Questions tagged [image]

Questions pertaining to 2D images in blender. Use this tag for image textures, baking images, and any other question relating to images.

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How do I fix some objects being gray after I put image in blender 2.79

I made a obj file from Roblox studio but when I open it in Blender some of the items are gray still. I click cycle render, resolution 5000 and percentage scale to 100%, I check transparent, and I make ...
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1 answer
15 views

How to import reference images to specific XYZ positions

Dears, Scientific question: I have a bunch of images taken from a microscope. All images have XYZ coordinates of their real world position. How can I import them into Blender via a script to have them ...
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1 answer
18 views

select object related to image through the outliner

I am trying to find the object in the scene that has the tree.png image on it, This is quite a big scene and some images names are obscure and not as recognizable as 'tree'. My question is... is it ...
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1 vote
1 answer
30 views

Why do these particles generated by png images have a black background?

the instance object is look great. but the particle is black I tried to tune light paths → total and transparent to 24 even 1024,its look better but still black This is the render setup and ...
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9 views

Background image is covering objects? [closed]

This is what I mean: https://imgur.com/a/uzYVhkZ How do I fix this?
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1 answer
42 views
+100

Image strip rendered to video is missing half of its frames throughout the animation

I've recently realized that the videos I've rendered using the 2.8+ VSE are much more choppy than they should be. For example, in this animation, there are supposed to be 11 frames total that should ...
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0 votes
1 answer
29 views

Import and Link image texture to an Active Shader Node in Python

I'm working on a part of an Addon that create a New Principled BSDF shader then a ShaderNodeTexImage (make it active), import an image with File brother and link it to the ShaderNodeTexImage. ...
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-1 votes
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Top down biome recommendations [closed]

I'm looking to make 2 foot x 2 foot, 2d prints of top down views of different biomes for tabletop miniature gaming (examples attached). In the end there will be 4 lots of the 2 x 2 feet prints for ...
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19 views

Missing image texture after exporting game (UPBGE)

after I [external data -> pack resources] - I export my game, which plays fine. The only issue is that the cutscene (via image texture, mp4) is displayed as a pink texture (indicating that it is ...
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Ctrl+J causing mesh(i think) to be deleted/disappear

https://www.youtube.com/watch?v=UpfDFr7FTUE very new to blender prob like my 3rd time using it lol but im following this tutorial trying to make a logo for someone and each time i try to join it with ...
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0 votes
1 answer
14 views

How can color and alpha channels differ in the Image Editor?

I'm rendering with composition, my goal is to isolate an object, its shadow, its reflection and the background in order to be able to adjust the background image/color, and the intensity of the shadow ...
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1 vote
1 answer
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Is it possible to use external resources as images?

I wonder if it is possible to use external image sources (http, ftp, sftp, ...) directly or cached as resources in the shader. The question is not about how to basically download a file with Python, ...
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How do i make images appear through 3d objects? [duplicate]

I once found a setting that made it so I could see an image plane even if it had a 3d object in front of it. However, I can't seem to find that setting again. Does anyone know of the setting I'm ...
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0 answers
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Reference Image is pink [duplicate]

I am trying to model an object, however when I import a jpg file it shows up as pink.
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4 votes
1 answer
99 views

How do I combine several composed image sequences in one video?

I've rendered 3 image sequences, each one basically is a separate view layer, composed them in the compositor and now just want to get one video file from them. In other words I want to get a video ...
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2 votes
1 answer
36 views

How to generate images of model components using python?

I am new to blender but wonder if it is possible to programmatically position the viewport and then render images of each visible component. Pseudo code below: ...
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0 answers
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Why is my viewport blender image pixelated

When I want to save a picture from the Blender, I use "vieuwport blender image". Then it looses the quality of the image, and the outside lines become pixelated (here especially from at the ...
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1 vote
0 answers
25 views

How are the reference images that have front and side view called? [closed]

How should I call this type of reference images and is there any easier way to find the than just looking up something like "character reference front and side view" on Google?
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2 votes
1 answer
14 views

My background image isn't fully shown

I tried changing some view setting, but it did not solve anything. Is there any reason why my background image doesn't fully appear like this image?
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2 votes
1 answer
33 views

Blender 3.1.0 Repeatedly Rendering Previously Rendered Image

I am trying to render a scene in cycles. I have updated the scene a couple of times already. However, when I try to render an image, it displays the old scene. I even tried changing the render to ...
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7 votes
1 answer
175 views

How can I find where an image texture is being used?

I was scrolling the images my file uses, and I noticed an image, that I don't remember, is used in my file. I tried going though all the materials and looking at nodes to find which one uses this ...
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0 answers
13 views

When I press F12 my render looks distorted [duplicate]

https://imgur.com/v2nGMHZ this is what it looks like. I have no clue why :D this is my second ever creation.
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3 votes
2 answers
35 views

how to set the size of a rendered image from an imported one with python?

I would like to automate the setting of a scene. I would like the image i will render has the exact same size of an image I import with the built-in add-on "import image as a plane". For the ...
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  • 107
0 votes
1 answer
23 views

How to get rid of the blue shadow around intersecting particles?

I usually like to sculpt parts of my meshes separately and assemble them together for easier modifiaction later on. But I usually notice a blue shadow around separate intersecting meshes or particles ...
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1 vote
1 answer
19 views

Need help wrapping my object

So I've been working on a project and I'm trying to wrap my object with a camo color but for some reason the camo wrap is looks glitchy. Here's a photo, can someone tell me what I've done wrong.
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0 votes
1 answer
21 views

I made an object and applied an image texture to it but it won't sohw as it did before

So the texture worked juts fine before but now its missing the image texture and I can't tell why. I appended the object and the texture from another file I worked on before. Here i made a new file. ...
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0 answers
12 views

Texture Clone tool affects area outside of where applied

I have a mesh terrain model. When in texture mode, I try to clone texture to cover some unwanted parts. However, it does not affect the area of radius where I apply it, instead, it affects a whole ...
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0 answers
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How do I make a chip/flake broadcast epoxy floor? [duplicate]

I am new to 3D modeling and have had some success with making concrete and sand. But now I am trying to make chips with specific colors (usually 2 or 3) at a specific ratio (image below about 1:1:1). ...
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5 votes
1 answer
202 views

How do I transfer an image texture from Geometry Nodes into Materials

I have an Image Texture node in Geometry Nodes with an image in it that I also want to use with Shader Nodes This is what I tried but it shows no image output, this is what it's meant to look like: ...
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0 answers
26 views

How can I see the image?

I'm trying to create a flag animation, when I'm adding an image this pink color appear. How do I make the image show? I'm new to blender.
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0 votes
0 answers
20 views

part of rendered animation acting weird

I just finished rendering an animation in cycles and the end result has this issue where the character acts weird. to know what I'm talking about here is the final rendered video. basically, every ...
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  • 425
2 votes
0 answers
31 views

Show the Image of the selected Image Texture Node in Image Editor

I dug up this old post about a CMYK-ish shader: Blender halftone pattern filter In the blend file you can load from there, you find that whenever you select an Image Texture Node the image will show ...
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3 votes
1 answer
17 views

Is there a way to use bpy.ops.render.opengl(write_still=True) in a loop?

I'm rotating an object in Object Mode using a script and I'd like to capture a snapshot after each rotation. I'm currently trying to do it with Viewport Render Image but the ...
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  • 81
0 votes
1 answer
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How to add an image as a single key frame

I am working on a 2d animation in which i had to import images from photoshop in order to create moving bg. I am importing image as planes, but it's applied to entire timeline. I want it to be applied ...
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1 vote
1 answer
40 views

What is this texture mask used for and how can I apply it in blender?

I downloaded a tree model and it came with a diffuse, normal and mask texture maps. Im not sure how this specific mask texture is suppose to be used or how to apply it in blender and I cant find a ...
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1 vote
0 answers
20 views

May I ask why the texture in cycles is always dark, which is much different from the original color?

May I ask why the image appears darker when I apply it as a texture to a plane? It's really different from the original texture. I want to make a phone screen but the image on the screen always gets ...
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3 votes
1 answer
106 views

32-bit float vs float buffer for bump maps

I'm trying to figure out the various image settings and how they relate to a bump map texture. Creating the image with "32-bit float" certainly helps give smoother results, but it seems like ...
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  • 1,473
0 votes
0 answers
12 views

Texture not applied to object on loading a saved file

So i have done some work on an object in texture editor with a paintbrush saved the work closed the program and come back to it later to see the object black but on the right hand side in texture ...
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0 votes
0 answers
1k views

How to insert an eyeball texture into an eyeball mesh

The Problem When I try to adjust the texture of the eyeball with the resize eyeball object, the eyeball always appears black. I am currently at a loss.
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0 votes
0 answers
19 views

Import images as planes -> flickering from a distance? [duplicate]

First of all i'd like to comment that i m relatively new to blender but know the basics. My scenario: I import an image (as plane). Use a cube as an object. I use shrinkwrap modifier to stick the ...
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0 votes
0 answers
24 views

How to load a lot of images (9000) [duplicate]

Newbie here. I want to create a video of moving a camera down a hallway that has (pngs) as the portraits on the walls, kind of like a gallery. I have about 9000 images that I want to display as the ...
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0 votes
0 answers
31 views

Blender opens different image than I select?

So I have an image node in shader view. When I click x on that image and try to open different image it opens the original image. No matter what I do I can't get blender to open the image I want?! For ...
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1 vote
1 answer
38 views

How can I focus camera and show background color or use an image as background

yesterday I created one question and moonboots helped me: How to use sculpt mode tools in edit mode. But after that I have some troubles and made a new question. I tried to create an high resolution ...
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2 votes
1 answer
26 views

Why is my texture a different colour than what it’s meant to be?

So I’m making this book in blender for a game I’m making but the paper colour is the same colour as the leather even though it’s meant to be white, material preview mode is fine but renders aren’t. ...
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2 votes
1 answer
88 views

Load texture image from existing Image object in Python

I'm working on Python script to apply textures to objects. I need to load an image that was created using PIL via img_from_array = Image.fromarray(ARRAY). Is it ...
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  • 23
0 votes
0 answers
17 views

Convert Mesh to a Top-Down Baked Vector Map Image

I am trying to convert a mesh, into a top-down 2D vector map, to be baked to a image. I have seen it done before, but can't for the life of me find the source. The technique is similar to vector ...
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0 votes
0 answers
29 views

Linking to an existing blend file does not show the images/textures available in the existing .blend file

(Version of Blender I'm using is 2.79) I have the following .blend file which has a group datablock called "2d_baker" I then open a new blend file and try to link to the existing .blend ...
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0 votes
0 answers
14 views

How do I change TIFF Image sequence speed back to original video speed? And improve quality Image sequence as plane with 3D BackGround environment?

I have a green screened video with 358 frames, I exported it out as a tiff images after keying out the green screen. I imported it as an image sequence as a plane to place in front of my digital ...
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1 vote
1 answer
32 views

adding multiple images to images as planes as image sequence not working

When I add multiple images as images as planes to my project the images don't stack as an image sequence but add multiple planes for each image. When I add them manually on the image texture node, ...
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0 votes
1 answer
75 views

Multires sculpted details won't bake into normal map

I have a model, said model has multires modifier, i have created a UV map and have then sculpted onto the multires with the intention of baking the texture (which makes use of the multires sculpt) for ...
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