Questions tagged [glass]

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3 votes
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How can I model a flutted glass lamp's shade?

I'm struggling with this decorated glass... I've tried with displacement, but it doesn't give me the desired look.
ZlatkoZladic's user avatar
1 vote
3 answers
68 views

Glass/Plexiglass shader

it's quite frustrating when you're not able to achieve the wanted result. It seem simple, but for this object I can't afford a good looking glass/plexiglass shader. hope someone can help. download ...
Paolo Appendino's user avatar
0 votes
0 answers
30 views

Why is my render image appearing with the image and a white background ? Should be transparent PNG

I am looking to render a transparent png logo in Cycles. The logo I have is made with a low poly glass material and I have transparent and transparent glass selected in Film. I have attached pictures ...
cityofinfinity's user avatar
3 votes
1 answer
57 views

Stained glass window reflection not working

I'm trying to have my stained glass window cast a colorful reflection onto the ground of my scene. I want a distinct reflection, and the only lights in my scenes are an HDRI image for the World, and a ...
Ryan Nyberg's user avatar
0 votes
0 answers
17 views

Stylzed glass material WITH transmission using isometric camera and stacked panes (Cycles)

I got a client who wants stacked glass panes with a transmissive material looking like this: And I'm really struggling with getting the material right. The closest I got was using two materials, one ...
etlaM's user avatar
  • 33
0 votes
0 answers
117 views

How to correct glass IOR deformation?

Let's say I have a 3D model of a truck with frontal glass (semitrans plastic), with an object - driver - behind it. Now everything glass-wise looks OK as it should except one very important thing: the ...
fafa's user avatar
  • 93
1 vote
2 answers
67 views

Reflection of light inside glass

I am trying to get clear glass material. There is to much reflection on glass. How can I fix this reflection of light. Edit:- I tried fixing outer glass. Please help fixing the bulb glass bit ...
Anil's user avatar
  • 31
2 votes
1 answer
215 views

Transparent Glass is not transparent in material preview

I'm new to Blender and this as for sure asked before, but I couldn't find someone how had the exact same problem as me. This is my material: This is how it looks when I set the viewport to rendered (...
Akut Luna's user avatar
  • 253
1 vote
1 answer
28 views

Recreating phone back glass / plastic

I've been trying to recreate a back glass/plastic material based on my phone, which this picture could be an example on how it looks under bright light (This picture isn't mine, but I am willing to ...
Ruige's user avatar
  • 11
1 vote
1 answer
72 views

Light not affecting parts of an object

I have a 16x16x16 "glass" cube made of cubes. Every individual cube has the following settings Here there is a spot light shining on the bottom corner of the cube of cubes and it looks like ...
inicDominus's user avatar
0 votes
0 answers
24 views

Glass BSDF shader rendering problem

I'm trying to follow a tutorial on fluid simulation. Everything works fine until the rendering. As shown, the viewport render looks well but when trying to render image (F12) the torus roughness ...
Mohamed Obeid's user avatar
0 votes
0 answers
26 views

Surface > Background > As Color using environment texture doesn't display when rendering on EEVEE

Surface > Background > As Color using environment texture doesn't display when rendering on EEVEE. The transparency is there, the screens pace reflections activated, alpha blend mode and so on, ...
dimetequiero's user avatar
0 votes
0 answers
33 views

Why is my glass object purple in Viewport Shading mode?

I created 3 framed artworks with a glass object. The images behind the glass object is not the problem, they are connected. It's the glass object in front of the 'artworks' that come up as purple/...
stephan rheeder's user avatar
0 votes
0 answers
35 views

Getting no caustics

Above is a quick test render to see if caustics were working in the scene, and to my disappointment I'm getting nothing. I checked several tutorial videos to make sure I was doing everything right: ...
Generality's user avatar
3 votes
1 answer
33 views

How do I use modifiers to make this irregular shaped torus?

I'm a newbie to blender and want to make this irregular shape but in 3d. I started with a torus but I have only gotten this far. I wasn't able to get the exact shape and then got stuck trying to move ...
Bella Archer's user avatar
0 votes
0 answers
17 views

How do i make stuff render through glass? (Cycles)

i've got into back blender a few days ago. I tried making a Volvo 850r, but when i added glass (with Glass BSDF) nothing renders through it, not even lights. How would i solve it? For reference there ...
Daniel Pravdik's user avatar
0 votes
0 answers
25 views

Why does using a Boolean cause distortions in glass?

The glass material I'm using is just a Principled BSDF with transmission set to 1 (Cycles, Blender 3.6.0). When I add a Boolean to the glass you can see it introduces distortions. Even if I apply the ...
Pat Boyle's user avatar
4 votes
2 answers
503 views

Glass is Gray due to Low Light Transmission Values

I rendered an image of this 3d logo a day ago. It appears like this: I have modified my blender file since then, and have this weird issue now where the shadow of the glass is offset and the lighting ...
Slender Tech's user avatar
0 votes
0 answers
22 views

Glass Material ussues

Greetings to the forum members, I work with glass materials, and there are some problems with them. There are problems on different rendering engines. On Eevee, the glass material does not work in ...
Corsa Technologies's user avatar
0 votes
0 answers
12 views

how to keep specific light sources from effecting an object [duplicate]

I'm having a problem where I need to have light sources illuminate an object with a glass material to get it to look brighter. My issue is that the lights shine through the material and glow on to the ...
desperrrr's user avatar
  • 602
0 votes
2 answers
32 views

Glass material denoising problem in Cycles render

I modeled a wall light, which you can see in the images. I created a studio environment and rendered that. However i couldn't figure out why glass material looks worse when denoising is applied. Is ...
Furkan's user avatar
  • 13
0 votes
0 answers
13 views

Transmission is not working [duplicate]

I tried to make a glass following youtube tutorial. In that video, if you raise the transmission value to close to 1, it becomes transparent, but I can't. I know. It's really simple! But I don't know ...
seoulfirefly's user avatar
0 votes
0 answers
22 views

Abnormal Emission Behaviour in Blender

I have been making a glass bottle animation in which the bottle is tilted sideway and supposed to rotate about the Z-axis. The liquid inside the bottle is luminous because I want to achieve a magical ...
XK M's user avatar
  • 1
0 votes
0 answers
26 views

I'm trying to render this glass space helmet, how would you approach this?

I'm trying to texture this character and I'm stuck on the glass helmet I designed for him. I'm trying to light up his face as it looks lifeless inside the glass. Adding more lights an HDRI doesn't ...
Z Sosa's user avatar
  • 145
0 votes
0 answers
36 views

Glass casting opaque shadow in cycles

So I've created this glass material with a color map to get some colored windows, but the light doesnt pass through it. I'm doing it on cycles so i've read a couple of people with similar issues but ...
Blanca Vazquez's user avatar
0 votes
0 answers
62 views

Ways to simulate light dispersion in cycles?

I've been attempting to create a triangular prism exhibiting light dispersion, and have found sources suggesting the use of three glass shaders, using red, green, and blue, each with a slightly ...
Puck Allen's user avatar
1 vote
1 answer
67 views

How can I make this glass more realistic?

I am trying to do a liquid simulation where the fluid is pouring into the glass but I'm not able to make the glass look realistic... Below are some examples: Edit: Here is the .blend file
prestonferry's user avatar
0 votes
0 answers
37 views

Glass and Transparency - Wine Bottle

I have been following a wine bottle tutorial on skillshare. My problem is that a mesh liquid inside and bottle have this weird reflection using Cycles. I already flipped normals, merged by distance, ...
Dominik Podlipniak's user avatar
0 votes
0 answers
34 views

How to make glass refraction looks smoother?

I have this model for a glass bottle and when I preview or even render the scene out, the refraction has weird straight edges and doesn't look smooth enough. I already have applied subdivision and the ...
Jiji's user avatar
  • 13
2 votes
1 answer
70 views

Material glass BSDF not applied to mesh

I applied a Glass BSDF material to a mesh and then added an Emission material to a plane to reflect it on that mesh, but it doesn't work as it should. and Emission material on plane above it: This ...
Irfan Ahmed's user avatar
1 vote
1 answer
45 views

Improving the look of my glass and water

I have worked on and improved my glass since last time and even added some water to it: The glass on the left has 'water' in it, and the glass on the right is an empty glass. I am still however, ...
CodeZealot's user avatar
0 votes
1 answer
87 views

photorealistic glass bottle render

how can I achive this kind of material for glass? (photo attached). It looks like noise texture on very high scale, but when I try to set it, the bottle roughness is rising so high it losts the shiny ...
Gingi's user avatar
  • 3
1 vote
1 answer
28 views

Texture not rendering in Cycles engine

I have a scene which I have made: But when i go to render it in Cycles. The table loses it's texture (which I custom made through Blender's shading workspace. Why is my table texture disappearing in ...
CodeZealot's user avatar
0 votes
0 answers
60 views

Realistic Glass Shader

I have building with glass facade in urban setting lit with hdri and I am trying to do a photomontage with the rendered building. Screenshot 1: my glass shader 2: glass with reflections from the ...
Daniel's user avatar
  • 197
1 vote
1 answer
62 views

Glass Bottle under water

I am new here and in Blender... I have a problem with my work. I made a Glass bottle with a message inside and placed it under water. I want to get something like a bottle in the ocean. The problem is,...
Mateusz Marcinkowski's user avatar
1 vote
0 answers
20 views

Why is my dark field photography setup for glass looking different from what a real studio setup would?

I am trying to replicate a dark field photography setup for glass. Similar to this: The final goal is to get a set of clean reflections on a transparent background that I can composite with the ...
sabuosh's user avatar
  • 11
0 votes
0 answers
24 views

Blender glass dome without sphere mesh

I'm trying to create a glass dome with a nine-sided base without a modified sphere mesh to create the triangle pattern. How can I correctly align different tiles to make a complete dome? (Rectangles, ...
Thilo's user avatar
  • 1
2 votes
2 answers
305 views

How can I make a black glass pass light through it?

I want to render a black colored glass and make light pass through it. But if I give the glass Nodes and Transparency Nodes it changes the color of the glass into transparently white. How can I keep ...
Yukthy Parthy's user avatar
0 votes
1 answer
39 views

glass shader material

Any Idea why I am getting weird result in the render for glass material? I tried with the principled shader (transmittion to zero and roughness to zero) and glass shader. scale in 1 and face ...
Daniel's user avatar
  • 197
0 votes
0 answers
17 views

Preview really different then the Render Version

Maybe somebody can help me, my render version looks alot more different then the preview Version in the Editor.
hummingbrd's user avatar
0 votes
0 answers
60 views

The liquid inside the bottle is looking smaller than the real size

The issue is that the liquid is appearing small in the glass and leaving a large space but in reality it is bigger than that. I thought is was the light so I added different HDRI and it still gives ...
Levi Blevinder's user avatar
0 votes
0 answers
41 views

Caustics disappear with liquid in glass

I'm using caustics to render this perfume bottle. When I render only the liquid, everything works correctly (left image). If I render only the bottle also (image in the middle). If I render the liquid ...
theflo157's user avatar
0 votes
0 answers
26 views

Reflections of glass problem copying photo

I have to copy a photograph using Blender. What I have so far is attached. Photo on the Left, my render on the right. The main thing at the moment I'm having issues with is the base of the wine glass. ...
Treherne's user avatar
0 votes
0 answers
31 views

how do I create glass material and lens material similar to the glass camera panel in image?

Hi, I am trying to create a glass material that is similar to the one I posted below... How do I achieve a similar effect, in eevee?
Atharva Deodhar's user avatar
0 votes
0 answers
44 views

Wobbly Glass Artifact in Render

AMD 6700XT. I don't know what happened to my render, trying to figure out, I use standard BSDF Glass material. It is denoising problem or what?
kirbara's user avatar
1 vote
1 answer
196 views

Lights/emission not showing through glass

I have copied this tutorial for transparent glass at 6:17 - 7:04, and for emission/light, 10:30 - 10:50. As you can see from the following screebshots, I copied these transparent glass and emission ...
Francis Mike Nathan's user avatar
0 votes
0 answers
31 views

Emission/light shines in one direction but not another

How do I make this glow visible regardless of viewing angle angle? The glass transparent settings are visible in my screenshots. Thanks
Francis Mike Nathan's user avatar
0 votes
0 answers
53 views

How to make glass texture more accurate to what I'm trying to recreate

I'm very new to blender and I don't quite know what a lot of material properties or nodes actually do so I don't know what I'm supposed to change but basically, my problem with the glass box, is that ...
anna 's user avatar
0 votes
0 answers
32 views

How do I make a photorealistic Garnet shader?

I'm trying to make a Garnet as the main gemstone on a current project, but I'm struggling. I'm using Jocafe's glass shader currently, and it works really well for the smaller diamonds, but the ...
JackHainsworth's user avatar
0 votes
0 answers
30 views

Making my tube transparent with opaque edges

I'm using glass bsdf to make my object (a tube) transparent. problem is the tube becomes too transparent to the point where its not visible. I wanna add some color to the edges to kind of create an ...
BlenderNoob's user avatar

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