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Questions tagged [glass]

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2
votes
1answer
43 views

Why are my Reflections colored?

I've been working on a ruby material and I think is pretty good so far but it has a major error that I don't know how to fix. Every reflection on the faces of the ruby are colored and this is ...
0
votes
1answer
20 views

blender cycle glass issue(2.8); It looks thicker than the actual thickness of an object

like the title the render result looks quite odd. Although I tried to make this wine glass mesh thinner, it still does not affect the result. so, if there is another point I do not know,please let ...
1
vote
1answer
41 views

Eyeball gloss not visible behind another glass object

I have these objects with glasslike materials I used refraction and glossy shaders because I dont like the double relfection I get with a glass shader. But even with a glass shader my eye glass ...
1
vote
0answers
40 views

Tinted glass for a helmet

I have this character with a helmet. I want to see his face clearly through the glass and see clear reflections from the environment I also want it to have an orange tint. something like this: ...
0
votes
0answers
43 views

Trying to make fire in a glass cube

I'm trying to make a transparent cube or glass cube with fire in the middle of it so you can see it in the cube. I've tried different ways to make the cube transparent but I don't see the flames but ...
0
votes
0answers
47 views

Glass causes noise?

I've been fighting with noise in my render. For draft renders I clamp the AO bounces in simplify, which clobbers the noise, but also the shadows. And I don't like that. So for a final render I want to ...
0
votes
0answers
33 views

Area light creates whiteness only through glass [duplicate]

So I have an animated scene where the camera goes through a window into a house. The only issue is that the ceiling of the house is white (EDIT: it's actually not the ceiling, but the area lamp that's ...
1
vote
0answers
32 views

Window's glass - black stripes

Does anybody has an idea, why the black artefact is rendered as on attached screenshot? Glass material is just assigned to two faces of the window.
1
vote
0answers
44 views

Why is this glass getting blown out?

Ok I have a lot of glass in my scene but these shards I have on the floor, regardless of denoising settings or otherwise, that do not appear clear but rather get blown out into white. Denoise ...
0
votes
0answers
18 views

How i can make glass material with increasing amount of sampling [duplicate]

Hi guys i m having problem with blender. In cycles render when i increase amount of sampling glass material getting black and its glass property disappearing can someone help for this problem thanks
0
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0answers
26 views

Weird shading thing

Can anyone tell me why my renders are producing this weird shading near the top of this ‘pill’ shape?? (Also random black squares...)
1
vote
1answer
37 views

Reflections from a EmissiveTexture and ReceivingShadow

Ok. I have a setup where a plane has a texture that is set to emission to have a good reflection on a glassurface on the opposite side. But now the Surface did not receive shadows anymore. so I tried ...
4
votes
1answer
63 views

Refract grease pencil object?

so I'm trying to use the new 2.8 Update to do a grease pencil animation behind a dirty glass window in Eevee, but the grease pencil object does not get refracted or effected at all by the glass shader,...
1
vote
1answer
142 views

Export transparent material in GLTF in blender 2.8

I am trying to export a glass material in gltf. Here is the material principled shader, notice I have transmission set to 1.0: this gives me this result in cycles (the glasses have the glass material)...
0
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0answers
319 views

Glass refractions in eevee vs cycles

I'm finally working with eevee in blender 2.8 beta and initially I was so blown away at how high powered it was, thinking to myself "is this the end of waiting a whole week to render 1 minute of ...
2
votes
1answer
58 views

Glass pane not acting the way it should

Hello guys, thanks for clicking this post, I am trying to make a basic cableway but unfortunately I got stuck at one point. I was trying to put there windows but the glass panes don´t seem to work ...
1
vote
1answer
46 views

What is the most physically correct glass shader?

What node setup is the most physically correct? I mean, wich is the glass shader that looks the most like real life? The glass shader that makes the light rays act like real life.
0
votes
2answers
77 views

Correct glass shader

i am trying to make a glass shader for a photorealistic scene that im making but i have an issue with a glass of water. My glass in real life has some edge loops in the inner part of it. I modelled ...
0
votes
1answer
16 views

Exported Model and Shader Not Displaying as Intended

I used Blender 2.79 to create this model and shader in cycles render I exported it as a .obj & then attempted to display it in a-frame and I get the following result I would like to know how I ...
3
votes
1answer
223 views

Pixels artifacts when rendering glass BSDF with Cycles [duplicate]

I was trying different types of materials with Blender, and I tried to play with the glass with Cycles, but in the render, it makes weird blue pixels on my blue table. Even in the preview tab it ...
1
vote
0answers
144 views

Cycles: realistic light refraction for glass lenses

I found this image somewhere on the Internet: It was made with Cinema 4D and some special renderer. I decided to try create somethings similar using our favourite Blender and Cycles. To achieve a ...
0
votes
0answers
40 views

Liquid inside bottle acts weird

Liquid inside bottle (default glass BSDF for bottle and default diffuse BSDF) is affected by weird reflection (?) in render view. The only way to see true level of liquid is to look at bottle from ...
0
votes
1answer
86 views

Glass shows up black when I render it as a transparent png (no background)

I'm trying to render a glass bottle on a transparent background. There is lighting set up, and you can see the glass when you render it on a background, but when you omit the background from showing ...
3
votes
1answer
45 views

During a Cycles render an object behind glass looks striped [duplicate]

Using Cycles I rendered a object inside a tube (it's glass material). The problem is the object edges are striped as shown here: The same thing happened for another project too: In the first ...
-1
votes
1answer
285 views

How to get transparent glass option under film?

I saw a response to the question "Render Glass like materials with Alpha Channel to composite in external app" that you can check a transparent glass option under film to make the background image ...
0
votes
1answer
81 views

Why are solid objects with refraction node so dark?

Ok Ive discovered refraction nodes trying to create something like the iOS blur effect - meaning a white blur. This has worked somewhat with 2d objects, but no matter that the node has the color ...
0
votes
1answer
65 views

Glass material preview appears fine, but does not render

I followed this tutorial on eyes exactly, but the outer layer does not render correctly. I've tried other methods but with no luck.
2
votes
1answer
142 views

Cycles - transparent background still renders background color through glass?

Im having an issue with glass rendered where there isn't something IMMEDIATELY behind it - either objects are in distance or there actually isn't anything there. I need it to render CLEAR, meaning ...
1
vote
1answer
66 views

Rim lighting in glass sphere? light inside doesnt work?

I am trying to achieve this effect with my smooth shaded spheres, but if the sphere had the glossiness of glass with something inside it: https://dribbble.com/shots/3889660-Siri-assistant-AR-Hologram ...
1
vote
1answer
81 views

Camera (F12) wont render correctly [duplicate]

I have a small problem. The f12 wont render correctly. This is my viewport: and this is the f12 image: Blender File here: https://jmp.sh/pIbvOCR Could someone please help me :)?
2
votes
3answers
258 views

Why is glass material increasing noise, and what to do about it?

I have a quite simple rendering in Cycles, containing some droplets with a standard glass material – only glass node, connected to surface of material node. The problem is, the glass increases the ...
3
votes
1answer
87 views

Glass shader has black parts

i'm trying to render this glass material but i have these black parts all over the model. Any idea what could be the cause of this ?
0
votes
0answers
104 views

Glass shader keeps reflection of environment map even though it is set to Transparent

For testing purposes I created a cube and applied a Glass material to a quad face of it as illustrated in the image below (principled shader mixed with transparent shader controlled by a maximum math ...
1
vote
0answers
27 views

Bake to keyframes messes up cell fracture [duplicate]

I am making a short animation of a sphere breaking a window with cell fracture. Here is how it looks mid-break: I thought it looked good so I decided to bake it into keyframes to upload it to the ...
0
votes
0answers
33 views

Glass Shader Is Dark? [duplicate]

I have a pair of eyes in cycles and have been previewing them in the render. They have two parts, an inner eye with the texture and the outer eye with the glass material. The glass material though is ...
0
votes
2answers
180 views

Glass material not working properly… When I add a light source it makes these colored dots [duplicate]

I need help with my glass material. For some reason when I add glass to my scene it makes these little dots which I can´t get rid of. This is the node editor for my glass material.
1
vote
0answers
51 views

How to make my glass completely transparent

So I am trying to make a jar of fireflies. Currently in this picture I only have 1 sphere that is emitting green light, however as you can see the refraction of the glass is causing it to look as ...
3
votes
1answer
123 views

How can I get my glass to look like this glass?

I have tried to make it look like this but I cant get the reflections with it still being see through. Could someone please help figure out how I can get my glass material to look like this?
2
votes
0answers
60 views

Glass spherical lamp - How to create correct light diffusion inside the glass

I am trying to render a suspended lamp made of spherical glass with led source inside. Here is my reference image: I have modeled a very simple object made by 3 elements: - Light source: An ...
1
vote
0answers
123 views

Volume+Caustics?

Is there any way to make caustics work in a volumetric environment? When using the Cycles render engine, light passing through a Glass BSDF in a volumetric world will not show through on the other ...
0
votes
0answers
114 views

How to export glass object

I am new in Bledner so I added simple cube, switched to cycle render added some glass shader and tried to export it to unity but in unity this cube is grey(like when you just add some mesh into scene ...
1
vote
0answers
105 views

Smoke not rendered behind transparent material - Blender Internal

I have been banging my head against the wall for weeks over this before deciding to reach for help with more experienced users. I am working on a smoke simulation in which smoke flows through a ...
1
vote
1answer
163 views

Firefles in Glass rendering

Every time I use glass material in Cycles render with diffuse or any other material with the help of mix shader, I always see 'fireflies' (small random illuminated pixels). I have already tried ...
1
vote
0answers
40 views

Light casts wird shadow on glass!

When I try to make the glass cover for my clock, this is what happens. The strange ball appears to be a shadow that is cast by the light source. When I tick off specular for the light source, the ...
4
votes
2answers
527 views

A strange problem with rendering glass in Cycles

While I look on my model by shift+z (in viewport) it looks good: Render without wired connections to the center But when I render same scene out it looks like this: I think this is caused by wrong ...
0
votes
0answers
34 views

How to make glass material LESS transparent/maintain its color?

Ok, Ive tried everything but here is what I have for a glass material (the teardrop) right now: With this setup:https://blenderartists.org/t/colored-glass-in-cycles/631184 Issue is the glass is ...
0
votes
0answers
150 views

Double reflections in Glass

I am getting double reflections some reason in my glass objects. I use Principled shader with Transmission set to 1.000 and IOR standard 1.450. The glass objects are modeled in proper way and the ...
0
votes
1answer
52 views

Trying to recreate an effect that envolves emission and cant get it right at all

this is a picture of the effect I am doing The original work: https://instagram.com/p/BjFdQfEgthj/ I just can't seem to get the same glow like effect. I'm not sure if I am missing something with ...
0
votes
0answers
51 views

Glass Distortion without the glass object

i need a glass distortion effect but without the object visible. Is this possible? Would be nice if this is possible to fake in compositing. Thanks so far.
0
votes
0answers
126 views

Black Noise with glass, Cycles Render

I'm new to blender so cut me some slack but when it comes to rendering glass I always get black noise on the rendered glass. This doesn't affect other materials so i'm confused on what i'm doing wrong....