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Questions about light, lamps, lighting and lighting issues.

0
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2answers
15 views

How to distribute the light equaly on surface?

I have the folowing setup: The black rectangle is my light source, gray panel is the rendered panel. How can I distribute the light in an equal mode on the panel? I'm using 2.79 in cycles.
1
vote
0answers
22 views

Internal Engine Blue tint?

I've been rendering a project for about 2 1/2 weeks for now... It's a 600 frame project and this issue started around frame 400. I keep getting these light streaks around my light sources... this is ...
0
votes
1answer
69 views

How to get transparent iridescence using Cycles?

I've succeeded getting iridescent with this Cycles node setup: Physical iridescence in Cycles? This did the job, however I need a transparent/clear iridescence like this So I tried plugging the ...
1
vote
1answer
43 views

How do I make a luminescent gas cloud?

How can I make a luminescent gas cloud, similar to the one shown in the picture below (labeled "Trapped Atoms")? Thank you.
0
votes
1answer
24 views

Unknown Object in my rendering [duplicate]

In my very first rendering I have an unknown object in my rendering image. its not found on any layer and I cant finde any unknown axis or objects on my rendered layers. Its a white circle behind a ...
0
votes
1answer
30 views

illustrating transparent tunnel while embodying solid front

I'm trying to create a scene which consists of one huge block which is seen from really close such that no edges are visible. The inner life of the block should consist of various tunnels carved into ...
3
votes
1answer
313 views

Setup blender cycles so that it shows svg images as they would normally look

I have created an svg image in inkscape. In blender (cycles) I've imported the svg image but the colors are not ok: How do you setup blender cycles so that it renders the imported svg the same as in ...
0
votes
2answers
268 views

Why the texture is not glowing

I have created a tail light. With the material and texture i have setup. What is missing in the nodes. Im not getting glow from the emission nodes. I have increase the strength of the emission but ...
0
votes
1answer
37 views

Amplify shadows in scene

I would like to easily amplify all the shadows on the stage, but not increase the lamp's power. Is there a way to do it?
0
votes
1answer
47 views

Why are solid objects with refraction node so dark?

Ok Ive discovered refraction nodes trying to create something like the iOS blur effect - meaning a white blur. This has worked somewhat with 2d objects, but no matter that the node has the color ...
0
votes
1answer
41 views

Mirror reflections

The problem is i can't find a way to make mirror reflections look good, there are always some kind of distortions that makes render looks odd. Is there any way to improve this? (Sorry for my English)
2
votes
0answers
33 views

How to get a correct natural illuminance while preserving the physics correctness of the lights

I read Cycles sun is physically correct (radiant flux at sea-level is 1050 W/m² according to this source). With a clear sky luminous efficacy of 100 lm/W, this should, with the support of a World ...
0
votes
1answer
21 views

I can't see lamps or selection outlines or anything “orange” in 3D view anymore

I am very new to Blender and I have no idea what I could have done to cause something like this. I remember messing with the CPU and GPU rendering options. I tried downloading other files from Blender ...
1
vote
1answer
39 views

Gloss reflection

Why my lamp looks black in the mirror reflection?
0
votes
0answers
20 views

Light ray material not working as expected?

Ok I was just following this set up trying to fake a light ray using a mesh and emissive feeding into the volume of a material - in cycles. Using this method, I don't get any emission even sticking a ...
2
votes
1answer
40 views

How can i create the same smoke and light effects as in this Bob Ross canvas ? (see image)

For my first big project, i plan to made a 3D version of "Campfire", a painting by Bob Ross. The project is progressing in a good way, but i still can't figure out how to recreate the "smoke" that we ...
0
votes
1answer
38 views

Lights difference

i am working on this scene as shown in the attached picture, after i rendered it the colors became darker than what it appears in Blender, when i opened it on photoshop to give it a little brightness, ...
3
votes
0answers
31 views

Light / Mesh inconsistency in one area - Cycles

I'm trying to understand what's wrong with the lights in my scene. I've made some kind of sci-fi corridor, inspired by the interior of an aircraft cabin. The main mesh is first mirrored and then ...
1
vote
1answer
37 views

Is there a way to 'drive' lamps, similar to how you can 'drive' and control a camera in first person?

In particular, I find the first person perspective and use of WASD very intuitive for when I'm positioning my camera in the scene. I would like to know if there's a way to control lamps that same way ...
2
votes
2answers
44 views

How would you go about making a polarizing camera filter in Cycles?

I know that since Cycles is not a spectral raytracer, it cannot simulate dispersion and other wave properties like polarization. How could you fake a controllable polarizing filter that can be ...
0
votes
1answer
30 views

The most non light reflective surface

I am developing a moonbase and I am looking for dramatic contrast in the light. Inside the base, I want rooms that are normally lit with a door frame and the next room absolute dark. What surface ...
5
votes
3answers
179 views

The light is being reflected inside the bulb.How to fix it?

I can't seem to find a solution for this problem Is there any possible fix without affecting how the glass look like? File:
0
votes
0answers
19 views

Lighting appearing and dissapearing?

i made a FullDome Animation with a Fisheye Camera going throught a scaled cube, with some elements around the camera (pictures in some kind of frames). You can see it here: https://www.youtube.com/...
0
votes
1answer
45 views

No light or transparency through glass and water objects using various transparent materials

I'm trying to render an image that has a wall of windows through which sun should be reflecting into an environment, and a pool with a glass wall facing that wall of windows. At the moment I'm going ...
0
votes
0answers
12 views

Calculate normals for non-manifold mesh

I'm currently playing around with unity and tried to create a room in blender and import it to unity. The room is a non-manifold mesh (on purpose) - because nobody is going to see that room from the ...
0
votes
0answers
26 views

Spotlight Texture

I'm quite new to blender cycles and wanted to create a game using Armory3D in blender 2.79 which supports cycles. I started out by creating a character and wanted to add a flashlight that has some ...
0
votes
0answers
23 views

Problem with lighting

I have a problem with the lamps. When I first create them, it all goes fine. But at some point of making them, or when I deselect them and work in other stuff, they get lost in the viewport. Only ...
4
votes
1answer
100 views

How do I create a material that is only visible under one specific light?

I would like to know how to create a material that is invisible unless it is exposed to one specific light source, like invisible ink.
0
votes
1answer
30 views

How to render objects with the same color for all sides of the object?

I am trying to create a label mask for these objects: I am rendering models of the objects in Blender, but the problem is the lighting. I tried using a point lamp or a hemi lamp, but both give ...
3
votes
1answer
246 views

How to switch all lights on/off at once in Cycles?

In cycles, lights intensity can be modulated by varying their Color values. Is there a way to do this for multiple lights at once without using individual keyframes (keying a single object is ok)....
0
votes
1answer
19 views

How to duplicate ies light

I have added an ies light. I want to duplicate the lamp with the ies light. When i select the lamp and the light and Press Shift + D to duplicate the mesh duplicate but there is no light. And i cant ...
0
votes
0answers
31 views

Glass Shader Is Dark? [duplicate]

I have a pair of eyes in cycles and have been previewing them in the render. They have two parts, an inner eye with the texture and the outer eye with the glass material. The glass material though is ...
-2
votes
2answers
74 views

How to emit light from texture? [duplicate]

I have made a building and texture for it. I want to make this building for a night scene, which means that I want it to glow or emit light from the window to look realistic. Is it possible to make it ...
0
votes
2answers
48 views

Glass material not working properly… When I add a light source it makes these colored dots [duplicate]

I need help with my glass material. For some reason when I add glass to my scene it makes these little dots which I can´t get rid of. This is the node editor for my glass material.
0
votes
1answer
48 views

How to make texture appear only in dark spots?

I'm trying to make a realistic earth but now comes the problem of the lights. Since I'd like to make an animation I want the night lights(which are just a texture with an emission shader) to "appear" ...
1
vote
2answers
34 views

Big white circle for point light

I am trying to add a point light inside a lamp. Here is a snap of my node editor (for the glass): But everytime I put the point light inside of the glass material, a big white spot forms. I tried ...
0
votes
0answers
13 views

Light from hdri sky box not reflecting on object

Is there something I'm doing wrong?
1
vote
1answer
140 views

Is it possible to have an object ignore a certain light source but still be affected by others?

I want to create an effect on a character where their skin and clothing are effected by two different light sources. The clothing should only reflect a bright bounce light, but have the skin should ...
2
votes
0answers
33 views

Why does my render change when I add background light?

I was following an Andrew Price tutorial on how to create realistic wood textures in cycles engine. The texture looks good without background light but with it, it looks really white. This is ...
2
votes
1answer
99 views

How can I get my glass to look like this glass?

I have tried to make it look like this but I cant get the reflections with it still being see through. Could someone please help figure out how I can get my glass material to look like this?
0
votes
0answers
32 views

How do I exclude an object from AO in Blender Cycles?

I have a scene where black text is on a gray surface. With AO, this makes the text are to read. I want to eliminate AO on the gray surface so I can see the black text, but keep it in other details ...
2
votes
1answer
33 views

How to make an item transparent but keep the shadow of it

I have a project where I need to see light rays. I have a light source which is a sphere : Over it I have an Icosphere where I removed some faces to let light pass through it : I wanted to enhance ...
3
votes
0answers
39 views

How to create an computationally efficient fan or sheet of light in Cycles?

I want a light source to put out a sheet or fan of light. It would illuminate only along a line if it were shining on a flat surface. But I want to shine this on complex shapes. One way I've tried ...
0
votes
1answer
35 views

Point Lamp cannot be rotated - Need confirmation

I am using R and trying to rotate the point lamp, but it does not. I came across this answer - Point Lamp Rotate Answer I have a noob confusion - Doesn't a point lamp correspond to light TO A POINT, ...
0
votes
0answers
27 views

Problem with illumination

I want a main center light on my ceiling to illuminate the whole room, however, it only lights the right side of it. The left one is completely untouched. I leave an image with only that light on, so ...
0
votes
0answers
314 views

Blender 2.8 eevee render light too bright than cycle

I use simple plane object with black material and put a point light above the plane. THe result is when using eevee , the light reflection is way to bright. (see the attachment : top image is cycle, ...
0
votes
2answers
32 views

Where can I control the length of the dashed line indicating the rotation of a sun lamp

Pretty much what it says in the title. I can't find the setting to control the lenght of the dashed line showing the direction in wich the sun lamp points. I'm working with large geometries at times ...
0
votes
0answers
60 views

How can i make realistic lighting for a 3D car?

I'm making a 3D scene with a car, on Blender Cycles. (fisheye camera) Everything does seems fine for me but only the car lights doesnt work because i don't know how to apply them, i already tried to ...
1
vote
1answer
49 views

Blender renders everything pitch black [duplicate]

I am trying to render out an image of a character I made, but when I render it, it acts like there is no light of any sort in the scene, I have tried the different lamps, turning on and off ambient ...
2
votes
1answer
91 views

How to chang matcaps light direction in blender 2.8

Hey everyone so with new matcaps in blender we are getting really cools shapes! I wanted to know if I can change matcaps light direction in an easy way! because I would like to use toon maptcap as a ...