Questions tagged [camera]

The camera is an object which defines a point of view in 3D space for the context of rendering. The camera also has settings for depth of field (DoF) and other effects/settings real cameras have.

Filter by
Sorted by
Tagged with
0 votes
0 answers
8 views

Live tracking of an object in 3D space

I'm not new but I'm already a beginner. I'm posting a new question because I was wondering if there is a method to live-track the position of an object in tridimensional space. I would like to use an ...
Fede's user avatar
  • 1
0 votes
1 answer
60 views

Geometry nodes how to capture the position of a point and use this position in a seperate node set up

This is a simplified version of what I'm after. I have two "distribute points on faces" nodes, one instances the Cones and the other instances the Torus. (There is a node group that limits ...
Luke Tudor's user avatar
-2 votes
0 answers
24 views

Camera exported from Blender not matching in Maya [closed]

I tracked my footage in Blender and exported the camera to FBX. In Maya, the position of the camera is off, and the camera no longer matches the background. FBX Export settings: Scale: 0.01 Z Forward ...
Bawbster's user avatar
2 votes
1 answer
135 views

How could you avoid multiple shadows when using multiple light sources?

I was wondering how you could avoid multiple shadows when using multiple light sources. I know that you can simply uncheck the "cast shadow" on the lights that you won't making shadows but ...
Nard_Dawg's user avatar
1 vote
1 answer
27 views

Emitters (baked particles) not showing Camera render/animation (Invisible, not rendering)

I baked particles in Blender, but they don't show up in renders when I select the "Emitter" option. When I attempted to Render Image and Render Animation, I couldn't see the particles. ...
J13's user avatar
  • 43
0 votes
0 answers
29 views

Motion blur makes whole scene completely blurred

I followed a tutorial from "Blender Made Easy" of a stormy ocean scene https://www.youtube.com/watch?v=oysCSbhXYBo&t=2s&ab_channel=BlenderMadeEasy When I render the animation, the ...
Mark O'Sullivan's user avatar
0 votes
0 answers
14 views

Blender orthographic camera setting exactly same as a Unity camera

I'm trying to set a blender camera like a Unity camera. when I tried perspective type, it worked perfectly. But when trying orthographic type, there's different result by a camera view. I can't ...
Blenderrrr's user avatar
0 votes
0 answers
11 views

Link View Layer to a specific camera (in Blender)

is it possible to link a View Layer to a specific camera? So I have different Cameras (for different shots) in my scene and also different view layers, that some objects are only visible, in specific ...
anein2 anein2's user avatar
0 votes
2 answers
79 views

How to render background image for camera with Cycles

I don't want to add it as a plane because then my scene lights affect the image and it's going to be hard to make it follow camera movements. I saw on Youtube that if you use some nodes you can get ...
INeedHelpWithThisProblemIHave's user avatar
1 vote
1 answer
18 views

The rendered image is very different from the camera viewport. There seems to be some lighting issue and also the image does not render in cycles

The rendered image is vastly different from the image seen on the camera viewport.
soule's user avatar
  • 11
0 votes
1 answer
64 views

How do you reset the orientation relative to the camera?

As you can see, it is now a nightmare trying to place things in the scene. Is there a way to reset x and y so that everything aligns?
TORM3NTO's user avatar
0 votes
0 answers
14 views

Scene rendering by accounting for camera distortion parameters

I am working on a software package to generate synthetic images of the Moon (that will be compared to real imagery from spacecraft, e.g., the Lunar Reconnaissance Orbiter). I have been able to load a ...
Simone Andolfo's user avatar
2 votes
0 answers
15 views

Camera set to follow path on a bezier circle wobbling in Blender 3.6.2 Mac Studio M1 Max

My bezier circle is zeroed (with a resolution of 64), my object is zeroed (centred with the circle), the camera is set up to follow path with all the correct settings (follow curve checked, forward ...
standingonacube's user avatar
3 votes
1 answer
263 views

How can I make a camera walk animation?

I want to get my camera to have a walk animation. How can I do it? It doesn't have to be complicated; I just want to make it like it's walking.
gotta stay high all the time's user avatar
0 votes
0 answers
10 views

my camera track stops tracking before reaching the last frame of my video

I am trying to track found footage of a drone shot, the camera movement is very smooth. My pattern size is 40, my search size is 100. The track stops tracking around 3/4 of the way through the clip, ...
Bananasmacked's user avatar
1 vote
1 answer
53 views

How to position objects at an absolute, exact distance from a camera on a perpendicular plane?

I have several objects on a to the camera perpendicular plane ("Objects" in the sketch below). I achieved this by placing a helper plane mesh in front of the camera, which I then used to ...
manu's user avatar
  • 113
0 votes
1 answer
18 views

Camera visible in View and Scene Menus but not in Outliner or 3D Viewport

Using latest official release 3.6.2. I can select my camera in the sidebar in View > Local Camera and in the Scene menu, but the Camera object is not listed in the Outliner nor is it visible in the ...
thaidollars's user avatar
0 votes
0 answers
17 views

How do I get to move my Light and Camera away from the object

I'm having problem moving my light and camera in the scene. Whenever I move them, they keep coming back around the object I created. i've used the gizmo, I've used the G shortcut. I've searched online,...
Ugodiuko's user avatar
1 vote
1 answer
54 views

How to specify specific x and y FOV angles for a camera in Blender 3.6

I am currently working on a project where I am using the camera FOV to place objects visible within a scene, using the view_frame (How to get camera view bounds on 2D plane, not Viewport limits). The ...
oscr104's user avatar
  • 35
0 votes
0 answers
18 views

Topology Clipping in Camera View

Sorry if this looks like a duplicate but my question was not solved. I am reposting this question because it was wrongfully closed. they linked this post: Shadows along edges of mesh in 3D View and it ...
Joey N's user avatar
  • 77
0 votes
1 answer
13 views

blender camera structure - object inside the camera

is it normal that the object has been inside the camera when I zoom in on the camera view? but the camera view is fine. thanks in advance!
yutong d's user avatar
2 votes
1 answer
42 views

How to get camera view bounds on 2D plane, not Viewport limits

I'm attempting to write a script that will place an object on a "terrain" plane, within the FOV of an existing camera which will be somewhere above that plane, pointing downwards, but with ...
oscr104's user avatar
  • 35
0 votes
2 answers
36 views

How to calculate camera y-shift value to compensate when removing vertical perspective distortion

I am trying to write a script to remove the vertical perspective from a camera relative to the center of the view frame (e.g. I want all vertical lines to be parallel when viewed from the camera). In ...
hz3d's user avatar
  • 41
0 votes
0 answers
29 views

How to export Animation data from Blender

I‘ve been trying to export my animated camera from Blender to Houdini but it seems not to work. If I export the Camera with baked animation and then import it into Houdini I get a camera with ...
SDRS's user avatar
  • 1
1 vote
1 answer
26 views

Why's my camera so big

In Orthographic mode, can't scale with S, "Orthographic scale" doesn't change length of camera.
reign's user avatar
  • 189
3 votes
1 answer
68 views

How can I easily view the Camera or Viewport position?

How can I easily find out the current X,Y,Z position of the viewport camera, and/or edit them numerically? Not necessarily a camera object, just the point I'm currently viewing the scene from. It ...
N. Virgo's user avatar
  • 250
1 vote
2 answers
32 views

Align camera to view [duplicate]

I have a script that creates new camera and make it active but i cant override context for 'align camera to view'. How to do it in blender 3.6? ...
romanzham's user avatar
-1 votes
1 answer
17 views

Camera movement 2.0

As the camera is moving down the line, it doesn't stop at the end I'm very new to animation so it's probable an easy fix :)
Liam's user avatar
  • 39
1 vote
1 answer
28 views

camera movement

I just started working on animation for the first time and I need some help with camera movement. I followed this tutorial https://www.youtube.com/watch?v=1oD3gSX3ICM, I used a Bezier Curve instead of ...
Liam's user avatar
  • 39
0 votes
0 answers
35 views

Camera viewpoint moves to inside 3D object

I'm new to blender, I've checked other similar problems on this forum, however I dont see any that describe the problem I'm having. I'm trying to change the viewpoint of the camera for an animated 3D ...
VS1's user avatar
  • 1
2 votes
1 answer
28 views

How can i center the panning of the camera perspective view ,respectively to the viewport?(SOLVED) [duplicate]

(SOLVED) Solution: Press home key when in camera view. ========================================================= im in camera perspective, (numpad 0 view) is there a way to center the camerawindow to ...
Ruben D'Andrea's user avatar
0 votes
0 answers
50 views

Blender distorts space

I added the camera with default options and added the cube mesh. I made the scale for the cube and applied it. Both camera and cube have the X axis = 0. But the length from the cube to the left and ...
maxfry's user avatar
  • 123
0 votes
0 answers
25 views

Rendering Line Art modifier from a distance Bug?

I tried importing the same assets to a new scene and it worked just fine? Whats the problem here... I also heard of using freestyle which does kind of solve it but also adds 20 seconds to the render ...
Fruit Juice's user avatar
1 vote
0 answers
15 views

Struggling to track a circling drone shot

I took that shot from pexels to track and integrate an object inside of it (cylindric structure in the middle) My solve error being a bit below 4, I tried doing a camera motion solve. I keep getting ...
Bombardier0's user avatar
2 votes
2 answers
43 views

Why Does My Camera Rotate?

I can't figure out why the camera rotates when I animate it along a path. I've built a basic camera rig as follows: Camera aligned to a curve, with a Track To constraint on an empty to aim the camera ...
Glen Candle's user avatar
  • 1,278
0 votes
0 answers
28 views

Infrared camera simulation

I am trying to create synthetic data for my NN. I have to simulate an infrared camera but I don't know how. Can you tell me if it is possible to do it with blender or not? If it's possible, can you ...
Reza shahriari's user avatar
0 votes
1 answer
15 views

Cannot see keyframes for objects

I'm pretty new in Blender when it comes to the features, so I hope this is just a button I accidentally clicked. I was animating as per usual, but then the keyframes for my non-greasepencil objects ...
KToonz's user avatar
  • 1
0 votes
0 answers
17 views

In walk navigation, is there a way to prevent camera from walking through objects?

I am recording the camera walk navigation movement (Like a gameplay) and I don't want it to pass through walls and other objects. Is there a way to do that in blender? I also had the idea of adding ...
Malaz Usta's user avatar
0 votes
0 answers
34 views

Grease pencil strokes wrong Z-Order

Both of these characters are made up of Grease Pencil strokes. The left arm of the red character is clearly in front of the black character's body. Unfortunately, the red character is rendered behind ...
reign's user avatar
  • 189
0 votes
0 answers
75 views

What has happened to my camera in Blender 3.6?

i don't know what's wrong, maybe i did something wrong? camera scale is 1, near far are 10cm and 1km. it happens in any file, even the blender templates, even if i delete and add new cameras.
samawaat's user avatar
  • 101
3 votes
1 answer
163 views

How can I achieve Fake Depth of field for a 2D Image Plane?

Let's say I have an Image plane and a Camera looking at the plane from some angle (large or small).  I want the middle part of the viewport of the camera to be in focus, the rest should be blurred, ...
Dark GT's user avatar
  • 35
0 votes
1 answer
10 views

Image plane visibility after camera movement

I added an image as plane B z=0. Then I added another image as plane X z=0. X is above B as I wanted, X uses B as background image. But when I walk/navigate the camera, X would disappear. Increasing z ...
MrAlpaca's user avatar
0 votes
1 answer
8 views

Particle Orthographic Clipping Issues

I just got done following a tutorial for creating an asteroid field by setting them to a volumed hair particle system, but I'm having some strange issues with them clipping in orthographic view camera....
Connor Brian William Burtonwoo's user avatar
1 vote
0 answers
23 views

Seeking Guidance: overlapping video projection on cut tube

I hope you’re all doing well! I’m currently working on a project and could use some guidance on a particular aspect. I have a cut tube where I plan to project two videos using overlapping projectors ...
limestone's user avatar
0 votes
0 answers
25 views

Turntable animation with variable speeds

trying to get my camera to whip around a subject on a turntable, slow down, then ramp back up again. Im using a Follow path constraint on a circle, i can only get either a continuous loop or it comes ...
bonypoy's user avatar
  • 863
0 votes
1 answer
34 views

Create wall art / projection for actual walls

I am trying to create wall art for optical illusions (e.g. person stands close to the edge of a canyon when in reality it's just painted on the floor) with Blender, but since I am a complete newbie I ...
k.m.'s user avatar
  • 11
0 votes
0 answers
9 views

Camera tracking footage rendering as black

I am trying to learn camera tracking to include 3D assets to filmed footage. When I activate rendered view mode everything is black other than the 3d objects. I also can't seem to make the ground ...
Bananasmacked's user avatar
0 votes
0 answers
12 views

How can I move a Motion Tracked Camera Solve on the timeline?

I motion tracked a scene in blender. I now want to add frames to the beginning of my time line and thought the best way to do that would be add frames to the end and move everything forward along the ...
Deborah Richards's user avatar
0 votes
0 answers
8 views

Why everything looks messed up when I'm not locked to the camera? [duplicate]

Blender newbie here. I've been working on a background for quite some time, I stopped working on it for a couple of weeks and last time I was on the file everything was ok but when I opened it today I ...
shangrilacapurico's user avatar
0 votes
0 answers
19 views

Obtaining camera extrinsics (4x4) from Python

I have a computer vision task and I'm trying to generate synthetic data. I managed to output RGB and depth images from the camera, while also animating the camera to move around the scene. In my ...
Smartops's user avatar

1
2 3 4 5
45