Questions tagged [emission]

Light emitting shader

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18 views

Adjust Principled BSDF Emission Falloff Rate?

Using Blender 3.0, I'm trying to adjust a material's emission falloff rate and strength. I have a Principled BSDF shader that is emitting light, however, I'm struggling with the Emission Strength. The ...
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2answers
104 views

How do I get an emission effect with a transparent BSDF material?

I have the following circle with rings which I've successfully made transparent for the gaps. However, I'm having trouble getting the blue parts to have an emission effect. I'm completely lost and ...
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1answer
39 views

What is the best way to create that kind of gradient glowing?

Hi. I've been trying to create this kind of glowing object for quite a while now, but I can't figure it out. I've tried mixing different colors of emitting, my problem is I can't get them to blend ...
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33 views

How do I bake a Procedural Emission Material into a Texture?

I followed this tutorial on how to make a galaxy and now I want to import it into UE4. Problem is, UE4 uses a HLSL, and Blender doesn't. I read somewhere that you can bake it into a texture, but ...
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11 views

Emit object based particles orthogonal to faces on a grid / without overlap

I'd like to emit these hexagon reference objects from the faces of another object in the same way that I can for this plane. Specifically, with the orientation of the hexagons relative to the normal ...
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1answer
24 views

Why does my render not show whitespot/overexposed part when i save it in OpenEXR format?

I've been wondering why this happens. When I save my rendered image (this is a smoke & fire sim) in OpenEXR format, it doesn't show any whitespot, instead it is full of a solid blue color, maybe ...
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18 views

Newbie adapt Cycles rocket thrust flame to EEVEE

I've been following this tutorial While i was able to adapt it to blender 2.93.4 I wish to render it in EEVEE rather than Cycles like shown in the video, however plugging in emissions to volume in ...
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18 views

Bake render to texture? cycles

I have a neon sign and need to bake it to texture with all lighting like on the render. Low poly behind the neon have a UV map. I need just a black material from low poly and all reflections from neon....
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2answers
1k views

I'm trying to recreate my logo in Blender but I'm out of ideas

I have made this a long time ago in Photoshop 3D when it had more support for some effects and was easier to customize. I've been playing around with Blender for the first time now and i'm trying to ...
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2answers
87 views

particles are blinking for no apparent reason

I have a glass-like shape with a particle emitter inside and a few forcefields to direct particles. That works well. But I can't understand why the emission of particles seems to be blinking or reset ...
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1answer
22 views

Emission light not working in blender 2.93.2 (cylces) [duplicate]

I want to make an UV Sphere glow. I try to achieve it with the following nodes: When I render the image in cycles I dont see the glowing effect: What am I doing wrong?
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1answer
44 views

How do i make a particular color glow when using two colors in a brick texture? (Eevee)

I only want to make the cyan strips glow. (Currently quite new to the shader editor)
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34 views

Is there a way to make emission shaders look less flat in cycles?

Im creating an exhibition scene, but the lights that I use look flat and strange in the scene. Is there any way to make them more detailed?
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2answers
27 views

How to create “glowing eyes” effect on a video imported as an image plane

Hypothetically, I have a pre-keyed video of a stop motion animated character I created with help from my compositor of choice that I’ve added to my 3D landscape as an image plane. A key component to ...
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1answer
47 views

Array mesh with emission node not working [closed]

What details do you want to see? Read my question and then read the answer. What needs to be added? I don't get it????? Please elaborate this in detail. Question is useful and is being answered ...
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1answer
354 views

How to get LED light appearance right

I’m trying to create an instructional video about one of our boards and wanted to show the name (and later on the diagnostic patterns) of the LEDs on the board. I have three colours, red, green, blue, ...
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12 views

Instance object have ghost shadow when using texture coordinate

Goal: I am instancing a child plane from it's parent objects faces. I wish for the child plane instances to only emit light from an image texture based on the parents uv map. something like this ...
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32 views

How to add blend modes to emission shader node

Is there a way I can add a Blend mode node to connect to the emission node, and make the object beneath blend with the above object which has the emission.
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1answer
21 views

Eevee: Background-texture is reflected, but light-emitting text-object is not - how to fix?

Using Evee - How do I get my text with an emissive material to reflect in the bumped watersurface? In this setup the background is an HDRI (the stonewall and the window): The text is just text with ...
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42 views

Cycles Emission Material Receiving Shadows

I am trying to follow this tutorial. Around 36:00 in the tutorial, he adds an UV sphere with an emission material that will eventually become the sun. However, when I follow the exact same steps, my ...
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17 views

mantaflow explosion: need more light emitted, reduce graininess

I've been working on an image with a cannon firing, following a mantaflow explosion tutorial. I'm getting pretty excited with the results (see render image), but I need the explosion to emit more ...
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24 views

help with gloss reflections!

I'm in dire need of some help here, as you can see in the second photo both, the car and the light that illuminate it, reflect on the ground plane I added. I'd need to keep the car's reflection only ...
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19 views

Emission Pass bug while creating an automation script for PBR bake passes

I am a newbie to scripting and coding in general so this might be a stupid question. I am trying to design an automation script for SimpleBakes addon to automatically select the necessary PBR bake ...
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1answer
44 views

Emission is not visible when imported into Photoshop

I'm importing a PNG file which has been rendered with Emission shader, but when I import the PNG file into Photoshop the emission is only very faintly visible, but in Blender render viewport its more ...
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23 views

Reflection capture of emissive objects

Im in Blender 2.93 I have a tracked scene, the background is a PNG image sequence, and I've created a particle system that is made up of emissive icospheres. I would like the icospheres to cast light ...
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1answer
105 views

why is the shadow created with emission, how to fix it?

why is the shadow created? thanks a lot!!
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1answer
38 views

Cycles Emissions

I have been trying to replicate a far-away sun between the two moons you see in the picture. However, I cannot understand why this simple emission shader is producing no orange colour on the emission (...
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1answer
31 views

Need hair particles to only be on the vertex group, but still sticking out all throughout the mesh

I'm trying to make low poly hair and need the hair particles to only stick out of the top of my mesh on the vertex group I made
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1answer
37 views

Can you make emissive planes have sharper shadows?

Can you make emissive planes have sharper shadows? I know that its known for making soft lights but Im just wondering if theres a way to control how sharp its shadow is So far, bringing it closer to ...
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1answer
16 views

need to hide the emitters light on the ground keeping the car's reflex

hei everyone, i really need to find a way to not have the light's reflection and to keep the car's
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0answers
64 views

Light goes through non-transparent object?

Hello fellow Blender artists! A friend of mine has designed this piece of a cyberpunk, sci-fi, post-apocalypse underground colony in a world with no sun, and he asked me to make a simple 3D model to ...
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2answers
436 views

Randomize distribution of objects (CO2 molecules) in space

I'm producing kind of an environment full of CO2 molecules, the idea is to randomize the CO2 molecules around a porous sphere, however when I do the particle system, they're distributed following ...
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1answer
42 views

How do I emit light from car backlight?

I have been following a tutorial for blender.I am using a 3d model I just download from the internet. However, I cannot seem to emit lights from my car backlight. But the tutorial I am following has ...
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1answer
230 views

Color ramp as Value for Strength input on Emission shader

I am trying to plug the Color Ramp output to the Strength input of an Emission shader which gives me the noise randomnesss as intended. However, color ramps seem to be operating within the range of 0-...
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1answer
39 views

Skyscraper Lights selection for emissive shader [duplicate]

I'm working on some skyscraper using a PBR, but I was wondering if there is a way to select the faces that contains the windows with the lights on, and put an emissive shader; or if there's a way to ...
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1answer
18 views

Speed of particles

I am making a ripple water animation in Blender 2.92. Everything is looking really good, but I have a problem: The droplet falling into the water falls really slow!. No matter how I tweak and look ...
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0answers
39 views

Phosphor glowing spots from back side of screen inside a vacuum chamber; how to model faint, multiple reflections?

I want to reproduce some mysterious, faint reflections inside a piece of equipment that we see occasionally. Low energy electron diffraction (LEED) systems have a back surface phosphor-coated screen ...
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1answer
32 views

How to exclude light from a character

I'm working on a scene where a character is floating inside a cylinder and there's light shining from the bottom. To make it appealing I had to turn the strength to 10000. But my mixamo character can'...
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1answer
40 views

Change Settings per Object, using 1 Material [duplicate]

The idea is that I want certain objects to light up at different keyed times. However, the objects will all use the same material; it's settings will just vary per object at different times during ...
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1answer
48 views

Automate many emissive primitives using Python in Blender 2.93

Background: Hello, I'm a researcher looking into the supply chain. A few years ago I was creating a static visualisation of vessels across the globe. I discovered Blender and using several tutorials ...
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1answer
30 views

How do I make an emission object invisible when the emission is off?

I'm trying to animate flashing text around an object but I do not want to see the text when the emission is off. It's just an emission node to material output with key frames on emission strength. How ...
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1answer
61 views

Controlling Emission Shader via Animation Nodes Falloff

I hope you doin' alright. I am trying to give an emission shader to instanced object as you see in the image below. Location of the falloff going to determine the color and/or intensity of the shader. ...
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2answers
198 views

How to change one property (default value) on multiple materials

When I export an .obj from my Shelfplanning tool and import it into Blender, all my materials have the "Emission Strength" set to 1.0 (and there are 450 ...
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1answer
124 views

Make specific color an emission

I am trying to make the blue color on my model an emission so that it creates light and looks like it was just fired. Here is the model: Here is the node setup:
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20 views

How to change emission color behind glass? (Cycles)

How can one maintain the color of the emission even after placing glass in front of it? Node set up for the sphere
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2answers
96 views

Emission node not rendering at all in Cycles nor Eevee

I've been modding this model to use in my animations, and thought it would be cool to add an emission shader to the pupils of the eyes (the model is a robot). I was fine with just having the pupils ...
3
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1answer
183 views

Hard shadows after render (cycles & eevee) V2.92

Been in Blender for one year, self-taught. The shadows after render become blackened and show up where they have no business being. The scene has a swinging light above as well as 3 graph-generated ...
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29 views

emission with volume question

ok so I was trying to make an explosion without baking using the empty and modifiers method, I modelled something that kind of looks like an explosion then I added displacement with mods etc now when ...
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15 views

Problem in render image with cycles . objects with emission seem to form large white lines after compositing

i was just rendering a teaser image for my model to post on twitter , so i thought this setup would look good >>>> the light emitting objects used just emission node with a strength of 10 ...
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1answer
859 views

Getting just white light instead of actual colors by exporting emission based models

I created the following model by following an online tutorial in order to add it in a game: Here is the shader graph that I used to create the same: But when I tried to export in .glb format and ...