Questions tagged [antialiasing]

The technique of minimizing the distortion artifacts when representing a high-resolution image at a lower resolution

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36 views

How to render an animation in EEVEE with Anti Aliasing off?

Yo, I'm somewhat new to blender, but i've been practicing with the EEVEE engine and making low poly models, but I'd like to render model turntables without anti-aliasing if that makes any sense, here'...
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39 views

Change Anti-Aliasing Settings in Eevee (Blender 2.8)

I'm not sure how to change the anti-aliasing settings used by Eevee in Blender 2.8. I have a simple scene with two grids slowing moving toward the camera, and the grid lines are flickering (presumably ...
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1answer
20 views

Turning off anti-aliasing: inconsistency between 'info' window and valid python commands

I want to render an image without anti-aliasing. Using the UI, I select the Workbench engine. Then, under Sampling, I set Render to No Anti-Aliasing. This displays the following commands in the info ...
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26 views

Grease Pencil antia-aliasing problem (when “mask layer” option is enabled)

Grease Pencil became my main tool for 2d animation. It's really great and gives a lot of new oportunities comparing to other 2d animation software, but there seems to be a problem with anti-aliasing ...
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29 views

Why the Anti-aliasign doesn't work in edit mode?

Why in my viewport are the lines horrible like this? How to solve? My viewport config
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2answers
321 views

Freestyle without anti aliasing for pixel art (2.8)

I've got a simple question that likely has a very complicated answer. Simple enough, I need to know how to make these freestyle lines completely sharp. I'm trying to make pixel art. By default, ...
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49 views

bad anti-aliasing for freestyle

Is there a way to improve anti-aliasing in freestyle? I'm using cycles and 30 samples. It's pretty ugly.
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32 views

How do I turn on anti-aliasing of Z depth and some Aov pass?

How do I turn on anti-aliasing of Z depth and some Aov pass? I using Brender2.8 and render with Cycles.
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20 views

Smoke Collision causes Aliasing with Cylinder

My scene is comprised of a smoke domain emitting upwards to a default cylinder. When the smoke collides with the cylinder, there is a noticeable "stepping" or aliasing around the cylinder, as seen ...
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1answer
78 views

Blender Cycles Jagged Edges On Basic Shapes

I'm fairly new to Blender and just wanted to create my own mockup for my designs but I'm having some trouble with these renders. I tried looking for solutions but a lot of examples seemed to be doing ...
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0answers
680 views

How to turn on Anti-Aliasing in EEVEE?

It doesn't seem to be working when I click render viewport with EEVEE. It's okay in the viewport but after render it's bad.
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161 views

How to remove aliased lines with anti-aliasing?

I rendered my image with Eevee (256 samples, resolution - 1920 x 1080) and this is what I've got: There are ugly, sharp edges on my rendered image (these ones I highlighted). Also, in the upper part,...
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289 views

Why is grease pencil low quality aliased/ have jagged edges in Blender 2.80?

My grease pencil strokes are all jagged/low quality in both the viewport and basic rendering. I tried increasing smoothness on all stroke sliders in the GP Options panel and changing render engines ...
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1answer
342 views

How does anti-aliasing work in cycles?

As far as I understand, cycles anti-aliasing in cycles (per default), works by sampling around a specific arc/vector determined by the camera position/rotation. This explanation and my experience ...
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27 views

How can i turn off anitliashing shading in 3D wiew

Where should I go to turn off antiliashing because my computer lags.
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1answer
167 views

Rendering Options Missing

In the rendering tab, I am missing numerous options such as anti-aliasing and shading. Is there a toggle in user preferences for expanded rendering options?
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49 views

Vector blur aliasing fix?

I have an animation with some characters moving at a relatively decent speed. I am using the Vector Blur node (and a vector pass, of course) to add motion blur to the renders. I am using an HDRi as a ...
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1answer
57 views

Blender render black sharp lines with antialias

I made a music visualizer for blender, and added a few things to make it nice to look. Inside blender I had this: I than made a render: And if you look close you can see that there are some black ...
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1answer
470 views

Smooth Freestyle Lines [closed]

I'm struggling to get crisp and smooth lines with Freestyle (in Cycles). I can clearly see jagged edges, the sort you'd expect from the lack of antialiasing. Is there a way to apply antialiasing to ...
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1answer
117 views

How to use antialiasing with bgl drawn elements?

When using a draw_handler to draw bgl elements to a screen as with GL_POLYGON or GL_LINE_LOOP, are there any bgl flags which can ...
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0answers
45 views

File Output node not saving anti-aliasing (Blender internal) [closed]

I'm trying to use the Z Combine node in Blender Render (internal) to combine a person and a shirt - node setup depicted below. The problem I'm running into is that the image saved from the File Output ...
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1answer
246 views

Get anti-aliased depth map in cycles render

I know that in Cycles Z pass is not anti-alisased while Mist pass is normalized anti-aliased. I need the real depth of each pixel (like the Z pass) but with anti-aliased. I don't know if getting that ...
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1answer
404 views

Which cycles rendering pass is antialiased

In all render passes that Blender Cycles support, which one are antialiased and which one is not by default. And, if possible, how can I turn all the anti-aliasing for all of them completely? I got ...
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1answer
114 views

Mipmaps look terrible in BGE standalone player. Can this be fixed?

*NOTE* All of the pictures, unless explicitly stated otherwise, are with mipmaps enabled. Click to get the full-sized images to better see the problem. *NOTE* It really seems self-explanatory here, ...
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1answer
68 views

How to remove aliasing from two images displayed on top of each other in the video sequence editor?

I have two images that are displayed one on top of the other in the video sequence editor: Each image has an accompanying transform to apply scale and rotation: On closer inspection of the rendered ...
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1answer
2k views

Blender viewport no anti aliasing

I have been trying to get the viewport to look smooth but my PC refuses to apply any anti aliasing. Because of this, I have great difficulty working on my models. Here is what it looks like, Here ...
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0answers
270 views

Antialias and jagged edges on Cycles passes

I want to composite different passes in Photoshop but the GlossDir pass has jagged edges. I tried to boost samples, different experiments, boost resolution (about 6000x4800) but the GlossDir every ...
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0answers
53 views

Alpha aliasing issue when object is not selected

I seem to be having an odd issue but it only happens when an object (with material that has alpha) is not selected and I assume it's only affecting the viewport. I have 2 objects, an eye and the eye ...
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2answers
2k views

Anti-aliasing not working in Normal bake

The Scene So in the scene i have a high poly model and a flat plane to which i want to bake the normals on to. The engine i am using here is Blender Render The Models Just a flat plane (to which i ...
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1answer
277 views

How do I get my renders to not antialias with the background? (Cycles)

I'm currently working on a project that requires 2d-rendered sprites however I need for the sprites to have aliased borders/outlines with the background while the rest of the image is antialiased. I ...
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1answer
360 views

How do I anti-alias an image with a transparent background without getting semi transparent pixels?

This question has already been asked and answered here: how do I create a sprite with hard (aliased) edges, but still be antialiased inside? But this does not work for me. I think something has been ...
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1answer
306 views

What is this blur/antialiasing effect in the game engine?

What is this (unwanted) blur/antialiasing effect that I have in the game engine? The effect worsen with the distance from the camera. Also, it seems to increase in a discrete (not continuous) manner. ...
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1answer
176 views

AA issue toon shading blender internal render

Hi i'm trying to create a toon effect using the blender internal render. But not matter what AA settings i use it comes with jagged edges like in the image. Do i miss a setting?
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1answer
113 views

Color is bleeding if AA is enabled

Internal Render. There is Z-transparency material assigned to objects, which are very close to each other. Some artefacts occur if AntiAliasing is on. If I turn off Z-transparency, or move objects a ...
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1answer
174 views

I can't get Object Index to give me a clean Luma Matte. Please Help! [duplicate]

Why is it that I can't get a clean looking Luma Matte from either Object Index or Material Index Pass. As you can see in the example I provided, I do have anti-aliasing checked in the ID Mask. What is ...
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1answer
938 views

Antialiasing textures in cycles (Blender 2.77 and higher)

I would like to get an answer to a frustrating question. https://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.77/Cycles In this link is "Anti-Aliasing is now enabled for baking. (c359343)" ...
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1answer
706 views

Anti-aliasing problem with gtx 1080

I have a big problem of anti-aliasing near the edge of the door . This problem occurs only when i render with GPU ( GTX 1080 ) with the same settings . How can I do ? Gpu render: http://i.imgur.com/...
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3answers
1k views

Looking for a usable solution for Z-pass aliasing

i'm trying to render a small video of a city in fog using the cycles engine. The main problem is, i need physically accurate fog. In order to achieve that i'm using the distance of a pixel from the ...
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2answers
1k views

How to scale the rendered image in composition?

In order to get rid of noise, I'm rendering using 200% for render Resolution, 512 Render Samples, so I can decrease the size later in Photoshop by 50%, to make anti-aliasing, my question is: Is there ...
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2answers
1k views

How to render a model with pixel art/sprite textures and have it not be blurry? [duplicate]

I've made a model that's PS1-eqse in the vain of games like Mega Man Legends, but whenever I try to render it in Blender, it looks absolutely atrocious. I've disabled Anti-Aliasing, turned off ...
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0answers
60 views

Blender rescaling rendered image lowers quality

I recently rendered an image in blender. Now, the issue is, when I down scale the image the quality seems to lower as I can identify individual pixels. I'm not entirely sure if this is aliasing (and ...
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1answer
231 views

Why aliasing happens with higher emission strength? [duplicate]

As seen from the image below, when using higher strength value for Emission, it seems some aliasing effect appears. Why? And how to fix it?
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1answer
1k views

Open GL Render. Anti-aliasing differences

I have a simple scene setup: Cube and a Sphere lighted decently. Blender Internal renderer. Shading - GLSL Viewport Shading - Material. I add the Scene in VSE and use Open GL Preview and Sequencer ...
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1answer
722 views

Squared shadows after rendering

I would like to ask for a help. I have draw simple object with lights, but there was some squared shadows after rendering. (visible on the top and on the left side of the objects). There could be some ...
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2answers
1k views

Low quality textures being baked to high poly mesh in cycles

I want to bake a high poly spaceship to a low poly one in cycles. I do know the procedure(uv map the 2 objects, bake AO on the high poly mesh, select the high poly first, low poly later, then select '...
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1answer
5k views

How to get better anti-aliasing in blender internal?

I'm having problem with antialiasing (I think this is the problem...). As you can see from the picture, far object and reflected object are still to rough (see the red arrows). On the right you can ...
6
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1answer
512 views

Object Specific Anti-Aliasing

I have one object in my scene that I need rendered without any Anti-Aliasing, but I'd like the rest of the scene to still be Anti-Aliased, is there any way to achieve this? I'm using Cycles.
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1answer
1k views

How can I render an image with sharp and uniform color edges?

I'm modeling a simple scene of black board (diffuse material) with red, green, yellow, and white squares (emission material) on it. The following is a crop of the rendered result. All the squares I ...
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4answers
5k views

Aliased edge around light source in cycles

Often when a mesh light is visible in the camera, the edges are not anti-aliased. No matter how many samples I do, the lamp border always looks jagged and pixelated. Is this a rendering error? How ...
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1answer
550 views

Need to re-render every time I change something in the compositor because of full sample

Not long ago I have discovered the full sample feature on Blender. The feature is great and helps a lot. The problem is that whenever I render a frame with Full sample, the image is anti-aliased, but ...