Questions tagged [shadows]

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Why is the shadow of the 3D viewport inconsistent with the effect rendered after shadow capture?

I have a question about shadow capture. The PNG output after shadow capture is directly superimposed on the background. Why is the shadow much darker than the viewport appears?
Tridge Mialey's user avatar
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0 answers
16 views

Shadow catcher layer looking weird

Trying to build up a decent reflection catcher to mix it with shadow catcher. Using a plane with shadow catcher on first render layer and reflective plane for the second layer. Why does the shadow ...
fundorin's user avatar
1 vote
1 answer
24 views

Viewport shading shadows not related to lights in scene?

Can someone explain this? I cant see how to control shadows from lights in Viewport Shading mode... There is some wierd other light source... Also, in Material preview and Render, the "Scene ...
Tony Sands's user avatar
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0 answers
14 views

What is going on with this hook? [duplicate]

I made it last night, saved my blend file and when I loaded it back today it looked like this..? I believe it may have something to do with normals and I tried recalculating them but it seems like the ...
ElectroN4ick's user avatar
1 vote
0 answers
23 views

There is no Shadow pass in Cycles

I want to render an EXR Multilayer sequence but there is no Shadow pass available. The 4.1 manual says there should be a Shadow pass option under Light>Other, but instead there is a Shadow Catcher ...
oliverwatson.tv's user avatar
2 votes
1 answer
26 views

Fix Crease Where Two Objects Meet

Goal: To get the two objects (mountain and flat plane) to have a seamless transition while still keeping them as separate objects. What I've Done: I made it so that the mountain texture fades to the ...
Monkachu's user avatar
1 vote
0 answers
20 views

Recreating variance shadow mapping using geometry and/or shader nodes

So for the past few days I've been trying to get a simple form of variance shadow mapping (or any kind of shadow mapping) to work in Blender. In Eevee, you can of course just use a Diffuse BSDF and ...
LuigiTKO's user avatar
2 votes
0 answers
54 views

RG(B) Map to create a toon/cel face shadow mask

First time modelling a proper anime-style character. I've been trying to create some smoother toon/cel shade-style shadows for the face of a character, I saw an idea used for Unreal that used an RGB ...
Rejala's user avatar
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Sun lights think there is a 200m shade around the camera, the rest of the scene lights don't work at all with shadows turned on. EEVEE Blender 4.0

first post. Been learning blender in my spare time for about a year, so please keep in mind this could be a very simple problem to you that I just don't know how to fix. Two crazy things keep ...
Zeus's user avatar
  • 1
1 vote
1 answer
28 views

How to catch shadows which appear due to plane deformation, but make the plane transparent?

I'm making a "crater" (by deforming a plane), and I do not want the grey color of the plane to be present in the final render, i.e. I would like only deformation-caused shadows to be left, ...
nicael's user avatar
  • 111
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0 answers
47 views

Flickering of shadows and lights in eevee animation

I've been trying to figure out why my emission shader and shadows flicker in eevee when I render this as an animation. I experimented with light and shadow settings, samples, viewport and camera clip ...
lakerice's user avatar
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-1 votes
2 answers
120 views

No shadows and no light

I have imported an obj file into Blender and made a rounded plane as a background. I made the background blue. After that I have inserted some light and raised and ripped in the settings, but without ...
Mikkel's user avatar
  • 21
-1 votes
1 answer
44 views

Help with Shadow compositing

Hello Blender community. I want to make a shadow effect like in these screenshots, but my compositing skill is not enough to do this. I want to make a fan animation for this game. I recreated the ...
Tonchor's user avatar
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0 answers
6 views

Fading object out in Workbench

Is it possible to fade out an object in workbench and not have the vanished object produce a shadow? Thank you
ptn's user avatar
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0 answers
32 views

Why won't the shadow cast upon the cube, yet casts upon the driveway?

I've set up a light, and it does cast a shadow, but not upon the green cube. Does anyone have a fix? Here is a screen shot:
Lochlin's user avatar
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0 answers
17 views

weird shadow lines in shaded mode with texture enabled

I am learning modelling with imphenzia youtube channel, and have applied same settings for low poly modelling. I am seeing weird unexpected shadow lines visible from only some specific angles. they ...
sourabh vishwakarma's user avatar
2 votes
1 answer
57 views

Sky texture not working properly

Sky texture is not showing any shadows and changing intensity in properties has no effect. Some other features are off too. I tried changing elevation rotation everything still no effect.
Blending's user avatar
0 votes
0 answers
42 views

Export glb animation WITH shadows

How do you export a glb with shadows? Using Cycles with GPU Compute. Goal is a webAR animation. I have tried so many combinations. I have even done a test of simple animation of blocks on a plane and ...
David Benjamin Seman's user avatar
1 vote
0 answers
256 views

Light linking not showing up

I've got Blender 4.0.2 but there is no Light Linking or Shadow Linking in the object properties. There's not even the 'Shading' tab. Any ideas why? Does it need enabling?
Jeff Doule's user avatar
0 votes
1 answer
28 views

Zbrush to Blender model, wrong/sharp shading issue with Cycles

I have a shading problem when using a model from zbrush to blender. My faces become non-planar and this is ruining all the shading. (Giving artifacts, sharp shadows) How can I solve this shading issue/...
Lolipop's user avatar
0 votes
1 answer
33 views

How do I block an object from casting shadows on it?

Say I have a planet and space station. If I made them according to correct scale and placed them respectively, no problems would be. But in the scene they`re close, and station casts a shadow on ...
Audio_Video_Enthusiast's user avatar
2 votes
1 answer
195 views

Why do I have this weird shading issue?

I'm modelling a Gameboy right now and after adding the dpad und an A button. After remeshing everything into quads I still have some harsh edges around the A button and I cannot figure out why. I have ...
flolopi's user avatar
  • 45
0 votes
0 answers
29 views

How to add shadows and specular highlights in composting?

This is a scene that I have made in Blender: The locations and angles of the lights and lamps are known to me [obviously]. I want to superimpose images on this rendered image through compositing such ...
Tejas's user avatar
  • 945
2 votes
1 answer
64 views

Odd shadows are jagged and spikey

Why are the shadows cast from a "point light" on the left hand side so jagged and spikey? The chest's lid demonstrates it best. I would expect a smoother line parallel with the castee. I can'...
SoldSandPiper's user avatar
0 votes
0 answers
22 views

Letter shadow and letter alignment problem

I got a job and I need to add shadow to the text as in the image. But there are two problems here: 1- The middle of the shadow is very dark, while the rest of it is darker. How can I set this? I want ...
Ömer Faruk Metin's user avatar
0 votes
1 answer
53 views

How do I fix this very rough sort of lighting in Eevee? [duplicate]

I am making a simple render consisting of cubes and the lighting looks like this and forms weird edges and triangles on the faces, and it looks horrible on renders. I don't know how to fix this nor do ...
AleFoxo's user avatar
1 vote
1 answer
87 views

Eevee shadows not the same as Cycles; is there a fix?

Looks like generating accurate shadows is not something EEVEE can do. Or is there a fix I'm not aware of? I researched enough to learn that I had to turn "contact shadows" on, but that just ...
Smith_USA_MD's user avatar
0 votes
0 answers
35 views

Why is the shading different on these two different parts of the same mesh?

I modeled a Z GT500 front and as I cut gaps on this mesh to finish it I noticed it has a very different lighting/shading despite using the same material, correct face orientation, applied scale; ...
TheNuvolari's user avatar
0 votes
0 answers
15 views

Strange shadow on my object [duplicate]

I am beginner in the blender and i have a problem with a strange shadows on my objects. It is hard to explain,so lets discuss an example. I have a group of the flat (or almost flat) buildings (please ...
user176953's user avatar
1 vote
1 answer
52 views

Weird shadows, what is it?

weird shadows only on cylinders, how can i fix it? That happens when i always use spin mode
de1man's user avatar
  • 11
0 votes
1 answer
34 views

Why can I see the seperate shapes in the shadows? Is there a way to fix this?

I am modeling a character and I used the shrinkwrap modifier to combine two parts of his head. It all looks fine until you render it and you can clearly see the difference between the two separate ...
Lewis Isaacs's user avatar
0 votes
0 answers
21 views

Blender USD model doesn't create shadow

I exported two Blender (ver 3.6.0) models into two USD ones. They all don't have any internal light. I show them in my program with a directional light source. It is a surprise that one (the chess ...
Tony's user avatar
  • 101
3 votes
1 answer
194 views

Eevee one light creats multiple shadows

I have one light source and it creats 4 shadows in Eevee. The light is in the back of the model so, where are the others coming from? And there is one that is only the shadow of the hair and not the ...
Akut Luna's user avatar
  • 273
1 vote
1 answer
47 views

Challenging Transition from Vertical to Horizontal Faces

I'm trying to make a transition from vertical to horizontal faces, but I have no idea how to do it without causing shading issues. I've never seen the pattern like this before and I didn't find ...
DextinteR's user avatar
1 vote
1 answer
32 views

How to connect flat and tilted edges properly?

I create a mesh with this specific pattern and I need to connect this two edges without causing shading issue (img 1). If I just fill them with F key the shading doesn't work properly because the ...
DextinteR's user avatar
0 votes
0 answers
19 views

shadow only looks good when it has to be behind the character. on the front does not work correctly

how to make the shadow stay correctly in front of the image plane, when it is supposed to be behind it is perfect, when it needs to be in front it is cut off and away from the character.[In this first ...
Carlos Eduardo's user avatar
0 votes
0 answers
69 views

When I activate the shadow catcher in the plane it shows the hdri instead of showing just the shadow

When the shadow catcher is activated on the plane, it shows the envarioment instead of the other ground plane follow new images to check it out
Carlos Eduardo's user avatar
1 vote
2 answers
111 views

How to make "fuzzy" snow particle material in Eevee?

I'm trying to make a nighttime blizzard snowstorm scene with particles and wind, but I'm currently having trouble getting the particle material to render in a realistic way. I followed this tutorial: ...
Krillinslosingstreak's user avatar
1 vote
1 answer
22 views

Shading Issue after smoothing

I have a shading problem but I don't know how to fix it. I dont have enough experience to fix it alone so can somebody give me a tip.
DextinteR's user avatar
1 vote
1 answer
36 views

Shadows from the background (EEVEE) [duplicate]

Can the background (environment map) generate soft shadows in the EEVEE renderer?
tmx's user avatar
  • 23
4 votes
1 answer
351 views

Bake self shadow into texture

I have a simple scene with only two objects. I want to bake shadow of one of them, but for some reason it ignores self shadow and bakes only shadow cast by other object. Have i missed something in ...
kabukiman's user avatar
  • 143
1 vote
0 answers
70 views

How can I make shading like this?

I'm learning to make models. And I really like this shading style. I can understand the program at a basic level (at a level where I can do toon shading), but I don't know how to make the shadows edge ...
Camerion Camill's user avatar
1 vote
1 answer
29 views

Cylces is casting shadows on the doughnut but not on the plane

Shadows are being cast on a plane in the Eevee, but not in Cylces.
Hazer Emric's user avatar
3 votes
1 answer
255 views

I am unable to get rid of some persisting shadows when the object is transparent. What am I missing?

I'm attempting to animate the Alpha value of a basic material using the Principle BSFD surface. However, I've noticed some strange shadows persisting, and I'm unsure how to eliminate them. The Blend ...
Jerome's user avatar
  • 33
0 votes
1 answer
34 views

Weird Shading while rendering

I have this weird shadow on my coins while rendering. It does not appear in any other case than rendering. I tried rotating my light but it doesn't help. And I think it's not the topology causing the ...
DextinteR's user avatar
0 votes
0 answers
38 views

weird artifacts in shadows

I started to get really weird artifacts popping in my scene, i checked a bit everything i thought of but it doesn t seem to fix the issue. Do you guys have an ideas about that kind of stuff? thanks
Florent Lebrun's user avatar
0 votes
1 answer
32 views

Eevee contact shadows VS model complexity

I have contact shadows and ambient occlusion working well to represent position and height of buildings model on top of a terrain object, in a top-down, orthographic view. The terrain object has a ...
Emy's user avatar
  • 3
2 votes
1 answer
396 views

How could you avoid multiple shadows when using multiple light sources?

I was wondering how you could avoid multiple shadows when using multiple light sources. I know that you can simply uncheck the "cast shadow" on the lights that you won't making shadows but ...
Nard_Dawg's user avatar
2 votes
2 answers
138 views

How to make world color not affect any mesh in eevee?

I want to make my world color in my animation blue, to mirror the sky, but it makes all of my meshes colored blue in the render mode. I'm using version 3.2.2. My goal is to have the meshes not ...
Please help's user avatar
0 votes
0 answers
22 views

Shadow not working properly in eevee

There is a spot light above. The shadow is very unnatural there is no shadow where the leg touches the ground us there any fix? I have turned up samples to 100, high bitrate, 2k cascade and cube, ...
Moton's user avatar
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