Questions tagged [shadows]

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Blender UI very slow in Layout, solid mode, but normal speed in wireframe mode; 2.93.6; appears to be 'shadow' shading issue

Blender Layout/Solid Mode takes about 6 seconds to switch objects - so if I select an object in my scene, I have to wait 5-8 seconds for the object to become highlighted and if I press NumberPad '.' ...
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18 views

Shadows from box projected texture appearing in the wrong places

I'm working on a semi-procedural planet generator, and the clouds are made using a seamless clouds texture set to box project, but for some reason their shadows are appearing in the wrong places. Does ...
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1answer
37 views

Realistic folded transparent/translucent shadows

I'm currently modeling a bedroom scene that has very thin curtains over each side of the window. I'm able to make them transmit light from the back side with no issue, however they either cast no ...
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19 views

How to fix my shadow catcher?

What do you suggest I do to fix my shadow catcher plane so that the barrel of the tunnel doesn't leave a gap, causing it to cast a harder shadow?
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13 views

Stereo EEVEE shadows not the same between Left & Right frames [closed]

I have a scene setup with EEVEE which renders a stereo pair of Left and Right images. The scene uses area lights with soft shadows. After the render, the shadows in the Left and Right images do not ...
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14 views

Megascan object, viewport shadow is odd black

Updated: Here is my packed Blender file: https://drive.google.com/drive/folders/18oEstq5oBS_6ILUNNtZeRxpP4Fthnnhx?usp=sharing Thanks to Lemon! Hi everyone, I've been trying to import Megascan objects ...
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1answer
17 views

Adding texture to Cast Shadows in Blender 2.8/2.9 Eevee

I have been researching if there is a way to add textures to cast shadows in Eevee. I found what I was looking for on Youtube but it only works in Cycles. Here is the Video https://www.youtube.com/...
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22 views

How to keep Background while using Shadow Catcher?

I am trying to Create a Chocolate-Bar like something on a Marble Background (Plane with Material Applied) I have added One of Blender's Default HDRI as Lighting & No Other lighting in the Scene.. ...
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33 views

recreating shadows

How could I recreate this enviroment with these soft shadows? and how to make it more realistic? Example with good realistic shadows: My example
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16 views

My Smoke simulation has this buggy blocky shadow

I have been tackling this problem for the last 2 days and I can't find any solution to it. So, I baked this smoke sim and test rendered it, It has some weird blocky shadow and reflection, I thought it ...
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0answers
52 views

Does anyone know the best way to change shadow colors?

I have used the shader nodes to almost get what I want, however I am running into many difficulties. I am making isometric 2D sprite art to a mod an existing game so I need to work within the confines ...
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14 views

Fix lines in volumetric in EEVEE

I render space scene in EEVEE. Density is 0,01. Scene have two light - fill sun and blick point. And in scene I have this lines. I up all samples, but dont have clean pic. What i do wrong? settings, ...
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1answer
28 views

Block Shadows appearing in volumes

I have these strange shadows emerging from a smoke simulation. I circled them with the red. They don't seem to be correlated with any actual density of smoke in the simulation. Placing a plane above ...
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1answer
35 views

Shadows are not getting rendered properly

I am new to blender and trying to render an image. However in the render, the shadows which are visible in viewport are not displayed. I tried searching a lot, but unable to get what is it I am doing ...
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1answer
27 views

What`s wrong with this Eevee Lighting Setup?

I have run into some issues with the EEVEE render engine. I want to render a smartphone but the areas around the camera Lens show some weird lighting problems as you can see in the first picture. The ...
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39 views

Cycles Emission Material Receiving Shadows

I am trying to follow this tutorial. Around 36:00 in the tutorial, he adds an UV sphere with an emission material that will eventually become the sun. However, when I follow the exact same steps, my ...
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22 views

Poor normal map result when the model is lit by a strong light

I have modeled a detail piece for a project I'm working on. I've used the multi resolution modifier to sculp it, and then I baked a normal map from a higher subdiv level to a lower one. Standard stuff....
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22 views

Problem with Transparency/Mix Shader: shadow on the contact zone stays

Hello Blender community! I have a problem during a 3D animation: I am using "Transparent BSDF" and "Mix Shader" to make some components of my assembly disappear. Anyway when they ...
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16 views

Can you use light paths to block a shadow of one object onto another?

I have a chandelier and I would like to block the shadows it casts against the wall behind it. i.e. So there is no shadow from the chandelier on the wall. However, I don't want to disable shadows ...
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2answers
66 views

Glossy, metallic donut in Cycles reflecting itself with very bright noise

I am trying to make a series of chains and metal fixtures with bearings on them in Blender 2.93, but whenever I use a glossy or principled shader (Metallic: 1, Roughness 0.2, everything else default), ...
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32 views

how to get rid of shadow/dark artifacts on object?

I am trying to render a very high resolution mesh with an image texture applied. I don't know why, but I end up with all these black faces or shadow artifacts (not sure what they are). Using cycles, ...
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48 views

Jagged shadow with custom toon shader

I'm trying to render (using EEVEE) a couple of objects with very simple toon shaders but I can't get the shadows right. I want hard shadows but right now they are all weird-shaped. Here is what I ...
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23 views

when clicking shadows in the viewport shading option. it doesn't work properly or am I doing something wrong?. using version 2.93.4

in object mode when clicking box to activate the shadow option in viewport shading doesn't work properly. when I change light direction I get these weird abstract shadow shapes which appear and then ...
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1answer
57 views

Light disappears when shadows is turned on

I am using Blender 2.93.4, Windows 10, Surface Go 2 and I am very new to it. I have a scene with point light with initially shadows unchecked. I switched ...
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1answer
64 views

Hatched Shadow Is It Possible

https://youtu.be/TWADzTHCzoM hey how can I create a scene like in this youtube video. This one was done in UE4 but I want to know how recreate it in blender. As far as I can find only hatched shader ...
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22 views

cycles shadow issue, one object in the scene is way darker than it should

In my scene, one of the objects get's darker than the others, in the picture, the arms of the model should be the same color than the legs, the same materials are applied. The problem only occurs in ...
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1answer
24 views

Exporting numerical shadow information

I'm very new to blender and I'd like to know if it's capable of what I require from it before investing my time into learning the programme, so any help is greatly appreciated! My problem as ...
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0answers
24 views

Is there a way to brighten/colorize shadows in the scene using a HDRI? (NPR Rendering)

I'd like to achieve an effect similar to that in a painting where the shadows are brighter and more saturated than they would naturally be on a sunny day, for example a using a warm HDRI and then to ...
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1answer
21 views

How to increase shadow strength in 2.8 eevee?

How to make the shade darker without burning with too much light?
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0answers
174 views

Shadow catcher too dark / Blender 2.93

I'm facing a problem with shadow catcher, I need to get a transparent image with shadow to put it on the totally white background. However, when I use the shadow catcher, shadows are getting very dark,...
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1answer
18 views

How to render semi-transparent shadows on a shadow catcher?

Hi I'm trying to render a shadow for a 2D sprite. I want it to be semi-transparent. I have a shadow-catcher plane, the object is invisible for the camera and my rendering engine is Cycles. However, ...
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1answer
90 views

Strange shadows in Eevee orthographic camera

If I use Cicles engine everything looks great (obviously). I try Eevee engine with perspective camera mode, and result also fine. But I need ortho projection. If I switch to Eevee + orthographical ...
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1answer
111 views

Faces Shading Weird

I'm making a model of a building, and I need to have my building look like this: When I make all the shapes and piece them together, it makes for very weird shading (each face has weird shading): ...
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13 views

Shadowcatcher renders material wrongly

I am trying to render a scene with transparent background with cycles, however, when I apply "shadow catcher" to the backdrop, a material in my scene changes. I am trying to render a ...
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0answers
23 views

Shadow from unknown source on my object

I'm new to Blender and still trying to figure a lot of stuff out. I wanted to make some cloudy miso soup, so I added a noisy image texture to the soup object. There's a curved shadow on the soup that ...
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22 views

Pixelated shadows and obvious seams when rendering

whatever I do, I keep getting these annoying shading lines when I render. my GPU is an rtx2070 super and I'm using OptiX render settings. I was editing an old project and had to import the fbx to a ...
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1answer
47 views

Shadow-only material (Shadow Catcher)

I have a scene where I'm using a HDRI image for the background (and have a separate sun inside). The HDRI doesn't contain only sky, but also a bit of the ground. The problem with placing objects in ...
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1answer
70 views

What's causing these triangle/banding artifacts on my baked shadow texture, and how can I get rid of them?

I'm baking a 1024x1024 Shadow map for a character and I'm getting a lot of triangular artifacts around the eyes and banding around the upper skull and jaw. I don't think I've encountered this before -...
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1answer
48 views

Black triangles in my render

I am trying to render a terrain using Digital Elevation Model. During my render I am getting blacks spots/triangles in my render. I tried recalculating normals, applying subdivision modifier, shade ...
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1answer
67 views

Mix shader object (semi-transparent) causing unwanted light spots with Cycles on material beneath

I am new to Blender and I cannot wrap my head around this: The issue: I have a planet (icosphere) with a noise texture and a small noise bump map. Above it is a slightly larger icosphere with a mix ...
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0answers
33 views

Strange shadows appearing in my eevee render

I am just starting in blender doing some animations rendered with eevee, I already tried everything to remove some strange shadows(artefacts) in some models but had no success. The top image is the ...
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0answers
11 views

Blender Evee Shadow Disapear when object out of frame [duplicate]

I move my camera in a scene and each time my camera goes by on object that leaves the frame, i lose some of it's shadow. Any ideas why ?
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27 views

Blocky God Rays

It's a sun shining down a hatch, with nothing blocking the sun(Evee). I have tried changing: Cube Size (Shadows), Cascade Size (Shadows), Tile Size (Volumetrics), Samples (Volumetrics), Changed Sun ...
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1answer
38 views

Blocky, Incomplete Shadows with GPU but not CPU

When rendering this project using my GPU and CPU I get incomplete shadows that show up as blocky. I have an AMD Radeon 5700 XT and AMD Ryzen 7 3800X 8-Core Processor. I've tried the following: ...
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1answer
49 views

How can I achieve a clean transparent alpha using cycles? [duplicate]

I've added a plane with a clip of the smoke on it. I also turned off the shadows from the object as I don't need 'em. After I set up the alpha material it looks clean, but when I spread the plane on ...
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0answers
23 views

How to make the shadow of an image be less visible the more transparent the image is? (eevee)

My scene uses alot of scattering of images across the terrain and im wondering if there's a way to make the shadows less visible the more transparent the material is, as I use a node tree that makes ...
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0answers
30 views

missing some shadow in render result

I found out my render result and viewport rendering preview are different, my render result missing some shadow. I've checked and ensure the missing shadow is caused by viewport shading. Please help ...
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1answer
157 views

How can I get the outline of a shadow with Freestyle?

For a vector illustration project, I am looking for a way to extract the shadows of objects in Freestyle. Currently I am only able to export the object itself (with Freestyle Edge Marks and the ...
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1answer
56 views

Dark areas in glass

I have been following along with Blender Guru's Donut tutorial. I reached the end of Level 3 Part 4, but I seem to have a persistent problem - the shadows on my cup and plate are way too dark. I ...
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1answer
28 views

How to exclude light from a character

I'm working on a scene where a character is floating inside a cylinder and there's light shining from the bottom. To make it appealing I had to turn the strength to 10000. But my mixamo character can'...

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