Questions tagged [image]

Questions pertaining to 2D images in blender. Use this tag for image textures, baking images, and any other question relating to images.

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Blender 3.2 Volume Data in RGBA Color Space

Rendering objects with volume data in RGBA color space causes it to go invisible if there is nothing behind it. The object shows up in the final render window, but only disappears once saved as RGBA.
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Automatic Image Texture mapping (Scale and size) on surfaces (no UV maps)

This problem may be very straight forward to solve, but since I'm new to Blender (but not to 3D, CGI), and I already saw ton of tutorials on YouTube trying to find a solution but found none, so here ...
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How to select the surface and import png image to it?

I have the multiple png images that I want to apply them to a predefined 3d object template. This can easily be done by choosing the option shown in the image attached and then select the .png file to ...
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How do I draw on images of my choice?

I want to edit and draw on a specific picture, when I enter object mode and import a picture the drawing mode vanishes, I only have the grease pen left, how do I keep drawing mode?
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Problem applying alpha on my model face in cycles

I have a problem when applying a blood texture with alpha on my model face. There is blackness but my alpha is proper. Can anyone help me?
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How to make volumetric fog darker in the compositor?

So I rendered this glacier scene in layers and I am trying make the volumetric fog darker. However, whenever I try to make the fog darker (i.e. with either the color ramp, color balance, RGB curves, ...
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Image as plane or hdri?

Ok so how do i go from this. To something like this. Are they using a HDRI or an image as a plane or doing that in Photoshop?
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Black after exporting asset previews as images

I want to export asset previews as images. I borrowed some codes from Blender 3.0: Is there a way to quickly create thumbnails for material and object assets? and this github page. I first created ...
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cannot set pixels to buffer image, incorrect sequence item type: B

I'm trying to run the script: ...
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How could one replicate this three.js effect in Blender - wave texture?

Is there any tutorial on how I could replicate such an image texture as seen on this website in Blender? I would love to embed it as a .glb file on my website. Any tips on how I could go on about this ...
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Alpha-blend image doesn't render when using a transparent background eevee

I have an image that I array along the Z-axis of a circle many times to form a trail. To do this, I have to set the image to alpha-blend. However, I also need the background to be transparent in the ...
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When I export my scene, the image I added does not get exported with the rest of the scene [duplicate]

As you can see in the viewer only the terrain loads. There should be an image perpendicular to the plane as well, but it does not get exported. I saw some answers saying to play with the nodes, but I ...
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How do I create a sprite asset that can be used multiple times in a scene?

I am making low poly videos of people shooting guns. I want to be able to place sprite muzzle flashes on the tips of their guns, and be able to import that as an asset. What I have done is created an ...
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How to add a 2D image to an object? [duplicate]

I want to add a Lego smiley (2D Image) to an object (please refer the image attached)
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"Stacking" image texture materials onto single object

Is it possible to "stack" image textures on top of one another such that "nodata" holes in the top layer are transparent and the layer below can be seen? I'm working with GIS/...
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Use "selected_preview" from "Ui_previews_dynamic_enum" as an Operator

I'am working on an addon that imports "image as plane" with the help of the "Ui_previews_dynamic_enum" template included in Blender. everything works, i added an "import image ...
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Programmatically retrieve available file extension/format options

So as per the documentation, you can override the file extension/type setting for the Blender CLI: https://docs.blender.org/manual/en/latest/advanced/command_line/arguments.html#format-options Set ...
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Image As Plane Poor Quality issue

I'm using Cycles in Blender 3.2. I'm importing a JPG via Image As Plane. It is either too bright using an Emission Shader or muted as Principled BSDF default import settings. Help?
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How to use shrink wrap to create vertex group?

I have shrink-wrapped an image onto a sculpted shape as seen here: I want to select the black parts of the shrink-wrap on the shape as a vertex group so I can apply hair everywhere on the shape ...
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How to I make these 2D images visible with the mist in the render?

I tried to make a polygonal render of a forest but when I test rendered it, the leaf texture I used for the trees only show in the tree area. Is there any way I can make it visible like the other ...
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Custom textured brush issue can only paint at full strength

Default brush on the left stays at 0.5 strength and doesn't multiply each instance of the circle, in a single stroke. Yet the custom brush does. Any ideas how to change this? I hope I am missing ...
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bake image texture material

I'm using blender 3.2. I want to bake objects in a .blend file and then export it into an obj file. I can do this fine when the material is simply a solid color. But if I use an image as a material ...
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Is there a way to increase the cascade size in Eevee past 4096 pixels?

I was wondering if there was any way to increase the cascade texture size for sun lights in Eevee, I see no reason for why there shouldn't be, but blender limits you to a maximum of 4096 pixels
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Create map from image

I have a simple color image. I need to convert yellow to black and green to white so I can use the image as a map. (for example as roughness map)
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How to correct colours of image texture

I'm trying to use satellite imagery as an image texture for a 3D map. For some reason, the lakes are coming out grey. I'm trying to get them to look as close as possible to the source image. In QGIS ...
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How to restore the camera's default settings?

How can I restore the default settings for my camera? Right now if you press the '0' key it renders the image vertically. It would be nice to have the horizontal camera back. Thanks! https://we.tl/t-...
1 vote
1 answer
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How to save transparent and originals colors of images in render?

In blender i chose 'color management' - standard. I used Eevee Then added "images as planes". Images have transparent parts, so i used principled BSDF with alpha. But in the render, images ...
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Reload a directory in window 10 every time I press an operator

While working on some of my addons, I found something horrible: I need python to reload my directory once it is updated. The situation is: I have created a folder using python and appended the files I ...
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How to make Hair look realistic with Image as Planes?

So I've made a character and want to make his hair look realistic. I know I can use particles too but I would like to avoid that and use Images as Planes then use the hair strands to place it on the ...
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Batch image library to Asset Browser

So I have a library of 556 HDRIs, and I would like to add them to the Blender Asset Browser. The way I've seen many people do it is to create a new scene for each HDRI and name it accordingly, then ...
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Image in 3D animation is not appearing in render

I'm a total beginner. I've created a simple animation consisting of a rotating image. It looks fine from the Camera Perspective. I've placed the lighting and camera appropriately. But when I ...
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When importing a FBX File with Textures it's unlinked, all Image textures get the name in the shader editor " Map #[Numbers] "

When I import a FBX file that I have downloaded. I get unlinked textures. so when I look at the shader editor I get textures with names like "Map #[Numbers]" (see image file attached) all ...
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How do You Mix Colors Correctly in the Image Editor in Blender?

If I do image editing in Blender with a brush with a Falloff and/or Anti-Aliasing, then it mixes the colors incorrectly. It mixes the colors the lazy wrong way that does not take into account gamma. ...
5 votes
3 answers
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How do I change the frame size?

I've been trying to make a camera view more of this room for my scene. To specify, I don't want to change the FOV. I can't zoom out by moving the camera further because there are walls behind it, and ...
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Type of Shading Maps

I am texturing maps in blender and am using some models ripped from games. I came across some maps that are Black, Green, and Red. I don't know what they are used for e.g.roughness, metallic, normals, ...
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Blender overwites textures with same name but different suffix number when unpack resources [closed]

i got a lot of different images with same name but different suffix. When unpacking only one image named "base color.png" would exist in textures folder. How to make these image renamed with ...
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Black Object in Render Image

So I'm doing the cartoon house tutorial and am almost finished. I just have one problem. Every time I get the rendered image one of the bricks appeared to be black while the others aren't even though ...
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Plane to sphere - Strange shading with image texture

I created plane to sphere animation following this: https://blender.stackexchange.com/a/24053 But when I add the image texture there is strange shading How to fix the issue.
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Trying to make a 2 planed 3-d space using image planes -- but having problems with weird shadow castings

Not the best or series 3-d person with blender. I get by with much head bashing and teeth nashing... But i think somethings have changed with Newest Blender. I am having this weird shadow casting with ...
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Moving image as Image plane not casting shadow?

I'm wondering how to have this moving image from an image plane cast a shadow. Oddly, it seems to cast a shadow while playing the scene but rendering does not produce a shadow as seen in the pics ...
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Inconsistent metal texture

Everywhere on the object the texture is nice flat and consistent, but in this part it is quite rough and I don't know what to do with it. I tried almost everything, even modeling it again. The ...
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Unwanted Overlapping Images

I have two images on planes (image to plane add-on) placed in a 3d space. One of the planes, used as a water surface, is used as a sort of "baseplate" plane. It is flat and takes up the ...
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Render each frame multiple times with different texture on a material

I'm quite fluent with programming in general, and scripting in 3D (particularly with Houdini, python+vex), but I'm new to scripting in Blender. What I'd like to do is render each frame of an animation ...
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Green screen elements coming out white washed

I'm trying to add some green screen elements to a scene and for some reason every element has been coming out completely white. I've been doing this project for almost four months and this only ...
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Open image using Pillow

I'm using PIL to an addon I'm working on and at some point I need to open images using pillow. The usual way to do is ...
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Blur and Darken video clip running in my scene?

I have three copies of this animated figure running in my scene. I would like to change the background ones a bit by making them darker and blurry, what is the best method to achieve this but also not ...
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Can the template_icon_view results orientation be rotated?

When using the template icon view, it's always displayed horizontally - like shown here: Is there a way to make it vertical instead of horizontal?
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1 answer
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Imported video is not interacting with the lights

I've brought a tiny animation into my scene as an image plane but it is not being affected by the spotlight. The animation loop plays fine. Any assistance would be welcome.
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Why are my uv's getting streched when not using a square ratio?

So, I've created a mesh in Houdini, and exported it to blender. The UV's look like how you would expect in a standard square layout, but get warped whenever you use anything else. Any idea why? All I ...
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Viewport render ignoring light emitters

When I try to viewport render my scene it ignores any lights. Everything works as it should in the viewport and on full render. Viewport render: Full render: The viewport:

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