Questions tagged [emission]

Light emitting shader

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13 views

I cant get light to work with emission on render

i created a plane and connected emission to materiel input and switched it to render to try and see my glass almost squid type thing but the light wasn't there and only the plane was lit up. The glass ...
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1answer
33 views

Rays emanating from a point on the surface

I am trying to create an effect in cycles (like the attached photo), where points on the surface emit rays (like god-rays). I have tried adding a spot light at the location where I want this, along ...
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1answer
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Eevee - how to do god rays emitting from a transparent object?

Alright, Im trying to emulate the god rays/light streaks emitted from an explosion like this, in 2.8 eevee - Ive looked at typical tutorials like https://www.youtube.com/watch?v=MQooOGayOQI and https:...
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1answer
27 views

Glare Node not act as Expected

Do not understand why Only 1 part of my Emission Tube glow via Glare node in Compositing Tab. Thanks in advance.
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25 views

Deflecting particles from a surface

I have a stream of spherical particles, being emitted from a cube face, going through a plane as shown in the crude image below. I'd like to have some of these particles be deflected by the plane at ...
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1answer
55 views

Emit particles as a cone shaped beam

I am trying to create a beam of particles shaped like a cone. When I do this from the face of a cube, for example, I get a beam that is normal to that face but I don't know how to make that beam ...
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26 views

Why is the light blowing into one direction?

This is an imported SVG, I used skin modifier for the thickness and Emission shader for the light. But the light is not surrounding but seems having a direction. Does anyone know why it happens and ...
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2answers
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How can I have a strong emission object without it turning white?

For my project, I need a light source with powerful light, and I need it to take a shape, or at least appear to. Currently I have this : This is emitting teal-ish light, but with the perfect strength ...
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1answer
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Both parts have emmision set only one shows it, though

This is a scene of a Camaro in an unlit environment. It's meant to be pitch-black until the keyframed emission material turns on. As you can see from the first image, the material shows in material ...
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Light diffusion from coloured surface emitting light (Blender 2.8X) [duplicate]

Similar to these questions (1, 2, 3), I wish to emit light from some of the atoms in my model. I've randomly generated some atoms to be glowing and blue. I've followed a lot of the methods of these ...
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1answer
31 views

How to do a neon light effect inside an object or be seen that way with blender 2.8? [duplicate]

I have this scene in Blender where I am trying to have neon lights emit through an object. See the lights inside the object seeping through? But i'm not sure if that is possible since the object I am ...
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1answer
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EVEE: More than one Bloom Color

I like using bloom, but I don't want all emission objects to have the same bloom color. Is there a way to have different emitting materials to have different bloom colors?
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1answer
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How to get sun streaks /lens flare effect in compositor?

I am making a space scene in blender The sphere with that emission material is supposed to be the sun .I remember doing somthing with the Index OB pass so I have it enabled.I wan't to get sun streaks ...
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1answer
237 views

How to get blooming effect in cycles without compositing

How to achieve bloom effect for a emission material in cycles . I want to do it without compositing itAs shown in the picture there is an emission material (blue in color)Is there any way to achieve ...
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2answers
31 views

Emission materials don't show any light

I'm using an emission texture to use as a light, but it doesn't show anything. What could be wrong? When a put Render mode (cycles) doesn't work eiter. Light should be seen behind the TV. Thank you in ...
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1answer
24 views

Make Emission Gradient local

I have this sort of sci-fi scene with ambient emission lights. I would like to have a gradient for each of them. Somehow my setup creates a gradient over the entire image rather than localized for ...
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Baking indirect illumination from emissive material to texture (Cycles)

I make models for video games, and bake most of the details to textures that are used in a separate engine (Unreal, Unity, etc). I've tried out baking in Blender, and while stuff like normal maps and ...
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emssion object is gray in cycles

Does any one know why when I change the view to cycles render, The emitting object appear grey here? The second image is not in cycles, and it is working fine. The cycles render output is also grayed ...
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12 views

Object reflects environment but not other objects?

I have a Principled BSDF object without roughness that reflects correctly the background texture but doesn't seem to reflect objects close to it. How could I solve this issue?
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2answers
32 views

Bloom: Indirect Lighting? (EVEE) - EDIT: Emission scatter Light

I am using bloom with my emission material in Blender EVEE. However, if the mesh with the emission material is not visible because of the camera angle, you can no longer tell that there is a light ...
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1answer
19 views

How to turn off the light from particle settings?

I have a Particle setting to simulate moths following a light bulb. However, i notice that the Cube that i have the Particle settings on emits light, and that the moths themselves emit light as well. ...
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How to prevent lights from becoming weaker and noise increases when using multiple objects with emission in viewport

So I wanted to make a street scene using lights from street lamps and the buildings but when I apply the emissions on the buildings the lights from the street lamps become weaker and harder to see. ...
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1answer
33 views

Control object emission strength (not material)

I have multiple objects with the same emission material. Is there a way to control the strength of the emission for each object?
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1answer
31 views

Particle start frame not exceeding 200 with python code

When I am writing the code to start the emitter type particle at a particular frame, the start frame is not going beyond 200. Like if I give frame_start = 300 its ...
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Emission material + irradiance volume causing light to shine through solid objects? (And other issues)

https://imgur.com/a/vvTIH9r I put my pictures on Imgur, because I only seemed to be able to add one photo to this post otherwise (I may have been doing it wrong, but all 3 are on imgur now anyway). I ...
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1answer
30 views

Flames show in viewport but not in render

I've been trying to render out a simple fire/smoke sim. Everything looks fine in viewport but when rendered the flames do not show. I'm using cycles with optix in blender 2.83 steam release, on ...
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1answer
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Why is the emission shader clamping even when I increase the strength to crazy high values?

I have made a pretty complex scene in Blender 2.82.. I used an HDRi to barely light a scene(strength 0.05).. I just wanted my scene to be lit by street lamps with an emission shaded ball inside the ...
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1answer
50 views

How do I give a completely black object a glow effect?

I am trying to give an all-black object a glow effect. Is this achievable? I have seen how to create glow effects using emission and world bloom, however, this obviously has no effect on a black ...
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How do I make a translucent crystal emit light from its core? [duplicate]

I am trying to make the infinity stones and I am struggling to make them glow. My previous question was closed and I have been pointed towards this question: How do I emit light from inside a object?...
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1answer
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How do I make a crystal glow?

I am trying to make the infinity stones and I am struggling to make them glow. This answers doesn't translate to my issue since the solution involves creating a duplicate of the object scaling down ...
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1answer
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Emission material not showing in render EEVEE

I don't know what's wrong with it but I have gave it a emission but it doesn't show up in the render view.
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Can you emit particles from colours within images/planes [duplicate]

I would like to spawn trees, grass etc on map images/planes using colours for the different vegetation. Is there a node setup possible for this?
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Shadow by mesh light and HDRI in EEVEE

As of 2020, it seems that EEVEE of Blender 2.82a can't get shadows from mesh light and HDRI. Shadows in EEVEE seem to only be obtained by light objects. Questions : I wonder if there is a Fake way ...
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How to put emission shader on alpha channel image's lines? (transparency, materials, emission) [duplicate]

In the attached image, there is a black plane underneath an image plane with grey lines against transparent pixels. The image plane was imported as image from a .png file. I want to make the grey ...
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Can I shine lamps through a material?

I'm building a warehouse scene and the room has a few sets of windows. I've applied an image texture to the windows so that it looks like they are dirty, but would still like light to pass through ...
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How do I get shadow on video?

I have a plane that has a video as its texture. I'm using emission so that the lighting's right. Is it still possible to get shadows on that plane?
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1answer
42 views

Emission material not visible in render [duplicate]

I am having a problem with the emission on this object. I have applied multiple materials to the mesh and emission is not visible. I have assigned the material to the selected parts of the object.
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1answer
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Why does Emission shader dilute colors? EEVEE

I would like to create an “outer glow” to Suzanne the monkey so that It emits some red and purple lights (and the plane should reflect them). To illuminate the monkey, I added the Emission shader and ...
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0answers
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using image as plane - problem with given texture to glass [duplicate]

I have made building with "Ian Hubert's tutorial: modeling building in blender-lazy tutorial". when I adjusted the glass material to my windows,in front view everything is OK, but when I pan in the ...
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Emission particle object gets mixed

I made a moth and made the wings seperately then parented it to the body and animated the wings using shape keys. But after I used the particle emission everything just got mixed up. Like the wings ...
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1answer
27 views

How to make a “soft-textured emission” (example provided)

I'm trying to copy this So far I've got this My material nodes look like this Material Nodes (yellow cube material is the same, just new colour) My Composite nodes look like this Compositing Nodes ...
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1answer
883 views

How do I texture paint with glow?

I found someone doing this and I wondered how you do it in blender 2.8. Preferably in cycles as I need to texture bake the final result. I'm willing to add more details if needed.
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How does one use displacement data to output emission

Thanks for taking the time to read my first post. As it is my first, please let me know how I can make better posts in the future. I just started using Blender last week and...wow. She is powerful, ...
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22 views

Depth of field and light problem

I am new to blender and now practicing emission and depth of field. I followed tutorial and made image, but it has some problems. This is the scene I saw in the viewport , and I want this scene as a ...
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Emission color goes through walls

I created a light in Blender (fig. 1) then imported it in Unity with a emission color (intensivity of 2). How can the window be illuminated like this (fig. 2) ?
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1answer
22 views

Making a completely transparent object a light source?

Down below is a rendered image of what I'm modelling (please excuse the fire flies). There is actually a RED spot light shining into the cube, and the refracted light shining into the cube is shined ...
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36 views

BUG? Particles offset from emitter when using object

I'm having an issue where the emitter particles are offset from the emitter geometry. This seems to be a problem that's happened to someone at least once before way back in 2013 here: https://www....
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1answer
85 views

Emission shader on large object is black in Cycles?

Starting with a new scene, I inserted a UV sphere with a 5028' radius (1 mile). In edit mode, I removed the bottom half making it a dome, then flipped the normals inside. Then I added an emission ...
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38 views

Grainy lights in Blender Cycles [duplicate]

I have this night scene and it's pretty clear that something is not right. The lights are strange, like muffled, making everything grainy. Does anyone have an idea that can fix this?
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2answers
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the emission of the lamp isn't working at all

I am beginner in blender. according to my toturial (grant abbit) I have to create an emission lamp in my project.I did what he had said. (make emission white and assign it...) .but it didn't work....