Questions tagged [eevee-render-engine]

GPU based realtime engine for the viewport implemented for Blender version 2.8, using Industry standard PBR (Physically Based Rendering).

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When rendering my output is saving as exec file how do I get back to mp4? [duplicate]

I am animating a repair job in different stages which involves me exporting the same video multiple times after changing the image texture. I exported my first of five and it came out fine, changed my ...
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Glass material in eevee is not working properly

I am trying to follow a tutorial from Ducky3D. https://youtu.be/09IQopONnoY Here is the link for that tutorial. So my problem is, I can't see any kind of light source through the glass in eevee. ...
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Why did Blender suddenly begin lagging?

Usually when I use Blender, I have no problem playing animations except on the cycles engine. However, all of sudden I can't play my animation or adjust anything on screen without my computer acting ...
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Image Sequence -> Timeline relation. How could I make an image sequence start at frame 20? [duplicate]

I'm working in EVEE right now and I am trying to make an image sequence start in the middle of the timeline. Is there a fairly simple way to do this? Thanks in advance
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Metallic BSDF shader is always black

I'm trying to model a textured and anodized aluminum material (think Apple MacBook). I'm using the Principled BSDF node because my end target is a glTF for display in the browser. Whatever I do, when ...
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1answer
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Pink material when using 2 x PBR (Principled BSDF) materials into a mix shader w/Eevee

When I combine two PBR materials (with Principled BSDF Shaders) in Eevee through a Mix Shader, the output is pink? Alone, each Principled Shader works, even if I pass one material through the mix ...
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Why is blender rendering only at base clock speed?

I have a Lenovo Ideapad slim 3i, with Intel Core i5-10210U, 8GB DDR4 RAM, 1TB HDD, Intel UHD Graphics and Nvidia MX130. I did a blender project in this Laptop, and I set the CUDA preferences in ...
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Eevee Render Making Objects Green

I am rendering a laptop animation, and the metal of the laptop is becoming green when I render it via Eevee. I have tried altering the materials and it has no effect. https://drive.google.com/drive/...
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whats the best outline for toon/anime outlines, freestyle vs inverted hull method vs some other method i dont know in 2.9? [closed]

I'm doing anime style animations, but I'm having trouble figuring out what's the best outline method to use. Keep in mind this is full animations, not an image. I'll also be using 2d plane assets for ...
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how to cleanly add transparent image planes, or overlay material, ontop of another mesh in 2.9

To add extra decal to my meshes that will only show up when I need them to, how do I add planes with an image to another mesh. Simple snap to face doesn't curve it and sticks out and shrink wrap ...
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1answer
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Meshes appear traslucent/white when they are not

I was using blender when I accidentally switched to cycles instead of eevee, and the program crashed. After restarting blender and seeing that the engine already switched back to eevee, I noticed that ...
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Can I colorize hair particles based on the Emitters Shading?

I'm experimenting with CELL SHADED fur. The thing is that it doesn't look that great... I'd like for the hair particles to just take on the flat color of the surface where they're placed, after the ...
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1answer
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Jagged Edges in Eevee

I am getting jagged edges in the rendered view. In viewport the edges are smooth. Using Eevee render engine. Can someone help.
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Blender viewport shading render mode not working propperly [duplicate]

Im watching a blender tutorial and they said to select render mode but when I select render mode the model pretty much disappears and the lighting doesn't work and ends up looking like this.
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Material glitches in my renders [duplicate]

Does anyone know what might be causing this to happen with my renders? It's like part of the material doesn't want to show but I'm using a very basic setup. It looks even worse with cycles: My rock ...
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how to make fast anime style smear effects/fake motion blur in blender 2.9 [duplicate]

Like in many anime based games, when the characters do a quick or strong attack, there's a smear effect. That's what I want to try to do. Is there a way to rig one or shape key it, rather it be rigged ...
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Problems with material preview, wireframe and rendered modes [duplicate]

Viewport shading (material preview) is not working, and Viewport shading (wireframe) works only in edit mode, in object mode does not work, but should work in both. Viewport shading (rendered) also ...
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Blender 2.91 Eevee Viewport Render different from Viewport View?

First off, let me say this is not a matter of viewport view being different from the final F12 camera render, but rather the difference I get between the viewport view and the render I get from "...
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What is causing this light to flicker in my render?

My eevee render has a few different lights in it. One sun, and two area lights. The lighting is baked, and the shadow settings are what I've been playing with. On the left parachute if you look ...
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Weird shading issue with Eevee (shadow lines)

I struggle with some shading issues. I made a little animation with little camera movement. On same frames there are weird shadow lines. Other frames which are almost the same, are totally fine. It ...
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Tips for anime style swift movement and teleportion effects for blender 2.9

I'm trying to figure out how to do anime style swift movements or teleportation like effects but what I do have is either laggy as all hell or effects the background and other objects. I would rather ...
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1answer
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Objects appear as outline only [duplicate]

I need your help Blender suddenly became like this:
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Blender glitches and a cube show up inside the cube model and shows no materials plus it doesn't render anything [duplicate]

Blender doesn't show materials and it has a model inside model effect thingy. Solid view works fine materials view doesn't show materials and rendered view shows this glitch effect thing (in EEVEE, in ...
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how to a make the camera fade off as fog rather than straight clipping?

My render image current has a hard clip. I can extend the cameras view to 100,000 and it still clips. what am I doing wrong
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The Mesh is Blending With The Background [duplicate]

I haven't used blender in a while and the last time I did this wasn't a problem but for some reason, it looks like the background is "blending?" with the mesh. This only happens in Eevee, ...
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1answer
24 views

Normal Map Works in Eevee But Not in Cycles?

I'm working through the Blender Guru's donut tutorial and I'm at the point I want to apply a normal map to the wall. I've tried to duplicate every step in the tutorial but the texture does not render ...
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is there a way to make anime style procedural bruises, scratches, dust marking, and so on in blender 2.9?

I can't find any answer to this, even simple pngs. It would be better if there procedural but any way to make them would be fine to. Is there an add-on, produce, trick or something that can do this. ...
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Blend Mode Alpha Clip Doesn't Show in Eevee Render [duplicate]

I'm following a Ducky3D tutorial https://www.youtube.com/watch?v=SlizedfuIN4&list=PL70822sOht70HP8t3TPBeHy1jny9nuFrr&index=65&t=342s The alpha clip in the material settings is supposed to ...
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dont see material propeties when i have render engine selected to Cycles

Hi everyone I have a question, I just started using blender and I'm watching a video of making a donut to learn the basics, on the video they recommend changing the render engine type to cycles and I ...
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1answer
25 views

How to get rid of subtle white pixel border on Eevee

How can i get rid of white pixels borders on Eevee? These are just appearing on the preview and render image. The imported image sequence does not have these little white pixels on it. If i move the ...
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51 views

how to make realtime motion blur or motion blur like effect/smear effect, for anime style animations in eevee on selected objects

I need help making real time motion blur like effects for my anime style animations. It also has to be on selected objects and on specific parts of a mesh, like the hands and feet. Is there a trick or ...
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Artifacts on objects with baked normal maps

I keep getting these weird artifacts on my objects after applying normal maps baked in Blender in EEVEE, the normal map itself looks okay but I keep getting these artifacts on the objects themselves, ...
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How to render only mist layer?

I rendered in png sequence animation. How can I render only mist and than composite it together. Image. Thanks in advance.
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1answer
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There is no button in image (compositing). Button called mist

When I rendered animation (450 frames), I would like to composite it and add mist. I closed Blender and than reopened it again. But when I go to the compositing and add image node with image in it, I ...
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Glitch in render view after install newer GPU driver(RX 570) [duplicate]

(Sorry about poor english) It looks normal in solid view, but only mesh silhouette is visible in material preview or rendered view. I think it's a optional driver(20.12.1) problem, and I downgrade to ...
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1answer
19 views

Emission shader low resolution in Eevee

I do the following: I start a new project I add a new material to the cube I add emission volume Then the emission appears with low resolution. If i add the material to a sphere, the emission ...
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How to use a mask texture to let part of an object show in front?

Okay, I've been trying to achieve this kind of result in blender cycles for a while, but still got no clue of how this game makes it in game. The face of this model has a mask texture (The texture is ...
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1answer
283 views

How to make anime/toon like procedural wind texture, blender 2.9 eevee

How to make procedural wind texture in an anime/toon style. Which can be put mainly on planes. Like these, but the creators didn't say how they did it.
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part of an object doesn't render [duplicate]

I'm rendering in eevee, the antler of my stag appears in viewport but doesn't in image render. Does anyone have idea of what the problem is?
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29 views

Mismatching colors from multiple textures (2.90) [duplicate]

I feel like I'm missing something simple (newbie here), but in Blender 2.90, when assigning multiple image textures with MixRGB nodes, the colors that are shown on the 3D Viewport don't match the ...
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Object Parenting Line Appearing in Render

I'm rendering an animation and what appears to be the relationship line between the rig and its origin point (or maybe between the rig and the object its parented to) appear in the actual render. They ...
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GPencil in wrong color. Can't be changed [duplicate]

I animated a character-silhouette with grease pencil. A moving, black shape. It displays correctly in solid viewport shading, but it does not in material- and rendered viewport shading. there it ...
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1answer
68 views

anime slashes and hard impact effects in blender 2.9 eevee

In blender 2.91 I'm using the eevee render engine. I want to know if it's possible to make anime style slashes, not sword trails, and impact like effects. What I mean by slash, is when they typically ...
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23 views

Strange hair shading behavior in EEVEE

As far as I know, the hair shaders do not work for EEVEE (if I am wrong, please point me towards any contrary info!), so I used principled BSDF materials for hair in my christmas scene (see attachment)...
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viewport / rendered eevee problem [duplicate]

please, I need help the Eevee viewport rendered doesn't show any objects, in the cycles it works perfectly but Eevee is not showing any object, I have tried 5 versions of blender they all have the ...
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19 views

Eevee rendering issue [duplicate]

I am experiencing a strange rendering/viewport issue with Eevee that I can't seem to find any other posts about anywhere. Here's 2 screenshots, the first one is of a cycles viewport of a scene, and ...
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1answer
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Eevee viewport exposure (?) different in layout configurations

Just noticed that I have deeply different lighting in Eevee in different layouts. This is the UV EDITOR: This is the same corner, same room, but in a layout that I created: This is yet another ...
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1answer
14 views

Play multiple videos in EEVEE starting at different time

I have to planes with different video files in each one. I want to play the videos in EEVEE in both planes but starting a different time. Now, with "play animation" both videos start at ...
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Point Light not showing in viewport or render. 2.91.0

When I add a point light to the scene nothing changes in the viewport or render. I have tried eevee and cycles. I also upped the power and radius. I also made sure to check that the light is not ...
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1answer
171 views

Emissive shader does not change much in changes of orders of magnitudes [duplicate]

I'm trying to make some LED lamp but the EMISSIVE feature doesn't react as I expect. I read on the Blender manual that the emission power is defined in Watts per Square Meter. It doesn't really seem ...

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