Questions tagged [glass]

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24 views

How would you draw wood encased in clear epoxy?

I am trying to create a table that has wood encased in epoxy. Some of the ways I thought of was to draw a wood plank than merge it with a glass top. Not have much luck doing this. Looking for any ...
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10 views

Remove reflection of stock image

Trying to texture an eye in Blender 2.8, but when I apply the glass node I get a reflection of the scenic countryside. Help.
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1answer
37 views

Whats wrong with my “snowglobe” object and/or lighting?

I've been messing with shaders and render options all day and trying to figure out how to get the objects within my "orb" object to display correctly in my render, but for some reason the viewport ...
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2answers
34 views

I am having lots of trouble trying to get light to shine through a window

I cannot figure out why the light won't shine through the window in my .blend file (linked here). I've made the glass transparent using the BDSF Transparent Shader. On top of this, all materials are ...
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1answer
41 views

Glass shader looks dark depending on exposure setting, even though there is enough light in the scene to compensate

I always work with sky and sun light high values to emulate real light, this leads me to use negative values on the exposure, usual linear workflow for better GI bounces, this causes the glass shader ...
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1answer
53 views

Surface rendered with a different blur frame by frame

I'm using Blender 2.79 to render an animation. While many frames look consistent, every three or four frames, a series of frames crop up where a surface is rendered differently than the rest, often ...
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2answers
121 views

Rendering a dark scene in Blender 2.8 Cycles + glass shader with lettering

After putting way too many hours into this scene, I'm finally ready to render. The problem is I get a ton of noise, no matter how many samples I choose, and denoising just makes the image look like ...
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0answers
31 views

Eye gone dark with light

I'm having trouble with the eye, I been follow tutorial of making an eye then it skip the set of light and my eye came up with very dark glass. I've been researchin for a long time but nothing helps. ...
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0answers
31 views

Blender Tempered Glass Effect

Im wondering how i can make tempered glass in Blender 2.8. I'm looking for that "Rainbow Effect" in the glass that you may see on a camera lens for example. I wouldnt mind to share pics of what i have ...
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2answers
2k views

Making a wall made from glass bricks

I need to make a frosted glass brick wall (see the example) for archvis picture. What is the best approach for it? Using just a cube with a texture of framing grout and glass shader for bricks will ...
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1answer
64 views

Weird noise inside Fresnel glass

Have weird effect within the Fresnel material, actually want to produce acrylic. Please help!! After increasing sample and denoising strength
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1answer
33 views

Does anyone know how to get rid of the automatic HDR on Blender 2.8

Hey so I'm new to Blender 2.8 and am creating an eye ball. I just got finished with the outer eye and created a glass BSDF material for it to give it that shiny/glossy eyeball look. The only problem ...
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29 views

Rendering with Cycles has hot spots on glass surfaces

Rendering with Cycles has hot spots on glass surfaces. I'm using an HDR image to light scene and its labeled as 'high noon' so sun angle is straight down. I am wondering why I am getting a 'hot spot' ...
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1answer
72 views

Blender Cycles - Can't see Glass through Glass

I've run into a predicament with an archviz project. For some reason, I cannot see the light bulb shining through the glass encasement in a chandelier. The light bulb uses a fake glass material (with ...
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1answer
36 views

Imported images no longer reflect on glass or glossy shader

I'm modeling a house and I imported an image to be the reflected in the windows. I put it behind the camera so it can be seen in the refection of the windows. It worked fine but then for some unknown ...
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0answers
41 views

Glass / jelly material speckled with fireflies

I'm working on an animation where a cube of jelly falls from the sky (it's best not to think too hard about it). . Here's frame 45: There are loads of speckles, which I've learned are called "...
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2answers
82 views

Glass material is transparent only when object is selected

As you can see, I would like to get similar effect in rendering as in material view mode but I'm don't know what could cause the problem. I've used Kitchen_glass material form Archipack standard ...
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0answers
18 views

How to make a mosaic blur in the render viewport

Is it posible to render a mosaic blur in the viewport instead of using the compositor? How to make pixelated censor effect? I was thinking of a glass like shader with high rougness and a checker ...
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3answers
51 views

How to make opaque glass lamp shade [duplicate]

How do i make material like this lampshade? Let light through, but not be transparent.
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1answer
49 views

Glass edges look blurred

I'm modeling an interior. As you can see, a part of the table's glass top looks blurred. I think this is given by the noise due to the engine lacking data to understand how to render the transarency ...
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0answers
51 views

Good glass in 2.8

I'm brand new to blender and am still working my way through beginner tutorials. I am now on one where I make a beer in a glass. I'm having so much trouble getting my glass to look like glass. I'm ...
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1answer
54 views

Why are my Reflections colored?

I've been working on a ruby material and I think is pretty good so far but it has a major error that I don't know how to fix. Every reflection on the faces of the ruby are colored and this is ...
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1answer
34 views

blender cycle glass issue(2.8); It looks thicker than the actual thickness of an object

like the title the render result looks quite odd. Although I tried to make this wine glass mesh thinner, it still does not affect the result. so, if there is another point I do not know,please let ...
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1answer
50 views

Eyeball gloss not visible behind another glass object

I have these objects with glasslike materials I used refraction and glossy shaders because I dont like the double relfection I get with a glass shader. But even with a glass shader my eye glass ...
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0answers
54 views

Tinted glass for a helmet

I have this character with a helmet. I want to see his face clearly through the glass and see clear reflections from the environment I also want it to have an orange tint. something like this: ...
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0answers
48 views

Trying to make fire in a glass cube

I'm trying to make a transparent cube or glass cube with fire in the middle of it so you can see it in the cube. I've tried different ways to make the cube transparent but I don't see the flames but ...
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0answers
170 views

Glass causes noise?

I've been fighting with noise in my render. For draft renders I clamp the AO bounces in simplify, which clobbers the noise, but also the shadows. And I don't like that. So for a final render I want to ...
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0answers
34 views

Area light creates whiteness only through glass [duplicate]

So I have an animated scene where the camera goes through a window into a house. The only issue is that the ceiling of the house is white (EDIT: it's actually not the ceiling, but the area lamp that's ...
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0answers
59 views

Window's glass - black stripes

Does anybody has an idea, why the black artefact is rendered as on attached screenshot? Glass material is just assigned to two faces of the window.
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0answers
85 views

Why is this glass getting blown out?

Ok I have a lot of glass in my scene but these shards I have on the floor, regardless of denoising settings or otherwise, that do not appear clear but rather get blown out into white. Denoise ...
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0answers
19 views

How i can make glass material with increasing amount of sampling [duplicate]

Hi guys i m having problem with blender. In cycles render when i increase amount of sampling glass material getting black and its glass property disappearing can someone help for this problem thanks
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0answers
31 views

Weird shading thing

Can anyone tell me why my renders are producing this weird shading near the top of this ‘pill’ shape?? (Also random black squares...)
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1answer
46 views

Reflections from a EmissiveTexture and ReceivingShadow

Ok. I have a setup where a plane has a texture that is set to emission to have a good reflection on a glassurface on the opposite side. But now the Surface did not receive shadows anymore. so I tried ...
4
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1answer
109 views

Refract grease pencil object?

so I'm trying to use the new 2.8 Update to do a grease pencil animation behind a dirty glass window in Eevee, but the grease pencil object does not get refracted or effected at all by the glass shader,...
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1answer
754 views

Export transparent material in GLTF in blender 2.8

I am trying to export a glass material in gltf. Here is the material principled shader, notice I have transmission set to 1.0: this gives me this result in cycles (the glasses have the glass material)...
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0answers
502 views

Glass refractions in eevee vs cycles

I'm finally working with eevee in blender 2.8 beta and initially I was so blown away at how high powered it was, thinking to myself "is this the end of waiting a whole week to render 1 minute of ...
2
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1answer
68 views

Glass pane not acting the way it should

Hello guys, thanks for clicking this post, I am trying to make a basic cableway but unfortunately I got stuck at one point. I was trying to put there windows but the glass panes don´t seem to work ...
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1answer
81 views

What is the most physically correct glass shader?

What node setup is the most physically correct? I mean, wich is the glass shader that looks the most like real life? The glass shader that makes the light rays act like real life.
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2answers
147 views

Correct glass shader

i am trying to make a glass shader for a photorealistic scene that im making but i have an issue with a glass of water. My glass in real life has some edge loops in the inner part of it. I modelled ...
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1answer
19 views

Exported Model and Shader Not Displaying as Intended

I used Blender 2.79 to create this model and shader in cycles render I exported it as a .obj & then attempted to display it in a-frame and I get the following result I would like to know how I ...
3
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1answer
503 views

Pixels artifacts when rendering glass BSDF with Cycles [duplicate]

I was trying different types of materials with Blender, and I tried to play with the glass with Cycles, but in the render, it makes weird blue pixels on my blue table. Even in the preview tab it ...
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0answers
303 views

Cycles: realistic light refraction for glass lenses

I found this image somewhere on the Internet: It was made with Cinema 4D and some special renderer. I decided to try create somethings similar using our favourite Blender and Cycles. To achieve a ...
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1answer
173 views

Glass shows up black when I render it as a transparent png (no background)

I'm trying to render a glass bottle on a transparent background. There is lighting set up, and you can see the glass when you render it on a background, but when you omit the background from showing ...
3
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1answer
51 views

During a Cycles render an object behind glass looks striped [duplicate]

Using Cycles I rendered a object inside a tube (it's glass material). The problem is the object edges are striped as shown here: The same thing happened for another project too: In the first ...
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1answer
486 views

How to get transparent glass option under film?

I saw a response to the question "Render Glass like materials with Alpha Channel to composite in external app" that you can check a transparent glass option under film to make the background image ...
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1answer
111 views

Why are solid objects with refraction node so dark?

Ok Ive discovered refraction nodes trying to create something like the iOS blur effect - meaning a white blur. This has worked somewhat with 2d objects, but no matter that the node has the color ...
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1answer
72 views

Glass material preview appears fine, but does not render

I followed this tutorial on eyes exactly, but the outer layer does not render correctly. I've tried other methods but with no luck.
3
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1answer
266 views

Cycles - transparent background still renders background color through glass?

Im having an issue with glass rendered where there isn't something IMMEDIATELY behind it - either objects are in distance or there actually isn't anything there. I need it to render CLEAR, meaning ...
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1answer
81 views

Rim lighting in glass sphere? light inside doesnt work?

I am trying to achieve this effect with my smooth shaded spheres, but if the sphere had the glossiness of glass with something inside it: https://dribbble.com/shots/3889660-Siri-assistant-AR-Hologram ...
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1answer
120 views

Camera (F12) wont render correctly [duplicate]

I have a small problem. The f12 wont render correctly. This is my viewport: and this is the f12 image: Blender File here: https://jmp.sh/pIbvOCR Could someone please help me :)?