All Questions
39 questions
1
vote
1
answer
43
views
Create procedural texture oriented toward light
I'm trying to create procedural texture in Blender (4.2) Eevee : some kind of hatching effect, and brushstrokes oriented toward light.
On the upper right corner, it's been done in photoshop with ...
4
votes
2
answers
189
views
How can I see the light emitted by a emissions plane that is parallel to the viewport in Blender's Eevee renderer?
By blender 4.2 eevee
When the plane is parallel to the viewport, I can't see the light emitted by the plane illuminating the monkey
using the Light Probe ↓
0
votes
1
answer
124
views
Eevee Toon Shader Shadows Looking Jagged and Choppy, everything is set to shade smooth
I've tried every other solution on stack exchange but can't find much luck. Sometimes my toon shaders will have this choppy, angular look that isn't ideal. Here is what things look like rendered:
But ...
0
votes
1
answer
154
views
EEVEE NEXT: Hard Shadows of SunLight with ToonShader
does anybody here know how to achieve harder edges on the sunlight, falling through the window? I didn't seem to find adjustments that do the work, so I thought I'd just ask if anybody has an idea.
...
0
votes
0
answers
387
views
How to disable anti-aliasing?
Side Note: I think I've solved the problem, so only respond if you really want to.
This is a picture of my profile picture. Basically a dithering effect; and posterization effect with two values per ...
1
vote
1
answer
49
views
Render part of a file in eevee part in cycles
I have a file that needs parts to be renders in EEVEE but some other parts in Cycles, how is best to do this.
Most of the file needs to be rendered in EEVEE, the only part that needs to be rendered ...
0
votes
0
answers
31
views
Shading changes between eevee and cycles
Okay, I'm having some shading issues when I render in cycles which I don't have when I render in Eevee is there a way to fix the issues in cycles, I would prefer to use cycles for my renders, Thanks.
...
0
votes
1
answer
127
views
How can I make transparent window for cycles and eevee in Blender?
I'm trying to make windows for this building but I am having trouble finding a good window texture that works well in Cycles and Eevee... This is what the building and texture nodes look like so far:
0
votes
1
answer
789
views
How can I make all objects use a toon shader?
So I'm trying to make a background for a webtoon. But I want to render it with outlines and a cel-shaded look. So I looked up toon shader for blender and found one. But there are many objects. Do I ...
1
vote
1
answer
361
views
Why is the ground not showing in the render? [duplicate]
In the viewport there is the desert ground but it isn't there in the render?
1
vote
0
answers
896
views
Transparent plastic eevee
I have the issue with back side of material when rendering transparent plastic in Eevee.
First picture attached was in RGB colour format, this is how it supposed to look.
Second picture attached is in ...
2
votes
1
answer
741
views
Pricipled Volume
attached is the same picture rendered with Eevee engine with the shader 'Principled Volume' applied on the left.
I have used a Light 'Spot' for the torch.
As we can see I get that glitch on the torch, ...
0
votes
0
answers
146
views
My character looks wrong even though everything is ok!
While I was examining a model made in blender, I came across the following image:
My character's textures are in very good condition. you can see this in eevee mode =
but the situation worsens when ...
1
vote
1
answer
654
views
Why does a material show through another mesh's material?
Why is the plane that is below another mesh showing through it? I have transmission and transparency set to 0 for the materials that are being shown through. When I hide the plane, the material ...
1
vote
0
answers
35
views
Why I can' see my project? |Eevee render| Blender 2.93
Can anyone help me?
Why when I use Eevee rendering, in render mode, the house looks so black and nothing is understood, and in Render Mode it looks the same as in Material Preview. I'm new to Blender ...
0
votes
0
answers
244
views
Weird shading issue with Eevee (shadow lines)
I struggle with some shading issues. I made a little animation with little camera movement. On same frames there are weird shadow lines. Other frames which are almost the same, are totally fine. It ...
0
votes
1
answer
206
views
White colors in view port vs render output Eevee
Hi all, I'm hoping someone could help me with this problem here, which I believe is a shader's problem?
Left side is the render output, the right side is the viewport rendered view, eevee.
The ...
2
votes
1
answer
190
views
All colors locked in blue hue - can't change hue
Somehow suddenly when I want to edit colors anywhere in my project, be it in the color ramp, or the base or subsurface color of the principled BSDF, or the Bloom color picker of Evee, all the colors ...
0
votes
0
answers
53
views
Why isn't the shadow being rendered?
I've used this tutorial to do a toon shader:
https://www.youtube.com/watch?v=sJTEJKQ0lYw
I have this in my shading tab:
The shading appears just fine in the Material Preview (although mind that for ...
0
votes
0
answers
463
views
How to imitate LAMBERT diffuse shading and COOKTOR specular shading in 2.8?
I'm new to blender and was working on updating some code for a project from 2.79 and 2.8. But it appears that the LAMBERT shading and COOKTORR shading isn't supported anymore because Blender doesn't ...
0
votes
0
answers
824
views
Eevee render lighting causes to flicker and distorted
I'm fairly new to blender with 2.83. I have the shirt and waist objects using point light as an only source for lighting. I set up shading nodes using diffuse shader in order to light up the object ...
1
vote
2
answers
760
views
Why eevee renders reflective objects in black and cycles does not?
Eevee renders objects in black, while Cycles renders as expected. HDR is present and lights are in the scene. I'm not using any textures. Thanks for any ideas.
Q: Why my reflective object is pitch ...
8
votes
0
answers
320
views
how to write a custom projection type?
Is it possible to create a lens shader with EEVEE/Cycles ?
I'd like to have the control over the camera position and the ray direction per sample. This allows to simulate various conventional lens ...
0
votes
1
answer
228
views
Eevee volumetrics different in render
When I was trying to make a cloud in Blender, I began to notice a strange issue. When the cloud is rendered using Eevee in the viewport, it looks fine. But when I render it, it looks much more ...
0
votes
1
answer
702
views
Eevee Shader not showing in final render
So i've tried to render this animation a couple of times, but in the final result it doesn't show the colors of the Sky(Plane) like it does on the sun. I used the same shader on both objects, just ...
1
vote
0
answers
188
views
How to render like this - toon but with fuzzy edges?
Alright, trying out toon rendering styles trying to match this (Puddles from Short Circuit by Disney):
Ive tried out various toon shaders including https://www.youtube.com/watch?v=TpWI2rU8iF0&t=...
2
votes
1
answer
2k
views
How can I achieve a Kuwahara painted effect in Blender?
An example of this effect in action, and code for Unity can be seen here.
I'm somewhat new to shader coding and converting such work to Blender - I don't suppose anybody has any suggestions on how to ...
1
vote
1
answer
777
views
Eevee bloom effect covers my texture as camera gets further away from the object
I have a star mesh that has a Texture on it for the mouth, which is just a black curve for a smile. The star's material has a translucent shader and the star has a light inside it, creating a glow ...
18
votes
1
answer
35k
views
My glass material isn't transparent in Eevee
When using Eevee, an object with a glass material (in this case: Principled BSDF, trasmission set to 1.0) doesn't seem like it can be looked through: it's completely opaque.
See for instance the ...
1
vote
1
answer
360
views
Where is the Clamp Node
I've been experimenting with nodes recently and following along with other people's work. I've noticed they used a clamp node that I cannot seem to find in the search menu.
This blender documents say ...
0
votes
0
answers
951
views
Why is working with material on eevee so slow?
I have been moving to Blender 2.8 and am really impressed by how accessible the software got now. Initially it also was quite responsive and swift, but for some reasons I am running into trouble ...
1
vote
1
answer
2k
views
Why my Render has black outlines?
Im noob here. I tried to make a sci-fi car but when I render it, its like this(see photo).
I dont want these black lines
0
votes
1
answer
431
views
EEVEE Sub Division Surfaces with Blocky Shading
I'm having an issue rendering subdivision surfaces in EEVEE and can not find an answer anywhere.
When applying subdivision surfaces to objects in EEVEE, it creates very distorted reflections in the ...
0
votes
1
answer
873
views
Volume emission not working in blender 2.8 eevee
I got this fire shader a while back. from what I can remember it worked in eevee but now it doesn't. also a normal emission shader in the volume is not working either.
any suggestions?
7
votes
1
answer
14k
views
Ambient Occlusion node in EEVEE not working
So I am using Blender 2.8, and I cannot seem to get the Ambient Occlusion node to work in EEVEE. I realize it is in beta, so it could just be a bug in 2.8, but I have seen other people use ambient ...
5
votes
1
answer
14k
views
Is there a Cycles equivalent to Eevee's Bloom Option?
Is there any equivalent option or process to get results equal, similar or better than Eevee's Bloom? If yes, how could I do it? I have an object with Emission Surface on Material in that case it is ...
0
votes
1
answer
2k
views
Eevee vs Cycles on tinted glass
I made a test scene with a windowframe with glass, glass without a frame and a solid cube. Sun is the main light source with a little bit of HDRI lighting in the world settings. In cycles the tinted ...
41
votes
1
answer
14k
views
How does EEVEE work?
We all know what Cycles is, at least to a first approximation: Cycles is
a path tracing engine [...] Specifically, cycles is a "backwards" path tracer, which means that it traces light rays ...
2
votes
2
answers
11k
views
How to turn on Eevvee rendering live preview?
How can I turn on Eevee rendering live preview in 3D view window?
The new Blender version has some interface changes, and in the Eevee rendering mode I can render an image, but I don't see live ...