Stack Exchange Network

Stack Exchange network consists of 174 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers.

Visit Stack Exchange

Questions tagged [glass]

The tag has no usage guidance.

0
votes
0answers
59 views

Glass refractions in eevee vs cycles

I'm finally working with eevee in blender 2.8 beta and initially I was so blown away at how high powered it was, thinking to myself "is this the end of waiting a whole week to render 1 minute of ...
2
votes
1answer
47 views

Glass pane not acting the way it should

Hello guys, thanks for clicking this post, I am trying to make a basic cableway but unfortunately I got stuck at one point. I was trying to put there windows but the glass panes don´t seem to work ...
1
vote
1answer
34 views

What is the most physically correct glass shader?

What node setup is the most physically correct? I mean, wich is the glass shader that looks the most like real life? The glass shader that makes the light rays act like real life.
-1
votes
0answers
30 views

“uber glass shader” working in preview but not render

I followed Gleb Alexandrov's new glass tutorial (https://www.creativeshrimp.com/uber-glass-shader-blender.html), but I can't quite get it to work in a render. It seems to more or less work in the ...
0
votes
2answers
57 views

Correct glass shader

i am trying to make a glass shader for a photorealistic scene that im making but i have an issue with a glass of water. My glass in real life has some edge loops in the inner part of it. I modelled ...
0
votes
1answer
14 views

Exported Model and Shader Not Displaying as Intended

I used Blender 2.79 to create this model and shader in cycles render I exported it as a .obj & then attempted to display it in a-frame and I get the following result I would like to know how I ...
3
votes
1answer
133 views

Pixels artifacts when rendering glass BSDF with Cycles [duplicate]

I was trying different types of materials with Blender, and I tried to play with the glass with Cycles, but in the render, it makes weird blue pixels on my blue table. Even in the preview tab it ...
1
vote
0answers
62 views

Cycles: realistic light refraction for glass lenses

I found this image somewhere on the Internet: It was made with Cinema 4D and some special renderer. I decided to try create somethings similar using our favourite Blender and Cycles. To achieve a ...
0
votes
0answers
37 views

Liquid inside bottle acts weird

Liquid inside bottle (default glass BSDF for bottle and default diffuse BSDF) is affected by weird reflection (?) in render view. The only way to see true level of liquid is to look at bottle from ...
0
votes
1answer
56 views

Glass shows up black when I render it as a transparent png (no background)

I'm trying to render a glass bottle on a transparent background. There is lighting set up, and you can see the glass when you render it on a background, but when you omit the background from showing ...
3
votes
1answer
39 views

During a Cycles render an object behind glass looks striped [duplicate]

Using Cycles I rendered a object inside a tube (it's glass material). The problem is the object edges are striped as shown here: The same thing happened for another project too: In the first ...
-1
votes
1answer
108 views

How to get transparent glass option under film?

I saw a response to the question "Render Glass like materials with Alpha Channel to composite in external app" that you can check a transparent glass option under film to make the background image ...
0
votes
1answer
61 views

Why are solid objects with refraction node so dark?

Ok Ive discovered refraction nodes trying to create something like the iOS blur effect - meaning a white blur. This has worked somewhat with 2d objects, but no matter that the node has the color ...
0
votes
1answer
63 views

Glass material preview appears fine, but does not render

I followed this tutorial on eyes exactly, but the outer layer does not render correctly. I've tried other methods but with no luck.
2
votes
1answer
89 views

Cycles - transparent background still renders background color through glass?

Im having an issue with glass rendered where there isn't something IMMEDIATELY behind it - either objects are in distance or there actually isn't anything there. I need it to render CLEAR, meaning ...
1
vote
1answer
61 views

Rim lighting in glass sphere? light inside doesnt work?

I am trying to achieve this effect with my smooth shaded spheres, but if the sphere had the glossiness of glass with something inside it: https://dribbble.com/shots/3889660-Siri-assistant-AR-Hologram ...
1
vote
1answer
60 views

Camera (F12) wont render correctly [duplicate]

I have a small problem. The f12 wont render correctly. This is my viewport: and this is the f12 image: Blender File here: https://jmp.sh/pIbvOCR Could someone please help me :)?
2
votes
3answers
150 views

Why is glass material increasing noise, and what to do about it?

I have a quite simple rendering in Cycles, containing some droplets with a standard glass material – only glass node, connected to surface of material node. The problem is, the glass increases the ...
3
votes
1answer
66 views

Glass shader has black parts

i'm trying to render this glass material but i have these black parts all over the model. Any idea what could be the cause of this ?
0
votes
0answers
65 views

Glass shader keeps reflection of environment map even though it is set to Transparent

For testing purposes I created a cube and applied a Glass material to a quad face of it as illustrated in the image below (principled shader mixed with transparent shader controlled by a maximum math ...
1
vote
0answers
21 views

Bake to keyframes messes up cell fracture [duplicate]

I am making a short animation of a sphere breaking a window with cell fracture. Here is how it looks mid-break: I thought it looked good so I decided to bake it into keyframes to upload it to the ...
0
votes
0answers
31 views

Glass Shader Is Dark? [duplicate]

I have a pair of eyes in cycles and have been previewing them in the render. They have two parts, an inner eye with the texture and the outer eye with the glass material. The glass material though is ...
0
votes
2answers
113 views

Glass material not working properly… When I add a light source it makes these colored dots [duplicate]

I need help with my glass material. For some reason when I add glass to my scene it makes these little dots which I can´t get rid of. This is the node editor for my glass material.
1
vote
0answers
49 views

How to make my glass completely transparent

So I am trying to make a jar of fireflies. Currently in this picture I only have 1 sphere that is emitting green light, however as you can see the refraction of the glass is causing it to look as ...
3
votes
1answer
118 views

How can I get my glass to look like this glass?

I have tried to make it look like this but I cant get the reflections with it still being see through. Could someone please help figure out how I can get my glass material to look like this?
2
votes
0answers
52 views

Glass spherical lamp - How to create correct light diffusion inside the glass

I am trying to render a suspended lamp made of spherical glass with led source inside. Here is my reference image: I have modeled a very simple object made by 3 elements: - Light source: An ...
1
vote
0answers
88 views

Volume+Caustics?

Is there any way to make caustics work in a volumetric environment? When using the Cycles render engine, light passing through a Glass BSDF in a volumetric world will not show through on the other ...
0
votes
0answers
75 views

How to export glass object

I am new in Bledner so I added simple cube, switched to cycle render added some glass shader and tried to export it to unity but in unity this cube is grey(like when you just add some mesh into scene ...
1
vote
0answers
74 views

Smoke not rendered behind transparent material - Blender Internal

I have been banging my head against the wall for weeks over this before deciding to reach for help with more experienced users. I am working on a smoke simulation in which smoke flows through a ...
1
vote
1answer
132 views

Firefles in Glass rendering

Every time I use glass material in Cycles render with diffuse or any other material with the help of mix shader, I always see 'fireflies' (small random illuminated pixels). I have already tried ...
1
vote
0answers
26 views

Light casts wird shadow on glass!

When I try to make the glass cover for my clock, this is what happens. The strange ball appears to be a shadow that is cast by the light source. When I tick off specular for the light source, the ...
4
votes
2answers
503 views

A strange problem with rendering glass in Cycles

While I look on my model by shift+z (in viewport) it looks good: Render without wired connections to the center But when I render same scene out it looks like this: I think this is caused by wrong ...
0
votes
0answers
30 views

How to make glass material LESS transparent/maintain its color?

Ok, Ive tried everything but here is what I have for a glass material (the teardrop) right now: With this setup:https://blenderartists.org/t/colored-glass-in-cycles/631184 Issue is the glass is ...
0
votes
0answers
129 views

Double reflections in Glass

I am getting double reflections some reason in my glass objects. I use Principled shader with Transmission set to 1.000 and IOR standard 1.450. The glass objects are modeled in proper way and the ...
0
votes
1answer
50 views

Trying to recreate an effect that envolves emission and cant get it right at all

this is a picture of the effect I am doing The original work: https://instagram.com/p/BjFdQfEgthj/ I just can't seem to get the same glow like effect. I'm not sure if I am missing something with ...
0
votes
0answers
44 views

Glass Distortion without the glass object

i need a glass distortion effect but without the object visible. Is this possible? Would be nice if this is possible to fake in compositing. Thanks so far.
0
votes
0answers
92 views

Black Noise with glass, Cycles Render

I'm new to blender so cut me some slack but when it comes to rendering glass I always get black noise on the rendered glass. This doesn't affect other materials so i'm confused on what i'm doing wrong....
1
vote
0answers
18 views

Diffuse materials under glass dome turning black (Cycles) [duplicate]

I have what is essentially a glass dome modeled with internal and external faces, but Diffuse materials under it always turn nearly black no matter how smooth or what color the glass is. To ...
0
votes
2answers
127 views

Rendering Glass (layers) resulting in strange dark patches (in Final but not Preview)

I am working on a school research project and hence I cannot share the blender file (confidentiality BS). I am getting strange lines in the render where there are stacked "glass" tiles. This occurs ...
4
votes
2answers
221 views

Blur effect throught glass

What I'm trying to do in Blender is a blur effect in a way that, whenever something is not behind the crystal of the glasses, it should be blurred. That means, the sentence "Saw you there" should be ...
0
votes
2answers
871 views

Creating glass material - Glass shader or Principled give black/dark or mirror render in Cycles

I have already searched for as many threads I could find to find a solution and tried them all as best as I could, but I can't make glass shader or Principled shader work with to make a transparent ...
1
vote
1answer
51 views

Dark reflections on glass [duplicate]

I have a building with a lot of glass, when i render i get this. The reflection on the glass its awfull. I have a proper HDRI, and tried to just place lights and same result. Some idea?
1
vote
0answers
83 views

Create a glass-looking shape with python console in Blender

I am trying to create in Blender a 3D model representing some optical scheme. I managed to create elements looking like pieces of glass using the Blender GUI, but cannot repeat this using python ...
0
votes
1answer
851 views

Noise on glass in cycles

I cannot get rid of noise/fireflies in my glass shattering scene, rendering with cycles. I've tried all of the following suggestions: Increasing Samples (up to 4000, still tons of noise) Filter ...
2
votes
0answers
33 views

How to make a textured window shatter with the textures on the shards

I'm making a Minecraft animation, and my character is going to throw an object out a window, so I want it to shatter, and it's going to be a pane instead of a block. So I created new faces by creating ...
0
votes
1answer
226 views

how to make a wet rock material

I am making a waterfall/river scene and it will have mist in the air so I want the boulder rocks to look wet (like in the image below). I have tried using the glass shader and glossy shader in ...
1
vote
1answer
453 views

Glass not Transparent [duplicate]

I'm a novice in Blender and my problem is the roof isn't transparent everywhere, when I put camera in a certain angle the location of the transparent changes. I use BlenderGuru pro lighting skies for ...
1
vote
1answer
234 views

Workflow to make windows on building

I'm new.. I'll start with that... I'm building a house for uploading to SecondLife. Well, trying anyway. I built my walls of one piece, using loops to create spaces for doors and windows. I've ...
2
votes
1answer
166 views

How to mix glass, glossy and diffuse (sticker on glass jar)

I trying to make sticker on the transparent bottle - but i couldt figure out - how to mix shaders by mask? I place the sticker with help of UV. I can make the bottle completely glass like - or non ...
2
votes
1answer
123 views

Refraction quality is lower in rendered image than in the viewport preview

I was playing around with Glass BSDF shader to see what it look like and how it interacts with its environment. Bellow, you can see a test scene. Preview Final The preview render on the sphere ...