Questions tagged [glass]

The tag has no usage guidance.

Filter by
Sorted by
Tagged with
1 vote
0 answers
29 views
+50

Problem when adding shaders to simulate glass

I am trying to get better dispersion glass and was exploring different solutions. When I tried to do light addition with Principled BSDF shaders, I got a weird lighting as if it were emissive. When I ...
Jag JB's user avatar
  • 821
1 vote
1 answer
12 views

The transmission option in the shading and material tab doesn't appear

Im trying to make a glass mattierl however the transmission option doesnt appear. how do i get it to show up
James Campbell's user avatar
0 votes
2 answers
46 views

Blender 4.1 Glass not letting light through anymore

I've used several Glass setups in the past. Since Version 4.1 none of them seem to work for my Windows. The Object always throws a complete shadow, even when the glass is mixed with a transparent ...
Dario's user avatar
  • 21
0 votes
2 answers
53 views

How to add reflections like glass on transparent image?

I imported some image (png which have already transparency aplied) in blender as a plane (a rectangle with 2 transparent stripes in the middle and 3 black stripes) in shading and other modes it ...
Marcin Jasny's user avatar
0 votes
1 answer
24 views

Diamond Shapes pattern on Bottle side

I am trying to recreate this texture for a bottle in Blender, but I am hitting many problems. I got a texture that does what I want for the diamond shaped creases on the surface, but when I put it on ...
Richard Costache's user avatar
2 votes
1 answer
74 views

Blender 4.01. Coloured volumetric light through coloured glass

I want to achieve a result like this. As said in the title I want to have my volumetrics coloured like the glass material which they pass through. I've seen some old threads, but for some reason it ...
Matthieu O.'s user avatar
0 votes
1 answer
50 views

How to create a thicker bottom of a bottle

I'm quite new to Blender, I've done few things but none of them was so complex regarding modeling of the object in the edit mode as the one I need to seek advice on: so I'm trying to follow this ...
marga_nit's user avatar
0 votes
0 answers
27 views

composite glass

I'm trying to composite an image with glass but I don't know if there is a workable solution for the scenario I have in mind. The set up consists of two parts: the first in itself is a composite of ...
yaelblender's user avatar
0 votes
1 answer
44 views

Volume absorption with boolean difference, when smooth shading the cutter?

I'm using a Boolean Difference modifier to cut a cube and a sphere out of a cube. Then, I've assigned the same material to all objects, and I've removed Surface, and added Volume Absorption: The ...
Hugh Perkins's user avatar
0 votes
0 answers
15 views

Glass Shader with Boolean Difference operator?

I created a cube and a smaller sphere, used Boolean difference to cut the sphere away from the cube, then applied this modifier, and moved the sphere out of the way. I use the Glass Shader on the cube,...
Hugh Perkins's user avatar
1 vote
2 answers
43 views

Is this refraction issue a bug? I can't fix it

I have made a glass tumbler with very simple glass shader and absorption. I want to add a bump but if I duplicate the material for the bump faces, I get weird black backfaces in the render, even ...
rojharris's user avatar
0 votes
1 answer
44 views

How can i achieve refraction effect a transparent plastic lid

I'm working on replicating a specific glass effect. I've grasped the concept of extruding the inside of the glass with a gap at the end to achieve the desired outcome. However, I'm facing challenges ...
Henry's user avatar
  • 51
1 vote
2 answers
62 views

plastic bottle having dark shapes at base

I'm facing an issue with my plastic bottle render. There are some dark shapes at the base that I can't seem to eliminate, except by adding a solidify modifier to the liquid. However, I want to avoid ...
Henry's user avatar
  • 51
1 vote
0 answers
37 views

Transparent Glass looks grey after saving

I'm trying to render transparent glass as png, in render preview looks awesome After saving it looks dull and grey Any idea why?
Patryk Laskowski's user avatar
0 votes
0 answers
80 views

How to remove sphere in glass reflection?

I created the “glass” material and a sphere appears in its reflection, which I don’t know how to remove. I'm newcomer to Blender, can someone help me with this? I cant find info on the internet about ...
chinaski's user avatar
2 votes
1 answer
47 views

Eevee Problem with displaying glass (alpha blend)

I tried to make glass material following a tutorial and faced with problem when setting to a alpha blend mode I have these settings: With Opaque mode it seems fine, but I need to have its ...
mlichlundia's user avatar
0 votes
0 answers
27 views

how to make reflection doesn't affect the environment? (cycles)

The environment light is white, however, the reflection on the glass is translucent blue. and the glass it self is transparent. I tried to change the environment into other colors, or change the glass ...
JiuyeAyan's user avatar
3 votes
1 answer
319 views

How can I model a flutted glass lamp's shade?

I'm struggling with this decorated glass... I've tried with displacement, but it doesn't give me the desired look.
ZlatkoZladic's user avatar
1 vote
3 answers
117 views

Glass/Plexiglass shader

it's quite frustrating when you're not able to achieve the wanted result. It seem simple, but for this object I can't afford a good looking glass/plexiglass shader. hope someone can help. download ...
Paolo Appendino's user avatar
0 votes
0 answers
38 views

Why is my render image appearing with the image and a white background ? Should be transparent PNG

I am looking to render a transparent png logo in Cycles. The logo I have is made with a low poly glass material and I have transparent and transparent glass selected in Film. I have attached pictures ...
cityofinfinity's user avatar
3 votes
1 answer
79 views

Stained glass window reflection not working

I'm trying to have my stained glass window cast a colorful reflection onto the ground of my scene. I want a distinct reflection, and the only lights in my scenes are an HDRI image for the World, and a ...
Ryan Nyberg's user avatar
0 votes
0 answers
18 views

Stylzed glass material WITH transmission using isometric camera and stacked panes (Cycles)

I got a client who wants stacked glass panes with a transmissive material looking like this: And I'm really struggling with getting the material right. The closest I got was using two materials, one ...
etlaM's user avatar
  • 33
0 votes
0 answers
174 views

How to correct glass IOR deformation?

Let's say I have a 3D model of a truck with frontal glass (semitrans plastic), with an object - driver - behind it. Now everything glass-wise looks OK as it should except one very important thing: the ...
fafa's user avatar
  • 93
1 vote
2 answers
80 views

Reflection of light inside glass

I am trying to get clear glass material. There is to much reflection on glass. How can I fix this reflection of light. Edit:- I tried fixing outer glass. Please help fixing the bulb glass bit ...
Anil's user avatar
  • 31
2 votes
1 answer
340 views

Transparent Glass is not transparent in material preview

I'm new to Blender and this as for sure asked before, but I couldn't find someone how had the exact same problem as me. This is my material: This is how it looks when I set the viewport to rendered (...
Akut Luna's user avatar
  • 273
1 vote
1 answer
33 views

Recreating phone back glass / plastic

I've been trying to recreate a back glass/plastic material based on my phone, which this picture could be an example on how it looks under bright light (This picture isn't mine, but I am willing to ...
Ruige's user avatar
  • 11
1 vote
1 answer
122 views

Light not affecting parts of an object

I have a 16x16x16 "glass" cube made of cubes. Every individual cube has the following settings Here there is a spot light shining on the bottom corner of the cube of cubes and it looks like ...
inicDominus's user avatar
0 votes
0 answers
28 views

Glass BSDF shader rendering problem

I'm trying to follow a tutorial on fluid simulation. Everything works fine until the rendering. As shown, the viewport render looks well but when trying to render image (F12) the torus roughness ...
Mohamed Obeid's user avatar
0 votes
0 answers
33 views

Surface > Background > As Color using environment texture doesn't display when rendering on EEVEE

Surface > Background > As Color using environment texture doesn't display when rendering on EEVEE. The transparency is there, the screens pace reflections activated, alpha blend mode and so on, ...
dimetequiero's user avatar
0 votes
0 answers
73 views

Why is my glass object purple in Viewport Shading mode?

I created 3 framed artworks with a glass object. The images behind the glass object is not the problem, they are connected. It's the glass object in front of the 'artworks' that come up as purple/...
stephan rheeder's user avatar
0 votes
0 answers
59 views

Getting no caustics

Above is a quick test render to see if caustics were working in the scene, and to my disappointment I'm getting nothing. I checked several tutorial videos to make sure I was doing everything right: ...
Generality's user avatar
3 votes
1 answer
39 views

How do I use modifiers to make this irregular shaped torus?

I'm a newbie to blender and want to make this irregular shape but in 3d. I started with a torus but I have only gotten this far. I wasn't able to get the exact shape and then got stuck trying to move ...
Bella Archer's user avatar
0 votes
0 answers
18 views

How do i make stuff render through glass? (Cycles)

i've got into back blender a few days ago. I tried making a Volvo 850r, but when i added glass (with Glass BSDF) nothing renders through it, not even lights. How would i solve it? For reference there ...
Daniel Pravdik's user avatar
0 votes
0 answers
35 views

Why does using a Boolean cause distortions in glass?

The glass material I'm using is just a Principled BSDF with transmission set to 1 (Cycles, Blender 3.6.0). When I add a Boolean to the glass you can see it introduces distortions. Even if I apply the ...
Pat Boyle's user avatar
4 votes
2 answers
557 views

Glass is Gray due to Low Light Transmission Values

I rendered an image of this 3d logo a day ago. It appears like this: I have modified my blender file since then, and have this weird issue now where the shadow of the glass is offset and the lighting ...
Slender Tech's user avatar
0 votes
0 answers
26 views

Glass Material ussues

Greetings to the forum members, I work with glass materials, and there are some problems with them. There are problems on different rendering engines. On Eevee, the glass material does not work in ...
Corsa Technologies's user avatar
0 votes
0 answers
12 views

how to keep specific light sources from effecting an object [duplicate]

I'm having a problem where I need to have light sources illuminate an object with a glass material to get it to look brighter. My issue is that the lights shine through the material and glow on to the ...
desperrrr's user avatar
  • 634
0 votes
2 answers
44 views

Glass material denoising problem in Cycles render

I modeled a wall light, which you can see in the images. I created a studio environment and rendered that. However i couldn't figure out why glass material looks worse when denoising is applied. Is ...
Furkan's user avatar
  • 13
0 votes
0 answers
14 views

Transmission is not working [duplicate]

I tried to make a glass following youtube tutorial. In that video, if you raise the transmission value to close to 1, it becomes transparent, but I can't. I know. It's really simple! But I don't know ...
seoulfirefly's user avatar
0 votes
0 answers
26 views

Abnormal Emission Behaviour in Blender

I have been making a glass bottle animation in which the bottle is tilted sideway and supposed to rotate about the Z-axis. The liquid inside the bottle is luminous because I want to achieve a magical ...
XK M's user avatar
  • 1
0 votes
0 answers
43 views

I'm trying to render this glass space helmet, how would you approach this?

I'm trying to texture this character and I'm stuck on the glass helmet I designed for him. I'm trying to light up his face as it looks lifeless inside the glass. Adding more lights an HDRI doesn't ...
Z Sosa's user avatar
  • 145
0 votes
0 answers
47 views

Glass casting opaque shadow in cycles

So I've created this glass material with a color map to get some colored windows, but the light doesnt pass through it. I'm doing it on cycles so i've read a couple of people with similar issues but ...
Blanca Vazquez's user avatar
0 votes
0 answers
115 views

Ways to simulate light dispersion in cycles?

I've been attempting to create a triangular prism exhibiting light dispersion, and have found sources suggesting the use of three glass shaders, using red, green, and blue, each with a slightly ...
Puck Allen's user avatar
1 vote
1 answer
74 views

How can I make this glass more realistic?

I am trying to do a liquid simulation where the fluid is pouring into the glass but I'm not able to make the glass look realistic... Below are some examples: Edit: Here is the .blend file
prestonferry's user avatar
0 votes
0 answers
44 views

Glass and Transparency - Wine Bottle

I have been following a wine bottle tutorial on skillshare. My problem is that a mesh liquid inside and bottle have this weird reflection using Cycles. I already flipped normals, merged by distance, ...
Dominik Podlipniak's user avatar
0 votes
0 answers
56 views

How to make glass refraction looks smoother?

I have this model for a glass bottle and when I preview or even render the scene out, the refraction has weird straight edges and doesn't look smooth enough. I already have applied subdivision and the ...
Jiji's user avatar
  • 13
2 votes
1 answer
73 views

Material glass BSDF not applied to mesh

I applied a Glass BSDF material to a mesh and then added an Emission material to a plane to reflect it on that mesh, but it doesn't work as it should. and Emission material on plane above it: This ...
Irfan Ahmed's user avatar
1 vote
1 answer
68 views

Improving the look of my glass and water

I have worked on and improved my glass since last time and even added some water to it: The glass on the left has 'water' in it, and the glass on the right is an empty glass. I am still however, ...
CodeZealot's user avatar
0 votes
1 answer
134 views

photorealistic glass bottle render

how can I achive this kind of material for glass? (photo attached). It looks like noise texture on very high scale, but when I try to set it, the bottle roughness is rising so high it losts the shiny ...
Gingi's user avatar
  • 3
1 vote
1 answer
31 views

Texture not rendering in Cycles engine

I have a scene which I have made: But when i go to render it in Cycles. The table loses it's texture (which I custom made through Blender's shading workspace. Why is my table texture disappearing in ...
CodeZealot's user avatar

1
2 3 4 5
11