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3 votes
1 answer
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Why is there weird behaviour in the display of shaders when using bent geometry with straight UVs?

I tried something rather simple and was confused by the result. I created a straight plane Added 3 cuts, then UV unwrapped it: After that I proceeded to rotate the points to get a 90° bend, keeping ...
Daniel Friedenberger's user avatar
2 votes
0 answers
838 views

Realistic Paper Tear

I am trying to make a photorealistic paper tear. I already have the correct animation. I used two curves to bend a sheet of paper (a plane) to tear into 2 halves. To make the tear lines I subdivided ...
Eric Xue's user avatar
  • 1,838
1 vote
2 answers
65 views

Black Outlines Showing with Shaders on a Curve Object

New to blender and have been digging into a lot of tutorials and trying to learn more about shaders and how they interact. I have a neon-like flicker effect on some text which is working well when the ...
osriusthebear's user avatar
1 vote
0 answers
148 views

Image sequence bug?

I've been trying to add an image sequence in the node editor to give my characters animated expressions, but when I change the offset the material turns pink, pls help
Joel's user avatar
  • 11
1 vote
0 answers
182 views

How to billboard game sprites based on camera angle?

So to keep things simple, here is a sphere with a blue and green line going through it for reference: Here is a sprite sheet with roughly the same angles portraying the 3d sphere: My question is, ...
Mitchell's user avatar
1 vote
0 answers
198 views

How do create an moving ocean and object foam loop without moving my object?

I created an ocean simulation including bow and side foam but problem is that I can't make a very large ocean as the scene sequence requires the ship to move for a long time. Is there any way I can ...
Aman Kumar's user avatar
1 vote
0 answers
84 views

Need help trying to make a lighthouse lamp

I was trying to make a lighthouse asset for a scene I was making and ran into a little roadblock. I need some help trying to make the lamp which goes on the top. I was imagining a beam of light which ...
Maulik Sharma's user avatar
1 vote
0 answers
37 views

How can I animate two objects merging smoothly, similarly to metaballs?

I want to achieve the effect of an object being smoothly swallowed by water - on contact the two objects should have a gradual transition, instead of an ugly rough seam at their intersection. ...
Elliot JJ's user avatar
  • 111
1 vote
0 answers
48 views

Cutout on overlap from camera perspective

I'm currently working on a 3D model with labels that explain the functions of certain parts. As the end product will be used within a hologram pyramid in the end, the model will be continuously ...
BlenderNewbie's user avatar
1 vote
1 answer
135 views

Partially UVW Animated alpha mask for circuit board shader

It want a good old fashioned texture animation, not fade alpha, transparency etc. I need to animate a circuit board growing effect. I would take a circuit material, mask it with an alpha map and mask ...
Avion32's user avatar
  • 115
1 vote
0 answers
445 views

Animating Image Texture Change in Cycles?

I have a cube scene for the sake of example, but in my production, I use textures for the facial expressions of my character. The problem is, I don't know of an efficient way to animate the changing ...
rioforce's user avatar
  • 2,062
0 votes
0 answers
51 views

I'm creating cigarette smoke using Quick Smoke. Is there a way to make the smoke appear more wispy?

I'm trying to create cigarette smoke using Quick Smoke but it looks too much like a cloud of smoke. Is there a way to make it appear more wispy? *image is a Cycles render using Blender version 4.02.
Philadelphia_Collins83's user avatar
0 votes
0 answers
1k views

Is there a way to open a blender file from 4.0 into 3.4?

I am trying to open a file I made in Blender 4.0 into version 3.4. I find the shaders tab easier to understand but it won't let me open the file in 3.4. When I go into the open file, it just closes ...
BigBoy's user avatar
  • 21
0 votes
0 answers
39 views

Need help with geometry nodes Shader

im animating an avocado. The thing is i made some green accents on the avocado pit. Sadly i didnt knew they would move around by making the pit float. I want them to stay at one place so that it looks ...
Sarah Ba's user avatar
0 votes
0 answers
15 views

The lighting of one of the pillars in my compositing render has a black box and a dark line, but the viewport render doesn’t (cyclesrender)

so for some reason in my animation the top of the pillar is black, but the top isn’t the only part. The bottom has messed up lighting and doesn’t match the environment. Also at the top again with the ...
Yellow Guy 's user avatar
0 votes
1 answer
31 views

How to make an object in the animation influencing visibility of another object

This is my first post and I was searching for my answer on the forum but could not come up with a solution. I have an animation where I show how the biopsy probe penetrates the brain to reach a tumor ...
CharlesW's user avatar
0 votes
0 answers
19 views

How can I rid my cal shaded animation render of this horrible artifacting?

When I render my character as a single image there are no issues at all, however the second it becomes a rendered animation the final pass is noisy and full of artifacts, is there any good way to ...
user158897's user avatar
0 votes
0 answers
21 views

Disolving object, but make it full inside

I'm trying to make animation of disolving the object (like in the photo). I dicaded to use a shaders by animating location X in the mapping shader It's working but I need to make it filled inside (...
DariuszMariusz's user avatar
0 votes
0 answers
22 views

When rendering the animation, shading rules are not visible

I'm yet a beginner, and faced some issues, when trying to do an animation. I applied shading rules (=nodes?) to the surface (plane), they look just as I wanted. But when I do the animation (I want the ...
nabsabt's user avatar
0 votes
0 answers
148 views

Can you make a 3D background in Blender but draw in character animation?

I am quite new to Blender and all-things animation, but I really want to get started and I have a question. I’m an avid fan of Japanese anime, and I’ve been a fan of Makoto Shinkai’s animation for ...
Jonathon James's user avatar
0 votes
1 answer
121 views

Plane with Animated Image?

I've been using grease pencil for a while - powerful tool, great for animation. I wanted to add a painted image behind the lines to act as a background, which can be easily done with a plane with an ...
Giraffamon's user avatar
0 votes
0 answers
58 views

Are there any individual settings that should be checked after shrinking the model with the S key?

After scaling the models down to a tenth of the size I was working before, the animation preview would not play. (I down the size by S key.) When I tried to play it back, it would freeze at frame 1, ...
gecko's user avatar
  • 105
0 votes
0 answers
548 views

Why selecting nodes in shading mode is not working?

I clicked on B then with the mouse left button hold down dragging it top cover the nodes. I want to select the 4 nodes but when I'm leaving the mouse left button the selection is gone. I want to ...
Daniel Lip's user avatar
0 votes
0 answers
43 views

How can i make color animation (as a sci fi wall)

I am new to Blender. I made a wall but unfortunately i can't make the background material
ali sherif's user avatar
0 votes
0 answers
34 views

Is there anyway to use a shape or mesh as a mask?

I saw a tutorial on making a "sky box" or "Sky dome" and I was wondering if this can be done in any other shape like a humanoid mesh. Alternatively: im trying to figure out out how to put a nebula/...
AcrylicPixel's user avatar
0 votes
0 answers
126 views

Object Gradual Fade To Transparent

Does anyone know how to make an object gradually fade to transparent in a specific direction. An example would be a person walking through and invisible door. So as their foot enters it becomes ...
Bill D's user avatar
  • 1
0 votes
2 answers
305 views

Animating object's transparency in NLA editor

I would like to animate a short promo for a game I am making. I have various objects with different animations all set up nicely in the NLA editor. I would like to have some of those objects appear ...
Liran Grunhaus's user avatar
0 votes
1 answer
1k views

How to add color based on height of a single geometry nodes mesh

what can i do to get a effect like this https://www.youtube.com/watch?v=F1kBax6Z8s4 . i have made the animation in geometry nodes . how can i then affect the opacity of the single letters according to ...
Mohammed Faihan's user avatar
-1 votes
1 answer
118 views

Bad shading by "active" boolean (GeoNodes)

My "Boolean" operator uses the "Integer" value in GoeNodes, it's all in animation and I can't just fix it. My problem is that when applying "ShadeSmooth" my Shading is ...
ed_ff's user avatar
  • 11