Questions tagged [camera]

The camera is an object which defines a point of view in 3D space for the context of rendering. The camera also has settings for depth of field (DoF) and other effects/settings real cameras have.

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Blender 2.8 (Python) - resetting camera rotation to (0,0,0)

I am trying to set the camera rotation to 0,0,0. It is not known in advance what the X,Y,Z rotation angles are before doing so. My thought is to get the current rotation parameters using ...
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Problem with camera_viewport_addin (view_matrix, perspective_matrix)

I have some problem with camera_viewport_addin.py I need some tool to replicate some design. I have just pictures with some angles how was done this all, but it's hard to explain all situation and ...
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Project Texture from Camera (like Window, but not from Viewport)

I have a Window projected texture and a fixed camera. The texture was made in another program based on a render of the scene. As long as I am looking through the camera, the texture is lined up ...
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Blender 2.8 - export 'perspective' view the same way as camera

I'm writing a exporter, got everything working the way I need except the export of perspective view - so that you do not need to have a camera in the scene to export. I currently export the camera ...
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Possible bug? Parent object (empty) moves along child (camera) when using Walk Mode

I'm not sure if to report this as a bug for it might be me just not properly understanding a basic feature. So I setup a camera and an empty, parent the camera to that empty (so I can freely move and ...
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Rendered motion track is jittery despite low solve error (0.3)

I have done some motion tracking and overlayed a 3D model onto my tracked footage. The track itself seemed promising, with a solve error of about 0.3 (after a lot of fiddling). Scrubbing through the ...
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How do I render a “Focus” Z Depth Pass for After Effects?

Question: Is there any way to render a "Focus" Z Depth Pass from Blender, where I can specify the "Focus on Object" or "Focus Distance" in the Camera settings and automatically generate a Z Depth Pass ...
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Tunnel gets cut in render image and camera view (Blender 2.8) [duplicate]

When I change between camera and local view, the tunnel gets cut. Can anyone understand why? The rendered image is equal to the camera view.
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Blender 2.8 (python) - how do I get the vector of the direction the camera points

In python, how do I calculate/find/retrieve the XYZ vector from the location of the camera and through the midpoint of the camera view? In the example below the camera is at location (7.4, -6.9, 5.0) ...
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How do I render an orthographic image of a 20km x 20km mesh in 2.8?

I have a 20k x 20k mesh. Output is set to 25000px x 25000px, BW, PNG Camera is set to Orthographic, Location, x=0, y=0, z=25216.7m For some reason when I press 0 on the numpad for the camera view, it ...
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Camera - set background image - python

I'm trying to set a background image to a camera using python, but no luck so far. The background image checkbox on the camera item is checked, but no file is loaded. Also, I'm actually trying to ...
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Camera Glitch movement

I am having trouble with a camera glitching around in a render, and in stills rendered at those frames. It is easier to show than tell: As you can see, the aspect ratio seems to be jumping around ...
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Render Z Depth Pass as PNG? (render becomes completely white?!) [duplicate]

How do I render a Z Depth Pass as PNG without everything in the scene becoming white? Everything in my Z Depth Pass-render that's farther away than 1 meter or so becomes completely white... Is there ...
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Blender 2.8 camera specs / dimensions

I am trying to figure out the trigonometry that will allow me to estimate mathematically what the camera is seeing based on the physical dimensions of the camera, focal length etc. How can I find out ...
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Picture - saving in high resolution versus low resolution

When I print the camera view to a jpg file, the file size is about 650k. I would like to have a much higher resolution picture, with a file size of at least 3MB. How do I do that?
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Blender 2.8 (Python) - manipulating the camera for resized objects

In python, is there a method or function for adjusting the camera's parameters so that it covers a specific area, rather than just pointing at a specific point? This would be handled by zooming in or ...
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Switching camera on marker misaligned with time remapping

Quick question: I have an animation where I switch between different cameras with the "bind camera to marker" command. However I had to time remap my animation (with a ratio of 1:1,5) so that it would ...
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Reconstructing camera panning movement in 3D view using track data for Loc only

The idea is to do exactly what CG Matter did here but instead keep the empty fixed in the global system, and have the camera move. The camera is basically panning over a surface. It seems as if the ...
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How to install 'Cycle Cameras' addon for 2.8x?

I'm using a great addon called "Cycle Cameras" made by @CoDEmanX for Blender 2.79b which I'd like to use in Blender 2.8x as well. Fortunately there already is an updated version by @Matthias & @...
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Blender 2.80 to Blackmagic Fusion

What is the best way to export camera animation from Blender 2.80 to Blackmagic Fusion. There is a script addon published on BlenderArtists which is perfect however it has not been updated for Blender ...
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I'm stuck. Help (I don't know what happened) [duplicate]

I was modelling for an hour, then this happened. I saved, closed it and came back but the same thing was still there.... help....
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center point in camera view [duplicate]

Is there a simple way in python to rotate/position a camera so that a specific point (X,Y,Z) is in the middle of the camera viewfinder in Blender 2.8?
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Camera doesnt capture viewport in Blender 2.8

As per the instruction, if we want the camera to capture the viewport we have to press ctrl+alt+numbpad[0]. This works for native blender geometry. But when i import the object in .obj format to ...
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When I render, I do not get the view from the camera

When I render, I do not get the view from the camera, before I tried to render, when I pressed numpad 0 the view was from inside my model. After searching I found that the problem was that the camera ...
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Camera set up problem

I am trying to create a scene where I have a text set up and it is covered by a cube. I will eventually have the cube break away looking like the wood is chipping away and creating the text (I've ...
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Viewport shading bug 2.8

I can see the half of my viewport as u see it is no matter if I look through the cam or just so. Please help me out.
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Blender cameras convention

I would like to create cameras looking at origin uniformly distributed in a sphere. I got most of it right...but the cameras are looking away from the origin. I know I can get it right by a certain ...
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How do I expand my camera distance? [duplicate]

I already know how to expand the distance with a normal camera view. But how do I expand it, with the work camera? Or whatever it's called.
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1answer
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whatever I do , I can't change camera view [closed]

i can't change came angle or delete and all new created cant change camera view. thank you very much if you can find out what the problem is
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1answer
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Why can I see the camera gizmo in the 3D View but not the actual camera itself?

I am new to Blender. The camera widget in my viewport only displays as a dot and yellow rectangle, while in the tutorials it has a pyramid shaped bounding box and arrow indicating which way is up. How ...
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Cannot stabilize the camera to cover an entire scene of an interior model [duplicate]

When i model a house or a room camera cannot cover the entire scene. I have already tried adjusting the resolution. how can i enlarge the camera or make the scene a little smaller?
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Add more to camera space but keep the perspective

Let's say I made a model, set up light and camera, render size is 1024x1024 All of the sudden I need to add a second object that's outside the render boundary. so I want to change my render settings ...
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How can i enable the camera shape for the lookdev mode?

I could not find the method of how I can view the visual location of the camera, and they are not even selectable when escaped from the perspective mode. How can I toggle so I can see it? this is ...
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Blender 2.8 and Google Earth Studio (GES) 3D camera integration/import

I read lots of threads about Blender 2.8 and GES camera integration and coordinate system issues, however I can not find anything useful in terms simple workflow. Is there a way to import 3D camera ...
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Camera follow softbody simulation

I have a few weeks of youtube guides on blender, so consider me to be new. Setup explanation: I have a cube(floor) with collision and a iso sphere(ball) with soft body. Also made an empty object(...
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How to animate the camera view in an animation?

I am creating a space fleet scene. At the beginning, I want the camera to view the entire fleet. No problems. Then, once the fleet animation starts, in that the fleet is moving forward, I want the ...
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How to get objects and mesh object vertices from camera view with Python in Blender 2.8 [duplicate]

What I want to do I want to change the power of only the light object visible in the camera view. I want to remove vertices to mesh objects in visible in the camera view. Not remove mesh objects, ...
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How to create camera shake effect in 2d grease pencil animation in Blender 2.8

HI I would like to have a camera shake effect like this using Blender 2.8 enter link description here
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1answer
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All cameras looking the same way despite being directed another way

I have a simple scene with two starships organized into two collections, and two cameras, each camera looking at one of the ships. In the course of creating this scene, I must have done something ...
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View movement problem

When I try to move around my scene to get a better look at things, I'm finding some aspects weird, but only sometimes. For example, when I mouse wheel to send my view inwards, it only goes so far, and ...
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Every button triggers panning

Not every button persay. I'm on a mac and my shortcuts are screwy. Every time I hit alt, shift, command, fn or control they automatically switch to panning around wherever the camera was at. ...
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1answer
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Geometry distorting in Camera View

I was doing a YouTube tutorial called Easy Soft Body Simulation and ran into an issue where the plane that I set up for the background is distorting in camera view. It's a very simple set up with one ...
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Eevee render cuts off back drop

I know it has something to do with screen space refraction but I cant find it with a few google searches. Behind this window is a png backdrop with alpha mask and a plane with an emission shader. ...
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chan import/export

do you have a proper setup for inporting a nuke camera to blender? I have exported a chan file from Nuke, imported in Blender setting the correct rotation order to match Nuke, set also focal length ...
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1answer
38 views

Trying to animate the camera in Blender 2.8

I tried moving the camera around by using keyframes in Blender 2.8 for the camera to move from one location to another. But when I tried to play the animation, the camera doesn't seem to move at all, ...
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Trying to install camera rig HELP?

I want to test and see what 3d 360 looks like with Eevee using this method. https://youtu.be/dZq53eEVf6U If it looks decent I'll switch to blender. I just can't find any instructions for installing ...
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Why cant i zoom in anymore into a mesh?

creating a scene in the beginning was easy because i could zoom in all i wanted in order to do model the mesh, but after i place more objects i reach a point where it is hard to move around in the ...
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List of objects in appear in camera view (with script) [duplicate]

I would like to list the objects in front of the camera (What will be rendered). I'm thinking about the ray trace detection but maybe there are a better way. There is exactly one element listed int ...
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Make an object invisible to a specific camera? (BGE)

RELATED: Make an object invisible to a specific camera? (Cycles) How would I be able to make objects only visible to a specific camera in the BGE as shown in the CYCLES engine? python is fully ...
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1answer
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All geometry looks glitchy in viewport in Blender 2.8

I'm using Blender 2.8 (release, not beta) for my new project and after adding some objects (just as placeholders, no complex geometry) all geometry around edges looks strange. This however doesn't ...