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Questions about light, lamps, lighting and lighting issues.

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2answers
25 views

Glass material not working properly… When I add a light source it makes these colored dots [duplicate]

I need help with my glass material. For some reason when I add glass to my scene it makes these little dots which I can´t get rid of. This is the node editor for my glass material.
0
votes
1answer
31 views

How to make texture appear only in dark spots?

I'm trying to make a realistic earth but now comes the problem of the lights. Since I'd like to make an animation I want the night lights(which are just a texture with an emission shader) to "appear" ...
1
vote
2answers
20 views

Big white circle for point light

I am trying to add a point light inside a lamp. Here is a snap of my node editor (for the glass): But everytime I put the point light inside of the glass material, a big white spot forms. I tried ...
0
votes
0answers
11 views

Light from hdri sky box not reflecting on object

Is there something I'm doing wrong?
1
vote
1answer
81 views

Is it possible to have an object ignore a certain light source but still be affected by others?

I want to create an effect on a character where their skin and clothing are effected by two different light sources. The clothing should only reflect a bright bounce light, but have the skin should ...
2
votes
0answers
27 views

Why does my render change when I add background light?

I was following an Andrew Price tutorial on how to create realistic wood textures in cycles engine. The texture looks good without background light but with it, it looks really white. This is ...
0
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0answers
26 views

How do I exclude an object from AO in Blender Cycles?

I have a scene where black text is on a gray surface. With AO, this makes the text are to read. I want to eliminate AO on the gray surface so I can see the black text, but keep it in other details ...
2
votes
1answer
31 views

How to make an item transparent but keep the shadow of it

I have a project where I need to see light rays. I have a light source which is a sphere : Over it I have an Icosphere where I removed some faces to let light pass through it : I wanted to enhance ...
-1
votes
0answers
32 views

Why does the shadow cycles setting dim light going through transparent materials so much?

I was following, yes, another one of those blender guru tutorials, as I do from time to time.. however, there is an effect here that I cannot explain. Under the "object" tab there is a shadow setting: ...
3
votes
0answers
36 views

How to create an computationally efficient fan or sheet of light in Cycles?

I want a light source to put out a sheet or fan of light. It would illuminate only along a line if it were shining on a flat surface. But I want to shine this on complex shapes. One way I've tried ...
0
votes
1answer
24 views

Point Lamp cannot be rotated - Need confirmation

I am using R and trying to rotate the point lamp, but it does not. I came across this answer - Point Lamp Rotate Answer I have a noob confusion - Doesn't a point lamp correspond to light TO A POINT, ...
0
votes
0answers
22 views

Problem with illumination

I want a main center light on my ceiling to illuminate the whole room, however, it only lights the right side of it. The left one is completely untouched. I leave an image with only that light on, so ...
0
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0answers
60 views

Blender 2.8 eevee render light too bright than cycle

I use simple plane object with black material and put a point light above the plane. THe result is when using eevee , the light reflection is way to bright. (see the attachment : top image is cycle, ...
0
votes
2answers
25 views

Where can I control the length of the dashed line indicating the rotation of a sun lamp

Pretty much what it says in the title. I can't find the setting to control the lenght of the dashed line showing the direction in wich the sun lamp points. I'm working with large geometries at times ...
0
votes
1answer
43 views

How can i make realistic lighting for a 3D car?

I'm making a 3D scene with a car, on Blender Cycles. (fisheye camera) Everything does seems fine for me but only the car lights doesnt work because i don't know how to apply them, i already tried to ...
0
votes
1answer
43 views

Blender renders everything pitch black [duplicate]

I am trying to render out an image of a character I made, but when I render it, it acts like there is no light of any sort in the scene, I have tried the different lamps, turning on and off ambient ...
1
vote
1answer
32 views

How to chang matcaps light direction in blender 2.8

Hey everyone so with new matcaps in blender we are getting really cools shapes! I wanted to know if I can change matcaps light direction in an easy way! because I would like to use toon maptcap as a ...
0
votes
0answers
23 views

How to keep the EEVEE toon material banding position steady ignoring the changing of the light color/energy?

How to keep the EEVEE toon material banding position steady ignoring the changing of the light color/energy?
1
vote
0answers
27 views

Volume+Caustics?

Is there any way to make caustics work in a volumetric environment? When using the Cycles render engine, light passing through a Glass BSDF in a volumetric world will not show through on the other ...
1
vote
1answer
53 views

Some sites of the models won't illuminate properly

I'm trying to render cars, but it seems as if they are not really affected by anything I do with the lighting. There seems to be a lightsource coming from the bottom right, but even if I put a Sun ...
1
vote
0answers
28 views

How do I link a light only with some specific objects in a scene?

I am a MAYA user for last 12 years and I am making my transition to Blender these days and I found Blender is far more superior than MAYA only with some exceptions. Light linking is an one thing I ...
0
votes
2answers
30 views

Why can I not see the rest of the lamp panel and/or how can I find it?

I was looking to make lightbeams using volumetric lighting. I used a sphere for the "dust" instead of the environment because I am using an HDRI. I looked up how to increase the intensity, and I found ...
0
votes
0answers
21 views

Problems with lighting in render

could anyone give some advice as to why my cycles rendered image is way darker than my render preview? It seems that the light refuses to shine on the walls of the little house I constructed in the ...
0
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0answers
20 views

Making sun lamp brighter doesn't affect lighting

Even pushing the sun strength up to 600 doesn't change how bright objects in the scene are. However I notice that when I made a test file to post with this question, the sun was as bright as expected. ...
1
vote
0answers
31 views

Visible light beam with a specific shape

By using Cycles, I'd like to create and move a visible light beam with a specific shape, for instance, a pyramid. The beam should interact with other objects, without going through them but producing ...
0
votes
1answer
42 views

What does “self lit” mean, and why is it a good thing?

I've seen some artists post scenes they describe as "self lit" [1],[2]. What does this mean, and why is it desirable?
0
votes
0answers
31 views

Linear ColorRamp not creating an evenly lit glowing object

I'm trying to lit this object evenly with a linear gradient and have it glow and produce light around it, but the middle of it becomes white, here's my current node setup. So the center is white, ...
2
votes
3answers
119 views

How to restrict certain lights from shining through specific materials?

I'm trying to create an effect where a material/object will block out a specific lamp, but not any others
0
votes
1answer
19 views

Light not rendering

almost a complete beginner here. I'm trying to render my object with a lightsource but the light does not render. I used a Point Light, placed it right on top and turned the Energy and Falloff all ...
0
votes
1answer
37 views

Cycles + Glass + Light, Preview different than render [duplicate]

Anyone knows why the preview (left bottom) looks different than the render (bottom right)? What i tried to achieve is something like that i dont know what is going on?!
0
votes
1answer
27 views

How to get world back?

I started to learn blender, deleted the world icon-thing in the outliner panel and now, I don't know how to get it back -.-
0
votes
1answer
21 views

Object Editing View [duplicate]

Want to edit the Area lamp and make stadium lights but can't go to the edit view (usually on the right).
1
vote
1answer
41 views

Increase brightness of HDR to light the scene, but keeping the background at a lower exposure

I have a scene in which I am using an HDRI texture as a light source. However, I am also trying to use it as a background, but when I turn up the strength of the sky it just turns white. I am ...
0
votes
0answers
21 views

How to put one material where the light is hitting and one where the light isn't?

So I want to create an object using cycles render that has two different materials applied to it. One of the materials can only be seen on the object where the light is hitting and the other material ...
0
votes
1answer
54 views

How can I achieve more realism in this given scene? [closed]

I've been working on this project in Cycles for quite some time now and it's probably my first project I created and rendered in blender (besides creating some simple shapes before but not rendering ...
1
vote
0answers
23 views

too much brightness in some sides of an icosahedron

This is the first time I ask something in this site. Thanks for reading me. What I want is to reduce the brightness of the surface of an icosahedron -some sides. Because what I want to do later is ...
0
votes
1answer
38 views

How to get lamp object?

How to get lamp object? ...
0
votes
0answers
20 views

Lighting issue - problems achieving dusk/low key lighting?

Ok, new to using compositing nodes/tweaking the world color here but just watched some tutorials on low key lighting and looked at How to create a glowing fog effect to mimic their fog glare node ...
0
votes
0answers
29 views

Get layers/masks of shadows and reflection and other interactions with light

I have this scene: There is this cube, that sits on a plane with wave like end. The cube has metallic material and the plane is colored. And Its rendered version would look like this I am using ...
0
votes
1answer
41 views

how would you light such a scene?

I'm trying to build a light setup to get a render like this reference: Background gradient, a lot of light on the front and quite dark and blue shadows. But I'm not sure how to achieve it. Eg : what ...
0
votes
0answers
32 views

Volumetric (Gods rays) no light emmiting out (duplicate)

With the reference of this answer i can't get the rays out. Below the eyes there is a point lamp and i want to make the light come from the eyes. Like god rays No light pass I have added a wire ...
0
votes
0answers
39 views

Solution to lots of Emission Materials Causing Noise in the Render

I'm creating a low poly space scene, and I'm using a emission material for the stars. I knew this would be a problem because it would create noisy renders, but I thought I would find a solution! :) ...
1
vote
0answers
17 views

How to prevent checkered sky from adding these artifacts to my model?

I've been following this Blender wristwatch tutorial I recently found to help me learn Blender better, but my render looks very different than the one on the site. Here is their nice result: Here is ...
0
votes
0answers
23 views

masking objects rendered

I am using objects (those in image below) to mask parts of others (3D modeled holes in ground and wall) in camera motion tracking . Those masking objects are in different "background" layer, so they ...
1
vote
0answers
30 views

How to make volumetrics work

I've been reading a lot about this, but I can't find the solution. Anything I've tried so far hasn't helped at all to solve my problem. The scene is simple. There's a sun light outside which is ...
4
votes
1answer
113 views

Volumetric Lighting not showing very well

I'm making an old dusty attic render and I've come across a bit of a problem. (Or several) I'm using 300 samples and the Denoiser, and as you can see in the following picture the rays are not showing ...
2
votes
0answers
31 views

Can’t find light in scene/why is it so bright?

Ok I have a scene that used to be a darker/less yellow world lighting before I started adding some lights/emissive planes. I wanted to go back to the lighting I had before, so I changed the world ...
0
votes
1answer
44 views

Tips on increasing light

I have been following a tutorial by BlenderGuru. I've done a render below however the scene seems to be quite dark, even though there are several light sources involved. Sorry if this is a noob ...
0
votes
1answer
27 views

how to fix light on reflective surface

I rendered this musketeer sword and as you can see the light on the blade looks wrong and doesn't represent the actual shape. so this is the solid view model with the blade in edit mode: and this is ...
1
vote
0answers
39 views

Why is light reflection in glass different in the viewport than in the rendered image?

just a quick question. When I do a viewport render, I like the reflection I have on glass (picture 1). However when I do a final render, I get a really weird looking reflection (picture 2). I'm not ...