Questions tagged [emission]

Light emitting shader

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17 views

Reflections are pixelated in eevee, any idea how to solve the issue? I am adding the pic for reference

Using color ramp, noise texture, bump to create the mud texture, but what's the reason I am getting the pixelated reflections. Your help will be really appreciated.
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1answer
504 views

Emission wont emit through black colour screen

I have a mesh plane which is a glass object, transmission and alpha all the way up, which means its 100% opaque. Whenever I use a lighter colour the emission shader goes through the glass, but when I ...
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1answer
41 views

Have light cast on an object visible, but the the object to be invisible

Does anyone know how to achieve the effect of having a light cast upon an object, yet for that object to be invisible when rendered, yet the light that is cast upon the object is still visible? I've ...
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0answers
26 views

How to create a 3 way emission gradient in blender 2.81?

I want to create a 3 way emission gradient that goes red-orange-red in blender 2.81 on text. Is there any way to do this?
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37 views

Particle Flow along a Curve with Turbulence

I'd like to replicate the effect in the follwing the picture: I did create a curve with a particle flow on it already but I don't know how to make this kind of eruption effect. Scene Download Would ...
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1answer
24 views

Material emitting only in dark parts of an object

I would really need to know if it is possible to make an object have a material, that emmits only in the lit parts of an object. The dark parts would remain dark. I am using Eevee with Bloom turned on ...
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1answer
19 views

How do I add ambient occlusion or show shadows for the craters in my moon object?

I really don't know how to use nodes so I'm wondering how to use ambient occlusion to show that there are craters on my moon while the moon has emissions on. I want to do this by having some shadows ...
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1answer
16 views

Is there any possible way to prevent the mirror to reflect some custom objects?

So, I had a little problem here; I made the cube invisible but still glowing around the environment. And the problem is I want to prevent the cube to reflect on the mirror. Is there any possible way ...
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9 views

Lines on my screen render but not in animation?

I made a laptop screen that folds open with a playing video but the video is jumpy with lines across it only once I've rendered it, not in the viewport on playback?
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1answer
34 views

Driving emissives with mesh objests

Is there a way to achieve something similar with Blender? Specifically, I want to drive the lights with a 3d mesh. https://youtu.be/zRJ_HWQ7peE
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1answer
27 views

Is it possible to render the object 'selection outline', or mimic it in some way, for a particle system?

I am playing around with particle systems, and have been experimenting with this tutorial: https://www.youtube.com/watch?v=2bv973aqx-w The system emitted particles from an icosphere, but the particle ...
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0answers
10 views

Emission shader not working [duplicate]

Why in evee does the emission shader not actually emit light? I turn it up to extreme levels and it does not work.
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1answer
41 views

How to make an Emission material transparent?

I would like to be able to see the green cube through my yellow cube while retaining the intensity and bloom of the Emission material: I've seen other questions that ask the same thing but unless I'm ...
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0answers
16 views

Eevee volume emission texture space is cubic even for a cylinder solid [duplicate]

I created a solid cylinder with an emitting volume material. In render mode, the glow looks cubic instead of following the circular profile of the cylinder. This could be because the texture space is ...
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0answers
23 views

Casting a shadow on an emission shader

I have a plane material consisting of a texture fed into an emission shader and I specifically use the shader to achieve a cartoon like effect. I know that switching to a BSDF would solve this but ...
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0answers
29 views

Blocks of emission appearing if the emission strength of principled volume is increased

i was making an explosion in blender , but when i was preparing the volume for the final render , the emmision strength started glitching This is the picture before increasing the emission strength ...
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1answer
32 views

Low resolution problem during rendering a particle

i made an simple explosion simulation for creating sprite sheet to my game. but when i start to render animation at 1920x1080 resolution, explosion still looks low quality. Here is an example: Thanks.
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0answers
15 views

When I bake my mesh the texture comes out in polygons

Whenever I try to bake my mesh the output comes out in weird polygons and the emission on the eyes doesn't appear. The emission caused by the eyes does appear, however. How can I bake this while ...
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2answers
103 views

How to make emission object transparent in EEVEE?

I would like to make this emission material I made transparent in order to make it look like an energy field and be able to see the door behind it: Tried the alpha blend option in EEVEE but it did ...
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1answer
18 views

I cant get light to work with emission on render

i created a plane and connected emission to materiel input and switched it to render to try and see my glass almost squid type thing but the light wasn't there and only the plane was lit up. The glass ...
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1answer
40 views

Rays emanating from a point on the surface

I am trying to create an effect in cycles (like the attached photo), where points on the surface emit rays (like god-rays). I have tried adding a spot light at the location where I want this, along ...
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1answer
86 views

Eevee - how to do god rays emitting from a transparent object?

Alright, Im trying to emulate the god rays/light streaks emitted from an explosion like this, in 2.8 eevee - Ive looked at typical tutorials like https://www.youtube.com/watch?v=MQooOGayOQI and https:...
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1answer
31 views

Glare Node not act as Expected

Do not understand why Only 1 part of my Emission Tube glow via Glare node in Compositing Tab. Thanks in advance.
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0answers
31 views

Deflecting particles from a surface

I have a stream of spherical particles, being emitted from a cube face, going through a plane as shown in the crude image below. I'd like to have some of these particles be deflected by the plane at ...
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1answer
82 views

Emit particles as a cone shaped beam

I am trying to create a beam of particles shaped like a cone. When I do this from the face of a cube, for example, I get a beam that is normal to that face but I don't know how to make that beam ...
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0answers
26 views

Why is the light blowing into one direction?

This is an imported SVG, I used skin modifier for the thickness and Emission shader for the light. But the light is not surrounding but seems having a direction. Does anyone know why it happens and ...
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2answers
65 views

How can I have a strong emission object without it turning white?

For my project, I need a light source with powerful light, and I need it to take a shape, or at least appear to. Currently I have this : This is emitting teal-ish light, but with the perfect strength ...
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1answer
14 views

Both parts have emmision set only one shows it, though

This is a scene of a Camaro in an unlit environment. It's meant to be pitch-black until the keyframed emission material turns on. As you can see from the first image, the material shows in material ...
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0answers
16 views

Light diffusion from coloured surface emitting light (Blender 2.8X) [duplicate]

Similar to these questions (1, 2, 3), I wish to emit light from some of the atoms in my model. I've randomly generated some atoms to be glowing and blue. I've followed a lot of the methods of these ...
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1answer
39 views

How to do a neon light effect inside an object or be seen that way with blender 2.8? [duplicate]

I have this scene in Blender where I am trying to have neon lights emit through an object. See the lights inside the object seeping through? But i'm not sure if that is possible since the object I am ...
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1answer
36 views

EVEE: More than one Bloom Color

I like using bloom, but I don't want all emission objects to have the same bloom color. Is there a way to have different emitting materials to have different bloom colors?
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1answer
90 views

How to get sun streaks /lens flare effect in compositor?

I am making a space scene in blender The sphere with that emission material is supposed to be the sun .I remember doing somthing with the Index OB pass so I have it enabled.I wan't to get sun streaks ...
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1answer
355 views

How to get blooming effect in cycles without compositing

How to achieve bloom effect for a emission material in cycles . I want to do it without compositing itAs shown in the picture there is an emission material (blue in color)Is there any way to achieve ...
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2answers
50 views

Emission materials don't show any light

I'm using an emission texture to use as a light, but it doesn't show anything. What could be wrong? When a put Render mode (cycles) doesn't work eiter. Light should be seen behind the TV. Thank you in ...
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1answer
30 views

Make Emission Gradient local

I have this sort of sci-fi scene with ambient emission lights. I would like to have a gradient for each of them. Somehow my setup creates a gradient over the entire image rather than localized for ...
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0answers
53 views

Baking indirect illumination from emissive material to texture (Cycles)

I make models for video games, and bake most of the details to textures that are used in a separate engine (Unreal, Unity, etc). I've tried out baking in Blender, and while stuff like normal maps and ...
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0answers
34 views

emssion object is gray in cycles

Does any one know why when I change the view to cycles render, The emitting object appear grey here? The second image is not in cycles, and it is working fine. The cycles render output is also grayed ...
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0answers
12 views

Object reflects environment but not other objects?

I have a Principled BSDF object without roughness that reflects correctly the background texture but doesn't seem to reflect objects close to it. How could I solve this issue?
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2answers
42 views

Bloom: Indirect Lighting? (EVEE) - EDIT: Emission scatter Light

I am using bloom with my emission material in Blender EVEE. However, if the mesh with the emission material is not visible because of the camera angle, you can no longer tell that there is a light ...
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1answer
19 views

How to turn off the light from particle settings?

I have a Particle setting to simulate moths following a light bulb. However, i notice that the Cube that i have the Particle settings on emits light, and that the moths themselves emit light as well. ...
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17 views

How to prevent lights from becoming weaker and noise increases when using multiple objects with emission in viewport

So I wanted to make a street scene using lights from street lamps and the buildings but when I apply the emissions on the buildings the lights from the street lamps become weaker and harder to see. ...
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1answer
36 views

Control object emission strength (not material)

I have multiple objects with the same emission material. Is there a way to control the strength of the emission for each object?
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1answer
31 views

Particle start frame not exceeding 200 with python code

When I am writing the code to start the emitter type particle at a particular frame, the start frame is not going beyond 200. Like if I give frame_start = 300 its ...
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0answers
12 views

Emission material + irradiance volume causing light to shine through solid objects? (And other issues)

https://imgur.com/a/vvTIH9r I put my pictures on Imgur, because I only seemed to be able to add one photo to this post otherwise (I may have been doing it wrong, but all 3 are on imgur now anyway). I ...
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1answer
71 views

Flames show in viewport but not in render

I've been trying to render out a simple fire/smoke sim. Everything looks fine in viewport but when rendered the flames do not show. I'm using cycles with optix in blender 2.83 steam release, on ...
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1answer
36 views

Why is the emission shader clamping even when I increase the strength to crazy high values?

I have made a pretty complex scene in Blender 2.82.. I used an HDRi to barely light a scene(strength 0.05).. I just wanted my scene to be lit by street lamps with an emission shaded ball inside the ...
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3answers
140 views

How do I give a completely black object a glow effect?

I am trying to give an all-black object a glow effect. Is this achievable? I have seen how to create glow effects using emission and world bloom, however, this obviously has no effect on a black ...
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0answers
16 views

How do I make a translucent crystal emit light from its core? [duplicate]

I am trying to make the infinity stones and I am struggling to make them glow. My previous question was closed and I have been pointed towards this question: How do I emit light from inside a object?...
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1answer
70 views

How do I make a crystal glow?

I am trying to make the infinity stones and I am struggling to make them glow. This answers doesn't translate to my issue since the solution involves creating a duplicate of the object scaling down ...
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1answer
39 views

Emission material not showing in render EEVEE

I don't know what's wrong with it but I have gave it a emission but it doesn't show up in the render view.