actual render

I have the following setup in viewport the grass can be seen perfectly but as soon as I go to render the grass disappears, what is the reasoning for this? I have had numerous times faced this issue ...
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X-mirror pose isn't symmetrical

After I rigged my model, every part of the rig was working perfectly and symmetrical, except for the parts of the eyes. Before: After: Can anyone help me with this problem? File: https://blend-...
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How to light a scene when the objects are very huge?

I'm working on a project where i need to render out a scene where the given objects are really big. The client wants it to be 1-1 to the real model. I had to push the viewport clipping to 80k/meters ...
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How long it takes to render in Freestyle mode? [closed]

I am a beginner in Blender, and I have a question for you if you can help me. I have a scene with multiple objects and a total of 1,731,619 triangles and I am rendering in Eevee in Freestyle. I have ...
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Memory immediately full on EEVEE (Millions of mb) Crashes Render

When trying to render a sequence in EEVEE the memory immediately runs completely full. Task-Manager is saying it's all good. Blender renders a handfull of frames nonetheless but then crashes. What ...
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Weird black borders on renders Eevee

I'm rendering an animation in Blender and getting these weird borders around the render, where it shows the world color or HDRi. But when I move the camera away from the object, the render comes out ...
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Eevee Casted Shadows Question

Helo is there a way (In Eevee) to somehow extract and isolate the shadows that are being casted on the plane and connected them do the color map to change the interpolation.
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How do I light everything evenly in render (similar to Material Preview viewport shading)?

How do I light everything evenly in render (similar to Material Preview viewport shading)? I want my render to be identical to this viewport screenshot: But render looks like this: Also, how do I ...
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blender Volumetric rendering - disappearing at the end of the render

I am trying to render this pic of a Bugatti Veyron in EVEE. I am trying to make the headlight beam visible by introducing a simple volumetric cube in the scene. As you can see from the first pic I the ...
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Random colors on single objects and only for selected faces [duplicate]

I want to have random colors for each face individually, it is possible? How? Now each faces have a same color... I have attached here the .blend file: https://drive.google.com/file/d/...
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Is there a way to increase the cascade size in Eevee past 4096 pixels?

I was wondering if there was any way to increase the cascade texture size for sun lights in Eevee, I see no reason for why there shouldn't be, but blender limits you to a maximum of 4096 pixels
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How to use a "native addon" (SSGI)

I just purchased SSGI on Gumroad which is a global illumination addon for Evee. I have a question about the installation. I can install the "old addons" (Screenshot 1) as usual: preferences/...
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How do You Render With the Box Pixel Filter in Eevee?

When I look at the Film settings with Eevee, there is no option that lets me change the pixel filter. So how do you render with a box pixel filter in Eevee? I know some other render engines are more ...
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Eevee Volumetrics disappears when increasing Samples

When I set the Volumetrics Samples to 3 or less the image is visible but a bit grainy. When I set it to 4 or more the whole volumetrics image disappears. This is a test file. In my actual project the ...
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How to save transparent and originals colors of images in render?

In blender i chose 'color management' - standard. I used Eevee Then added "images as planes". Images have transparent parts, so i used principled BSDF with alpha. But in the render, images ...
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I can't find the Hair option in my 'Render Properties'

I'm trying to follow a tutorial and they enable the 'Hair Shape type Strip' in their 'Render Properties'. I can't find it in mine. I've tried looking around online too but I can't find an answer. Has ...
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Under-Skirt Shadow (Eevee Real Shadows? Fake Shadows Workaround?)

Apologies for not knowing how to title this very well... I'm working on a character rig, using Eevee: I'd like to make her skirt cast a shadow on her legs, as it feels particularly incorrect that it'...
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My render is appearing as a transparent background [duplicate]

I am trying to make an animation but when i switched to cycles and back to eevee all my renders came out looking like this, in both engines. I cant seem to fix it.
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Entire scene gets pitch black when switching from Cycles to Eevee

I checked the strength of all the lights and even have cranked the strength up to at least 1000 but the entire scene is still pitch black. Everything works fine in Cycles. I tried all sorts of ...
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Rendered image creates weird patterns on edge (Eevee)

i'm having a problem with my rendered image. The object looks fine but when I render it with Eevee the image starts looking like this at all the edges: Does anyone have any idea what could cause this?...
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rendered animation looks washed out compared to single image render (eevee)

When i render a sigle frame, the colors look the way they should, but when I render an animation the colors are pretty signifacntly different. When I render the animation as separate frames the colors ...
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Making transparency sort errors visible on Blender 2.8+

I am currently having trouble of making transparency sort errors visible in Blender 2.8+ (I am using Blender 2.93 to be exact). Let me further explain my situation. In blender 2.79 you had the option ...
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Indirect lighting transparency issue

I've been experimenting with indirect lighting in Eevee for the first time but i'm running into problems with transparent objects in my scene. I have a window which i've added using Archimesh. My hdri ...
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My render output is black even after trying some tricks [duplicate]

First i render animation as png which came well and then i tried video format with different camera angle but it playing previous one only instead of new one so i deleted them all and rendered, but ...
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Glass in eevee remains grey

I'm making a glass flask and I've stolen multiple different node setups from different tutorials online, yet all my glassware either remains partially opaque, or it looks like the transparent glass ...
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Applying Cubemap Reflections to Non-spherical Objects

I know this was asked in an earlier post, but I figured I'd follow-up on that with greater explanation. Essentially, I'd like to apply a reflective cubemap to an object material (through Eevee) in a ...
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Principled volume makes entire scene grey

I am following a tutorial to create fog in Eevee using Principled Volume. After I plug the Principled Volume to the volume of Material Output, the entire scene becomes one flat colour. If I adjust the ...
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Why does the Shader to RGB node remove Screen Space Reflections?

Starting with 3.2, any material that includes a Shader to RGB node cannot have Screen Space Reflections, no matter if said node is connected to the shader that actually gives the reflections. This ...
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How can I use nodes to automatically resize render output independently of render resolution?

I'm making render similar to PS1 games from the 90s. An important part of that look is the low render resolution. Right now, I render a PNG near the PS1's maximum native output of 640x270 then scale ...
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How can I make the lines thicker?

Came up with this and wanted to see if I could make the halos thicker and more substanced. I'm using a material to get this effect.
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The Screen/Mix Compositing nodes cant fully mix two image sequences/videos together

There is the real time video and an image sequence of an animated lightsaber. They are connected through a Screen node to the composite and viewer nodes. The original image sequence of the animated ...
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Can the text on the transparent object (alpha blend ) be completely opaque in Eevee?

I'm stuck in a project with a client and I'm trying to create a box that should be transparent and have salt in it, but I also want the text on the box to be completely opaque. That is what I have ...
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Not able to render a single frame from this scene in eevee, how can I optimize this project for rendering performance without losing quality?

In this EEVEE scene I used Jsplacement to produce a robotic atmosphere. As much as I love the look of it I believe it's eating up all my CPU power and memory. My current PC specs: AMD Ryzen 7 3700X, ...

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