Questions tagged [glass]

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Problem with creating glass texture

I keep trying to create a glass texture by following every youtube tutorial I can find. They all say just turn the transmission up to 1 and turn the roughness all the way down on a principle bsdf node....
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1answer
59 views

Dark glass with weird imperfections

I am following Blender Guru's donut & teacup tutorial and have gotten up to part 3 level 3 where I am starting to make my teacup transparent. After following all the steps in the video I am left ...
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19 views

volume shader inside of a glass material

I am trying to create a scene of nebula trapped in a glass cube,I have sucessfully created nebula by using principled volume,however whenever I try to put a transsimisive cube around it,cycles ...
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1answer
31 views

Coffee clips when rendering image [duplicate]

As you can see here the coffee starts clipping and suddenly becomes invisible. And I don´t really know what to do...
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31 views

My glass with liquid inside looks wrong, what did I do wrong? [closed]

I made a simple cylinder, removed the top, smoothed it, then made it transparent by giving it a material with high transmission following a tutorial. After I used quick liquid to create a liquid to ...
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21 views

Import to. gltf

've got a problem, i need to export a cocktail glass(with liquid) to. gltf, but when i export there is no texture folder(but i choose to create one, when i was exporting). So in a nutshell: i choose ...
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31 views

Newbie: How do I make my cube transparent?

first time posting. Absolutely loving Blender. I have had success tracking a cube into a video of my living room wall. I'd like to try turning it into glass but when I turn the transmission to 1, I ...
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1answer
36 views

How to create glowing light bulbs in Eevee?

I would like to model hanging spherical bulbs like these in Eevee: I thought I could follow this tutorial to make transparent spheres, then put a point light inside and it might come out reasonably: ...
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0answers
21 views

volumetrics not visible through glass / refraction

Cycles. I have a cube with a volumetric scattering shader in a room with ceiling lights. the volumetrics look good inside, but when viewed through a glass pane (principled bsdf with Transmission or ...
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1answer
38 views

Silicone/glass material

Hello blender wizards, I need help creating this kind of rendering with silicone shader looking like this: Clearly this is not physical based material and it needs to use some trickery to make it ...
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0answers
21 views

Final Render Help [duplicate]

I'm making an animation and I'm doing it in eevee but when I render it and it looks like it does in cycles bc the glass isn't transparent so does anyone know how to make the glass transparent in a ...
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0answers
40 views

How can I add bubbles to glass shader without using particle system?

I created a glass object following this CGMatter's tutorial https://www.youtube.com/watch?v=Zu74ljrLz4w&t=124s Now I would like to add bubbles inside the glass, but since the glass object is a ...
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0answers
18 views

Mesh face selection by color range

I'm doing a scene inside a cathedral, starting from a scan. To make it short, I'm selecting the windows by hand and assigning a glass shader so the light can pass through. It works, but, I was ...
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1answer
48 views

Need help with glass material

I was making a pinart in blender which is covered by glass or plastic. I used an hdri to light the scene. But the problem is that the glass is reflecting the lights of the hdri and also giving a black ...
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4answers
3k views

How do I make imperfect window glass?

I want to make a scene where someone sees a reflection in mirrored glass but I want the reflections to look like real windows so I don't want to just use a plane. They have to have some distortion. ...
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1answer
75 views

Glass doesn't let enough light through in Cycles

I have a gas lamp that shines through the glass from the inside. In one environment it works perfectly and enough light comes through the glass (normal glass BSDF). But now I have inserted the ...
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1answer
22 views

is it possible to make object just transparent without reflection reflation

as you can see when it reflects it looks so weird, is it possible to make these glasses just transparent without so much reflection.
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0answers
18 views

creating convex lens but focal length is not accurate [closed]

I made the biconvex lens with the following parameters: focal length=30 mm R1=30.4 mm R2=-30.4 mm lens diameter=19.1 mm center thickness=3.1 mm environment IOR=1 lens IOR=1.515 I set up a 2f optical ...
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1answer
329 views

How can I achieve this type of glass and ocean results?

I want this type of result of glass for my scenes but I am not able to achieve it. Can anyone tell me how these materials are being applied on the objects and what shaders are being used?
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2answers
48 views

Weird lines shows everytime when I try making a Glass Object in blender

I imported an object from maya and created a material in blender...and when i turn on the alpha blend option i get these wired lines every time. I already tried flip normals ,recalculate normals , ...
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0answers
61 views

Transmission and Specular in cycles

In the reference manual, the specular value (Principled BSDF) should be ((IOR-1)/(IOR+1))^2/0.08. I want to make a glass with Cycles. So, I am using a transmission value of 1 and an IOR of 1.45. I ...
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1answer
29 views

Why does my transparent/glass material change the colours of objects that sit inside of it, how to fix this?

How come my coloured material appears different when situated inside my glass/transparent material. is there a work around so that the colour displays correctly inside the glass?
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1answer
25 views

why does my glass look so strange especially when smooth shaded

Here's what it looks like flat shaded, in cycles, with the settings. i only upped transmission to 1 and roughness down: Here's what it looks like smooth shaded in cycles:
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1answer
41 views

Dark areas in glass

I have been following along with Blender Guru's Donut tutorial. I reached the end of Level 3 Part 4, but I seem to have a persistent problem - the shadows on my cup and plate are way too dark. I ...
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0answers
38 views

Glass normal reflection problem

The normal map that I have set on the glass seems to reflect on the other side of the glass, how can I remove this? object is bottle with thickness and a hollow inside + a subdivision modifier Normal ...
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0answers
18 views

Multiple Importance has problem with glass

I have problem with Multiple Importance for Point Light and glass material. Look on the pictures. First picture depict active multiple importance on the all point lights and second deactive multiple ...
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0answers
76 views

Sweat on body in Cycles

I'm trying to make sweat with particles, but Glass material creates very large shadow on skin & it produces black drops. I tried different settings, but either black drops, or reflections ...
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1answer
34 views

glass backlight does not appear in final render

in the rendered viewport view I can see the emission panel behind the cube, but in the final render, it does not appear. What should be the problem? thank you
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2answers
887 views

Is a UV Sphere with a glass shader applied to it considered to be a shell of glass or a solid sphere of glass in Blender Cycles?

I have been confused by this aspect. I am trying to create a solid sphere of glass and I'm worried about the light not refracting and transmitting realistically like a real sphere of solid glass. What ...
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0answers
25 views

Creating a reflective surface without lighting effect [duplicate]

Heyyo all :), I'm a bit stuck, I'm working on a 3d packshot and I want it to have a reflection below the pack but without a visible surface underneath as the PNG image will be used in various places ...
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0answers
14 views

Glass jar shader [duplicate]

I tried to make glass jar and the render result look like this. I don't know why the bottom of the jar look like that. Is it because the light reflection?
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1answer
51 views

How can I recreate the lighting and the glass in this?

I am new to blender so please bear with me if this is a silly question. I have been trying to recreate this cool image and got stuck at the lighting in those glass boxes and the glass shader. Can ...
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2answers
64 views

Glass Reflecting [Transparanting] what is beyond walls

Hi Guys Im pretty much new to Blender and been following some tutorials and other stuff and I came into this issue and I am hoping for some help. As seen in photos, when rendering an image, the ...
2
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1answer
83 views

Why is the liquid's reflection look so weird after the render? (Blender Guru tutorial)

I was doing the coffee cup tutorial that made by Blender Guru,and this happened: The shadow looks weird when there is liquid in the cup.(Look like dimanods?) But everything looks right when there is ...
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0answers
29 views

Cycles — Non-translucent glass in compositing passes — Problem

I have a scene that is obscured by a glass plane that has displacement. The glass curves/bends all the objects that are behind it. << This effect is crucial here. When I render a scene with ...
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1answer
26 views

Using an Archimesh glass panes pixelates my HDRI background – anyone know why?

I'm new to Blender and the tutorial I'm following uses Archimesh to create basic glass doors. Using both the default Archimesh shading settings and my own custom settings (see screenshot below), the ...
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1answer
36 views

Glass BSDF gets totally grey/white in cycles

I have a little problem here: As you can see I am using a Glass BDF in cycles. At the left you can see my cycles render output and at the left you can see my The viewport shading output. I would want ...
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2answers
40 views

transparent glass material refract the light

I am trying to create a transparent glass for my windows. But somehow, I found out the glass is creating a refraction. My furniture is now refracted. This how its look with windows and glass : https://...
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1answer
95 views

Cycles Glass BSDF on a Diamond viewport problem

I've got an issue with my glass viewport render. It creates some kind of a hole in that object, which looks bad. In comparison to the tutorial, with simplest nodes and everything super basic, with the ...
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0answers
32 views

Refraction glass material strange black parts

I'm working on some diamond materials and just did one tutorial on glass effects. It seems to work on the sphere, but applying it to the diamonds I modeled makes that black parts. I searched some ...
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3answers
45 views

Area light rectangle can be seen in window reflection - cycles

I have little problem. My light source (area light) can be seen in window reflection Is there any fix for it. I want to keep light, reflections and everything but without that ugly thing in window
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0answers
17 views

How to change emission color behind glass? (Cycles)

How can one maintain the color of the emission even after placing glass in front of it? Node set up for the sphere
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1answer
80 views

Problem with getting a clear and smooth glass surface

Dear Blender Community, right now I am trying to make a transparent glass shape with objects inside. I tried to smooth the shape via subdivison and smooth modifiers. With the subdivision the glass has ...
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1answer
39 views

Can I make fully transparent glass with no refractions?

I made a stove. I put a light inside, for the light that's on when you're cooking something. I just found out how to make the window in the door glass to see trough it, but now there's the problem ...
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0answers
41 views

How to make procedural broken glass material with a particular shape [duplicate]

Hello, I want to create something like this image does, in cycles. Does anyone know how to make procedural broken glass that can look like this ? I am looking for a way to not have the random voronoi ...
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0answers
22 views

EEVE: see metal through glass

I'm having troubles to display metal through glass in EEVE: Here are the two options I found: Option 1: put Reflection Cubemap probe (supposed to have higher quality). The problem is that metal is ...
0
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1answer
32 views

Creating fantasy crystal-like object to composite in a photoshoot

first post here. I'm a beginner with Blender so I'm trying to get some advice on how to make the material part of a diamon/crystal type thing I'll add in a photoshoot. I already asked this somewhere ...
0
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1answer
60 views

Coffee cup looks foggy after rendering

I’m following BlenderGuru’s donut tutorial, and right now I am modeling the coffee cup. The problem is that the cup looks kind of foggy after rendering (see attached screenshot). There’s a weird black-...
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2answers
51 views

Strange sphere in my glass surfaces?

I'm using Glass nodes from Blender Gurus tutorial but for some reason I get this strange sphere in all my glass surfaces. If I Enable Backface Culling in material settings, the sphere disappears from ...
2
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1answer
47 views

Glass BSDF gives different results when rendered in viewport and with "Render image"

I get a weird behavior with eevee and glass bsdf, I have a simple scene with a vertical plane with a glass-like material and a cube with an emission shader which is behind the plane from the camera ...

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