Questions tagged [camera]

The camera is an object which defines a point of view in 3D space for the context of rendering. The camera also has settings for depth of field (DoF) and other effects/settings real cameras have.

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White box Artifact appearing in render?

I am new to blender, and while I was following this blender tutorial: https://youtu.be/y0DMMwwdBaY At the 15-minute mark, we start using the compositing tab. For some reason, using this tab causes a ...
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In shader nodes, how can I get the position and rotation of a camera?

I'm using shader nodes, and I'm attempting to get the orientation vector of the camera for toon shading. I've tried camera data node but the result wasn't what I wanted. Do I need to script something ...
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Billboard to scene camera?

Most of the various tips I've seen on constructing billboards (at least, without the use of the old legacy particle system) involves constraining them to the camera. This works fine for a scene with a ...
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Blender camera window

I am setting camera for my render. But my camera Window is so small. the tutorial am following to learn Blender has a bigger screen. Can I make my Blender camera window bigger? I cant see anything ...
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Can't properly snap in camera view through clipped object

I've got the scene below in Image 1 where Cam 1 is the active camera. It's ofcourse clipping through the wall in order to get the desired view (Image 2). The problem is that when I'm in camera view ...
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How to start model this Film - Camera [closed]

i'm having trouble modeling this camera body. Can someone explain me how to start? Should I use modifiers? It would be great if someone could explain a good way!
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How to track billboard background plane to camera?

I've got a billboard plane I'm using for a scene background and I have it aligned square to the active camera. I want the billboard to track to the motion of the camera so that when I move and rotate ...
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Drone camera filmed a specific location but moved slightly during filming. How can I cut every frame to conform to this spatial region?

I am a researcher studying movement tracking with large groups. I have drone footage of a marching band practicing on a band field. I am extracting x-y coordinates of every single band member from ...
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Why is my object always created facing the viewport camera?

Whenever I add an object to the scene, it's always facing my viewport camera. Is there a way to set it back to always zero out the rotation in the world space? If I create a cube, it's facing me ...
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It is possible to change part of path and don't changing other, when animating camera with the path?

when I use constraint > Follow Path on curve with camera, animate it and change a part of path, all animation is screwing up :/ (like at the video) https://www.youtube.com/watch?v=RbjLDqhLO_c It is ...
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Adding film grain only to the CGI and not camera projection?

I have set up a camera projection of a street with buildings. Problem is the photo is way too grainy and my CG car looks too clean. So I need to match the grain on the car to the photo I'm using for ...
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How to drive camera pose given a csv of location and orientation?

Given a .csv with rows of time, camera position, and camera orientation, I need to set the blender camera to follow that path and interpolate smoothly between the points described in the .csv. Is ...
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How can you find the position and rotation/direction of the Viewport?

I've been looking for ages and I've come to my wits end. Basically, all I need is to find the location of the Viewport so I can spawn a camera in its position. The idea is the same as if you spawned a ...
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Blender 2.9 crashes when rendering with a small camera lens

I've been trying to render out a scene, but Blender was freezing my PC any time I tried to render a high resolution output. I saw someone point to using a small lens size and the shift x/y attributes ...
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Is there a way to remove certain part of object for the camera?

Like for example, I'm putting the camera in a very small and confined space, like in the car, when i put the camera om place, some part of the car still shows up. is there a way i can hide some part ...
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How can I make an outline for a mesh but only on the exterior part?

I've been struggling with making an outline that does only show on the exterior part of the mesh, not like the solidify outline that also works with parts of the interior. What I am looking for is ...
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Large mesh problem

Hi! I generate a landscape. So it is large, about 2000m. But in my camera view, it's not showing it as if there is nothing. And in my viewpoint, it only shows half of it.
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When in camera view a grey plane appears [duplicate]

I was playing with my POV and suddendly a grey plane, the problem is that I didn't add any, and the plane rotate with the camera, look at the photos for a better understanding. The worst is that ...
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Why is it whenever i render my object the shadows disappear?

Whenever I render my donut the shadows disapear, even when im in camera mode (ctrl+alt+0), but the shadows are casted just fine when I use viewport shading. (I'm completely new to blender)
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Export Blender animated Camera to Daz 3D

How to export an animated camera from blender [2.9.0] to Daz 3d [4.15] Fbx exports don't do anything. What's the best way to export a camera? P.S. Still learning blender, maybe this is easy to do. ...
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Camera Inactive After click render button

I have encountered a weird issue with the blender. Here is my scene view before rendering. As you can see the camera is set as the active camera. However, after I click the render button the camera is ...
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Holding Alt+O does not repeat

I'm working with prototyping camera movement using this tutorial and I'm having trouble holding Alt-O (hotkey for smoothing keyframes) as he did at about 2:54. When he holds the hotkey, it repeats ...
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Blurry Image on Blender

I have Blender 3.1 and when I turn an object into a camera, it makes the object being viewed by the camera look blurry. Is there a way to fix it? Here is what it looks like in its render region. When ...
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Render other side of perspective scene without changing silhouette

One of the advantages of orthographic mode is that the back/front silhouette is the same. Not true for perspective, however I do need to render two sides of an object in perspective such that the ...
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Make every extrusion faces camera

I have a Curve. It contains lots of splines. (Here I simply take two splines as an example) Now i extrude it. Now i want make all the extrusion face the camera. That is,I want all spline extrusions ...
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Render pass calculation in Cycles - transparent Image

I have a doubt about this, a have a scene with shadow catcher and transparent background but when i do a render, Cycles make your calculations above some areas where don't have anything, its a PNG ...
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objects clipping really far away

I have an issue where the windows for a buildings windows keep clipping but they're really far away. I tried adjusting the camera clipping length but it didn't do much. how can I fix this? blend file
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How to create and "layer" texture nodes into one material?

Hello guys how are yall? I edited this plot bc the question I posted week earlier seems kinda impossible to solve but I kinda figure this is easy to recreate it so i wont have to ask a duplicate,lemme ...
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Why doesn't the render focal length match my camera focal length?

I've changed the focal length of my camera from ~50mm to 35mm I want to be able to see the door and the ceiling in the rendering BUT the rendering is stuck on 50mm As you can see in Image 2, the ...
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Viewport zoom vs dolly

What is the difference between zooming in the viewport using the wheel on the mouse and dollying using shift ctrl mmb?
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Shaking camera at large scene dimensions

We are currently working on a landscape scene in the size of 360x600 Km. The further away the camera (with animation of position and rotation) is from the world origin, the more inaccurate and jittery ...
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How Can I Perfect A Camera Solve Export from After Effects to Blender?

I have this footage of me walking through a parking lot and I want to replace the ground with the ocean in Blender. I want to make it a "walking on water" type of video. I did a camera solve ...
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Cannot set active camera to view for a large object

Haven't worked with Blender in ages, but this is the first time I experience that "Align active camera to view" does not work. So, I make a cube 100 x 20 x 10 mm in Freecad, and export as ...
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3D tracked camera is clipping object out, how to fix it? [duplicate]

Thank you for reading this post. This is what happened: I first solved the camera tracking in one .blend file and then exported the camera as an Alembic(.abc) Then I opened a new .blend and import the ...
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Camera along a curve with geometry nodes

I want to set the position and direction according to the curve I made at the geometry nodes. I gave an example of how this is supposed to be I extracted values to the camera location. I can't ...
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Black areas in Fisheye lens corners

today I wanted to try if it is possible to make mini planets with Fisheye similar to this: The problem I have is that when I try to render my test with any settings I will always get black corners ...
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Dark camera view problem

Hello I have a blender file with an animation that is the fruit of a long work. The problem is that now I need to use the camera view on it and when I click on the camera view it show me a total dark ...
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Strange shadow on render

I have strange shadows on render, but in editor I don't have them. Anyone know how to remove them on render? Help me, please
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Adjust FoV, camera projection parameters for non-camera object?

Since the early 2.X days, Blender has allowed non-camera objects, like meshes, empties, and lamps, to be set and used as cameras. Can the projection parameters be adjusted when doing this?
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Visibility of triangle above camera?

Is there a way to turn off visibility of the large triangle above the camera but retain the wireframe of the field of view (so the scene would appear like the example in the image on the right)? ...
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How do I make the camera follow a animated character while focusing on the face?

I've tried parenting the camera to my character, armature, an empty then parenting the empty to the character, and the camera still won't follow the character. How can I get this to work?
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Project camera image onto mesh in background mode using Python

I am simply looking for a way to project camera image onto mesh in background mode with Python bindings but the constraint is that I must do this in background. I can do it with Python, simply ...
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Maintain camera pointed at object while navigating past it?

I'm recording camera movement while moving around using walk mode. While moving, I'd like the camera to remain pointed at a particular object (e.g. an empty). E.g. in the scene below, I'd like to walk ...
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Using AE2blend to import camera track from After Effects

I have recorded a very simple (I thought) bit of footage that I want to track and set as a floor plane. I used After Effects to generate a 3D camera track, which looks like it works: I installed ...
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Camera path animation speed change

I am working with Blender principally to render camera animations of photogrammetry models of underwater shipwrecks and other sites. I've successfully animated a camera along a nurbs path, using an ...
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How to Create a controllable orbital camera on UPBGE or BGE

Hi, I'm making a game project, I'll try to explain to make it clear, i wanna make a 'planet in rotation ' fixed on the screen, and a orbital camera looking at him, with zoom in/out. i wanna make a ...
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Creating a Interactive, Walkthrough in Blender

I can already make my home designs in blender, but I want to be able to walk through my house like you do in a game. I want it to feel like it is really my current living room in the real world. All ...
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How do show different angles of an object on multiple monitor screens?

I am trying to create a project where the object is showing on 4 different monitor screens. The 4 angles being the front, the sides, and the back. While its giving the effect that it looks like the ...
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Render from multiple cameras switching automatically

I've pre-set a bunch of cameras in my scene for a short animation. When I setup the different cameras. I set markers, with M in my timeline, then after using Ctrl + 0, with Ctrl + B I was able to ...
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Why are my camera keyframes so sharp?

Why are they so sharp? I've tried typing T and making it a Bezier but the only one handle appears
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